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** Bonus points for the soundtrack of ''[=3D=]'': it is a continuous GenreRoulette, with music ranging from electronic rock ([[http://www.youtube.com/watch?v=_Gsz1GezYFs Psychokinesis]]) to progressive house ([[http://www.youtube.com/watch?v=4E-FYtcrBE4 Phantasize]]), drum and bass ([[http://www.youtube.com/watch?v=zRVR5FcuYOA Napalm Sled]]), IDM ([[http://www.youtube.com/watch?v=zj7rJwXjEUU Nitro Right Now]]), hard rock ([[http://www.youtube.com/watch?v=kSAqm5nFVmM Burn Up The Road]]), hardcore techno ([[http://www.youtube.com/watch?v=fjkMFl0wJkk My Crazy Chainsaw]]), dance punk ([[http://www.youtube.com/watch?v=NuqpkLibgas Rolling Glider]]), industrial ([[http://www.youtube.com/watch?v=a7zmxEY2mHY Aberration]]), power metal ([[http://www.youtube.com/watch?v=POvG-zHi6hQ Angel Halo]]) and freaking death metal ([[http://www.youtube.com/watch?v=U_aykQwmwUY Venomous]]) and black metal ([[http://www.youtube.com/watch?v=7vYHMxd3FiM Heat Shadows]]) Everyone will find their kind of song in this soundtrack.

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** Bonus points for the soundtrack of ''[=3D=]'': it is a continuous GenreRoulette, with music ranging from electronic rock ([[http://www.youtube.com/watch?v=_Gsz1GezYFs Psychokinesis]]) to progressive house ([[http://www.youtube.com/watch?v=4E-FYtcrBE4 Phantasize]]), drum and bass ([[http://www.youtube.com/watch?v=zRVR5FcuYOA Napalm Sled]]), IDM ([[http://www.youtube.com/watch?v=zj7rJwXjEUU Nitro Right Now]]), hard rock ([[http://www.youtube.com/watch?v=kSAqm5nFVmM Burn Up The Road]]), hardcore techno ([[http://www.youtube.com/watch?v=fjkMFl0wJkk My Crazy Chainsaw]]), dance punk ([[http://www.youtube.com/watch?v=NuqpkLibgas Rolling Glider]]), industrial ([[http://www.youtube.com/watch?v=a7zmxEY2mHY Aberration]]), power metal ([[http://www.youtube.com/watch?v=POvG-zHi6hQ Angel Halo]]) and freaking Halo]]), death metal ([[http://www.youtube.com/watch?v=U_aykQwmwUY Venomous]]) and black metal ([[http://www.youtube.com/watch?v=7vYHMxd3FiM Heat Shadows]]) Shadows]]). Everyone will find their kind of song in this soundtrack.
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** Bonus points for the soundtrack of ''[=3D=]'': it is a continuous GenreRoulette, with music ranging from electronic rock ([[http://www.youtube.com/watch?v=_Gsz1GezYFs Psychokinesis]]), progressive house ([[http://www.youtube.com/watch?v=4E-FYtcrBE4 Phantasize]]), drum and bass ([[http://www.youtube.com/watch?v=zRVR5FcuYOA Napalm Sled]]), IDM ([[http://www.youtube.com/watch?v=zj7rJwXjEUU Nitro Right Now]]), hard rock ([[http://www.youtube.com/watch?v=kSAqm5nFVmM Burn Up The Road]]), hardcore techno ([[http://www.youtube.com/watch?v=fjkMFl0wJkk My Crazy Chainsaw]]), dance punk ([[http://www.youtube.com/watch?v=NuqpkLibgas Rolling Glider]]), industrial ([[http://www.youtube.com/watch?v=a7zmxEY2mHY Aberration]]), power metal ([[http://www.youtube.com/watch?v=POvG-zHi6hQ Angel Halo]]) and freaking death metal ([[http://www.youtube.com/watch?v=U_aykQwmwUY Venomous]]). Everyone will find their kind of song in this soundtrack.

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** Bonus points for the soundtrack of ''[=3D=]'': it is a continuous GenreRoulette, with music ranging from electronic rock ([[http://www.youtube.com/watch?v=_Gsz1GezYFs Psychokinesis]]), Psychokinesis]]) to progressive house ([[http://www.youtube.com/watch?v=4E-FYtcrBE4 Phantasize]]), drum and bass ([[http://www.youtube.com/watch?v=zRVR5FcuYOA Napalm Sled]]), IDM ([[http://www.youtube.com/watch?v=zj7rJwXjEUU Nitro Right Now]]), hard rock ([[http://www.youtube.com/watch?v=kSAqm5nFVmM Burn Up The Road]]), hardcore techno ([[http://www.youtube.com/watch?v=fjkMFl0wJkk My Crazy Chainsaw]]), dance punk ([[http://www.youtube.com/watch?v=NuqpkLibgas Rolling Glider]]), industrial ([[http://www.youtube.com/watch?v=a7zmxEY2mHY Aberration]]), power metal ([[http://www.youtube.com/watch?v=POvG-zHi6hQ Angel Halo]]) and freaking death metal ([[http://www.youtube.com/watch?v=U_aykQwmwUY Venomous]]). Venomous]]) and black metal ([[http://www.youtube.com/watch?v=7vYHMxd3FiM Heat Shadows]]) Everyone will find their kind of song in this soundtrack.

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** Bonus points for the soundtrack of ''[=3D=]'': it is a continuous GenreRoulette, with music ranging from electronic rock ([[http://www.youtube.com/watch?v=_Gsz1GezYFs Psychokinesis]]), progressive house ([[http://www.youtube.com/watch?v=4E-FYtcrBE4 Phantasize]]), drum and bass ([[http://www.youtube.com/watch?v=zRVR5FcuYOA Napalm Sled]]), IDM ([[http://www.youtube.com/watch?v=zj7rJwXjEUU Nitro Right Now]]), hard rock ([[http://www.youtube.com/watch?v=kSAqm5nFVmM Burn Up The Road]]), hardcore techno ([[http://www.youtube.com/watch?v=fjkMFl0wJkk My Crazy Chainsaw]]), dance punk ([[http://www.youtube.com/watch?v=NuqpkLibgas Rolling Glider]]), industrial ([[http://www.youtube.com/watch?v=a7zmxEY2mHY Aberration]]), power metal ([[http://www.youtube.com/watch?v=POvG-zHi6hQ Angel Halo]]) and freaking death metal ([[http://www.youtube.com/watch?v=U_aykQwmwUY Venomous]]). Everyone will find their kind of song in this soundtrack.



* [[{{Awesome/VideoGameLevels}} Crowning Level Of Awesome]]: You can pretty much go with any racetrack of the series, but the best example to this trope is ''Oceanfront Cruise Way'' in ''3D'' and ''Vita''. [[SceneryPorn A jaw-dropping urban scenery]], with [[CrowningMusicOfAwesome an epic techno-industrial background song]] called [[http://www.youtube.com/watch?v=a7zmxEY2mHY "Aberration"]] make this one of the best levels in racing games history.
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hottip cleanup


* OlderThanTheyThink: ''Unbounded'' wasn't the first time a Ridge Racer game was made by a western company. That goes back to the NintendoSixtyFour days with Ridge Racer 64.[[hottip:*: The game was developed by Nintendo's NST division, located in Redmond, Washington]]

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* OlderThanTheyThink: ''Unbounded'' wasn't the first time a Ridge Racer game was made by a western company. That goes back to the NintendoSixtyFour days with Ridge Racer 64.[[hottip:*: The [[note]]The game was developed by Nintendo's NST division, located in Redmond, Washington]]Washington[[/note]]
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** Pretty much the entire soundtrack for ''Unbounded''. Hell, there are even {{Skrillex}} and {{Noisia}}!!!
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* FandomRivalry: The ''Ridge Racer'' fandom used to not have good relations with the fandom of ''DaytonaUSA''. However, thanks to an appearance of Daytona's iconic car, the Hornet, as GuestFighter in ''Vita'', the rivalry has toned down, and some even argue they are even FriendlyFandoms.
** But, for now, the biggest feud the ''Ridge Racer'' fandom had is with ''ProjectGothamRacing''.
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Added a new Game Breaker example.

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** The [[http://www.youtube.com/watch?v=6lPcj6V060w Manual Transmission]] [[GoodBadBug Jump Start Trick]] in Rage Racer. Simply holding down the gas and shifting gears when the light says GO, while tapping the brakes, jumped your car to beyond its top speed instantly. If you're driving the [[InfinityPlusOneSword Assoluto Squaldon]], say hello to 0-230 miles per hour ''instantly''.
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** However, fans will nod their heads in agreement with the PS Vita Ridge Racer. Does it keep the series' gameplay? Yeah, sure, but so what? It's basically an overpriced demo that makes you buy everything else as DLC, some of which is content back from ''7''.

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** However, fans will nod their heads in agreement with the PS Vita Ridge Racer. Does it keep the series' gameplay? Yeah, sure, but so what? It's basically an overpriced demo that makes you buy everything else as DLC, some of which is content back from ''7''. Not only that, the entire game is a grind fest consisting of doing races for [[StopHelpingMe hints you already know]] and ''maybe'' an upgrade, and don't even get started with the [[ScrappyMechanic level up system]] for online.
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* FandomBerserkButton: Dear Namco, watch out for the fandom if there isn't Reiko Nagase in your Ridge Racer games!
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** However, fans will nod their heads in agreement with the PS Vita Ridge Racer. Does it keep the series' gameplay? Yeah, sure, but so what? It's basically an overpriced demo that makes you buy everything else as DLC, some of which is content back from ''7''.
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Added a new trope.

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* OlderThanTheyThink: ''Unbounded'' wasn't the first time a Ridge Racer game was made by a western company. That goes back to the NintendoSixtyFour days with Ridge Racer 64.[[hottip:*: The game was developed by Nintendo's NST division, located in Redmond, Washington]]
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** The fandom still can't decide which is the MagnumOpus of the series: ''Rage Racer'', ''Type 4'' or ''7''? Most people tend to go with ''Type 4'', due to being LighterAndSofter than the other games in the series, having graphics and features which pushed the first Playstation to its absolute limit, and also for having an actual backstory for every team in the game.

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* SugarWiki/AwesomeMusic: the soundtrack of the series ranges from techno to house, trance and hard rock. Some of the artists are: Hiroshi Okubo, Shinji "Sampling Masters MEGA" Hosoe, Ayako "Sampling Masters AYA" Saso, Asuka Sakai and Yuu "U" Miyake. In Ridge Racer Type 4, also, the appearance of the New Yorker artist Kimara Lovelace, which her vocals can be heard on most of the songs in the game (Urban Fragments (Intro song), Movin' In Circles, One More Win (Ending theme)), just makes it even better. In a nutshell, the series' OST is utterly amazing. Period.



* AwesomeMusic: the soundtrack of the series ranges from techno to house, trance and hard rock. Some of the artists are: Hiroshi Okubo, Shinji "Sampling Masters MEGA" Hosoe, Ayako "Sampling Masters AYA" Saso, Asuka Sakai and Yuu "U" Miyake. In Ridge Racer Type 4, also, the appearance of the New Yorker artist Kimara Lovelace, which her vocals can be heard on most of the songs in the game (Urban Fragments (Intro song), Movin' In Circles, One More Win (Ending theme)), just makes it even better. In a nutshell, the series' OST is utterly amazing. Period.

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* EvilIsSexy: The hidden menu in the PS Vita version of Ridge Racer gives you, in the background, a seductively lying [[HoodOrnamentHottie Reiko Nagase]] in a latex suit based on the Soldat Crinale.



** If you want to compare Ridge Racer's soundtrack to real life music, here are some examples: Music/{{Pendulum}}, Music/{{Orbital}}, Music/TheProdigy, Music/{{Rammstein}}, Camo & Krooked, Mord Fustang, Music/{{Deadmau5}}, Tiesto, Music/AphexTwin, Dragonette, Danko Jones, Netsky, The Crystal Method, Music/TheChemicalBrothers, Music/{{Underworld}}, Music/{{BT}}, Music/{{Disturbed}}, Music/{{Skrillex}}, Music/NineInchNails, Music/MyChemicalRomance. All of these bands could have done the soundtrack to the series if Namco didn't have a music team or had the GrandTheftAutoEffect.
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* NightmareFuel: The Soldat Crinale, especially in the first few games. Its nickname (Devil) doesn't help either.

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* NightmareFuel: The Soldat Crinale, especially in the first few games. Its games, because when racing against it, [[GuideDangIt its position is not showed in the racetrack map]], and since it's a very fast, evil-looking car, it can cause [[JumpScare sudden heart attacks]]. And its nickname (Devil) doesn't help either.
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I actually don\'t know the division between the love/hate of Unbounded, but I\'m switching the wording just for neutrality. I personally fall into the \"Unbounded sucks\" camp.


* BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to ''VideoGame/{{Blur}}'') without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.

to:

* BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to ''VideoGame/{{Blur}}'') without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most the other half of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.
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None


* MemeticMutation: Kaz Hirai's impassioned plea to get gamers to care about the [=PlayStation=] Network rerelease of the [=PS1=] port of ''Ridge Racer''. Which, amusingly, [[{{Vaporware}} hasn't happened yet.]]

to:

* MemeticMutation: Kaz Hirai's impassioned plea to get gamers to care about the [=PlayStation=] Network rerelease of the [=PS1=] port of ''Ridge Racer''. Which, amusingly, [[{{Vaporware}} hasn't happened yet.]]]]. But what DID happen is a rerelease of Type 4, much to the gushing of the entire Ridge Racer fanbase.
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* GameBreaker: The Kamata Angelus in ''V''. Ludicrous top end speed (almost 700 kph!!!), twitchy handling and zooming-past-you-in-no-time acceleration in one lovely-looking package.
** The Age Ultranova in ''6'' is this. It takes time to unleash the power of this FormulaOne car look-a-like, because it has the worst normal Nitrous charge in the game, but once you used Nitrous, a good drift can easily charge the entire Nitrous tank in one go with its devastatingly powerful Ultimate Charge. If you know how to handle it, this car will make the NintendoHard final races of the game complete anticlimatic races.
*** Unfortunately, this car has been toned down in ''7''.
** The Sinseong Jujak, the Assoluto Bisonte and the Himmel EO in ''7''. The first one, if tuned properly, has an astounding Ultimate Charge; the second and the third one, when installing the right components, make you an uncatchable racer.
** The Soldat Crinale in the PS Vita release. With the right components and the right tune setup, it will blow everyone away in the dust.
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This isn\'t YMMV. Moving.


* CoolCar: the Special cars in all games. Some of them are pimped out hot-rods, others are little speedsters, others are F1 car look-a-likes, others are antigravity racers, others are tremendously weird, others are rocket cars , but, let's just say it, these cars are absolutely epic. There are also the Kamata Angelus, the Angel car, which is very fast and easy to handle, posing a big threat even to the more experienced players, and the (badass) Soldat Crinale, the Devil car, which is the fastest car in the game, but handles like the road's made of ice.
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You know there\'s a popular movie series called Underworld? That gets confusing without proper name-spacing.


** If you want to compare Ridge Racer's soundtrack to real life music, here are some examples: Music/{{Pendulum}}, {{Orbital}}, TheProdigy, {{Rammstein}}, Camo & Krooked, Mord Fustang, {{Deadmau5}}, Tiesto, AphexTwin, Dragonette, Danko Jones, Netsky, The Crystal Method, Music/TheChemicalBrothers, {{Underworld}}, {{BT}}, {{Disturbed}}, {{Skrillex}}, NineInchNails, MyChemicalRomance. All of these bands could have done the soundtrack to the series if Namco didn't have a music team or had the GrandTheftAutoEffect.

to:

** If you want to compare Ridge Racer's soundtrack to real life music, here are some examples: Music/{{Pendulum}}, {{Orbital}}, TheProdigy, {{Rammstein}}, Music/{{Orbital}}, Music/TheProdigy, Music/{{Rammstein}}, Camo & Krooked, Mord Fustang, {{Deadmau5}}, Music/{{Deadmau5}}, Tiesto, AphexTwin, Music/AphexTwin, Dragonette, Danko Jones, Netsky, The Crystal Method, Music/TheChemicalBrothers, {{Underworld}}, {{BT}}, {{Disturbed}}, {{Skrillex}}, NineInchNails, MyChemicalRomance.Music/{{Underworld}}, Music/{{BT}}, Music/{{Disturbed}}, Music/{{Skrillex}}, Music/NineInchNails, Music/MyChemicalRomance. All of these bands could have done the soundtrack to the series if Namco didn't have a music team or had the GrandTheftAutoEffect.
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None

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* NightmareFuel: The Soldat Crinale, especially in the first few games. Its nickname (Devil) doesn't help either.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If you want to compare Ridge Racer's soundtrack to real life music, here are some examples: Music/{{Pendulum}}, {{Orbital}}, TheProdigy, {{Rammstein}}, Camo & Krooked, Mord Fustang, {{Deadmau5}}, Tiesto, AphexTwin, Dragonette, Danko Jones, Netsky, The Crystal Method, Music/TheChemicalBrothers, {{Underworld}}, {{BT}}, {{Disturbed}}, {{Skrillex}}, NineInchNails, MyChemicalRomance. All of these bands could have done the soundtrack to the series if Namco didn't have a music team or had the GrandTheftAutoEffect.

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* BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to ''VideoGame/{{Blur}}'') without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.

to:

* BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to ''VideoGame/{{Blur}}'') without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''. ''Unbounded''.
* [[{{Awesome/VideoGameLevels}} Crowning Level Of Awesome]]: You can pretty much go with any racetrack of the series, but the best example to this trope is ''Oceanfront Cruise Way'' in ''3D'' and ''Vita''. [[SceneryPorn A jaw-dropping urban scenery]], with [[CrowningMusicOfAwesome an epic techno-industrial background song]] called [[http://www.youtube.com/watch?v=a7zmxEY2mHY "Aberration"]] make this one of the best levels in racing games history.
Is there an issue? Send a MessageReason:
None


* BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to {{Blur}}) without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.

to:

* BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to {{Blur}}) ''VideoGame/{{Blur}}'') without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: the soundtrack of the series ranges from techno to house, trance and hard rock. Some of the artists are: Hiroshi Okubo, Shinji "Sampling Masters MEGA" Hosoe, Ayako "Sampling Masters AYA" Saso, Asuka Sakai and Yuu "U" Miyake. In Ridge Racer Type 4, also, the appearance of the New Yorker artist Kimara Lovelace, which her vocals can be heard on most of the songs in the game (Urban Fragments (Intro song), Movin' In Circles, One More Win (Ending theme)), just makes it even better. In a nutshell, the series' OST is utterly amazing. Period.

to:

* AwesomeMusic: the soundtrack of the series ranges from techno to house, trance and hard rock. Some of the artists are: Hiroshi Okubo, Shinji "Sampling Masters MEGA" Hosoe, Ayako "Sampling Masters AYA" Saso, Asuka Sakai and Yuu "U" Miyake. In Ridge Racer Type 4, also, the appearance of the New Yorker artist Kimara Lovelace, which her vocals can be heard on most of the songs in the game (Urban Fragments (Intro song), Movin' In Circles, One More Win (Ending theme)), just makes it even better. In a nutshell, the series' OST is utterly amazing. Period.Period.
* ThatOneLevel: some of the racetracks in the series are absolute bastards, such as ''EX Revolution Road'', ''Greenpeak Highlands'', ''Edgestone Expressway/Edge of the Earth'', ''Britenight Cruiseway/Brightest Nite'', ''Bayside Line'', ''Island Circle'', ''Sunset Heights'' and ''Redstone Thunder Road''.
** ''EX Revolution Road'' is probably the best example of this trope. Not only it is almost 7 km long, it has many sharp blind corners, a few hairpins, fast and sudden chicanes and at the end, a jump right before a left hander, which can determine win or loss.
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None


** Plus, the unlock video of the special cars of the likes of the Angelus and Crinale in the later games, such as ''6'' and ''7'' is extraordinary. Some of the cars will exit from a cargo plane, some others will arrive from the undergrounds of the manufacturer's factory.



* SoCoolItsAwesome: Rare arcade cabinets had you sitting in a real Porsche playing the game on a large screen through the windshield.

to:

* SoCoolItsAwesome: Rare arcade cabinets had you sitting in a real Porsche playing the game on a large screen through the windshield.windshield.
* CoolCar: the Special cars in all games. Some of them are pimped out hot-rods, others are little speedsters, others are F1 car look-a-likes, others are antigravity racers, others are tremendously weird, others are rocket cars , but, let's just say it, these cars are absolutely epic. There are also the Kamata Angelus, the Angel car, which is very fast and easy to handle, posing a big threat even to the more experienced players, and the (badass) Soldat Crinale, the Devil car, which is the fastest car in the game, but handles like the road's made of ice.
* AwesomeMusic: the soundtrack of the series ranges from techno to house, trance and hard rock. Some of the artists are: Hiroshi Okubo, Shinji "Sampling Masters MEGA" Hosoe, Ayako "Sampling Masters AYA" Saso, Asuka Sakai and Yuu "U" Miyake. In Ridge Racer Type 4, also, the appearance of the New Yorker artist Kimara Lovelace, which her vocals can be heard on most of the songs in the game (Urban Fragments (Intro song), Movin' In Circles, One More Win (Ending theme)), just makes it even better. In a nutshell, the series' OST is utterly amazing. Period.
Is there an issue? Send a MessageReason:
None


* MemeticMutation: Kaz Hirai's impassioned plea to get gamers to care about the [=PlayStation=] Network rerelease of the [=PS1=] port of ''Ridge Racer''. Which, amusingly, [[{{Vaporware}} hasn't happened yet.]]

to:

* MemeticMutation: Kaz Hirai's impassioned plea to get gamers to care about the [=PlayStation=] Network rerelease of the [=PS1=] port of ''Ridge Racer''. Which, amusingly, [[{{Vaporware}} hasn't happened yet.]]]]
* SoCoolItsAwesome: Rare arcade cabinets had you sitting in a real Porsche playing the game on a large screen through the windshield.
Is there an issue? Send a MessageReason:
None


* BaseBraker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to {{Blur}}) without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.

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* BaseBraker: ''Unbounded''. BaseBreaker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to {{Blur}}) without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.
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* BaseBraker: ''Unbounded''. One half of the {{Fandom}} believes that BugBear's interpretation of Ridge Racer has basically killed the series as a whole, with ''Unbounded'' being decried by most of its critics as a mash-up of several other arcade racers (the destruction of SplitSecond, the combativeness of {{Burnout}}, an art style similar to {{Blur}}) without having any of the series' traditional aspects (save for the drifting, but even the weighty-ness of it is different from the older games) that made the series popular. On the other hand, most of the {{Fandom}} believe ''Unbounded'' as a breath of fresh air for the series (except for the recent portable releases, the last console game was ''Ridge Racer 7''; a ''launch title'' for the PS3), with some really solid racing mechanics (least they ripped off the best arcade racers) and a good track creator, among other good things people have to say for ''Unbounded''.
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* CrowningMomentOfAwesome: The final races of Ridge Racer Type 4 sees your team's HoodOrnamentHottie replaced by Reiko. The last race? A high speed oval, taking place at 11:45 on December 31st 1999. The fireworks to being in the new millennium start at the beginning of the final lap.

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