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-->"Garden Warfare it might sound quite absurd. Plants and zombies are rising from the Earth. They all look goofy, if that's what you prefer, but don't for get that it's the end of the world."

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-->"Garden Warfare it might sound quite absurd. Plants and zombies are rising from the Earth. They all look goofy, if that's what you prefer, but don't for get forget that it's the end of the world."
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* EarWorm: The JT Machinima "Garden Warfare 2 Rap" has a very catchy chorus among the plants and zombies rapping against each other.

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* EarWorm: The JT Machinima "Garden Warfare 2 Rap" Rap Battle" has a very catchy chorus among the plants and zombies rapping against each other.
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* EarWorm: The JT Machinima "Garden Warfare 2 Rap" has a very catchy chorus among the plants and zombies rapping against each other.
-->"Garden Warfare it might sound quite absurd. Plants and zombies are rising from the Earth. They all look goofy, if that's what you prefer, but don't for get that it's the end of the world."
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&&& Thankfully the challenge has been nerfed in the second game.

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&&& *** Thankfully the challenge has been nerfed in the second game.

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** Armoured zombies such as casket and barrel variants are a pain to deal with, unless there's a Chomper on the team or you to shoot at their faces or legs to take them out quicker.

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** Armoured zombies such as casket and barrel variants are a pain to deal with, unless there's a Chomper on the team or you know that you have to shoot at their faces or legs to take them out quicker.



* ThatOneSidequest: The Treasure Yeti challenge is difficult because the Player(s) will have to deal with Yeti Imps and Foot Soldiers along with All-Stars and Scientists in the Wave 8 version whilst chasing after the aforementioned Treasure Yeti who has a lot of health but will only attack if any Player gets close to him.

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* ThatOneSidequest: The Treasure Yeti challenge is difficult because the Player(s) will have to deal with Yeti Imps and Foot Soldiers along with All-Stars and Scientists in the Wave 8 version whilst chasing after the aforementioned Treasure Yeti who has a lot of health but and whilst he has only 1 attack, it will only attack if freeze any Player gets close to him.who comes in contact with it. The short time-limit doesn't help.
&&& Thankfully the challenge has been nerfed in the second game.



** Zombot Turrets.
* ViewerGenderConfusion: According to her profile, the Cactus is female. According to fans, it's still up to debate.

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** Zombot Turrets.
* ViewerGenderConfusion: According to her profile, the Cactus is female. According to fans, it's still up to debate.
Turrets.
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* ScrappyMechanic: A Chomper can not eat any of the Boss Zombies yet if he tries to, he will go into the animation where he acts like he did, leaving the Chomper open for assault for a couple of seconds.

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* ScrappyMechanic: A Chomper [[ContractualBossImmunity can not eat any of the Boss Zombies Zombies]] yet if he tries to, he will go into the animation where he acts like he did, leaving the Chomper open for assault for a couple of seconds.
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* SurprisinglyImprovedSequel: ''Garden Warfare 2'' improved on a lot of the ideas that were layed down in Garden Warfare 1.
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** Before the Graveyard Variety Pack in GW2, the Rose was this thanks to having HomingProjectiles and high offense for a SupportPartyMember.

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** Before the Graveyard Variety Pack in GW2, the Rose was this thanks to having HomingProjectiles {{Homing Projectile}}s and high offense for a SupportPartyMember.
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** Before the Graveyard Variety Pack in GW2, the Rose was this.

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** Before the Graveyard Variety Pack in GW2, the Rose was this.this thanks to having HomingProjectiles and high offense for a SupportPartyMember.
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** The Super Bean from ''2''. It's a ShieldedCoreBoss who has a forcefield that protects it from damage, and it regenerates the forcefield after enough time passes. Once the forcefield is down, it will liberally use TeleportSpam and FlashStep in order to avoid damage so that it gets more time to regenerate the shield. Super Bean's attacks are no slouch either, annoying HitScan EyeBeams, a cape spin, and a big damaging laser for a DesperationAttack. The good news is that you have four Super Brains assisting you in his fight, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.

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** The Super Bean from ''2''. It's a ShieldedCoreBoss who has a forcefield that protects it from damage, and it regenerates the forcefield after enough time passes. Once the forcefield is down, ''Also'', it will liberally use TeleportSpam and FlashStep in order to avoid damage so that it gets more time to regenerate and make the shield.fight last even longer. Super Bean's attacks are no slouch either, annoying HitScan EyeBeams, a cape spin, and a big damaging laser for a DesperationAttack. The good news is that you have four Super Brains assisting you in his fight, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.
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** The Super Bean from ''2''. It's a ShieldedCoreBoss who has a forcefield that protects it from damage, and it regenerates the forcefield after enough time passes. Once the forcefield is down, it will liberally use TeleportSpam and FlashStep in order to avoid damage so that it gets more time to regenerate the shield. Super Bean's attacks are no slouch either, annoying HitScan EyeBeams, a cape spin, and a big damaging laser for a DesperationAttack. The good news is that you have four Super Brains assisting you in his fight, the bad news is that multiple of them can appear as a DegradedBoss in the Endless Flag mode.
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Nerf incoming. Thought I'd add.

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** Before the Graveyard Variety Pack in GW2, the Rose was this.
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* FridgeBrilliance: The final stage of the Wall-nut hills map mirrors the original game: zombies are trying to get into a house.
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** Speed Run is also difficult, depending on how many Zombies there is or if you're doing this whilst going against a special Wave.

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Removed: 174

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** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The no KO'ed variation is slightly less difficult.



** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The no KO'ed variation is slightly less difficult.

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** Scientists because not only can they heal zombies, they can a giant amount of damage to players, are also pretty good at accuracy and can easily KO players out.

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** Scientists because not Scientists. Not only can they heal zombies, zombies and themselves, they can deal a giant amount of damage to players, are also pretty good at accuracy and can easily KO players out.players.



** Armoured zombies such as casket and barrel variants are a pain to deal with, unless there's a Chomper on the team.
** Yeti imps. Whilst they're easy to kill, they will become a bother if one gets to you and explodes, slowing you down, which in turn makes you an easy target. Thankfully, they only appear in the Treasure Yeti missions and Super Yeti Boss Rounds.

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** Armoured zombies such as casket and barrel variants are a pain to deal with, unless there's a Chomper on the team.
team or you to shoot at their faces or legs to take them out quicker.
** Yeti imps. Whilst they're easy to kill, they will become a bother if one gets to you and explodes, slowing you down, which in turn makes you an easy target. Thankfully, they only appear in the Treasure Yeti missions and missions, Super Yeti Boss Rounds.Rounds and Brain Freeze Waves.



** The Yeti is another irritating Boss. It can deal damage and push you back if you touch it, even when it's not moving and has attack that instantly freezes you still if you're close to it. Even worse is when it goes towards you when most of the time, it's trying to back a way from you. Fortunately, it's other moves are easier to deal with as the icicle rain attack is easy to avoid and leaves it wide open for assault.



* ThatOneSidequest: The Treasure Yeti challenge is difficult because the Player(s) will have to deal with Yeti Imps and Foot Soldiers whilst chasing after the aforementioned Treasure Yeti who has a lot of health but will only attack if any Player gets close to him.
** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The no KO'ed variation is slightly less difficult.



* UglyCute: The zombies.

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* ThatOneSidequest: The Treasure Yeti challenge is difficult because the Player(s) will have to deal with Yeti Imps and Foot Soldiers along with All-Stars and Scientists in the Wave 8 version whilst chasing after the aforementioned Treasure Yeti who has a lot of health but will only attack if any Player gets close to him.
* ThatOneBoss: The Super Yeti Wave. The Yeti is already a difficult foe but dealing with not only more than 1, but also Arctic Troopers, ice variations of the already annoying Foot Soldiers and Yeti Imps is even worse, as all of this foes can slow you down with enough hits and even freeze you, making you unable to move or attack for a couple of seconds.
** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The no KO'ed variation is slightly less difficult.
* UglyCute: The zombies.zombies, much like in the original PlantsVsZombies.


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** Zombot Turrets.
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** The Cactus.

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** The Chomper and Cactus.
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** Engineers can create teleporters for more zombies to join in. Their Sonic Grenades can also stun you, which is really bad if there's more than just the Engineer nearby or if you're low on health without anyone nearby to help.

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** Engineers can create teleporters for more zombies to join in.the fight. Their Sonic Grenades can also stun you, which is really bad if there's more than just the Engineer nearby or if you're low on health without anyone nearby to help.



** Yeti imps. Whilst they're easy to kill, they will become a bother if one gets to you and explodes, slowing you down, which in turn makes you an easy target. Thankfully, they only appear in the Treasure Yeti mission and Super Yeti Boss Round.

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** Yeti imps. Whilst they're easy to kill, they will become a bother if one gets to you and explodes, slowing you down, which in turn makes you an easy target. Thankfully, they only appear in the Treasure Yeti mission missions and Super Yeti Boss Round.Rounds.



* MostWonderfulSound: When you get a vanquish, especially if it was a Boss Zombie or a Nemesis.

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* MostWonderfulSound: When you get a vanquish, especially if it was against a Boss Zombie or a Nemesis.



** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The KO'ed variation is slightly less difficult.
* ScrappyMechanic: A Chomper can not eat any of the Boss Zombies yet if it tries to, it will go into the animation where it acts like it did, leaving it open for assault.

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** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The no KO'ed variation is slightly less difficult.
* ScrappyMechanic: A Chomper can not eat any of the Boss Zombies yet if it he tries to, it he will go into the animation where it he acts like it he did, leaving it the Chomper open for assault.assault for a couple of seconds.
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** When you're getting healed. More so with the Sunflower's HealingBeam.

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** When you're getting healed. More so with the Sunflower's HealingBeam.Heal Beam.
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** Foot Soldiers are unusually annoying to deal, having unusually good accuracy and have a tendency to rocket jump as you get near them.
** Scientists because not only can they heal zombies, they can a giant amount of damage to players and can easily knock them out.

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** Foot Soldiers are unusually annoying to deal, having unusually good accuracy and have a tendency to rocket jump as you get near them.
** Scientists because not only can they heal zombies, they can a giant amount of damage to players players, are also pretty good at accuracy and can easily knock them KO players out.



** Armoured zombies such as casket and barrel variants are a pain to deal with unless there's a Chomper on the team.

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** Armoured zombies such as casket and barrel variants are a pain to deal with with, unless there's a Chomper on the team.



** The No Damage challenge is also difficult because it only needs one player to be striked for it to fail. The KO'ed variation is slightly less difficult.

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** The No Damage challenge is also difficult because it only needs one player to be striked for it to be considered a fail. The KO'ed variation is slightly less difficult.

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** When you're getting healed. More so with the Sunflower's HealBeam.

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** When you're getting healed. More so with the Sunflower's HealBeam.HealingBeam.


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** The Cactus.
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* MostWonderfulSound: When you get a vanquish, especially if it was a Boss Zombie or a Nemesis.
** Being revived.
** When you're getting healed. More so with the Sunflower's HealBeam.
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* Moe: The Sunflower is very endearing with her soft voice, cheerfulness and funny taunts. It helps that she's TheMedic of the Plant team.

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* Moe: {{Moe}}: The Sunflower is very endearing with her soft voice, cheerfulness and funny taunts. It helps that she's TheMedic of the Plant team.
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* ComplacementGamingSyndrome: Expect to see a lot of Foot Soldiers in Multiplayer.

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* ComplacementGamingSyndrome: ComplacentGamingSyndrome: Expect to see a lot of Foot Soldiers in Multiplayer.
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* ComplacementGamingSyndrome: Expect to see a lot of Foot Soldiers in Multiplayer.


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* Moe: The Sunflower is very endearing with her soft voice, cheerfulness and funny taunts. It helps that she's TheMedic of the Plant team.
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* Goddamned Boss: Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so.

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* Goddamned Boss: GoddamnedBoss: Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so.

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* ThatOneBoss: Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so.

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* ThatOneBoss: Goddamned Boss: Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so.


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* ScrappyMechanic: A Chomper can not eat any of the Boss Zombies yet if it tries to, it will go into the animation where it acts like it did, leaving it open for assault.
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* ThatOneSidequest: The Treasure Yeti challenge is difficult because the Player(s) will have to deal with Yeti Imps and Foot Soldiers whilst chasing after the aforementioned Treasure Yeti who has a lot of health but will only attack if any Player gets close to him.
** The No Damage challenge is also difficult because it only needs one player to be striked for it to fail. The KO'ed variation is slightly less difficult.
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* DemonicSpider: There is quite lot of these in Garden Ops.
** Foot Soldiers are unusually annoying to deal, having unusually good accuracy and have a tendency to rocket jump as you get near them.
** Scientists because not only can they heal zombies, they can a giant amount of damage to players and can easily knock them out.
** Engineers can create teleporters for more zombies to join in. Their Sonic Grenades can also stun you, which is really bad if there's more than just the Engineer nearby or if you're low on health without anyone nearby to help.
** Armoured zombies such as casket and barrel variants are a pain to deal with unless there's a Chomper on the team.
** Yeti imps. Whilst they're easy to kill, they will become a bother if one gets to you and explodes, slowing you down, which in turn makes you an easy target. Thankfully, they only appear in the Treasure Yeti mission and Super Yeti Boss Round.
* ThatOneBoss: Baron Von Bats. He has a large amount of health, can heal upon scratching a plant and can summon zombies that also gain health by clawing at the plants. His teleporting can also get annoying as he's invincible whilst doing so.
* UglyCute: The zombies.
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* ViewerGenderConfusion: According to her profile, the Cactus is female. According to fans, it's still up to debate.

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