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* PresumedFlop: It became a CreatorKiller that put Creator/{{Volition}} out of business, but it was not a complete financial disaster like people made it out to be. Its sales by September 2023 is estimated [[https://www.vgchartz.com/article/460993/report-saints-row-2022-sold-17-million-units/ 1.7 millions]], which is disappointing but not too terrible. Volition's closure more has to do with the restructuring in 2022 at Embracer Group, Deep Silver's parent company, which resulted in a massive layoff of subsidiaries; the game's untimely mediocre reception meant Volition got the short end of the stick.

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* PresumedFlop: It became a CreatorKiller that put Creator/{{Volition}} out of business, but it was not a complete financial disaster like people made it out to be. Its sales by September 2023 is estimated [[https://www.vgchartz.com/article/460993/report-saints-row-2022-sold-17-million-units/ 1.7 millions]], millions copies]], which is disappointing but not too terrible. Volition's closure more has to do with the restructuring in 2022 at Embracer Group, Deep Silver's parent company, which resulted in a massive layoff of subsidiaries; the game's untimely mediocre reception meant Volition got the short end of the stick. That said, with an estimated development cost of $100 million (not including advertising and administrative costs), it was still a sizeable bomb for the company.

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* PresumedFlop: It became a CreatorKiller that put Creator/{{Volition}} out of business, but it was not a complete financial disaster like people made it out to be. Its sales by September 2023 is estimated [[https://www.vgchartz.com/article/460993/report-saints-row-2022-sold-17-million-units/ 1.7 millions]], which is disappointing but not too terrible. Volition's closure more has to do with the restructuring in 2022 at Embracer Group, Deep Silver's parent company, which resulted in a massive layoff of subsidiaries; the game's untimely mediocre reception meant Volition got the short end of the stick.



* TheyWastedAPerfectlyGoodPlot: Or in this case, a perfectly good ''Sidequest''.

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* TheyWastedAPerfectlyGoodPlot: Or in this case, a perfectly good ''Sidequest''.sidequest.
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The gameplay was also harshly panned.


* PlayTheGameSkipTheStory: With the plot just being reused clichés with typical character tropes and predictable story beats, the gameplay itself (while not without some bugs) is still very solid. The Side Hustles, Ventures, and especially the customization being the game's cream of the crop and, whenever it's working as intended, the co-op is still as fun as you'd expect in a ''Saints Row'' title.
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The 6 months have passed a year ago


%% Please do not add Author's Saving Throw until after the release.
%% Please do not add any Broken Base, Base Breaking Characters, Contested Sequel or Overshadowed By Controversy entries until at least six months (February 23rd, 2023) after the release date.
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* EvilIsCool: While most of the villains in the game come off as [[GenericDoomsdayVillain painfully]] [[FlatCharacter bland,]] The Nahualli proved to be one of the better received characters even among detractors of the game. This is thanks to his [[AffablyEvil suave and professional demeanor]] that proves to be a badass killing machine only The Boss is able to rival. His main mark against his character is that [[spoiler: His reasoning for betraying the gang was seen as poor and his anti-climatic boss as mentioned above.]]

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* EvilIsCool: While most of the villains in the game come off as [[GenericDoomsdayVillain painfully]] [[FlatCharacter bland,]] The Nahualli proved to be one of the better received characters even among detractors of the game. This is thanks to his [[AffablyEvil suave and professional demeanor]] that proves to be a badass killing machine only The Boss is able to rival. His main mark against his character is that [[spoiler: His reasoning for betraying the gang was seen as poor and his anti-climatic anti-climactic boss fight as mentioned above.]]
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Cleaning up misuse


* MisaimedMarketing: The game's CG debut trailer focuses heavily on the new cast and the zanier side of the setting, which as TaintedByThePreview below shows is by far the most controversial part of the game. A 15-minute gameplay video was shown behind closed doors just before the public reveal and provided a much more crowd-pleasing idea of what the game would be like by focusing on the game's unique environment and range of new features, but it was never publicly released; a leak of the video did make it out, and the reaction to it was ''much'' more positive than that of the official CG trailer.
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None


* EvilIsCool: While most of the villains in the game come off as [[GenericDoomsdayVillain painfully]] [[FlatCharacter bland,]] The Nahualli proved to be one of the better received characters even among detractors of the game, thanks to his [[[AffablyEvil suave and professional demeanor]] that proves to be a badass killing machine only The Boss is able to rival. His main mark against his character is that [[spoiler: His reasoning for betraying the gang and his anti-climatic boss fight where a poor way to end the game.]]

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* EvilIsCool: While most of the villains in the game come off as [[GenericDoomsdayVillain painfully]] [[FlatCharacter bland,]] The Nahualli proved to be one of the better received characters even among detractors of the game, game. This is thanks to his [[[AffablyEvil [[AffablyEvil suave and professional demeanor]] that proves to be a badass killing machine only The Boss is able to rival. His main mark against his character is that [[spoiler: His reasoning for betraying the gang was seen as poor and his anti-climatic boss fight where a poor way to end the game.as mentioned above.]]
Is there an issue? Send a MessageReason:
None


* UncertainAudience: One of the goals of the reboot was strike to balance between the more down-to-earth nature of the first two games and the DenserAndWackier tone of the third and fourth ones, but it largely failed to appeal to either side of the established fandom. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that liked the third and fourth games felt that the reboot toned down the cartoonish aspects so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught the hearts of a few in the fanbase.

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* UncertainAudience: One of the goals of the reboot was strike to balance between the more down-to-earth nature of the first two games and the DenserAndWackier tone of the third and fourth ones, but [[GoldenMeanFallacy it largely failed to appeal to either side of the established fandom.fandom]]. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that liked the third and fourth games felt that the reboot toned down the cartoonish aspects so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught only captured the hearts of a few in the fanbase.few.
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None

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* EvilIsCool: While most of the villains in the game come off as [[GenericDoomsdayVillain painfully]] [[FlatCharacter bland,]] The Nahualli proved to be one of the better received characters even among detractors of the game, thanks to his [[[AffablyEvil suave and professional demeanor]] that proves to be a badass killing machine only The Boss is able to rival. His main mark against his character is that [[spoiler: His reasoning for betraying the gang and his anti-climatic boss fight where a poor way to end the game.]]
Is there an issue? Send a MessageReason:
None


* UncertainAudience: One of the goals of the reboot was strike to balance between the more down-to-earth nature of the first two games and the DenserAndWackier tone of the third and fourth ones. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that liked the third and fourth games felt that the reboot toned down the cartoonish aspects so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught the hearts of a few in the fanbase.

to:

* UncertainAudience: One of the goals of the reboot was strike to balance between the more down-to-earth nature of the first two games and the DenserAndWackier tone of the third and fourth ones.ones, but it largely failed to appeal to either side of the established fandom. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that liked the third and fourth games felt that the reboot toned down the cartoonish aspects so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught the hearts of a few in the fanbase.

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* PlayTheGameSkipTheStory: With the plot just being reused cliches with typical character tropes and predictable story beats, the gameplay itself (while not without some bugs) is still very solid. The Side Hustles, Ventures, and especially the customization being the game's cream of the crop and, whenever it's working as intended, the co-op is still as fun as you'd expect in a ''Saints Row'' title.

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* ParanoiaFuel: The "Wanted" application, it's an app where people would mark bounty targets for Boss to assassinate for cash, acting as a spiritual successor to the hit list from the first three ''Saints Row'' titles. While of the most bounty targets are {{Asshole Victim}}s, what places it in this territory is that -- imagine being an ordinary bystander, minding their own business (or even an upstanding citizen who doesn't even do wrong), when suddenly some sociopathic {{Jerkass}} decides it's a good idea to mark that person for assassination simply because they don't like their existence (no matter the slight) or just ForTheEvulz, and suddenly that person will be hunted by those for the bounty, outright confused as to why there's suddenly a hitman out for their life. Not even the app's creators are safe from being marked for assassination, especially if the one being marked is dead serious in threatening them to call off the hit.
* PlayTheGameSkipTheStory: With the plot just being reused cliches clichés with typical character tropes and predictable story beats, the gameplay itself (while not without some bugs) is still very solid. The Side Hustles, Ventures, and especially the customization being the game's cream of the crop and, whenever it's working as intended, the co-op is still as fun as you'd expect in a ''Saints Row'' title.
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Since the game's a reboot of the series, there was a justification to not have any previous characters return. Also doing a few sweeps on some of the entries to be more neutral or written better.


* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers had no reason not to bring back, while non-fans found the story and writing to be clichéd and underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being sold to Gearbox Software before it shut down a year after the release.

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* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers had no reason not characters or references to bring back, them, while non-fans found the story and writing to be clichéd and underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being sold to Gearbox Software before it shut down a year after the release.



* CriticalDissonance: Mixed or three (out of five) stars review from professional reviewers who felt that the game is an average, serviceable, "check-the-checkboxes" open world action game with nothing groundbreaking in it, but almost universally negative player reception due to no returning characters and poor writing even compared to any of the pre-reboot games. Even those who were new or unfamiliar to the series felt that the content is stale and the game is overpriced, on top of the bugs and performance issues.

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* CriticalDissonance: Mixed or three (out of five) stars review The game received mixed reviews from professional reviewers who felt that the game is an average, serviceable, "check-the-checkboxes" average open world action game with nothing groundbreaking in it, but an almost universally negative player reception due to no returning characters and poor writing even compared to any of the pre-reboot games. Even those who were new or unfamiliar to the series felt that the content is stale and found the game is overpriced, on top of to be poorly-written and too different to the series' previous entries, alongside criticisms regarding bugs and performance issues.



* MisaimedMarketing: The game's CG debut trailer focuses heavily on the new cast and the zanier side of the setting, which as TaintedByThePreview below shows is by far the most controversial part of the game. A 15-minute gameplay video was shown behind closed doors just before the public reveal and provided a much more crowd-pleasing idea of what the game will be like by focusing on the game's unique environment and range of new features, but for whatever reason it was never publicly released; a leak of the video did make it out, and the reaction to it was ''much'' more positive than that of the official CG trailer.
* ObviousBeta: The game launched in an extremely buggy state:

to:

* MisaimedMarketing: The game's CG debut trailer focuses heavily on the new cast and the zanier side of the setting, which as TaintedByThePreview below shows is by far the most controversial part of the game. A 15-minute gameplay video was shown behind closed doors just before the public reveal and provided a much more crowd-pleasing idea of what the game will would be like by focusing on the game's unique environment and range of new features, but for whatever reason it was never publicly released; a leak of the video did make it out, and the reaction to it was ''much'' more positive than that of the official CG trailer.
* ObviousBeta: The game launched in an extremely buggy state:state.



** To say that the reaction to the CG trailer was cold would be a ''massive'' understatement. The reveal trailer was met with strong backlash from the fandom almost immediately after it went live. Some of their criticisms include [[ReplacementScrappy the main cast being replaced]] by new characters (with many comparing their appearances to {{Hipster}}s), the zaniness of the later games being kept (though nowhere near as absurd as ''IV'' or ''Gat Out of Hell''), [[TamerAndChaster the game's humor being far less vulgar]], and fan expectations for a "Saints Row 5" not being met. In addition, the PC version was confirmed to be another timed exclusive for the Epic Games Store, which is still a hot button issue for gamers even three years after its introduction.

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** To say that the reaction to the CG trailer was cold would be a ''massive'' understatement. The CG reveal trailer was met with strong backlash from the fandom almost immediately after it went live. Some of their criticisms include [[ReplacementScrappy the main cast being replaced]] by new characters (with many comparing their appearances to {{Hipster}}s), the zaniness of the later games being kept (though nowhere near as absurd as ''IV'' or ''Gat Out of Hell''), [[TamerAndChaster the game's humor being far less vulgar]], and fan expectations for a "Saints Row 5" not being met. In addition, the PC version was confirmed to be another timed exclusive for the Epic Games Store, which is still a hot button issue for gamers even three years after its introduction.games.
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Misuse of Narm. Narm isn't just "a poor attempt at drama", it's when an attempt at drama unintentionally results in comedy (not just "laughing at how bad this is", but actually coming across as funny).


* {{Narm}}: "Neenah's Car" (see Tearjerker below), out of context, is widely seen to be a poor attempt at drama, especially compared to how a character lost his loved one in [[Videogame/SaintsRow2 one of the previous games]]. It didn't help that the act of revenge later is made unnecessarily convoluted by having to steal the enemy car and then modifying it as the Boss sees fit, which is far from dramatic.
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* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers having no reason not to make him return, while non-fans found the story and writing to be clichéd and underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being given to Gearbox Software before it shut down a year after the release.

to:

* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers having had no reason not to make him return, bring back, while non-fans found the story and writing to be clichéd and underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being given sold to Gearbox Software before it shut down a year after the release.



* {{Narm}}: "Neenah's Car" (see Tearjerker below), out of context, is widely seen to be a poor attempt on drama, especially compared to how a character lost his loved one in [[Videogame/SaintsRow2 one of the previous games]]. It didn't help that the act of revenge later is made unnecessarily convoluted by having to steal the enemy car and then modifying it as the Boss sees fit, which is far from dramatic.

to:

* {{Narm}}: "Neenah's Car" (see Tearjerker below), out of context, is widely seen to be a poor attempt on at drama, especially compared to how a character lost his loved one in [[Videogame/SaintsRow2 one of the previous games]]. It didn't help that the act of revenge later is made unnecessarily convoluted by having to steal the enemy car and then modifying it as the Boss sees fit, which is far from dramatic.
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers have no reason not to make him return, while non-fans found the story and writing to be clichéd and underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being given to Gearbox Software before it shut down a year after the release.

to:

* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers have having no reason not to make him return, while non-fans found the story and writing to be clichéd and underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being given to Gearbox Software before it shut down a year after the release.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around gets thrown into an ironically pitiful light, as the game’s [[CreatorKiller lackluster reception]] would prove to be a key factor as to why its developer Volition would shut its doors in 2023.

to:

* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around gets thrown into an ironically pitiful light, as the game’s [[CreatorKiller lackluster reception]] would prove to be a key factor as to why its developer developer, Volition would shut its doors in 2023.

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Spelling/grammar fix(es), Fixing indentation


* GeniusBonus: Overlaps with BilingualBonus as well, "Santo Ileso" means "Unscathed/Unhurt Saint" in Spanish. Seems rather appropriate considering this is a fresh start in a new continuity for the Saints.
** Additionally these Saints aren't driven by fear or vengeance. They just want to make ends meet and enjoy the good things in life. The original saints had various problems and grudges that drove them to be gangbangers. Here they just happened to be some skilled individuals who also happen to lack a certain amount of morals surrounded by people who few would weep for if they happened to die.

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* GeniusBonus: Overlaps with BilingualBonus as well, "Santo Ileso" means "Unscathed/Unhurt Saint" in Spanish. Seems rather appropriate considering this is a fresh start in a new continuity for the Saints.
**
Saints. Additionally these Saints aren't driven by fear or vengeance. They just want to make ends meet and enjoy the good things in life. The original saints had various problems and grudges that drove them to be gangbangers. Here they just happened to be some skilled individuals who also happen to lack a certain amount of morals surrounded by people who few would weep for if they happened to die.



* UncertainAudience: Among all the game-breaking bugs, the dated gameplay, and the questionable writing. The game’s uneven tone is often cited as one of its biggest problems.
** One of the goals of the reboot was an attempt to balance the more down-to-earth nature of The first two games, and the wackier tone taken for the third and fourth games. In a way, it did succeed in uniting the fanbase, but not in the way Volition and its publisher likely intended. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that preferred the approach the third and fourth games took, felt that the reboot toned down the cartoonish aspect so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught the hearts of a few in the fanbase.

to:

* UncertainAudience: Among all the game-breaking bugs, the dated gameplay, and the questionable writing. The game’s uneven tone is often cited as one of its biggest problems.
**
One of the goals of the reboot was an attempt strike to balance between the more down-to-earth nature of The the first two games, games and the wackier DenserAndWackier tone taken for of the third and fourth games. In a way, it did succeed in uniting the fanbase, but not in the way Volition and its publisher likely intended.ones. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that preferred the approach liked the third and fourth games took, felt that the reboot toned down the cartoonish aspect aspects so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught the hearts of a few in the fanbase.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UncertainAudience: Among all the game-breaking bugs, the dated gameplay, and the questionable writing. The game’s uneven tone is often cited as one of its biggest problems.
** One of the goals of the reboot was an attempt to balance the more down-to-earth nature of The first two games, and the wackier tone taken for the third and fourth games. In a way, it did succeed in uniting the fanbase, but not in the way Volition and its publisher likely intended. Fans who preferred the tone of the first two games criticized the reboot for still largely retaining the zanier tone taken by the later games while still arguably having even fewer serious moments. On the other hand, the side of the fanbase that preferred the approach the third and fourth games took, felt that the reboot toned down the cartoonish aspect so much that it came off as bland in comparison. Then, of course, both sides loathed the game for not having any returning characters in favor of a new cast that caught the hearts of a few in the fanbase.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around, gets thrown into an ironically pitiful light, as the game’s lackluster reception would prove to be a key factor as to why its developer Volition would shut its doors in 2023.

to:

* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around, around gets thrown into an ironically pitiful light, as the game’s [[CreatorKiller lackluster reception reception]] would prove to be a key factor as to why its developer Volition would shut its doors in 2023.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around all gets thrown into an ironically pitiful light, as the game’s lackluster reception would prove to be a key factor as to why Creator/Volition would shut its doors in 2023.

to:

* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around all around, gets thrown into an ironically pitiful light, as the game’s lackluster reception would prove to be a key factor as to why Creator/Volition its developer Volition would shut its doors in 2023.
Is there an issue? Send a MessageReason:
None


* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around all gets thrown into an ironically pitiful light, as the game’s lackluster reception would prove to be a key factor as to why [[Creator/Volition Volition]] would shut its doors in 2023.

to:

* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around all gets thrown into an ironically pitiful light, as the game’s lackluster reception would prove to be a key factor as to why [[Creator/Volition Volition]] Creator/Volition would shut its doors in 2023.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HarsherInHindsight: The story’s emphasis on empire-building with a good amount of business lingo thrown around all gets thrown into an ironically pitiful light, as the game’s lackluster reception would prove to be a key factor as to why [[Creator/Volition Volition]] would shut its doors in 2023.

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* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers have no reason not to make him return, while non-fans found the story and writing to be clichéd and underdeveloped. The game's divisive reviewer reception and almost universally negative player reception led to Volition being given to Gearbox Software before it shut down a year after the release.

to:

* AudienceAlienatingPremise: Although the game intended to [[RevisitingTheRoots revisit the series' roots]] following the DenserAndWackier direction taken by ''[[VideoGame/SaintsRowTheThird The Third]]'' and ''[[VideoGame/SaintsRowIV IV]]'', it ended up being a tough sell. Longtime fans were put off by a continuity reboot that focused on a younger college-aged cast turning to crime to pay off student debt with absolutely no returning characters, not even Johnny Gat, which the developers have no reason not to make him return, while non-fans found the story and writing to be clichéd and underdeveloped.underdeveloped, along with the numerous performance optimization issues on PC and consoles. The game's divisive reviewer reception and almost universally negative player reception led to Volition being given to Gearbox Software before it shut down a year after the release.


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* {{Narm}}: "Neenah's Car" (see Tearjerker below), out of context, is widely seen to be a poor attempt on drama, especially compared to how a character lost his loved one in [[Videogame/SaintsRow2 one of the previous games]]. It didn't help that the act of revenge later is made unnecessarily convoluted by having to steal the enemy car and then modifying it as the Boss sees fit, which is far from dramatic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ObviousBeta: The game launched in an extremely buggy state:
** Commonly encountered bugs include frequent crashes (both hard and soft), various issues that can force one to restart a mission, assorted animation and physics issues, problems with enemy AI, and a bevy of Co-op bugs that can make it almost unplayable.
** One particularly annoying bug would make starting up the game a chore, as the launcher would often display an error message during loading, requiring an unintuitive workaround to start the game.
** While the game uses the same engine as ''The Third'', it is not particularly well-optimized (even on the [=PlayStation=] 5 and Xbox Series S/X), with an extremely short render distance leading to distracting pop-in. The PC version performs better, especially in lower configurations, if ran with the Directx 11 executable instead of the Directx 12 and Vulkan executables.

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