Follow TV Tropes

Following

History YMMV / ShenmueIII

Go To

OR

Is there an issue? Send a MessageReason:
None


* WinBackTheCrowd: For some fans, whatever concerns and criticisms they might have had were quickly laid to rest with the Kickstarter Backer Trial Demo. With familiar mechanics and the improvements made to them, the new mini-games, and all of the small details put into the game, many fans found themselves playing the proper sequel they had been waiting for. However, many also had the opposite impression, as described in TaintedByThePreview above.

to:

* WinBackTheCrowd: For some fans, whatever concerns and criticisms they might have had were quickly laid to rest with the Kickstarter Backer Trial Demo. With familiar mechanics and the improvements made to them, the new mini-games, and all of the small details put into the game, many fans found themselves playing the proper sequel they had been waiting for. However, many also had the opposite impression, as described in TaintedByThePreview above.above.
-------
Is there an issue? Send a MessageReason:
None


* HilariousInHindsight: One of the toys Ryo can collect is a miniature version of Sega's Astro City arcade cabinet, home to several of Sega's arcade titles in Japan. Months after the game's release, Sega of Japan would announce the Astro City Mini, a miniature version of their iconic arcade cabinet that includes 36 games that can be played on the unit itself, similar to the [[UsefulNotes/NeoGeo Neo Geo Mini]].

to:

* HilariousInHindsight: One of the toys Ryo can collect is a miniature version of Sega's Astro City arcade cabinet, home to several of Sega's arcade titles in Japan. Months after the game's release, Sega of Japan would announce the Astro City Mini, a miniature version of their iconic arcade cabinet that includes 36 games that can be played on the unit itself, similar to the [[UsefulNotes/NeoGeo [[Platform/NeoGeo Neo Geo Mini]].

Changed: 191

Removed: 67

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* EvilIsSexy: Niao Sun. She's definitely a looker and she knows it.



* ItsTheSameNowItSucks: An interesting case in that there were plenty of [[TheyChangedItNowItSucks controversial changes to the formula]], but at the end of the day ''Shenmue III'' plays like a direct successor to a pair of games from the turn of the millennium. And that includes wonky, stilted gameplay, a lack of a lot of quality-of-life standards the industry has developed since their release, and an obsession with invoking nostalgia for games that [[SeinfeldIsUnfunny do not play well by today's standards.]] In a case similar to the problems with ''VideoGame/YookaLaylee'', not enough attempts were done to evolve the formula in any meaningful way or bring in lessons from those that came after, getting the game ''hammered'' by critics.

to:

* ItsTheSameNowItSucks: An interesting case in that there were plenty of [[TheyChangedItNowItSucks controversial changes to the formula]], but at the end of the day ''Shenmue III'' plays like a direct successor to a pair of games from the turn of the millennium. And that includes wonky, stilted gameplay, a lack of a lot of quality-of-life standards the industry has developed since their release, and an obsession with invoking nostalgia for [[OnceOriginalNowCommon a gameplay style that was once seen as innovative that now looks quaint]] since other games that [[SeinfeldIsUnfunny do not play well by today's standards.]] have evolved upon ''Shenmue'''s example. In a case similar to the problems with ''VideoGame/YookaLaylee'', not enough attempts were done to evolve the formula in any meaningful way or bring in lessons from those that came after, getting the game ''hammered'' by critics.
Is there an issue? Send a MessageReason:
Requires Word Of God confirmation


* AuthorsSavingThrow: A patch released for the game's second DLC content made the timing for the [=QTEs=] more lenient and reduced how quickly Ryo lost his health, allowing players to explore the game for much longer without having to constantly worry about eating.
Is there an issue? Send a MessageReason:
Renamed some tropes.


* ItsTheSameSoItSucks: An interesting case in that there were plenty of [[TheyChangedItSoItSucks controversial changes to the formula]], but at the end of the day ''Shenmue III'' plays like a direct successor to a pair of games from the turn of the millennium. And that includes wonky, stilted gameplay, a lack of a lot of quality-of-life standards the industry has developed since their release, and an obsession with invoking nostalgia for games that [[SeinfeldIsUnfunny do not play well by today's standards.]] In a case similar to the problems with ''VideoGame/YookaLaylee'', not enough attempts were done to evolve the formula in any meaningful way or bring in lessons from those that came after, getting the game ''hammered'' by critics.

to:

* ItsTheSameSoItSucks: ItsTheSameNowItSucks: An interesting case in that there were plenty of [[TheyChangedItSoItSucks [[TheyChangedItNowItSucks controversial changes to the formula]], but at the end of the day ''Shenmue III'' plays like a direct successor to a pair of games from the turn of the millennium. And that includes wonky, stilted gameplay, a lack of a lot of quality-of-life standards the industry has developed since their release, and an obsession with invoking nostalgia for games that [[SeinfeldIsUnfunny do not play well by today's standards.]] In a case similar to the problems with ''VideoGame/YookaLaylee'', not enough attempts were done to evolve the formula in any meaningful way or bring in lessons from those that came after, getting the game ''hammered'' by critics.
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* {{Padding}}: Some critics have described the ''[[UpToEleven entire game]]'' as padding. Nothing that happens in the game really matters until you get to the end, at which point you face a HopelessBossFight against Lan Di and the game ends, not having advanced the overall series plot in any meaningful way, if at all.

to:

* {{Padding}}: Some critics have described the ''[[UpToEleven entire game]]'' ''entire game'' as padding. Nothing that happens in the game really matters until you get to the end, at which point you face a HopelessBossFight against Lan Di and the game ends, not having advanced the overall series plot in any meaningful way, if at all.
Is there an issue? Send a MessageReason:
Now it mentions potential audience being turned away by the ending

Added DiffLines:

* AudienceAlienatingEnding: One reason that turned away some of the potential audience was the ending, which does little but [[spoiler:show how much further Ryo has to go to face Lan Di on equal footing, with a blatant SequelHook for a hypothetical ''Shenmue IV'' capping off an {{Unwinnable}} boss fight]].
Is there an issue? Send a MessageReason:
Misuse. Does not mention audience avoiding work.


* EndingAversion: Several players began wondering if the 18 years wait was worth it for the ending, which does little but [[spoiler:show how much further Ryo has to go to face Lan Di on equal footing, with a blatant SequelHook for a hypothetical ''Shenmue IV'' capping off an {{Unwinnable}} boss fight]].

Added: 129

Changed: 131

Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: Despite the game's negative reception by critics and fans alike, Japanese reviews were much more positive.



* PanderingToTheBase: The inclusion of the forklift and Lucky Hit mini-games were seen as this, as well as the quality of the English voice acting. At some point during the Kickstarter campaign, the team asked backers whether they wanted more realistic graphics on par with current games or those resembling the Dreamcast titles, and went with something closer to the latter.

to:

* PanderingToTheBase: The inclusion of the forklift and Lucky Hit mini-games were seen as this, as well as the quality of the English voice acting. At some point during the Kickstarter campaign, the team asked backers whether they wanted more realistic graphics on par with current games or those resembling the Dreamcast titles, and went with something closer to the latter. Suzuki has claimed that the game was made purely for the fans, but would like to do something different if another sequel is made.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheChrisCarterEffect: Even ''Shenmue III'' falls victim to this with the announcement that the story would not see its conclusion in the long awaited sequel, with some fans expressing a fourth or even a fifth entry would be too much.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsTheSameSoItSucks: An interesting case in that there were plenty of [[TheyChangedItSoItSucks controversial changes to the formula]], but at the end of the day ''Shenmue III'' plays like a direct successor to a pair of games from the turn of the millennium. And that includes wonky, stilted gameplay, a lack of a lot of quality-of-life standards the industry has developed since their release, and an obsession with invoking nostalgia for games that [[SeinfeldIsUnfunny do not play well by today's standards.]] In a case similar to the problems with ''VideoGame/YookaLaylee'', not enough attempts were done to evolve the formula in any meaningful way or bring in lessons from those that came after, getting the game ''hammered'' by critics.
Is there an issue? Send a MessageReason:
None


* Even the game's logo was prone to this, using a different and less sophisticated font than the previous titles.

to:

* ** Even the game's logo was prone to this, using a different and less sophisticated font than the previous titles.

Added: 2318

Changed: 1243

Is there an issue? Send a MessageReason:
Added some things. I think the criticism of the Backer Trial Demo fits better under Tainted By The Preview.


* AuthorsSavingThrow: A patch released for the game's second DLC content made the timing for the [=QTEs=] more lenient and reduced how quickly Ryo lost his health, allowing players to explore the game for much longer without having to constantly worry about eating.



** The fanbase itself was completely split following the game's release. There are those who hope that the series continues and have campaigned for Suzuki to create ''Shenmue IV'', and those who believe that the series is well past its prime and should be laid to rest. Many within both camps hope that the story will conclude in some way, whether in a game or a different medium.



* PanderingToTheBase: The inclusion of the forklift and Lucky Hit mini-games were seen as this, as well as the quality of the English voice acting. At some point during the Kickstarter campaign, the team asked backers whether they wanted more realistic graphics on par with current games or those resembling the Dreamcast titles, and went with something closer to the latter.



* TaintedByThePreview: Following the Kickstarter campaign, concerns arose as months passed with the game showing little progress, and whatever was shown was usually limited to short teasers. It wasn't until 2018, close to its 2019 deadline, that actual gameplay footage was finally shown. Much of the game's early footage was also criticized for its graphics not being up to par with its big-budget competitors, especially in regards to the character models. Although the models have improved over time, the graphics in general remain a point of contention for some.

to:

* TaintedByThePreview: TaintedByThePreview:
**
Following the Kickstarter campaign, concerns arose as months passed with the game showing little progress, and whatever was shown was usually limited to short teasers. It wasn't until 2018, close to its 2019 deadline, that actual gameplay footage was finally shown. Much of the game's early footage was also criticized for its graphics not being up to par with its big-budget competitors, especially in regards to the character models. Although the models have improved over time, the graphics in general remain a point of contention for some.some.
** Although many fans were pleased when the Kickstarter Backer Trial Demo finally released, there were many who had the opposite impression; mainly, that instead of playing something up to par with the current generation, they were playing a literal Dreamcast game made in the modern day with low-quality animations, semi-tank controls, poor voice acting (which admittedly was intentional), and a very unpolished combat system (It doesn't help that said combat system completely lacks throws, which were incredibly useful against aggressive opponents and are an established part of Ryo's fighting style, a mixture of Karate and Jiu-Jitsu).



** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 noticeably pulls back on these sort of details, making it arguably less advanced in some ways than its predecessors, which ironically contributes to the opposite feeling that Shenmue 3 feels [[ItsTheSameNowItSucks too accurately like a product of an older time]].

to:

** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 '''Shenmue III'' noticeably pulls back on these sort of details, making it arguably less advanced in some ways than its predecessors, which ironically contributes to the opposite feeling that Shenmue 3 ''Shenmue III'' feels [[ItsTheSameNowItSucks too accurately like a product of an older time]].time]].
* Even the game's logo was prone to this, using a different and less sophisticated font than the previous titles.



* WinBackTheCrowd: The Kickstarter Backer Trial Demo was meant to be this, to varying levels of success. For many fans, whatever concerns and criticisms they might have had were quickly laid to rest. With familiar mechanics and the improvements made to them, the new mini-games, and all of the small details put into the game, many fans found themselves playing the proper sequel they had been waiting for. On the other hand, there were many who, upon playing the demo, had the opposite impression; mainly, that instead of playing something up to par with the current year, they were playing a literal Dreamcast game made in the modern day with low-quality animations, semi-tank controls, poor voice acting (which admittedly was intentional), and a very unpolished combat system (It doesn't help that said combat system completely lacks throws, which were incredibly useful against aggressive opponents and are an established part of Ryo's fighting style, a mixture of Karate and Jiu-Jitsu).

to:

* WinBackTheCrowd: The Kickstarter Backer Trial Demo was meant to be this, to varying levels of success. For many some fans, whatever concerns and criticisms they might have had were quickly laid to rest.rest with the Kickstarter Backer Trial Demo. With familiar mechanics and the improvements made to them, the new mini-games, and all of the small details put into the game, many fans found themselves playing the proper sequel they had been waiting for. On the other hand, there were However, many who, upon playing the demo, also had the opposite impression; mainly, that instead of playing something up to par with the current year, they were playing a literal Dreamcast game made impression, as described in the modern day with low-quality animations, semi-tank controls, poor voice acting (which admittedly was intentional), and a very unpolished combat system (It doesn't help that said combat system completely lacks throws, which were incredibly useful against aggressive opponents and are an established part of Ryo's fighting style, a mixture of Karate and Jiu-Jitsu).TaintedByThePreview above.
Is there an issue? Send a MessageReason:
None


** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 noticeably pulls back on these sort of details, making it arguably less advanced in some ways than its predecessors, which ironically contributes to the opposite feeling that Shenmue 3 feels [[ItsTheSameNowItSucks too much like a product of an older time]].

to:

** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 noticeably pulls back on these sort of details, making it arguably less advanced in some ways than its predecessors, which ironically contributes to the opposite feeling that Shenmue 3 feels [[ItsTheSameNowItSucks too much accurately like a product of an older time]].
Is there an issue? Send a MessageReason:
None


** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 noticeably pulls back on these sort of details, ironically making it feel less advanced in some ways than its predecessors, which certainly doesn't help the opposite feeling that Shenmue 3 feels [[ItsTheSameNowItSucks too much like a product of an older time]].

to:

** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 noticeably pulls back on these sort of details, ironically making it feel arguably less advanced in some ways than its predecessors, which certainly doesn't help ironically contributes to the opposite feeling that Shenmue 3 feels [[ItsTheSameNowItSucks too much like a product of an older time]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** An element of the original Shenmue games that made them stand out when they were new, and even hold up to some extent to this day, was the attention to detail. The games would often go out of their way to animate complex but otherwise mundane actions that most games have happen just out of frame, adding an extra layer of realism and immersion. Shenmue 3 noticeably pulls back on these sort of details, ironically making it feel less advanced in some ways than its predecessors, which certainly doesn't help the opposite feeling that Shenmue 3 feels [[ItsTheSameNowItSucks too much like a product of an older time]].
Is there an issue? Send a MessageReason:
Literally NO ONE has said the new watered-down combat system was good.


** Many fans who enjoyed the combat system from ''I'' and ''II'' weren't happy that it received a complete overhaul and find the new engine to be inferior on many levels. But it's not without its defenders, who argue that the combat of the earlier games were very clunky and haven't aged well, and claim that there's more depth to the new system than just button-mashing.

Top