Talosheim | Lambda | Bravers | Deities | Other Characters
One of the three Pure-blood Vampires who worships Hihiryushukaka, the Evil God of Joyful Life. Known for his gentlemanly disposition that masks a violent temper. He possesses the Demon King's Shadow.
- Bishōnen: Described as quite handsome.
- Casting a Shadow: His demon king fragment is the demon king's shadow, a fragment of the demon king that has mutated to be able to manipulate darkness and shadows in various ways.
- The Chessmaster: Is this for the underworld in Lambda, but fails more than succeeds when it comes to Vandalieu.
- Did Not See That Coming: He never would have imagined Van had Light Ghosts among his allies, taking away the advantage he had with the Demon King's Shadow.
- Faux Affably Evil: He may speak and act politely while plotting to ruin your life and bask in your suffering.
- The Hedonist: Comes with worshipping Hihiryushukaka, the Evil God of Joyful Life.
- Hot-Blooded: He may act calm, but if angered he will rage for days nonstop.
- I Am Who?: As he lacked memories before taking over his current vampire body, Birkyne has no idea he's an amnesiac version of the first Demon King.
- Immortal Immaturity: His temper tantrums are legendary to his subordinates, to the point that they run for the hills when they happen.
- People Puppets: He's been using the orphans and nuns of the Morksi as puppets to spy on Vandalieu.
- Sadist: He loves to crush other people's hopes, and torture and mutilation are his hobbies.
- Really 700 Years Old: He's among the oldest Vampires in the world, a Pure-Breed, which makes him over a hundred thousand years old.
- The Reveal: He's actually a copy/shadow of Demon King Guduranis' personality without the memories, that consumed the original Birkyne millennia ago when the vampire was experimenting with it. As it lacked any memories of its own, it just assumed it was Birkyne and carried on as him, however its personality and methods are identical to Guduranis's, to the point Gufadgarn accurately predicts Birkyne's actions based on her time under Guduranis in the Demon King War.
- Unstoppable Rage: When he gets angry, he loses all control of himself, destroying everything around him with wild abandon, even his followers. Only other Pure Bread vampires can escape his wrath unscathed. It could take days for him to come out of this condition, and he apparently has no memory of what he did during that time.
- Villainous Breakdown: Breaks down when he realizes he can't defeat Van's subordinates, his Fragment is of no help, his body is at his limits and can't flee or surrender. And for one final kick his god, whom he dedicated thousands of years, decides he's of no use anymore.
- You Are in Command Now: While he had planned to eventually take over his faction, the deaths of Ternecia and Gubamon have forced him to scramble and gather what's left of their faction under him.
One of the three Pure-blood Vampires who worships Hihiryushukaka, the Evil God of Joyful Life. Though beautiful, her vulgar personality and sense of fashion are noted to make her look more like a high class prostitute than anything. Her hobby is creating undead, which she considers works of art.
- Bad Boss: She's known to dispose her subordinates far more often than the other Pure-breed Vampires.
- Deader Than Dead: Her soul is broken by Vandalieu once she serves her purpose.
- The Fog of Ages: She may be immortal, but as a 'human' race her memory is still susceptible to the effects of aging. As a result, her memories of the war between Vida and Alda aren't terribly clear anymore. As a result, Van can't learn much about the true history until he happens to stumble across one of the evil gods from Vida's faction inside a dungeon.
- Genuine Human Hide: She has developed an interest in skinning Ghouls.
- Hair-Trigger Temper: She's very easy to anger and get violent.
- Healing Factor: She has such a strong healing skill she survives having her head blast off and regenerating some of her spinal column.
- Mistaken for Prostitute: While she's a beautiful, seductive woman with lots of sex-appeal, her violent personality and vulgar style of dressing makes her look more like a high-class prostitute.
- Necromancer: As with all the Vampires that support the Evil-God of Joyful Life she too is known to use and create Undead, but she seemed to think of them as art pieces and "moving furniture" instead of anything else more useful.
- Really 700 Years Old: As a Pure-breed Vampire, she's at least 100,000 years old.
- Sadist: The woman's pass times involve flaying people alive or conjoining family members and watch them suffer.
- This Cannot Be!: She gets increasingly frustrated when she realizes the Five-Colored Blades are giving her a genuine challenge for the first time in thousands of years, forcing her to use her Demon King fragment.
One of the three Pure-blood Vampires who worships Hihiryushukaka, the Evil God of Joyful Life. Though an immortal vampire, he has the appearance of an old man. He rarely comes to gatherings of the three pure bloods as he is too obsessed with his collection of hero zombies.
- The Collector: Loves to collect the corpses of Heroes and turn them into Undead for his own amusement.
- Evil Old Folks: Looks like a withered old man, and he's a hedonistic and evil vampire.
- Eye Scream: When he uses his Demon Eye on Van, Vandalieu's Abyss skill reflects it back at him, blowing his eye sockets. It takes him several minutes for his regeneration to grow them back.
- Fatal Flaw: His obsession with creating Undead ends up leading to his downfall.
- Hoist by His Own Petard: In his paranoia he killed as many of his subordinates as he could and turned them into Undead, not knowing Vandalieu can tame undead.
- Lack of Empathy: He only shows regret at wasting Lord Bearhart's potential as an Undead, not the fact that he turned him into an undead monstrosity.
- Necromancer: As with all the Vampires that worship the Evil-God of Joyful Life he too is known to use and create Undead. He even has a collection of past Heroes that he personally turned.
- Pointy-Haired Boss: Because he concentrates more on his hobbies than on supervising his subordinates, Vandalieu was able to survive. After losing his marbles he becomes a full-fledged Bad Boss.
- Reality Ensues: When you kill your subordinates over nothing but paranoia, it's only a matter of time before the survivors plot to betray you for someone a little more sane.
- Sanity Slippage: Seeing Ternecia's death drives him crazy and paranoid, killing his subordinates left and right because he's convinced there's no one he can trust.
A Noble-Born Vampire working for Gubamon who, for failing to take Vandalieu's existence seriously, was sent to kill the Dhampir under penalty of death. He is also the point of contact between the vampires and Thomas Palpapek.
- An Arm and a Leg: Borkus cuts off his arm and leg, and Van's magic prevents it from regenerating.
- Cold-Blooded Torture: On the receiving end by his bosses for failing to take Van's existence seriously. Even with his healing ability, the mental scars remain.
- Deader Than Dead: The very first person to have it's soul destroyed by Vadalieu, and certainly not the last.
- For the Evulz: The primary reason he killed Vandalieu's father, and let Darcia go. He wanted the Alda extremists to hunt Darcia and her infant son for his personal amusement. He would live to regret it.
- Teeth-Clenched Teamwork: He and Eleanora could barely stand each other, and declared her a traitor the moment Eleanora seem to have a change of heart.
- Villainous Breakdown: When he realizes he can't win against Van, he begs for mercy and futilely tries to threaten him with his connections.
- You Have Failed Me: He would have been on the receiving end had he managed to return without killing Van.
- Disappeared Dad: Died protecting his wife and unborn child from the vampires under control of Gubamon and Birkyne.
- Happily Married: To Darcia, though it was a tragically short union.
- Henpecked Husband: According to Darcia, she ran the household, and he liked it that way.
- Heroic Sacrifice: Fought to his death so he could secure the escape of the very pregnant Darcia.
- Lazy Bum: What he used to be before marrying Darcia.
- Love Redeems: Falling in love with and marrying Darcia turned him from a lazy, petty thug, into a man brave and noble enough to give up his life to protect his wife and unborn child.
- Posthumous Character: Long dead by the time the story starts.
- The Schlub Pub Seduction Deduction: He had two skills: Flirting and being outside under the sun despite being a vampire. As such, his main job was seducing women to get information.
The current emperor of the Amid Empire. Known for his relative modesty, pragmatism and keeping Alda's church in check, he knows it's only a matter of time before the entire continent changes, so he has taken measures to ensure his legacy in case he has to confront Vandalieu. He's an effective leader and has reasonable progressive policies, but his pragmatic streak tends to alienate people.
- Awakening the Sleeping Giant: A critical miscalculation. Had he sent actual diplomats to speak with Vandalieu, he might have been able to squeeze out a non-aggression pact with Talosheim, or if he was luckier than he has any right to be, found a powerful ally in dealing with the Church of Alda that both sides have a serious grudge with. Unfortunately, he sent four assassins after Vandalieu, under the double pretext of rooting out a rebellion in the Sauron Duchy, and "negotiations" that are really nothing better than extortion one often sees from organized crime dramas. This poorly executed attempt actively provokes a declaration of war from a country whose weakest combatant is a rank 7 monster, in a setting where a rank 5 is often enough to cause despair in those who might find themselves facing it, whose armies can come and go as they please, but can not be pursued, and if pressed, can, and will, unleash weapons of mass destruction that give a whole new meaning to the term Salt the Earth.
- Be All My Sins Remembered: He's aware the Church of Alda is going to dethrone him soon, and there's nothing he can do about it for exploiting them too much to keep his throne. He's also aware the chances are good they'll unearth his many morally dubious deeds in the process.
- Brainwashing: To exploit Schneider's mercy and virtue, he brainwashes the woman carrying his bastard child into thinking she's married to "the most evil man he could find" who is also brainwashed into thinking he was married to her, and brainwashes some third guy into thinking he's with a criminal gang to assault and try to kill them so Schneider would come to the woman's rescue. Upon hearing it, the emperor's bodyguards are shocked, and both Schneider and Dalton have to be physically restrained to keep from killing him. His Dissonant Serenity while telling the story only infuriates the Storm of Tyranny even more.
- The Chessmaster: Not does only he know it's only a matter of time before the Church of Alda tries to dethrone him, he has ensured the continuation of his bloodline by putting his illegitimate child Sieg under the protection of Schneider, who wasn't aware of the ploy until the emperor told him.
- Did Not Think This Through: His plan to have a Hidden Backup Prince was indeed original and clever, especially the part where said prince was placed right in the thick of his most intractable enemies, with said enemies completely unaware, and unable to do anything about it. Unfortunately, in order for said prince to then inherit the empire, there must be some mechanism to recognize him as the heir. As of this writing, no such mechanism exists. Further, even if it does, but has yet to be elaborated on, said prince must be raised with the purpose of being the heir, and must be informed. This is not likely to happen considering the manner in which he was hidden among The Swords of Tyranny, and who his adoptive father is.
- Boasting and bragging, in complete Dissonant Serenity, to Schneider's party how he did it, to the point that Schneider wants to straight up beat him to death, destroyed his last, best hope of having any peaceful diplomatic relations with Vandalieu and Talosheim, and to top it off, almost guarantees that his bastard child will never take the throne, or even be aware of his true bloodline, thus defeating the entire purpose.
- Dissonant Serenity: People can never tell when he's being flippant or dead-serious, as he always talks and acts in a whimsical manner, as if nothing fazes him. When his staff are panicking at being told how powerful and pissed Van is, he retorts "now you understand my level of distress."
- The Emperor: He's the ruler of the Amid Empire, a nation made up of four smaller kingdoms. Unlike Van ruling over the boundary mountain nations, Amid is a far more hands on type of rulership that constantly has to keep an eye on its vassal nations so they don't declare independence.
- Half-Human Hybrid: He's half-human half-elf. Because of this, he has a longer lifespan than humans and is thus unwilling to have any successors yet as he will outlive them if the child is human.
- I've Come Too Far: When asked by his steward if going to either Schneider or Vandalieu for aid or protection is an option, he retorts that that is the biggest joke he's heard. He's well aware that Schneider would pummel him to death, given the chance, and he doesn't see himself as having any tactical value or merit to Vandalieu, or that Vandalieu would be very forgiving considering what he's already either had Van go through, or turned a blind eye to.
- Know When To Fold Them: Realizing there's no point in keeping the occupation of the Sauron region with Vandalieu's presence, he orders his forces to withdraw, letting the Orbaume Kingdom reclaim it.
- Necessarily Evil: He knows his actions are horrific, and he's going to be punished for it, with nobody shedding a tear, but truly believes they were the best option available to protect his people.
- Oh, Crap!: His reaction when he realizes that not only is Vandalieu far more powerful than he imagined, he has made a non-official declaration of war against his empire.
- Older Than They Look: He's over a hundred years old, but thanks to his elven blood he looks much younger.
- Pragmatic Villainy: He's a popular ruler because he has few wives or concubines, has purged corrupt nobles and publicly turns a blind eye to Schneider's behavior. However, this is only because he'd outlive any successors he had now, he was eliminating political rivals and because Schneider's party has enough military force that clashing with them would probably cripple the empire even if he won.
- Royals Who Actually Do Something: Not only he tries to keep his empire relatively safe from outside threats, he keeps the more fanatical members of the Church of Alda from taking it over.
- Self-Fulfilling Prophecy: He agrees with Duke Marme and sends four of the Fifteen Evil-Vanquishing Swords to "recruit" Vandalieu to serve the Empire, or kill him if negotiations break down, for fear of Vandalieu showing the same level of aggression towards the whole empire that he showed to the Mirg-shield nation, after they attacked him. It is this very act of attempted assassination that prompts him to "unofficially" declare war upon the Empire.
- Underestimating Badassery: The reports on Vandalieu make him seem like a Non-Action Big Bad who hides behind an army of undead because his direct combat abilities are weak due to taking quirky/useless jobs like Spiritualist. As such, when he sends "negotiators" he sends what he considers to be overkill with four members of the Fifteen Evil-Vanquishing Swords. Unfortunately, not only is this not nearly enough force to even deal with Vandalieu let alone his minions, but his character reading of Van is also horribly off, meaning the "negotiations" break down immediately after Ervine and the others attack his subordinates and try to threaten him.
- Villain Ball: Sending in the "Fifteen Evil Slaying Blades" as his first option is not something one would expect of a man who held the throne for a century or two. Especially showing how crafty and pragmatic he is in getting his way. Had Van done something to official diplomats, Emperor Mashukzarl would have had Casus Belli for calling for aid from all human lands, far and wide, and going to all-out war on Talosheim, then using the assassins while Van was occupied and distracted. By using the assassins first "for negotiations," he gave Talosheim Casus Belli to wage war upon the Amid Empire, and Van alone easily has the ability to annihilate the entire country, to the last citizen, if he wants to. Emperor Mashukzarl is right to be worried that his days are numbered.
A nephew of Emperor Mashukzarl who also holds rank of Cardinal within Alda's church. Adopted into the Marme family, he greatly resents the Emperor for displacing him in the line of succession.
- Aristocrats Are Evil: He's a Duke who lives up to the stereotype of evil aristocrats.
- Bring My Brown Pants: Pees himself when he realizes Vandalieu has gotten rid of his guards and is about to let Isla tear off his face.
- Evil Nephew: Greatly resents his uncle the emperor for displacing him on the line of succession.
- Fate Worse than Death: He wishes Van had killed him in his office when he found out what being taken alive meant. He not only has his face surgically removed and nailed to the walls of his office, he gets taken alive for ... "experimentation."
- Mugging the Monster: Angrily threatens a "dhampir brat" that he finds in his office, "for rudeness." Said "dhampir brat" turns out to be Vandalieu.
- Nice Job Fixing It, Villain!: By calling the Fifteen Evil-vanquishing Swords to get rid of the resistance of the Sauron Duchy, he got most of them killed and made the empire withdraw from the region.
- Politically Incorrect Villain: Not only is he highly racist towards other races, he sees commoners as nothing but livestock or pests. He even refers to Vida as a whore, which not even Alda's most conservative followers would do.
- Unwitting Instigator of Doom: He had no idea calling the Fifteen Evil-vanquishing Swords would lead to their deaths, the loss of a national treasure and Vandalieu making a non-official declaration of war towards the Amid Empire.
Warrior Priest of Alda and famed Vampire hunter. He tortured Darcia and burned her as a witch for giving birth to a Dhampir, earning Van's undying hatred.
- Accidental Truth: When he gets a "Divine Message" from Alda warning that the Demon King might be reviving, he immediately thinks it's Vandalieu, despite lacking any empirical evidence. He happens to be right!
- And Then John Was a Zombie: Killed by Van and turned into a zombie that's unleashed upon his former comrades.
- Awakening the Sleeping Giant: A trope he's well aware of, which explains why he was so desperate to find and kill Vandalieu before he grew strong enough to get his vengeance.
- Badass Preacher: Considered one of the strongest warrior-priests in the Alda Church.
- Be Careful What You Wish For: After Vandalieu escaped his grasp twice, he prays to Alda for a third chance to confront the dhampir. He gets it and very, very quickly regrets it.
- Cold-Blooded Torture: What he had Darcia subjected to while trying to have her give up her son. When that failed, he had her set on fire in the public square.
- Deader Than Dead: Like Riley, his soul is destroyed by Vandalieu.
- The Fundamentalist: The church of Alda is all that matters, and its teachings are law! No mercy to heretics!
- Just a Kid: Inverted. His subordinates and superiors kept underestimating the threat a vengeance-fueled Vandalieu could be, and called off his searching for the dhampir child, twice. Even on the third expedition, his followers continued to hold this mindset until the entire army he came with, including himself, were turned into undead and sent back to attack the very people who commissioned him.
- Just Following Orders: When Vandalieu is about to destroy his soul, he tries to argue he was just following his doctrine. Vandalieu isn't impressed.
- Knight Templar: Firmly convinced in the cause of Alda to exterminate all of Vida's races.
- My Greatest Failure: Views his failure to eliminate Vandalieu when he was a half-year-old child as this. It comes back to bite him.
- One Last Job: He planned to retire after the expedition to Talosheim. He got to retire alright, permanently.
- You Killed My Mother: He is one of the targets of Vandalieu's revenge because of this.
The General in charge of the second expedition into Talosheim. He was secretly working for the Pure-blooded Vampires, intending on becoming immortal after getting rid of Chezare Legston and Gordan.
- And I Must Scream: After being deemed completely useless even in death, his soul is transferred by Van into a golem that makes up the walls of Talosheim.
- Dirty Coward: When the battle situation devolves completely, he yells for the soldiers to sacrifice themselves so he can escape. Chezare almost has him shot for this.
- General Failure: He's a politician, not a strategist, so the moment the army encounters actual resistance at Talosheim, he folds faster than a cheap suit.
- Immortality Seeker: Wanted to become an immortal vampire and rule his family and descendants from the shadows.
- Slashed Throat: This is how the Goblin Ninjas killed him.
- Teeth-Clenched Teamwork: Not only he looks down on Chezare for being from the Mirg shield-nation, he greatly dislikes Gordan. Hence why he and the vampires conspired to have both of them killed and claim they perished in combat.
Fifteen Evil-Breaking Swords
One of the four members of the Fifteen Evil-Breaking Swords sent to the Sauron Duchy to exterminate the Liberation front and recruit Vandalieu. He's an elf who comes from the same village as the emperor's mother. His personality is cold and condescending, though he hides it.
- Break the Haughty: As Vandalieu shows up, and begins tending the life-threatening wounds upon his people, Ervine grows increasingly arrogant, cocky, and annoyed at being "ignored", say hello to one humiliating smack down after another and his squad, including Rickert, getting torn completely apart, no hope of winning, retreat, or surrender.
- Elemental Powers: Stands out for being able to control wind, earth, fire, water and light magic.
- Ignored Enemy: It takes a few minutes of Ervine futilely attempting to catch his attention before Van even acknowledges him. He's more busy with stopping the resistance members from bleeding out or resurrecting the ones who already did before he's forced to turn them into undead instead.
- Mugging the Monster: Attacks and nearly or actually ills many of Van's followers while holding others hostage. He assumes Van has the mind of a child and weak combat abilities, only to find that he's horribly outmatched.
- Oh, Crap!: Reacts this way when he realizes Vandalieu controls several fragments of the Demon King, and there's nothing he can do to truly harm him or escape.
- Red Baron: The Five-Headed Snake, because of his mastery of five elemental magics.
- Smug Snake: He near-fatally wounded Iris and grievously wounded quite a few of Vandalieu's subordinates, wanting negotiations to break down, taunting Vandalieu himself, so he could have an excuse to kill the young Dhampir. He would live just long enough to regret it.Ervine: "I knew the negotiations wouldn't work from the beginning!"
- Suicidal Overconfidence: His long, long, off-screen history of "recruiting" people to work for the Amid Empire by threatening their loved ones, or killing them if they refuse, went to his head and made him think Vandalieu would be easy pickings, thinking the young dhampir was "just a brat with a special power playing pretend." Say hello to an absolutely brutal fight that quickly drove him to despair as he realized that Van was indeed "playing pretend" by letting him think he had a chance to win, just to torment him in revenge for putting his loved ones in danger as a "negotiation tactic."
- Team Killer: Van breaks his soul after defeating him because he considered his behavior too problematic and unreliable: He killed an ally without hesitation simply to deny Van experience points, which was doubly pointless because at that point he still thought he could win in a fight. While he would no doubt be loyal if he were to become Van's minion, his fundamental personality would not change and he might do the same thing again.
- Villainous Breakdown: While at first he remained calm and collected during their confrontation, after he realizes there's no hope for him to win, nor does he has the option of killing himself, he breaks down in despair. It's not just his death that breaks him, though, but that his death is meaningless: He may have drawn out a lot of information on Van's abilities, but they were enough to show that Amid didn't have the power to face him and helped him overcome a few of the empire's trump cards.
- Virtue Is Weakness: He openly tells Rickert that his job to "persuade" Vandalieu to join the Amid Empire will be easier if Van genuinely treasures his followers, because he can threaten them. Rickert thinks to himself that this is the fundamentally worst possible approach.
- Weak, but Skilled: Unlike previous foes, he doesn't have an abnormal amount of mana, only lots of skill and equipment.
- Whip It Good: Wields a whip made from an antennae of the Demon King.
- Wrong Genre Savvy: His actions do make a sick sort of sense, but they were the absolutely most wrong way to deal with Vandalieu and company.
Nephew of Emperor Masukzarl and cousin of Duke Marme, serving as public face of the group. He was sent alongside other members of the Fifteen Evil-Breaking Swords to exterminate the Sauron Liberation Front. Because he is merely the face of the group, his combat abilities don't quite match the real members.
- Cool Sword: Wields Nemesis Bell, a magic sword with properties of anti-regeneration, vampire powers and Demon King fragments. The spirit dwelling within it is destroyed by Van and the sword is given to Iris.
- Decapitation Presentation: Wanted to expose Iris' head to demotivate the population of Sauron. What's left of his head is left at the fort along with Duke Marme's face.
- Do Not Call Me "Paul": Gets annoyed when Ervine calls him Ricky-boy, so he in turn calls the elf 'old geezer'.
- Half the Man He Used to Be: Used his strongest technique to slice Legion in half, only for Ereshkigal's power to throw it back at him, slicing him vertically. An almost unharmed Legion then puts itself back together.
- I Warned You: En route to the former territory of the Scylla, he explicitly warns Ervine that "negotiating" with Van by grievously wounding Van's followers and then threatening their lives to "convince" him to work for Amid is a fundamentally bad idea. His input is noted and summarily ignored. When Van's provoked by Ervine and retaliates, unleashing a Hopeless Boss Fight against the entire unit, making victory, surrender, or retreat impossible, he yells out "I warned you this 'negotiation' tactic wouldn't work!"
- Only Sane Man: He went into the negotiations/fight with Van genuinely wanting them to succeed and thought Ervine's plan of treating Van's minions as though he considered them disposable foolish. He was ignored, leading to all four of the deployed members being killed and two of their souls being broken.
- Outside-Context Problem: His sword gives him an advantage against Undead, Vampires and Demon King fragments. Legion is none of the above, and they can tank anything he can throw at them.
- Red Baron: Light-speed Sword.
A member of the Fifteen Evil-Breaking Swords known as Insect Swarm in charge of attacking multiple targets. She has a unique taming ability allowing her to control insects.
- Evil Old Folks: 75 at the time of death and controls swarms of bugs to kill her targets. After being turned into a Patch-work zombie, she becomes a Cool Old Lady.
- Friend to Bugs: Once a normal beekeeper, her talent to control insects eventually led her to join the Fifteen Swords and use that talent to kill people. She goes back to being a beekeeper after dying.
- Hoist by His Own Petard: Thought her swarms of bugs could overwhelm Vandalieu, not knowing he can also tame insects. Vandalieu then proceeds to take away all the bugs in her body, which she needs to live. Ervine killed her before she could expire.
- Samus Is a Girl: Her cloak hid her age and gender. She's actually an old woman.
- The Worm That Walks: Turned her own body into a lair of bugs. This backfired when Van took all her bugs she needed to live.
A half-elf known as the King Slayer, specialized in stealthily decapitating his targets using his skills.
- Did Not See That Coming: Vampires and, well, most living beings, are killed if they lose their head. Van happens to be one of those people who can't be killed just by that.
- Eye Scream: Vandalieu retaliates to his sneak attack by blinding him with threads from his [Demon King's Fur] fragment.
- Fragile Speedster: Fast and deadly, but completely out of his element when he has to face several enemies.
- Killed Offscreen: His death isn't even shown. Van simply sends Isla and her subordinates after him and he's killed at some point before Van finishes off Ervine.
- Logical Weakness: His Night-god's cloak is very useful to remain completely hidden, but if it's sprayed with bioluminescent blood and pheromones, there's nowhere he can hide.
- Off with His Head!: Specialized in decapitating his targets. This would have been effective if it wasn't because Vandalieu can't be killed just by that.
- Screw This, I'm Outta Here!: Tries to flee the moment he realizes decapitating Vandalieu failed. This just gave Isla somebody to hunt, and hunting is what she's very, very good at. It doesn't help that Van nullified his stealth skills with the demon king's scent and luminous glands.
- Stealth Expert: His Disexist skill and Night-god's cloak make him almost impossible to detect.
Marshal of the Mirg Shield-nation, he became associated with vampires who worship the Evil God of Joyful Life in order to succeed his family. A very patriotic man, he wants his nation to be free from the limitations of the Amid Empire. Because of his role in Darcia's death, he becomes one of Vandalieu's targets.
- Ambition Is Evil: In the months and years leading up to his death, he wonders where he went wrong. Was it sending out minions to assassinate Van's parents? Was it not cutting off the evil vampires to side with Van? What should he have done? It's only after his death that narration points out that everything went wrong from the moment he sided with vampires to begin with: Just because he considered himself a little better than his older brother doesn't mean he would have stayed that way into adulthood or that it was worth giving up one highly competent noble just to allow a marginally better one to take his place. If everything he did was really for the Mirg Shield Nation then he should have accepted being his brother's aide.
- Benevolent Boss: He actually treats his household pretty well.
- Cain and Abel: The Cain to his unnamed elder brother, who he killed to assume the family title.
- Eaten Alive: His body is devoured by Pete and the other insects while Vandalieu devours his soul.
- Entertainingly Wrong: Assumes the counter invasion launched by Vandalieu against the Mirg Shield Nation is in order to make the feeling of revenge in the people get stronger and works in order to pacify it, even when Vandalieu had no plans about them whatsoever.
- Hope Spot: Just when he thinks he has a chance against Vandalieu because the Storm of Tyranny volunteered to guard him, Dalton reveals he never had any intention of fighting Van and now wants to be his ally.
- Tries to defend himself against Van by saying that his parents had knowingly broken the law and had of course been punished by it. At this point Van would normally just say 'I don't care' but this time he points out that Thomas Palpapek is a far worse criminal even by the standards of the Amid Empire: While Van might have been the result of an illegal relationship, Palpapek is a stooge of Pure Breed Vampires that worship evil gods.
- He acts as though everything he does is for Mirg, but pretty much the first chronological thing he did was bad for Mirg's long term well being: He sided with vampires so he could inherit after his older brother had a tragic "accident" when it would have been much better for Mirg to have both of them work for the nation's independence.
- No Body Left Behind: Van explicitly tells his bugs to leave his right hand intact so he has something as proof of his death.
- Only Sane Man: Most of the Mirg and Amid nobility were all for the second Talosheim expedition, believing it would be an easy victory. Palpapek agreed, but even an easy victory would cost a lot of soldiers and would have nothing to show for it. His attempts to lessen the damage only caused the deaths of two national heroes, however.
- The Resenter: The narration indicates he had his elder brother murdered because he saw himself "just a bit better." He never acknowledged right up until his death that having both brothers work for the nation probably would have been better for Mirg as a whole.
- Tragic Mistake: He realizes everything went to hell for him and his nation the moment he allowed the death of Darcia under orders from his vampire masters, but he doesn't realize that the true mistake was siding with Tenercia, Gubamon and Birkyne to begin with.
- Uriah Gambit: Sends Riley into one. Mainly because Riley was completely inferior as an adventurer and as a person to his former leader Heinz. Thomas compares Riley to a defective product disguised as a high quality one, waiting to fail at the right moment.
- You Killed My Father: He's one of the people on Vandalieu's hit list for his role in his mother's murder. After him, the only ones left are basically Heinz and what remains of his original party.
A baron and a rather average nobleman. He sends an extermination request of the Orcs within the Devil's Nest in his territory, and when the orcs are gone he changes targets to Ghouls instead after being prodded into the decision by Palpapek.
- Badass Mustache: Palpapek muses his epic handlebar mustache is his only outstanding feature.
- Color Failure: Goes pale as a sheet when told there's a force of 500 Orcs intending to come out of the forest.
- Cruel Mercy: On the receiving end. While Van never does anything to him personally, his cultivation project that almost guaranteed the growth in wealth at his territory is completely destroyed, leaving him with thousands of refugees and a useless land.
- Unwitting Instigator of Doom: By sending an extermination request that lead to the expelling of Van and the ghouls from the Devil's Nest, he led Vandalieu to his destiny at Talosheim, and the creation of what can be considered the worst enemy his nation has ever seen.
- Unwitting Pawn: He was mostly willing to simply ignore the ghouls banding together to topple Bugogan because ghouls are known for not leaving Devil's Nests. However, he was tricked into sending an expedition and ends up losing the newly reclaimed farmland and several national heroes.
The leader of a trio of hunters who decide selling Darcia out to the fanatics of the Church of Alda and then hunting Vanalieu down like an animal, to make themselves rich, is a damn fine idea.
- And I Must Scream: Van shoves their souls into the pillars supporting the ceiling of the cave he hid in from the Alda fanatics who burned his mother at the stake, forgets about them and leaves them there, unattended.
- Asshole Victim: No tears were shed when Van gets even with them.
- Casanova Wannabe: Nothing more than a shameless skirt chaser, and very vindictive against those who turn him down.
- Evil Is Petty: The reason he had his group of hunters sell out Darcia? She was faithful to her husband and rejected his "love confession." Though the money offered by Baronet Bestero and the Church of Alda was a clear bonus.
- Evil Redhead: Red hair and an evil sot who sees nothing wrong with selling a woman out to fanatics for spurning him, and her infant son as a giant bag of gold coins.
- Hope Spot: Vandalieu does free one of them from the vines and asks him to step forward. They believe he's taking them up on their pleas to be his subordinates until the guy gets his blood sucked out of him, collapsing on the ground as a withered corpse. Then Van has his sand golem spell out for them that he only sees them as food after what they've done to his mother, and planned to do to him.
- Jack Bauer Interrogation Technique: On the receiving end from Van.
- It's Probably Nothing: He and his hunters indeed spot the tracks left by Vandalieu's undead army, but ignore them, thinking it's just a bunch of normal animals trampling each other's trails.
- Laser-Guided Karma: They used the money they got for selling out Darcia to throw a party, eating luxurious food and booze, claiming that's the best way to "honor" her. When Van catches up to them, he uses them as food so they see how that feels.
- Villains Want Mercy: The moment they realize Van's got them completely at his mercy, they don't hesitate to beg for their lives. After seeing he's completely uninterested in making them subordinates, they try to beg he spare them for the sake of their loved ones. Van reminds them how they made him, at half-a-year-old, an orphan, by killing his mother. At this point, they stop begging and tearfully resign themselves to their fate as his food.
- We Can Rule Together: When they find themselves at Van's mercy, they plead for him to make them subordinates so they can go after Gordan together. He's not only uninterested, he turns them into his food right then and there.
The mayor of Ebvejia.
- Ambition Is Evil: All he cares about is increasing his title and authority, no matter what it takes.
- Be Careful What You Wish For: All his villainy was spurred by the fact that his family of Baronet were always ridiculed as "The Baronet whose only selling point is the quality of its village's wine". After siding with the Church of Alda to hunt down Vandalieu and Darcia, gaining the Baron title as a result of Van's effort hunting criminals for his own survival, he's become known as "The Baron whose village got up and walked away."
- Laser-Guided Karma: He not only lost his mansion, but also the adventurer guild and the city walls as well as his all of his stored wine. He won't be able to recover from this any time soon.
- Unwitting Instigator of Doom: The fact that he happily agreed with the Church of Alda to hunt down an innocent Dark Elf woman, Darcia, for the "crime" of marrying a vampire and siring the Dhampir Vandalieu, purely for his own advancement, dooms his home town and its wine industry to be destroyed in retaliation, and this is Evbejia getting off easy.
A random merchant that Van rescues, purely by chance, as he's wiping out bandits.
- Bit Character: Only appeared once and hasn't been seen since Van let him go.
- Born Lucky: Which he lampshades. Even though he thought his luck had run out as he was being held for ransom in a bandit's den, along comes Van and wipes the bandits out, to the last man.
- Conveniently Unverifiable Cover Story: His story that a rival bandit gang's attack allowed him to escape being hostage can not be unproven as all the bandits who kept him captive are dead... and gone.
- Intrepid Merchant: He makes his living by trade between towns, and that's not easy.
- Secret Keeper: He wisely keeps the fact that Van rescued him from bandits secret because he doesn't want a necromancer's grudge coming after him.
The leader of the strongest bandit group in the Evbejia local area.
- Ain't Too Proud to Beg: Begged for his life the moment he encountered Van.
- An Axe to Grind: Fights with a two-headed war axe.
- Dirty Coward: Sent all his men on a suicidal attack against Van's undead to try and escape himself.
- Know When to Fold 'Em: Knew he was no match for Van's rank 3 undead, so he tried to run. It didn't help.
- No Name Given: His name is never mentioned.
- Please, I Will Do Anything!: As he was begging for his life, he pointed out how useful a living subordinate would be to Van. This impressed Van, a little.
- Rape Is a Special Kind of Evil: Van learns from Sam that he and his merry band of men raped Sam's daughters to death and then burned the bodies while Sam was Forced to Watch.
- Rewarded as a Traitor Deserves: Van lampshades it by telling him that a man who flees his companions to save himself is not useful to him.
Hartner DuchyThe first of the Orbaume duchies Van decides to investigate.
The eldest son of Duke Hartner born from a concubine. He and his half-brother Belton conspired against each other to become the next duke.
- Bastard Bastard: Illegitimate first born of the former duke and someone who will happily sabotage and murder farmers, just to spite his brother.
- Karma Houdini Warranty: While his ancestor never faced punishment for betraying the Titans, and he's never personally punished for trying to destroy the lives of the refugees, he became Duke at such a cost that he can only curse his ancestors and subordinates for their foolishness.
- Oh, Crap!: When he takes the Duke position and learns all his family's "dirty laundry" and how that royally pissed off the survivors of Talosheim, and their new king, all he can do is cup his head in horror and curse his ancestors for their foolishness.
- Prematurely Grey-Haired: His hair goes gray from all the stress and paranoia of the many recent events.
- Pyrrhic Victory: He may have succeeded his father as Duke, but the reputation of his family is in shambles, all his attempts to sabotage his brother failed, he realizes something on Talosheim utterly hates him and his family, lost several subordinates under sinister circumstances, and his hair goes gray from all the stress.
- Psychological Projection: Because he's hostile towards the Cultivation Villages and quite a ruthless bastard, he assumes the same applies in reverse and comes to the conclusion that they're trying to blackmail him and will destroy him if given any chance. His kneejerk response results in the destruction of an entire knight order and the realization that he's seriously pissed off something dangerous.
- War Hawk: Wants to bring glory to the Hartner duchy by reclaiming the Sauron Duchy in the name of the Orbaume Kingdom by using the refugees from Sauron as cannon fodder.
Second born legitimate son of the former duke.
- Cain and Abel: The Abel to Lucas's cain.
- No Good Deed Goes Unpunished: Stayed by his father's side, trying to nurse him back to health, sent peasants, war refugees, and orphans to a farm, and gives them every available tool so they can succeed, and his reward? The house he lives in falls on hard times, literally, his top aid is critically injured and then revealed as a pawn of evil vampires, and his finances, career, and reputation, lost forever.
- Pragmatic Villainy: Sure, he may have set up those peasants to be farmers, just to get rid of them, but at least he gave them a chance to earn an honest living, and exempted them from taxes for five years, so they would have some hope of setting up a firm foundation. His elder brother quite literally pissed all over that.
- Unwitting Pawn: He truly had no idea that his most trusted and faithful followers were also pawns of the Pure Breed vampires under the "protection" of the Evil God of Joyful Life.
A mage from the Hartner duchy working for Lucas Hartner in hopes of getting a better position. He was sent to infiltrate the Cultivation Villages by pretending to be a priest and sabotage them.
- And I Must Scream: Vandalieu lets his bugs parasite him and devour him from the inside out before storing him in his body for later disposal, all while he's paralyzed and unable to scream.
- Broken Pedestal: Vandalieu felt betrayed because he thought he was one of those rare Alda's Good Shepherds, not a self-serving fraud.
- Even Evil Has Standards: He was disgusted, horrified, and shocked when Karcan gave his men permission to engage in Rape, Pillage, and Burn, and the men actually began to look forward to it!
- Fate Worse than Death: Because Van feels personally betrayed, he isn't given a quick death like the knights attacking the villagers. Instead, the last we see of him is Van having his insects slowly devour him alive.
- HeelFace Mole: Pretended to be a devout follower of Alda. He's really a lackluster mage infiltrating farming villages to sabotage them and kill the inhabitants.
- Never My Fault: When Karcan is about to attack the cultivation villages, he quickly shifts the blame to the Amid Empire who drove them from their homes, even though he's the one who tried to sabotage them in the first place.
- Non-Action Guy: He's a researcher, not a combat mage, so when the bugs come after him, there's no way for him to fight back.
- Small Name, Big Ego: His thoughts show he believes he's invaluable for the development of the Duchy, but he's nothing more than a moderately competent researcher who's treated little better than an underling by the nobles.
The "knight" in charge of Lucas's covert-ops order. Tried to destroy the cultivation villages disguised as bandits (against orders) in order to gain a promotion.
- And Then What?: Lampshaded in the narration. His "brilliant plan" openly disobeying orders to stand down, and attack the cultivation villages anyway would not have pleased or helped his patron in any way. In fact, considering the scandal already going on in regards to Belton, it would have harmed Lucas's cause immensely, and the consequences wouldn't have been pretty.
- Dirty Coward: The moment he faced actual resistance from the farming villages his unit assaulted, disguised as bandits, he tried to sacrifice his men to save himself. It didn't work.
- Glory Hound: Despite leading a covert ops group, and knowing neither he nor his "knights" would receive any kind of public recognition, he defies orders to attack the peasant villages, hoping to "earn accomplishments."
- Rape, Pillage, and Burn: When he realized the morale of his troops was at rock bottom, his plan to raise it is to give them permission to "act like proper bandits." To Froto's disgust, it works.
Commander of the Red Wolf Knights, sent by Lucas Hartner to destroy the cultivation villages to cover up Karcan's screw up.
- Moral Myopia: With an army of 100 knights at his back, he attacks farming villages, threatens the villagers with a tax bill they can't possibly pay, despite the written law explicitly exempting them from taxes, starts smacking the villagers around, and when Vandalieu shows up and merely asks for their name, orders his men to try to strike the dhampir down, and has the gall to be enraged when Vandalieu dares to defend himself. Then when Vandalieu brings in reinforcements he rescued from the mines, who were illegally enslaved, threatens Van with treason.
- Nice Job Fixing It, Villain!: Van was facing a horrible quandary because in the defense of the farming villages, he had to reveal too many of his abilities, and chances were good the Five Colored Blades would come after him unless he left no witnesses, which defeats the point of rescuing them in the first place. Pablo's attack gave the villagers more than ample justification to abandon the cultivation villages and emigrate to Talosheim.
- Training the Peaceful Villagers: The fate of his men once they're turned into undead Living Armors in Talosheim.
- Villains Want Mercy: The moment he realizes he and his 100 knights are outmatched, he surrenders and begs for mercy. Van spares him just long enough to have him send a false message that everything's okay, then kills him.
Sauron DuchyThe second of the Orbaume duchies Van decides to investigate.
The daughter of a family of knights from the Sauron Duchy who led the Sauron Liberation Front alongside other abandoned noblemen as their figurehead. She's the classic 'knight princess' character, though her actual status falls far short of that level. Though brave, honorable and charismatic, she isn't very politically savvy.
- The Ageless: Majins are practically immortal, and now she's no exception.
- Amazing Technicolor Population: Like her 'father' Godwin, she now has blue skin.
- Beastmaster: In theory. She needs to tame a demon before she's considered an adult, so she's desperately trying to do so.
- Culture Clash: Despite being considered an adult in human terms, the other majin treat her like a child because she hasn't succeeded in the majin coming of age yet. And not like teenager child but more like a child so small you have to constantly watch out to make sure they don't get lost or taken away by strangers.
- Has Two Daddies: In a strange way. Her biological father George lives within her sword, while her adopted father (the Majin who turned her) is Godwin, and both occasionally argue over how to raise her.
- HeelFaith Turn: While originally a worshiper of Alda, after becoming associated with Vandalieu and her subsequent reincarnation as a succubus, she now worships Vida.
- Horned Humanoid: After being reborn into a Majin she grows twisted horns from her temples.
- Horny Devils: After being fatally wounded, she's transformed into a majin to save her life and becomes a succubus, though Godwin tells her she doesn't have to actually behave like people think. She gains the succubus racial skills of Allure and Endless Sexual Stamina, but since she's a virgin their ranks are only at level 1. The skills do rise later as her rank increases, but it seems to be just a racial bonus.
- Irony: She's the stock 'beautiful reserved female knight' character, but gets turned into a lewd looking succubus that goes around wearing little in the way of clothing. Her personality hasn't changed, though, which makes her feel very awkward.
- Lady of War: She's elegant, graceful and deadly with the blade, especially after her father's soul is transferred to her sword.
- Last of Its Kind: Last living member of her family, although now that she's practically immortal, she doesn't care about that anymore.
- Please Spare Him, My Liege!: She asked Van to spare Rick Paris, although not out of sympathy but pragmatism, since she considered him crucial to the moral of the resistance. Vandalieu answered sparing his life was the one thing he wouldn't grant.
- Rebel Leader: Of the Sauron Liberation Front after the deaths of Raymond and Rick Paris.
- Reluctant Fanservice Girl: Agreed to become a majin assuming she'd become one of the big, powerful ones, only to learn from Godwin afterward that this was extremely unlikely and that she was nearly guaranteed to become a succubus, giving her sex skills that she has absolutely no interest in. To her further horror, the current trending fashions in the majin nation are all extremely stripperiffic.
- Sentient Weapon: The spirit of her father George dwells within the enchanted sword given to him by Van that used to belong to a member of the Fifteen Evil-breaking swords Nemesis Bell, renamed Nemesis George.
- Stripperiffic: Her new outfit as an Obscene Succubus looks like underwear. She manages to compromise with her sense of dignity by wearing a bulky cloak that happens to have a hole at the back for her wings and tail to poke out.
- You Can't Go Home Again: Now that she's a Majin and her father is a Cursed Weapon, both would be seen as monsters in the Orbaume Kingdom, not that they mind.
- You Are in Command Now: Becomes the sole leader of the resistance after Raymond and Rick are killed, taking the remnants of their respective groups.
An illegitimate son of the previous Duke Sauron, he led the Sauron Reborn army to reclaim it from the occupation of Amid Empire.
- Entitled Bastard: He has a grudge against the Scylla for not helping defend the Sauron duchy when attacked by the Amid empire. Thing is, the Scylla are basically an independent nation with no treaty of any sort that requires them to join in on the war. Even if his plan had worked he wouldn't have given them anything apart from 'magnanimously' continuing to recognize their right to live on land that the duchy can't use and doesn't want anyway. So they had nothing to gain, a lot to lose and on top of that already had chilly relations anyway after the Sauron duchy broke treaties with them in the past.
- A Hero To His Home Town: While he's a heroic figure to the resistance against the Amid Empire's occupation of the Sauron Duchy, to just about everyone else, he's anything but heroic.
- Hoist by His Own Petard: Tried to charm Vandalieu by staring him in the eye, not realizing Van was already using his Mind Encroachment abilities to make him more susceptible to his commands.
- Living Bodysuit: Van removes several organs from his body and hides within it to take Gubamon by surprise.
- Mugging the Monster: Despite seeing that the Scylla, who are both strong, and well-versed in combat, pay deference to Vandalieu, he thought his army could either subdue or eliminate him with ease, with a simple show of force. Say hello to the wrong end of a one-sighted slaughter, and he'd be dead too if Van didn't need him alive, briefly, for his larger plans and goals.
- Rebel Leader: He led the most successful resistance group in the area with excellent political skills, decent tactical ability and a (shaky) claim to the duchy. Iris was desperate to have Vandalieu spare him so he could continue to be the leader they needed even after she learned of his crimes, but Van rejected her by saying he'd never face punishment otherwise.
- Well-Intentioned Extremist: Wanted to convince the Scyllas to fight for the Sauron Duchy against the Amid Empire by having his brother Rick kill several innocent Scylla and framing the Empire, in order to make the negotiations fail. Van calls him out on this by arguing he intended to draw the Scylla to a bloody conflict they probably couldn't win in order to reclaim the Duchy before any of his legitimate siblings could.
- You Have Outlived Your Usefulness: Van lets him die once he has no further use for his body.
The younger half-brother of Raymond Paris, who charmed and killed several Scylla under orders from his brother to make the Scylla believe the empire is behind the killings.
- Big Brother Worship: He's even called a bro-con by the Scylla and Pauvina.
- Bitch in Sheep's Clothing: Seduced Scylla with a smile on his face while secretly resenting them for not immediately siding with his brother and fighting to the death for the Duchy.
- Black Widow: Male example. He seduced at least five Scylla, poisoned them with a ring and desecrated the bodies to make it seem the Empire is behind it.
- Dirty Business: How he saw murdering innocent Scylla and desecrating their bodies. He thought it was necessary for his brother to become Duke.
- False Flag Operation: Under the orders of his elder brother, he seduced, murdered, and desecrated the bodies of several Scylla, hoping to frame the Amid Empire, to draw the Scylla into the fight. He never dreamed they'd hire a "spritualist" that would provide evidence of his wrongdoing.
- Karmic Death: He's drowned by Orbia and the other Scylla ghosts he seduced, poisoned, and desecrated.
- Moral Myopia: He views the Scylla with disgust, for not siding with the resistance immediately, despite the fact they would have nothing to gain, and plenty to lose, viewing his False Flag Operation as "necessary sacrifices" for the good of his nation. When Vandalieu uses Raymond as a Living Body Suit to catch Gubamon, arguably a much, much larger threat than the empire, by surprise, and explicitly refers to it as a "necessary sacrifice," Rick goes totally ballistic, hurling all kinds of verbal abuse at Vandalieu, not realizing the contradiction. This makes his death by drowning so much more satisfying.
- Motive Rant: He rants how much his brother deserved to be made duke and how the Scylla should have sided with them from the beginning. This makes Van and the Scylla to show no mercy towards him.
A citizen of the Sauron Duchy who, along with his companions, pretended to be members of the resistance to get supplies. They ended up being chased by the Extermination force of the Amid Empire into the Scylla's territory, were they came across Vandalieu's followers. When their lies were exposed, Van decides to spare their lives and shape them into real resistance fighters.
- The Berserker: What they ultimately become after some "training" by Van. Van then provides them Power Armor to make up for the deficiencies in this so they can be true resistance members.
- Didn't Think This Through: He and his friends didn't consider that by pretending to be members of the resistance, they placed a huge target on their backs by the Extermination force sent by the Amid Empire. Luckily Van and his followers happened to be there to save their asses.
- Fainting: He and the rest of his group fainted, with some soiling themselves, when they saw Vandalieu's followers.
- Got Volunteered: Van wasn't pleased to find out they were pretending to be the resistance to get supplies, so he sends them to Talosheim and molds them into real resistance fighters.
- Powered Armor: He and his companions were given Animated Armors that act this way.
A former knight of the Sauron Duchy forced to become a mercenary, but quickly abandons that job and becomes Iris' second in-command.
- Bodyguard Betrayal: Normally this would be bad, but on this case the person he was body-guarding completely deserved it.
- Everyone Has Standards: He could not tolerate selling his fellow citizens as slaves, hence why as soon as Iris shows up, he kills the slave trader and stops being a mercenary.
- Fallen-on-Hard-Times Job: He's a three-generation knight from the Sauron Duchy, hence why he sees mercenary work as a major step-down.
- Kick the Son of a Bitch: His Establishing Character Moment is killing Padej Boctarin, a disgusting slave trader who intended to sell non-humans to the Amid Empire just to get a quick buck.
- Number Two: For Iris at the Sauron Liberation Front.
A relatively minor noble assigned by the Amid Empire to manage the Sauron Duchy.
- Beleaguered Bureaucrat: He's doing his best to ensure a peaceful transition from Orbaume control to Amid control for the region, but the army's own suppression tactics, the mad push from Duke Marme for glory, the resentment of the populace, and the rightful resistance that comes to bear as a result of the Empire's heavy-handed attempts to stamp out the Vida faith make it all very, very difficult.
- Big Eater: He and his family are gourmands, and the main reason he gladly defects to Talosheim is because of all the new and delicious foods they can try.
- Crouching Moron, Hidden Badass: He is an official D-ranked adventurer, and still clears dungeons in his down-time. If he loses his baron title, that's fine, he can just go back to adventuring.
- Impoverished Patrician: He and his grandfather, the founder of the house, loved food so much they wasted their fortunes in order to get the best meals, hence his relative non-importance as a noble.
- The Mole: He's feeding intel concerning the Amid Empire's movements in the Sauron Duchy to the resistance in exchange for being fed delicious food that only the resistance can provide, courtesy of Vandalieu.
- Only Sane Man: He's the only one among Marme's inner circle that thinks the over-zealot glory hound is doing far more harm than good, which is the second reason he provides the resistance with intel concerning the empire's movements.
- Serious Business: Good food is more important than his nobility, or even loyalty to his nation.
The reigning duke of Sauron Duchy.
- Laser-Guided Karma: Because he abandons the SLF and completely ignores their accomplishments in freeing the Sauron Duchy from Amid Empire occupation, Vandalieu has to set up an automatic Mook Maker generator in the Scylla territory where the resistance was based. Doing this turns the area into a Devil's nest, which is not only uninhabitable to anyone Van himself didn't escort to live there, but is openly expanding into the Sauron Duchy, as the naturally spawning monsters flee from the "crude" undead that are being generated.
- Leave No Witnesses: His "unofficial" policy is to seek out, capture, and torture all the villagers who supported the SLF, to learn everything possible, and then kill them, so there are no witnesses to testify about his corruption. This leads to the Laser-Guided Karma entry above.
- Pyrrhic Victory: He wins the duke title for the Duchy, but alienates his siblings and has to rely on supporters from other Duchies in Orbaume kingdom just to hold on to his title, never mind repair the infrastructure and defenses destroyed by the Amid Empire during their occupation.
- Rousing Speech: He starts his reign with one, off screen, that takes a couple of hours.
- Stealing the Credit: He wins the Duke crown by riding in as the Amid army is departing, engages in a few "show battles" and claims the accomplishments of the SLF as his own. His foreign backers cheer. The townsfolk in the Sauron Duchy capital cheer. The commoners among the rest of the populace, do not.
- Ungrateful Bastard: He takes control of the Duchy and immediately declares the Sauron Liberation Force resistance fighters as dead, promising the Scylla territory, where the resistance fighters are based, to his foreign supporters.
Duke Rudel Sauron's prime minister.
- It's Probably Nothing: He dismisses all of the stories of Vandalieu's feats as "Amid Empire lies" because he simply can't wrap his head around such stories possibly being true.
- Wrong Genre Savvy: His advice to Rudel about the SLF being replaced by impostors, as part of some kind of Amid conspiracy, considering their sudden rise in performance after an attack by Amid's "Fifteen Evil Vanquishing Blades", and the inexplicable logistics of their functions, make sense, as does his suggestion that the stories regarding Vandalieu are, at best, wildly exaggerated. This couldn't possibly be farther from the truth.
Alcrem DuchyThe third of the Orbaume duchies Van decides to investigate.
The vice-guild leader of the commerce guild.
- Bread and Circuses: He's directly responsible for the so-called improvements in the lives of demi-humans in the city of Moksi, all extremely fragile and entirely superficial window dressing, such as demi-humans actually allowed to have jobs in the city limits and allowed to register at the adventurer's guild. What makes this fragile is that it's entirely linked to Heinz's reputation, and it's superficial in that demi-humans are, by law, always in the inferior position, with lower pay, benefits, and authority, regardless of merit. It's better than nothing, but Van is hardly pleased when he finds out.
- Corrupt Corporate Executive: Skirts the law to harass members who don't agree to his one-sided proposals, like a certain Dhampir boy with a dark-elf mother...
- Did Not Think This Through: Which his nephew, the Earl running Moksi, spells out. Dhampir children may not seem that special at first glance, and are the constant targets of persecution from Alda fanatics and evil vampires, but those that weather the storm tend to be rather powerful individuals, and his harassment campaign against Van for not wanting to run a PR show for Heinz is certain to turn around and literally bite him, in a few short years. That's presuming Heinz, the busybody, doesn't do something about it first, throwing the weight of his A-class noble title around.
- Dramatic Irony: Just as he's contemplating going to Van and bowing his head to the ground with an (insincere) apology for the harassment campaign, trying to save his reputation, the next knock in his door are the knights sent to arrest him and take him away into protective custody!
- The Exile: His nephew has him exiled from Moksi in disgrace, and he will most likely die in a ditch, or homeless in another city.
- For Your Own Good: He completely deludes himself into believing that his harassment campaign against Van is a genuine effort to help Van, "by teaching him the harshness of the world." Newsflash, Van is a dhampir, a heavily persecuted race. He likely knows full well how harsh the world is and doesn't need any such "education."
- Never My Fault: He pointedly refuses to believe the fact that he loves Loophole Abuse to harass guild members he doesn't like sours his reputation with the guild and the city as a whole and this is the reason he can never advance beyond vice-guild master, even if he otherwise had the merit to do so, which he doesn't.
- Nice Job Fixing It, Villain!: Though he's completely unaware of it, everything he does to try and harass the Dhampir known as Vandalieu fits nicely into the latter's plans and goals, giving him the perfect cover to carry out his schemes, unquestioned. For example, cutting off the supply of monster meat for Van's stall prompts Van to go to the woods and procure it himself, where he can go and conduct his experiments out of sight and mind of everyone in Moksi. What's more, since Van does his own hunting, he can offer better meals at lower prices, and make even higher profits, as well as handing off subjugation proof materials to handicapped adventurers who can't do their own hunting, and give half of those proceeds to charity!
- An Offer You Can't Refuse: When he hears of a dhampir boy wanting to sign up to run a street-side stall, he calls said dhampir to his office and offers the boy a chance to run a media campaign for Heinz. Joseph doesn't know it, but he's damn lucky he got to walk out of that little chat with his life.
- Psychological Projection: Since he loves to abuse his authority, using loopholes in the law to make the lives of his fellow guild members unpleasant if he doesn't like them, he presumes his nephew, the Earl, does the same to him, keeping him stuck as the vice-leader of the Commerce Guild. He pointedly refuses to believe the Earl doesn't have the authority to do it, even if he wanted to.
- Screw the Rules, I Have Connections!: The moment the Knights of Morksi enter his office to arrest him, he shouts "Do you know who I am?! The Earl is my nephew!" The knights don't care, as said nephew is the one who gave the arrest order, to put him in custody before Van retaliates towards Aggar's attempt to kidnap some orphans and use them hostage.
- Self-Serving Memory: He rewrote his memory to delude himself into thinking that he offered Van the opportunity to be Heinz's standard-bearer for Van's benefit, not to fill his own coffers, and thus drives himself into a rage at the ungrateful little dhampir who pointedly refused such "benevolence" and actively resists all his attempts at "education."
- Slave to PR: He's entirely stuck on milking Heinz's reputation for his own wealth as much as possible. He does his best to sabotage Van's streetside stall to bring him into line when Van absolutely refuses to have anything to do with the so-called "hero".
- Unishment: He pushes Van to set up his shop in the red-light district, not only next to the slums, but the base of a notorious gang. He's completely unaware that this "gang" is now staffed entirely by Van's subordinates, and giving Van the permit to set up there gives him the perfect excuse and cover to conduct his espionage activities, the reason he went to the commerce guild in the first place.
- You Have to Believe Me!: As he's being arrested, he shouts at the top of his lungs that he's innocent and has to be believed. The guards doing the arresting turn a deaf ear to him.
The guard Van meets at the gates to the Archens Duchy's capital city. This guard demands an access fee from Van and then pockets it.
- Be Careful What You Wish For: All his villainy, past and present, is mostly motivated by lust, ie, finding at least a part of himself inside a woman. All off him winds up inside a "woman" as Gufudgarm eats him alive, in one gulp.
- Dirty Cop: He's a town guard, and is rotten to the core, frequently taking bribes from criminals to look the other way, and extorts entry fees from people trying to enter the city.
- Entitled to Have You: To Darcia. No matter how he's warned off, threatened, or told "hey, she's out of your league and going after her is sure to go badly," he refuses to give up pursuing her to be his sex-toy.
- Fantastic Racism: He's human supremacist, but since the Duchy is Alda-friendly, this is hardly surprising.
- Laser-Guided Karma: He has to be constantly reminded that the children he's planning to kidnap need to be taken alive to be effective hostages. Gufudgarm's "child" form winds up swallowing him, ignoring his and his lackey's pleas for mercy. When he finally remerges, he's been Driven to Madness.
- Mugging the Monster: Extorts entrance fees from Van and Darcia, and then tops it off by staring at her lewdly. He is blissfully unaware of how close he came to calamity as a result.
- Smug Snake: He may be a veteran soldier, but he is nowhere near as badass as he thinks he is.
- Swallowed Whole: When he and his gang break into the orphanage, they find themselves being redirected to Gufudgarm's private dungeon, at which point, the lackeys are eaten by a rank 11 slime. He winds up in Gufudgarm's gut when Gufudgarm's "child elf" form splits in half vertically, and consumes him.
- Tempting Fate: Even without prompting from Joseph, he keeps looking to provoke Van and Darcia, looking to lay hands on her at the earliest opportunity. He remains blissfully unaware of how much danger he's putting himself in. He would be lucky if he just runs afoul of "Starving Wolf" Michael who is publicly proclaimed to be her lover and is known leader of a gang of thugs.
- Too Dumb to Live: After seeing Darcia use [Familiar Spirit Descent] in a sermon, his mooks warn him to give up on her, as they did on previous occasions when they targeted a woman, way, way above their pay grade. He considers if for a moment then he gets the "brilliant" idea to use the orphans of Van's and Darcia's favorite orphanage as hostages to force their compliance, and trying to shift the blame to "Starving Wolf" Michael.
The mayor of Moksi.
- Genre Savvy: He's possibly the smartest politician in all of Orbaume. He quickly realized there's way, way more to Vandalieu than meets the eye, did a thorough preliminary investigation, invited him to his estate to give him a fair hearing, and then quickly realizes that it's dangerous to piss him off and it's much, much better for his city if he focuses his efforts on countering whoever might want to harm Van instead.
- If Only You Knew: He regards managing to form friendly relations with Vandalieu Zakkart as equal import to the signing of a peace-treaty with a foreign nation. He's completely unaware that he did just that because Vandalieu is the King of Talosheim and Emperor of the countries in the boundary mountains.
- One Degree of Separation: He's Joseph's nephew.
- Rage Breaking Point: Rightly scared of Van's retaliation after Joseph and Aggar go way, way too far in harassing Van and Darcia, he sends his knights after that Evil Uncle with the task of stopping him, by any means, even if that means having to make up charges to have him dragged to a dungeon in chains.
- Reasonable Authority Figure: Unlike his Evil Uncle, he's not stupid, and realizes Van is up to something, so to win Van's favor sends knights from both the temples of Alda and Vida to offer him protection from evil vampires and Alda fanatics, and the offer is genuine. While Van does politely turn the knights away, he's genuinely touched, especially when the Knights of Vida ask Darcia to lead the church in prayer.
- Spotting the Thread: Unlike Joseph, he actually checked out Van's activities and contacts, and realizes the cover story doesn't make any sense. Van wants to run a streetside stall, yet has enough funds to buy a house, even if it is in poor repair and has a bad reputation. "Starving Wolf" Micheal is far, far too powerful and talented to be running a simple gang of thugs in the red light district. A bunch of other stuff simply doesn't add up and as a good ruler, this makes him nervous.
Another guard Van and Darcia meet when seeking entrance into Moksi.
- Beast Man: A wolf-type demi-human.
- By-the-Book Cop: He's an honest and upright guard, though he doesn't dare call out Aggar on his corruption, as Aggar's his boss, and his complaints would have to pass through Aggar, who controls his post. Even if he wanted to quit, being a guard is the only job available to him.
- Reality Ensues: Just because he has fur doesn't mean he doesn't feel cold in winter. Aggar refuses to comprehend this and just shouts at him when he fidgets and shivers.
The adventurer's guild-master of Moksi.
- Reasonable Authority Figure: He gives Van, Nataria, and the catatonic Juliana a fair hearing concerning their grievances for "The Flame Blades" taking a quest into a minotaur nest to murder Juliana and crippled Nataria herself to use as bait for the minotaurs so they can escape. Despite Morski being Alda friendly, and Nataria being a Little Bit Beastly, Berger calls the party's actions too evil to ever be justified and uses his guild-master authority to spread the words to the all the nearby branches. When it's commented that their apparent punishment doesn't sound so bad, he notes that their reputation will be utterly destroyed and they'll be in such massive debt due to a penalty that they'll be close to slaves.
- Secret Secret-Keeper: Vandalieu, Juliana, and Natania don't realize it, but he's puzzled out that "Julia" is actually Juliana, the younger sister of Duke Alcrem, and that "Ralph" who rescued them from a minotaur horde is "Randolf the True." He, perhaps wisely, decides to ignore this deduction.
- Sensing You Are Outmatched: He briefly considers recruiting the promising dhampir boy tamer Vandalieu to the Adventurer's guild, but then declines to do so, sensing that Van is far more dangerous than he appears.
A 26-year old adventurer who lost his arm a decade ago. After being bitter and aimless for years, Darcia's sermons motivated him to improve himself, eventually receiving an artificial arm from Vandalieu.
- An Arm and a Leg: Lost his right arm a decade ago while adventuring, considering it a Career-Ending Injury, until Darcia and Vandalieu motivated him to go back.
- Artificial Limbs: Vandalieu commissioned a new arm and helped him train to use his spirit materialization so he can use almost like his original arm.
- Beard of Sorrow: Had grown a beard that made him look older thanks to his loss of purpose.
- I Am Not Left-Handed: Kind of inverted. When fighting a thuggish adventurer named Gordon, the thug thinks his normal left arm is weaker than his artificial one, when in fact Simon has been training his new dominant arm for years. Cue a sucker punch to the jaw of the thug, followed by unconsciousness.
A 17-year old Wildcat Beast person abandoned by the Flame Blades at the mercy of Minotaurs during an adventuring quest, losing her four limbs in the process. Rescued by Randolf and left in Vandalieu's care, she's been given four new limbs by the Eclipse Emperor.
- An Arm and a Leg: Much like Juliana, Natania had all four of her limbs cut off by Minotaurs.
- Artificial Limbs: She's been given two new arms and legs, and thanks to training alongside Simon, she can now use them just like her original limbs.
- Determinator: Unlike Natania and the other girls raped by Minotaurs, Natania refuses to lose the will to live when offered a Mercy Kill from Randolph, even being willing to become a limbless prostitute if it means she can stay alive.
- Little Bit Beastly: She's a wildcat Beast Person, and has feline ears and a tail (which thankfully wasn't cut off by the minotaurs).
- Took a Level in Badass: From an average adventurer to slowly but surely becoming much stronger with her new and improved limbs.
The younger half-sister of Duke Alcrem, who was sent alongside her bodyguards to subjugate a Minotaur infestation, only to be captured, mutilated and intended to be used as sacrifice to an Evil God. Rescued by Randolf and left at the care of Vandalieu, much like Pauvina she's reincarnated and becomes a whole new race. She even receives a blessing from a goddess, the now awake Peria, Goddess of Water and Knowledge.
- Acting Your Intellectual Age: Unlike Pauvina who reincarnated as essentially a new person, Van's growth in the past few years allowed him to ensure she keeps most of her memories and personality even after reincarnating.
- An Arm and a Leg: Gets all four of her limbs cut off by Minotaurs.
- Broken Bird: Unlike Natania who refused to give into despair, Juliana and all her companions became empty shells, and its only after reincarnating that she shows more of her true personality.
- Child by Rape: Much like Pauvina, she's essentially her own mother, with Vandalieu using one of the Minotaur embryos in her womb to serve as vessel for her reincarnation, becoming the first Bull-type Beast-Person.
- Half-Human Hybrid: Has become the very first Minotaur-Human hybrid thanks to Van.
- Idol Singer: Zadiris intends to train her and her companions into idols.
- Little Bit Beastly: After reincarnating, she now has the ears and tail of a cow, and will most likely grow horns once she's fully grown.
- Modest Royalty: She might be the sister of a Duke, but she was raised away from luxury thanks to her parentage, so other than talking like The Ojou, she doesn't act particularly high-class, to Tarea's disappointment.
- Rape as Backstory: She was raped and impregnated by a minotaur alongside her bodyguards.
An Elf also known as "Randolf The True", and one of the only two S-class adventurers in the Orbaume Kingdom. Despite his rank, he prefers to complete requests alone and live a humble life away from politics.
- Anti-Hero: Though ultimately trying to good, he's quite willing to engage in henious acts if he believes they're expedient or a net positive. for instance, Randolf's quite willing to Mercy Kill limbless victims of monster attacks because he believes they'll suffer for whatever does remain of their lives in abject poverty. He also has no problem imprisoning or even assassinating major nobles or adventurers if he believes they are a major threat to the continued existence of Orbaume.
- Brilliant, but Lazy: He's an S-class adventurer without interest in politics or being an honorable noble, preferring to just hunt to feed himself.
- The Cynic: Generally doesn't think any of his actions can really change things, making him not want to deal with nobles or adventures anymore if it's not a serious threat to the kingdom.
- Entertainingly Wrong: When he stumbles across Fang, Van's pet Hellhound, and Simon, he presumes Simon is a powerful monster-tamer, and the Hellhound is his familiar, because Fang moved in to protect Simon and growled a warning. In reality, Fang growled a warning because he considered Van's "disciple" Simon to be the weakest of their "pack".
- Everyone Has Standards: Despite his moral apathy, there are certain lines he won't cross: He planned to Mercy Kill the limbless Juliana and Natalia after they had been mutilated by minotaurs. However, when Natalia states she wants to live to help the mind broken Juliana and expose the adventurers who injured her to serve as bait while they got away, even Randolf grudgingly takes the pair of women to relative safety despite the potential personal inconvenience.
- Jade-Colored Glasses: In his youth, he lost his village to a dungeon overflow that caused a monster rampage that destroyed the whole thing and turned it into a devil's nest. In hopes of saving it, he became an adventurer, assembled true companions, and eventually amassed the money and fame to mount a culling of the monsters... only to find that the devil's nest had become a source of economic prosperity for the area, and the other elves from his hometown were happier living in cities than a tiny forest village. This led to Randolf becoming the grumpy cynic he is today.
- Grumpy Old Man: For a young-looking elf, he certainly gives that vibe with his gloomy disposition and general disinterest with things that he considers bothersome.
- Humble Hero: Looks more like an average middle-aged mercenary than a glamorous S-class.
- Master of Disguise: Can easily alter his appearance and mannerisms to move around incognito. It's to the point that even though Vandalieu has met Randolf in multiple different disguises, he hasn't realized they're the same person or that any of them is the famous adventurer Randolf the True, at best wondering if all these somewhat similar looking highly skilled elves he meets are perhaps related.
- Not So Different: His first evaluation of Van is that he's a ruler like any other, trying to look out for his people and his interests. Thus, he's no more of a serious threat to the world than any duke or other type of Orbaume noble Randolfs been involved with for years.
- Our Elves Are Better: Averted. If it wasn't because of his pointy ears, he would look like the average middle-aged mercenary.
- Red Baron: Picked up the nickname "Randolf the True" given his incredibly powerful and accurate archery skills.
- Retired Badass: He even announced his retirement and tried to give back his guild card, only agreeing to keep it because otherwise he would have been unable to buy materials or other goods from Devil's Nests or Dungeons, such as the proof of having exterminated the monsters
- Stopped Caring: He used to be a more heroic man, but upon seeing there were always more people in need of help and more evils to vanquish he just stopped trying, figuring that if he couldn't fix everything there was little point to even doing what he could.
- Asshole Victim: If the truth were known about his ultimate fate, nobody would mourn. In fact, many would celebrate.
- The Bully: Very used to using his strength to brown-beat other people into submission.
- Break the Haughty: His C-rank status and "Strong-Arm" title went to his head and made him think he was invincible. Then he met "Starving Wolf Micheal" and the two D-rank Adventurers, Natania and Simon. Not only did any one of them rebuff his attacks, and with ease, but he wind up on the ground, unconscious, after receiving a haymaker from a one-armed Simon.
- Death of Personality: Fitun essentially erases his mind and modifies his soul to become a vessel for his subordinate Heroic spirit Bobby. His name is even changed to Gordon Bobby after the descent.
- Entertainingly Wrong: When he sees the daughter of the Alchemist Guild's guildmaster speaking with Zadaris and Basdia, he immediately presumes they're her familiars and tries to browbeat her into turning them over to himself, and barely lets her get a word in edgewise to explain that they're not her familiars and trying to browbeat an influential person in Morksi is a bad idea.
- Fantastic Racism: He thinks Vida's races, including Dhampirs, are all sub-human, and says that to Van's face. Fortunately for him, he doesn't get to see how wrong he is.
- Fatal Flaw: Lust. He let his desire to own one or more very attractive ghoul Sex Slaves lead him to messing with people way, way above his paygrade, both in martial talent and political influence. He's lucky he got off as light as he did.
- Humiliation Conga: He demands a duel with Alicia, the daughter of the guild-master from the Alchemist's guild only for "a random thug" to completely own him. He tries to save face by going after Natania, a D-rank adventurer who lost all her limbs only to receive a Literal Ass-Kicking. As a last-ditch effort to win his self-proclaimed duel with anyone on Van's side, he picks a fight with Simon and winds up unconscious on the ground, losing a Single-Stroke Battle with a one-armed man. Lastly, he loses his "Strong Arm" title. He's just lucky Vandalieu and the Adventurer's Guild think he's been punished enough.
- Mugging the Monster: Under normal circumstances, his belief that he could clean the clock of "Starving Wolf Michael", Simon, and Natania would have been well justified, as a C-rank adventurer is usually far stronger than a random street-thug, and two D-rank adventurers, all put together, especially since the adventurers are missing a few limbs. Unfortunately, this "random thug" is actually a high-ranked noble vampire in disguise, and both the D-rank adventurers had been training for a month under Vandalieu and are far stronger than they appear. He's really fortunate that he didn't challenge Van to a fight, as losing to a barely teen kid would have been a humiliation he'd never recover from.
- Serial Rapist: As he's departing from Alcrem Duchy, trying to flee his disgrace, for fear that those he terrorized would come seeking vengeance, the narration states that he repeatedly took women against their will.
- Did Not See That Coming: His proposal has a great deal of merit, on paper. In practice, it's loaded with pitfalls. First, Vida isn't keen on prostitution, especially as her loudest decriers angrily call her a whore, and she hates it. Second, ghouls are still legally considered monsters, and a large number of them in town just gives the most radical Alda fanatics ammunition to go storming Vida's temples. Third, although ghouls are more easily impregnated by humans than male ghouls, ghouls aren't that desperate and still reserve the right to choose their mating partners, and they have their own standards of who measure up. Darcia doesn't point this out, but this is why she politely, but fervently, turns him down.
- Mugging the Monster: He planned to have his bodyguard Rodriguez pressure Darcia if she refused his "business venture." Fortunately for both of them, Rodriguez sensed he was outmatched by several magnitudes and politely let her leave.
- Debt Detester: He serves Eduard because the latter saved the life of his son, using a very, very costly medicine.
- Dented Iron: Admits to himself he has let his skills dull since he stopped being an adventurer, and he could be considered a C-rank adventurer instead of a B-rank adventurer.
- Sensing You Are Outmatched: The moment Darcia left the room, he told Eduard that there's no way on Lambda he's going to go antagonize Darcia as she's way, way stronger than he is.
- Undying Loyalty: He tells Eduard that if an elder dragon were bearing down on them, he'd happily throw his life away, if that would buy even one second more for Eduard to run, but there's no way he's going to willingly go step on an elder dragon's tail, not even for Eduard.
Boundary Mountain Range Nations
An Arachne of the Zanalpdana nation who, after accidentally giving Van a proposal, becomes one of his many suitors. Though a daughter of the queen, for political reasons she is no longer considered a princess. However, she remains on good terms with her entire family.
- Accidental Proposal: She gives Vandalieu a necklace of deep-friendship not realizing his gender, which for their race is treated as a proposal.
- Amazonian Beauty: She has well-toned muscles thanks to her training as a warrior, and Van loves when she does poses for him.
- Big Little Sister: She might be younger than her sister Kurnelia, but because she's a large-build Arachne and Kurnelia is a medium-build Arachne, she's much taller.
- Breast Expansion: Her breasts grow a bit larger after becoming an Ushioni, going all the way to 11th in bust rankings.
- Horned Humanoid: After evolving into an Ushioni she grows a pair of small bull horns.
- I Owe You My Life: After being saved from a band of Orcs by Vandalieu.
- Massive Numbered Siblings: She has seven other sisters besides Kurnelia.
- Statuesque Stunner: Thanks to her spider body, she stands at three-meters tall.
- Spider People: She's a large build Arachne.
- You Didn't Ask: Only after her sister tackled her into the ground that Van and his followers realized she's technically a princess, since that's common knowledge in their nation.
Eldest Princess of the Zanalpadna Nation, who is betrothed to the heir of the Noble Orc Empire Budarion.
- The Glomp: Greets her sister whom she thought dead with a hug that would crush the bones of a smaller creature.
- Interspecies Romance: She's very much in love with her fiancé the noble Orc Budarion.
- Regal Ringlets: Her hair is arranged like drills, and she's the first princess of the Arachne.
- Rose-Haired Sweetie: She has pink-blonde hair, and is a princess who loves her younger sister and betrothed.
- Sickening Sweethearts: Many think her dynamic with Budarion is this.
- Spider People: She's a medium-build Arachne.
An Empusa from the Zanalpadna nation who aspires to become a true Ninja Mantis. Like Gizania, after accidentally proposing to Vandalieu, he becomes one of his many future wives.
- Accidental Proposal: She gives Vandalieu a necklace of deep-affection not realizing his gender, which for their race is treated as a proposal.
- Multi-Armed and Dangerous: She's an Empusa (mantis-women) and she has two normal human arms and two scythe-like arms.
- Ninja: Wants to become a true ninja mantis, so she's very interested when she finds out Talosheim has ninjas.
- Samurai Ponytail: Has her hair arranged this way.
- Slaying Mantis: She's an Empusa, which means she has two arms ending in mantis scythes.
- Verbal Tic: Like a stereotypical ninja, her sentences usually end with "-de gozaru".
Crown Prince of the Noble Orc Empire, who was usurped by his younger brother Bugitas and forced to take shelter in the Zanalpadna Nation with his fiancee Kurnelia. Like most of his line before him, he is noble, kind and charismatic, cementing his position as High King of the boundary mountain nations.
- Abdicate the Throne: While he regains the control of his nation, he relinquishes the title of Emperor to Van.
- Badass Transplant: After receiving a transplanted arm and eye from Van, his Rank greatly increases.
- Cain and Abel: The Abel to his brother Bugitas' Cain.
- Hair of Gold, Heart of Gold: He has golden hair like most Noble Orcs, and he's an incredibly friendly guy.
- Interspecies Romance: He's very much in love with his fiancee the Arachne Kurnelia.
- Nice Guy: He's a very nice guy, which surprises Vandalieu and his friends since their image of orcs was nothing but savage monsters.
- Younger Than They Look: He's actually only fifteen years old, which while young for a human is a full grown adult for a Noble Orc.
Second Prince of the Noble Orc Empire. The Evil God Ravovifard took advantage of his feelings of inferiority towards his brother Budarion, granting him power and turning him into a deranged tyrant intending on conquering all the other nations of the Boundary Range.
- Always Second Best: Apparently he never surpassed his brother in anything other than strength, and Ravovifard fed that resentment to turn him to his side.
- Black Sheep: He and his cronies were this for their respective families, which explains why Ravovifard could corrupt them so thoroughly.
- Cain and Abel: The Cain to Budarion's Abel.
- The Caligula: After dethroning his brother he and his subordinates sink into depravity.
- This Cannot Be!: His reaction when he realizes that thanks to Vandalieu's Guidance Skill, he has already reached the same Rank and skills he obtained by making a deal with Ravovifard.
- Deal with the Devil: His deal with the Evil God in exchange for power turned him and his followers into depraved versions of what their races represent.
- I Have Your Wife: To keep enslaved those who might try to rebel against him, he took their families as hostage.
- The Resenter: The only reason why Ravovifard managed to convince him was because he resented his brother for being better at him at basically everything.
- The Starscream: Usurped his brother's throne and became a cruel tyrant for the Noble Orc Empire.
- Unwitting Pawn: He was nothing but a tool for Ravovifard to enter the world.
An exiled Noble Orc who made its way to the Devil's Nest inside the Mirg shield-nation, which he intended to take over using his Orc, goblin and Kobold minions.
- Big Bad Wannabe: Saw himself as the future ruler of the entire Devil's Nest, only for his ambitions to come crashing down the moment he got in Vandalieu's path.
- Bad Boss: Cuts in half a Kobold Shaman for delivering bad news. This warns Vandalieu of his presence and starts to make preparations to face him.
- Did Not See That Coming: Orcs by nature never expect to be ambushed, so his base being stormed by Ghouls was completely unexpected.
- He also didn't saw that Van was deliberately letting him hurt him so he could poison him.
- Normal Fish in a Tiny Pond: When he first appeared he was the highest ranked monster seen so far, but when Van and his friends (who had ranked up themselves a lot) visit the Noble Orc Empire, they realize he was nothing but average.
- Orcus on His Throne: He only enters the fray after all three of his sons are dead and most of his forces are defeated, which allows Van to face him alone.
- Wake-Up Call Boss: The first enemy that actually makes Vandalieu struggle to defeat.
The representative of the Majin race and its king. Known for his love of alcohol and dislike for work, after meeting Vandalieu he intends to retire after his term as king is over.
- Action Dad: Becomes Iris second father, even if her original father is still around (in an unorthodox way).
- Asskicking Equals Authority: Majins choose their representatives this way, and he has held the rank for many years now.
- The Alcoholic: He loves his booze. The only reason he entered the tournament to become representative of the Majin race was because of the extra price in alcohol.
- Big Red Devil: More like Big Blue Devil, but he looks like one.
- Blood Knight: He loves a good fight, and was disappointed he wasn't allowed to take the Trial of Zakkart once more.
- Rated M for Manly: Has a sculptural physique that is greatly admired by both Van and Oniwaka.
- Really 700 Years Old: He's been alive for several thousands of years.
- Retired Badass: His main objective at the moment. He wants to retire from being Majin King, but he's still their strongest.
The daughter of the chief of the kijin nation. She has a pretty face but an otherwise very masculine appearance, so she tends to be mistaken for a man. She is not considered an adult yet because she lacks the martial ability to complete the kijin nation's rite of passage.
- Bifauxnen: She has a girl's face, but her tomboyish mannerisms make Vandalieu and his friends mistake her for a boy at first.
- Birds of a Feather: Quickly becomes Van's friend because both love muscular bodies.
- Only Known by Their Nickname: Her real name is Yuuma but she's usually referred to by her childhood name of Oniwaka.
- Muscles Are Meaningful: Just like Van, she loves muscular bodies regardless of gender.
- Tomboy Princess: She dresses and acts very masculine, loves muscles and fighting.
The king of the Centaur Nation, who challenges Vandalieu to a friendly obstacle course race to determine his strength as Emperor. Like Godwin and Donaneris, he once challenged the Trial of Zakkart.
- The Alliance: His nation formed one with the Lamia and Harpy nations to hold back the Noble Orc Empire's invasion led by Bugitas subordinates.
- Interspecies Romance: He's in a long distance relationship with the Queen of the Harpy nation.
- Magical Native American: He looks like one.
- Our Centaurs Are Different: Rather than the brutes of myth, centaurs in the Boundary mountain range are perfectly friendly and have become well adapted to their unusual environment. It should be noted they're terrible while wasted, so much that drinking alcohol is forbidden at centaur weddings.
The King and representative of the Dark Elf nation that guards Vida's resting grounds in the Boundary Mountain Range, and one of the few to tried to clear the Trial of Zakkart alongside Godwin and Queen Donaneris.
- Fainting: He apparently fainted in excitement, while standing, after Vandalieu announced he had freed Vida from her restraints.
- In the Hood: He and the rest of the inhabitants of the Dark Elf Nation wear robes as uniform while doing their duties of keeping Vida's sacred grounds. Beneath the hoods they wear all sorts of casual clothes, including Stripperiffic outfits.
- Our Elves Are Different: He's a dark elf, and like most of his kind, he's quite laid-back and a free spirit.
- Nice Guy: He's quite friendly and welcoming towards Vandalieu and Darcia.
The Five-Colored Blades
The leader of the Five-colored Blades, a party of B-class (later promoted to A-class) adventurers who capture Darcia, leading to her death. Having a change of heart, a remorseful Heinz joined the Orbaume Kingdom and became an advocate of Alda's peaceful faction, which seeks to end the persecution of Vida's races. He is the main target of Vandalieu's revenge, who scorns his change of heart as being a self serving attempt to appease his own conscience.
- The Ace: He's one of the most talented humans alive, starting at B class before moving on to A and then finally ending up as one of only three S ranked adventurers. Alda is considering making him a subordinate god when he dies.
- Adaptational Villainy: He's considerably less sympathetic in the manga than the original web novel. In the novel, he confronts Darcia in the forest, just outside of town, going purely by the merits of her wanted poster, and the hand-delivered letter from Baronet Bestro; once the commission's been carried out, and Godran burns Darcia at the stake, he leaves town almost immediately, openly refusing to partake in the "celebration," out of sheer disgust at being played like a fool. In the manga, he and his entire party attack her in the town square, without any cause or provocation, whatsoever, caring not a whit about collateral damage, especially "innocent civilians" nearby, and seeing with his own two eyes that she was an honest, law-abiding woman. It isn't until long after she's been horribly tortured and burned at the stake, as he's having dinner in the tavern, eating a lavish meal he bought with the money he's paid for attacking her, that he begins having misgivings, and even then, they're only at the level of "I don't feel so good about this."
- Aesop Amnesia: He is very, very good about "coming to peace" with his crimes and sins, rather than actually accepting responsibility for them. He spends 10 years or so lying to everyone about his involvement in Darcia's death, even making himself believe he was a helpless bystander, not the agent most responsible. When he's confronted by Vandalieu and Darcia, in person, and hit between the eyes with the fact that he is genuinely unrepentant, especially once he gets the "Vida's Mortal Enemy" title, he goes into a depression that Alda's faction tries to rouse him from, with a bunch of platitudes and Logical Fallacies. They eventually manage to succeed, and Heinz demonstrates his most damning flaw. While the rest of his party, even Edgar who sees nothing wrong with treating Vida's races like wild animals, killing even helpless children, are chained down by The Evil God of Sinful Chains through the weight of their sins, Heinz walks through the sins, completely unfazed, to then [Guide] Bellwood away from his own guilt, for kick-starting the Fantastic Racism in the first place, and back into active life in the world of Lambda.
- Appeal to Worse Problems: When Vandalieu hits him between the eyes with the cold, hard fact that his self-proclaimed atonement is really just a desperate attempt to flee from his own guilt and proclaims that it's anything but heroic to go around slaughtering Vida's races, entire villages at a time, or, at best, completely ignoring their plight when they're being oppressed, persecuted, and abused, Heinz tries to exonerate himself by claiming that Vandalieu's actions are worse. He is then somehow shocked that Vandalieu takes offense at this and goes berserk.
- Arch-Enemy: During the Trial of Bellwood, his descent into the dungeon is interrupted by Vandalieu, who have a brief argument before fighting. Heinz's positions beforehand and actions during the battle completely alienate Vida, earning him the Title of her archenemy. Good luck calling yourself a champion of Vida's races when their god and creator absolutely hates you and has spread the word about how your words are completely untrustworthy.
- The Atoner: He feels regret over the death of Darcia and seeks to end the persecution of races like Dark Elves as a result, causing him to launch a campaign of internal reform. However, when confronted about his role in her death he grows defensive, showing that he's been busily denying as much responsibility as possible and hasn't even publicly acknowledged that he participated in her death rather than simply failing to save her.
- Believing Their Own Lies: In the ten or so years since Darcia's death, after fleeing into Orbaume, he spent every waking moment telling everyone, including himself, that he failed to rescue Darcia from "Saint" Gordan torturing her and setting her ablaze at the stake, then defiling her remains with "holy water." After being forced to face the truth, much as he might want to admit it, attempting to do so will cause his faction to implode.
- Blue Is Heroic: A heroic adventurer with the nickname "the Blue-Flame Sword".
- Bounty Hunter: Adventurers basically just kill monsters to collect rewards. While Heinz considers himself a hero trying to fix the system from within, Van points out that his actual behavior hasn't changed since his adventurer days: He still just goes into the homes of other races and kills them for money based on flimsy and biased information, then leaves satisfied with himself. This accusation hits hard.
- Byronic Hero: He's a genuinely well meaning and noble person, but his flaws completely destroy any chance of accomplishing anything. His appearance as The Atoner is undermined by him refusing to accept responsibility for his actions when people blame him for what he's done rather than praising him for (supposedly) changing, his hypocrisy in how he puts humans in a higher position than Vida's races ruins his credibility and his inability to admit his mistakes keeps him from actually changing for the better. He's all set to destroy himself and it's only a matter of time before he goes down.
- Character Development: Subverted. A good portion of the story makes it seem as if wavering on his Blind Obedience to Alda's doctrine might at least have him learn to investigate the merits of subjugation quests so he doesn't wind up getting played as a fool by some Alda fanatic or corrupt noble again, like what happened in Evbejia. Chapter 200 reveals that he learned nothing from the experience, continues taking subjugation quests for money without doing any preliminary investigation, and Alda Harmony ultimately only wants Vida races to be at best second class citizens compared to the real "people". Repeated in volume 13, where Heinz considers putting himself at Van's mercy to try and get his friends spared, only to turn on Van so he doesn't have to admit to himself his own culpability in the revival of Demon King Guduranis. For all Heinz's talk of change and growth, it's all just about feeding his hero complex and Never My Fault flaws, rather than growing beyond them.
- Condescending Compassion: After speaking with him, Vandalieu concludes that Heinz's "peaceful" faction is worthless in terms of bringing Vida's races equality. They stand firmly on the side of humanity and have never even considered that all their adventurer requests to slay dangerous monsters were completely one sided and brutally violent: They didn't ask questions, they just assumed the worst and killed every "monster" present, including infants and children. Even if he is sincere, this fundamentally human centric view guarantees Vida's races will exist in a presumably permanent lower social position where their existence is only tolerated, at best, and constantly beset by prejudice built into the system. Further, Heinz does very little to actually help people in danger, instead doing things that improve his image like "helping" a young dhampir try to register at the adventurer's guild whether the dhampir in question, Van, actually wants help or not.
- Consummate Liar: Not only does he have a nasty habit of absolving himself of his crimes in his own mind by lying about his involvement to everyone, including himself, but when he's on-screen [Guiding] Alda fanatics, he makes them doubt their fervor by telling them that Alda himself is wavering on his ideology when nothing could possibly be further from the truth. And he wonders why Vandalieu considers him untrustworthy...
- Create Your Own Villain: Because he attacked, incapacitated, and kidnapped Darcia, left her to the "tender mercies" of Godran, to be burned at the stake, after three days of public torture that he pointedly ignored, and left Vandalieu to his own devices, fleeing in the middle of the night into another country like a coward, rather than do anything at all to aid the infant dhampir, and then spent the next 10 years lying to everyone about his involvement in the affair, he's left Vandalieu with no choice but to become his and his patron god's worst nightmare, and take up a bunch of crimes to stay alive. Being completely unapologetic and carelessly mass-murdering Vida's races, entire villages at a time, for money, has not helped.
- Crime of Self-Defense
- His party still takes subjugation missions against Vida's races when they cause harm to humans, which seems at least reasonable. However, as Van points out, the humans likely started those confrontations: Majin have a standing kill on sight order while ghouls don't leave Devil's Nests, meaning any human deaths were likely a result of self defense.
- He gets angry at Van for forcibly freeing Titan slaves, punishing the Hartner duchy and defending the Scylla at the defense of the Sauron duchy because this would incite more conflict. Never mind that the Hartners and Saurons started it, apparently Van should have just let it slide.
- On the other side of things, Darcia and Vida state they will never forgive Heinz for traumatizing Vandalieu even further by cutting through Curatos's copy of Darcia in front of Van's eyes to try and destroy Van's own copy body... while Van is trying to kill Heinz and two of his friends.
- Dark Secret: While early chapters implied Heinz publicly based his crusade out of guilt for the murder of Darcia, Van eventually discovers that he actually claims he failed to save her rather than being one of the parties most responsible for her death.
- Deuteragonist: The story often has numerous sections following his growth, goals and adventures as he tries to get stronger and reform Alda's church. Notably, he's pretty much the only character besides Van himself to have complete status page displayed, including his total stats. His POV shows that there's actual little need for enmity between him and Van, but because of the latter's personal grudge and the former's ignorance of the situation and narrow minded belief in Alda, the two are pretty much destined to clash.
- Digging Yourself Deeper: Regardless of how much he states that his ultimate goal is atoning for his Tragic Mistake, and how he forces himself to believe it, his actual goal is simply to flee from his own guilt and the responsibility for his actions as far and fast as he can, and when he's cornered, turns and attacks his victims, serving to make their legitimate grudges worse. To further compound the problem, because of his Selective Obliviousness to anything and everything that shows he isn't as heroic as he wants to believe himself to be, he refuses to learn from either his own mistakes, or even the mistakes of others, and just keeps on digging.
- Double Standard
- When he was in Evbejia, he, without reservation, took the Baronet's commission to hunt down Darcia and Vandalieu, purely because the latter was a dhampir, leading to the former being tortured and burned alive at the stake, and he believes leading the latter to death of starvation, as an infant. To "atone," when he hears of a mercenary band hired to do the same exact thing, from an unnamed noble, he slaughters said mercenary band like they're nothing more than nameless bandits, and takes custody of the dhampir child, Selen. Then when Alda fanatics show up, trying to murder her, he just disarms them, gives them a gentle scolding, and walks them to the local jail. Murder for profit is only okay when he does it, but fanaticism gets a free pass.
- It's noted in an early profile that he thinks Vida's races should be accepted if they don't cause problems for people, but it only becomes explicit later on that this doesn't apply in reverse. Van calls him out on this, and he ends up acknowledging the point, but his behavior doesn't really change much.
- He gets angry and protests that Van's actions are somehow worse than his own. What are the examples he posits? Knocking over the Hartner Duchy castle, shutting down the mine by freeing slaves that were illegally acquired and mistreated even by Hartner duchy law standards, and spiriting away the human population of two cultivation villages, which the Hartner duke himself made a huge public showing of sending an army against. Heinz's crimes? Repeated acts of genocide for money, never mind the policies of Mirg Shield Nation, Armid, or his own racist god, Alda. What's worse is that this little "debate" is going on with Heinz and crew standing hip deep in hard evidence that they're training and preparing to launch a genocidal attack upon Van's empire as the clear aggressors!
- Dramatically Missing the Point: He objects to Curatos's little stunt because he sees it as a cowardly tactic. He fails to recognize that Vandalieu is pissed off and considers Heinz completely untrustworthy because the act is hard proof that Heinz's so called "atonement" is just meaningless lip-service by showcasing that Heinz will happily repeat his crimes when it suits him.
- Dramatic Irony: While training under Alda's "Familiar Spirits," said spirits goad him with the facts that he's not strong enough to defeat the new "Demon King" and his stated goal is peaceful coexistence between the "people" races and Vida's races. He, of course, is completely unaware that the "Demon King" he's training to fight against is also Vida's champion, and the very epitome of peaceful coexistence among all sentient races.
- Dumb Muscle: Granted, there are times when one must take up arms to prevent an even bigger conflict, but Heinz has repeatedly shown that despite being highly intelligent and rational, his preferred method of dealing with any situation is drawing his sword and attacking first, asking questions much later, if ever, and he utterly fails to solve any problem or situation that does not have combat as a primary element, at least not by his own merits. He utterly fails to comprehend how this completely undermines his stated goal of promoting peace until he's on the receiving end of being blasted to kingdom come, and getting a title that makes it crystal clear that peace with him, specifically, is impossible.
- Engineered Heroics: It is shown on-screen once, and referenced by the rest of The Five Colored Blades on a repeated basis, that he uses Selen as bait to draw out Alda "Anti-Vida fanatics" then swoops in to rescue her and "guide" the fanatics to a more "moderate" mindset.
- Failed a Spot Check: Fails to notice Van saying several times during the conversation rather important things like 'Why don't we talk first before we get to the fighting? Neither of us are ready yet' and 'I'm definitely going to kill you.' Somehow it comes as a shock that as soon as Van is ready, he does his best to kill Heinz's party.
- Fantastic Racism: Double subverted. He kidnaps Darcia and gives her to a religious fanatic who proceeds to burn her alive, leaving a newborn Van to starve to death, just because some noble asked him to, and Darcia was technically a criminal by that nations laws for having a dhampir son. But he felt really terrible about it and began championing the cause of peace between Vida's races and the humans. However, it's shown that he's still pretty racist later when we learn he still takes those kinds of requests and seems content to allow innocent Scylla and Titans live in constant fear of extermination or outright slavery rather than truly shake up the status quo by helping them at the expense of humans.
- Fatal Flaw
- Despite appearances, he can't actually accept when he's done something wrong, which makes him unable to modify his beliefs or atone for his actions. Instead, he claims that he failed to save Darcia rather than helping to kill her himself. He's even nearly convinced himself of this story.
- Despite his goals, he holds a clear double standard when it comes to the human races and Vida's children. His position is better than nothing but for all his talk of championing Vida's races and bringing peace, he doesn't actually respect them at all nor does he view them as equal to humans.
- Despite stating that he desires peace, his very nature is to draw his sword and attack first, ask questions later, much later, if ever, and he doesn't grasp why this is a problem.
- His most glaring flaw is that all his "heroic" efforts are luke-warm, at best. He does terrible things that he knows are terrible and gets mad when called out on it because he just can't bring himself to do the leg-work to see if he's actually doing good deeds or not until long after he's done them.
- Follow in My Footsteps: His own flaws aren't well known publicly, which as led to a lot of imitators, many of them even worse than Heinz's party. The Flame Blades, for example, intentionally crippled the fastest member of their party so that the minotaurs chasing them would catch, mutilate and rape her so that the human party members could escape.
- Hate Sink: While he seems to regret what he did to Darcia and Van and has goals apparently similar to the latter's, over time, it becomes clear that no matter what lies he tells himself, he's really just making a good name for himself and avoiding his guilt by making token efforts that don't actually help Vida's races in need, unless the wind blows just right. In fact, he doesn't see the issue in killing the people he supposedly wants to help if they cause problems for others, even if the evidence of their wrongdoing is flimsy at best. When called out on these problems, he doubles down on his mistakes, earning the hatred of the audience. Contrasting the original three members of the party are Jennifer and Diana, who can be seen acknowledging their flaws while Heinz avoids responsibility, Edgar doesn't believe he's done anything wrong, and Delizah doesn't even listen to a thing Van has to say, openly proud of her actions.
- HeelFace Door-Slam: While the discussion between him and Van ultimately led into combat and had Van mostly convinced that Heinz's peaceful faction were more or less worthless, he actually was listening and thinking about things and would have been more self reflective if Van had been more open, as shown just a few chapters later. Unfortunately, this is the point where he realizes that peace between him and Van is now impossible thanks to Curatos's stunt and Vida declaring him her mortal enemy.
- Heel Realization: In chapter 206, after receiving the "Vida's Mortal Enemy" title, he realizes how hypocritical and ultimately self serving his actions have been, entering a state of severe depression that the goddess Mill tries to rouse him from. It definitely doesn't help that the title makes it very clear that his mission is basically impossible: None of Vida's children will want anything to do with him.
- Hero Antagonist: He's well known as an adventuring hero, saving innocents, and slaying the monsters that threaten them. He's even trying to reform the church of Alda and finding success in moderating their beliefs towards Vida's races. Van does not care, though, because it doesn't change the fact that Heinz murdered his mother for profit even if he deeply regrets it now, nor is Heinz showing remorse for his behavior: He says he did a bad thing, but when called out on it rather than praised for turning a new leaf, he gets defensive.
- Heroic BSoD: Curatos' final gambit and the soul damage from Van leave him at least temporarily crippled and unable to do anything meaningful. More alarming for Alda is that Van's message did sink in and he has been forced to confront his own hypocrisy, greatly undermining his belief in his own actions.
- Considers himself a champion of Vida's races, but in any conflict between them and humans he always sides with the humans without even checking to see who is to blame or whether the ghouls/majin/etc have actually done anything wrong. He also has yet to actually do anything to help specific people, instead choosing to just start a religious movement that only uses words. On top of that hypocrisy, when he learns Van protects Vida's races at the expense of human society, he gets offended.
- Acts like a hurting champion of justice plagued by guilt over a past crime, but when someone says he's still a criminal rather than praising him for changing, he quickly gets defensive and denies that he's done anything wrong.
- Despite "feeling bad" about "failing to protect Darcia," he's very quick to condemn Vandalieu as "insane," "evil," or just plain wrong. Whiile Vandalieu has a rather extensive list of crimes, Heinz's own behavior is objectively worse, far more often than not. Heinz knows his actions are horrible, or else why would he lie about them. He's guilty of countless act of genocide, for money, not for anything noble like "protecting his people," despite what he tells himself. He has no Freudian Excuse, and he had plenty of opportunity to lay down his sword and walk away. Opportunities he scoffed. When he gets called to task for it in Bellwood's Dungeon and then shortly afterwards, he briefly realizes that yes, he is the bigger criminal, but then goes right back to thinking he's a "hero" for his mass-murdering ways.
- I Did What I Had to Do: Although he "feels bad," he shrugs off responsibility by claiming that accepting the request to hunt down Darcia was unavoidable because he got a hand delivered letter from Baronet Bestero, requesting his aid. Vandalieu is well aware of this, and this is the primary reason Heinz's "atonement" is viewed with suspicion.
- Ignored Epiphany: In chapter 200, when Vandalieu tells him and his party that Ghouls are a race of Vida, he admits to having suspicions that the common knowledge of Ghouls being a type of undead was impossible, at best, but simply shrugged and went back to killing them, to collect their body parts for money.
- I Let Gwen Stacy Die: To further numb his conscience, while in the Trial of Bellwood dungeon, facing off against the Vandalieu "sock puppet" that's wielding Demon King Fragment facsimiles, he shouts "even if you're the son of the woman I let die, I won't hold back! We can not leave the demon king's pieces alone!", seemingly indicating that he believes he simply let Darcia get burned at the stake and tortured, not that he actively had a hand in putting her in that situation. This is, in fact, what he publicly claims and what he has forced himself to believe until Van confronts him point blank.
- I've Come Too Far: After getting the "Holy Mother Killer" title, he not only knows precisely why, and accepts that he deserves it, but realizes the possibility that Alda's faction of gods has been playing him for a fool is high. Still, he convinces himself, and the rest of his party, that his only path forward is to complete "Bellwood's Trial" and then try to speak with Alda about things rather than follow his own beliefs.
- It's All About Me: Not in the "everything in the world is my property and people should do whatever I say" manner, but in the "everything that goes on in the world is my doing." Even though Vandalieu specifically pointed out that Heinz's actions are not what made Vandalieu the "Demon King", Heinz firmly insists that he's directly responsible for all Van's "evil" acts and beats himself up over it.
- Light Is Not Good: His main element seems to be light and he has a special version of divine protection from the god of light as well, but because he's so completely resistant to changing his mind about things all he manages to really achieve is make himself feel better about his old crimes without actually working to atone for them.
- Locked Out of the Loop: Van intentionally withholds critical information from Heinz regarding some of his own actions like rescuing the cultivation villages from the Hartner dukedom and taking them to Talosheim for their own safety, the status of his mother as being both alive and Vida's incarnation, his own status as Vida's champion and so on. While there are good reasons for not doing so, not least of which is that Alda will immediately know classified information, this does present a very skewed view of Van and makes him basically look like Lambda's Al Qaeda. It's only at the very end of the conversation that Van mentions in passing that he's connected to Zantark and Farmaun Gold, a revelation that is probably overshadowed by Van turning into a horrible monster and trying to murder them all.
- Medal of Dishonor: After Darcia revives as a chaos elf, the Boundary Mountain Range nations slowly begin learning about his role in her death and grow to loathe him. He ends up gaining the 'Holy Mother Killer' title as a result of so many people considering him such, much to his shock. Now he'll never be able to forget the worst thing he ever did. Unlike many titles, this one has no effect beyond existing: Anyone who knows that he killed the Holy Mother of some religion is sure to hold him in contempt and anyone that approves would be scum themselves.
- Moral Myopia: He and his crew are guilty of countless acts of genocide and are caught red-handed preparing for a large-scale genocidal invasion of Talosheim, yet he calls his victims "evil" for resisting and Vandalieu "an abomination" for coming at him and his with deadly force when his crew refuses to stand-down and disarm.
- My God, What Have I Done?: Part of Curatos' strategy to protect Heinz's party is throwing a copy of Darcia between Heinz and Van as the two are attacking each other. Van can't help but hesitate briefly while Heinz accidentally cuts through her, reigniting his trauma. Even as bad as Heinz has been shown to be the last few chapters, this was absolutely not intentional and he's completely horrified. Afterwards, he's also seen holding himself in contempt for publicly acting like he failed to save Darcia rather than being directly complicit in her murder.
- Never My Fault: He downplays his own personal involvement in Darcia's death as much as he can. When he gets a title regarding her death, he's forced to accept it, but instead shifts responsibility to something like 'Van is making an evil cult now, I'll need to kill them all in the future if I want to achieve my goals of peace with Vida's races.' Only the cult he thinks he'll need to destroy is obviously made of Vida's followers, meaning he's hampering his own goals with his refusal to accept complete responsibility. The idea that he should really be offering an apology and at least trying to work with Van, who might or might not accept but would probably at least listen, doesn't cross his mind.
- Nice Job Breaking It, Hero!: Though he's only a "hero" to Alda's faction, his shallow self-serving "peacemaking" has made the situation in Lambda far, far more volatile. In chapter 207, a group composed of Alda and Vida clerics, guarding the entrance to Bellwood's Trial, one set of knights facing the dungeon to keep monsters from rampaging out, and another set facing away to keep nae'er-do-wells from swarming in, states that Alda's "peaceful" faction is a soap-bubble, held together entirely by Heinz' reputation, and should anything happen, Heinz' death, his Dark Secret be exposed, Heinz ascends to become a subordinate god, or he's publicly made to answer for all his nastiness, not only will the so-called peace entirely implode, but all the Alda fanatics that Heinz has "converted" into moderates will almost certainly radicalize again, and now they not only know all of the Vida church's weak spots, but have risen through the ranks and command armies. For all his talk of wanting peace, Heinz has put a time-bomb right in the heart of Orbaume, and it's only a matter of time before it goes off...
- Nice Job Fixing It, Villain!
- By shoving himself into Van's business, unprompted, in Nakiri, enraging the latter so much that he ran out of town, screaming, Van unlocked the "Labyrinth Creation" skill which gives Van a manner for instant transfer of people, supplies, and materiel, where nobody can follow, allowing for instant response to any and all threats on his people, in addition to making several major improvements to Talosheim by exploiting the existing dungeons.
- Pushing Van to his limits to the point he fractures his own soul gives Van the opportunity to examine it and remove some foreign elements, slightly lessening the effect of Rodcorte's curses, though only one is actually still relevant.
- Noble Bigot: While his reforms seem like a good measure, they're still highly human focused and would still put Vida's races in an inferior and vulnerable social position at best.
- Nothing Personal: Especially in the manga. He tells Darcia he has no grudge against her, but that her life is over the moment he confronts her in Evbejia.
- Not Quite the Right Thing: He accuses Van of taking actions that satisfy himself while really just removing the possibility for compromise by igniting hostilities. Van responds that the time for compromise is past and that he is already officially at war with Amid and trying to find whether he can find any common ground with Orbaume. "Compromise" even with people like Heinz leaves Majin and Ghouls open to be murdered the moment a human cries about monsters in the neighborhood.
- Oh, Crap!: When he hears a disembodied roar indicating Van's recovered from the Bellwood's Trial fiasco faster than he did, much faster, he'd be soiling and wetting himself if he wasn't a disembodied soul in Mill's care.
- The Paragon: He not only destroys evil and saves the weak wherever he may find either, he is also triggering a peaceful reformation of the church of Alda. By sheer coincidence, this happens to occur at roughly the same time as Alda deciding to begin reforming his church to focus more on the demon king remnants and extending peace towards (some of) Vida's races.
- Protagonist-Centered Morality: His moral compass usually boils down to "Right and wrong is what I say it is. If my actions are objectively evil, my victims are far worse and deserve it, or I'm serving some greater good and should be overlooked. If neither of those apply, then it was just a simple Tragic Mistake, and I can 'atone' by simply running away from my guilt by lying about my involvement, and then making myself believe it. Don't you dare call me out on it, evil-doer!"
- Punch-Clock Hero: Deconstructed. He is a shining example of everything wrong with someone who champions "justice" while in pursuit of fame, glory, and wealth.
- The moment he realized he was played as a fool by corrupt nobles in Mirg Shield Nation, and fanatical wild-eyed priests, (though he still doesn't know about the Evil Gods), he could have thrown the money he got for capturing Darcia at them in disgust and helped Darcia escape, or failing that, rescue her infant child.
- Instead, he flees into another country and keeps the money. Then, rather than raise his sword against those who played him, he spends the next 10 years targeting the ones they're victimizing, because he gets paid well, a noble title, and quite a few parades in his honor.
- Rather than helping races like Titans or Scylla in dire straits, suffering under horrible injustices, he ignores them, since there's no fame, glory, or money to be had, to instead go and focus on photo-ops, like butting into the business of a young boy being turned away from the Adventurer's Guild.
- Then when he's confronted on how fraudulent his so called "atonement" is, he goes full-tilt Moral Myopia and Never My Fault until he and his party find themselves on the wrong end of the beatdown, and he -briefly- realizes what a heel he actually is.
- Reasoning with God: Intends to convince Alda to stop persecuting Vida's races. Considering Alda hasn't budged in over 100,000 years, this would normally have been an Impossible Task, but he was already independently convinced by Nineroad to compromise, meaning he's willing to accept the races not descended from evil gods as they are the only ones who can be moved to Rodcorte's system.
- Reformed, but Rejected: Played with. He feels completely awful about what he did to Darcia and her son, but Van is even angrier that Heinz considers running away to Orbaume and accumulating even more power that he can use against Van as any kind of "atonement" for what he did. The limited nature of his "reform" is also illustrated with one of Heinz's foils, Schneider, who also came to realize that persecuting Vida races was wrong, and proceeded to remain in the Amid Empire and its vassal states, secretly protecting and smuggling members of Vida races into relatively safe secret villages.
- Right for the Wrong Reasons: He and his current party firmly refuse to believe the "illusion" in The Trial of Bellwood dungeon can possibly be Vandalieu, not because his behavior is off, but because the party believe Van can't possibly have the abilities Curatos is showing them.
- Selective Obliviousness: He ignores a great deal of evidence that his actions aren't as heroic as he wants to believe or simple obvious facts like that ghouls being undead makes no sense at all given that they're known to reproduce sexually and can hold Jobs. Him being forced to confront these facts doesn't necessarily say good things about him either: When it comes to ghouls, his reaction is along the lines of 'Well, whatever, they needed to die anyway' despite the ghouls likely being victims of aggression in the first place, not dangerous monsters.
- Skewed Priorities: He seems to be more concerned with taking a stand for Vida's races than actually doing anything for them. When he hears that Van has been ignoring anything like diplomacy and directly helping Ghouls, Titans and Scylla at the expense of human kingdoms, he's outraged. From his perspective, Van is going to start a war. From Van's perspective, Alda's been having the human kingdoms wage a genocidal war against Vida races for 100,000 years, with people still being oppressed and murdered every single day.
- Start X to Stop X: He believes the best way to convince Alda that genocide is wrong is to go and commit numerous acts of genocide, both to fulfill adventurer's requests and "stamp out evil cults" that worship Vida in Orbaume, where Vida's religion is legal simply because they're a "non-human" race... Then he's shocked to find that Vida hates him.
- Stupid Good: For a very, very loose definition of "good." His actions might mean well in the short-term, but are ultimately self-defeating.
- He takes on a guild request, hand delivered by a baronet, to hunt down a "witch" that is guilty of the "crime" of marrying a vampire and siring a dhampir. He captures and turns in the "witch" but leaves the dhampir child completely unattended, to be hunted for the "crime" of existing over ten long years, thus giving said child a well justified unquenchable hatred and desire for vengeance.
- Over those ten years, he lies about his involvement to everyone, including himself, and then founds a reformation movement on that lie. Since the church of Alda in Amid was responsible for the original request, handled by the baronet as a mediator, all it would take is one butt-hurt Alda acolyte to dig up the proof of completion form, thus exposing the lie, to bring his reform movement down.
- Over those ten years, he also tries to lessen tensions between Vida's races and "the people" by hunting down heinous criminals or "evil cults," but never, ever stopped to investigate if those he was hunting were actually either of those things, plus he tends to go easy on human criminals while coming down hard on those from Vida's races, serving to aggravate tensions instead, failing to understand how this is a problem.
- He encounters a dhampir being turned away from the adventurer's guild in Nakiri, one he even suspects might be the very same dhampir his party grievously wronged. Rather than investigate, he marches up, shoves himself into the boy's business, and then flaunts Selen, who innocently boasts about how good a life she's had, thanks to being "rescued," thus tearing open the scabs over the boy's emotional wound's and pouring concentrated lemon juice on them. Then happily ignoring his own concerns that the boy was indeed the one that was wronged so long ago.
- His reckless attempt to clear the Trial of Zakkarat doomed Martina to be lost forever.
- His even more reckless endeavor into Bellwood's Dungeon, to become Bellwood's successor and try and get Alda's ear to [Guide] him away from his mad obsession with genocide wound up having Alda's faction [Guide] him into a genocidal mindset instead, preparing to launch a genocidal invasion.
- His self-righteous attempts to protect said dungeon of misinformation, lies, half-truths, etc., completely destroys his credibility and completely alienates the goddess he was trying to atone to most!
- Tautological Templar: He believes that since his stated goals of convincing Alda that genociding Vida's races is wrong and lessening tension between the people races and Vida's children are noble goals, then everything he does in attempting to pursue these goals is noble, regardless of how shortsighted or even evil it is. After briefly hearing Heinz's thoughts, Van concludes that while Alda's peaceful faction is better than nothing, they aren't nearly good enough of a reason to stop him from killing Heinz.
- Tempting Fate: In Chapter 202. Vida and Darcia show up and collect Van's fragments, so he can recover, and they were planning on simply leaving the area without a word. Heinz calls out to them. This results in not one, but two very pissed off Mama Bear goddesses giving Heinz's party a Breaking Speech and then blasting them to kingdom come, even though they knew Heinz and party would be revived "in town."
- They Just Dont Get It: Heinz is not an idiot, which only makes his rampant biases even more infuriating. To an impartial observer, the warning signals are glaringly obvious, but it takes Vida herself getting involved before he realizes how wrong he is, and by then, he's painted himself in a corner with no way out.
- He gets played as a fool by a corrupt noble and Alda Burn the Witch! fanatic, dooming an innocent babe to death by starvation, were it not Vandalieu, because he didn't bother to actually investigate the quest beforehand, just presuming he and his party were hunting a dangerous criminal that needed to be taken down. When he learns the truth, he flees Amid in disgust and then does the same thing in Orbaume, presuming that since Orbaume is more Vida friendly, the subjugation requests must be truly heinous without any independent investigation, even after seeing with his own eyes that the adventurer's guild is easily corrupted, and Alda fanatics are willing to die in hunting down Vida's races, notably Selen, his "adopted" Dhampir.
- He proclaims he wants to lessen tensions and bring peace between Vida's children and Alda's, but when he seeks to become Bellwood's successor, he and his party brute-force the trials of Zakkart, attacking anything and everything that can be attacked, until he's teleported out, Martina, dead and lost forever. Then when "Bellwood's Trial" comes into play, he doesn't even pause to consider that the dungeon is forcing him to attack various members of Vida's races, no opportunity for dialogue, negotiation, or compromise, just one big battle to the death after another.
- When fake Vandalieus start showing up, he just hacks his way through them, not stopping to wonder why Alda's camp has a young Dhampir boy show up and attack his party with bizarre spells, skills, and demon king fragments.
- When he and his party get a title of infamy in the dungeon, rather than heed his instincts that he's being lured into a trap that might wreck his stated goals, he keeps going.
- When the real Vandalieu shows up and calls him and his party out for everything they've done to him and his, and how Heinz is clearly showing himself to be a clear and present threat that will not be swayed, rather than take the opportunity to surrender or flee, he attacks, and is shocked that Vida and Darcia call him out on it, and slap a title of enmity on him and his party.
- Tragic Mistake: From his perspective, Darcia's death was a tragic mistake that he's trying to atone for. However, Van openly scoffs at his efforts and points out that all he's done is ease his own conscience. And thanks to his own actions, his goals for true atonement are likely now impossible.
- Trauma Button: Darcia's death serves as one for a while before he eventually forgives himself, never mind what his victims think. However, it comes back after Curatos uses a copy version of her that Van hesitates to attack just long enough for Heinz to cut through it and destroy the copy Van, meaning he's 'killed' her again. Driving it home is that the real thing appears immediately afterward and says that while she forgives him for her own death, she (and Vida, though Heinz doesn't know this) will never forgive him for what he has done to Van.
- The Unapologetic: He spends a great many of his appearances promising to apologize to Vandalieu for the death of his mother and being hunted for the crime of existing, since infancy. When the two meet in chapter 200, and he's reminded that he's directly responsible for Darcia's death, rather than throw down his sword and apologize, he instead goes the Palpapek route and defends himself by saying that Darcia broke the law and deserved to be punished for it while he was just doing his job. This, after being told that Van hates him and wants to make sure he never hurts Van's loved ones again. It's stated soon afterward that he's already forgiven himself recently, so apparently no one else should hold a grudge either.
- Unwanted Assistance: Van is enraged when Heinz attempts to step in to help him register as an adventurer in Nakiri. He would rather die than receive help from his worst enemy.
- Unwitting Pawn: Alda and Curatos don't even realize it because they fall under the same biases, but their attempts to train him present an incredibly skewed view of the world and situation at large during the trial of Bellwood. For example, portraying Fidirg as a brutal raging beast or putting an illusion of Van on the same side as his enemies Ternecia and Gubamon, then fighting in ways that make him look much more brutal than he actually is. Personal history aside, there's little theoretical conflict between Heinz's ideals and Van's, but Heinz's blind belief in the situations shown in the dungeon skew his viewpoint. By the time the dungeon crawl ends, all hope for peace between the two is shattered completely.
- Unwitting Instigator of Doom: He intervenes in the fight between Vandalieu and Rikudou Hijiri / Avalon, against the advice of both Van and Alda. This causes the fragment of Gudaranis in Edgar to fully awaken and consume him, setting the Demon King loose in Lambda.
- You Killed My Mother: He is one of the targets of Vandalieu's revenge, for kidnapping his mother and selling her to be burned at the stake by a religious fanatic.
A human adventurer and resident thief of the Five-colored Blades. He serves as second in command for the group since the defection of Riley and Martina's death.
- Accidental Truth: In dismissing Vandalieu as being the same dhampir that the Five Colored Blades once hunted down, after making him an orphan, he jokingly states "it's not like he's the second coming of the demon king, right?" Guess which title Van gets that very day?
- Condescending Compassion: He feels sympathy for Vida's races because he relates to them a little, but not only does he quickly eliminate assumed threats to humanity, but he then continues on to put down the women and orphaned children like literal animals because he just assumes they couldn't survive on their own.
- The Corruption: Begins being taken over by a fragment of Guduranis's soul that Rodcorte shoves into him.
- Face of a Thug: In the volume 9 addendum, he's listed as having a "face one would definitely see one of if they were to visit a slum... an unpleasant look in his eye and a stubble."
- Failed a Spot Check: While Heinz suspects Vandalieu is the same Dhampir they looked for years ago, Edgar dismisses those concerns as guilt for their past actions.
- Fighter, Mage, Thief: He's the Scout to Heinz's Fighter and Diana's mage.
- Flat-Earth Atheist: The addendum at the end of Volume 9 reveals that even though the gods walk the earth in Lambda, he doesn't believe in or revere them in any way. Not a single one. The only reason he's considered a follower of Alda is that he follows Heinz, who is a follower of Alda. Left to his own devices, Edgar wouldn't give a damn.
- Hard Work Fallacy: Inverted. He believes that the only reason he escaped from the slums is that Heinz and The Five Colored Blades personally plucked him out of them, and he's a human who isn't the target of oppression from Amid's Alda-friendly theocracy, so it's just better to treat Vida's races, that he grew up with, as animals, and kill them if they get in the way of Heinz's "greater cause."
- Karmic Death: He spent his entire existence in Heinz's party convincing the latter that Vida's races were, at best, mere stepping stones for Heinz's greatness. He gets to see how it feels to be a stepping stone for someone else's greatness when Guduranis uses his soul as spare parts.
- Kick the Dog: He kills the women and children of defeated members of Vida's races because he reasons that they couldn't survive on their own anyway so it's really just a mercy kill, right?
- Knife Nut: His close combat weapon is a short sword made from Mythril.
- Lack of Empathy: He fully admits that the kidnapping and murder of Darcia was in fact an evil deed, and a "tragedy," but still considers Van's resentment a trivial affair, and that it no way merits the "Holy Mother Killer" title he, Delizah, and Heinz acquired as a direct result of their involvement.
- Never My Fault: He's even less willing to accept responsibility for his actions than Heinz. His overall attitude towards Heinz's campaign is indifference: He doesn't hate Vida's races but he also shows no regret for previous crimes against them and only gets defensive when called on it.
- No Sympathy for Grudgeholders: He fully expects, nae demands, that Vandalieu should have no grudge against Heinz and what remains of the adventuring party that's responsible for Darcia's kidnapping, torture, and murder, especially by pointing out that said party is now nurturing Selen, because raising one Dhampir "kindly" is a good enough apology for putting another, completely unrelated, Dhampir through hell for ten years, starting at half-a-year old.
- Number Two: Serves as second in command for the Five-colored Blades after Riley left the group.
- Obliviously Evil: Not only does he kill Vida's races who are in conflict with human society, but he also chooses to kill their families and children in what he considers a Mercy Kill. When Van calls him out on this behavior, he just gets angry because he doesn't think he's done anything wrong.
- Psychological Projection: Because he and Heinz hunt down Vida's races for money and then pat themselves on the back as "heroic" because they took a quest at face value, claiming said races were "evil" without any independent investigation, he angrily berates Vandalieu when the latter admits being responsible for freeing the slaves from the Hartner Duchy mines and putting up the undead generator in the Sauron duchy to protect the Scylla, accusing Van of "feeling good about himself for feeling like a hero by provoking needless suffering."
- Satisfied Street Rat: Volume 9's addendum shows that he started life out in the slums and took up adventuring with Heinz to make something out of his life.
- Toxic Friend Influence: His character sheets, under careful analysis, reveal that he's the primary reason Heinz has such a fierce Selective Obliviousness against anything that might imply he's not as "heroic" as he believes himself to be. During his time with The Five Colored Blades, he did everything in his power to make Heinz believe his actions and beliefs are completely beyond reproach, and that their victims are irredeemably evil, so no matter how evil or "tragic" the actions of the party, the victims had it coming.
- Would Hurt a Child: While Heinz has hesitated in the past at even killing pregnant goblins, which are no more intelligent than animals and literally breed like rabbits, Edgar goes out of his way to kill children during subjugation requests. He figures they'd do on their own anyway and is just saving them the suffering they'd experience along the way. Never mind actually trying to help them or anything or giving them a chance. He even has the gall to get mad when Van calls him out on it.
A dwarf adventurer and shield-bearer of the Five-colored Blades.
- Cool Helmet: The manga shows her wearing a horned helmet.
- Deadpan Snarker: Usually directs her snark in Heinz' direction.
- Hypocrite: Happily follows Heinz when he takes subjugation requests at face value, relying only on the Adventurer's Guild's word that such requests are legitimate and have been fully investigated, doing nothing to remind him how such a thing led to him being played as a fool by both a corrupt noble and an Alda fanatic, yet turns around and utterly lambastes both Diana and Jennifer, because they took at face value the Adventurer's guild and the goddess Mills, strongly in Alda's camp, that ghouls were mutant undead that somehow were able to bear children when Van comes along and says "Ghouls are a race of Vida."
- Luckily, My Shield Will Protect Me: Comes with being a Shield-Bearer.
- My Master, Right or Wrong: In the addendum at the end of volume 9, it's revealed that Van's condemnation did get through to her, and she feels guilty, but Heinz' and the party's well being trump that, no matter how bad their actions.
- Party Tank: Her abilities focus on redirecting enemy aggression from her more fragile party members. It comes as a nasty blow to her pride when Van easily breaks through her defenses to take out Diana.
- Stone Wall: She's the most defense oriented member of the group.
- Would Hurt a Child: While Jennifer and Diana feel guilty about killing Ghoul children when they realize what they've done, Delizah doesn't say a word or even really bother listening.
- You Gotta Have Blue Hair: Has blue hair.
An elf adventurer and priestess member of the Five-Colored Blades. She joined the group after the death of Martina at the trial of Zakkart.
- Drop the Hammer: Her weapon of choice is a mace.
- Fighter, Mage, Thief: While actually a priestess, she's technically the mage to Edgar's thief and Heinz's fighter.
- Forced Sleep: The patronage of Mill, Goddess of Slumber, allows her to do this.
- Heel Realization: When called out on the party attacking Majin on sight, she acknowledges her double standard by looking away in shame. After the fight she's still rather upset because she knows whatever else Van has said or done he was definitely right about this.
- Replacement Goldfish: Joined the group after the death of Martina at the Trial of Zakkart.
- Sunk Cost Fallacy: She honestly believes that the best way for Heinz to "atone" for his part in the murder of Darcia, Van's mother, is to go and kill Van too, especially if he's found to be wielding Demon King Fragments in reality, as opposed to the horribly skewed "illusions" in the Trial of Bellwood Dungeon.
- What the Hell, Hero?: After the fight with Van, she and Jennifer are both angry at Alda's faction for not teaching them about Majin and Ghouls. They know the way they've treated these two races totally undermines the mission they've been trying to carry out.
A human adventurer and member of the Five-Colored Blades. She's an unarmed combatant who joined the group after Riley left.
- Bare-Fisted Monk: She's a unarmed fighter, and she's powerful enough to kill a Noble-born Vampire in a single hit.
- Dramatic Irony: She mentions there's no way Vandalieu could control so many Demon King Fragments and use so many different spells without becoming corrupted, when in fact Van has absorbed even more fragments and knows an even larger number of spells.
- Heel Realization: She takes Van calling her out on the party's hypocrisy with surprise and shame, realizing that by the standards she's supposedly living under, she's a cold blooded murderer of defenseless children. After the fight she's still rather upset because she knows that whatever else Van has said or done he was definitely right about this.
- Non-Indicative Name: She's a member of the Five-Colored Blades but doesn't wield weapons.
- Replacement Goldfish: Joined the group after Riley left.
- What the Hell, Hero?: After the fight with Van, she and Diana are both angry at Alda's faction for not teaching them about Majin and Ghouls. They know the way they've treated these two races totally undermines the mission they've been trying to carry out
A Dhampir girl who accompanies the Five-Colored Blades, who treat her like a family member.
- The Baby of the Bunch: She's the youngest member of the group at only six years old around the time she's introduced.
- Does This Remind You of Anything?: In universe. Amemiya Hiroto innocently "stole" all the blessings Amamiya Hiroto was supposed to get from Rodcorte before going to Origin, leading to "Subject D-01" going through a living hell. She innocently "stole" the family life Vandalieu always wanted and needed, and it's all Heinz's fault.
- Foil: To Vandalieu. Although her parents were also murdered, for the "crime" of one of them being a vampire, she's a living display of everything Vandalieu was denied during his formative years, a home, a loving family, people who care for and protect her, and it's all due to the same guy.
- Half-Human Hybrid: Unlike Vandalieu, she's half-human half vampire.
- Innocently Insensitive: Due to not knowing that Heinz is directly responsible for the death of Darcia, and putting the infant Vandalieu on the run since he was half a year old, she honestly extends a hand of friendship to him when they meet in Nariki, calling Heinz a "good guy." It took every ounce of self-control Van had to not claw her face off.
- Locked Out of the Loop: She does not know anything about Heinz's misdeeds in Evbejia.
- She is also completely unaware of how Heinz is fond of using her as bait to draw out extremists so he can "guide" them.
- Morality Pet: The fact that the Five Colored Blades do genuinely care about her well-being, even Heinz, though he sees using her as bait to lure out Alda fanatics as having higher merit to him, is about the only redeeming feature they have, with their foolish insistence of going out of their way to antagonize and traumatize Vandalieu and endanger his followers every chance they get and being dumbstruck that he retaliates, even when he spells it out for them, in small, simple words.
- Naïve Newcomer: She never stops to ponder that if Heinz and company were close enough to rescue her from those mercenaries, then why were her parents not rescued too...Or better yet, why those mercenaries were allowed in her home to begin with...
- Out of Focus: She seldom makes an appearance, even when the story focuses on Heinz's party.
- Shared Unusual Trait: Like all Dhampirs, she has different colored eyes.
- Tag Along Kid: For the Five-colored Blades.
- Trauma Button: She is one for Vandalieu. Thanks to being rescued and raised by Heinz and the Five Colored Blades, she's a living, breathing testament and reminder of everything Heinz took away from Van, as an infant. Van briefly considers showing Heinz how that feels by turning Martina into an undead and flaunting her in his face, to see how he likes it.
- Unwitting Pawn: Heinz actively uses her as bait to draw out Alda fanatics so he can "guide" them towards a more "moderate" mindset, despite the fact that doing so puts Selen in mortal peril, as shown on-screen once, and whatever "guidance" he gives them is likely to be short-lived as the fanatics' actions are punishable by death in Orbaume. She is not aware of any of this.
Known as the Green Wind Spear, he's a former member of the Five-colored Blades who left the group after disagreements with Heinz. Obsessed with standing out and getting out of Heinz' shadow, he joined the Mirg Expedition force alongside his party of slaves to prove everyone he's superior to Heinz.
- Boxed Crook: His party was made up of criminal slaves who committed some pretty heinous crimes.
- Deader Than Dead: Van was in no forgiving mood when he had his soul within his grasp.
- Dirty Coward: He has no problem using his slaves as meat shields if he thinks he can get away with his life. He can't.
- Curb-Stomp Battle: On the receiving end of one by Borkus.
- Follow in My Footsteps: What he thinks he was doing by copying Mikhail's spear use, party of criminal slaves, and tendency to share monster meat with the soldiers escorting his party. Fellow adventurers disagree.
- Glory Hound: Obsessed with glory and achievements.
- Jerkass Has a Point: He's a raging jerk for having no sympathy for a half-year boy he had a hand in making an orphan, by helping to murder his mother for cash, as well as all these other entries, but he is right about one thing. Heinz is the height of naivete in thinking that skipping out on the post-witch burning celebration, including a meeting with Baronet Bestero, the one who made the request, and fleeing Amid in the middle of the night is any kind of atonement, and the height of foolishness for thinking that going to the adventurer's board to take requests to wipe out Vida's races, entire villages at a time, in any way reduces friction between Vida and Alda's people. It takes goddess Vida herself slapping a title of enmity on Heinz before he gets it, and by then it's too late. His only hope of peace now is a quick and painless death, and that's not going to happen if Van catches up to him.
- Never My Fault: When facing Van's extreme rage, to the point Van's Surpass Limits skill is rising as a result of resisting, due to his own actions concerning the death of Darcia, he lampshades this trope, by name, claiming he is in no way at fault for what happened. This claim does not save him.
- Slavery Is a Special Kind of Evil: His party is made up of Criminal Slaves who won't argue what he says, making him disliked by other adventurers.
- Small Name, Big Ego: Thinks he's the chosen hero, but he's inferior to Heinz in everything except strength, including as a person.
- Token Evil Teammate: The only member of the Five-colored Blades who felt no remorse for capturing Darcia and leading to her death.
- Virtue Is Weakness: He looks upon Heinz's noble traits as nothing more than "naive foolishness" and ultimately leaves the party in disgust once Heinz starts showing sympathy for a helpless half-year old little boy he himself made an orphan.
- The Worf Effect: He's shown to kill dragons during the scouting of the tunnel into the Boundary Mountain Range, but he was still no match to Borkus.
- You Gotta Have Blue Hair: Green.
- You Killed My Mother: He is one of the targets of Vandalieu's revenge because of this.
A former member of the Five-Colored Blades who died when they attempted to challenge the Trail of Zakkart. Vandalieu wishes to retrieve her body to use as a taunt against Heinz.
- Forgiveness Requires Death: Vandalieu justifies forgiving her by noting "well, I'll just think of it as if Martina died and was reincarnated." after her ghost forces a permanent Loss of Identity by becoming Jane Doe.
- Hive Mind: After her death, her and the other female adventurer ghosts who died in the Trial of Zakkart merged into a single composite ghost made of many others so they would no longer be able to regain memories of their past lives.
- Just Following Orders: She reminds Heinz that, as the party leader, it was his choice to accept or refuse the request to hunt down Darcia.
- Karmic Death: She believed Darcia being tortured and burned at the stake was "reaping what she sowed" for the "crime" of being in love with a vampire in a country that worships Alda. She then dies trying to conquer a dungeon created by a god of the Vida faction.
- The Lost Lenore: The addendum at the end of volume 9 reveals she was Heinz' lover.
- Loss of Identity: Lost her memories and identity after death from spending an extended time trapped in Gufadgarn's dungeon. She further chose to enforce this afterwards, merging with her fellow ghosts so none of them would be able to regain their memories as they leveled up, as all of them feared finding out they used to be Martina and having their soul consumed by Vandaleiu.
- Our Elves Are Different: Was a pointy eared Elf who had skills as a magician.
- Space Master: Being exposed for a long period of time to Gufadgarn's space-attribute mana caused her ghost to become highly skilled in magic that manipulated space as well.
- Stuffed into the Fridge: Froze to death in the Trial of Zakkart dungeon, something that has continued to be a source of trauma for Heinz. Vandalieu also wanted to use her ghost and corpse to inflict even more trauma onto Heinz as an act of revenge, though eventually gave up on it after Martina gave up her past life completely to become Jane Doe.
- Subordinate Excuse: Implied. She was Heinz' subordinate in the party, and she was Heinz' lover. Whether she used her position as his subordinate to get close to him remains unknown.
- Was Once a Man: Was an Elf, before becoming a ghost, and then a spherical undead spirit made up of multiple ghosts.
Storm of Tyranny
One of the few S-class Adventurers in the Amid Empire and leader of the Storm of Tyranny. He has little interest in the politics of the Empire, being content adventuring, killing monsters and drinking at the bar he owns. He's also a champion and protector of several races of Vida within the Empire.
- Achievements in Ignorance: By killing lots of legendary monsters and being drenched in the blood that came out, he became immortal. He doesn't even realize it.
- Always Save the Girl: Because of a Divine Message from Vida, he has become a defender of women and children of any race, especially pregnant women.
- Bare-Fisted Monk: His Unique Skill [True Warrior] allows him to use martial-skills that require weapons using only his body, turning his body into an actual weapon.
- Cultural Rebel: He never understood why he was supposed to hate Vida's races, and eventually became the protector of those races within the empire.
- Did You Just Romance Cthulhu?: Schneider is famed for having slain an evil god. The story notes that in truth it's more in the sense of him being a ladykiller: She seems to be his latest girlfriend and joined his party as the elf Lissana.
- Failed a Spot Check: He genuinely believes he's an old man even though he hasn't aged in twenty years or so.
- Foil: Serves as one to Heinz. While both are top ranked adventurers who feel that Vida's races need to be treated better, Heinz mostly just tries for what could be considered internal reform of the church but takes no concrete actions to help anyone in need. Further, his fundamentally condescending attitude shows in the double standards he displays towards, say, majin and ghouls vs human villagers or the rights of Scylla and titans vs those of humans. Schneider, on the other hand, actively took the time to learn about lamia and so on, has a dark elf party member and has made it his life's goal to immediately move villages in Amid outside the region of human attacks, contrasting Heinz who left them to their own devices in order to travel to Orbaume, where they aren't in any immediate danger.
- Immortality: He stopped aging in his mid 20s after killing a ton of monsters, but since he's actually in his mid 50s he insists that he's an old man.
- My Species Doth Protest Too Much: He's a member of the religion of Vida, which is opposed by the Amid Empire which he belongs to.
- Really Gets Around: He's had his fair share of lovers throughout the years.
- Red Baron: Thunderclap Schneider.
- Screw the Rules, I'm Doing What's Right!: Killed an important but corrupt nobleman in public in full view of everyone. He made no attempts to run or hide and simply fended off all adventurers or soldiers that came after him while going about his daily life. Eventually, the emperor extended a pardon in return for getting rid of an evil elder dragon.
- Selective Obliviousness: He completely refuses to acknowledge that he's immortal and hasn't aged in a good twenty years or so. He justifies this by pointing to his (naturally) white blond hair and thin (compact) physique. Maybe in a hundred years or so he'll admit that his Undying skill is literal and not a reference to looking good for his age.
- This Is Unforgivable!: Schneider and nearly every member of the group want to murder Mazhukzarl right were he stands for manipulating them, but especially for brainwashing a woman, impregnating her and setting up a crime he knew would be stopped with lethal force in order to put the child under their protection so he ensures the continuation of his bloodline.
An alcoholic member of Storm of Tyranny. He's a dark elf that masquerades as a human using a magic Item.
- The Alcoholic: He likes to drink booze almost as much as Lissana, who is a Goddess of intoxication.
- Ambiguously Brown: Not so much, but since he's a Dark Elf that masquerades as a human, he comes off as this.
- Delinquent Hair: Has a prominent Mohawk. Apparently it was a popular style back in his village.
- That Came Out Wrong: His conversation with Van leads to some amusing misunderstandings in the way it's phrased.
An Elf woman, an A-class adventurer and member of Storm of Tyranny, and the incarnation of Jurizanapipe, the Evil God of Degeneration and Intoxication. She's one of the several gods that defected from the Demon King's army after being convinced by Zakkart.
- The Alcoholic: Weaponized. She can endow intoxication on people by chugging any alcoholic beverage and then spraying it as a Breath Weapon.
- Amazing Technicolor Population: Her skin turns dark blue when using her true powers.
- Breast Expansion: Her breasts become even bigger when in her true form.
- Due to the Dead: She and Zod give the Vampires that tried to kill them a proper burial to honor the Vampires that fell during the war 100,000 years prior when they were all companions.
- Hard-Drinking Party Girl: She's the former Evil God of Degeneration and Intoxication, and as such she lives to get drunk whenever she can.
- Third Eye: Manifests when she shows her real power.
- We Used to Be Friends: She knew Birkyne, Ternecia and Gubamon back when they all fought for Vida, finding herself disappointed by their FaceHeel Turn.
Bartender and member of the Storm of Tyranny, he's actually a Pure-blooded Vampire released from his seal by Schneider some time ago. While he lacks in magical skill, he compensates with superior physical and martial skills.
- Action Dad: Not only he's the adoptive father of Sieg, he and his wife Rachel are expecting their first child very soon.
- Asexual: A noted aversion. Vampires are known for having very little instinct to either reproduce or have families, so it's considered highly unusual when he marries Rachel and adopts Sieg. Zod himself is surprised to learn this as he's only mentally about a hundred years old and is completely unfamiliar with the modern world.
- Badass Mustache: Has a thin mustache and is a Pure-blooded Vampire, which are seen as lesser deities.
- The Bartender: His job when not adventuring.
- Daywalking Vampire: He is the only vampire to ever acquire the Sunlight Resistance skill without being one of Van's subordinates. He gained the ability at rank one by completely ignoring that his body was constantly burning while working outside during the day performing reconstruction work after Gudaranis' defeat. The other Pure Breed vampires tried to replicate this but failed.
- Due to the Dead: He and Lissana give the Vampires that tried to kill them a proper burial to honor the Vampires that fell during the war 100,000 years prior when they were all companions.
- In-Series Nickname: Zod
- It Runs on Nonsensoleum: Can generate electricity by vibrating her muscles. He's politely informed that this is gibberish but it doesn't stop him.
- Lightning Bruiser: He's lightning fast and hits very hard.
- Nigh Invulnerable: Fought at the front line of the war between Alda and Vida. He was the first to fall, but only after fought further at the front lines and more fiercely than anyone else with his physical strength, and after enduring more attacks than anyone else, was the first to fall.
- Really 700 Years Old: He's a Pure-Breed Vampire that fought in the war between Alda and Vida 100,000 years ago. Because he was sealed for a great deal of that time, he doesn't feel much older than a hundred years.
- Semi-Divine: He's not a full god because he still has a physical body, but he's at about that level and therefore known as a demigod.
- Shock and Awe: Can vibrate his muscles to generate electricity in order to compensate his lack of magical skill.
- Testosterone Poisoning: He's so muscular he could make an ogre look weak.
- Underestimating Badassery: An arrogant Noble-born Vampire Emperor thought he would be easy pickings because of his lack of magical ability, only to be utterly destroyed by Zod because he doesn't need magic.
- Unskilled, but Strong: He has little to no talent in martial arts or magic, but is insanely strong and durable when he cuts loose. He actually has a unique combat style called Muscle Techniques. Despite his lack of technical skill, the other Pure Breed vampires are typically weaker than he is despite living much longer.
- Dance Battler: Works as dancer at the tavern that serves as base for the Storm of Tyranny, and she knows how to apply that knowledge in her fighting style.
- The Generic Guy: Considering her companions are an immortal S-class adventurer, an alcoholic dark elf, a goddess in the shape of an elf and a Pure-blood vampire, she's rather average in comparison.
- Only Sane Man: The member of Storm of Tyranny with the biggest common sense.
- Our Dwarves Are All the Same: She's a Dwarf, and the least outstanding (outwardly at least) of her party.
- Be Careful What You Wish For: Their greatest desire was to be "heroes," for fame, wealth, and glory. Fitun seeks them out and makes them "heroes" alright, as heroic spirits, killing them all, painfully. The process is not shown, but they are heard screaming from off-screen.
- Broken Pedestal: Because their adventures brought back critical information, and they made a good show of "keeping a stiff upper lip in the face of loss," whenever they lost their sixth "rookie" member, the Adventurer's Guild and the public at large saw them as dependable adventurers who power through their personal losses to protect the population at large. When Natania's testimony reached all the local branches and the investigation found a pattern of recruiting new members just to use them as bait, everyone looked upon them in disdain, their reputations completely shattered.
- Equal-Opportunity Evil: The five core members have various races among them, human, half-elf, even Titan and beast-kin, the last two being a shock since they're often seen as second-class citizens, at best, even in Orbaume.
- Even Evil Has Loved Ones: They are truly devoted to each other but will cripple, wound, and happily sacrifice any "sixth" member when the situation gets too rough for them.
- Evil Virtues: Loyalty. The fact that they are loyal to one another is their motivation for constantly seeking out sixth "rookie" members that can be used as bait when things get rough. Loyalty means protecting your friends and not caring about strangers, right?
- Heroic Wannabe: They strive to be "heroes" like Heinz, copying and "improving" on his legend, even his flaws.
- Heroism Addict: Natania is the fifth time they've recruited a sixth member with the express purpose of using as bait so they can escape if things went wrong and then reporting to the guild that they were victims of an ambush, forced by circumstances beyond their control to abandon a wounded party member. They've done this to collect the sympathy of their fellow adventurers and the public at large, as well as boost their name. The moment the truth came out, public opinion turned a full 180 degrees in an instant.
- It's All About Me: They only care about themselves. When Natania's testimony reached their ears, they had the gall to complain that they were getting a fine, not being imprisoned, or worse.
- No Name Given: Their names aren't mentioned.
- People Puppets: After Fitun's finished "making them into heroes," he, through Hajime, marches their animated corpses over to the nearest adventurer's guild branch and pays off their reparation debts before the fine is finalized, by using monster materials in lieu of cash. This immediately tips off Vandalieu that Alda's faction and the hostile reincarnators are up to something nasty.
- Shadow Archetype: To the Five Colored Blades. They have all of the flaws but almost none of the virtues, real or imagined, of Heinz and company, and react with the same level of ... distaste when those flaws are pointed out. Their fate is also a fine example of what would have happened to the Five Colored Blades if the truth about their misdeeds in Amid had come to light early in their careers, before they became highly lauded "heroes" whose claim to fame is, of course, taking up guild requests to wipe out entire villages on flimsy, or non-existent "evidence".
- True Companions: Yes, the five core members are indeed truly devoted to each other, through thick and thin, but this does not extend to new members they recruit.
- We Hardly Knew Ye: Introduced and "turned into heroes" by Fitun in the same chapter.
- You Have Outlived Your Usefulness: If you're recruited to the sixth position, they will sacrifice you to save themselves the moment things get to be too much for them.