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** Therion is probably the most divisive protagonist personality-wise. One group believes that his cold, snarky personality is insufferable [[spoiler:and that being cruelly betrayed and nearly murdered does not excuse his attitude to other characters trying to reach out to him]], while another group relates to and sympathises with him [[spoiler:for the trauma he suffered from Darius' betrayal]], and believes that his snark results in several SugarWiki/FunnyMoments.

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** Therion Ophilia. On one hand, some players like and relate to her because her [[NiceGirl kind, loving personality]] and story revolving around grief makes her a source of many [[SugarWiki/HeartwarmingMoments emotional]] [[TearJerker moments]]. She's also liked for being a BadassAdorable who is probably [[GoodIsNotSoft willing to fight against cultists]] for what she believes in. However, others think she is a bland character because she goes through the most divisive protagonist personality-wise. stages of grief from losing her biological family in her backstory, resulting in her helping others develop instead of developing further herself. Her detractors tend to point to Alfyn as an example of a NiceGuy who goes through a character arc in the present. It doesn't help that her Chapter 2 is considered to be the weakest chapter in the entire game by a significant portion of the playerbase, due to being mostly {{Filler}} with only its CentralTheme being relevant to the rest of her route.
** Therion.
One group believes that his cold, snarky personality is insufferable [[spoiler:and that being cruelly betrayed and nearly murdered does not excuse his attitude to other characters trying to reach out to him]], while another group relates to and sympathises with him [[spoiler:for the trauma he suffered from Darius' betrayal]], and believes that his snark results in several SugarWiki/FunnyMoments.SugarWiki/FunnyMoments.
** Ophilia's adoptive sister, Lianna, became disliked by quite a few players over the course of the former's story. [[spoiler:While it's understandable that the death of her father, Archbishop Josef, would cause her no end of emotional pain, the fact that she believed [[DarkMessiah Mattias]] when he told her that he could resurrect Josef, was willing to betray Ophilia and steal Aelfric's Lanthorn from her to use in a dark ritual to the local GodOfEvil, and accused Ophilia of not loving Josef as much as she does when Ophilia protested her actions, caused said players to believe that she is too [[HorribleJudgeOfCharacter naïve]] and [[{{Womanchild}} childish]] [[UnintentionallyUnsympathetic to be sympathetic]]]]. However, other players [[spoiler:believe that [[AntiVillain her actions are understandable]] because she has never gone through the pain of losing a loved one before[[note]]Lianna's mother is never seen, even in flashbacks when she and Ophilia are children. Presumably, her mother died when she was too young to remember her[[/note]], and point out that she willingly bonded with Ophilia and helped her recover from her parents' deaths when she was adopted, as well as becoming TheAtoner after Mattias' defeat]].
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* RonTheDeathEater: Some of Lianna's haters engage in this, empathizing her negative qualities and downplaying if not ignoring her positive ones. [[spoiler:She did agree to go along with Matthias' evil plan in the hopes of resurrecting her father, but due to grief clouding her judgment, and once she comes to her senses, she becomes TheAtoner. Additionally, while Lianna was willing to drug Ophilia to steal the ember, she also broke her out of the cell, not wanting Ophilia to come to harm. Lastly, while she may have viewed Ophilia as less than a full member of the family, she was still the one who first reached out to Ophilia when Ophilia's grief caused her to be closed off from her adoptive family, and she insists that Ophilia is family to her.]]

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* RonTheDeathEater: Some of Lianna's [[spoiler:Lianna]]'s haters engage in this, empathizing her emphasizing their negative qualities and downplaying if not ignoring her their positive ones. [[spoiler:She did agree to go along with Matthias' Mattias' evil plan in the hopes of resurrecting her father, but due to grief clouding her judgment, and once she comes to her senses, she becomes TheAtoner. Additionally, while Lianna was willing to drug Ophilia to steal the ember, she also broke her out of the cell, not wanting Ophilia to come to harm. Lastly, while she may have viewed Ophilia as less than a full member of the family, she was still the one who first reached out to Ophilia when Ophilia's grief caused her to be closed off from her adoptive family, and she insists that Ophilia is family to her.]]
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** [[CantDropTheHero Whichever character you pick as your protagonist ''cannot be removed from the party'' until you complete their fourth chapter]]. While this actually solves the above problem -- just start as Therion -- it provides headaches to completionists who like to keep their whole party at roughly equal levels. Additionally, it causes makes level grinding harder in general because your overleveled, unremovable protagonist will drag the Average Party Level upward, although this is somewhat mitigated if you keep one or two others in your party at all times.

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** [[CantDropTheHero Whichever character you pick as your protagonist ''cannot cannot be removed from the party'' party until you complete their fourth chapter]]. While this actually solves the above problem -- just start as Therion -- it provides headaches to completionists who like to keep their whole party at roughly equal levels. Additionally, it causes makes level grinding harder in general because your overleveled, unremovable protagonist will drag the Average Party Level upward, although this is somewhat mitigated if you keep one or two others in your party at all times.
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** CantDropTheHero: Whichever character you pick as your protagonist ''cannot be removed from the party'' until you complete their fourth chapter. While this actually solves the above problem -- just start as Therion -- it provides headaches to completionists who like to keep their whole party at roughly equal levels. Additionally, it causes makes level grinding harder in general because your overleveled, unremovable protagonist will drag the Average Party Level upward, although this is somewhat mitigated if you keep one or two others in your party at all times.

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** CantDropTheHero: [[CantDropTheHero Whichever character you pick as your protagonist ''cannot be removed from the party'' until you complete their fourth chapter.chapter]]. While this actually solves the above problem -- just start as Therion -- it provides headaches to completionists who like to keep their whole party at roughly equal levels. Additionally, it causes makes level grinding harder in general because your overleveled, unremovable protagonist will drag the Average Party Level upward, although this is somewhat mitigated if you keep one or two others in your party at all times.

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** CantDropTheHero: Whichever character you pick as your protagonist ''cannot be removed from the party'' until you complete their 4th chapter. While this actually solves the above problem -- just start as Therion -- it provides headaches to completionists who like to keep their whole party at roughly equal levels. Additionally, it causes makes level grinding harder in general because your overleveled, unremovable protagonist will drag the Average Party Level upward.

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** CantDropTheHero: Whichever character you pick as your protagonist ''cannot be removed from the party'' until you complete their 4th fourth chapter. While this actually solves the above problem -- just start as Therion -- it provides headaches to completionists who like to keep their whole party at roughly equal levels. Additionally, it causes makes level grinding harder in general because your overleveled, unremovable protagonist will drag the Average Party Level upward.upward, although this is somewhat mitigated if you keep one or two others in your party at all times.



* RonTheDeathEater: Some of Lianna's haters engage in this, empathizing her negative qualities and downplaying if not ignoring her positive ones. [[spoiler:She did agree to go along with Matthias' evil plan in the hopes of resurrecting her father, but due to grief clouding her judgment, and once she comes to her senses, she becomes TheAtoner. Additionally, while Lianna was willing to drug Ophilia to steal the ember, she also broke her out of the cell, not wanting Ophilia to come to harm. Lastly, while she may have viewed Ophilia as less than a full member of the family, she was still the one who first reached out to Ophilia when Ophilia's grief caused her to be closed off from her adoptive family, and she insists that Ophilia is family to her.]]



** Ophilia addresses Josef as "Your/His Excellency". This comes across as oddly formal and distant to a Westerner, especially when the story emphasizes both how proud Josef is to have Ophilia as a daughter, and how Lianna instantly grows attached to Ophilia when they first met. In Japan, orphans have a long history of being in a socially-awkward position, and are encouraged to be constantly deferential to their parental figures, even more than is usually considered appropriate in Japan. Traditionally, taking in an orphan was considered a huge act of charity on the part of the adopting family, and adopted orphans are expected to treat their adoptive parents with almost-reverent gratitude. Ophilia's deferential behavior and language choice is thus in line with how an orphan is expected to act toward their adoptive family from a Japanese perspective.

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** Ophilia addresses Josef as "Your/His Excellency".Excellency," the same respect she shows to the other bishops she meets on her journey. This comes across as oddly formal and distant to a Westerner, especially when the story emphasizes both how proud Josef is to have Ophilia as a daughter, and how Lianna instantly grows attached to Ophilia when they first met. In Japan, orphans have a long history of being in a socially-awkward position, and are encouraged to be constantly deferential to their parental figures, even more than is usually considered appropriate in Japan. Traditionally, taking in an orphan was considered a huge act of charity on the part of the adopting family, and adopted orphans are expected to treat their adoptive parents with almost-reverent gratitude. Ophilia's deferential behavior and language choice is thus in line with how an orphan is expected to act toward their adoptive family from a Japanese perspective.



** When Ophilia is told by a local resident that Josef frequently praises his two daughters, Ophilia is overjoyed, but also surprised, that Josef would even consider her his daughter. This comes across to a Westerner as Ophilia being incredibly naïve. In Japan, adopted orphans being seen as outsiders in the family is the norm, so the average first-time Japanese player would be just as surprised as Ophilia is.
** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when Ophilia protests her stealing the ember to try to bring Josef back to life]]. This is also why Ophilia outright calling Josef her father during the finale of her story is a big emotional moment, and helps [[spoiler:Lianna snap out of her grief]], as it reaffirms that Ophilia truly loves her and her father. This wouldn't seem as big of a deal for a Western player, because it would seem obvious that Ophilia cares for Lianna and Josef.

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** When Ophilia is told by a local resident that Josef frequently praises his two daughters, Ophilia is overjoyed, but also surprised, that Josef would even consider her his daughter. This comes across to a Westerner as Ophilia being incredibly naïve.naïve due to not realizing this after spending 15 years- three fourths of her life- living with him and Lianna. In Japan, adopted orphans being seen as outsiders in the family is the norm, so the average first-time Japanese player would be just as surprised as Ophilia is.
** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] footsteps. The original Japanese, however, doesn't explicitly include the "my" part.[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when Ophilia protests her stealing the ember to try to bring Josef back to life]]. This is also why Ophilia outright calling Josef her father during the finale of her story is a big emotional moment, and helps [[spoiler:Lianna snap out of her grief]], as it reaffirms that Ophilia truly loves her and her father. This wouldn't seem as big of a deal for a Western player, because it would seem obvious that Ophilia cares for Lianna and Josef.
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** H'aanit lecturing her master, Z'aanta about his gambling addiction can be quite amusing, but in Marsalim Palace, [[spoiler:you can find a prisoner about to be executed(whose sentence is carried out after his quest is finished), who admits he has a severe gambling addiction and wasn't able to overcome it, which ruined his life. H'aanit has a very good reason to be so concerned about her master's wagers!]]

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** H'aanit lecturing her master, Z'aanta about his gambling addiction can be quite amusing, but in Marsalim Palace, [[spoiler:you can find a prisoner about to be executed(whose executed (whose sentence is carried out after his quest is finished), who admits he has a severe gambling addiction and wasn't able to overcome it, which ruined his life. H'aanit has a very good reason to be so concerned about her master's wagers!]]
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** There is a big spike in the difficulty of the random encounters when you enter the areas around the various Chapter 2s, and another one when you enter the areas around the various Chapter 4s. These coincide with a change in the normal battle theme music, as well.

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** There is a big spike in the difficulty of the random encounters when you enter the areas around the various Chapter 2s, and another one when you enter the areas around the various Chapter 4s.4s[[labelnote:Explanation]]Each region has three cities. The ones closest to the center of the continent have a traveler's Chapter 1 story, the ones midway between the center and the edges have one traveler's Chapter 2 story and another's Chapter 3 story(except Quarrycrest, which has Tressa and Cyrus' Chapter 2, and Wellspring, which has Olberic and Therion's Chapter 3), and the outermost regions have the travelers' Chapter 4 stories[[/labelnote]]. This is especially true with the jump from Chapter 1 to 2, as the former has a recommended level ranging from 1 to 12 based on scaling, whereas the latter starts with a recommended level of 21. These coincide with a change in the normal battle theme music, as well.



** H'aanit lecturing her master, Z'aanta about his gambling addiction can be quite amusing, but in Marsalim Palace, [[spoiler:you can find a prisoner about to be sentenced to death, who admits he has a severe gambling addiction and wasn't able to overcome it, which ruined his life. H'aanit has a very good reason to be so concerned about her master's wagers!]]

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** H'aanit lecturing her master, Z'aanta about his gambling addiction can be quite amusing, but in Marsalim Palace, [[spoiler:you can find a prisoner about to be sentenced to death, executed(whose sentence is carried out after his quest is finished), who admits he has a severe gambling addiction and wasn't able to overcome it, which ruined his life. H'aanit has a very good reason to be so concerned about her master's wagers!]]



** Tressa, Chapter 2: [[spoiler:Omar, the hired lackey of corrupt city official Morlock]]. He starts the fight with two lackeys who can each hit the entire party for 500 damage with their Vacuum Slice attack. Add Omar's Sideswipe into the mix, and you have an enemy party that can easily wipe your entire party in one turn, even at the recommended level of 22, unless you can take out one of the lackeys very quickly. There's a reason Morlock pays him so well...

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** Tressa, Chapter 2: [[spoiler:Omar, the hired lackey of corrupt city official Morlock]]. He starts the fight with two lackeys who can each hit the entire party for 500 damage with their Vacuum Slice attack. Add Omar's the boss's Sideswipe into the mix, and you have an enemy party that can easily wipe your entire party in one turn, even at the recommended level of 22, unless you can take out one of the lackeys very quickly. There's a reason Morlock [[spoiler:Morlock]] pays him so well...
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** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when Ophilia protests her stealing the ember to try to bring Josef back to life]]. This is also why Ophilia outright calling Josef her father during the finale of her story is a big emotional moment, and helps [[spoiler:Lianna snap out of her grief]], as he it reaffirms that Ophilia truly loves her and her father. This wouldn't seem as big of a deal for a western player, because it would seem obvious that Ophilia cares for Lianna and Josef.

to:

** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when Ophilia protests her stealing the ember to try to bring Josef back to life]]. This is also why Ophilia outright calling Josef her father during the finale of her story is a big emotional moment, and helps [[spoiler:Lianna snap out of her grief]], as he it reaffirms that Ophilia truly loves her and her father. This wouldn't seem as big of a deal for a western Western player, because it would seem obvious that Ophilia cares for Lianna and Josef.
Is there an issue? Send a MessageReason:
None


** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when Ophilia protests her stealing the ember to try to bring Josef back to life]].

to:

** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when Ophilia protests her stealing the ember to try to bring Josef back to life]]. This is also why Ophilia outright calling Josef her father during the finale of her story is a big emotional moment, and helps [[spoiler:Lianna snap out of her grief]], as he it reaffirms that Ophilia truly loves her and her father. This wouldn't seem as big of a deal for a western player, because it would seem obvious that Ophilia cares for Lianna and Josef.
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Misplaced, moving to the correct tab

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* IKnewIt: When the first two protagonists, Olberic and Primrose, were revealed, some people started speculating that the first letter of each protagonist's name would come together to spell out "Octopath". This theory started gaining widespread traction when Tressa and Alfyn were revealed, and was confirmed after the reveals of H'aanit, Therion, Cyrus, and Ophilia.

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This evil laugh entry is so specific that doesn't remotely feel like a real thing that divides player.


* BrokenBase:
** The English translation's use of a YeOldeButcheredEnglish dialect for residents of S'warkii, including H'aanit, is one of the most divisive changes from the original Japanese script. Fans either think it's a charming addition that distinguishes S'warkii and its people from the rest of the world, or an unnecessary change that makes playing through H'aanit's story that much more annoying, with little to no middle ground.
** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead turns them into [[CardCarryingVillain moustache-twirling caricatures]] who are too cartoony to take seriously, while others don't really mind and see it as a nice throwback to [=JRPGs=] from TheNineties. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.

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* BrokenBase:
**
BrokenBase: The English translation's use of a YeOldeButcheredEnglish dialect for residents of S'warkii, including H'aanit, is one of the most divisive changes from the original Japanese script. Fans either think it's a charming addition that distinguishes S'warkii and its people from the rest of the world, or an unnecessary change that makes playing through H'aanit's story that much more annoying, with little to no middle ground.
** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead turns them into [[CardCarryingVillain moustache-twirling caricatures]] who are too cartoony to take seriously, while others don't really mind and see it as a nice throwback to [=JRPGs=] from TheNineties. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.
ground.
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Trope was cut/disambiguated due to cleanup


** The TrueFinalBoss battle is exponentially harder than anything else in the entire game, including the above-mentioned BossRush that comes right before it and every other BonusBoss battle. You will need several of the strategies listed in the game's [[GameBreaker/OctopathTraveler Game Breaker]] page to have a chance.

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** The TrueFinalBoss battle is exponentially harder than anything else in the entire game, including the above-mentioned BossRush that comes right before it and every other BonusBoss OptionalBoss battle. You will need several of the strategies listed in the game's [[GameBreaker/OctopathTraveler Game Breaker]] page to have a chance.
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Woolseyism is about positive examples, so removing


** The speech of H'aanit and her people is derived from [[https://www.reddit.com/r/octopathtraveler/comments/918roq/on_haanits_dialect_a_brief_analysis_of_its_noble/ a combination of]] [[UsefulNotes/HistoryOfEnglish Old, Middle, and Early Modern English]]. This is present solely in the English translation of the game, as all other versions (including the original Japanese VO tracks) have H'aanit and others from her village speak modernly. [[BrokenBase This change is one of the most divisive elements of the game]], with vocal defenders and detractors. On one side, you have those who love the choice and believe it to be a charming way to illustrate how isolated H'aanit's small hunting village is from the rest of the continent, admiring the writing team for trying something so ambitious. On the other, you have those who think it is an unwarranted and unneeded decision on the part of the localization team that's annoying at best and a game-ruining experience at worst, with some hating H'aanit's character as a result and/or pointing to it as the reason they stopped playing. And then there's the subset of detractors who think that the localization team didn't lean into the idea hard ''enough'' (in practice, H'aanit's speech mostly boils down to adding a lot of extraneous "n"s to her verbs) and mostly think it comes across as a bit half-baked and pointlessly distracting.

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** The speech of H'aanit and her people is derived from [[https://www.reddit.com/r/octopathtraveler/comments/918roq/on_haanits_dialect_a_brief_analysis_of_its_noble/ a combination of]] [[UsefulNotes/HistoryOfEnglish Old, Middle, and Early Modern English]]. This is present solely in the English translation of the game, as all other versions (including the original Japanese VO tracks) have H'aanit and others from her village speak modernly. [[BrokenBase This change is one of the most divisive elements of the game]], with vocal defenders and detractors. On one side, you have those who love the choice and believe Most consider it to be a charming way to illustrate how isolated H'aanit's small hunting village is from the rest of the continent, admiring the writing team for trying something so ambitious. On the other, you have those who think it is an unwarranted and unneeded decision on the part of the localization team that's annoying at best and a game-ruining experience at worst, with some hating H'aanit's character as a result and/or pointing to it as the reason they stopped playing. And then there's the subset of detractors who think that the localization team didn't lean into the idea hard ''enough'' (in practice, H'aanit's speech mostly boils down to adding a lot of extraneous "n"s to making her verbs) and mostly think it comes across as a bit half-baked and pointlessly distracting.feel unique.
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Evil Is Sexy has been dewicked.


* EvilIsSexy:
** Esmeralda, the thief that [[spoiler:serves as the FinalBoss of Tressa's story]], is quite well-endowed and her outfit shows a lot of leg.
** [[spoiler:[[BitchInSheepsClothing Vanessa Hysel]]]] also has a beautiful appearance that hides her true mean-spirited nature.
** It's not as obvious in this game, but ''[[VideoGame/OctopathTravelerChampionsOfTheContinent Champions of the Continent]]'' reveals that the BigBad of both games, [[spoiler:Lyblac]], is very buxom and curvy.
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** Esmeralda. [[spoiler:One of the common complaints about Tressa's fourth chapter is how underdeveloped the final boss of her story is. Though Esmeralda is revealed in other parts of the story to be a member of the Obsidians and implied to have wanted Tressa's diary to track down Graham Crossford, little of this is actually touched on in Tressa's story. Furthermore, the fact she decides to kill Tressa [[DisproportionateRetribution for trying to get the journal back despite admitting it was useless]] comes across as her [[GiantSpaceFleaFromNowhere existing for the sake of a boss fight and little else]].]]

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** Esmeralda. [[spoiler:One of the common complaints about Tressa's fourth chapter is how underdeveloped the final boss of her story is. Though Esmeralda is revealed in other parts of the story to be a member of the Obsidians and implied to have wanted Tressa's diary to track down Graham Crossford, little of this is actually touched on in Tressa's story. Furthermore, the fact she decides to kill Tressa [[DisproportionateRetribution for trying to get the journal back despite admitting it was useless]] comes across as her [[GiantSpaceFleaFromNowhere [[LoneWolfBoss existing for the sake of a boss fight and little else]].]]
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None


** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead makes them [[CardCarryingVillain one-dimensional, moustache-twirling villains]] who are too cartoony to take seriously, while others don't really mind and see it as a nice throwback to [=JRPGs=] from TheNineties. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.

to:

** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead makes turns them into [[CardCarryingVillain one-dimensional, moustache-twirling villains]] caricatures]] who are too cartoony to take seriously, while others don't really mind and see it as a nice throwback to [=JRPGs=] from TheNineties. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.
Is there an issue? Send a MessageReason:
None


** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when she steals the ember to try to bring Josef back.]]

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** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while Lianna acknowledges her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:Lianna believes that Ophilia doesn't love Josef as strongly as she does when she steals Ophilia protests her stealing the ember to try to bring Josef back.]]back to life]].
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** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead makes them [[CardCarryingVillain one-dimensional, moustache-twirling villains]] who are too cartoony to take seriously, while others don't really mind. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.

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** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead makes them [[CardCarryingVillain one-dimensional, moustache-twirling villains]] who are too cartoony to take seriously, while others don't really mind.mind and see it as a nice throwback to [=JRPGs=] from TheNineties. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.

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* BrokenBase: The English translation's use of a YeOldeButcheredEnglish dialect for residents of S'warkii, including H'aanit, is one of the most divisive changes from the original Japanese script. Fans either think it's a charming addition that distinguishes S'warkii and its people from the rest of the world, or an unnecessary change that makes playing through H'aanit's story that much more annoying, with little to no middle ground.

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* BrokenBase: BrokenBase:
**
The English translation's use of a YeOldeButcheredEnglish dialect for residents of S'warkii, including H'aanit, is one of the most divisive changes from the original Japanese script. Fans either think it's a charming addition that distinguishes S'warkii and its people from the rest of the world, or an unnecessary change that makes playing through H'aanit's story that much more annoying, with little to no middle ground.ground.
** The antagonists' affinity for [[EvilLaugh evil laughter]]. The intention is likely to give the player further incentive to take them down in their boss fight, but some players think it instead makes them [[CardCarryingVillain one-dimensional, moustache-twirling villains]] who are too cartoony to take seriously, while others don't really mind. Then there are those who think the antagonists have grounded and realistic motivations, but argue that the evil laughter undermines their personalities and clashes with the game's otherwise-serious tone.
Is there an issue? Send a MessageReason:
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** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while she acknowledges Ophilia as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:she believes Lianna doesn't love Josef as strongly as she does when she steals the ember to try to bring Josef back.]]

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** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while she Lianna acknowledges Ophilia her as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:she [[spoiler:Lianna believes Lianna that Ophilia doesn't love Josef as strongly as she does when she steals the ember to try to bring Josef back.]]
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wrong girl, I think


** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while she acknowledges Ophilia as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:she believes Ophilia doesn't love Josef as strongly as she does when she steals the ember to try to bring Josef back.]]

to:

** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while she acknowledges Ophilia as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:she believes Ophilia Lianna doesn't love Josef as strongly as she does when she steals the ember to try to bring Josef back.]]
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Cultural differences don't require a 20-year wait period before being added.

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* ValuesDissonance: Ophilia's relationship with her adoptive father and sister involves significant cultural differences between Japan and the West about adoption.
** Ophilia addresses Josef as "Your/His Excellency". This comes across as oddly formal and distant to a Westerner, especially when the story emphasizes both how proud Josef is to have Ophilia as a daughter, and how Lianna instantly grows attached to Ophilia when they first met. In Japan, orphans have a long history of being in a socially-awkward position, and are encouraged to be constantly deferential to their parental figures, even more than is usually considered appropriate in Japan. Traditionally, taking in an orphan was considered a huge act of charity on the part of the adopting family, and adopted orphans are expected to treat their adoptive parents with almost-reverent gratitude. Ophilia's deferential behavior and language choice is thus in line with how an orphan is expected to act toward their adoptive family from a Japanese perspective.
** Josef and Lianna insist that their kindness toward Ophilia is just what family members do for each other; this is meant to mark them as exceptionally remarkable and loving people in Japan, whereas this would be the expected attitude towards an adopted child in the West, so it comes across as them being CaptainObvious instead.
** When Ophilia is told by a local resident that Josef frequently praises his two daughters, Ophilia is overjoyed, but also surprised, that Josef would even consider her his daughter. This comes across to a Westerner as Ophilia being incredibly naïve. In Japan, adopted orphans being seen as outsiders in the family is the norm, so the average first-time Japanese player would be just as surprised as Ophilia is.
** Japan's views on adoption are reinforced by Lianna's word choice in the beginning of Ophilia's Chapter 1. She refers to Josef, when in conversation with Ophilia, as "My father."[[labelnote:Context]]She does so when mentioning that her father was the one who took on the Kindling years ago, and that she will follow in his footsteps[[/labelnote]] She repeats this, also in conversation with Ophilia, when anguishing over his illness and the effect it has on her. Each time it emphasizes to Ophilia that, while she acknowledges Ophilia as family, there remains some disparity in her mind about her place in their family and Ophilia's place in it. This may be part of the reason why [[spoiler:she believes Ophilia doesn't love Josef as strongly as she does when she steals the ember to try to bring Josef back.]]
** In conclusion, while a Westerner would still see the three of them as a loving family, Ophilia's overtly formal behavior towards her adoptive family would be seen as a bit odd.
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** Inquiring/Scrutinizing [[spoiler:Vanessa Hysel]] in the Undertow Cove after completing [[spoiler:Alfyn]]'s story reveals that [[spoiler:she decided to leave the criminal life behind her and now sells genuine, high-quality medicine]]. However, it also says that [[spoiler:[[ReformedButNotTamed she still charges high prices for her medicine]]]], and combined with her NeverMyFault line if spoken to, makes it ambiguous if she made a genuine HeelFaceTurn or [[PragmaticVillainy just wants to stay within the boundaries of the law]].

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** Inquiring/Scrutinizing [[spoiler:Vanessa Hysel]] in the Undertow Cove after completing [[spoiler:Alfyn]]'s story reveals that [[spoiler:she decided to leave the criminal life behind her and now sells genuine, high-quality medicine]]. However, it also says that [[spoiler:[[ReformedButNotTamed she still charges high prices for her medicine]]]], and combined with her NeverMyFault line if spoken to, makes it ambiguous if she made a genuine HeelFaceTurn or [[PragmaticVillainy just wants to stay within the boundaries of the law]]. Her line itself can be interpreted that it's not that she's avoiding blame, but more like [[spoiler:she's being paranoid that she's done another wrong thing and [[AnythingButThat fears of being pricked with the same nightmare-inducing drug as the retribution]], therefore it just says that Alfyn's drug worked ''too well'' on her, she doesn't want to experience another batch of nightmares again and she'd do anything, including leaving her criminal life behind and secluding herself to a distant area, to avoid it.]]
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** The conclusion of Alfyn's Chapter 2. Him [[spoiler:drugging Vanessa with a nightmare-inducing herb? Might sound terrifying and showcases how pissed he is. But in hindsight, it seems that it's a way for Alfyn to show mercy and a way for Vanessa to redeem herself, he thinks after all he's done, she can still have a shot in a second chance. Because in the next chapter, he realizes that [[BeyondRedemption Miguel wastes his chance to get the same redemption attempt.]]]]

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** The conclusion of Alfyn's Chapter 2. Him [[spoiler:drugging Vanessa with a nightmare-inducing herb? Might sound terrifying and showcases how pissed he is. But in hindsight, it seems that it's a way for Alfyn to show mercy and a way for Vanessa to redeem herself, he herself. He thinks after all he's she's done, she can still have a shot in a second chance. Because in the next chapter, he realizes that [[BeyondRedemption Miguel wastes his chance to get the same redemption attempt.]]]]

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* HeartwarmingInHindsight: If you completed the "Up to No Good" sidequest by [[spoiler:challenging/provoking the mastermind]], you can later find the ruffians at the Stonegard tavern and they say they're going to Sunshade. [[spoiler:Sunshade is where you can find one of the ruffians' lost sister, meaning they'll have a chance of being reunited even if you didn't bring her to see him during the quest]].

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* HeartwarmingInHindsight: HeartwarmingInHindsight:
**
If you completed the "Up to No Good" sidequest by [[spoiler:challenging/provoking the mastermind]], you can later find the ruffians at the Stonegard tavern and they say they're going to Sunshade. [[spoiler:Sunshade is where you can find one of the ruffians' lost sister, meaning they'll have a chance of being reunited even if you didn't bring her to see him during the quest]].quest]].
** The conclusion of Alfyn's Chapter 2. Him [[spoiler:drugging Vanessa with a nightmare-inducing herb? Might sound terrifying and showcases how pissed he is. But in hindsight, it seems that it's a way for Alfyn to show mercy and a way for Vanessa to redeem herself, he thinks after all he's done, she can still have a shot in a second chance. Because in the next chapter, he realizes that [[BeyondRedemption Miguel wastes his chance to get the same redemption attempt.]]]]
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** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter in Primrose's final chapter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience (or the inversion: agreeing that while Erhardt's dilemma is sympathetic and can be forgiven, the Obsidians and Simeon has crossed the line that they become an exception, Olberic is supportive with Primrose's vengeance).]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.

to:

** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter in Primrose's final chapter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience (or the inversion: agreeing that while Erhardt's dilemma is sympathetic and can be forgiven, the Obsidians and Simeon has have crossed the line that they become an exception, Olberic is supportive with Primrose's vengeance).]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.
Is there an issue? Send a MessageReason:
None


** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter in Primrose's final chapter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience.]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.

to:

** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter in Primrose's final chapter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience.experience (or the inversion: agreeing that while Erhardt's dilemma is sympathetic and can be forgiven, the Obsidians and Simeon has crossed the line that they become an exception, Olberic is supportive with Primrose's vengeance).]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.
Is there an issue? Send a MessageReason:
None


** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience.]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.

to:

** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter in Primrose's final chapter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience.]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Travel Banters itself do not take account of what has happened in other stories. For example: [[spoiler:Olberic's story has him see through [[VengeanceFeelsEmpty Erhardt being miserable after completing his vengeance, even at the cost of Olberic]], though thankfully, he found solace and purpose in protecting the innocents in Wellspring. All's nice, but there's another traveler who is going through Erhardt's phase and also suffer for it at the end of her tale: Primrose. Olberic's travel banter has nothing to do with giving Primrose advice about what to do after she fulfills her vendetta, based on how he saw Erhardt's experience.]] While it could be excused with how the travel banters match with how open-ended the game is (where you can tackle any scenarios in any orders you want, [[spoiler:you can finish up Primrose's whole chapters before even doing Olberic's 3rd chapter]]), an 'alternate banter' based on certain chapter completion requirements would've been nice to explore the travelers further and strengthen their creds as TrueCompanions.
Is there an issue? Send a MessageReason:
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Added DiffLines:

** Sidequest "Scourge of the Seas" boss, the Leviathan. If you see the dungeon's level (Level 35), you'd think that this is an easy boss where you don't need over-grinding to beat. ''Wrong''. The Leviathan comes with a whole-party physical attack that hurts greatly (and a variant that decreases your defense) which can take out your squishy party members in a few strikes, a 3-5 times random single attack, a single hit attack which will inflict Unconscious, and it gets 3 acts per turn. It's also flanked with two different sea urchins with different weakness, covering its own weak points. It also gets enraged from time-to-time while the sea urchins cover its weakness. Even after you have made your preparations with a potent, constant healer immune to Unconscious, an Apothecary-Dancer combo that injects Rehabilitate to everyone, AND a thief that can reduce its ATK value, it's still going to be a serious sludge against this creature.

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