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Basic Trope: An item is rendered redundant, either by an ability/better item or is too specific for common use.

  • Straight: Antidotes are rendered pointless by the Cleanse spell, which is both quick and cost efficient.
  • Exaggerated: The sheer potency and versatility of the Purify spell renders every other option pointless.
  • Downplayed: While you have to spend money to buy more Antidotes, there are other applications for them that Cleanse can't fulfill.
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  • Justified: The Cleanse spell was specifically made to eliminate the need for Antidotes, which predate the spell by a long time.
  • Inverted: Antidotes are overall better than the Cleanse spell, having a one hundred percent rate of success, making one temporarily immune if unaffected and taking effect instantly.
  • Subverted: Antidotes are just as effective yet cheaper to buy than the Cleanse spell is to use.
    • Cleanse while it can substitute for curing poison also removes all effects positive and negative - meaning that you are better off using an antidote for just poison.
  • Double Subverted: ...However a new strain of Poison limits the effectiveness of Antidotes, with Cleanse being reworked into a more efficient spell.
  • Parodied: Bob struggles to carry around a massive collection of Antidotes, firmly believing they could be useful even though everyone knows Cleanse and points it out to him whenever they see him having trouble.
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  • Zig Zagged: Antidotes are rendered redundant by the Cleanse spell, yet suddenly becomes useful when a new strain of Poison reduces the effectiveness of Cleanse. However mages develop the stronger Cleansing spell, just in time as the Poison strain mutates rendering Antidotes pointlessly useless. Then new ingredients are found, leading to the Super Antidote. Yet again a new stain of Poison appears...
  • Averted: There either isn't Antidotes or the Cleanse spell, assuming there was ever a need to make them in the first place.
  • Enforced: "It doesn't look very impressive that Bob needs to use Antidotes to cure himself. Give him some kind of Cleanse magic, knowing another spell makes him come off as a better student."
  • Lampshaded: "Cleanse? What was even the point of having Antidotes then?"
  • Invoked: Emperor Evulz corrupts the ingredients for Antidotes, so more people will turn to magic and thus study.
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  • Exploited: Bob carries around Antidotes precisely because Cleanse is common, using the confusion generated by lacking the telltale signs of cleansing himself to gain an advantage over mages.
  • Defied: Bob does intensive research to invent a better version of Antidotes equal to if not succeeding Cleanse in practicality.
  • Discussed: "Pretty unlikely anyone would bother making two things that have the exact same result, except, one clearly better than the other." "Not everyone can perform magic you know, so Antidotes are for their sake clearly."
  • Conversed: "I always find it pretty weird having things like Antidotes exist alongside spells like Cleanse." "Well, Antidotes have been around a lot longer, so if nothing else they're kept because people are used to having them."
  • Implied: Bob visits the magical capital and sees all kinds of experimental new spells being tested, even noticing one of the researchers having several Antidotes on hand.
  • Deconstructed: With the development of Cleanse and other spells rendering an Alchemist's work as pointless, they become worried about how they'll provide for their families now.
  • Reconstructed: Magically intolerant and incapable individuals becoming a proven fact, Antidotes & similar items make a return for these people to use.
    • Magic can be less than effective if used by a poor study or in an Anti-Magic zone. Antidotes always work perfectly.
  • Played For Laughs: Emperor Evulz acquires or destroys all the ingredients needed to make Antidotes, laughing maniacally now that he can extort anything he wants by poisoning people- Until Drake wakes up and tells him the Cleanse spell exists, causing Evulz to loudly rebukes himself.
  • Played For Drama: With the development of Cleanse and the gradual cessation of Antidote creation, citizens are forced to learn magic out of need. If they can't learn magic or find a place with Cleanse-using mages that'll treat them, citizens have to be extra careful in avoiding a Poisoning.

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