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* VindicatedByHistory: The game received some fairly scathing reviews on its initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for its fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved, now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Music/JesperKyd's industrial style just as much.

to:

* VindicatedByHistory: The game received some fairly scathing reviews on its initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's its difficulty still alienates a lot of people, it's become a bit of a CultClassic for its fast-paced intense action and pushing the Genesis to it's its limit with amazing visuals. The soundtrack especially is far more beloved, now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Music/JesperKyd's industrial style just as much.
Is there an issue? Send a MessageReason:
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* VindicatedByHistory: The game received some fairly scathing reviews on it's initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for its fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved, now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Music/JesperKyd's industrial style just as much.

to:

* VindicatedByHistory: The game received some fairly scathing reviews on it's its initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for its fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved, now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Music/JesperKyd's industrial style just as much.
Is there an issue? Send a MessageReason:
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* SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, [[{{{Dolly}} rotation]], and DepthOfField effects well beyond practically any other Genesis game.

to:

* SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, [[{{{Dolly}} [[{{Dolly}} rotation]], and DepthOfField effects well beyond practically any other Genesis game.
Is there an issue? Send a MessageReason:
None


* SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and DepthOfField effects well beyond practically any other Genesis game.

to:

* SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, [[{{{Dolly}} rotation]], and DepthOfField effects well beyond practically any other Genesis game.
Is there an issue? Send a MessageReason:
None


* SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field effects well beyond practically any other Genesis game.

to:

* SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field DepthOfField effects well beyond practically any other Genesis game.

Added: 668

Changed: 663

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* BigLippedAlligatorMoment: The Tweedle-Dum boss fight. Why does the fabric of reality start tearing apart during the fight? Who knows? Onto the next level.

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* BigLippedAlligatorMoment: BigLippedAlligatorMoment:
**
The Tweedle-Dum boss fight. Why does the fabric of reality start tearing apart during the fight? Who knows? Onto the next level.



* DemonicSpiders: The fat burglars in stage 1 use a ramming attack that takes off huge damage with each hit. They're almost harmless if you attack them with dive kicks by holding Down on the D-pad and mashing the jump button, but if you're a new player and you don't know the control scheme well, these guys will be responsible for many of your deaths.

to:

* DemonicSpiders: DemonicSpiders:
**
The fat burglars in stage 1 use a ramming attack that takes off huge damage with each hit. They're almost harmless if you attack them with dive kicks by holding Down on the D-pad and mashing the jump button, but if you're a new player and you don't know the control scheme well, these guys will be responsible for many of your deaths.



* GoddamnedBats: The clowns with guns in stage 1 are this. Although each of their shots takes off only one sliver of health, if you keep getting hit by them, they'll gradually kill you off via DeathOfAThousandCuts.

to:

* GoddamnedBats: GoddamnedBats:
**
The clowns with guns in stage 1 are this. Although each of their shots takes off only one sliver of health, if you keep getting hit by them, they'll gradually kill you off via DeathOfAThousandCuts.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: The game received some fairly scathing reviews on it's initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for it's fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Music/JesperKyd's industrial style just as much.

to:

* VindicatedByHistory: The game received some fairly scathing reviews on it's initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for it's its fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved beloved, now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Music/JesperKyd's industrial style just as much.
Is there an issue? Send a MessageReason:
None


* AnticlimaxBoss: Mr. Freeze is a pushover compared to the bosses in Mad Hatter's stage.

to:

* AnticlimaxBoss: AntiClimaxBoss: Mr. Freeze is a pushover compared to the bosses in Mad Hatter's stage.

Added: 111

Removed: 111

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* SugarWiki/NoProblemWithLicensedGames: The game was well-received, especially regarding its visuals and music.



* SugarWiki/NoProblemWithLicensedGames: The game was well-received, especially regarding its visuals and music.
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Added DiffLines:

* SugarWiki/NoProblemWithLicensedGames: The game was well-received, especially regarding its visuals and music.
Is there an issue? Send a MessageReason:
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Music/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.

to:

* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Music/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.[[https://m.youtube.com/watch?v=MXfX4B3v9SMthe com/watch?v=TtHUxCExsRY the main theme]] which is ''9 minutes long'', [[https://www.[[https://m.youtube.com/watch?v=Uu0KY7C9sgE com/watch?v=Xh1t_68pGI4 the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.
Is there an issue? Send a MessageReason:


* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Creator/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.

to:

* SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Creator/JesperKyd; Music/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.



* VindicatedByHistory: The game received some fairly scathing reviews on it's initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for it's fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Jesper Kyd's industrial style just as much.

to:

* VindicatedByHistory: The game received some fairly scathing reviews on it's initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for it's fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Jesper Kyd's Music/JesperKyd's industrial style just as much.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Creator/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Creator/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.



* VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field effects well beyond practically any other Genesis game.

to:

* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field effects well beyond practically any other Genesis game.
Is there an issue? Send a MessageReason:


** Also, what's the orange area that Batman flies through immediately afterward supposed to be? There's all these swaying perforated rectangles everywhere. What the hell is going on here? Don't expect the game to explain this, as the section abruptly ends and it's back to the ''AliceInWonderland'' theme again.

to:

** Also, what's the orange area that Batman flies through immediately afterward supposed to be? There's all these swaying perforated rectangles everywhere. What the hell is going on here? Don't expect the game to explain this, as the section abruptly ends and it's back to the ''AliceInWonderland'' ''Literature/AliceInWonderland'' theme again.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Creator/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on.

to:

* AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from Creator/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on. In a bit of ingenuity, the [[https://www.youtube.com/watch?v=FA2pCqpfAkM&t=0s&list=PLC07EBC6571E991CD&index=15 track]] for the Mad Hatter boss fight is timed so that a dropped beat occurs just as the faux-3D stage behind the player starts to move, at which point the track explodes into a harsh industrial riff.
Is there an issue? Send a MessageReason:
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** The mushroom section of stage 3 is the hardest side-scrolling stage. It's filled with swinging lines of Tweedles who are difficult to avoid, even with a maxed-out green weapon. To make matters worse, this is the only part of the game requiring precise platforming skills. If Batman falls off a mushroom, he's damaged, and there are also points at which he must jump over flowers spewing out deadly pollen, much like the fireballs in ''SuperMarioBros''. At the end of the stage, the background starts tearing off in indestructible pieces that throw themselves at Batman, and right after that is the Tweedle-Dum boss fight. There are no checkpoints at all anywhere in this section; die against Tweedle-Dum, and you have to do the whole thing over again.

to:

** The mushroom section of stage 3 is the hardest side-scrolling stage. It's filled with swinging lines of Tweedles who are difficult to avoid, even with a maxed-out green weapon. To make matters worse, this is the only part of the game requiring precise platforming skills. If Batman falls off a mushroom, he's damaged, and there are also points at which he must jump over flowers spewing out deadly pollen, much like the fireballs in ''SuperMarioBros''.''Franchise/SuperMarioBros''. At the end of the stage, the background starts tearing off in indestructible pieces that throw themselves at Batman, and right after that is the Tweedle-Dum boss fight. There are no checkpoints at all anywhere in this section; die against Tweedle-Dum, and you have to do the whole thing over again.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VindicatedByHistory: The game received some fairly scathing reviews on it's initial release due to the high difficulty, repetitive gameplay and not accurately capturing the feel of the TV show, often citing the soundtrack as being extremely unfitting for a Batman game. Today, although it's difficulty still alienates a lot of people, it's become a bit of a CultClassic for it's fast-paced intense action and pushing the Genesis to it's limit with amazing visuals. The soundtrack especially is far more beloved now to the point that many consider it the best part of the game, as while it's still agreed that it doesn't sound like Batman, lots of people love Jesper Kyd's industrial style just as much.
Is there an issue? Send a MessageReason:
X Meets Y is Just For Fun and should not be listed on YMMV pages.


* JustForFun/XMeetsY: ''Franchise/{{Batman}}'' meets ''GunstarHeroes''.

to:

* JustForFun/XMeetsY: ''Franchise/{{Batman}}'' meets ''GunstarHeroes''.----
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* VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field effects well beyond practically any other Genesis game.

to:

* VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field effects well beyond practically any other Genesis game.game.
* JustForFun/XMeetsY: ''Franchise/{{Batman}}'' meets ''GunstarHeroes''.
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* ScrappyMechanic: Most powerups in the game constantly cycle between red, blue, and green, so you need careful timing to ensure you grab it when it's green. You're bound to accidentally pick up a red or blue powerup at some point, which can and will completely ruin your chances of beating the game.
* ScrappyWeapon: The red and blue weapons are worthless.
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* AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on.

to:

* AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score]] from JesperKyd; Creator/JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on.
Is there an issue? Send a MessageReason:
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* BreatherLevel: Stage 4 is short and easy compared to the others. [[DisapointingLastLevel It's also the final level.]]

to:

* BreatherLevel: Stage 4 is short and easy compared to the others. [[DisapointingLastLevel [[DisappointingLastLevel It's also the final level.]]
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* BreatherLevel: Stage 4 is short and easy compared to the others.

to:

* BreatherLevel: Stage 4 is short and easy compared to the others. [[DisapointingLastLevel It's also the final level.]]
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: An outstanding score from JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on.

to:

* AwesomeMusic: [[https://www.youtube.com/watch?v=915k0mMK-Fo An outstanding score score]] from JesperKyd; frequently cited as one of the best Genesis soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* JustHereForGodzilla: You're forgiven if you just listen to the music, and skip the game.
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None


* AwesomeMusic: An outstanding score from JesperKyd; frequently cited as one of the best Genesis soundtracks.

to:

* AwesomeMusic: An outstanding score from JesperKyd; frequently cited as one of the best Genesis soundtracks.soundtracks with examples being [[https://www.youtube.com/watch?v=MXfX4B3v9SMthe main theme]] which is ''9 minutes long'', [[https://www.youtube.com/watch?v=Uu0KY7C9sgE the final boss]] , the list goes on.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AnticlimaxBoss: Mr. Freeze is a pushover compared to the bosses in Mad Hatter's stage.
* AwesomeMusic: An outstanding score from JesperKyd; frequently cited as one of the best Genesis soundtracks.
* BestBossEver: The Cheshire Cat and Mad Hatter battles are outstanding visual showcases for the Genesis.
* BigLippedAlligatorMoment: The Tweedle-Dum boss fight. Why does the fabric of reality start tearing apart during the fight? Who knows? Onto the next level.
** Also, what's the orange area that Batman flies through immediately afterward supposed to be? There's all these swaying perforated rectangles everywhere. What the hell is going on here? Don't expect the game to explain this, as the section abruptly ends and it's back to the ''AliceInWonderland'' theme again.
* BreatherBoss: The fight against the helicopter at the end of the Batplane section is much easier and shorter than the gruelling airship battle preceding it.
* BreatherLevel: Stage 4 is short and easy compared to the others.
* DemonicSpiders: The fat burglars in stage 1 use a ramming attack that takes off huge damage with each hit. They're almost harmless if you attack them with dive kicks by holding Down on the D-pad and mashing the jump button, but if you're a new player and you don't know the control scheme well, these guys will be responsible for many of your deaths.
** Later on, the pollen-spewing flowers in the mushroom section. You need to jump across them at exactly the right moment or else they'll take off a large chunk of your health. It's very difficult to pass this part without losing at least one life.
** The Tweedle chains, also in the stage 3 mushroom section, can be a huge nuisance if they knock you off a mushroom, because BottomlessPits take off quite a bit of health.
* DisappointingLastLevel: Stage 4 is short and simple compared to the levels preceding it, and doesn't show off as many visual tricks. Mr. Freeze is perhaps the blandest boss battle in the game.
* GameBreaker: A fully-upgraded green weapon is vastly more powerful than any other weapon or attack. Even with it, the game's still not easy, but it's no longer a meat grinder either.
* GoddamnedBats: The clowns with guns in stage 1 are this. Although each of their shots takes off only one sliver of health, if you keep getting hit by them, they'll gradually kill you off via DeathOfAThousandCuts.
** The orange planes in the Batplane section get pretty tedious to fight after awhile, as do the little helicopters.
* {{Padding}}: Did the Batplane section ''really'' have to be so long?
* ScrappyMechanic: Most powerups in the game constantly cycle between red, blue, and green, so you need careful timing to ensure you grab it when it's green. You're bound to accidentally pick up a red or blue powerup at some point, which can and will completely ruin your chances of beating the game.
* ScrappyWeapon: The red and blue weapons are worthless.
* ThatOneBoss: Almost any of them if you don't have a fully-upgraded green powerup, but Cheshire Cat and Mad Hatter are particularly tough.
** Harley Quinn's tank for new players. It's a DamageSpongeBoss and SequentialBoss, with each phase having new attack patterns, some of which (like the tank's charging attack and Harley's bombs) deal huge damage. Also, there is no checkpoint before the battle; both Harley and the difficult level preceding must be beaten on one credit. If you get a Game Over, it's back to the start of the game.
* ThatOneLevel: The Batplane section, good lord.
** The mushroom section of stage 3 is the hardest side-scrolling stage. It's filled with swinging lines of Tweedles who are difficult to avoid, even with a maxed-out green weapon. To make matters worse, this is the only part of the game requiring precise platforming skills. If Batman falls off a mushroom, he's damaged, and there are also points at which he must jump over flowers spewing out deadly pollen, much like the fireballs in ''SuperMarioBros''. At the end of the stage, the background starts tearing off in indestructible pieces that throw themselves at Batman, and right after that is the Tweedle-Dum boss fight. There are no checkpoints at all anywhere in this section; die against Tweedle-Dum, and you have to do the whole thing over again.
** The very first section of stage 1 is this for new players. If you don't know how to properly deal with the various enemy types, and don't properly utilize your melee attacks, you can--and probably will--be ripped apart before you even reach Harley Quinn's tank, which is, itself, extremely tough for a first boss.
* VisualEffectsOfAwesome: A technical tour-de-force for the Genesis. Every stage is filled with scaling, rotation, and depth-of-field effects well beyond practically any other Genesis game.

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