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1[[center:[[WMG: [-'''''VideoGame/MegaManX ''''' | [[Characters/MegaManX Main Character Index]]\
2'''Heroes''' ([[Characters/MegaManXX X]] | [[Characters/MegaManXZero Zero]]) | [[Characters/MegaManXVillains Villains]] ([[Characters/MegaManXSigma Sigma]] | [[Characters/MegaManClassicDrAlbertWWily True mastermind]]) | [[Characters/MegaManXMaverickBosses Maverick Bosses]] | [[Characters/MegaManXSupportingCast Supporting Cast]]]]]]-]
3----
4The three main playable characters of the X series: X, Zero, and Axl.
5----
6[[foldercontrol]]
7
8[[folder:Mega Man X (Rockman X)]]
9
10[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mega_man_x_transparent_small.png]]
11[[caption-width-right:250:[[Music/{{DMX}} X gonna give it to ya!]] ]]
12[[caption-width-right:250:[-Click [[labelnote:here]]https://static.tvtropes.org/pmwiki/pub/images/megamanmmxcm.jpg[[/labelnote]] to see Command Mission X.]]-]
13->'''Voiced by''': Creator/MegumiOgata (X1, "Hadouken" clip), Creator/MichaelDonovan (EN, animated series) Creator/KentaroIto (JP, X4), Ruth Shiraishi (EN, X4), Creator/ShowtaroMorikubo (JP, X5-X7), Peter von Gomm (EN, X7), Creator/TakahiroSakurai (JP, X8, CM, MHX, VideoGame/ProjectXZone, VideoGame/{{Teppen|2019}}, [=DiVE=]), Creator/MarkGatha (EN, X8, CM, MHX), Creator/CarolAnneDay (EN X4 redub), Ted Sroka (EN, [[VideoGame/MarvelVsCapcomInfinite MvC:I]], TEPPEN)
14
15The first of a new breed of robot with the ability to think and feel, [[InSeriesNickname X]] was the last creation of [[VideoGame/MegaManClassic Dr. Thomas Light]]. Of course, Light had experience with about ten or so doomsday scenarios courtesy of one Albert Wily, and decided to give X a HyperspaceArsenal and an endless array of power ups in the expectation that, come the next one, X would become the world's new champion. In spite of his own pacifistic leanings, X did just that.\
16Throughout his many battles against Sigma and several other opposing Reploid organizations and individuals, X is always plagued by the many lives he has take to bring peace to the world and is no stranger to doubting if his actions are righteous. Though he may retire from the frontlines if he feels he is not achieving piece, he can always be counted to return to the fray if there's no other option.
17----
18Click [[Characters/MegaManXX here]] for tropes on him.
19
20[[/folder]]
21
22[[folder:DWN-∞ Zero]]
23
24[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/project_x_zone_zero_3.png]]
25
26->'''Voiced by''': Creator/RyotaroOkiayu (JP), Wayne Doster (EN, X4 original dub), Jack Merluzzi (EN, X7), Lucas Gilbertson (EN X8, CM, MHX, X4 Redub), Creator/JohnnyYongBosch (EN, [[VideoGame/MarvelVsCapcom3 MvC3]], [[VideoGame/MarvelVsCapcomInfinite MvC:I]], VideoGame/SuperSmashBrosUltimate, VideoGame/{{Teppen|2019}})
27The beloved BreakoutCharacter of the series, Zero has been described by the series creator as "the other main character who gets all the good scenes."\
28\
29The final creation of [[VideoGame/MegaManClassic Dr. Albert Wily]], Zero was created to destroy Mega Man once and for all, but a programming error in his system forced his creator to seal him away. After a violent rampage upon waking up, Zero was quelled following a fateful fight with Sigma, becoming a high-ranking Maverick Hunter and close friend to X.
30----
31Click [[Characters/MegaManXZero here]] for tropes on him.
32
33[[/folder]]
34
35[[folder:Axl]]
36[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/axl_transparent.png]]
37->'''Voiced by''': Creator/MinamiTakayama (JP), Lenne Hardt (EN, X7), Jeffrey Watson (EN, X8, CM)
38A former member of Red Alert (a BountyHunter organization) turned Maverick Hunter; since the only difference is the government sanction, this hasn't really changed his outlook on life. As the prototype of the next-generation of Reploid evolution, Axl's copy ability allows him to effectively become anyone.
39----
40* ArchaicWeaponForAnAdvancedAge: His "Ancient Gun" weapon in ''Command Mission'' is a flintlock gun. Not only is it the most powerful single-shot weapon in the game, it also deals additional damage to bosses.
41* TheBabyOfTheBunch: Easily the youngest of the trio and the most immature due to being a New Generation Reploid. Nevertheless, he's treated less like a kid as the story goes on, but the treatment is still there.
42* BloodKnight: In contrast to the MartialPacifist X, and the ShellShockedVeteran Zero, Axl fights because he loves to fight.
43* BottomlessMagazines: In ''X8'', all of his weapons have this property.
44* BroughtToYouByTheLetterS: Averted in his default form, but played straight by his [=DiVE=] Armor variant in ''X [=DiVE=]'', which projects holographic wings from his back shaped like a letter A.
45* CallingYourAttacks: By the ''name of the weapon''.
46* TheCameo: Appears briefly in Zero's ''Tatsunoko vs. Capcom'' ending.
47* CharacterDevelopment: Axl matures greatly from ''X7'' to ''X8'', going from being a NaiveNewcomer to much more competent Hunter.
48* ChargedAttack: He has one in his original appearance, but the BagOfSpilling takes it away as part of his later SuperheroSpeciation.
49* ChekhovsBoomerang: Blink and you'll miss it, but Sigma's plan in ''X7'' (before the whole GambitRoulette went OffTheRails) was to have Axl copy the data of X and Zero, presumably with the intent of hijacking him from there. This seemingly irrelevant plot point is eventually revisited in ''X8'' (specifically, where it's revealed that Axl is the prototype of the New Generation Reploids), in ''Command Mission'' (with final boss Redips and his officers in the Far East Hunter division being the products of secretly restarted copy chip manufacturing), and (although Axl may or may not be personally involved) ''VideoGame/MegaManZX Advent''.
50* AChildShallLeadThem: Unlike X and to a lesser extent Zero, Axl comparatively really is as young as he seems. Despite this, he's a Special A-Class Hunter, a position reserved for ''seriously'' high-ranking officers in the Maverick Hunters, and on the same technical level of command as Zero.
51* ColorCodedCharacters: Black in some depictions; navy blue in others. Despite it only appearing in very small patches of his design, he is typically associated with yellow though.
52* ContrivedCoincidence: Axl, for some reason, was not included in the Giga City mission (X and Zero are instead accompanied by newcomer Shadow); the mission immediately went awry because Shadow was TheMole, and X and Zero are separated for a good portion of the game. Even then, Axl, trying to learn more about his origins, would later turn up in Giga City and join X anyway. The clincher is it's in the same general location where X's group would soon meet up with Zero again.
53* CousinOliver: He's a character introduced later who's younger (both age and personality wise) than X and Zero and generally "liven" the Maverick Hunters operatives.
54* DenialOfDiagonalAttack: Averted. Like Bass before him, Axl can shoot his guns diagonally.
55* DisabilityImmunity: Unlike the other New Generation Reploids, he apparently lacked Sigma's DNA due to being a prototype. As such, he has no active compunction of going with Sigma's will (i.e. killing humans) because of it.
56* DoNotRunWithAGun: Much like Bass from ''VideoGame/MegaManAndBass'', Axl in ''X8'' can fire in multiple directions (including diagonally), but he can't run while doing so.
57* DualWielding: In ''Command Mission'' his Axl Bullets weapon is his default gun times two, and two other weapons are also dual guns. In ''X7'' one of the Maverick weapons [[GunsAkimbo lets him wield dual guns and attack two enemies at once]].
58* {{Expy}}: [[VideoGame/MegaManZX Mega Man Model A]], an expy of unclear origin. To a gameplay extent Axl himself might be considered one of [[VideoGame/MegaManClassic Bass]], only with the ability to hover in place of his {{double jump}}.
59* FireForgedFriends: Has to work ''hard'' to earn X and Zero's trust and friendship, specifically because he was an assassin for a group that is AmbiguouslyEvil. Axl's tendency to avoid answering questions, and the fact that Red Alert was more than happy to ''go to war'' with the Maverick Hunters to get him back, didn't help Axl's case at all. By ''X8'', he has earned it.
60* FlawedPrototype: His copy ability doesn't work on anything more massive than he himself is. He seems to have ironed this out by the time of ''Command Mission''.
61* GoodScarsEvilScars: [[XMarksTheHero Shaped like an X]], to boot.
62* GunsAkimbo: Some of his powers acquired from the Mavericks he destroys give him the option to wield a pistol in each hand.
63* {{Handgun}}: His weapon is a handgun that shoots rapid fire.
64* HeroWorshipper: According to character data, he greatly admires X and Zero. [[InformedAttribute Not that we'd ever see it]] in gameplay.
65* TheId: In relation to X and Zero. Likes to get on X's and Zero's nerves, and is also very eager and interested in fighting and doesn't put concern in deep matters.
66* TheImmune: Much like X's Suffering Circuit and Zero's already-infected nature, Axl's Next Gen Reploid Copy Chip makes him immune to infection, as is established in X8. Plus, thanks to being the prototype of the batch, he didn't receive Sigma's data like the rest.
67* HyperspaceArsenal: Axl gets unique firearms from certain bosses in ''X7'' along with the same special weapon X gets. In ''X8'', though, every Maverick boss gives Axl a new gun instead of X's special weapon. His weapons are:
68** RayGun (''X7'', ''X8''), [[ExactlyWhatItSaysOnTheTin self-explanatory]]
69** {{G|renadeLauncher}}-Launcher (''X7'')/Blast Launcher (''X8''), also self-explanatory
70** Double Bullets (''X7'').
71** [[RevolversAreJustBetter Spiral Magnum]] (''X8''), a revolver that can penetrate through walls and enemies.
72** [[HomingProjectile Black Arrow]] (''X8''), a homing cross-bow.
73** [[LightningGun Plasma Gun]] (''X8''), an electric gun.
74** [[PinballProjectile Bound Blaster]] (''X8''), which fires projectiles that can bounce of surfaces.
75** [[FireBreathingWeapon Flame Burner]] (''X8''), a flame thrower.
76** [[GatlingGood Ice Gatling]] (''X8''), a gatling gun that sprays ice shards.
77* InfinityPlusOneSword: The White Armor from ''X8'', which lets him remain airborne indefinitely while firing. And, oddly enough, heals [[XMarksTheHero his scar]].
78* KnightKnaveAndSquire: Axl is the Squire to X's Knight and Zero's Knave. Axl's inexperienced as a Maverick Hunter, although he previously worked as a bounty hunter under Red Alert until his defection, and he is naive and looks up to X and Zero as his inspiration to becoming a Maverick Hunter at the time of ''X7'' then later becoming more cocky and sassy in ''Command Mission'' and ''X''.
79* LongRangeFighter: Same way as X -- [[DivergentCharacterEvolution at first]].
80* MarkedChange: The red lines on Axl's body pulse when he's preparing to shapeshift.
81* MasterOfNone: In ''X7'' compared to Glide Armor X. Aside from Axl's Copy Shot (which was already highly situational) and hover ability (which works slightly differently from X's glide,) Axl is basically an inferior version of X, who gets armor buffs and abilities on top of his chip upgrades, as well as a charge shot. ''X8'' rectifies this by giving Axl a weak but multi-directional rapid-fire ability.
82* MoreDakka:
83** When the GunsAkimbo don't entirely cut it, Axl pulls out a gatling gun, a grenade launcher, [[EnergyWeapon Frickin' Laser Beams]], a magnum that ignores walls...While his projectiles are very weak, he makes up for it by rapid-firing a TON of them.
84** This even extends to his guard-break ability in ''X8'': while X and Zero have to use their charge shot and the final hit of their combo attack respectively to break an enemy's guard, Axl just needs a second or two of sustained fire.
85** In ''Command Mission'' one of his weapons deals ''eight'' hits per attack.
86* MultiRangedMaster: In ''X8'', his copied ability grants him multiple kinds of guns that he can use with near-equal proficiency.
87* MySpeciesDothProtestTooMuch: He does not join the uprising of the "pure" new generation Reploids in ''X8''. They, in turn, regard him with contempt and (occasionally) regret.
88* MysteriousPast: He cannot remember anything from before his Red Alert days. [[AllThereInTheManual Sourcebooks]] give some hints -- he retains certain responses, such as his hatred for Mavericks and admiration of X, but he cannot remember ''why'' he feels that way. Red (see SelfMadeOrphan below) refuses to talk about how they met.
89* NaiveNewcomer: In ''X7''. He irons it out a little by ''X8''.
90* NeverHurtAnInnocent: The last straw that gets him to leave the Sigma-manipulated Red Alert.
91* OlderAndWiser: By ''X8'' and ''Command Mission'', he's much more mature and savvy. He even acts as the emotional core of the battle with [[spoiler:Lumine]], encouraging X and Zero to press on, and is something like a big brother to Cinnamon during the Giga City adventure.
92* OneManArmy: He's about as capable of wrecking entire battalion of enemy Mechaniloids and Maverick bosses as X and Zero.
93* PaletteSwap: His White Armor in ''X8'' bears an eerie resemblance to [[BigBad Lumine]]. Given what happens to Axl at the end of ''X8'' [[note]]a tentacle bursting out of Lumine's immobile body to [[LastBreathBullet lash out at]] an approaching Axl, cracking Axl's forehead crystal in the process and--according to [[TheStinger Axl's ending]]--embedding ''something'' into the injured Reploid[[/note]], most fans take it as {{Foreshadowing}} for future events. [[LeftHanging Future events that sadly have been left dangling]].
94* PowerCopying: By finishing off enemies with a ChargedAttack, Axl creates DNA cores. Picking them up gives him some property of the defeated enemy, and, in case of humanoid enemies, their attacks. In ''X8'' the charging requirement is removed, but he gains DNA cores only from certain enemies.
95* PowerPerversionPotential: Pointed out amusingly [[http://glitcher.deviantart.com/art/Axl-and-Alia-koma-29802370 here]] (safe for work). And then we have [[http://www.drneko.com/scanlation/rmseries/rmx/koma/x7/index.php?Result_Set=12 this]].
96* PsychoPrototype: Inverted. He is the prototype for the next-generation Reploid line, but he himself is actually quite sane (even with his BloodKnight tendencies). It's the mass-produced versions, especially Lumine and Redips, who were very much insane.
97* QuestForIdentity: Hinted at when he first appears in ''Command Mission'', as Axl mentions he's investigating rumors about his copy chip/chameleon ability being invented at the Ulfat Factory (where he meets up with X's party).
98* ScrewThisImOuttaHere: He defected from Red Alert when they started killing people who weren't "bad guys."
99* SelfMadeOrphan: Red is his ''adopted'' father, at least. Axl still takes him out.
100* SequelHook: Involved in a big one in ''X8''. It [[LeftHanging hasn't been settled, yet]]; [[WildMassGuessing theories abound]].
101* ShoutOut: Briefly acquires what is quite obviously the [[Franchise/{{Metroid}} Morph Ball]] to solve one puzzle in ''X8''.
102* ShutUpHannibal: His most famous positive moment. Just ask Lumine about that bullet in his shoulder.
103* SpellMyNameWithAnS: It's a small running gag in {{Fanon}} whether or not Axl knows how to spell his own name...
104* {{Spiky|Hair}} ShonenHair: His hair has spiky points and flow outwards than down.
105* SuperheroSpeciation:
106** Axl's "skillset" from ''X7'' is pretty much the same set that X will use after the end of his TenMinuteRetirement. Fortunately for Axl, ''X8'' fixed the problem by tweaking his set of skills, keeping his copy and hovering abilities while giving Axl multi-directional, rapid-fire capabilities.
107** ''Command Mission'' also rectifies this by making Axl a [[SummonMagic summoner]] akin to the traditional [[RolePlayingGame RPGs]], by transforming into a defeated boss and using one of its attacks.
108* SwissArmyHero: He's got data from all the bosses in ''Command Mission'' and can transform into any of them. ''Command Mission'' is not a platform game, and this amounts to only using an attack, but as stated above, his expy does much better in ''ZX Advent''.
109* TagalongKid: in ''X7'' at least. He "grew up" before ''X8''.
110* TookALevelInBadass: After ''X7'', he goes from being a NaiveNewcomer to a generally competent Maverick Hunter, even if he still gets on X and Zero's nerves.
111* TriggerHappy: On par with him being a BloodKnight, in contrast to X and Zero.
112* UnnecessaryCombatRoll: In this case, it provides immunity to projectiles. In ''X7'', Axl could also fire at locked-on targets mid-roll.
113* UtilityWeapon: The various forms Axl takes using Copy Shot are mostly useful in overcoming obstacles.
114* VisibleInvisibility: In ''Command Mission" his [[SuperMode Hyper Mode]] turns him transparent, leaving a dark-blue silhouette.
115* VoiceOfTheLegion: In ''X7'' he could speak like this when transformed, if he chose.
116* VoluntaryShapeshifting:
117** He has a Copy Chip, that allows him to change form, using an ability known as "A-Trans". His PowerCopying abilities stem from this.
118** In ''Command Mission'' he uses a more advanced DNA Change, that gives him enough ShapeshifterBaggage to copy bosses.
119* WeaponOfXSlaying: In ''Command Mission'' some of his weapons have a high crit rate against certain enemy types. They are rarely worth the trouble, since all of them have one-hit attacks, as opposed to Axl's normal two.
120* WhatHappenedToTheMouse: It's anyone's guess what became of him (or indeed, the entire supporting cast) between the last game and ''VideoGame/MegaManZero''. His {{Expy}} in ''VideoGame/MegaManZX Advent'' is obviously inspired from him in design and gameplay, but canonically doesn't ([[EpilepticTrees seem to]]) originate from him, which solves...absolutely nothing. The Archie Comics continuity has a brief glimpse of Axl drawn in ''Mega Man Zero'' format fighting Omega alongside X and Zero (who hasn't gotten his upgrade yet).
121* XMarksTheHero: He has an X-shaped scar on his face, it top part concealed by the helmet. How he got it or why it's still there remains unknown. A [[http://www.drneko.com/scanlation/rmseries/rmx/koma/x7/index.php?Result_Set=10 4koma]] states that they're self-inflicted in order to look cool and dangerous.
122* YoungGun: At the time of ''X7'', Axl resembled a teenager compared to X and Zero, whom are young adults, and he uses firearms to fight his enemies.
123[[/folder]]

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