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** You can't get the Sprinklelotad until after beating the final boss. This makes gathering berries a massive chore. This is particularly bad as one Uranium-exclusive type of berry ''reduces Nuclear damage'', meaning it would be a key means of countering Nuclear's advantages... except it's nearly impossible to get a decent supply because ''the watering can is in the post-game''. Thankfully changed in the 1.2.6 update, which changed it so you can get the Sprinklelotad after obtaining four badgea.

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** You can't get the Sprinklelotad until after beating the final boss. This makes gathering berries a massive chore. This is particularly bad as one Uranium-exclusive type of berry ''reduces Nuclear damage'', meaning it would be a key means of countering Nuclear's advantages... except it's nearly impossible to get a decent supply because ''the watering can is in the post-game''. Thankfully changed in the 1.2.6 update, which changed it so you can get the Sprinklelotad after obtaining four badgea.badges.
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** You can't get the Sprinklelotad until after beating the final boss. This makes gathering berries a massive chore. This is particularly bad as one Uranium-exclusive type of berry ''reduces Nuclear damage'', meaning it would be a key means of countering Nuclear's advantages... except it's nearly impossible to get a decent supply because ''the watering can is in the post-game''.

to:

** You can't get the Sprinklelotad until after beating the final boss. This makes gathering berries a massive chore. This is particularly bad as one Uranium-exclusive type of berry ''reduces Nuclear damage'', meaning it would be a key means of countering Nuclear's advantages... except it's nearly impossible to get a decent supply because ''the watering can is in the post-game''. Thankfully changed in the 1.2.6 update, which changed it so you can get the Sprinklelotad after obtaining four badgea.
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** More like Scrappy ''[[InvertedTrope Lack]]'' of a Mechanic, but there's no way to check your Pokémon's happiness in the game itself. Trying to max out happiness for an evolution or Return? You're on your own.

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** More like Scrappy ''[[InvertedTrope Lack]]'' of a Mechanic, but there's no for a long time there wasn't any way to check your Pokémon's happiness in the game itself. Trying to max out Thankfully fixed in the 1.2.6 update, which added a NPC in Burole Town that will tell you your Pokemon's happiness for an evolution or Return? You're on your own.level.
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** You can't get the Sprinklelotad until after beating the final boss. This makes gathering berries a massive chore. This is particularly bad as one Uranium-exclusive type of berry ''reduces Nuclear damage'', meaning it would be a key means of countering Nuclear's advantages... except it's nearly impossible to get a decent supply because ''the watering can is in the post-game''.

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* LowTierLetdown: [[http://pokemon-uranium.wikia.com/wiki/Orchynx Orchynx]] tends to be disliked due to being the only one of the three starters that doesn't start with a STAB move, as well as the only one of the three without a contact-activated status ability (Raptorch and Eletux get Flame Body, which burns, and Static, which paralyzes, respectively; Orchynx gets Battle Armor, which prevents criticals). While its ability can seem ideal for Nuzlocke Mode, it isn't uncommon for Eletux's Static to screw you over; if the RandomNumberGod isn't feeling generous, your Nuzlocke challenge can end before it even starts. Plus, earlier versions didn't have Metalynx change its ability upon Mega Evolving — the only one of the three to not do so. Finally, you get two powerful grass types — Garlikid and the Nupin line — handed to you during the game, making the Orchynx line seem redundant. Its only advantage over the other two starters is that it's the only one not weak to Nuclear type moves due to being part Steel, and even ''that'' falls flat considering that, before you even make it to the first gym, you can pick up a Pokémon that evolves into a pure Steel type. Later versions tried to [[BalanceBuff salvage it]], first by giving Mega Metalynx Heatproof as its ability (halves its fire weakness, which still pales in comparison with Mega Archilles' Drought and Mega Electruxo's Drizzle), and letting Orchynx start with Leech Seed (slowly saps the opponent's HP and heals your own — ideal for getting around the Static issue).



* TierInducedScrappy:
** [[http://pokemon-uranium.wikia.com/wiki/Orchynx Orchynx]] tends to be disliked due to being the only one of the three starters that doesn't start with a STAB move, as well as the only one of the three without a contact-activated status ability (Raptorch and Eletux get Flame Body, which burns, and Static, which paralyzes, respectively; Orchynx gets Battle Armor, which prevents criticals). While its ability can seem ideal for Nuzlocke Mode, it isn't uncommon for Eletux's Static to screw you over; if the RandomNumberGod isn't feeling generous, your Nuzlocke challenge can end before it even starts. Plus, earlier versions didn't have Metalynx change its ability upon Mega Evolving — the only one of the three to not do so. Finally, you get two powerful grass types — Garlikid and the Nupin line — handed to you during the game, making the Orchynx line seem redundant. Its only advantage over the other two starters is that it's the only one not weak to Nuclear type moves due to being part Steel, and even ''that'' falls flat considering that, before you even make it to the first gym, you can pick up a Pokémon that evolves into a pure Steel type. Later versions tried to [[BalanceBuff salvage it]], first by giving Mega Metalynx Heatproof as its ability (halves its fire weakness, which still pales in comparison with Mega Archilles' Drought and Mega Electruxo's Drizzle), and letting Orchynx start with Leech Seed (slowly saps the opponent's HP and heals your own — ideal for getting around the Static issue).
** [[http://pokemon-uranium.wikia.com/wiki/Hazma Hazma's]] stats are reminiscent of a MightyGlacier at best, if not a StoneWall, but it has the misfortune to be a single-typed Pokémon of the ''least'' survivable type in the game — one that's weak to ''literally everything but itself'', so even a Bulky set isn't likely to last. Any attempts to train it in speed are doomed to end in failure because of its paltry base 44 speed; it does have access to Trick Room, but good luck getting the chance to use it. Its STAB movepool is also pathetic; all it has access to is its signature Expunge (powerful and can even hit Nuclears for super-effective damage, but has low accuracy and PP) and Gamma Ray (higher PP but poor base power; it's basically the nuclear equivalent of Thundershock or Water Gun). It also has a barely-above-average Special Attack of 66, making using anything other than STAB moves problematic. Thought that its Lead Skin ability would at least make it good at Expunging Urayne? You'd be right if Urayne wasn't packing Overheat. Considering you have access to [[GameBreaker Nucleon]] long before Hazma, you're most likely only gonna catch Hazma because [[ButThouMust the plot asks you to]].
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** While [[spoiler:Gamma Urayne]] is ThatOneBoss for some, it is still only one Pokémon, and ''Pokémon''[='=]s battle system is not kind to powerful single Pokémon. There are so many {{Percent Damage Attack}}s available to you at that point that it's still possible to win regardless of how underleveled you are — cheesing the fight with Toxic and revival spam is, just like in [[Franchise/{{Pokemon}} the main games]], a very viable option. Heck, a lucky [[OneHitKill Fissure or Sheer Cold]] can end the fight instantly — though you'll probably need a Pokémon with Sturdy or a Focus Sash to survive the first hit. [[https://lparchive.org/Pokemon-Uranium/ This LP]] just puts Hazma in the front line and [[spoiler:lets Gamma Urayne burn all its PP before Struggling itself to death]].

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** While [[spoiler:Gamma Urayne]] is ThatOneBoss for some, it is still only one Pokémon, and ''Pokémon''[='=]s battle system is not kind to powerful single Pokémon. There are so many {{Percent Damage Attack}}s available to you at that point that it's still possible to win regardless of how underleveled you are — cheesing the fight with Toxic and revival spam is, just like in [[Franchise/{{Pokemon}} the main games]], a very viable option. Heck, a lucky [[OneHitKill Fissure or Sheer Cold]] can end the fight instantly — though you'll probably need a Pokémon with Sturdy or a Focus Sash to survive the first hit. [[https://lparchive.org/Pokemon-Uranium/ org/Pokemon-Uranium/Update%2032/ This LP]] just puts Hazma in the front line and [[spoiler:lets Gamma Urayne burn all its PP before Struggling itself to death]].
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trope disambig


* BrokenBase: Does the game do a good job of telling a darker story while still remaining in tone with the ''Pokémon'' world? Is the use of nuclear power plants blended decently into the world or a massive case of {{Narm}}? Is the Nuclear type a cool and interesting new type, or a {{Narm}}y, [[FakeBalance poorly balanced]], and less interesting attempt at following the success of [[VideoGame/PokemonColosseum Shadow Pokémon]]? Exactly how is the quality of the game itself? Near in line with the base ''Pokémon'' games, or way too [[GameBreakingBug glitchy]] with a [[ForcedLevelGrinding horrendous level curve]] to be considered of good quality? Needless to say, opinions of the game are all over the place.

to:

* BrokenBase: Does the game do a good job of telling a darker story while still remaining in tone with the ''Pokémon'' world? Is the use of nuclear power plants blended decently into the world or a massive case of {{Narm}}? Is the Nuclear type a cool and interesting new type, or a {{Narm}}y, [[FakeBalance poorly balanced]], balanced, and less interesting attempt at following the success of [[VideoGame/PokemonColosseum Shadow Pokémon]]? Exactly how is the quality of the game itself? Near in line with the base ''Pokémon'' games, or way too [[GameBreakingBug glitchy]] with a [[ForcedLevelGrinding horrendous level curve]] to be considered of good quality? Needless to say, opinions of the game are all over the place.
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** Seikamater is given a lot of hype up towards the final confrontation with her at Anthehell, and she vastly outlevels you, being at 45[[note]]unless you traded something over, you are most definitely no higher than mid ~30 at this stage of the game, even with grinding[[/note]]... however her she only has Attack Order (which can be very easily walled) and Night Shade as attacking moves. At best its an annoyingly long fight due to her other moves being Defend and Heal Order, but she poses very little threat unless your entire team is weak to bug-type. Its worth noting that she gets a bunch of extremely fearsome elemental moves just a few levels over, so giving her an underwhelming moveset at the specific level where you fight her was probably a deliverate decision to make sure the player isn't stuck against an immensively powerful legendary pokemon that sharply outlevels them.

to:

** Seikamater is given a lot of hype up towards the final confrontation with her at Anthehell, and she vastly outlevels you, being at 45[[note]]unless you traded something over, you are most definitely no higher than mid ~30 at this stage of the game, even with grinding[[/note]]... however her she only has Attack Order (which can be very easily walled) and Night Shade (which deals fixed damage equal to the user's level, so 45 in this case) as attacking moves. At best its an annoyingly long fight due to her other moves being Defend and Heal Order, but she poses very little threat unless your entire team is weak to bug-type. Its worth noting that she gets a bunch of extremely fearsome elemental moves just a few levels over, so giving her an underwhelming moveset at the specific level where you fight her was probably a deliverate decision to make sure the player isn't stuck against an immensively powerful legendary pokemon that sharply outlevels them.
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None


** Seikamater is given a lot of hype up towards the final confrontation with her at Anthehell, and she vastly outlevels you, being at 45[[note]]unless you traded something over, you are most definitely no higher than mid ~30 at this stage of the game, even with grinding[[/note]]... however her she only has Attack Order (which can be very easily walled) and Night Shade as attacking moves. At best its an annoyingly long fight due to her other moves being Defend and Heal Order, but she poses very little threat unless youre entire team is weak to bug type. Its worth noting that she gets a bunch of extremely fearsome elemental moves just a few levels over, so deliverate giving her an underwhelming moveset at the specific level where you fight her was probably a deliverate desition to make sure the player isn't stuck against an immensively powerful legendary pokemon that sharply outlevels them.

to:

** Seikamater is given a lot of hype up towards the final confrontation with her at Anthehell, and she vastly outlevels you, being at 45[[note]]unless you traded something over, you are most definitely no higher than mid ~30 at this stage of the game, even with grinding[[/note]]... however her she only has Attack Order (which can be very easily walled) and Night Shade as attacking moves. At best its an annoyingly long fight due to her other moves being Defend and Heal Order, but she poses very little threat unless youre your entire team is weak to bug type. bug-type. Its worth noting that she gets a bunch of extremely fearsome elemental moves just a few levels over, so deliverate giving her an underwhelming moveset at the specific level where you fight her was probably a deliverate desition decision to make sure the player isn't stuck against an immensively powerful legendary pokemon that sharply outlevels them.

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