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** The Nintendo Switch version features remixes of the main theme from the original Star Fox, a remix of the Corneria theme from the same game as Fox's pilot skill theme, and the battle with Wolf has a remix of the Star Wolf theme from ''VideoGame/StarFox64''.

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** The Nintendo Switch version features remixes of the main theme from the original Star Fox, ''VideoGame/StarFox1'', a remix of the Corneria theme from the same game as Fox's pilot skill theme, and the battle with Wolf has a remix of the Star Wolf theme from ''VideoGame/StarFox64''.



** For a non-Star Fox example, players have quickly found that using the Volcano Gatling with the Frost Barrage is an effective balance between elements, ranged attacks, and splash/homing attacks.

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** For a non-Star Fox non-''Star Fox'' example, players have quickly found that using the Volcano Gatling with the Frost Barrage is an effective balance between elements, ranged attacks, and splash/homing attacks.



* FanNickname: The simple fact that many people are [[JustHereForGodzilla Just Here for Star Fox]] led to some calling the game ''VideoGame/StarFox: Battle for Atlas''.

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* FanNickname: The simple fact that many people are [[JustHereForGodzilla Just Here for Star Fox]] led to some calling the game ''VideoGame/StarFox: ''Franchise/StarFox: Battle for Atlas''.



** The game is adored in Japan, receiving an impressive 9/8/8/9 score from Famitsu magazine (not near-perfect, but outstanding nevertheless), as evidenced by Japanese Youtubers praising the environments and gameplay. As expected, Star Fox’s portrayal in this game is really well received.
** On the other side of the world, the Japanese dub, especially for some characters like Levi and Hunter, who seem to be unliked in the West, is considered an improvement over the original English language dub. For example, Levi seems to be voiced by [[VideoGame/CorpseParty Yoshiki Kishinuma’s voice actor]].

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** The game is adored in Japan, receiving an impressive 9/8/8/9 score from Famitsu magazine (not near-perfect, but outstanding nevertheless), as evidenced by Japanese Youtubers praising the environments and gameplay. As expected, Star Fox’s Fox's portrayal in this game is really well received.
** On the other side of the world, the Japanese dub, especially for some characters like Levi and Hunter, who seem to be unliked in the West, is considered an improvement over the original English language dub. For example, Levi seems to be voiced by [[VideoGame/CorpseParty Yoshiki Kishinuma’s Kishinuma's voice actor]].



* SugarWiki/VisualEffectsOfAwesome: The Star Fox characters look amazing, and the rest of the game is no slouch either. Each planet is filled with rich colors and fantastical geometry that's a blast to speed through in your ship. And yet, it all runs smoothly no matter which version of the game you're playing.

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* SugarWiki/VisualEffectsOfAwesome: The Star Fox ''Star Fox'' characters look amazing, and the rest of the game is no slouch either. Each planet is filled with rich colors and fantastical geometry that's a blast to speed through in your ship. And yet, it all runs smoothly no matter which version of the game you're playing.playing.
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* TierInducedScrappy: Haywire's Pilot Ability is perhaps the most problematic of all the pilots' Abilties. It hacks nearby enemies, making them fight for you for a while. What's wrong with it? To start, hacked enemies are invincible and hacks cannot be cut short by pressing the Ability button a second time, so you can't just blow them up if [[YouHaveOutlivedYourUsefulness you decide you don't need them anymore]], meaning that hacking enemies during Extractor fights can prolong the fight needlessly and if you hack enemies outside of Extractor skirmishes, you can potentially hack an enemy or three, go do business nearby, only to have those enemies breathing down your neck unexpectedly because you forgot they existed. And finally, Haywire has Pilot Skills to extend hack duration and allow all pilots to auto-hack enemies when critically damaged, two Skills you perhaps should never dump points into. To compare, Slippy's Pilot Ability causes enemies to turn against one another, but still allows you to still damage them.
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* AuthorsSavingThrow:
** The Spring 2019 update for the Switch version brings in Falco, Peppy, and Slippy as playable characters, and Leon, Pigma and Andrew as bosses after they were [[ReplacementScrappy seemingly replaced]] by original characters.
** The same update introduces a wide variety of new content to make up for the relatively short main campaign, including a new planet where players can take on all sorts of challenges.
** Just the fact that that crossover exists can be seen as one both from Ubisoft's ''and'' Nintendo's position, spicing up an otherwise fairly generic world and making up for the lackluster ''Star Fox'' games of late.
** The line "C'mon, Wolf. Since when were you anything but a mercenary?" might be the writers' way of expressing their acknowledgement over their [[AdaptationalVillainy misinterpretation]] of Wolf's character and goals.
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* FanNickname: The simple fact that many people are [[JustHereForGodzilla Just Here for Star Fox]] led to some calling the game ''VideoGame/StarFox: Battle for Atlas''.
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** Naturally, with how much more attention the game got when the ''Star Fox'' crossover got announced, many players of the Switch version stick primarily to Fox and his Arwing.

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** Naturally, with how much more attention the game got when the ''Star Fox'' crossover got announced, many players of the Switch version stick primarily to Fox and his Arwing.Arwing, as well as his wingmen after an update [[PromotedToPlayable made them playable]].
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* Slippy's Pilot Ability, System Crash, interferes with your enemies' targeting abilities, [[SetAMookToKillAMook causing them to attack each other]]. This works similar to Haywire's Ability, but ''un''like that you can still damage enemies you've hacked. So you can pop yourself into a skirmish, deploy System Crash, and then treat your enemies like target practice.

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* ** Slippy's Pilot Ability, System Crash, interferes with your enemies' targeting abilities, [[SetAMookToKillAMook causing them to attack each other]]. This works similar to Haywire's Ability, but ''un''like that you can still damage enemies you've hacked. So you can pop yourself into a skirmish, deploy System Crash, and then treat your enemies like target practice.
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* Slippy's Pilot Ability, System Crash, interferes with your enemies' targeting abilities, [[SetAMookToKillAMook causing them to attack each other]]. This works similar to Haywire's Ability, but ''un''like that you can still damage enemies you've hacked. So you can pop yourself into a skirmish, deploy System Crash, and then treat your enemies like target practice.
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Now a disambiguation.


* SugarWiki/VisualEffectsOfAwesome: The Star Fox characters look amazing, and the rest of the game is no slouch either. Each planet is filled with rich colors and fantastical geometry that's a blast to speed through in your ship. And yet, it all runs smoothly no matter which version of the game you're playing.
* WinTheCrowd:
** For the Switch version, having Fox [=McCloud=] as a playable character and being bundled with an Arwing figure, may have sold fans of ''Star Fox'' franchise (and owners of the system in general) on the game. Interest increased even further when it became known just how much the ''Star Fox'' crew would be integrated into the plot, with the characters showing up in pre-rendered cutscenes alongside the main cast, having full conversations with them during gameplay, as well as their own plotline involving Wolf O'Donnell. [[ShownTheirWork There are even nods to obscure Star Fox lore, such as Fox McCloud's home planet.]]
** While it was known that it would be possible to purchase content digitally for a lower price, the digital deluxe version of the game including nearly all of the ships, weapons, and pilots (The only exceptions are store and pre-order exclusive ships and pilots) for only five dollars more than the vanilla physical edition of the game helped win over a fair many fence-sitters that were weary of the game's toys-to-life aspect.

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* SugarWiki/VisualEffectsOfAwesome: The Star Fox characters look amazing, and the rest of the game is no slouch either. Each planet is filled with rich colors and fantastical geometry that's a blast to speed through in your ship. And yet, it all runs smoothly no matter which version of the game you're playing.
* WinTheCrowd:
** For the Switch version, having Fox [=McCloud=] as a playable character and being bundled with an Arwing figure, may have sold fans of ''Star Fox'' franchise (and owners of the system in general) on the game. Interest increased even further when it became known just how much the ''Star Fox'' crew would be integrated into the plot, with the characters showing up in pre-rendered cutscenes alongside the main cast, having full conversations with them during gameplay, as well as their own plotline involving Wolf O'Donnell. [[ShownTheirWork There are even nods to obscure Star Fox lore, such as Fox McCloud's home planet.]]
** While it was known that it would be possible to purchase content digitally for a lower price, the digital deluxe version of the game including nearly all of the ships, weapons, and pilots (The only exceptions are store and pre-order exclusive ships and pilots) for only five dollars more than the vanilla physical edition of the game helped win over a fair many fence-sitters that were weary of the game's toys-to-life aspect.
playing.
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** The open-ended and exploration-heavy nature of the game, combined with the idea of liberating/deploying outposts and uncovering undiscovered terrain brings ''VideoGame/FarCry'' to mind.

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** The open-ended and exploration-heavy nature of the game, combined with the idea of liberating/deploying outposts and uncovering undiscovered terrain brings ''VideoGame/FarCry'' ''Franchise/FarCry'' to mind.
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Added proper italics.


** Just the fact that that crossover exists can be seen as one both from Ubisoft's *and* Nintendo's position, spicing up an otherwise fairly generic world and making up for the lackluster ''Star Fox'' games of late.

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** Just the fact that that crossover exists can be seen as one both from Ubisoft's *and* ''and'' Nintendo's position, spicing up an otherwise fairly generic world and making up for the lackluster ''Star Fox'' games of late.
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----> "ARRRGH!! '''''HOW?!'''''"

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----> ---> "ARRRGH!! '''''HOW?!'''''"
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** With how obnoxious Outlaws can be when they [[TheComputerShallTauntYou taunt you during combat]], it's satisfying to hear the pilots of their Battle Mechs scream in frustration when you knock them down by [[KneeCapping shooting their kneecaps]].
----> "ARRRGH!! '''''HOW?!'''''"
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* NauseaFuel: Vylus, described as "Atlas's petri dish", is infected with all manners of mold and fungi, making it not a friendly planet for the mycophobic. Hunter often remarks that in addition to Legion infection, there's other kinds of infection to deal with as well.

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* NauseaFuel: Vylus, described as "Atlas's "the universe's largest petri dish", is infected with all manners of mold and fungi, making it not a friendly planet for the mycophobic. Hunter often remarks that in addition to Legion infection, there's other kinds of infection to deal with as well.



** Ashar, already an extremely hot planet with an atmospheric temperature of 213 C[[note]]415 F; note that this is well over the boiling point of water of 100 C / 212 F[[/note]], is full of acid lakes with a surface temperature of 1500 C[[note]]a little over 2700 F[[/note]]. That, according to in-game lore, Outlaw used for torturing captives by way of ''dipping them in''.

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** Ashar, already an extremely hot planet with an atmospheric temperature of 213 C[[note]]415 F; note that this is well over the boiling point of water of 100 C / 212 F[[/note]], is full of acid lakes with a surface temperature of 1500 C[[note]]a little over 2700 F[[/note]]. That, according to in-game lore, Outlaw Outlaws used for torturing captives and hazing new recruits by way of ''dipping them in''. in''; the in-game encyclopedia states that the longest one has been able to last without screaming is a mere twelve seconds.
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* NauseaFuel: Vylus, described as "Atlas's petri dish", is infected with all manners of mold and fungi, making it not a friendly planet for the mycophobic. Hunter often remarks that in addition to Legion infection, there's other kinds of infection to deal with as well.
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* MemeticMutation: Comparing Wolf to Scar from ''Disney/TheLionKing'' because of his voice sounding similar.

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* MemeticMutation: Comparing Wolf to Scar from ''Disney/TheLionKing'' ''WesternAnimation/TheLionKing1994'' because of his voice sounding similar.
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* SpiritualAdaptation:
** The Switch version of ''Starlink: Battle for Atlas'' is often referred to as being a new entry in the ''Star Fox'' series in everything but name. The open-world space gameplay is seen as one of the better experiments with the franchise's formula, and many previews had journalists impressed by how seamless the addition of Nintendo characters was done. More specifically, the game has a lot of similarities to ''VideoGame/StarFox2'', in which the player would defend Corneria from assault by destroying enemy weapons and strongholds. The difference here is that you have multiple planets to defend and you can set up bases of your own.
** The game in general may be a more successful version of ''VideoGame/NoMansSky'', taking the concept of exploring planets, harvesting resources, and interacting with sentient lifeforms, all without the monotony and questionable hurdles this time around.
** The open-ended and exploration-heavy nature of the game, combined with the idea of liberating/deploying outposts and uncovering undiscovered terrain brings ''VideoGame/FarCry'' to mind.
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--> [[DarthWiki/MostAnnoyingSound "Prickle Burr attached. Attack or launch the Prickle Burr to dislodge it."]]

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--> [[DarthWiki/MostAnnoyingSound "Prickle /"Prickle Burr attached. Attack or launch the Prickle Burr to dislodge it."]]"

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** Prickle Burs and Snowcatches were introduced in an update, to everyone's dismay. All they do is follow you when you get too close, attach themselves to your ship, and slow you down (and freeze you in the case of Snowcatches).

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** Prickle Burs Burrs and Snowcatches were introduced in an update, to everyone's dismay. All they do is follow you when you get too close, attach themselves to your ship, and slow you down (and freeze you in the case of Snowcatches).Snowcatches).
--> [[DarthWiki/MostAnnoyingSound "Prickle Burr attached. Attack or launch the Prickle Burr to dislodge it."]]
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*** If you pull back on the left stick and press the right face button[[note]]A on the Switch, O on the [=PS4=], B on the Xbox One[[/note]] while in flight mode, you will execute a U-turn. While this ''can'' be useful, more often not you'll do U-turns by mistake when you attempt to dodge sideways (left or right on the left stick + right face button). It's not uncommon to lose your ship while fighting a Dreadnought or Outlaws because you meant to dodge and you U-turned instead.

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*** If you pull back on the left stick and press the right face button[[note]]A on the Switch, O on the [=PS4=], B on the Xbox One[[/note]] while in flight mode, you will execute a U-turn. While this ''can'' be useful, more often than not you'll do U-turns by mistake when you attempt to dodge sideways (left or right on the left stick + right face button). It's not uncommon to lose your ship while fighting a Dreadnought or Outlaws because you meant to dodge and you U-turned instead.
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** ''St. Grand's Secrets'' is a mostly straightforward story-driven FetchQuest with a few fights in between. The difficult part comes from the platforming. The first instance on Kirite isn't too bad, but the one on Vylus borders on FakeDifficulty. You'll need to bring an item to the top of a rock, which means you can't just cheese it by flying. Some of the rocks rotate, forcing in some waiting times. One rock in particular is so lopsided that you'll practically need jump quickly to the next one. One mistake and you'll need to do the platforming sequence all over again. Without a mod that enables double-jumping, this part is by far the most tedious of the quest.

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** ''St. Grand's Secrets'' is a mostly straightforward story-driven FetchQuest with a few fights in between. The difficult part comes from the platforming. The first instance on Kirite isn't too bad, but the one on Vylus borders on FakeDifficulty. You'll need to bring an item to the top of a rock, which means you can't just cheese it by flying. Some of the rocks rotate, forcing in some waiting times. One rock in particular is so lopsided that you'll practically need jump quickly to the next one. One mistake and you'll need to do the platforming sequence all over again. Without a mod that enables double-jumping, this part is by far the most tedious of the quest. However, playing in co-op mode ''does'' allow you to use the Starlink tether to your advantage to simply cheese through these puzzles by having player two hold the necessary item while player one simply flies to the destination, and then have player two either break tether or push right on the d-pad, spawning them right next to player one.

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** Legion Drakes/Outlaw Fighters are ''relentless'' in their attacks, swarming you in space battles. It's impossible to dodge their hitscan weapons outright, forcing you to use aerial maneuvers (or [[MemeticMutation Barrel Rolls]]) to survive. They can be pretty difficult to pursue with all the aerial maneuvers they do themselves. Outlaw Fighters are slightly worse, in that they will ''[[MostAnnoyingSound not stop taunting you]]'' as long as they're alive.

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** Legion Drakes/Outlaw Fighters are ''relentless'' in their attacks, swarming you in space battles. It's impossible to dodge their hitscan weapons outright, forcing you to use aerial maneuvers (or [[MemeticMutation Barrel Rolls]]) to survive. They can be pretty difficult to pursue with all the aerial maneuvers they do themselves. Outlaw Fighters are slightly worse, in that they will ''[[MostAnnoyingSound not ''not stop taunting you]]'' you'' as long as they're alive.



* MostAnnoyingSound:
** The [[TheComputerShallTauntYou banter]] of Outlaw enemies gets very obnoxious very quickly, furthering their GoddamnedBats status.
** The initial barrage that your wingman fires when you use Fox's ''Rock and Roll'' Pilot Ability wouldn't be this trope if it didn't have a tendency to be so loud for no apparent reason. This was fixed in an update.



* ThatOneBoss: Outlaw Sloop Tanks, which were introduced in the Crimson Moon update, are exceedingly frustrating to fight. Not only do they have some very powerful attacks, but they are also obnoxiously resilient. The first phase is as simple as using your [[RammingAlwaysWorks shield ram]] to take out its armor, but in the second phase, it will open its main gun at intervals to fire a very powerful shot, and this is your only chance to do a reasonable amount of damage, and the AI seems engineered to only expose the main gun whenever it feels like it. It's easy to get stuck fighting it for 10 minutes or more while losing ship after ship. All of this while listening to [[MostAnnoyingSound the usual Outlaw banter]].

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* ThatOneBoss: Outlaw Sloop Tanks, which were introduced in the Crimson Moon update, are exceedingly frustrating to fight. Not only do they have some very powerful attacks, but they are also obnoxiously resilient. The first phase is as simple as using your [[RammingAlwaysWorks shield ram]] to take out its armor, but in the second phase, it will open its main gun at intervals to fire a very powerful shot, and this is your only chance to do a reasonable amount of damage, and the AI seems engineered to only expose the main gun whenever it feels like it. It's easy to get stuck fighting it for 10 minutes or more while losing ship after ship. All of this while listening to [[MostAnnoyingSound the usual Outlaw banter]].banter.
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** "This is Vigilante Squadron! We've taken down an Extractor!" and all variants thereof.

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** "This is Vigilante Squadron! We've taken down an Extractor!" and all variants thereof. Considering that Extractors can be [[GoddamnedBoss tedious]] to destroy sometimes, it's a relief when you hear that your hired guns have taken down an Extractor on their own.

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