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Also not YMMV/misuse
Changed line(s) 5,6 (click to see context) from:
** Forgot to craft that detector? Want to pass by some pipes? Go ahead, surely there won't be a horde of zombies coming out of them...
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
to:
** Forgot to craft that detector? Want to pass by some pipes? Go ahead, surely there won't be a horde of zombies coming out of them...
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.them...
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
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Not YMMV/actually IUEO
Changed line(s) 3 (click to see context) from:
* ParanoiaFuel: Go ahead, explore that dark corridor, [[SchmuckBait there surely isn't anything in there waiting to kill you, right]]?
to:
* ParanoiaFuel: ParanoiaFuel:
** Go ahead, explore that dark corridor, [[SchmuckBait there surely isn't anything in there waiting to kill you, right]]?
** Go ahead, explore that dark corridor, [[SchmuckBait there surely isn't anything in there waiting to kill you, right]]?
Changed line(s) 5,7 (click to see context) from:
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
* HellIsThatNoise: In the early to mid game, you start encountering the aforementioned guards, who have the same walking sounds as you. That's right, your ''own footsteps'' can become this.
** Whats worse is that there are patrolling enemies, so just hearing doors opening can leave you hiding in a corner, shaking violently.
* HellIsThatNoise: In the early to mid game, you start encountering the aforementioned guards, who have the same walking sounds as you. That's right, your ''own footsteps'' can become this.
** Whats worse is that there are patrolling enemies, so just hearing doors opening can leave you hiding in a corner, shaking violently.
to:
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
* HellIsThatNoise: In the early to mid game, you start encountering the aforementioned guards, who have the same walking sounds as you. That's right, your ''own footsteps'' can become this.
** Whats worse is that there are patrolling enemies, so just hearing doors opening can leave you hiding in a corner, shaking violently.is.
* HellIsThatNoise: In the early to mid game, you start encountering the aforementioned guards, who have the same walking sounds as you. That's right, your ''own footsteps'' can become this.
** Whats worse is that there are patrolling enemies, so just hearing doors opening can leave you hiding in a corner, shaking violently.
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None
Changed line(s) 1 (click to see context) from:
* DemonicSpider: Any armed enemy will kill you very fast unless you got some armor, which adds some defense against projectiles.
to:
* DemonicSpider: Any armed enemy enemies like guards and most robots will kill you very fast unless you got some armor, which adds some defense against projectiles.
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* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
to:
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.is.
* HellIsThatNoise: In the early to mid game, you start encountering the aforementioned guards, who have the same walking sounds as you. That's right, your ''own footsteps'' can become this.
**Whats worse is that there are patrolling enemies, so just hearing doors opening can leave you hiding in a corner, shaking violently.
* HellIsThatNoise: In the early to mid game, you start encountering the aforementioned guards, who have the same walking sounds as you. That's right, your ''own footsteps'' can become this.
**Whats worse is that there are patrolling enemies, so just hearing doors opening can leave you hiding in a corner, shaking violently.
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None
Added DiffLines:
* DemonicSpider: Any armed enemy will kill you very fast unless you got some armor, which adds some defense against projectiles.
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Not YMMV.
Deleted line(s) 1 (click to see context) :
* HellIsThatNoise: '''Plenty'''
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None
Added DiffLines:
** Forgot to craft that detector? Want to pass by some pipes? Go ahead, surely there won't be a horde of zombies coming out of them...
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None
Added DiffLines:
* NightmareFuel: Despite the game's simple graphics the game can be absolutely terrifying because of the lighting mechanic and even from the first floor, enemies can swarm you.
* ParanoiaFuel: Go ahead, explore that dark corridor, [[SchmuckBait there surely isn't anything in there waiting to kill you, right]]?
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.
* ParanoiaFuel: Go ahead, explore that dark corridor, [[SchmuckBait there surely isn't anything in there waiting to kill you, right]]?
* StylisticSuck: The game has extremely simple graphics that look hideous by today's standards. Despite this, or perhaps because of, the game has an impressive atmosphere and one can easily tell what everything is.