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Needs to be moved under Trivia with Word of God to confirm that it was intended.


* AuthorsSavingThrow: ''Platinum'' makes a conscious effort to alleviate issues fans had with the original games:
** One of the biggest criticisms of ''Diamond and Pearl'' was the fact that there were only two available Fire-types in the main Regional Dex: Chimchar, one of the starters, and Ponyta. ''Platinum'' fixes this by adding the Eevee, Magmar and Houndour lines to the main Dex.
** ''Platinum'' lowers the [[DifficultySpike unexpectedly high levels]] of the Elite Four, so that players wouldn't have to submit to a lot of ForcedLevelGrinding. At the same time, ''Platinum'' also increases the overall leveling curve, in addition to changing up trainer locations, teams, and which gym leaders to go to first.[[note]]For example, in ''Platinum'', Fantina is the third gym leader as she can be fought the moment you reach Hearthome City. Whereas in ''Diamond and Pearl'', Fantina is the fifth gym leader, as she won't fight you until after you beat Wake.[[/note]] This served as such to fans who felt ''Diamond and Pearl'' were too easy up until said DifficultySpike.
** ''Diamond and Pearl'' are somewhat notorious for having slow in-game animations, especially during battles and surfing. ''Platinum'' doesn't exactly escape this problem, but the speed of both battles and surfing were still noticeably increased.
** Despite ''Diamond and Pearl'' introducing new evolutions and pre-evolutions for no less than two dozen previous gen Pokémon[[note]]specifically the Lickitung, Tangela, Porygon, Eevee, Magmar, Electabuzz, Mr. Mime, Rhydon, Magnemite, Snorlax, Sudowoodo, Togepi, Murkrow, Misdreavus, Gligar, Yanma, Swinub, Sneasel, Mantine, Ralts, Nosepass, Roselia, Duskull, Chimecho, and Snorunt lines[[/note]], a large number of them are unavailable until post-game and exclusive to the National Dex. ''Platinum'' fixes this by adding all the expanded families to the Regional Dex, making it so that they can be obtained during the main game.
** Due to the [[CharacterSelectForcing limited number of Pokémon]] available in ''Diamond'' and ''Pearl'', many of the Gym Leaders and Elite Four members have teams that don't really fit what their preferred types are supposed to be - even ''if'' they at least gave their Pokémon moves that fit the theme. Flint of the Elite Four, for example, is a Fire specialist, yet only two of his five Pokémon are Fire-types. This can also more often than not make them difficult to battle, since you're very likely to be unprepared for how random their Pokémon can be. ''Platinum'', with the updated Pokédex, changes their teams to make them more appropriate and less annoying.
** Cyrus, and Team Galactic as a whole by extension, were criticized as being too generic and [[VillainBall not very smart]] when they debuted in ''Diamond and Pearl''. ''Platinum'' gives them more character depth and expands their role in the main storyline.
** A minor case, but the Pokétch in ''Platinum'' now has two buttons instead of just one, making it easier to go through each app rather than having to cycle through every app like in ''Diamond and Pearl''.



* AuthorsSavingThrow:
** Many of the quality-of-life improvements regarding Nature Mints, Hyper Training, Ability Capsules, and even the Ability Patch all make it into this game even in spite of these remakes not being part of the [=VGC=] where these items would've had the most importance. Not only does it make ''Brilliant Diamond and Shining Pearl'' open to the possibilities of a full competitive scene in its own right, but the Ability Patch now only costs Battle Points whereas previously it was purchased using the hard to acquire Dynite Ore in ''The Crown Tundra''. In addition, those who hate the fact that [=TMs=] are back to being one use will now have this fact mitigated by the fact ''every single TM'' is available in both the Grand Underground and the Battle Point shop, as opposed to having to rely on multiple save files to acquire these [=TMs=] like you would have done in the original ''Diamond and Pearl''.
** Returning to the originals' infamously restrictive Regional Dex for both the player and the [=NPCs=] caught flak, but the Grand Underground provides most of Platinum's additions (plus a few non-Sinnoh mons) in a pseudo-Wild Area (also giving the player a much more diverse selection of Pokémon early in the game), and the postgame rematches feature NPC teams that incorporate Pokémon outside the Regional Dex, spiced up with surprisingly competitive sets.
** Mew and Jirachi are no longer TemporaryOnlineContent and can be obtained if you have save files from the previous two games finally giving people who missed all previous events (and didn't want to have to buy a separate controller) a permanent opportunity to get these two Pokémon.
** Sinnoh was particularly notorious for excessive HM usage, forcing players to waste valuable movepool space or carry an "HM slave" (usually the Bidoof line), but a Pokétch app can now call a wild Pokémon ([[AscendedMeme amusingly the Bidoof line if not for a Flying-type HM]]) to do the task for you, relegating the [=HMs=] to completely optional [=TMs=].
** The Move Relearner once again takes Heart Scales but with a catch; after you give 10 Heart Scales to the Move Relearner, he'll stop charging you for Heart Scales and will reteach moves to your Pokémon for free from that point onward. In addition, Egg Moves and Event Moves are also covered by what moves can be retaught.
** With the Game Corner gone, all of the TM moves that were sold there are now sold at the Veilstone Department Store alongside Dazzling Gleam, making it much easier to buy those moves than it was in Diamond/Pearl/Platinum, even if they're reverted to one-time use items.
** In the original game, the Veilstone Game Corner's music was touted as [[SugarWiki/AwesomeMusic one of the best in the game]], but after the Game Corner was not only left out of ''[[VideoGame/PokemonRubyAndSapphire Omega Ruby and Alpha Sapphire]]'', but also had no replacement, many fans were worried that the Game Corner's music would go outright unremixed. While the Game Corner is indeed left out, it ''is'' given a suitable replacement in the form of the Metronome Style Shop, carrying over the much-beloved [[VirtualPaperDoll fashion feature]] from Gen VI, and the Style Shop also comes with a remix of the original Veilstone Game Corner music, satisfying fans who were scared to see it go.
** One particular criticism of ''Pokémon'' games was in regards to held items. While a mild criticism in the original, the seventh and eighth generations were criticized for how little the AI actually takes advantage of held items. In the remakes, the gym leaders (sans Roark, until the rematch) all take advantage of held items, as do a few other major trainers like Cyrus. The Elite four in particular uses held items to trigger the bonus from certain abilities (i.e. Wonder Scale or Guts), weaken incoming super-effective damage, and prevent [[OneHitKO OHKOs]] to allow certain GlassCannon Pokémon to fight.
** To those that miss Pikachu and Eevee's original cry, an item that allows you to change the music to the DS version once you become Champion also changes their cries from the normal PokemonSpeak they have in most of the game to their original cry (or in Eevee's case, the updated cry it had prior to ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee''.
** Fans were pleased that the Champion battle is still challenging and a worthy final boss. Many feared that the introduction of the Fairy-Type would make Cynthia's Garchomp less of a threat, but if anything, the inclusion of Poison Jab in its moveset, its Hidden Ability, and a held Yache Berry to reduce its 4x ice weakness only made it ''more'' difficult to beat. Her team is also given better abilities and/or a held item that compliments it as well as better movesets in order to create a more difficult but equally enjoyable Champion battle that many fans were pleased with.
** Various Pokémon that could only be found using the notorious Honey Tree mechanic in the original can now be found in the Grand Underground, such as Combee and Munchlax (though Munchlax doesn't start showing up until after obtaining Defog, which is mid-way through the game).
** For those that found the "Elite Four" theme in the original Diamond and Pearl a poor remix of the gym leader theme, the remake makes it sound more energetic.
** The [[TemporaryOnlineContent online-exclusive]] Rotom Key has been made into a fixed item that's automatically picked up after defeating Rotom in the Old Chateau, allowing all players to obtain its forms. Additionally, you can register them into the Rotom Catalog to switch forms wherever you want.
** Obtaining Regigigas has been made much easier, since prior, you had to transfer the Regi Trio from the Hoenn GBA games or ironically use a special-event Regigigas in ''Platinum'' to obtain them on-cart. Here, the ones you can catch in Ramanas Park work just as well, who also happen to be present in both versions.
** Just like Mew and Jirachi, Arceus is also no longer TemporaryOnlineContent, with an Azure Flute being distributed to ''everybody'' who has save data from ''VideoGame/PokemonLegendsArceus''. This also marks the first time that the Azure Flute has officially been released to the public after it was infamously DummiedOut in the original release of Gen IV.
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** Dialga and Palkia are normally played up for all the CreepyAwesome they're worth, but they're subject to the same Affection mechanic as all of your other Pokémon. Meaning that if you have them in your party long enough, your reality-warping dimensional [[OlympusMons legendary]] with power over space or time will start giving you constant messages about how "it looks like it's about to cry" or how it healed a status ailment "so you wouldn't worry."
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** Unsurprisingly, the remakes' competitive scene was hit hard with this as well. Some players were looking forward to playing a scene free of the severe PowerCreep that plagued later gens. Unfortunately, the remakes ended up being ''too'' accurate to the original in this regard - aside from some movepool changes, many of which ''nerfed'' the recipients, everything else was already done in Gen IV. Not even any post-Gen IV items are in the game, nor are Megas or even many new moves. Combine this with a poor multiplayer battle format, players pondered the point of having tiers and battles that play out mostly the same as the originals and quickly lost interest.

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* SpecialEffectFailure: Whenever you battle Swimmers, it looks like they and ''your'' Pokémon are standing on water. While the background shows a small platform for the Pokémon to stand on, the swimmers and your Pokémon are ''not'' it - the swimmers are right behind it while your Pokémon are standing on water.

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* SpecialEffectFailure: SpecialEffectFailure:
**
Whenever you battle Swimmers, it looks like they and ''your'' Pokémon are standing on water. While the background shows a small platform for the Pokémon to stand on, the swimmers and your Pokémon are ''not'' it - the swimmers are right behind it while your Pokémon are standing on water.
** Some of the following Pokémon don't have actual movement animations, so they just slide around on the ground in their default idle pose. Even the ones that do walk have the same habit of walking too slowly or getting caught on scenery and then having to teleport back to you. Some larger Pokémon have also been shrunken down, presumably to fit the SuperDeformed character designs - but their actual proportions are the same, just smaller, which can look even more jarring. Making this worse is the fact that SuperDeformed models for every Pokémon in the game already exist from the ''Pokémon Rumble'' series, which could've fit in a lot better.
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* JunkRare: Obtaining Spinda in these games can be quite a hassle. While many Pokémon that used to be exclusive to the "swarms" mechanic in the originals have become available in the Grand Underground in the remakes, Spinda is not one of them. To makes things worse, thanks to an incompatibility related to how the games render Spinda's unique spot patterns, it cannot be transferred from Pokémon HOME to ''Brilliant Diamond and Shining Pearl'' or vice-versa, which means that not even obtaining Spinda from a previous generation, Pokémon GO, or the GTS can be used to fill its Pokédex entry. Therefore, the only way to obtain Spinda in BDSP aside from link trades with other players is by waiting for it to be the swarming Pokémon of the day. The odds of it being Spinda are 1/28, so it can take weeks for it to appear. All of this for a Pokémon with an awful spread of 60 points on every base stat.

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* JunkRare: Obtaining Spinda in these games can be quite a hassle. While many Pokémon that used to be exclusive to the "swarms" mechanic in the originals have become available in the Grand Underground in the remakes, Spinda is not one of them. To makes things worse, thanks to an incompatibility related to how the games render Spinda's unique spot patterns, it cannot be transferred from Pokémon HOME to ''Brilliant Diamond and Shining Pearl'' or vice-versa, which means that not even obtaining Spinda from a previous generation, Pokémon GO, GO (from which you also can't transfer Spinda to HOME), or the GTS can be used to fill its Pokédex entry. Therefore, the only way to obtain Spinda in BDSP aside from link trades with other players is by waiting for it to be the swarming Pokémon of the day. The odds of it being Spinda are 1/28, so it can take weeks for it to appear. All of this for a Pokémon with an awful spread of 60 points on every base stat.
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* JunkRare: Obtaining Spinda in these games can be quite a hassle. While many Pokémon that used to be exclusive to the "swarms" mechanic in the originals have become available in the Grand Underground in the remakes, Spinda is not one of them. To makes things worse, thanks to an incompatibility related to how the games render Spinda's unique spot patterns, it cannot be transferred from Pokémon HOME to ''Brilliant Diamond and Shining Pearl'' or vice-versa, which means that not even obtaining Spinda from a previous generation, Pokémon GO, or the GTS can be used to fill its Pokédex entry. Therefore, the only way to obtain Spinda in BDSP aside from link trades with other players is by waiting for it to be the swarming Pokémon of the day. The odds of it being Spinda are 1/28, so it can take weeks for it to appear. All of this for a Pokémon with an awful spread of 60 points on every base stat.
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** Registeel's Diamond and Pearl sprite has what looks like it's giving the Nazi salute. This was fixed in Platinum as well as the non-English European Diamond and Pearl.

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** Registeel's Diamond ''Diamond and Pearl Pearl'' sprite has what looks like it's giving the Nazi salute. This was fixed in Platinum ''Platinum'' as well as the non-English European Diamond ''Diamond and Pearl.Pearl''.
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** As a result of his reputation in recent years and the Battle Frontier fiasco from ''Omega Ruby and Alpha Sapphire'', Junichi Masuda being announced as the (co)director for ''Brilliant Diamond and Shining Pearl'' has left quite a number of fans feeling pessimistic about the game's quality -- more specifically whether or not it will contain ''Platinum'''s changes or at the very least build upon the base game, and sparking fear as to what features or locations to expect to be removed or simplified. Later on down the road, the situation worsened when the official Sinnoh region map art showed only the Battle Tower rather than the entire Frontier, further suggesting that it had been axed. And sure enough- the final game lacks the Battle Frontier as a whole and only features the Battle Tower as its post-game facility. Other ''Platnium'' additions like the player's Villa in the Resort Area and battling the stat trainers in the Battleground aren't included either.

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** As a result of his reputation in recent years and his widely derided explanation of why the Battle Frontier fiasco from wasn't in ''Omega Ruby and Alpha Sapphire'', Junichi Masuda being announced as the (co)director for ''Brilliant Diamond and Shining Pearl'' has left quite a number of fans feeling pessimistic about the game's quality -- more specifically whether or not it will contain ''Platinum'''s changes or at the very least build upon the base game, and sparking fear as to what features or locations to expect to be removed or simplified. Later on down the road, the situation worsened when the official Sinnoh region map art showed only the Battle Tower rather than the entire Frontier, further suggesting that it had been axed. And sure enough- the final game lacks the Battle Frontier as a whole and only features the Battle Tower as its post-game facility. Other ''Platnium'' additions like the player's Villa in the Resort Area and battling the stat trainers in the Battleground aren't included either.
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oops


* DiagnosedByTheAudience: A large portion of the fandom sees Barry as having ADHD, due him being implusive, easily distracted, incredibly impatient, and hyperactive, among other things.

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* DiagnosedByTheAudience: A large portion of the fandom sees Barry as having ADHD, due him being implusive, impulsive, easily distracted, incredibly impatient, and hyperactive, among other things.
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* DiagnosedByTheAudience: It's no wonder why such a large portion of the fandom sees Barry as having ADHD. He's impulsive, gets distracted easily, incredibly impatient (see his famous quote about fining the player for being late), hyperactive, etc.

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* DiagnosedByTheAudience: It's no wonder why such a A large portion of the fandom sees Barry as having ADHD. He's impulsive, gets distracted easily, ADHD, due him being implusive, easily distracted, incredibly impatient (see his famous quote about fining the player for being late), impatient, and hyperactive, etc.among other things.

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BDSP meta has dropped off after a year


* PeripheryDemographic:
** These games have attracted a fair amount of attention from competitive players, partially due to nostalgia since the original games marked the point where the scene first hit it big, but also because the restricted Pokédex represents a reversion of the controversial PowerCreep that has affected the games since. While the ''Let's Go'' games did a similar thing by restricting the Dex to only the first 151 Pokémon, the Diamond / Pearl metagame, both with and without Legendaries, is more widely beloved than the Gen I metagame. BDSP also lacks the controversial mechanics changes of ''Let's Go'', with the only changes being that the Pokémon retain their {{Balance Buff}}s from later gens, sans Megas or Z-Moves.
** Due to the egregious amount of [[GameBreakingBug game-breaking bugs]], these games have attracted attention from speedrunners who ''love'' to exploit the bugs to finish the game in ''under 20 minutes''. Naturally, these fans [[TheyChangedItNowItSucks didn't take it too well]] when one of the main glitches, "menu storage", was patched out.

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* PeripheryDemographic:
** These games have attracted a fair amount of attention from competitive players, partially due to nostalgia since the original games marked the point where the scene first hit it big, but also because the restricted Pokédex represents a reversion of the controversial PowerCreep that has affected the games since. While the ''Let's Go'' games did a similar thing by restricting the Dex to only the first 151 Pokémon, the Diamond / Pearl metagame, both with and without Legendaries, is more widely beloved than the Gen I metagame. BDSP also lacks the controversial mechanics changes of ''Let's Go'', with the only changes being that the Pokémon retain their {{Balance Buff}}s from later gens, sans Megas or Z-Moves.
**
PeripheryDemographic: Due to the egregious amount of [[GameBreakingBug game-breaking bugs]], these games have attracted attention from speedrunners who ''love'' to exploit the bugs to finish the game in ''under 20 minutes''. Naturally, these fans [[TheyChangedItNowItSucks didn't take it too well]] when one of the main glitches, "menu storage", was patched out.
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* OlderThanTheyThink: The aforementioned special attack animation was something the Buizel line had in every game since ''VideoGame/PokemonXAndY''. It just became more infamous due to ComplacentGamingSyndrome surrounding Sinnoh meaning more people would've used them in this game.
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Moved from the Characters page.

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* DiagnosedByTheAudience: It's no wonder why such a large portion of the fandom sees Barry as having ADHD. He's impulsive, gets distracted easily, incredibly impatient (see his famous quote about fining the player for being late), hyperactive, etc.
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* SelfFanservice: Cynthia really isn't all that curvy, even in the remakes, due to the games' general art style. Fan artists would really want you to believe otherwise.
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Replaced "while" with "but" to cut down on the amount of "while"s. Three in a single example seems a bit repetitive.


* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or divisive, ''[=Brilliant Diamond/Shining Pearl=]'' are the first games to near-universally get a mediocre reception from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation; while they do improve on the flaws of the originals, ''Platinum'' had already done that thirteen years earlier, and many still feel ''Platinum'' did it better.

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* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or divisive, ''[=Brilliant Diamond/Shining Pearl=]'' are the first games to near-universally get a mediocre reception from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation; while they do improve on the flaws of the originals, but ''Platinum'' had already done that thirteen years earlier, and many still feel ''Platinum'' did it better.
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** Registeel's Diamond and Pearl sprite has what looks like it's giving the Nazi salute. This was fixed in Platinum as well as the non-English European Diamond and Pearl.
Is there an issue? Send a MessageReason:
None


* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or Love It or Hate It, ''[=Brilliant Diamond/Shining Pearl=]'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation; while they do improve on the flaws of the originals, ''Platinum'' had already done that thirteen years earlier, and many still feel ''Platinum'' did it better.

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* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or Love It or Hate It, divisive, ''[=Brilliant Diamond/Shining Pearl=]'' are the first games to near-universally get a mediocre reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation; while they do improve on the flaws of the originals, ''Platinum'' had already done that thirteen years earlier, and many still feel ''Platinum'' did it better.
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forgot to copy over some of the formatting


* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or Love It or Hate It, Brilliant Diamond/Shining Pearl are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of Diamond and Pearl that are fun at their core, they also showcase a complete lack of creativity or innovation; while they do improve on the flaws of the originals, Platinum had already done that thirteen years earlier, and many still feel Platinum did it better.

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* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or Love It or Hate It, Brilliant ''[=Brilliant Diamond/Shining Pearl Pearl=]'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of Diamond ''Diamond'' and Pearl ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation; while they do improve on the flaws of the originals, Platinum ''Platinum'' had already done that thirteen years earlier, and many still feel Platinum ''Platinum'' did it better.
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entry was brought up for revision in ATT, swapping in new version per that thread


* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or LoveItOrHateIt, ''BDSP'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation and have little reason to be played over the originals, a bar that wasn't that hard to pass and already was passed by ''Pokémon Platinum''.

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* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or LoveItOrHateIt, ''BDSP'' Love It or Hate It, Brilliant Diamond/Shining Pearl are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' Diamond and ''Pearl'' Pearl that are fun at their core, they also showcase a complete lack of creativity or innovation and have little reason to be played over innovation; while they do improve on the flaws of the originals, a bar that wasn't that hard to pass and Platinum had already was passed by ''Pokémon Platinum''.done that thirteen years earlier, and many still feel Platinum did it better.
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Considering that BDSP ruined contests and got rid of things like the photo studio, letter seals, multi battles in the Tower and half of the underground's original features; yes, there are people who would rather play the original DP.


* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or LoveItOrHateIt, ''BDSP'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation and do nothing but outdo the originals, a bar that wasn't that hard to pass and already was passed by ''Pokémon Platinum''.

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* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or LoveItOrHateIt, ''BDSP'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation and do nothing but outdo have little reason to be played over the originals, a bar that wasn't that hard to pass and already was passed by ''Pokémon Platinum''.
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Is there anybody that actually wants to play the much slower and worse balanced originals over BDSP?


* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or LoveItOrHateIt, ''BDSP'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation and have little reason to be played over the originals (let alone ''Pokémon Platinum'').

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* SoOkayItsAverage: While almost all other Pokémon games are either universally acclaimed or LoveItOrHateIt, ''BDSP'' are the first games to near-universally get a reception of this type from both fans and critics. While they're faithful remakes of ''Diamond'' and ''Pearl'' that are fun at their core, they also showcase a complete lack of creativity or innovation and have little reason to be played over do nothing but outdo the originals (let alone originals, a bar that wasn't that hard to pass and already was passed by ''Pokémon Platinum'').Platinum''.
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Bonus Boss has been split.


** You can fight a normal trainer instead of [[BonusBoss Tower Tycoon Palmer]] for the first streak of 20 in the Battle Tower, though the trainer will still use Palmer's party of {{Mons}} and they'll only give 1 BP instead of 20. This can be done by selecting the "Rest" option, then "No" instead of "Keep Going" just before the fight.

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** You can fight a normal trainer instead of [[BonusBoss [[{{Superboss}} Tower Tycoon Palmer]] for the first streak of 20 in the Battle Tower, though the trainer will still use Palmer's party of {{Mons}} and they'll only give 1 BP instead of 20. This can be done by selecting the "Rest" option, then "No" instead of "Keep Going" just before the fight.
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** Contests have been reduced from a competition focused on using moves for style to a fairly simplistic rhythm game.

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** Contests have been reduced from a competition focused on using moves for style to a fairly simplistic rhythm game.game, with Accessories and Backdrops removed entirely.
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** These games have garnered a reputation for several design decisions leading to many fans using near-identical playthrough teams. The most infamous example being choosing Chimchar as the starter since [[CharacterSelectForcing there's a severe lack of Fire-types]] in ''Diamond and Pearl'', Bronzor are incredibly common {{Stone Wall}}s used by [=NPCs=] that are only weak to Fire, and Chimchar is arguably one of the best Pokémon in the game anyway. Other popular choices include Staraptor, Luxray, Roserade, and Floatzel (all evolved from ComMons and who remain useful throughout the game), Lucario (a very versatile gift Pokémon), and Garchomp (a pseudo-legendary that averts its brethren's LateCharacterSyndrome by being found relatively early in ''Platinum'' and evolving at comparatively low levels).

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** These games have garnered a reputation for several design decisions leading to many fans using near-identical playthrough teams. The most infamous example being choosing Chimchar as the starter since [[CharacterSelectForcing there's a severe lack of Fire-types]] in ''Diamond and Pearl'', Bronzor are incredibly common {{Stone Wall}}s used by [=NPCs=] that are only weak to Fire, and Chimchar is arguably one of the best Pokémon in the game anyway. Other popular choices include Staraptor, Luxray, Roserade, and Floatzel (all evolved from ComMons and who remain useful throughout the game), Lucario (a very versatile gift Pokémon), and Garchomp (a pseudo-legendary that averts its brethren's LateCharacterSyndrome by being found relatively early in ''Platinum'' and evolving at comparatively low levels). The rest of the roster were occupied with [[PurposefullyOverpowered legendaries]], [[TemporaryOnlineContent mythicals]], evolutions of Pokémon [[OneGameForThePriceOfTwo not catchable in the region]], staples that appeared in every regional dex since Generation I, and JunkRare species.
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* {{Narm}}: The Galactic Grunt in Celestic Town who plans to blow up the town because, in his opinion, there is nothing important there. When the player intervenes, he "threatens" them by saying, "If you try to mess with me, I'll shut you down with a Pokémon battle". If the Grunt was trying to sound scary, he failed miserably.

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* {{Narm}}: The Galactic Grunt in Celestic Town who plans to blow up the town because, in his opinion, there is nothing important there. When the player intervenes, he "threatens" them by saying, "If you try to mess with me, I'll shut you down with a Pokémon battle". If the Grunt in question was trying to sound scary, he failed miserably.
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* {{Narm}}: The Galactic Grunt in Celestic Town who plans to blow up the town because, in his opinion, there is nothing important there. When the player intervenes, he "threatens" them by saying, "If you try to mess with me, I'll shut you down with a Pokémon battle". If the Grunt was trying to sound scary, he failed miserably.



* PlayerPunch: Idol Grace, one of the trainers who hangs out at the Pokémon Centers, invites you to join her fan club if you win. Sounds innocuous enough, but after she is defeated, she laments that she is singing her heart out in Snowpoint City... to a crowd of none. This in a series where "I wanna be the very best Like no one ever was" is a de facto catchphrase.

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* PlayerPunch: Idol Grace, one of the trainers who hangs out at the Pokémon Centers, invites you to join her fan club if you win. Sounds innocuous enough, but after she is defeated, she laments that she is singing her heart out in Snowpoint City... to a crowd of none. This in a series where "I wanna be the very best / Like no one ever was" is a de facto catchphrase.
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* HarsherInHindsight: Considering [[BigGood Cyllene]] and [[spoiler:[[BigBad Volo's]]]] roles in ''VideoGame/PokemonLegendsArceus'', [[HistoryRepeats history would repeat itself with their modern look-alikes]], and they would play opposite roles come a century or so later.
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* TheyWastedAPerfectlyGoodPlot: Considering the fact that Professor Rowan specifically studies Pokémon evolution, the game had the perfect chance to work Mega Evolution into the plot, after it being totally absent from ''Sword and Shield''.

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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: [[https://bulbapedia.bulbagarden.net/wiki/File:Spr_4d_472.png Gliscor's initial ''Diamond and Pearl'' sprite]] did not give players a good first impression due to its horribly compressed facial features resulting from trying to show its entire elongated body. Fortunately, it got better sprites starting from ''Platinum'', which coincided with the fanbase warming up to it.



* UncannyValley:

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* UncannyValley:UnintentionalUncannyValley:



** The [=NPCs=] still shuffling around on a 2D grid can be quite distracting when the player has full 3D movement.
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** Gen IV has garnered a reputation for generating near-identical playthrough teams among fans, with the most infamous example being choosing Chimchar due to [[CharacterSelectForcing the lack of Fire-types]] in the original games. Other popular choices include Staraptor, Luxray, Roserade, and Floatzel (all evolved from ComMons and who remain useful throughout the game), Lucario (a very versatile gift Pokémon), and Garchomp (a pseudo-legendary that averts LateCharacterSyndrome by being found relatively early [in ''Platinum'' anyways] and evolving at comparatively low levels).

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** Gen IV has These games have garnered a reputation for generating several design decisions leading to many fans using near-identical playthrough teams among fans, with the teams. The most infamous example being choosing Chimchar due to as the starter since [[CharacterSelectForcing the there's a severe lack of Fire-types]] in ''Diamond and Pearl'', Bronzor are incredibly common {{Stone Wall}}s used by [=NPCs=] that are only weak to Fire, and Chimchar is arguably one of the original games. best Pokémon in the game anyway. Other popular choices include Staraptor, Luxray, Roserade, and Floatzel (all evolved from ComMons and who remain useful throughout the game), Lucario (a very versatile gift Pokémon), and Garchomp (a pseudo-legendary that averts its brethren's LateCharacterSyndrome by being found relatively early [in in ''Platinum'' anyways] and evolving at comparatively low levels).

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