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I was going to take the work page's Nintendo Hard example here. But I noticed that it's already listed here as That One Level (and I think it fits better as such). So I'm instead adding a new example for Hilarious In Hindsight

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** During the FinalBoss fight, Wario uses powerups to attack Mario. 21 years later, Bowser would do the same thing in his own final battle in ''VideoGame/SuperMario3DWorld''.
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* EvenBetterSequel: While ''VideoGame/SuperMarioLand'' was considered a very solid portable translation of the series, it picked up some criticism for its short length, simplistic graphics, and occasionally finicky controls. This game improves on its predecessor in terms of controls, length, complexity, and graphics, as well as introducing [[BreakoutCharacter Wario]], and is considered by some to be up there with ''VideoGame/SuperMarioBros1'', ''VideoGame/SuperMarioBros3'', ''VideoGame/SuperMarioWorld'' and ''VideoGame/NewSuperMarioBros1'' as one of the best pure 2D ''Super Mario'' games.

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* EvenBetterSequel: While ''VideoGame/SuperMarioLand'' was considered a very solid portable translation of the series, it picked up some criticism for its short length, simplistic graphics, and occasionally finicky controls. This game improves on its predecessor in terms of controls, length, complexity, and graphics, as well as introducing [[BreakoutCharacter Wario]], and is considered by some to be up there with ''VideoGame/SuperMarioBros1'', ''VideoGame/SuperMarioBros3'', ''VideoGame/SuperMarioWorld'' ''VideoGame/SuperMarioWorld'', ''VideoGame/NewSuperMarioBros1'', and ''VideoGame/NewSuperMarioBros1'' ''VideoGame/SuperMarioBrosWonder'' as one of the best pure 2D ''Super Mario'' games.
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** The [[https://youtu.be/tdESE94vQwg "Athletic" (Overworld) theme]], a super upbeat and fun standard level song that perfectly sets the tone for the entire game..

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** The [[https://youtu.be/tdESE94vQwg "Athletic" (Overworld) theme]], a super upbeat and fun standard level song that perfectly sets the tone for the entire game..game.
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* GameBreaker: The Bunny Ears allow Mario to fly over nearly every hazard.

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* GameBreaker: The Bunny Ears allow Mario to fly over nearly every hazard.hazard, mix this with correctly used ButtonMashing and it becomes even more overpowered where Mario barely loses altitude when you spam the jump button rapidly.

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