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* TaintedByThePreview: A person known on Reddit as "Daymeeuhn" got a copy of the game early ([[CrackIsCheaper for $13,000]]) and posted his initial impressions of the game. Criticisms of glitches, the ability to make a lot of money off of easily findable items, and the journey to the center being far shorter than initially promised (among others) deflated a lot of players' hype for the game, leading to more than a few cancelled pre-orders. Sean Murray's insistence that players ignore Daymeeuhn's posts [[StreisandEffect have done little to repair the damage]].
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** The confirmation that review copies will not be given pre-release has also raised some eyebrows, as the practice has become common for games that don't expect to do well when the hype cycle dies down (See ''Assassin's Creed Unity'' as an example of this).
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** The August 1 leaks resulted in the Reddit community for the game going into a meltdown so filled with hype backlash (due to buggy gameplay that also draws into the fears of the game being shallow) that posters trying to preserve the hype started doing detective work to try and 'prove' that the leaked copy of the game wasn't a retail copy as stated, but in fact a 'demo' or 'non-final developer copy'.
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The quote was backwards.


* SugarWiki/FunnyMoments: When you die, a random quote is displayed. Usually, this is from a famous scientist or philosopher, but one possible quote is Jaden Smith's [[MemeticMutation infamous "How Can Our Eyes Be Real If Mirrors Aren't Real?"]]

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* SugarWiki/FunnyMoments: When you die, a random quote is displayed. Usually, this is from a famous scientist or philosopher, but one possible quote is Jaden Smith's [[MemeticMutation infamous "How Can Our Eyes Be Real If Mirrors Aren't Real?"]]can mirrors be real if our eyes aren't real?"]]
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added delay information


* DevelopmentHell: Sean Murray originally asserted that the game would be released in 2015, but without giving an official release date. In November 2015, over 2 years after first premiering at VGX 2013, an official release ''month'' was given as June 2016. Not until early March 2016 were the final release dates announced as 21st, 22nd and 24th June 2016 for the US, Europe and the UK respectively.

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* DevelopmentHell: Sean Murray originally asserted that the game would be released in 2015, but without giving an official release date. In November 2015, over 2 years after first premiering at VGX 2013, an official release ''month'' was given as June 2016. Not until early March 2016 were the final release dates announced as 21st, 22nd and 24th June 2016 for the US, Europe and the UK respectively.respectively, and about 4 weeks before that date, it was pushed back to the 9th, 10th and 11th of August 2016. Sean Murray allegedly received [[SeriousBusiness death threats]] because of the delay.
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* SugarWiki/VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''VideoGame/EliteDangerous'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.

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* SugarWiki/VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''VideoGame/EliteDangerous'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.Sk|y}}ies.
** The visuals seem to forgo a bit of the realism of the two previously mentioned games in favour of a more stylized, colourful look.
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Crazy Awesome is about people who are crazy and are awesome because of it, and not just about people you think are really awesome.


* CrazyAwesome: One for the developers at Hello Games themselves. What other company decides to ''build their own game engine'' from the ground up for their game, not once, ''[[VideoGame/JoeDanger but twice]]''?
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Release dates now announced, updating with detail rather than just 'fans are waiting'.

Added DiffLines:

* DevelopmentHell: Sean Murray originally asserted that the game would be released in 2015, but without giving an official release date. In November 2015, over 2 years after first premiering at VGX 2013, an official release ''month'' was given as June 2016. Not until early March 2016 were the final release dates announced as 21st, 22nd and 24th June 2016 for the US, Europe and the UK respectively.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/FunnyMoments: When you die, a random quote is displayed. Usually, this is from a famous scientist or philosopher, but one possible quote is Jaden Smith's [[MemeticMutation infamous "How Can Our Eyes Be Real If Mirrors Aren't Real?"]]
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** The release went from timed exclusive to simultaneous, so a decent amount of backlash became rendered null and void.
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Minor edits.


* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received; though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[Creator/PeterMolyneux Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, trading or a PortalNetwork).

to:

* HypeBacklash: Many PC Gamers gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive UsefulNotes/PlayStation4 timed exclusive and some are turned off by the sheer amount of press the game has received; received, though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[Creator/PeterMolyneux Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, trading or a PortalNetwork).



* SugarWiki/VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''[[VideoGame/{{Elite}} Elite: Dangerous]]'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.

to:

* SugarWiki/VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''[[VideoGame/{{Elite}} Elite: Dangerous]]'', ''VideoGame/EliteDangerous'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.
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** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("[[Literature/{{Dune}} Arrakis]]"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks, including [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.

to:

** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("[[Literature/{{Dune}} ("[[Franchise/{{Dune}} Arrakis]]"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks, including [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.
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None


* SpecialEffectFailure: A brief one during the "Infinite Worlds" trailer: at one point, the player character emerges from an alien ocean to look up at a nearby planet in the sky while some native wildlife runs away from him. The wildlife looks noticeably clunky and poorly-rendered, and if you pause the video and look in the upper-left-hand corner, you'll see that the planet in question is named "[=Planet1=]". It's probably from a pre-alpha of the game, yes, but why include it in a trailer that shows content from a later prerelease of the game in the first place?

to:

* SpecialEffectFailure: A brief one during the "Infinite Worlds" trailer: at one point, the player character emerges from an alien ocean to look up at a nearby planet in the sky while some native wildlife runs away from him. The wildlife looks noticeably clunky and poorly-rendered, and if you pause the video and look in the upper-left-hand corner, [[https://www.youtube.com/watch?v=0APP5WcX8v8&t=1m you'll see that the planet in question question]] is named "[=Planet1=]". It's probably from a pre-alpha of the game, yes, but why include it in a trailer that shows content from a later prerelease of the game in the first place?
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None


** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("Arrakis"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks, including [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.

to:

** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("Arrakis"[[note]]That's ("[[Literature/{{Dune}} Arrakis]]"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks, including [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.
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None


* GeniusBonus: The game's stars are actually classified by using the [[http://en.wikipedia.org/wiki/Stellar_classification Morgan-Keenan Method]], which is what modern scientists use to classify stars.

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* GeniusBonus: The game's stars are actually classified by using the [[http://en.wikipedia.org/wiki/Stellar_classification Morgan-Keenan Method]], Method,]] which is what modern scientists use to classify stars.
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* GeniusBonus: The game's stars are actually classified by using the [[http://en.wikipedia.org/wiki/Stellar_classification Morgan-Keenan Method]], which is what's used by modern scientists to classify stars.

to:

* GeniusBonus: The game's stars are actually classified by using the [[http://en.wikipedia.org/wiki/Stellar_classification Morgan-Keenan Method]], which is what's used by what modern scientists use to classify stars.
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None

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* GeniusBonus: The game's stars are actually classified by using the [[http://en.wikipedia.org/wiki/Stellar_classification Morgan-Keenan Method]], which is what's used by modern scientists to classify stars.
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None


* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received; though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[Creator/PeterMolyneux Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, exploration or a PortalNetwork).

to:

* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received; though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[Creator/PeterMolyneux Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, exploration trading or a PortalNetwork).
Is there an issue? Send a MessageReason:
None


** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("Arrakis"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks included [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.

to:

** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("Arrakis"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks included tracks, including [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** "A Night Under No Man's Sky" at PSX included both "Debutante" and "Pacify", along with several other tracks, two of which ("Arrakis"[[note]]That's a production name, as the track doesn't have an official name[[/note]] and "Super Moon") would play in the game itself, while the other tracks included [[OverlyLongName "Install a Beak in the Heart]] [[https://www.youtube.com/watch?v=17XFlEPM-So That Clucks Time in Arabic"]], [[AccidentalInnuendo "I Swallowed Hard,]] [[https://www.youtube.com/watch?v=PKx399WuHmw Like I Understood",]] [[https://www.youtube.com/watch?v=WneDU-K3Sww "Retreat! Retreat!",]] [[https://www.youtube.com/watch?v=lMp3hovjQyQ "Prisms",]] [[https://www.youtube.com/watch?v=9Ag_O1j7jns "Crash Tactics",]] [[https://www.youtube.com/watch?v=06ObT5yIIx8 "Taipei",]] [[https://www.youtube.com/watch?v=CpEILvXQaZM "Radio Protector",]] and [[https://www.youtube.com/watch?v=eF-6sun55oE "Safe Passage"]] were from the group's earlier discography.
Is there an issue? Send a MessageReason:
None


* CrazyAwesome: One for the developers at Hello Games themselves. What other company decides to ''build their own game engine'' from the ground up for their game?

to:

* CrazyAwesome: One for the developers at Hello Games themselves. What other company decides to ''build their own game engine'' from the ground up for their game?game, not once, ''[[VideoGame/JoeDanger but twice]]''?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrazyAwesome: One for the developers at Hello Games themselves. What other company decides to ''build their own game engine'' from the ground up for their game?
* HolyShitQuotient: It was omnipresent from the VGX reveal trailer, but it's best exemplified with the "Galaxy Map"[=/=]PSX Trailer, when the galaxy map itself is brought up. After highlighting the system that the player is currently in, the camera pans out... and out... ''[[SerialEscalation and out... and out,]]'' until it stops and then zooms back in for a ''good 20 seconds'' before settling on a destination.

Added: 296

Changed: 289

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Edited to further clarify and rework the bullet itself, the note on \"Debutante\" and \"Pacify\" have been moved to their own sub-bullet.


* SugarWiki/AwesomeMusic: The trailers use the songs [[http://www.youtube.com/watch?v=R9L2ej1kxro "Debutante"]] and [[http://www.youtube.com/watch?v=FyZ0_M6v7JM "Pacify"]] by indie band 65daysofstatic to help add atmosphere and mood to them. The result is ''awesome''.

to:

* SugarWiki/AwesomeMusic: The trailers use the game will feature music from indie band 65daysofstatic to provide atmosphere for its various worlds and will actually be generated procedurally for different planets visited. Generally, it works.
** Special note, however, has to be given to their
songs [[http://www.youtube.com/watch?v=R9L2ej1kxro "Debutante"]] and [[http://www.youtube.com/watch?v=FyZ0_M6v7JM "Pacify"]] by indie "Pacify"]], both of which were used in trailers for the game back before the band 65daysofstatic officially signed on to help add atmosphere and mood to them. The result is ''awesome''.provide the game's music.
Is there an issue? Send a MessageReason:
None


* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received; though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[VideoGame/{{Fable}} Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, exploration or a PortalNetwork).

to:

* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received; though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[VideoGame/{{Fable}} [[Creator/PeterMolyneux Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, exploration or a PortalNetwork).
Is there an issue? Send a MessageReason:
None


* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received.

to:

* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received.received; though this isn't without reason: Like with ''VideoGame/StarCitizen'' the game is reaching [[VideoGame/{{Fable}} Molyneux]] levels of promises when the trailers have mostly shown exploration or one specific aspect of gameplay (say, exploration or a PortalNetwork).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A less-noticeable one occurs earlier in the trailer when a goat-like creature runs from the player-character and clips through the wing of his ship.
Is there an issue? Send a MessageReason:
None


* SpecialEffectsFailure: A brief one during the "Infinite Worlds" trailer: at one point, the player character emerges from an alien ocean to look up at a nearby planet in the sky while some native wildlife runs away from him. The wildlife looks noticeably clunky and poorly-rendered, and if you pause the video and look in the upper-left-hand corner, you'll see that the planet in question is named "[=Planet1=]". It's probably from a pre-alpha of the game, yes, but why include it in a trailer that shows content from a later prerelease of the game in the first place?

to:

* SpecialEffectsFailure: SpecialEffectFailure: A brief one during the "Infinite Worlds" trailer: at one point, the player character emerges from an alien ocean to look up at a nearby planet in the sky while some native wildlife runs away from him. The wildlife looks noticeably clunky and poorly-rendered, and if you pause the video and look in the upper-left-hand corner, you'll see that the planet in question is named "[=Planet1=]". It's probably from a pre-alpha of the game, yes, but why include it in a trailer that shows content from a later prerelease of the game in the first place?
Is there an issue? Send a MessageReason:
None


* VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''[[VideoGame/{{Elite}} Elite: Dangerous]]'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.

to:

* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''[[VideoGame/{{Elite}} Elite: Dangerous]]'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.
Is there an issue? Send a MessageReason:
None


* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received.

to:

* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received.received.
* SpecialEffectsFailure: A brief one during the "Infinite Worlds" trailer: at one point, the player character emerges from an alien ocean to look up at a nearby planet in the sky while some native wildlife runs away from him. The wildlife looks noticeably clunky and poorly-rendered, and if you pause the video and look in the upper-left-hand corner, you'll see that the planet in question is named "[=Planet1=]". It's probably from a pre-alpha of the game, yes, but why include it in a trailer that shows content from a later prerelease of the game in the first place?
* VisualEffectsOfAwesome: It's not quite to the same degree as ''VideoGame/StarCitizen'' or ''[[VideoGame/{{Elite}} Elite: Dangerous]]'', but the game still looks visually stunning with its SceneryPorn and {{Alien Sk|y}}ies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/AwesomeMusic: The trailers use the songs [[http://www.youtube.com/watch?v=R9L2ej1kxro "Debutante"]] and [[http://www.youtube.com/watch?v=FyZ0_M6v7JM "Pacify"]] by indie band 65daysofstatic to help add atmosphere and mood to them. The result is ''awesome''.
* HypeBacklash: Many PC Gamers are turned off by the fact that the game will be a {{PlayStation 4}} Timed Exclusive and some are turned off by the sheer amount of press the game has received.

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