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Characters appearing in The Belgariad. Needs more work. Spoilers and Loads and Loads of Deadpan Snarkers abound!

The Belgariad

Garion's Companions

     Garion (Belgarion) 
"Why me?"

Grandson of Belgarath and nephew of Polgara, Garion was raised as a scullery lad on a farm in Sendaria, completely ignorant of his family's near-divine status, or his role in the Prophecy. When Zedar the Apostate steals the Orb of Aldur, Garion's aunt and grandfather drag him on a cross-country journey, during which he learns that he is a sorcerer, the long-lost King of Riva, and the Child of Light of which the Prophecy speaks.


  • Achievements in Ignorance: Garion succeeds in bringing a horse back to life, simply because he doesn't know that it's supposed to be impossible. That said, a good deal of that had to do with the fact that Horse was a moderately important part of future events, so the Necessity probably gave him a helping hand.
  • Belligerent Sexual Tension: With Ce'Nedra, from her introduction in Book 2, until long after they're married.
  • Big Brother Instinct: He eventually regards Errand as a surrogate younger brother.
    • He also has a degree of this towards Lelldorin - while they're about the same age (if anything, Lelldorin's a couple of years older), Lelldorin has absolutely no common sense whatsoever, meaning that a lot of their conversations involve Garion pointing out why Lelldorin's latest grand scheme is a very bad idea.
  • Catchphrase: "Why me?"
  • Childhood Brain Damage: Played for Laughs at one point, when Garion comments that maybe his tendency to charge into dangerous situations without thinking about the danger is because his Aunt Pol dropped him on his head as a baby. Belgarath counters that Polgara is very careful "with babies and other breakable things".
  • The Chosen One: By the Prophecy.
  • Clueless Chick Magnet: Midway through the series, Garion's descent from Belgarath is common knowledge, but his identity as the Rivan King and therefore betrothal to Ce'Nedra is still a secret (even to him). Since Belgarath's family is the most noble in the world basically by default (it doesn't hurt that Polgara's acquired titles from more or less everywhere, and spent a few centuries ruling a moderately powerful Duchy, Vo Wacune), this briefly makes Garion the most eligible bachelor in the West, a fact he was neither aware of nor prepared for.
  • Combat Pragmatist: Having been mentored by the likes of Silk and Belgarath, Garion has never met a fair fight that he liked or didn't try to avoid.
  • Cool Sword: The Sword of the Rivan King.
  • Farmboy: Garion is one, but only technically. He lived on a farm, but worked in his aunt's kitchen... as a dishwasher.
  • The Heart: He tends to be, with the exception of Eriond (and possibly Durnik), the kindest and gentlest at heart of the heroes. However, this does not preclude an occasional habit of quite literally going berserk.
  • The Hero: Of the entire series.
  • Hidden Depths: He's much smarter and more perceptive than most, including him, realise. As Belgarath observes, he has a knack for condensing very large, very complex ideas into very simple and easy to manage forms, and as a result, he's one of the few people who Beldin expresses an interest in discussing philosophy with - the others all being geniuses, or Durnik, who played no small part in raising Garion, and practically redefines this trope. He's also the first person to figure out that the female wolf who's travelling with them in The Malloreon is, in fact, Poledra.
  • Ignorance Is Bliss: Deliberately.
  • I Just Want to Be Normal: Garion's Catchphrase is "Why me?" He gets over it... but he isn't above occasionally repeating it to the Prophecy just to wind it up.
  • Kid-anova: Garion had a quite a way with the ladies as a teenager, though it was entirely accidental, and mostly (but not exclusively) related to his being related to Belgarath and Polgara, and thus an extremely eligible bachelor; ironically Ce'Nedra was the first girl he met who wasn't instantly smitten with him.
  • Kill the God: He's supposed to kill Torak. By the second series one of his nicknames is "Godslayer".
  • Locked Out of the Loop: To varying degrees until late in Book 4.
  • Magic Knight: Garion becomes frighteningly proficient with both weaponry and sorcery.
  • Moses in the Bulrushes: How his father saved his life, more or less, when their house was burning down around them, using stone-cutting tools to hack open a small hole and shove baby Garion out. At first, Asharak, the man who set the house on fire in the first place grabbed him... before very sensibly ditching him in the face of a homicidal Belgarath.
  • Noiseless Walker: It's briefly handwaved that he learns the trick of walking soundlessly through a forest full of twigs and leaf litter by watching Silk.
  • Obfuscating Stupidity: Frequently plays the country simpleton to great effect.
  • Papa Wolf: Do not touch his children. Seriously. He's not as coldly vicious as Polgara and Belgarath are capable of being, but he's a six foot plus Person of Mass Destruction/borderline Physical God being definitively the most powerful sorcerer on the planet, with the Alorn tendency to go berserk under sufficient stress, as well as a giant sword and what amounts to a pet Reality Warper on the hilt of said sword, which is very fond of his family in its own right.
  • Person of Mass Destruction: Graduates to this towards the end of the Belgariad, and starts tipping into the Physical God category - even without the Orb of Aldur - in the Malloreon.
  • Physical God: Starts verging on this in The Malloreon, and has more raw power than even Belgarath - who's arguably an example in his own right - but far less experience of how to use it.
  • "The Reason You Suck" Speech: Delivers a brutal one to Torak in the first series, and to the Dark Prophecy in the second.
  • Royals Who Actually Do Something: In spades.
  • Sorcerous Overlord: A heroic version, as the nigh-immortal, mystically empowered, godslaying King of Riva and Overlord of the West.
  • Super Drowning Skills: Has acquired this skill ever since he hit a log on a pond while showing off.
  • There Was a Door: A few times. The most impressive case of this is the disintegration of a city gate. The degree to which the gate ceased to be was caused by the Orb deciding to help.
  • Took a Level in Badass: From nonpowered farmboy to the most powerful mortal on the planet.
  • Uneven Hybrid: Had a sorcerer grandfather and a wolf grandmother (technically, they're both many, many times grandparents, but the 'greats' are removed for the sake of simplicity).
  • Upbringing Makes the Hero: Invoked by Polgara; she deliberately raises Garion as a farmboy to give him a solid moral foundation for when he ends up having to save the world. Additionally, many of his ancestors did know, and in one or two cases, it went to their heads (usually temporarily and with a nudge or two from Chamdar), and made them stick out at exactly the wrong moment. However, the downsides of this - such as his not being able to read until Ce'Nedra teaches him - are also pointed out, usually by Belgarath.
  • Unskilled, but Strong: Especially in the first series, where he lacks finesse and experience, but has enough raw power to terrify the Grolim Hierarchs (though, notably, not the likes of Ctuchik). This isn't really rectified either—it's just that by the second series his raw power is so significant that his relative lack of precision doesn't matter.
  • Well, Excuse Me, Princess!: His relationship with Ce'Nedra summed up in four words.
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     Polgara 

Daughter of Belgarath, and twin sister of Beldaran of Riva. Following in the footsteps of her mother, Polgara was the second female disciple of Aldur, and is the long-time guardian of the Rivan King's line. Haughty and regal, Polgara is a deeply affectionate woman at her core, and Garion's safety and security is her foremost concern.


  • Absurdly Elderly Mother: Sorcerers stop ageing at an age that "feels" right to them, so Polgara remains youthful (general estimates of her apparent age settle on 'early thirties, at most') for 3000 years and is able to have twins at the end of the Malloreon sequel series. Belgarath observes that this probably has a lot to do with the fact that society regards elderly men as venerable, but classes elderly women as crones.
  • The Ageless: Hasn't aged since she hit her thirties.
  • Angsty Surviving Twin: Polgara was very close to her sister and outlived her thanks to being a sorcerer.
    Belgarath: "To this very day, if you're impolite enough to ask Polgara how old she is, she'll probably say something like, 'We're about three thousand- or so.' Beldaran's been gone for a long time, but she still looms very large in Polgara's conception of the world."
  • Animal Motifs: A snowy owl.
  • Brainy Brunette: Their mother magically altered both twins in the womb to prepare them for their roles in life, including making Polgara this as opposed to Beldaran's blonde hair.
  • Cool and Unusual Punishment: When she decides to transform Salmissra into a giant snake, thus freeing her from all her human nature and all the drugs her body was suffering from.
  • Dark Chick: Torak always kept this place in his Five-Man Band open for her.
  • Her Heart Will Go On: Her mortal lover died during the fall of Vo Wacune. She eventually came back stronger, but it was a long road.
  • Half-Human Hybrid: Technically, her mother was a shape-shifting wolf (though she was human when pregnant with Polgara and Beldaran), and while she is very much human, it is occasionally mentioned that she has a somewhat wolfish sense of family loyalty.
  • Immortal Ruler: In her prequel she was the benevolent ruler of the Duchy of Erat for over half a millennium, but after her first mortal lover's death she set up a constitutional government and abdicated.
  • Magical Nanny: Polgara plays this role as caretaker of the Rivan line for two thousand years, with varying degrees of closeness (sometimes, she's more detached, other times, like with Garion, she's a full on Parental Substitute). And her cooking... divine!
  • Mama Bear: Dear gods, yes. To take, but one example, Salmissra has a fifteen year old Garion kidnapped and subjected to Go-Go Enslavement. Polgara responds by ripping apart Salmissra's entire palace, staring down the spirit of a god, Issa, and makes an example of Salmissra by transforming her from a woman into a giant snake, all to get Garion back and demonstrate her extreme displeasure.
  • Mind Rape: She can cast illusions which are guaranteed to make her victims beg her to stop - her self-narrated prequel explains that each illusion is tailored to the subject, and is created by reaching into the depths of their mind and finding what they fear the most. She's very prone to doing this as part of interrogations, and it's usually extremely effective - though Sadi became the one person in both series and both prequels to No-Sell it by the simple expedient of being stoned out of his mind.
  • My Beloved Smother: She veers into this from time to time, to Garion's displeasure, which Belgarath points out. However, she very frequently has excellent reason for her attitude.
  • The Not-So-Harmless Punishment: She gives a seer (who was making inconveniently timed proclamations of Garion's true identity and refusing to stop) her sight back, preventing her from having visions anymore, something which utterly breaks the seer in question.
  • Parental Substitute: To Garion, and later Errand. In return, both of them, excepting a couple of teenage rocky periods on Garion's part (which mostly have to do with his being Locked Out of the Loop and her occasional My Beloved Smother tendencies), absolutely adore her.
  • Roaring Rampage of Rescue: She and Barak tear Salmissra's palace to pieces trying to rescue Garion in Queen of Sorcery, and in the process, she stares down Issa, and gives Salmissra the immortality she wanted by turning her into a giant snake (though, ironically, she does actually turn out to be happier with it than she was before, as are her subordinates).
  • She Cleans Up Nicely: Was once a ragged tomboy with a disregard for her appearance that made her father's habitual smelly tramp disguise look positively fastidious. Is now regarded as the most beautiful woman on the planet.
  • Skunk Stripe: Her trademark, and a plot point in the back-story - namely, it makes her stick out when she wants to be overlooked.
  • Silk Hiding Steel: After she decides to clean herself up, she becomes an extremely well-mannered and well-dressed lady, who's frequently described as being the most beautiful woman in the world. She's also extremely powerful and even more cold-blooded than her father at times, if a bit less vicious.
  • Tantrum Throwing: She does this at least twice. She is noted in the series to be quite spectacular at this, not to mention severely dangerous, given that she could level a small country if so inclined.
  • True Blue Femininity: When not on her earth-tone coloured travelling clothes, she wears blue dresses reserved for special occasions.
  • World's Most Beautiful Woman: Frequently described as such.

     Belgarath 

Garion's ultimate grandfather and the most renowned sorcerer in the world, Belgarath is Aldur's senior disciple, a position that sees him treated as royalty by the Alorn kings, and a bogeyman by the Angaraks. Dedicated to the fulfillment of the Prophecy, Belgarath has spent 7000 years fighting to keep the universe from spinning off its course.


  • The Ageless: Stopped ageing at about seventy or so - and even that is more of an aesthetic choice than anything else, considering, broadly fitting the Wizard Classic stereotype (or at least, the age category).
  • Animal Motifs: A wolf.
  • Archenemy: To Ctuchik and Zedar.
  • Badass Beard: A short-cropped silver beard.
  • Badass Bookworm: He may not seem like the scholarly type, but he usually spends the intervening centuries between adventures reading in his tower - in his self-narrated prequel, it actually gets to the point where Beldin complains that he hardly ever looks up from his books.
  • Badass Grandpa: One of the most powerful men in the world, no matter how he looks - or acts, come to that.
  • Cool Old Guy: He's mischievous, charismatic, and an excellent story-teller, all traits that make him very popular with his many grandsons and Eriond on whom he is a bad influence, much to Polgara's exasperation.
  • Deadpan Snarker: A premier example in the series - really, you can see where Polgara gets it from.
  • Dirty Old Man: While he's always had a streak of Chivalrous Pervert in him, he becomes this after Poledra's apparent death, spending several years living it up in Maragor in an attempt to drown his sorrows (alcohol having failed in this regard). Even afterwards, he's noted as having an eye for the ladies, and more than a few have an eye for him, even without knowing who he really is.
  • Disappeared Dad: Belgarath's mother died when he was a child, and he doesn't know who his father was.
    • He was one himself for a while when he abandoned Polgara and Beldaran after they were born and didn't come home until years later - having gone mad with grief had a lot to do with this.
  • Doomed Hometown: Though he hadn't lived there for centuries, Belgarath is upset when he discovers that his home village of Gara (his original name, Garath, meant 'of the town of Gara') was destroyed in the Torak cataclysm.
  • Eccentric Mentor: Belgarath has several bad habits - the habitual stealing and drinking and all that business in Maragor after Poledra's death - and he generally looks like a tramp (though that's actually by design, and none of his clothes are actually half as shabby as they appear), but he is still Aldur's first disciple, "possibly the best teacher in the history of the world" when he puts his mind to it, as Polgara admits, and quite capable of demonstrating why all the Grolims are terrified of him.
  • Elderly Immortal: Appears appropriately old, at least on his face.
  • Grandpa What Massive Hotness You Have: He's the oldest person in the world short of the gods and looks appropriately venerable for an aged sorcerer, albeit in the sense of someone who's aged well, yet pulls this off when he strips to his briefs to dive into a lake and shows off his impressive physique in the process.
  • Interspecies Romance: His beloved wife was originally a wolf he encountered in wolf form while travelling, and became his companion, and eventually his lover when she learned how to shapeshift from him.
  • It's Personal: Holds a significant grudge against Zedar, who not only betrayed him, but a) organised the assassination of the Rivan royal family, Belgarath's descendants, b) might have been responsible for the suicide of at least one of his fellow disciples - a theory Belgarath brings up in his prequel, with the notation that if he ever gets confirmation of it, he's going to get Zedar (who's currently sealed in rock, alive, and put him somewhere "much less comfortable").
  • Jerk with a Heart of Gold: He plays up the image of the grumpy and often ruthless old man, who's cold and entirely emotionally detached from humanity, and does so effectively enough that it actually fools Polgara for most of her youth... until she turns into a snowy owl like her mother and he practically breaks down in tears on the spot (which makes her realise that he does actually have a heart, and starts their real reconciliation). Under his grumpy shell there's a heart of gold, mainly shown in a keen sense of family, manifesting as a Vitriolic Best Buds type relationship with Polgara and his brothers, as well as deep grief for his two Deader Than Dead brothers, his other daughter, and his wife, even thousands of years after their deaths ( apparent death, in the case of Poledra), and a deep fondness for his various grandsons, especially Garion. And then there's the spectacular Papa Wolf tendencies.
    • He's also kind to Vordai, admitting in his prequel that he felt sorry for her, and to two of the Salmissras, after they show minds of their own: one he gives political advice on how to get rid of the eunuchs who were planning to kill and replace her after it became apparent she wasn't just a puppet, and the other, Ilessa, (the Salmissra who was manipulated into killing the Rivan royal family by Zedar) whom he had every reason to hate, he comforted on her deathbed with the knowledge that Zedar's scheme had failed.
  • Large Ham: He is a professional story teller and he uses it whenever he can. In her prequel, Polgara frequently notes, and occasionally laments, his dramatic streak.
  • Let's Get Dangerous!: As Polgara observes, while he's normally deeply lazy, insouciant, and generally nothing like what you'd expect a legendary sorcerer to be, he can throw that off in the blink of an eye, function for weeks with minimal sleep and food, and pull off feats that should be impossible.
  • Lost Lenore: Poledra, his wife. Even thousands of years later, he's still grieving for her.
  • The Mentor: To Garion, Polgara, and most of Aldur's other disciples. Polgara grudgingly notes that he's actually a very good teacher - if not the best in the history of the world, to use her exact words.
  • Mundane Utility: Most of the sorcerers in the world do everything the normal way unless they have a good reason to use magic, Belgarath uses magic for everything unless he's trying to hide (which, since he's hiding for most of the series, isn't immediately apparent). He conjures his meals out of thin air, he levitates books off the shelf into his hand, he lights the fire in the evening with a snap of his fingers, etc. One of the end results of this, combined with his age, is that while he's not the smartest sorcerer (that's Beldin) or the most powerful (that's Garion) he is the most practised.
  • Obfuscating Stupidity: Belgarath has elevated this to an art form. He looks and acts like a disreputable, drunken, dirty-minded tramp (as Ce'Nedra thinks, he's "frequently a public nuisance"). However, most of it is by design (his clothes, for instance, only look shabby, and that in order to blend in), and as his daughter grudgingly notes, this does not in any way change the fact that he is the first disciple of Aldur and could probably stop the sun in the sky if he was ever so inclined. As Poledra remarks at one point, he once got irritated with a hammer after accidentally hitting his thumb with it, and threw it away - not away as in 'across the room', away as in 'up into the sky'. That was several thousand years ago, and apparently, it's still going. And that isn't even getting into the fact that he's spent the last several millennia pragmatically arranging and manipulating the various Western kingdoms to his and the Necessity's satisfaction.
    • However, it is also worth noting that some of it is just who he is, played up for dramatic effect, with the more serious parts of him hidden away: he is frequently found with a drink in hand (at one point Garion fondly thinks that Belgarath could probably find a cask of ale in a coal mine), he prefers passing as a tramp, and he is spectacularly dirty-minded.
  • Papa Wolf: To the world. Less so to Polgara, since she can generally more than take care of herself, and less to Garion after he becomes able to take care of himself (though it's notable that the one time Chamdar faced him directly, just after murdering Garion's parents, the only thing that saved him was the fact that he threw Garion at the homicidally enraged Belgarath and ran like hell). However, he is definitely this to the rest of his family - after the Rivan royal family (his descendants via Beldaran) are murdered in the back-story, he organises an epic Roaring Rampage of Revenge that more or less flattens Nyissa (though he ends up being kind to the Salmissra who nominally ordered it, as she was a Tragic Villain as much of a victim of Zedar's scheme as the Rivan royal family. And speaking of Zedar, his being condemned to a Fate Worse than Death was the result of killing Durnik, Belgarath's future son-in-law, and while Belgarath expresses regret for it in his prequel, he also adds that if his suspicions surrounding the suicide of Belmakor, one of his fellow disciples (namely, that Zedar caused it) are ever confirmed, he won't just leave Zedar where he is - he'll go back there and put him "somewhere a lot less pleasant."
    • He also spends a large chunk of The Malloreon in a state of Tranquil Fury after Geran is kidnapped by Zandramas, deciding It's Personal and, again, leading the expedition that destroys the Bear-Cult (who were partly involved), and then with Garion and company, going after Zandramas herself, making clear that he'll tear the world apart to get his grandson back.
  • Physical God: He's not on par with the actual gods, but he's the next best thing. Polgara, generally not prone to exaggerating, remarks both that the other disciples of Aldur (most of whom are Living Legends in their own right) tend to defer to him as if he's a kind of demigod, and that if he wanted to, he could probably stop the sun in the sky. Poledra, her mother, also not prone to exaggerating, remarks that in a fit of irritation, he once threw a hammer into space.
  • Rummage Sale Reject: Deliberately. As it turns out, his clothes are actually much better crafted than they appear (the patches are for show).
  • Terror Hero: Let's put it this way: In the Angarak faith, he holds the roughly same position as Satan does in the Abrahamic religions. All Angaraks are utterly terrified of him, and Polgara plainly states when it looks like he might have lost his powers that fear of him is pretty much the one thing holding them back.
    • He also sometimes veers into this when dealing with the Bear-Cult and the Nyissans. He's organised the suppression of the former on multiple occasions, and he once flattened Nyissa in response to their assassination of the Rivan royal family (at the behest of Zedar).
  • Time Abyss: Easily the oldest living human at 7,000 years old. Only the gods and a certain tree have any time on him.
  • The Tramp: Wanders the world dressed as a vagabond. As it happens, his clothes are all finely tailored, and their shabby appearance is just to allow him to blend in.
  • Underdressed for the Occasion: Greets kings while dressed as a tramp, and has to be forced (usually by Polgara) into formal wear.
  • You Can't Go Home Again: He was born in the now long forgotten village of Gara, and was orphaned as a child (hence his name, Garath, which means 'of the town of Gara' - he's not strictly sure if it's his original name, but went with it). He ran away in his teens after getting a beating from a farmer whose daughter he got caught necking with, and ended up in Aldur's valley. When Torak split the world centuries later, Gara was destroyed, severing the last link to his past.
  • Wizard Beard: A short, clipped version.
  • Wizard Classic: In apparent age and dress - when he can be stuffed into formal wear - if not necessarily attitude.

     Durnik 

Garion's oldest and most loyal friend, Durnik was the smith at Faldor's Farm and accompanied he and Polgara when Zedar stole the Orb. A deeply practical man with an enormous crush on Polgara, Durnik's bravery and common sense serve the company well on their trek across the world.


  • An Axe to Grind: Often uses his woodsman's axe in the first series and for a while in the second.
  • Back from the Dead: At the end of The Belgariad. One of only two exceptions in history to All Deaths Final - and it's debatable whether Poledra was ever really dead.
  • Badass Normal: Is an ordinary blacksmith with little formal battle training travelling among professional warriors and sorcerers. Still kicks ferocious amounts of ass (it helps that all that smithy work has made him ridiculously strong).
  • The Blacksmith: His primary trade.
  • Boring, but Practical: Durnik's ideas are rarely exciting or terribly complex, but they inevitably work.
  • Dissonant Serenity: Utterly calm despite the chaos that swirls around him during his battle with Nahaz.
  • Drop the Hammer: As a blacksmith he's quite proficient with one of these. In The Malloreon he gains a magic one from Aldur with similar properties to the Sword of the Rivan King.
  • Empowered Badass Normal: After he comes Back from the Dead.
  • Gadgeteer Genius: He immediately understands what the Drasnian engineers are doing to hoist ships up a cliff, and was able to invent and arrange the construction of a cradle to help with moving the ships over land in about a day.
  • Intergenerational Friendship: With Garion. He's old enough to be the boy's father (and ends up marrying Polgara, the nearest thing Garion has ever had to a mother), yet their relationship is very much that of two good friends.
  • The Lancer: To Garion.
  • Magic Knight: He's a huge, physical bruiser who becomes proficient in magic and gains a mystic hammer.
  • No-Holds-Barred Beatdown: Recently ascended to disciplehood and granted a mystic hammer and a power boost from Aldur, Durnik delivers a brutal one to the Demon Lord Nahaz at the conclusion of Sorceress of Darshiva.
  • Overshadowed by Awesome: At the beginning Durnik is just a Sendarian blacksmith in the company of a master thief, a Cherek berserker, two incredibly powerful sorcerers, and a boy who happens to be The Chosen One. He becomes more and more prominent as the story goes along, though.
  • Power Glows: His hammer in the second series.
  • Sixth Ranger: To the Disciples of Aldur.
  • Technical Pacifist: He will avoid killing someone as best he can. He is such that he breaks down and weeps the first time he kills someone on purpose. He does not, however, have any qualms about leading someone to their own death, such as leading an enemy into a quicksand pit.
  • Took a Level in Badass: Repeatedly, including two assists from the gods.
  • Unskilled, but Strong: One of the reasons for his success as a fighter in the first series. Durnik may not be a warrior, but he's a big man and as a smith he possesses formidable upper body strength. He gains more talent as the story progresses.

     Barak 

The Earl of Trellheim, and cousin to King Anheg of Cherek, Barak is a boisterous warrior who hides a dark secret—he is suffering under a curse that regularly transforms him into a beast. Unhappily married, and terrified of what he is becoming, Barak buries his fears under an uncaring facade, and devotes himself to the protection of Garion.


  • An Axe to Grind: Carries a war-axe along with his sword.
  • Badass Beard: A typically Viking style one, and he is extremely badass.
  • Beard of Barbarism/Seadog Beard: All Chereks are Vikings at the end of the day.
  • Bears Are Bad News: Called "The Dreadful Bear" for a reason.
  • The Berserker: Barak's an unwilling heroic example. Apparently this kind of thing is common in Cherek warriors, even the ones who don't turn into bears.
  • The Big Guy: He fulfils this role in Pawn of Prophecy. In the later books he's The Hero and Only Sane Man of The Big Guy Band, doing his best to keep the likes of Hettar, Mandorallen, Lelldorin, and Relg in line.
  • Cursed with Awesome: Barak's "curse" is to turn into a bear when Garion heir to the long-empty throne of Riva and Overlord of the West by treaty is threatened. A rampaging, unstoppable bear. At first he thinks it's just a progressive ailment and threatens suicide, but once he gets filled in on the trigger conditions (i.e., his family is now the hereditary protectors of Garion's family), he starts contemplating tasteful ways to work it into his coat of arms. Who wouldn't want to advertise that?
  • Dual Wielding: With a sword in one hand and a battleaxe in the other.
  • Fiery Redhead: A male version.
  • Genius Bruiser: A very good man in a fight, he's also very politically savvy, good at reading peoples' intentions, and has a philosophical way of looking at things.
  • In the Blood: His "curse" is genetic. His son, Unrak, turns into a bear when Garion's son, Geran is threatened.
  • Involuntary Shapeshifting: Barak's hereditary "curse" is to turn into a bear when Garion is threatened.
  • Odd Friendship: With Silk.
  • Only Sane Man: As far as the Big Guy band is concerned - Hettar's a Blood Knight entirely focused on his Roaring Rampage of Revenge against the Murgos (until he gets married), Relg is a heroic version of The Fundamentalist having mellowed somewhat, Lelldorin is a master archer and Robin Hood archetype with no brains whatsoever, and Mandorallen is a Knight In Shining Armour who entirely seriously suggests that the lot of them take on the entire Mallorean army. Barak's entirely understandable response to the latter suggestion is to put his head down on the table and cry.
  • Protectorate: Garion's family is this to Barak's family.
  • Roaring Rampage of Rescue: This is his literal purpose in life. If Garion is in danger, Barak turns into a bear and shreds anyone in his path until he can reach Garion.
  • Royals Who Actually Do Something: Cousin to King Anheg of Cherek, Earl of Trellheim, Clan-Chief, and all around useful badass.

     Kheldar (Silk) 
"Trust me."

A Prince of the Drasnian royal house, and one of his nation's finest intelligence agents, Silk is a bad little man with an innumerable amount of disagreeable habits — not least of which is his loose understanding of the finer points of property ownership. A thief, a gambler, and a drunk, Silk is nonetheless one of the most valued members of the party from Sendaria, and one of Garion's closest friends after Durnik.


  • Bunny-Ears Lawyer: Silk is the greatest spy that Drasnia has ever produced, but he's also idiosyncratic to a fault. It's why he's never appointed 'Hunter' (the top agent of Drasnian Intelligence) or given an administrative role. His fellow Drasnian spies describe him as "brilliant but erratic."
  • Blood Knight: Though normally unafflicted by any Alorn tendencies towards this, he becomes positively giddy at the thought of testing his kung fu against a senior dagashi.
  • Claustrophobia: After Relg helped him escape a pit by walking through rock walls.
    • He showed signs of mild claustrophobia in the initial trip through the caves of Ulgo. His experience with Relg later made it worse.
  • Combat Pragmatist: Like Belgarath, Silk never met a fair fight he liked, a trait that both of them pass on to Garion.
  • Deconfirmed Bachelor: Thanks to Liselle in The Mallorean.
  • Fiction 500: At one point in the Malloreon, Zakath is wondering if Silk's holdings in the empire should be shut down. One of his advisers points out that if they did, the empire's economy would collapse.
  • Gentleman Thief: He mostly steals for the fun of it.
  • Go-to Alias: He apparently has several, but his favorites are the down-on-his-luck spice merchant Ambar of Kotu, and the far more successful wholesaler Radek of Boktor.
  • Guile Hero: Silk is excellent at reading people, predicting people, telling lies, spying, and using his enemies' own vices (e.g. greed) against them.
  • Jerk with a Heart of Gold: If he likes you, he's sarcastic. If he doesn't like you, he's sarcastic. If he's worried, he's sarcastic. If he's feeling fine, he's sarcastic. Only a few things ever break through his shell of smartassery.
  • Knife Nut: Carries at least three knives on his person at all times.
  • Lethal Chef: He's an absolutely terrible cook.
  • Loveable Rogue: He's charming, funny, and cheerfully acknowledges that he's a morally terrible person - it helps that he does have some standards.
  • Manipulative Bastard: Silk's fast-talk and ability to manipulate others are his main assets. His wife turns out to be just as good at it as he is.
  • May–December Romance: He's about twenty years older than Liselle.
  • Merchant Prince: After the events of The Belgariad, Silk forms a partnership with Yarblek and by The Malloreon is one of the richest and most powerful men in the world.
  • The Navigator: His epithet in the Prophecy is 'The Guide'. As he frequently tell Belgarath, "I know a back way out of every place."
  • Professional Killer: He's one of Drasnia's go-to men when assassination is required.
  • Roaring Rampage of Revenge: At one point during The Malloreon, certain parties conspire to have one of Silk's fellow spies killed. The woman in question is an old friend (and enemy, but only professionally), but someone Silk had immense respect for. His response to their conspiracy eventually causes a mass exodus of all the most powerful people related to the plot, surrounded by guards, and many of them simply do not make it out.
    • It becomes a bit more stark when you realize the progression of his revenge. The first two nights he tries to make it look like natural or accidental deaths by smothering them with their pillows or tossing them out third story windows. The third night, Silk abandons all pretexts and takes it Up to Eleven by just knifing each of his targets.
  • Royals Who Actually Do Something: Professional spy, occasional assassin, and arguably the richest man in the world through extremely successful merchant venturing.
  • Sad Clown: While he cracks jokes every other line, prior to the first series, his life is pretty miserable. His mother, formerly one of the most beautiful women in Drasnia, was horribly scarred and blinded by a plague some years before the series and doesn't know that she's been scarred, and he spends the first series hopelessly in love with his uncle's much younger second wife, Porenn - who is very fond of him, but not like that, and furthermore, his uncle is one of the very few people he respects enough to never try anything with Porenn, even if she were interested.
  • Sarcastic Devotee: One of his less popular features. At one point, when he has to take charge, Garion notes that he understands now why Belgarath was so consistently irritated at Silk throughout the entire series - leadership is hard enough without someone standing behind you providing a sarcastic running commentary.
  • Spare to the Throne: His uncle is the King of Drasnia, and for the longest time, Silk was his heir. The day that his cousin Crown Prince Kheva was born, Drasnia and Silk breathed a deep sigh of relief.
  • Unrequited Love: For his aunt-by-marriage, Queen Porenn. He gets over her, and marries Liselle instead.
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     Hettar 

A silent Algarian horseman, Hettar is the adoptive son of Clan-Chief Cho-Hag. Born with the ability to speak to horses, Hettar was left a bitter, damaged man when a band of Murgo raiders murdered his parents.


  • Anti-Hero: Hettar's habit of killing every Murgo he comes across is bad enough in the first series, but pushes him firmly into antihero territory once the Murgos become more fleshed out in the sequel - though it should be said that the Murgos he would have encountered would probably have mostly been soldiers, raiders, or Grolims/Agents of Torak and his disciples, with the Murgo civilians being generally well behind enemy lines.
  • Beast Master: As a Sha-Dar, he speaks to and effectively controls horses.
  • The Big Guy: A member of The Big Five-Man Band; he plays Lancer to Barak.
  • Blood Knight: Where Murgos are concerned, his day is incomplete if he doesn't kill at least a few, something that is Played for Laughs during The Belgariad. It's downplayed in The Malloreon as part of his Character Development, while the Murgos get more development in their own right, and in Belgarath's prequel, Polgara flat out states that as a child, he's on the verge of becoming a proper monster.
  • The Dreaded: He's a nightmare figure among the Murgos.
  • Fights Like a Normal: The ability to talk to horses is pretty useful, but won't help much in a fight.
  • Freudian Excuse: His hate of the Murgos stems from the fact that a band of Murgo raiders murdered his parents while he was still a kid and forced him to watch.
  • Happily Adopted: By Cho-Hag.
  • Happily Married: In the sequel.
  • The Quiet One: He doesn't speak much.
  • Pay Evil unto Evil: It should be noted that a good chunk of the Murgos he killed are indeed working for Torak.
  • Revenge: Seeks to depopulate Cthol Murgos singlehandedly in vengeance for a Murgo raid that killed his parents. He has to be physically restrained by his friends to prevent him killing Murgos at inopportune times. Character Development has it that by the end of The Malloreon he has gotten over this and can walk into a city filled with Murgos without any homicidal urges. His wife probably helped a lot there.
  • Serial Killer: How the Murgos view him, and they're not entirely wrong - as Polgara notes in Belgarath's prequel, as a boy he's on the verge of becoming an outright monster.
  • Speaks Fluent Animal: Speaks Fluent Horse.
  • The Stoic: He tends to be the straight man as a result.
  • Terror Hero: What Belgarath is to the Murgos from the supernatural side of things, Hettar is from the more mundane end.
  • Warrior Prince: The adopted son of Cho-Hag, King of Algaria.

     Ce'Nedra 

The opinionated, pushy, and at times, downright insufferable daughter of Tolnedran Emperor Ran Borune, Ce'Nedra is Garion's destined fiancee—a fact that both of them are unaware of when they first meet. Arrogant and hotheaded, Ce'Nedra spends an inordinate amount of time fighting with Garion, or jockeying for position within the company. Her political skills are, however, second-to-none, and when she has to, Ce'Nedra can easily live up to her Prophetic nickname of "The Queen of the World".


  • A-Cup Angst: Her related argument with an unsympathetic armourer is hilarious.
  • Arbitrary Scepticism: Ce'Nedra initially does not believe in sorcery, despite having the ability to talk to trees as a result of her Dryad heritage. Her Tolnedran upbringing has a lot to do with this.
  • Belligerent Sexual Tension: With Garion to a truly hysterical degree. It continues long after they're married.
  • Bling of War: Wears golden armour to impress the troops. It's justified as the armour isn't meant to protect her and she's not going to do any fighting. It's solely for its appearance. The armor is also polished brazen alloy and not actual gold, because the armorer drew the line at that point.
  • Brainwashed and Crazy, In The Malloreon, due to Zandramas' sorcery. And Harakan's. She's kind of a magnet for this stuff - probably because she's the only member of the party without some kind of mental defences.
  • Break the Haughty: Throughout Queen of Sorcery and Magician's Gambit.
  • Breast Expansion: Averted. Ce'Nedra suggested that Polgara could use sorcery to correct her "deficiencies", but Polgara refused, as using magic for plastic surgery is apparently very dangerous, and instead tells her to have a couple of children and let nature take care of it.
  • Breast Plate: Justified, believe it or not. Ce'Nedra intends to speak to an army, and it's very important that she look like a queen and not a little girl (or boy). Problem is, she's very flat. So she has an armourer solve her problem (after a very long debate).
  • The Chick: Well, somebody had to do it.
  • Damsel in Distress: Garion does rescue her a couple of times. However, she makes up for it near the end of the first series by deciding that since he needs a distraction, she'll provide one: by raising an absolutely enormous multinational army.
  • Dark-Skinned Redhead: Dark, almost golden skin, flaming red hair.
  • Did You Just Flip Off Cthulhu?: She raises an international army just to provide cover for Garion sneaking off to fight Torak.
  • Fiery Redhead: Very much so.
  • Gender Equals Breed: Every Borune woman and any daughters she has are Dryads, but their sons are completely human. Because magic.
  • Generation Xerox: Ce'Nedra is virtually identical in appearance, voice and personality to every Borune woman since the Dryads entered the family line. This is suggested to be related to the fact that they're technically full-blood Dryads.
  • Girl Posse: A non-villainous example - Ce'Nedra is able to establish a clique of friends among the local women wherever she goes.
  • Half-Human Hybrid: Her mother was a Dryad. Technically, there's no "half" - female children of Dryads are always Dryads.
  • Happily Married: To Garion in The Malloreon.
  • Heroes Want Redheads
  • Inelegant Blubbering: Polgara tells her she shouldn't cry in public; she hasn't got the right coloring for it.
  • Innocent Fanservice Girl: Tolnedra is an equatorial country and much warmer than the Alorn kingdoms, and Dryads often dress very minimally, so Ce'Nedra often wears skimpy clothing and has a tendency towards casual nudity. This behaviour led to the elderly Sendarian ambassador resigning his post after walking in on her in lingerie - which she casually modelled for him, asking his opinion on each piece.
  • It's All About Me: She eventually grows out of it.
  • Law of Inverse Fertility: In Guardians Of The West, the stability of half the world rests on her ability to get pregnant, and it eventually takes magical intervention from the Queen of the Dryads herself to make it happen. After the main plot of the Malloreon comes to an end, however, it's implied that she and Belgarion will have a lot of children.
  • Jerkass: For most of the first series, shading into Jerk with a Heart of Gold.
  • Keep the Home Fires Burning: See Did You Just Flip Off Cthulhu?.
  • Lethal Chef: Ce'Nedra's cooking is only edible by a very loose definition of the term.
  • Locked Out of the Loop: Until Book 4.
  • Mama Bear: After Geran is kidnapped.
  • Manipulative Bastard: Goads her own father into a fit at one point, just to get what she wants, something that startles even Polgara (who's entirely capable of this trope herself). Since she knew that it would simply incapacitate him for about an hour, without doing permanent damage, and thus give her the chance to go behind his back and steal his entire army (which she needed to back up Garion), it's not as bad as it immediately sounds, and her father later looks back on the incident with genuine pride.
  • Motor Mouth: She can talk. A lot.
  • Obfuscating Stupidity: She has a reputation as a vapid pretty princess, but she's much smarter than she looks, and she's not above using her image to her advantage.
  • Paper-Thin Disguise: Shortly after her first appearance she tries to get out of going to Riva by sneaking out of Tol Honeth with dyed hair and an increasingly unconvincing false identity. It doesn't work, and even if it had, she almost immediately runs into the protagonists, who take her to Riva anyway. Because Destiny Says So.
  • Plant Person: Dryads have an intimate relationship with trees, and live as long as their oak does.
  • Rebellious Princess
  • Rousing Speech: She's damn good at this. In fact it's why she was born in the first place.
  • Spoiled Brat: She grows out of this - eventually.
  • Spell My Name With An "X": In-Universe example. Dryad names always have an X in them, but hers seems to break the rule. In The Malloreon it's explained that it's supposed to be spelled "X'Nedra", but that Tolnedran speech patterns soften the pronunciation of the "X" to "Ce". Her mother, Xvanne, was called Cevanne by Ran Borune. After a moment of trying to pronounce it, Garion decides to keep calling her Ce'Nedra. At the end of The Mallorean, Garion also muses that he's pretty sure she's privately added an "X" someplace of their daughter Beldaran's name.
  • Standard Hero Reward: She is literally described as Garion's "reward" for defeating Torak at their wedding. By the presiding priest. In almost those exact words. Considering that Garion went to some trouble to ensure her status as his co-ruler and equal, ensuring that she's not just considered an ornament, she doesn't mind too much.
  • Tantrum Throwing: She's thrown some impressive ones. Amusingly, for her a tantrum is almost like a performance art. Often when she's incensed she will calmly examine her location to assess how well it can be used for her self-expression, and if there aren't enough things to throw and/or break, or the room is otherwise unsatisfactory, she will hold her fire in until she finds a more suitable stage for her performance.
  • Tsundere: Ce'Nedra makes most anime Tsunderes look amateurish. A good capsule description of her is "Asuka, only having traded in all of her self-esteem issues for even more self-centeredness." In fact, setting aside the Zettai Ryouiki qualification, she's possibly the ultimate Shana Clone, surpassing all animated and Japanese versions with ease.
    • Some parts of the books are told from her point of view. It's truly fascinating to read her inner monologue, she can literally go from adoring Garion to hating him like the plague in the subsequent sentence, and vice versa. It dies down somewhat after they get married and the two of them mellow somewhat.

     Sir Mandorallen, Baron of Vo Mandor 
"I pray thee, be moderate in thine address. Even I might experience some difficulty in facing the massed legions of all Tolnedra."

The greatest knight in all of Arendia, by both his own, and everybody else's, admittance. Totally convinced of his invincibility Mandorallen is, in truth, very nearly as good as he thinks he is, and despite his towering egotism, is perhaps the ultimate example of a Knight In Shining Armour.


  • Armour Is Useless: Averted. Mandorallen's armour is probably the only reason he's still alive.
  • Badass Normal: All the crazy stuff we mention in this entry? He does it with no powers or supernatural aid of any kind.
  • The Big Guy: The most archetypal example. In the Big Five-Man Band he's Big Squared. Oddly, though, he's described as not being much taller than average, or particularly bulky.
  • Boisterous Bruiser: Mandorallen is always spoiling for a chance to demonstrate his prowess.
  • Casual Danger Dialog: Just see his quote line - and note that he's not being sarcastic; he still fancies his chances.
  • The Champion: Ce'Nedra's. He got the position after he saved her from a lion by killing it with his bare hands.
  • The Dreaded: He's the most feared man in Arendia. Even Lelldorin and the other Asturians have heard of him.
    • By the sequel series, it gets to the point where he's world famous.
  • Dumb Muscle: And rather proud of it - though under the Boisterous Bruiser attitude, he's much sharper than expected.
  • Flowery Insults: Mandorallen exceeds at this far above others, particularly in the closing chapters of The Malloreon where he spends nearly two full pages insulting a young hot-headed baron.
  • Happily Married: Eventually.
  • Heroic Bastard: He is "The Bastard of Vo Mandor" due to some irregularities surrounding his birth, and people remarking on the need to get that ironed out becomes a Running Gag.
  • Hidden Depths: Mandorallen isn't overly burdened with common sense, but he's still got plenty of depth beneath his Knight In Shining Armour exterior, and is far more socially intuitive than many members of the group - see Manipulative Bastard.
  • Honor Before Reason: In the first book of The Malloreon, Mandorallen, Relg, Barak, Hettar and Lelldorin were forbidden to accompany Garion and the others on the quest to retrieve Garion's son. Later on, they are told by Queen Porenn that Emperor Zakath intends to send the bulk of his Imperial Army in pursuit of Garion and his crew. Mandorallen, in all seriousness, stands up and proposes that their Big Five-Man Band go to Mallorea and take on the entire Mallorean army in order to keep them off Garion's back. Barak, in response to this, just puts his head down on the table and cries.
  • Hot-Blooded: He'll ride into a fight at the drop of a hat.
  • Knight in Shining Armor: Mandorallen is the archetype, if it somehow gained a life of its own.
  • Large Ham: To parodic extents.
  • Love Triangle: His love is married to an older man she respects far too much to cheat on. For that matter Mandorallen respects them both too much to ask her to - especially since the older man helped raise him. Plus the husband, well aware of the situation, also respects both of them so much he would never think of putting an end to it or doubting their loyalty - and also starts taking up dangerous hobbies to try and get himself out of the way. In-Universe, "a whole generation of Arendish virgins has cried themselves to sleep" over their tragic tale. Eventually settled when her husband dies and Garion orders the two to get married in order to settle all this crap. And they do, ending a war in the process.
  • Manipulative Bastard: Astonishingly, he's actually very capable of this, when he plays on Lelldorin's rigid devotion to duty to save his life: Lelldorin had been seriously wounded and was insisting on coming with the heroes, despite the fact it would probably kill him to do so. Mandorallen bluntly and harshly pointed out that in his condition, he would slow them down when they couldn't afford to waste time. Lelldorin, humiliated, stops resisting and miserably submits to treatment. When Garion angrily confronts him, Mandorallen calmly explains his reasoning, and that this was the one argument that would actually get through Lelldorin's stubbornness and thereby save his life. Garion promptly apologises.
    • It might be In the Blood - his distant maternal ancestress, Countess Asrana, appears in Polgara's prequel as a close friend of Polgara's while she's in Arendia, and proves to be a very accomplished manipulator under a pretty and harmless exterior.
  • Negated Moment of Awesome: The scene below under One-Man Army gets cut short by Chamdar using magic to make him drop his sword.
  • Odd Friendship: With the Not So Different Lelldorin. They go from hereditary enemies to Bash Brothers - as in, in The Malloreon, when Lelldorin hears that Mandorallen has got involved in a war with another local Baron, he goes to back him up. So far, so expected. The special part is that he brings an army with him. Conversely, at the end of the series, a young Mimbrate Baron insults Lelldorin, who's about to take this personally. Mandorallen promptly steps in, insisting that since they're in Mimbre, it's his responsibility to address this insult. He promptly gives a detailed "Reason You Suck" Speech to the young upstart, before throwing down his gauntlet and 'missing' the floor. He then proceeds to beat the crap out of said Baron in a jousting match with surgical precision, being described as 'peeling' him out of his armour, before openly challenging everyone in the court who shares his prejudices to step up and get it out of the way.
    • Ironically, this turns out to be In the Blood, or at the very least, another incident of things repeating themselves - their ancestors around the time of the Battle of Vo Mimbre, five centuries before, became similarly close.
  • One-Man Army: He is basically unstoppable. At one point, he points out to a certain minor villain that his plans to reach the crown by killing Ce'Nedra made the small mistake of placing himself, surrounded by a century of light-armored foot soldiers, within reach of a fully armoured, mounted Mandorallen: "Thy soldiers will be as blades of grass before me", he said, and was NOT bluffing.
  • Parody Sue: Mandorallen is an Affectionate Parody of the knights from medieval fairy tales and Arthurian lore- virtually invincible, brave, noble beyond reproach and respected by his peers. Nonetheless, he is absolutely devoid of common sense, he constantly throws himself into avoidable danger, he lacks the emotional maturity to handle fear (he's never actually felt it before), and that same Honor Before Reason attitude that makes him so heroic is also the cause of many problems in his life.
  • Ye Olde Butcherede Englishe: Played with in that Mandorallen skips the "butcherede" part by using it correctly and fluently, oh so very fluently. He does not write flowery one-page monologues in that style, the reaction to which of other Arendish courtiers is to spend whole nights frantically writing answers to be able to compete with him; he improvises them.
    Mandorallen: (bowing to the throne) Lord King, gladly do I greet thee and the members of thy court, and dare to call ye all kinsmen. I presume to bear thee warmest greetings from their Majesties, King Korodullin and Queen Mayaserana, monarchs of well-loved Arendia, for, doubtless, as soon as I return to Vo Mimbre and reveal that those who were once lost are now joyfully found again, their Majesties' eyes will fill to overflowing with tears of thanksgiving, and they shall embrace thee from afar, if needs be, as a brother, and, as great Chaldan gives me strength, shall I presently return to thy magnificent city with missives top-filled with their regard and affection which shall, methinks, presage a soon-to-be accomplished reunion (may I dare even hope, a reunification) of the dissevered branches of the holy blood of sacred Arendia.
    Zakath: (murmuring to Garion with some awe) He managed to say all that in one sentence?
    Garion: (murmuring back) Two, I think.

     Relg 
"Don't touch me."

An Ulgo religious fanatic with a horror of being touched and an obsessive need to maintain his own purity, Relg is staggeringly judgemental—of both himself and of others. Needed by the company for his ability to walk through solid rock, Relg slowly loosens up, especially once the Prophecy starts throwing the Marag woman Taiba at him.


  • Badass Preacher/Religious Bruiser: He may be The Fundamentalist and spend all his time Wangsting about sin, but he's also an incredibly strong Knife Nut who can submerge you inside solid rock without breaking a sweat.
  • Blindfolded Vision: Relg has to wear a blindfold when above ground, since his eyes are hypersensitive to light. The Prophecy refers to him as "The Blind Man", a play on both this, and his inability to see past his own problems.
  • The Big Guy: Big Smart.
  • Character Development: One of the biggest examples in the series, going from haughty It's All About Me fundamentalist, to fundamentalist who's prone to Wangst over sin (tied to his previous ego trip) and sexuality in particular, to well-balanced, happily married and well respected spiritual leader. His authority in the latter respect is sufficient that when the Big Guy Band are scheming over ways to get around the Prophecy and its restrictions on their involvement in The Malloreon, he squashes their first suggestion and doesn't get a murmur of protest, and he second plan (which is a bit more reasonable) only goes ahead with his say so.
  • Day Hurts Dark-Adjusted Eyes: Hence the blindfold.
  • First Time in the Sun: Relg had never been above the ground before Belgarath hauled him along on his quest. The sun hurt his eyes, and the seemingly empty sky terrifies him. By the second series, he's got used to it and isn't bothered by normal sunlight.
  • The Fundamentalist: He starts out insistent on hours of daily prayer and ritual cleansing from sin. He later mellows into a much more sensible, but still genuinely devout, version of this trope. This gets him a great deal more respect from the rest of the cast, as shown in the sequel.
  • Happily Married: To Taiba
  • He-Man Woman Hater: He believes that All Women Are Lustful and resents them for supposedly trying to tempt him into sin at every turn. Garion's internal monologue, since he's unwillingly The Confidant to Relg, notes many of the inconsistencies in this approach. He gets over it eventually, marrying Taiba.
  • Intangible Man: Relg can pass through rock like water and take people with him, or leave them in there.
  • It's All About Me: His problem at first. UL forcibly sets him straight.
  • Knife Nut: Carries a heavy, hook-pointed Ulgo knife.
  • The Leader: Of the Big Guy Band in The Malloreon, to an extent - mainly because the only other member with sanity and/or brains, Barak, thinks it's all a horrible idea.
  • Lethal Harmless Powers: Relg can use his ability to move through solid rock for combat purposes, by pushing enemies into the rock and leaving them to suffocate.
  • Sex Is Evil, and I Am Horny: Although in his case it's more like "Being In The General Vicinity Of A Woman Is Evil, And I Have A Normal Sex Drive". He gets over it, much to everyone's relief.
  • Tunnel King: Relg moves through solid rock with ease.

     Lelldorin 
(Lelldorin gives a detailed account of how he stole Baron Oltorain's sister, married her without his consent, broke his leg, assaulted several of his people - and a priest (who "had it coming"), run his cousin Torasin through the leg - "just a little bit", and was "sort of" been declared an outlaw in Arendia.)
Garion: "You managed to get into that much trouble in just a week?"

An Asturian patriot with more eagerness than brains, Lelldorin becomes fast friends with Garion after briefly joining up with the company. Constantly in trouble due to his inability to think things through, Lelldorin means well, and usually manages to do more good than harm.


  • Affectionate Parody: Of Robin Hood and the swashbuckling hero archetype.
  • Altar the Speed: Lelldorin smacks a priest around until he agrees to marry he and Arianna. Done to prevent her from being shamed by travelling with a man who is not her husband. Hilarity Ensues, to a degree that the one line so descriptive of Lelldorin as to be his page quote (see above) is not said by him, but to him.
  • Bash Brothers: With Mandorallen, eventually, to the point where they become Those Two Guys, much to Garion's private despair. Both are extremely brave, extremely noble, and extremely devoid of any common sense whatsoever.
  • The Big Guy: Big Chick.
  • Brainless Beauty: Male version. He's described as very good looking, and utterly devoid of brains.
  • Brains and Brawn: Generally serves as the Brawn to Garion's Brains - or rather, Garion usually points out the flaws in whatever insane scheme Lelldorin's got himself caught up in this time.
  • Crippling Overspecialisation: Best archer of his generation who has Improbable Aiming Skills and can identify his own arrows among thousands in the dark, pretty good fencer, and total idiot at every other aspect of life.
  • The Ditz: He has no brains whatsoever.
  • Flynning: When Lelldorin first met Garion, Garion had just pulled him off his horse and attacked him with a sword. As they fight, Garion quickly realises that Lelldorin (who is a much better fencer at that time), is deliberately using inefficient and flashy moves, and avoiding actually hitting him because he's enjoying the duel so much and wants to prolong it as much as possible.
  • Good Is Dumb: Very, very good, and very, very stupid.
  • Happily Married: To Ariana. They adore each other. Most characters hope that she'll temper his lack of brains and sense. Unfortunately, while she's much smarter than he is, she also adores him so much that their shared glances are repeatedly described as being completely devoid of any kind of sense whatsoever.
  • Hidden Depths: He's actually a decent actor, being able to play the part of a collaborating Asturian very well when required. That's about as far as it goes.
  • Honor Before Reason: He's as bad as Mandorallen - worse, in fact, since while Mandorallen has a few brains and a degree of social intelligence, Lelldorin has none whatsoever, of either.
  • Improbable Aiming Skills: He's an extraordinarily skilled archer.
  • Love Makes You Stupid: Although to be fair, he wasn't exactly winning any Nobel Prizes to begin with. It's more dramatic with Ariana, who is genuinely very intelligent... but all her common sense goes out the window when he's around.
  • Odd Friendship: With Mandorallen. They're hereditary enemies, but quickly find they're Not So Different and develop into Bash Brothers, to the point that in the sequel series, Mandorallen gets into trouble and Lelldorin responds by raising an army. Also in the sequel series, a Mimbrate Baron insults Lelldorin to his face, and Mandorallen responds by throwing down his gauntlet and 'missing' the floor, instead hitting the Baron in the face, before beating the crap out of him with surgical precision in a jousting match, then challenging anyone else who shares such views to step on up.
  • Plucky Comic Relief: He's Garion's comedy sidekick. Things usually take a turn for the comical when he's around, and get darker when he's not.
  • Rich Idiot with No Day Job: His 'day job' at the start of the series is fomenting Robin Hood style rebellion against the Arendish monarchy. He's also a complete moron.
  • Star-Crossed Lovers: Averted. Despite the fact that he and Arianna are an Asturian and a Mimbrate and married without her elder brother's consent they end up Happily Married. The fact that he's close friends with the Rivan King helps.
  • Those Two Guys: Develops into this with Mandorallen, to Garion's despair, since neither of them has even the slightest bit of common sense.
  • Undying Loyalty: To Garion, Mandorallen (eventually) and anyone else he considers a friend.
    • Arguably it's both his best quality and greatest weakness - one of his first actions in the series is to insist on Garion knowing every detail of a plot to rebel against the crown that he is part of, since Garion is his friend and he trusts him totally. Despite the fact that he literally met Garion that day. On the other hand, it also makes him - in Garion's view - the best person to help him search for the would-be Rivan assassin, since he'll keep it quiet simply because Garion asks him too.
  • Wrong Genre Savvy: To a certain extent. He acts as if he lives in a universe that runs on fantasy tropes, which he does, but he thinks he's the noble rebel outlaw, when in fact he's the comedy sidekick in Garion's story. However, once he finds out that Garion is The Hero, he happily accepts his supporting role.
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     The Orb of Aldur (Cthrag Yaska) 

A mystic stone that Aldur recovered from a river, the Orb is intimately connected to the Prophecy, and has the power to reshape the entire world at a whim. It can only be used by members of the Rivan King's family, around whom it tends to act like an overly helpful dog.


  • Arch-Enemy: The Sardion.
  • Color-Coded for Your Convenience: Blue=Good
    • It also goes pink when embarrassed and bright red when it's angry.
  • Companion Cube: It's sentient, if a bit limited - it's generally described as having the understanding of a small child, meaning that while it's usually helpful (to the chosen wielders), it's also a bit over-enthusiastic. Also, it happily serves as Geran's toy and when taken away from him, it sulks.
  • Empathic Weapon: When attached to the Sword of Riva.
  • Covert Pervert: When it blushes, Belgarath realises that it was looking in on Garion and Ce'Nedra on their wedding night.
  • Kill It with Fire: Magical blue fire, to be precise. It's one of its go-to tactics.
  • Kill the God: One of the few things capable of injuring or killing a God.
  • Living MacGuffin: It's alive, sentient, and while it doesn't exactly talk, it is somewhat empathic - meaning that it has discernible emotions. This is most hilariously demonstrated right at the end of the series when Garion decides to keep his son out of trouble by giving him the Orb to play with. He then ends up taking it back, and the Orb spends the rest of the day sulking.
  • Mineral MacGuffin: It's a rock.
  • Only the Chosen May Wield: As Torak was very painfully shown, the Orb will respond viciously to any use of its power it does not consent to. When Torak sundered the world with it, it responded by crippling Torak and causing him to burn for eternity.
  • Only the Pure of Heart: Subverted. In Belgarath the Sorcerer, it's revealed to have been a useful half-truth that Belgarath spread to keep people away from the Orb. It is, however, a self-aware manifestation of a Sentient Cosmic Force of Prophecy, and is violently intolerant of being held by people it doesn't trust to serve that Prophecy.
  • Power Glows: Usually blue, sometimes pink (when embarrassed), and bright red (when it's angry).
  • Wrong Context Magic: The Orb can maim Gods, raise the dead, cast out demons, and basically do anything that a sorcerer can't (except unmake something)

     Errand (Eriond) 
"Errand?"

A totally innocent boy who was raised by Zedar, Eriond is actually the missing God of Angarak, and the only person other than Garion who can actually touch the Orb of Aldur.


  • A Boy and His X: He has a special bond with the Horse that Garion revived.
  • Ambiguous Disorder: He's described as being a "pure innocent", but he seems to suffer from some kind of learning disability: he can initially only say his own name and has problems speaking even after learning other words, and doesn't seem to understand the concept of danger, either with relation to his personal safety, or how dangerous the Orb is. It's actually because he's an ...
  • Amnesiac God: He was supposed to be a god but the Accident ended up causing Torak to replace him
  • Children Are Innocent: Zedar's thinking in picking him up, but there was more to it than that...
  • The Empath: He gains the ability to know people's inner thoughts and feelings during the Mallorean.
  • Parental Substitute: Polgara almost instantly becomes his surrogate mother and later Durnik becomes his father figure.
  • Phosphor-Essence: At the end of the Malloreon.
  • Purity Personified
  • Verbal Tic Name: Is originally called "errand" because it's the only word he seems to know.

     Taiba 

The only survivor of the Marag race, Taiba is rescued from the dungeons of Rak Cthol by Garion and his companions.


  • Babies Ever After: And after. And after. It's actually her purpose - she and Relg together make the new Marags (and the next Gorim).
  • Beautiful Slave Girl: She's described as being very beautiful.
  • Happily Married: To Relg.
  • I Owe You My Life: 'Owe' is a stretch, but after Relg saves her life, she finds herself fascinated by him, due in some part to her gratitude for his saving her life (the other part is probably the Prophecy's meddling).
  • Irony: When she was first rescued, she despised religion and honoured no god. As of The Malloreon, she and Relg are living in Maragor, under the eye of Mara.
  • Last Of Her Kind: She's the last living Marag, descended from those who were imprisoned and carried out of Maragor to be slaves. There were actually more Marags in the slave pens under Rak Cthol, but after the city was destroyed, she was the last one left.
  • Massive Numbered Children: Mara 'interferes' with her reproductive system after she and Relg marry and locate to Maragor, so Taiba keeps having children in twos and threes. We never see any of the kids, though, or get any kind of number- though given a God's capabilities, the number probably reached three digits at some point.
  • Outliving One's Offspring: She had twin baby girls before Garion and co found her, but they were sacrificed by Ctuchik. This, above all, was the catalyst that drove her to escape, steal a knife and look for Ctuchik so she could kill him. As it turned out, she got lost, which is when Garion and co found her.
  • Please Put Some Clothes On: Relg is outraged by her nakedness when they first meet, even when Taiba points out that she doesn't have any other clothes - and that she's not ashamed of her body, so she really has no reason to want more clothes.
  • Rape as Backstory: Sadly, though it never comes up in great detail.
  • Satellite Character: Taiba's whole reason for existing is to marry Relg and give birth to the Marags. That's it. She's rarely seen without Relg, and she isn't seen at all after the Belgariad concludes.
  • Slap-Slap-Kiss: Her relationship with Relg started this way - both of them were attracted to each other, but Relg kept denouncing her sinful life, while she kept challenging him about his religion and some of his more illogical extremes.

The Kingdoms of the West

     King Anheg of Cherek 
  • Beard of Barbarism/Seadog Beard: Anheg is still a pirate at heart.
  • Crouching Moron, Hidden Badass: Anheg pretends to be far dumber than he really is.
  • Genius Bruiser: Anheg is a brutal Viking-style war chieftain. He's also one of the most widely read people on the continent, and can read The Book of Torak without endangering his mental health.
  • Horny Vikings
  • Royals Who Actually Do Something: Runs his nation, leads his army, and commands his fleet. He's also very intelligent and does his best to keep abreast of world events and assist Belgarath.
  • Stay in the Kitchen: Subverted. When Ce'Nedra demands the Alorn kings follow her, Anheg sides with the conservative Brand and does all the talking... in order to preemptively sabotage any arguments Brand might raise against her.
    • The above is itself subverted when it turns out not to have been necessary, as Brand's opposition to Ce'Nedra had also been an act.

     Queen Islena of Cherek 
  • Achievements in Ignorance: It's illegal to throw a priest into the dungeon without evidence. Islena doesn't know that, and Grodeg knows she doesn't know that — so he's forced to do everything Islena demands of him because he really doesn't want to be thrown into the dungeon. Anheg finds the entire situation hilarious.
  • Brainless Beauty: When Anheg is asked why he married her, his response is that "It certainly wasn't for her brains!"
  • Break the Haughty
  • Grew a Spine: During her confrontation with Grodeg.
  • Hot Consort: This is why Anheg married her.
  • Took a Level in Badass: Initially Islena is a pompous wuss who caves in every time Grodeg shouts at her. She finally has enough, threatens to have him muzzled and thrown in jail, and ships him and the rest of the Bear-Cult off to join the army. Anheg is impressed.
  • Weak-Willed: Is initially totally under the thumb of Grodeg, Chief Priest of Belar. With some help from Merel and Porenn she eventually overcomes this.

     Merel of Trellheim 
  • Alternate Character Interpretation: The characters in-universe believe that she's a spiteful, petty bitch who is choosing to make Barak's life hell - though it is also suggested that her behaviour isn't without cause. Many fans believe that she's a woman who's trapped in a marriage she doesn't want and is doing her best to get revenge on the man who, while drunk, later rapes her.
  • Arranged Marriage: With Barak, and she was very opposed to it.
  • Character Development: From shallow bitch to The Good Chancellor.
  • The Good Chancellor: To Islena, post-Character Development.
  • Happily Married: By the end, and after an intervention from the Purpose of the Universe itself.
  • Hidden Depths: Merel appears to be a shallow, petty bitch. The "petty" and the "bitch" are right on the money, but there's more to her than meets the eye, and we see it as early as Pawn of Prophecy when she stands up to Anheg on Barak and Garion's behalf.
  • Rape as Drama: ... Sort of. The fact that it's rape is fairly clear, even if it isn't explicitly stated. She even locked the door and he knocked it down. It's not certain whether this is the first and only time it happened (arguments can be made either way), but at the very least, it's not in the least bit surprising that she's incredibly spiteful to him at first.
    • This is, unusually, acknowledged by Barak immediately afterwards, who seems to be genuinely contrite.
    • The Drama, part, though, is another matter, since the story seems to ignore that part later on, as a sort of implicit Retcon.

     King Rhodar of Drasnia 
  • Adipose Rex: Physically, yes. Character wise, no.
  • Fat Idiot: Subverted. He is hugely obese, but this is because he prefers academic study (and eating) to more physical pursuits.
  • Happily Married: To Porenn.
  • May–December Romance: He and his second wife, Porenn. Despite the age gap they are deliriously happy together.
  • Reality Ensues: Dies of complications caused by his weight them during The Malloreon
  • The Smart Guy: Among the Kings of the West.
  • The Spymaster: Thanks to the work of his right-hand man, Javelin, Rhodar is privy to almost every secret in the world.
  • The Strategist: There are more... martially inclined kings than Rhodar, but none of them have his solid theoretical grasp of strategy and tactics.

     Queen Porenn of Drasnia 

     Cho-Hag, Clan Chief of Clan Chiefs of Algaria 
  • Handicapped Badass: Cho-Hag can barely stand, but that doesn't stop him from kicking ass. Justified as he, like most Algars, is a cavalryman, and lets his horse do the walking for him.
  • Happily Married
  • It's Personal: His hatred of Taur Urgas goes far beyond mere politics.
  • The Quiet One: Among the Alorn rulers, he and Brand share this role.
  • Sword Fight: Has an epic one with Taur Urgas.

     Brand, The Rivan Warder 
  • Hidden Depths: He is, among other things, an extremely talented actor, fooling more or less everyone into believing that he's sufficiently conservative to sympathise with the Bear-Cult. As it is, he doesn't, at least not that far, and just acts the part to keep such elements in check.
  • The Quiet One: Rarely speaks, but when he does, it's worth hearing.
  • Regent for Life: Brand is part of a long line of Rivan Warders, who vowed to rule the island and protect the Orb until the Rivan King returned. Unlike his predecessors, Brand is actually able to give up this position.
  • Stay in the Kitchen: Brand has very conservative values, particularly as regards women, though he goes along with what the Rivan King commands out of Undying Loyalty. It's later revealed that a lot of this was just acting - and good enough to fool even Polgara and Belgarath. When Garion was made king (first one in millenia) and made Ce'Nedra co-ruler of Riva (completely unheard of), Brand set himself up as the leader of the traditionalists, fully intending to "cave in" at some point. By drawing the conservatives to him, he could keep more disruptive conservative elements in check, and in the end discredit them by fully supporting the Royal family.
  • Undying Loyalty: To Garion and his family.

     Emperor Ran Borune 
  • Papa Wolf: To Ce'Nedra. Despite it being a binding treaty his nation signed, does everything he can to get Ce'Nedra out of the ceremony at Riva, where he fears she'll be humiliated. Despite constantly bickering with her, it's evident he loves her.
  • King on His Deathbed: In The Malloreon. He was already very old to start with, as the intrigue in Tolnedra in The Belgariad all centres around who his successor will be, so this is a Foregone Conclusion.
  • The Emperor: Well, duh. Tolnedra is actually a medium sized country leaning towards the smallish, but he still has a very long arm as it's the economic powerhouse of most of the world and has an international highway system controlled by its legions who are, pound for pound, probably the best army in the world (though the Alorn kingdoms could overwhelm them if they combined forces). As a result, Ran Borune is not afraid to throw his weight around when it comes to politics, though he only gets his way some of the time.

     Salmissra 
  • Affably Evil: For a given value of evil, again, following her shapeshifting. Snakes don't generally see much point in being rude. You piss them off, they bite you. Then it's done.
  • Bad Boss: known for killing off incompetent/insubordinate underlings, though usually they manage to kill each other first.
  • Baleful Polymorph: Sort of. For her shenanigans, Polgara transforms her into a giant snake, permanently. Actually ends up being a better monarch and, peculiarly, a much nicer person (relatively speaking), this way.
  • Character Development: Actually rather improves after being turned into a snake and, while being coldly logical, is generally quite polite.
  • God Save Us from the Queen!: Has a nasty habit of killing off her eunuchs on a whim, and is described as having the most absolute, iron-fisted rule over her people out of all the monarchs in the West.
  • Legacy Character: Picked at age 12 for her physical resemblance to the original Salmissra, and named as such.
  • Really Gets Around: Prior to her shapeshifting. The potions that keep her looking young have the side effect of making her really, really horny. This holds true for all previous Salmissras and is the reason for all the palace servants being eunuchs.
  • Reptiles Are Abhorrent: A curious variant. Personally, as a snake, she's somewhat disturbing to most people. Personality wise, however, she isn't that unpleasant.
  • Smug Snake: Ironically, she loses this quality after she transforms into a snake. Before, it was very much present.
  • The Spock: After she becomes a snake.

Villains

     Asharak/Chamdar 

A Grolim priest whose history with Garion's family is as long as it is ugly. Having murdered Garion's parents, he has been spying on the boy since he was a child, in order that he might one day derail Belgarath and Polgara's efforts to raise Garion as a weapon against Torak.


  • The Ageless: He's centuries old and doesn't look it.
  • Alas, Poor Villain: Even though he's a bastard, the horrible nature of his death elicits some sympathy from Garion and some readers alike.
  • Compelling Voice: Able to control Garion with vocal commands, he also has a hypnotic effect on others.
  • Evil Sorcerer: Like the majority of Torak's Grolims he has some sorcerous ability - and in his case, a great deal more than most.
  • I Have Your Wife: A variant—Chamdar tries to force Polgara to do what he wants by threatening to kill Garion.
  • Karmic Death: He killed Garion's parents by burning their house. He dies burned alive when Garion activates his magical abilities.
  • Manipulative Bastard: His forte. He's an expert at manipulating pawns into starting wars on his behalf.
  • Man on Fire: How he makes his exit, burned alive when Garion activates his magical abilities.
  • Sinister Minister: The first of the Grolim priests encountered in the series.
  • Small Name, Big Ego: He's undoubtedly dangerous, but he can't hope to threaten Belgarath in person, despite his protestations to the contrary - and the one time he faces an enraged Belgarath, the only thing that saves his life is the fact that he threw baby Garion at him, then ran for his life.
  • Smug Snake: Incredibly full of himself, and not quite as deadly as he thinks he is.
  • Starter Villain: The main villain of the first two books, he's no threat to Belgarath, but proves a challenge for Garion.
  • You Killed My Father: Killed Garion's parents. Ends up very dead when Garion finds out.

     Brill/Kordoch 

A Dagashi assassin from Cthol Murgos, Brill entered the Kingdoms of the West disguised as a common criminal. Employed by Chamdar the Grolim, Brill outlives his former master, and dogs the party for much of Magician's Gambit, prior to his final confrontation with Silk.


  • Beard of Evil: A matted, patchy black one.
  • Crouching Moron, Hidden Badass: Appears to be a common footpad. Is actually a ninja.
  • Disney Villain Death: Thrown off a cliff by Silk.
  • Dragon Their Feet: He was absent from Chamdar's final, fatal confrontation with Polgara and Garion in Queen of Sorcery and pursues the party for another book.
  • Evil Counterpart: To Silk.
  • Half-Breed Discrimination: Subverted. Like most Dagashi he's probably only about 1/4 Murgo so he'll blend in. Since Murgo culture values racial purity he would face this from his soldiers, if they weren't all scared to death of him - but they are, and with good reason.
  • Handicapped Badass: Blind in one eye. Can fight Silk on an equal footing.
  • Jerkass: He presents like a bitter jerk with a sour disposition. He's actually a merciless professional killer. Either way, he's a total bastard.
  • Lack of Empathy: A pitiless killer who rides horses to death just to get ahead.
  • The Mole: Initially appears to be Asharak's spy on Faldor's farm. He's actually much worse than that.
  • Ninja: Pretty much
  • The Pigpen: Brill bathes infrequently.
  • Professional Killer: The Dagashi are a society of killers hired out by Ctuchik.
  • Underestimating Badassery: After Brill is outed as a Dagashi, Silk and Belgarath both curse themselves for having underestimated him. As Silk notes "Brill's been a little too good all along to be an ordinary Sendarian footpad."

     Grul 

An Eldrak (think Troll but bigger) who Belgarath once fought on a journey through the mountains of Ulgo. He ambushes the company years later, searching for revenge.


  • All Trolls Are Different: Eldrakyn are distantly related to Trolls and Algroths, but larger and smarter. Grul bulks eight feet tall, talks, and wears armour and a helmet that he has modified to fit his gargantuan body.
  • Armor Is Useless: Averted. While Grul's armour is patched and has plenty of weak spots, it still protects him very, very well.
  • The Berserker: Not unlike Taur Urgas, Grul totally loses his mind in combat, foaming at the mouth and abandoning what reason he has.
  • Carry a Big Stick: Carries an immense club, wrapped in steel, and studded with spikes.
  • Hero Killer: He and Belgarath have met before, and the Gorim of Ulgo knows his name and reputation. He proves to be perhaps the greatest single physical threat that the group encounters, overpowering Mandorallen (and his horse!), Barak, Hettar, Silk, and the shapeshifted Belgarath before Poledra's arrival saves them. As Silk notes "our oversized playmate there was almost more than we could handle".
  • I'm a Humanitarian: Intends to eat Belgarath and his companions after killing them.
  • It Can Think: Barak's reaction when Grul starts talking to them.
  • It's Personal: He's had a grudge against Belgarath for decades.
  • Lightning Bruiser: Grul is staggeringly fast for his size, taking everyone in the party by surprise.
  • Lone Wolf Boss: Grul has no connection to Torak, Ctuchik, Zedar or any of the series' major villains. He's just a huge, bad-tempered monster with his own grudge against Belgarath.
  • Near-Villain Victory: Grul is in the process of beating the entire party into the ground when Polgara and Garion summon Poledra's ghost to aid them, tilting the odds back in their favour. Even then it's a very near run thing.
  • Sympathy for the Devil: While the Gorim understands why Belgarath and the others had to kill him, he expresses some sympathy for the dead Eldrak nonetheless.
  • Took a Level in Badass: The first time that Belgarath encountered him, Grul, while enormous, was unarmed and unarmoured. In between their confrontations he's made himself a suit of armour and armed himself with a gigantic club, making him altogether more deadly than he was before.

     Ctuchik 
"Justice? There's no such thing, Polgara. The strong do what they like; the weak submit. My Master taught me that."

Torak's eldest disciple and Belgarath's opposite number, Ctuchik is first and worst among the company's enemies in the original series. Aiming to prevent the fulfillment of the Prophecy of Light and gain control over the Orb of Aldur, Ctuchik desires not to awaken Torak, but to gain personal mastery over the world.


  • The Ageless: Ctuchik's been frozen at seventy odd for millennia.
  • Ambition Is Evil: Ctuchik is driven by his need for power and control.
  • Archenemy: To Belgarath. They both admit their confrontation in Magician's Gambit has been a long time coming.
  • Badass Grandpa: Ctuchik's a vile son of a bitch, but undoubtedly a badass, able to go toe to toe with Belgarath himself.
  • Bad Boss: If the utter fear that all Murgos have of him is any indicator.
  • Beard of Evil: His Wizard Beard is yellowed, greying and filthy.
  • Black Cloak: Like most of the Grolims, he's in a black cloak and hood.
  • Cessation of Existence: Tries to unmake the Orb, commanding it to "be not." The universe unmakes him instead.
  • Cold-Blooded Torture: Has a room in his tower filled with torture equipment, that he uses for his personal entertainment.
  • Deceptive Disciple: He's only loyal to Torak out of fear, and has no intentions of waking him.
  • Defeat Equals Explosion: His defeat was absolute, and so was his explosion.
  • Despotism Justifies the Means: Ctuchik wants to rule the world, and is willing to do anything to get it, including offer up sacrifices to a mad god.
  • The Dragon: There are other contenders for the title of Torak's right-hand man, but Ctuchik is the most archetypal, running the Grolim priesthood and Cthol Murgos in his master's absence.
    • Co-Dragons: Alongside Zedar and Urvon, though it's fairly obvious that he has primacy amongst the three.
    • Dragon with an Agenda: Has no loyalty to Torak and plans to rule the world himself.
  • Elderly Immortal: Like Belgarath, he chooses to appear as an old man.
  • Evil Cannot Comprehend Good: Ctuchik simply cannot grasp Belgarath's motivations for doing what he does, and genuinely cannot understand why he never conquered the West for himself.
  • Evil Counterpart: One of two to Belgarath, as his equal and opposite number in the Angarak priesthood.
  • Evil Old Folks: Ctuchik has centuries of depravity and excess behind him, and they show on his face.
  • Evil Sorcerer: Possibly the evilest sorcerer in the entire series, in fact, and one of the most powerful.
  • Evil Tower of Ominousness: His spire at Rak Cthol, a city atop a mile high column of basalt.
    • Actually an inverted example, as his personal quarters were in a smaller tower hanging from the city of Rak Cthol proper.
  • Fate Worse than Death: Is obliterated from existence by the Universe herself. Garion comments at the start of the next book that "Ctuchik was dead, and worse than dead."
  • Faux Affably Evil: He can put up quite the facade, and has pleasant seeming chats with Belgarath, but it's obvious that both of them despise each other, and with good reason: at the end of the day, Ctuchik's one of the most evil people on the continent.
  • Greed: Has an entire room in his tower dedicated to wealth.
  • High Priest: Head of the Grolim Priesthood.
  • In the Hood: Usually keeps his hood up over his face.
  • Lack of Empathy: To the point where he doesn't even understand it.
  • Lean and Mean: He's described as tall and cadaverous.
  • Load-Bearing Boss: Justified because his battle with Belgarah broke the top of his hanging Evil Tower of Ominousness.
  • Orcus on His Throne: Never leaves Rak Cthol.
  • Person of Mass Destruction: On par with Belgarath.
  • Red Baron: "The Magician of Rak Cthol". Doubles as an insult since Ctuchik is actually a sorcerer and magicians, who work with demons rather than the Will & the Word, are regarded with contempt and disgust.
  • Shadow Dictator: The real ruler of Cthol Murgos to hear Belgarath tell it, and yet many people (particularly in the West) aren't sure he even exists.
  • Sinister Minister: Hard to get more sinister than running a cult based around cutting out people's hearts and sacrificing them to a mad god.
  • Smug Snake: He's smart, cunning, and extremely formidable in combat (he's the only character we see match Belgarath in combat), yet beyond overconfident and makes several very crucial amateur mistakes in his arrogance.
  • Social Darwinist
  • Soft-Spoken Sadist: Ctuchik's voice is soft and dusty, only rising when he loses control of the situation.
  • Sorcerous Overlord: "Cthol Murgos is still ruled from Rak Cthol." He's not officially the king, but he might as well be.
  • The Starscream: He actively tried to sabotage Zedar's efforts to wake Torak up, because he wanted be the ruler of the Angarak nations himself.
  • Take Over the World: Seeks to do it in his own name, rather than Torak's.
  • Villainous Valor: Cornered and watching his plans disintegrate, Ctutchik doesn't flee or beg. Instead, he goes toe-to-toe with his religion's Satan-analogue, and manages to hold his own.
  • We Can Rule Together: Tries this on Belgarath.
  • Wizard Beard: A long yellow one to match Belgarath's.
  • Wizard Duel: With Belgarath. Remarkably, he does pretty well... until he tries to destroy the orb.

     Taur Urgas 
"Make way for the King of Algaria. He's mine!"

The mad king of Cthol Murgos, Taur Urgas could charitably be described as completely out of his mind. Prone to berserk rages during which foams at the mouth and loses all touch with reality, the Murgo king is feared by his allies, subordinates, and enemies alike.


  • Abusive Dad: Towards all of his sons, beating them and occasionally killing them.
  • Alas, Poor Villain: Taur Urgas' death is rather pitiable, as he rants at Cho-Hag to come back and fight. Retroactively made worse in The Malloreon when Eriond confirms that the Murgo king really was insane and could not help himself.
  • Arch-Enemy: To Cho-Hag and 'Zakath.
  • Authority Equals Asskicking: Probably the most dangerous Murgo swordsman we meet, despite his madness (or perhaps because of it).
  • Axe-Crazy: He actually foams at the mouth in combat.
  • The Berserker: Goes utterly mad(der) while fighting. He terrifies his troops, but at the same time, galvanises them. It's as though by giving into his madness they feel that they too may become as invincible as he.
  • Bling of War: Taur Urgas' chainmail is dipped in red Angarak gold. Rather than making it look overly pretty, it instead makes him look as though he has bathed in blood.
  • Blood Knight: He's always at war, sleeps in his armour, and orders his Praetorian Guard to clear the way for Cho-Hag so that he can fight him personally. And that's without even mentioning his Famous Last Words.
  • The Brute: He may be the King of Cthol Murgos, but one could definitely make the case of Taur Urgas being The Brute. He's got all the hallmarks of the personality: no empathy, totally Axe-Crazy, a Berserker in combat, and he also seems to fit in terms of his position and role in the villainous hierarchy: he's the ruler of one of the largest countries subject to Torak, and provides manpower and muscle for the Angarak armies, while still being subject to Ctuchik, Torak's Dragon.
  • The Caligula: All the Urgas are Royally Screwed Up, but Taur Urgas is crazy even by their standards.
  • Charles Atlas Superpower/Power Born of Madness: He was strong enough to crush a metal goblet in one hand.
  • Domestic Abuse: Beats his wives, keeps them under lock and key, tosses them down flights of stairs, occasionally kills them.
  • Famous Last Words: "Come back Cho-Hag! Come back and fight!"
  • I Control My Minions Through...: Fear, and a degree of Respect. See The Berserker for how.
  • It's Personal: With Silk (who killed his eldest son in a previous encounter) and Cho-Hag.
  • Lack of Empathy: Taur Urgas is too insane to see anything outside of himself as real.
  • The Mentally Ill: In addition to his bloodthirstyness, Taur Urgas is prone to fits wherein he chews on the furniture. Garion has a sobering moment in The Malloreon when he realizes, courtesy of Eriond, that Taur Urgas wasn't just Ax-Crazy or Royally Screwed Up, but a deeply ill man who probably couldn't be held responsible for his own actions.
  • Royally Screwed Up: Sadism, brutality, and outright madness are hereditary in the Urga bloodline.
  • Sword Fight: Against Cho-Hag.
  • Sympathy for the Devil: Expressed by Eriond in The Malloreon when he reminds Garion that Taur Urgas was insane and that nothing he did was really his fault.

     Zedar the Apostate 

Once a disciple of Aldur, Zedar betrayed his brothers and joined up with Torak several thousand years before the series began. He later steals the Orb of Aldur from the Rivan King's throne room, kicking off the entire story. Depressed and self-loathing, Zedar is completely under the control of Torak, whom he hates, but continues to serve loyally.


  • Affably Evil: When he appears in the main series, all the ego has been drained out of him by his horrifying experience at the hands of Torak, leaving a generally sad and polite man behind. However, this does not stop him killing Durnik, even if he immediately regrets it.
  • A Pupil Of Mine Until He Turned Evil: Belgarath's, though he had long ceased to be Belgarath's student by the time he pulled a Face–Heel Turn.
  • The Ageless: Frozen at seventy odd.
  • Badass Grandpa: When he needs to be.
  • Break the Haughty: In the backstory. It's why he's a Fallen Hero.
  • Butt-Monkey: To the universe. He speculates at one point that his betrayal (in an attempt to trick Torak and steal the orb back) resulting in his Mind Rape at Torak's hands into a loyal if miserable disciple was foreordained and he didn't have any say in it, or that much responsibility for what came next. It's possible that there's some truth to this, but either way, it's undeniable that pretty much every time we see him, in the main series or the prequel, something's going wrong for him.
  • Co-Dragons: Unwillingly to Torak, alongside Ctuchik and Urvon, and is generally considered to be second in line after Ctuchik.
  • Elderly Immortal: Looks of an age with Belgarath, though he's actually a few centuries younger.
  • Evil Counterpart: Could be Belgarath's clone.
  • Evil Former Friend: To Belgarath, his former teacher, and the rest of the Disciples of Aldur.
  • Evil Genius: Likely the smartest of Torak's disciples, with Belgarath grudgingly noting his intelligence and subtlety on several occasions.
  • Evil Old Folks: Zedar's been trapped in Torak's service for millennia and looks it.
  • Evil Sorcerer: Like most of the Grolim priesthood, though he's more powerful than most thanks to his training from Aldur and Torak.
  • Evil Twin: He and Belgarath are virtually identical, something indicated to apply to all the disciples of Aldur, who end up imprinted with something of Aldur's appearance (except Beldin, with it being noted that he's so deformed that no one could tell).
  • Face–Heel Turn: In the backstory. It was meant to be a case of Fake Defector, but it failed miserably.
  • Fake Defector: Tried to pull this on Torak. It didn't work.
  • Fallen Hero: He was once Aldur's second disciple and Belgarath's pupil and friend, with Belgarath at one point lamenting in his prequel, "What soul that man had!". He's now enslaved to the will of Torak.
  • Fatal Flaw: His ego, which led him to think that he could fool Torak.
  • Fate Worse than Death: Belgarath locks him in a rock deep underground, a prison he's unable to escape, even by dying. Even Belgarath himself thinks it's a little excessive, even considering all that Zedar has done (though he notes that if his suspicions about Belmakor's depression and suicide are ever confirmed, he's going to take Zedar and stick him somewhere "much less comfortable").
  • Kick the Dog: He gets a number of instances of this in Belgarath's self-narrated prequel, being behind the manipulation of Ilessa (the contemporary Salmissra) and as a result, the slaughter of the Rivan royal family.
  • Loophole Abuse: How he got hold of the Orb, using Errand to claim it. It's ambiguous whether it's actually his idea, or either one of the Prophecy's.
  • Pride: His belief that he could fool Torak is what brought about his downfall.
  • Red Baron: "The Apostate"
  • Sinister Minister: He's called "The Apostate" for a reason.
  • Smug Snake: In the backstory. By the time we meet him that aspect of his personality has been more or less bled out of him.
  • The Tramp: Like Belgarath, and in sharp contrast to Sorcerous Overlord Ctuchik.
  • Undying Loyalty: Despite being the least willing of Torak's disciples, he is also the only one not to plot against him, the only one who served him instead of his own agenda while Torak was unconscious, and is the one Torak kept closest at hand while he was awake, due to the Mind Rape and brainwashing Torak put him through. If he still had his free will though, he'd probably betray Torak in a heartbeat.
  • We Used to Be Friends: To Belgarath, Beldin, and the other disciples - but mainly to Belgarath, who was also once his teacher.
  • Wizard Beard: Like Belgarath.
  • Wizard Duel: Averted. When he and Belgarath finally come face to face in the climax of The Belgariad, Belgarath is so enraged and Zedar so panicked that they resort to a fistfight.
    • In the prequel, this does happen, and Belgarath kicks the crap out of him.

     Torak 

The God of Angarak, Torak was left maimed and maddened after trying to steal the Orb of Aldur from his brother. Determined to be god over the whole world, Torak is the primary tool of the Dark Prophecy, and Garion's ultimate adversary in the original series.


  • Abhorrent Admirer: To Polgara. He wants to mind-rape her into loving him.
  • Alas, Poor Villain: Everyone in-universe and out feels pretty bad about the way Torak dies. It probably has something to do with the fact that his last action is to desperately call for his mother or that the key to defeating him involved throwing him into a Villainous BSoD by reminding him that absolutely no=one loves him.
  • Antagonistic Offspring: To his father, UL, to the point where he flat-out refuses to admit there is a relationship.
  • Arch-Enemy: To Garion.
  • Beauty Is Bad: The most beautiful god (prior to the Orb frying his face), and the most flat out evil, complete with being obsessed with his own appearance.
  • Big Bad: The ultimate villain of the first series.
  • Bishōnen: Before he got his face toasted.
  • Cain and Abel: With all of his brothers, but most notably, Aldur.
  • The Chosen One: By the Dark Prophecy
  • Compelling Voice: Torak is a God, unless you're inhumanly strong willed and have something (intense pain or love) to act as a shield, it is literally impossible to disobey him. It's his favorite tactic: Zedar doesn't want to work for me? Too bad, he has to. My humans don't like each other? I'll make them co-operate. Belgarion wants to fight? I'll brainwash him into thinking he's my son. Polgara doesn't love me? We'll see about that...
  • Cool Mask: Wears a steel mask to hide his maiming. All of his followers wear one too.
  • Cool Sword: Cthrek Goru, his infamous cursed black sword. It instils fear in those who see it.
    • Artifact of Doom: Arguably. It does seem to be one of the Dark Prophecy's favourite tools, having been present at three separate EVENTs, and used by two different villains.
    • BFS: Though Torak, being a god, is able to wield it one-handed.
    • Black Swords Are Better: One of the only weapons that can meet the Sword of the Rivan King in combat, indicating it's certainly better than most. It also has apparent, if ill-defined mystical properties and may be forged from nothing but darkness.
    • Casting a Shadow: Bleeds shadow with every blow it swings.
    • Evil Counterpart: To the Sword of the Rivan King.
    • Evil Weapon: It's not actually sentient, but given its association with the Dark Prophecy, it's safe to say that it can't be used for anything good.
    • Nemesis Weapon: It's the Evil Counterpart to the Sword of the Rivan King, is intimately associated with the Dark Prophecy, and shows up to three separate EVENTs, twice in the hands of Torak and once in the hands of the Demon Lord Mordja.
    • One-Handed Zweihänder: Not that Torak particularly has a choice in the matter. He has to use it like this. Mordja, it should be noted, is unable to follow suit and holds the sword in all six of his hands.
    • Unbreakable Weapons: Nothing that we know of can shatter Cthrek Goru.
  • Dark Is Evil: His main motif is darkness, one way or another.
  • Dead Man Writing: His message to Garion in his own Ashabine Oracles, should he (Garion) have killed him (Torak) in their fated duel. See details in other tropes of the entry.
  • The Devil Is a Loser: He's maimed, unloved, crazy (but for a single time) and incapable of change, and hammering this home is a large part of how Garion beats him. It's eventually revealed that he was never even supposed to exist in the first place.
  • Disabled Deity: After he gets burned. Gods aren't meant to get hurt so he has no ability to heal himself.
  • Double Standard: Rape, Divine on Mortal: Subverted, he planned to Mind Rape Polgara into loving him and making her his bride. This was depicted as being just as horrifying as it sounds.
  • Dystopia Justifies the Means: Wants an entire world bowing down in worship and offering him sacrifices.
  • Even Bad Men Love Their Mamas: His last word is an anguished "Mother!"
  • Even Evil Can Be Loved: Even after everything he's done the Universe still loves Torak. So do his father UL and his brothers, Aldur and the other gods, for that matter.
  • Even Evil Has Standards: In a moment of sanity he saw the kind of future that Zandramas would create, and left a note for Garion, urging him to take her down. It's noted that it was likely his only moment of sanity, ever. He also banned demon worship among the Karands and forbade his disciples from ever summoning them.
  • Evil Cripple: Justified. When Torak misused the Orb it burned off one of his hands and boiled one of his eyes. He was evil long before he was a cripple.
  • Evil vs. Evil: If he had beaten Garion at Cthol Mishrak, he would have gone after Zandramas himself, because Even Evil Has Standards.
  • Famous Last Words: An anguished "Mother!".
  • Green-Eyed Monster: He covets his brother's orb. He covets it oh so much. Oddly enough, actually correlated with green eyes.
  • God of Evil: Seeks to rule the world through a religion that practices human sacrifice, and is opposed by all the other gods.
  • Handicapped Badass: Still a brutally dangerous swordsman despite missing a hand and having no depth perception. Being a god probably helps.
  • Love Hungry: He's desperate for someone to love him.
  • Made of Evil: Torak's entire existence is a result of the Accident and he came into existence solely to be a tool of the Dark Prophecy.
  • Oh Me, What Have I Done?: After coming out of a prophetic trance and reading what would happen if the Dark Prophecy were to triumph, Torak is so shocked that in his only moment of sanity he decides to fight against that destiny and even writes a note for his Arch-Enemy Garion to urge him to do that in his stead, should Garion have killed him in their duel. Instantly subverted as the moment of sanity ends, his egotism prevails, and he excises the message from all copies of the Oracles, choosing not to believe the horrible truth.
  • Narcissist: Torak cannot conceive of a world that doesn't revolve around him. In the Book of Torak he claims to have created the Universe (his own mother). He's also one in the classic sense, being utterly obsessed with his own appearance.
    • He briefly - very briefly - snaps out of this when writing a message to Garion in the Ashabine Chronicles, warning him of the danger of Zandramas.
  • Orcus on His Throne: Spends all but the climax of the story in a coma
  • Physical God
  • Red Right Hand: What hand?
  • Sympathy for the Devil: Despite all he's done Garion, Ce'Nedra, Belgarath and the other gods all express sympathy for Torak at some point.
  • Take Over the World: Wants the world.
  • Two-Faced: Beneath his mask.
  • Unholy Matrimony: In his dreams.
  • Villainous Crush: On Polgara.
  • Wound That Will Not Heal: Gods aren't designed to be injured, and because of that his burnt face, boiled eye, and missing hand continue to pain him, leaving him in perpetual agony.
  • Ye Olde Butcherede Englishe: Like all the gods.

The Malloreon

Garion's Companions

     Liselle (Velvet) 

A new prodigy in the Drasnian intelligence service, Liselle has a long-standing crush on Silk. Referred to as "The Huntress" in the Prophecy, she joins the group in Tolnedra.


  • Action Girl: Probably the most physically capable female in the series.
  • Choice of Two Weapons: Carries a dirk and a long silken strangling cord.
  • Code Name: Aside from Velvet, she is also Hunter.
  • Combat Pragmatist: In the same vein as Silk. Fair fights are not something Drasnian intel prepares you for.
  • Graceful Ladies Like Purple: If one counts Liselle's espionage and combat skills as graceful, she often wears lavender dresses on special occasions. Ce'Nedra laments that she couldn't wear lavender because of her red hair.
  • Guile Heroine: She's a match for Silk in this regard.
  • Knife Nut: Carries a long dirk as part of her arsenal.
  • May–December Romance: She's about twenty years younger than Silk.
  • Precocious Crush: When Silk was an up-and-coming star of the Intelligence Service, he'd often play dolls with the boss's niece, Liselle, who was approximately twenty years younger than him. As an adult, she pursued him and caught him.
  • Professional Killer: Like Silk, she does double duty as an assassin for her uncle.
  • Silk Hiding Steel: Velvet claims to be this in The Malloreon, but any woman who has graduated from the Drasnian spy academy probably doesn't qualify for Proper Lady status even if she is a Margravine.
  • She Is All Grown Up
  • Spy Catsuit: Subverted in the Malloreon. Velvet frequently dresses in tight-fitting leather, but it is described as looking masculine, workman-like, bleak and completely uninteresting.

     Emperor Kal Zakath 

The Emperor of Boundless Mallorea, 'Zakath is Overking of Angarak and the most powerful man in the world. He's also completely dead inside as a result of having ordered the execution of the love of his life when her family was implicated in a Taur Urgas-directed plot against him. He strikes up a tenuous friendship with Garion, and begins the long, slow trek back to humanity after joining up with the Rivan King's companions.


  • Ambition Is Evil: His ambition to rule the Angaraks, then the world, is pretty much what makes him evil in the first series and the early part of the second.
  • Arch-Enemy: He made no secret of the fact that he would kill Taur Urgas and exterminate the Murgos down to the last child if he could.
  • Ascended Extra: A minor villain in the first series, and a major player in the second.
  • Badass Beard: Grows one.
  • BFS: Justified. Garion has the Orb make an enormous greatsword as light as a rapier, enabling 'Zakath to fence with it.
  • Cynicism Catalyst: Being tricked by Taur Urgas into killing the woman he loved, thinking that she was a traitor out to murder him. Before, he was kind, intelligent and cultured young man. After, he was a stone cold psychopath who amused himself by periodically sending Taur Urgas bits of his relatives in ornate jars, with highly insulting notes attached.
  • Defeat Means Friendship: 'Zakath is one of the rare pre-emptive examples of this trope, in that after finally dawning to just how thoroughly the odds are against him (when Garion casually mentions that the Orb could rearrange the stars in the sky to spell out his name, and then tells it off when it's about to do just that), he decides to just skip the 'defeat' and go straight to the 'friendship'.
    "You know something, Garion? I've always believed that someday you and I would go to war with each other. Would you be terribly disappointed if I decided not to show up?"
  • Defrosting Ice Emperor: During The Malloreon, thanks to his friendship with Garion.
  • Despair Event Horizon: Hit in the backstory, after one of Taur Urgas' plots against him resulted in the death of his girlfriend at his own hands, believing that she was going to kill him on the wedding night.
  • Despotism Justifies the Means: When we meet 'Zakath all he cares about is becoming Overking of Angarak, and eventually, ruler of the world.
  • Drunk with Power: 'Zakath's initial motivation is basically just power for power's sake. In an unusual twist 'Zakath is well aware that he's totally corrupted by power and simply doesn't care. He warns Ce'Nedra that inevitably, Garion will be the same way.
  • Dye or Die: Zakath grows a beard after joining the heroes in The Malloreon to avoid being recognized as Emperor.
  • The Emperor: Well, duh. He gets better.
  • Empty Shell: 'Zakath misses this trope by millimetres during The Belgariad and the start of The Malloreon. The prophecy outright refers to him as "The Empty One".
  • Evil Cannot Comprehend Good: 'Zakath planned to become Overking of Angarak and then ruler of the world. He assumed that Garion was going to forge the nations of the West into an empire and then wage war on him until there was only one man standing. He was genuinely surprised to learn that Garion had no plans for world domination at all.
  • Evil Counterpart: Starts out as Garion's.
  • Evil Overlord: Of Mallorea, at first - though he seems to actually be a reasonably good, if iron-fisted, ruler.
  • God-Emperor: His title "Kal" (abbreviated to an apostrophe) literally means "God and King," and used to be Torak's title when he ruled the Angaraks directly. 'Zakath himself is an ordinary human, however.
  • Karma Houdini: 'Zakath did some pretty awful things that he's never punished for - though it's indicated that spreading Eriond's gospel, a task that will take him the rest of his life, is fate's way of getting him to make up for what he's done.
  • Kind Hearted Cat Lover: His fondness for his cat in the first series is the main indicator that he's not merely a soulless monster, a trait retained in the sequel series.
  • Licked By The Kitten: Zakath's pet Cute Kittens peg him as a Kind Hearted Cat Lover, an early indication that he's not the monster he's rumored to be - or at least, that that isn't all there is to him.
  • May–December Romance: With Cyradis.
  • Modest Royalty: Early in the second series, before really embracing it later on, to the point that his subjects don't recognize him when he rides past. He doesn't mind, but it's not a deliberate case of King Incognito either - as he points out, to them, the Emperor is the man who's decked out in robes, jewels, regalia, and massive carriages, not some middle aged bloke with a beard who's riding past.
  • Power Fist: Belgarath tells them not to kill anybody during the one battle. 'Zakath puts on a cestus and proceeds to smash it into the face of every man he rides past.
  • Roaring Rampage of Revenge: His entire campaign against Cthol Murgos can be seen as this.
    • Revenge by Proxy/Sins of Our Fathers: Plans to exterminate every single member of the Urga family—and possibly all of Cthol Murgos—because of what Taur Urgas made him do. Results in a breakdown when he finds out that he's too late and his war was for nothing — the Urga line had been broken already by Taur Urgas' death, as Urgit, Taur Urgas' successor, turns out to be a result of infidelity on the part of one of Taur Urgas' wives with a Drasnian representative - Silk's father, to be precise.
  • Royal Rapier: Played with. 'Zakath is a trained fencer, and all his sword-fighting experience is with a rapier. Than Garion comes along and makes his BFS as light as one...
  • Royals Who Actually Do Something
  • Sixth Ranger
  • Take Over the World: At least at first.
  • Took a Level in Badass: More like regained a level in badass. 'Zakath was once a capable fencer, but let those skills go rusty during his time as The Emperor. He regains them over the course of The Malloreon.
  • Vengeance Denied: For much of his life, his eyes were bent on vengance against Taur Urgas. Those plans were thwarted twice. The first by King Cho-Hag of Algaria killing Taur Urgas at Thull Mardu, and the second by prophetic intervention of the revelation that Urgit was not the son of Taur Urgas and that Zakath must return to Mallorea due to his empire being infested by demons.

     Sadi 

Chief Eunuch in Salmissra's palace, Sadi was forced to go on the run after some less-than-legal dealings on his part were exposed. He joins up with Garion in order to get out of the country, and in doing so, finds himself just another of the Prophecy's tools. Perhaps the greatest living expert on poisons and drugs, Sadi is a useful, if underhanded member of the party, and a great asset in the political and criminal arenas.


  • Ascended Extra: A minor antagonist, and later neutral character, in the first series; a major player in the second.
  • Almighty Janitor: Technically the Chief Eunuch is only supposed to run Salmissra's household for her, but since Salmissra just plain doesn't care about running her country, this gives Sadi roughly the same level as authority as the Prime Minister of a modern constitutional monarchy.
  • Authority Equals Asskicking: Justified. Sadi's brilliance as a poisoner stems from his experience as Chief Eunuch at the Nyissan court; if you want to live very long you get very good at surviving.
  • Bald of Evil: In The Belgariad. Becomes a Bald of Awesome during The Malloreon
  • Combat Pragmatist: Poisoned knives, powdered drugs, and occasional use of his pet snake - all are fair tactics in Sadi's book.
  • Drugs Are Bad: Downplayed. Sadi's drug-dealing and abuse is portrayed as a bad thing, but isn't treated as being much worse than Silk's thievery or other characters' bouts of drinking.
    • Leads to a bit of in-universe Values Dissonance when he asks why Alorns, who have no problem with chopping people in half, are so upset by drugs and poisons. All they can do is shrug their shoulders and say "It's a cultural thing."
    • It does also help that most of the onscreen uses of his drugs are for healing purposes, against enemies and for Rule of Funny purposes.
  • Eunuchs Are Evil: Played straight in the first series, in the Punch-Clock Villain sense, and subverted in the second. The Prophecy refers to him as "The Man Who Is No Man" - as he notes with a wince, that's rather brutally direct.
  • Evil Chancellor: Averted. Even in the first series he's one of the voices of reason at Salmissra's court. However, one doesn't survive to reach and keep the top position in an almost literally (the murder method of preference in Nyissa is poison, not knives) cut-throat Deadly Decadent Court without being able to be just as ruthless as everyone else, and has murdered or arranged for the murder of people in the name of political expediency or gain on multiple occasions.
  • Evil Genius/The Smart Guy: Plays this role after joining up with the heroes in the second series, sharing the position with Liselle and Silk.
  • Formerly Fat: Sadi is, in his original appearance, a rather pudgy courtier. However, spending months travelling across two continents on short rations and minimal amounts of drugs leave him Lean and Mean.
  • Guile Hero: In The Malloreon.
  • Knife Nut: Sadi is an assassin rather than a fighter, and as such, prefers knives. Poisoned ones.
  • Manipulative Bastard: It comes as standard for being a high-ranking official in Salmissra's court.
  • Master Poisoner: As Garion puts it, "Sadi could poison one person at a banquet with a thousand guests." This is demonstrated at one point. He poisoned the spoon, not the soup.
  • Parental Substitute: In a very loose and weird sense, could almost be considered Salmissra's father figure.
  • Pet the Dog: While Sadi is generally amoral, he's not without compassion. On several occasions he uses his drugs to ease the suffering of innocent bystanders and passers by. And he won't poison a dog - even a Hound. When Silk expresses surprise at the former, suggesting that it's not very in character, Sadi retorts that he is not without compassion and perhaps Silk doesn't know him as well as he thinks he does.
  • Poisoned Weapons: All of his knives are coated in poison, and he's been known to toss his concoctions straight into his enemies' faces when all else fails.
  • Sissy Villain: Starts out as one, but loses these traits after months on the road.
  • Smug Snake: Nyissans have Smug Snake as their hat and Sadi initially appears to be no exception. It doesn't take long, however, for this impression to fade, as it becomes apparent that, under the facade of arrogance that's needed to survive at Salmissra's court, Sadi is ruthlessly competent.
  • Street Urchin: As a child.
  • Unscrupulous Hero: In the second series.
  • Token Evil Teammate: Sadi's alliance with the protagonists doesn't mean he's given up his personal corruption. While he likes them all by the end, and has certainly become a braver, more well-rounded individual, he remains an unapologetic scoundrel, a drug-dealer, a poisoner, and a criminal without the slightest bit of shame. Since Silk isn't much less of a scoundrel, excepting only the drug-dealing and poisoning (the latter because he generally prefers other methods of murder), he doesn't really stand out.
  • Took a Level in Badass: Sadi starts out as a typically prissy Sissy Villain and Smug Snake. By the end he's every bit as dangerous as Garion's other companions, as a result of months on the road.
  • Vetinari Job Security: Towards the beginning of The Malloreon he was stripped of his rank and banished from the court for violating several of the guidelines Salmissra had set in place to keep the infighting in her palace within reasonable limits. And he later admits that he really was guilty. Despite that, at the end of the series he gets reinstated because the queen a) likes him, b) couldn't find anyone else qualified to do his job.

     Beldin 

One of Belgarath's fellow disciples of Aldur, Beldin is an ill-tempered, foul-mouthed hunchback with a mean streak miles wide.


  • The Ageless: As with other powerful sorcerers.
  • Animal Motifs: A blue-banded hawk.
  • Archenemy: He and Urvon loathe one another with an unholy passion - though in Urvon's case, it's mainly driven by terror of what Beldin will do to him if he ever gets the chance. Urvon has wanted posters with Beldin's face on them posted for twenty leagues in every direction from Mal Yaska.
  • Ascended Extra: In the first series he's only one of Aldur's Disciples, and makes a few scattered appearances. In the second series he's a major player in Books 3-5.
    • May be an In-Universe example of an Ascended Extra, as he doesn't have a prophetic title, unlike the other party members. It's mentioned at one point that the Prophecy was allowed to add him to the group to counter the other side's summoning of demons.
  • Badass Beard
  • Badass Grandpa: He's nearly as old as Belgarath (well, a millennium younger, but that still makes him 6000 years old), and in hand to hand combat, he's actually a better fighter.
  • Depraved Dwarf: Plays up this image.
  • Elderly Immortal: Type A. Beldin looks like a twisted, deformed old man, but he can throw Durnik singlehandedly.
  • Genius Bruiser: Beldin is perfectly capable of giving deep lectures on a wide variety of topics including, but not limited to, theology, philosophy and science, as well as beating the crap out of anyone who doesn't pay attention.
  • The Grotesque: A hideously deformed hunchback.
  • Handicapped Badass: His dwarfism and hunched back don't stop him from beating the snot out of people who are three feet taller and a couple of millennia younger. And that's without throwing his immense magical ability and ferocious intellect at the problem.
  • Hidden Depths: Beldin is hideously deformed and has disgusting personal habits, but is a Genius Bruiser who is probably the most intelligent and well-read man in the world, as well as being perfectly capable of breaking people who don't pay attention to his lectures in half. He's also a highly skilled actor and acrobat, as well as something of an aesthete with a keen appreciation for and impeccable taste in art.
  • Honorary Uncle: To Polgara (and Beldaran).
  • Hooks and Crooks: Favours a hook in close-combat. White hot, for preference.
  • Jerkass Façade/Jerk with a Heart of Gold: Acts like a bastard because people expect it. He holds it up to the point that he dumps food on the ground and eats it instead of eating it from plates.
  • The Lancer: To Belgarath, who he respects far more than he's willing to admit.
  • Magi Babble: Beldin is the philosopher in the group, and his explanations tend towards the overly complex.
  • Servile Snarker/Sour Supporter: Towards Belgarath again.
  • Sir Swears-a-Lot: Not that they're ever written, but he's noted to have hideous language.
  • The Smart Guy: Belgarath is pretty smart, and as Polgara grudgingly admits, extremely knowledgeable. Beldin, though, is on another level - as Garion puts it to Zakath, after an extended description, "and he's much, much smarter than Belgarath."
  • Ugly Guy, Hot Wife: With Vella.
  • Vitriolic Best Buds: With Belgarath.

     Poledra 

Wife of Belgarath, mother of Polgara and Beldaran, and ultimate grandmother to Garion, Poledra was a wolf who learned to transform into a woman in an effort to win over Belgarath. Long thought to be dead, she is revealed to be alive, to have served as the Child of Light at Vo Mimbre, and to be the "Woman Who Watches" mentioned by the Prophecy.


  • The Ageless: Still appears to be a beautiful woman in her forties, despite being thousands of years old.
  • Animal Motifs: A wolf. Though from her perspective she's a wolf whose animal motif is human.
  • Archenemy: She and Zandramas loathe one another to the point where it trumps the usual Child of Light/Child of Dark rivalry.
  • Behemoth Battle: Against Zandramas in Sorceress of Darshiva. Zandramas takes on her draconian form, while Poledra becomes a fifty foot tall wolf.
  • Canis Major: Grows to gargantuan size to confront Zandramas' draconian form in Sorceress of Darshiva.
  • Catchphrase: "How remarkable". Her use of this phrase while in disguise clues several characters (and the reader) in to her identity.
  • Intellectual Animal: She was an unusually curious wolf who learned magic and became human.
  • Interspecies Romance: With Belgarath.
  • Noble Wolf: Hits most of the stereotypes.
  • Power Glows: Is surrounded by a blue nimbus, much the same as that on the Orb of Aldur or Durnik's hammer.
  • Time Abyss: Almost as old as Belgarath himself.

     Urgit 

King of Cthol Murgos after the death of Taur Urgas in the Belgariad, Urgit spent his early reign under the thumb of his generals until Garion is able to help teach him how to actually be a king. He spends most of his time resigned to succumb to his hereditary madness until it's revealed that his real father isn't Taur Urgas but Silk's father, who had slept with Urgit's mother while an ambassador.

—-

  • The Cameo: He's mentioned in passing as Taur Urgas' successor in the first series.
  • Chekhov's Gunman: In an oblique way - Urgit killing off his brothers in self defense became what convinced Zakath that his war was pointless, as his vendetta against the Urga dynasty had ended with the last of the Urga heirs being killed on Urgit's order. In the end, he is also able to negotiate a peaceful future with the Western nations.
  • Crouching Moron, Hidden Badass: He pretends to be weak and easily pushed around so that no one sees him as a threat, and while it's noted as probably always going to be a bit of a coward, it's worth noting that even prior to his taking a level in badass, he stole the key to the royal treasury at a young age and used it to buy the support and minions needed to protect himself and wipe out his competitors (on the grounds that if he didn't get them, they would get him).
  • Dishonored Dead: Urgit inflicts this on his father after his death at the battle of Thull Mardu, slitting his throat, driving a stake through his heart, and burying him 17 feet deep in an unmarked grave, upside down, "just to make sure."
  • Hidden Depths: He's much sharper than he appears to be. In fact, he's every bit as smart as his older half-brother, Silk.
  • In the Blood: Urgit seems resigned to the Urga family insanity. He ends up inheriting his real paternal line's skill at and love of negotiation and the deal instead.
  • Perfectly Arranged Marriage: to Prala, the princess of one of the other great houses. Though she does tend to be a bit bossy about things.
  • Sketchy Successor: Urgit is seen as this by his generals, who run roughshod over him until the below-mentioned level in badass.
  • The Unfavorite: Considering he was the runt of the litter from one of Urgas's lesser wives, it was only his access to the treasury and his brains that kept him from being murdered by one of his brothers or even Urgas himself.
  • Took a Level in Badass: Between finding out that he was not going to suffer the hereditary madness of the Urga dynasty and Garion pulling him out of his self-pity/giving him some much-needed advice, Urgit finally starts to be an effective king.

Villains

     Zandramas 

The new Child of Dark following Torak's death, Zandramas is a former Grolim priestess with a streak for sadism and a penchant for treachery. Probably the worst human being in either series, Zandramas is feared and hated by everyone who crosses her path.


  • Adult Fear: Kidnaps Garion's son out of his nursery. Taunts him about it regularly.
  • Animal Motifs: Wears the form of a dragon. It's frequently noted that this ostentatious choice is directly reflective of Zandramas' own melodramatic personality.
  • Antagonist Title: The titular Sorceress of Darshiva.
  • Archenemy: She and Poledra despise one another to the point where it overrides the usual arch-enmity between the Child of Light (Garion) and the Child of Dark (Zandramas). Zandramas is very, very afraid of Poledra, and she hates what she fears.
  • Beauty Is Bad: Described as being almost impossibly beautiful and totally evil.
  • Behemoth Battle: She takes the form of a dragon to battle Poledra, who transforms into a fifty foot wolf to match her.
  • The Big Bad: Of The Malloreon.
  • Big-Bad Ensemble: She's challenged for her position as the series' driving antagonist by a number of others, most notably the Demon Lord Nahaz, but ultimately wins out over the competition.
  • Blood Bath: Bathes in human blood while performing sacrifices.
  • Celestial Body: Her flesh becomes more and more starry as the series continues, much to her dismay. When Cyradis chooses the other side, her body tears apart and the stars within it fly off to repair the Accident. It's not clear if she's still sentient at this point.
  • The Chessmaster: Always has a contingency plan in place.
  • The Chosen One: The new Child of Dark
  • Dark Messiah: How the Grolims and most Darshivans view her. Given that she's the new Child of Dark they're not wrong either.
  • Deal with the Devil: Made one when she called up Mordja, the details of which are not explicit. She obviously did a better job of constraining him than Harakan and Urvon did Nahaz, though in the end she still comes to regret her choices.
  • Dragged Off to Hell: Mordja reveals he is only serving her so that he can claim her soul in Hell after her death. Zandramas is terrified by this and begs Eriond to save her from the Demon Lord and his master, the King of Hell. Whether or not Mordja ultimately claimed her soul is left ambiguous, with even the Prophecy unsure.
  • Dystopia Justifies the Means: Seeks to create the same kind of world as Torak did.
  • Evil Counterpart: She could be considered one to Polgara- they're both the only significant female magic users on each side, they're both dark haired and very beautiful, and her abduction of Geran could easily be seen as a twisted version of Polgara's maternal role to Garion and Riva's descendants in general. They're both also supposed to be the brides of the God of Angarak, but they're total mirror images in that respect: Torak wanted Polgara and she rejected him, whereas Zandramas wants to be the bride of the New God (Geran), who hates her.
  • Eviler Than Thou: With Torak's Disciple Urvon (and his puppeteers Harakan and Nahaz) and Grolim Hierarch Agachak of Rak Urga. She outlasts the former and kills the latter, only to discover that her own servile Demon Lord, Mordja, is also plotting against her.
  • Evil Is Not a Toy: Learns this when she discovers the extent of Mordja's plans and his complete lack of loyalty to her.
  • Evil Sorcerer: As per usual for a Grolim.
  • Fate Worse than Death: Zandramas' body is destroyed so that she can replace the hole in the universe created by the Accident. Her soul may have been claimed by Mordja, and subjected to eternal suffering in Hell.
  • Full-Frontal Assault: Performs sacrifices in the nude.
  • The Heavy: Most of The Malloreon consists of Garion and his allies pursuing Zandramas while she throws obstacles in their path. Even when other villains take center stage for a time, she is always the one driving the overarching story.
  • I'm a Humanitarian: Drinks blood and eats flesh while performing sacrifices.
  • Lack of Empathy: A veritable void.
  • Manipulative Bastard: Always has a list of unwitting dupes ready to take the fall for her.
  • The Revolution Will Not Be Civilised: Leads a revolt against 'Zakath and the Grolim priesthood represented by Urvon (in Mallorea) and Agachak (in Cthol Murgos).
  • Samus Is a Girl: Garion is surprised to discover that the Big Bad is female. It's around this time he decides that he can, in fact, hit a girl.
  • Scaled Up: Turns into a dragon.
  • Sinister Minister: Grolim priestess.
  • Uncertain Doom: A variation. Zandramas is definitely dead but it's not clear at all what happened to her soul. It may have been obliterated, it may have passed onto the after life as usual, or she may have been taken by Mordja. Not even the Prophecy knows for sure.
  • Unholy Matrimony: With Naradas.
  • Vain Sorceress: Extremely arrogant about her appearance.
  • The Vamp: Uses her sexuality to manipulate Naradas and tries to use it on Garion (who is having none of it).
  • Villains Want Mercy: Begs Eriond to save her from Mordja and the King of Hell.
  • We Can Rule Together: She offers Garion the chance to join her, give her the Sardion and they could both rule as Gods over the world, Garion recognises this as a last desperate move to avoid The Choice and laughs in her face.
  • We Have Reserves: Callously throws away the lives of her Darshivan soldiers.
  • You Have Outlived Your Usefulness: All the time.

     Naradas 

A Grolim priest and former lover of Zandramas, Naradas is distinguished by his milk-white eyes.


     Urvon 

The last surviving Disciple of Torak, Urvon is a gibbering madman who suffers from a skin disease that leaves him piebald. Losing his mind after the death of Torak, Urvon becomes convinced that he himself is the new God of Angarak.


     Harakan/Mengha 

A former Mallorean Grolim, Harakan is an agent of Urvon with plans of his own where the rulership of the world is concerned.


  • Beard of Evil: Grows one when impersonating a Bear-Cultist.
  • Big Bad Wannabe: Desperately wants to be the one running Urvon's faction and the instrument of the Prophecies' demise, but is upstaged by Nahaz.
  • Chronic Backstabbing Disorder: Trusting Harakan is a remarkably bad idea. He betrays the Bear-cult, Urvon, and the Dark Prophecy itself.
  • Dark Messiah: Sets himself up as a messianic figure to the Karands, even summoning their "god", Nahaz, to do his bidding.
  • Deal with the Devil: He made one with the Demon Lord Nahaz, whereby Nahaz would become God and Harakan would become ruler of the world. Belgarath notes that he hopes Harakan checked the fine print as Demon Lords aren't known for living up to their end of a deal.
  • The Dragon: To Urvon
  • Evil Sorcerer: Like most Grolims.
  • The Revolution Will Not Be Civilized: Leads a Karandese revolution against 'Zakath and, ostensibly, the Grolim priesthood. In reality, of course, Harakan is himself a Grolim which means the "revolutionary" nature of his actions may be in dispute. The "uncivilized" part, of course, is not.
  • Sinister Minister: Another Grolim.
    • Bad Habits: Pretends to be a Bear-Cultist and later a Karandese magician.
  • Small Name, Big Ego: He's a powerful Grolim, but his plan is entirely dependent upon Nahaz, who has his own agenda.
  • Smug Snake: Absurdly overconfident and never as in control of the situation as he believes himself to be.
  • Take a Third Option: Unleashes Nahaz with the intention of eliminating both prophecies, raising Nahaz to the status of a god, and becoming master of the world.
  • Would Hit a Girl: Repeatedly tried to have Ce'Nedra assassinated.
  • Would Hurt a Child: Tried to force Ce'Nedra to murder her own son.

     Nahaz 
"I need this thing..."

The ancestral Demon Lord of the people of Karanda, Nahaz is one of the King of Hell's most trusted servitors. Summoned by Harakan, Nahaz comes to dominate Urvon's mind, unraveling his sanity farther as he plots to gain control of the Sardion for his true master.


  • A God Am I: Worshipped as a god by the people of Karanda. He also plans to become god over the whole world by capturing the Sardion for the King of Hell.
  • Antagonist Title: The titular Demon Lord of Karanda.
  • Archenemy: Of Mordja
  • Arc Villain: Arguably more central to the plot of Demon Lord of Karanda (which even bears his name) and Sorceress of Darshiva than either Zandramas or the Dark Prophecy.
  • Big-Bad Ensemble: From his arrival in Demon Lord of Karanda to his defeat in Sorceress of Darshiva, Nahaz challenges Zandramas for the position of the series' Big Bad, commandeering the Chandim, Temple Guardsman, and Karands from Urvon, and using them against her. He gives her a better fight than any of the other wannabes, and it's Durnik, rather than Zandramas, who finally puts him out of commission.
  • Casting a Shadow: His face is concealed within inky shadows during his first appearance. They go where he does.
  • Curb-Stomp Battle: While he's powerful enough to best any sorcerer or group of sorcerers, his confrontation with the recently ascended and Aldur-empowered Durnik is decidedly one-sided, resulting in his defeat and banishment. Given that Durnik was both carrying and infused with Nahaz' Kryptonite Factor, and has Aldur in his corner, this isn't surprising.
  • Demon Lords and Archdevils: The first Demon Lord we meet and one of the highest ranked in Hell, standing just below the King himself.
  • Double Standard: Rape, Divine on Mortal: Averted. Heck, Nahaz having consensual sex is still treated like rape given what happens to his unwitting partners.
  • The Dragon: To Urvon
    • Co-Dragons: To Urvon alongside Harakan, and to the King of Hell alongside Mordja.
    • Dragon-in-Chief: Urvon is both insane and completely under Nahaz's domination, leaving the Demon Lord as the one who's really running the show. It's also clear that while Harakan thinks Nahaz is driving Urvon mad on his behalf, the Demon Lord has his own goals that have nothing to do with Harakan.
    • Dragon with an Agenda: To Urvon. He'll take his soul, the Orb, the Sardion, and dominion over the world in the name of his master.
  • Eviler Than Thou: With Mordja and Zandramas.
  • Eye Beams: Emits beams of green light from his eyes when defending Urvon from Beldin.
  • Fangs Are Evil
  • Fetus Terrible: Impregnates women than watches the fetus tear its way out and devour the mother alive.
  • The Good, the Bad, and the Evil: Unbeknownst to Urvon, Nahaz (and Mordja) are the evil in this equation, threatening to extinguish both the Light and Dark Prophecies and bring about the end of existence.
  • Green and Mean: His eyes and Magic Wand both glow a sickly green, and his skin is a darker shade of green.
  • Hero Killer: A lone demon, unshackled, requires either the presence of a god or the Orb of Aldur for any single foe to defeat. Nahaz is a Demon Lord and is a near match for the combined might of Aldur's disciples, requiring Aldur to mystically empower Durnik before he can be banished.
  • Hidden Agenda Villain: Nahaz's reasons for assisting Urvon and Harakan don't become clear until the very end of Demon Lord of Karanda.
  • Insane Admiral: The cruelty of Nahaz's military strategy is remarked upon at some length.
  • Know When to Fold 'Em: Nahaz is prepared to confront Beldin, Belgarath, Durnik and Polgara at the conclusion of Demon Lord of Karanda, but when Garion joins the fray and draws the Sword of the Rivan King he decides discretion is the better part of valour and flees with Urvon.
  • Kryptonite Factor: Like all demons, Nahaz is inherently vulnerable to the Orb of Aldur or the presence of a god. These two factors come together to defeat him at the end of Sorceress of Darshiva, when Durnik, empowered by Aldur, and armed with a hammer that draws its mystic properties from much the same place as the Orb, confronts him.
  • Lack of Empathy: He's a demon lord. This is to be expected. As evidenced by his page quote, to Nahaz, people are things.
  • Legions of Hell: He can summon up armies of lesser demons to do his bidding, most notably at the sacks of Calida and Akkad.
  • Magic Wand: Carries a green, glowing wand beneath his cloak, and draws it during his confrontation with Garion and the other sorcerers, though it's never used.
  • Manipulative Bastard: Uses both Urvon and Harakan to further his own ends.
  • Multiarmed And Dangerous: Takes on a giant, multiarmed form when confronting Morjda in Sorceress of Darshiva.
  • Power Glows: A sickly green. It radiates from his eyes and from his magic wand.
  • Psycho for Hire: Nahaz is a hired agent, not a slave or servant (Demon Lords cannot, in fact, be enslaved by magicians), and he's very much in it for the chance to devour as many souls as possible.
  • Really Gets Around: Enjoys impregnating women with Fetus Terribles.
  • Shadow Dictator: Controls Urvon while pretending to be his loyal servant.
  • Shapeshifter: During his initial appearance he's human sized, has the usual number of arms, and cloaks himself in shadows. During his confrontation with Mordja a book later he transforms into multiarmed giant akin to Mordja's own form.
  • Sickly Green Glow: The exact words used to describe his eyes and Magic Wand.
  • Soft-Spoken Sadist: Barely speaks above a whisper during Demon Lord of Karanda.
  • The Strategist: He's the mind behind Urvon's army, and his outflanking of Zandramas' elephant cavalry is regarded as a stroke of tactical genius by General Atesca and 'Zakath.
  • Taking You with Me: A variant—when Durnik drives him back into Hell he drags his ostensible master, Urvon, with him.
  • The Unfought: A variant. While Durnik, with an assist from Aldur, battles Nahaz's second form at the end of Sorceress of Darshiva, the form he wore in Demon Lord of Karanda is never fought, despite his initial willingness to take on not only Beldin, but the rest of the Brotherhood of Sorcerers as well. This means we never get to discover what powers his Magic Wand holds either.
  • Villainous Valor: Durnik is empowered and partially possessed by Aldur, and infused with the powers of the Orb during his and Nahaz's final confrontation in Sorceress of Darshiva. Nahaz, knowing all this, still attempts to do battle with him, despite having to face both of his Kryptonite Factors.
  • We Have Reserves: As the heroes inform 'Zakath and General Atesca, Demon Lords pay very little attention to casualties.
  • Ye Olde Butcherede Englishe: When talking to Mordja, who affects this manner of speech.
  • Your Soul Is Mine: Feeds on souls, and claims Urvon's.

     Mordja 

Ancestral Demon Lord of the people of Mordinland, Mordja was summoned by Zandramas to counteract Nahaz's enlistment by Urvon. Like Nahaz, he aims to take the Sardion not for Zandramas, but for his true master, the King of Hell.


  • A God Am I: Worshipped as one by the Morindim.
  • Archenemy: Of Nahaz
  • Cool Sword: Steals Cthrek Goru from the deceased Torak. See Torak's entry for the rest of the details.
  • Demon Lords and Archdevils: Of equal rank to Nahaz. They both sit at the King of Hell's right hand.
  • Demonic Possession: Of the last dragon in Seeress of Kell.
  • The Dragon: To Zandramas. Unusually literally after he possesses the last dragon in Seeress of Kell.
    • Co-Dragons: Appears to share this role with Naradas. In reality he and Nahaz are Co-Dragons to the King of Hell.
    • Dragon with an Agenda: He wants Zandramas' soul, the Sardion, and the Orb for the King of Hell.
  • 11th-Hour Superpower: A villainous example. Mordja was always powerful, but he needed to both possess the dragon and steal Cthrek Goru in order to match the combined might of Aldur's disciples, Garion's companions, Durnik's hammer and the Sword of the Rivan King. He also received a power boost from the King of Hell right before the final battle, though Poledra was able to strip him of this.
  • Eviler Than Thou: With Nahaz (and Zandramas, though she doesn't know it).
  • Extra Eyes: Has three eyes in his hideous face.
  • Fangs Are Evil: His fangs and how ugly they are receive a fair amount of description in Sorceress of Darshiva.
  • Final Boss: Provides the last physical confrontation of the series.
  • The Good, the Bad, and the Evil: Unbeknownst to Zandramas, Mordja (and Nahaz) are the evil in this equation, threatening to extinguish both the Light and Dark Prophecies and bring about the end of existence.
  • Hero Killer: Has an infamous reputation, takes on the entire cast at the end of the series, and winds up killing Toth.
  • Hidden Agenda Villain: That Mordja even has an agenda beyond "complicating Nahaz's life" is not made clear until the very end of Seeress of Kell when Poledra forces it out of him.
  • Kryptonite Factor: Like all demons, Mordja is inherently vulnerable to the Orb of Aldur or the presence of a god.
  • Kryptonite-Proof Suit: Essentially wears the last dragon as one during his battle with Garion's allies. The dragon shields him from both the sorcery of Aldur's Disciples, and the mystic effects of the Orb of Aldur and Durnik's hammer—though it's noted that he still flinches whenever either passes by him.
  • Know When to Fold 'Em: Unlike Nahaz, he realizes that Durnik is being empowered by Aldur at the conclusion of Sorceress of Darshiva and flees.
  • Lack of Empathy: If demons are even capable of caring about others neither he nor Nahaz shows it.
  • Legions of Hell: As a Demon Lord he can summon up armies of lesser demons to bolster Zandramas' ranks and counter those in service to Nahaz.
  • Multiarmed And Dangerous: Has a profusion of arms growing from his shoulders.
  • One-Handed Zweihänder: Averted. Torak could wield Cthrek Goru one-handed (in fact, he had no choice in the matter), but Mordja requires all six of his hands to keep the massive sword under control.
  • Psycho for Hire: Demon Lords cannot be summoned into a magician's service, only persuaded. Mordja agrees to work for Zandramas for the chance to frustrate Nahaz and feed on as many mortals as possible.
  • Scaled Up: A variant. He possesses the dragon in the finale of Seeress of Kell.
  • The Starscream: Is awaiting the proper moment to stab Zandramas in the back, destroying the Dark Prophecy and delivering the Sardion to the King of Hell.
  • Uncertain Doom: Mordja vanishes when Garion drives the Sword of the Rivan King through the dragon and into Mordja himself. Whether Mordja was killed or simply banished back to Hell is not made clear.
  • Villain Forgot to Level Grind: Averted. After Durnik (with the aid of Aldur) defeats Nahaz, who was Mordja's equal in power, Mordja proceeds to possess the dragon and get his hands on Cthrek Goru before challenging the protagonists again.
  • Ye Olde Butcherede Englishe: Always speaks in this manner.
  • Your Soul Is Mine: Aims to claim Zandramas' soul.

     The Sardion (Cthrag Sardius) 

The Evil Counterpart of the Orb of Aldur, the Sardion lies waiting in the place of meeting for the Child of Dark to touch it and end the world.


Historical Figures

     Beldaran 
  • Famous Ancestor: Of the royal family of Riva.
  • Girl of My Dreams: The Prophecy sent Riva dreams of her before she was even born to make sure he would fall in love with her.
  • Hair of Gold, Heart of Gold: She had bright golden hair, and was probably the kindest hearted member of her family, save possibly Garion - and even he occasionally shows signs of Belgarath's signature grumpiness.
  • May–December Romance: She was at least twenty years younger than Iron-Grip when they got married.
  • Muggle Born of Mages: the entire rest of her family were Sorcerers. Her? Not so much. It doesn't seem to have bothered her, though.
  • One True Love: Riva's.
  • Parental Favoritism: It's no secret that Belgarath loved her more than Polgara - though that had a lot to do with the fact that Polgara spent most of her youth and adolescence hating him (and not entirely without reason), while Beldaran was much more openly loving and forgiving.
  • Polar Opposite Twins: With Polgara.
  • Post Humous Character: For both series, though she appears in Belgarath the Sorcerer and Polgara the Sorceress, and makes a post-mortem cameo thanks to Polgara later on in The Belgariad, after Garion's found out the truth about his heritage, and she arranges for him to meet his (dead) parents, as well as Riva and Beldaran.
  • Princess Classic

     Cherek Bear-Shoulders 

     Dras Bull-Neck 

     Algar Fleet-Foot 

     Riva Iron-Grip 

     The Mrin Prophet 
  • Ambiguous Disorder: He had some kind of serious developmental disability that made him almost more animal than man.
  • Mad Oracle: Mad and mentally handicapped.
  • Madwoman in the Attic: One of the few cases where the trope is played openly, he lived and died chained up outside a kennel (both kennel and chain later becaming object of pilgrimage). According to Dras it was for his own good, because left to his own devices he would run out into the fens and probably drown or starve.
  • No Name Given
  • Non-Linear Character: The reason why the Mrin Codex is so confused, he apparently could not understand the concept of time, so predicted events just came into his mind at random.
  • Security Blanket: He loved his chain and the nice, soothing, relaxing sound it made when he rattled it. Also refused to go to a better home than his kennel.

Gods and Prophecies

     The Prophecy 
  • All-Powerful Bystander: Neither it nor its counterpart can intervene directly without destroying the universe. That's why they act through proxies to fulfil parts of their respective prophecies.
  • Big Good: Represents the original purpose of the Universe.
  • The Chessmaster: With millenia of experience.
  • Deadpan Snarker: Comes across more like a long suffering Game Master who is annoyed that his players won't follow the script than anything else.
    "Point. Point and game."
  • Not So Stoic: When it becomes so, you know things are serious:
    "The child!" the voice in Garion's mind crackled, no longer dry or disinterested. "Save the child or everything that has ever happened is meaningless!".
  • The Voice: Manifests as a dry voice in Garion's mind, which provides advice, exposition, and snarky commentary.

     The Dark Prophecy 
  • All-Powerful Bystander: Neither it nor its counterpart can intervene directly without destroying the universe. That's why they act through proxies to fulfil parts of their respective prophecies.
  • Bigger Bad: The Man Behind the Man to Torak and Zandramas.
  • Casting a Shadow: The sun never shines in the home of the Child of Dark.
  • The Chessmaster: Has manipulated aeons of history to thwart its counterpart.
  • Dystopia Justifies the Means: Seeks a Universe of constant stagnation and failure where everything continues to go wrong.
  • Even Evil Has Standards: Possibly. It won't cheat, but it doesn't seem to stop its instruments from cheating, either - though Aldur claims to Belgarath that after Torak tried to cheat following the reclaiming of the Orb, the Dark Prophecy apologised and punished him.
  • Evil Counterpart: To the Prophecy.
  • Rules Lawyer: It is far more concerned about the 'points' than it's light counterpart, arguing at length when it feels it earned one.

     UL 
  • Arch-Enemy: The King of Hell.
  • God: As the Father of all the other Gods, UL is the closest thing the series has to the Judeo-Christian God.
  • The Maker: Created the Universe and the other Gods, but played no part in making the world
  • Physical God
  • Sixth Ranger: Until the third book, there appears to have been seven Gods. Then you learn there was an eighth God who didn't take part in the creation of the world, and who adopted (some of) the peoples who were left out when the other gods chose their own followers. The true nature of his relationship to the other gods isn't revealed until the end of the first series of books.

     Aldur 
  • Big Good: Shares this role with the Prophecy.
  • Cain and Abel: Torak hates all the other gods, but his rivalry with Aldur is the fiercest, and it is Aldur's disciples who constantly stand in his way. Aldur, for his part, is pretty miserable that it came to this.
  • Grandpa God: Has something of this in his appearance.
  • Nice Guy: He's one of the nicest and gentlest characters in the series, with only allusions to his disliking Angaraks and a former Gorim as spots on his character. And in the former case, he protected them - specifically, a Mallorean army - from demons anyway at Belgarath's request, Belgarath just warned Zakath that it would probably be best for his troops to stay out of the glowing blue ditch just in case, because of Aldur's dislike for Angaraks. In the latter, apparently no one liked that particular Gorim.
  • Physical God
  • Wizard Beard: Looks a heck of a lot like Belgarath, actually. Or more accurately, Belgarath looks a heck of a lot like him. As does Zedar, and a number of the other disciples. This is explained as his leaving a kind of imprint on people.
  • Ye Olde Butcherede Englishe: frequently uses this, as part of his more scholarly and formal demeanour.

    Belar 
  • Horny Vikings: He's the Alorn God, after all. Most of the Viking-related tropes that apply to Alorns also apply to Him. Also, amusingly, it does share the meaning that the trope's description states it doesn't have.
  • Manchild: Downplayed. More like "Man Adolescent", as both his appearance and behaviour are perpetually fixed in that of a young, boisterous, slightly juvenile Alorn.
    Belgarath: [Growing up] happens to everybody—except to Belar, maybe. I don't think we can ever expect Belar to grow up.
  • Physical God
  • Really Gets Around: Possibly.
    Belgarath: I have my suspicions about Belar. He was surrounded by a bevy of busty, blonde-braided Alorn maidens, who all seemed enormously fond of him. Well, he was a God, after all, but the admiration of those girls didn't seem to be entirely religious.

     Issa 

     The King of Hell 


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