Follow TV Tropes

Following

History YMMV / NicktoonsUnite

Go To



* CultClassic: The games were nothing truly spectacular in terms of sales or critical reception, but is still fondly remembered by the Nicktoon fanbase due to the use of crossovers.

to:

* CultClassic: The games were nothing truly spectacular in terms of sales or critical reception, but is were still fondly remembered by the Nicktoon fanbase due to the use of crossovers.


* TheProblemWithLicensedGames: The general consensus is that ''Nicktoons Unite'' and ''Volcano Island'' are decent, ''Globs of Doom'' plays this straight, and ''Toybots'', while not as good as the first two, manages to reach something resembling quality before ''Globs of Doom''.

to:

* TheProblemWithLicensedGames: The general consensus is While the first three games in the series were largely surprisingly decent affairs and serious {{Cult Classic}}s as mentioned above, there's no such love for the final installment ''Globs of Doom'', which seemed to lack the actual effort that was put into the previous games in terms of the gameplay (generic, monotonous, and [[ItsEasySoItSucks too easy]]), graphics (the characters look OffModel at best and [[UncannyValley outright hideous]] at worst), and story (the Nicktoon characters besides [=SpongeBob=] are pretty much an afterthought and the mainstay ''Fairly [=OddParents=]!'' characters like Timmy Turner are inexplicably missing). On top of that, the game was [[GameBreakingBug far more bug-ridden than any of the previous games]], including one severe save-corrupting bug. The developers dropped the ball so badly that [[FranchiseKiller it outright killed]] the ''Nicktoons Unite'' series and ''Volcano Island'' are decent, ''Globs of Doom'' plays this straight, and ''Toybots'', while not as good as the first two, manages to reach something resembling quality before ''Globs of Doom''.no Nickelodeon crossover games on dedicated video game consoles have been platforming adventures since.


* CounterpartComparison: The premise of ''Attack of the Toybots'' bears some curious similarities with the story mode in ''VideoGame/SuperSmashBrosUltimate'': "World of Light". Both games start with pretty much all of the characters but one captured/killed in some way ([=SpongeBob=]/Kirby), the one character setting off to rescue/restore everyone he is able to find, some characters appearing only as images of themselves (Master Models/Spirits), and the characters having to fight artificial clones of numerous familiar characters (Puppet Fighters/the boss Toybots resembling the various Nicktoons). Of course, the way ''Toybots'' and "World of Light" go about these things is wildly different from each other, but the similarities are there.

Added DiffLines:

** The Giant Fleabot in the console version of ''Nicktoons Unite!'' is the hardest boss of the game, given that various Mooks pop up all over the place, and the openings you have to defeat the fleabot is very slim.


Added DiffLines:

* ThatOneLevel:
** The Fantastic Voyage of Goddard is considered to be the hardest level in the console version of ''Nicktoons Unite!''. The level drags on forever, the enemies are all over the place, and are more powerful, [[ThatOneBoss the Giant Fleabot]] boss is relentlessly difficult, and if you get a GameOver at any point of the level, ''you have to start the entire level all over again.''


* SugarWiki/AwesomeMusic:
** The [[https://www.youtube.com/watch?v=O3geCENFo1U Cave]] and [[https://www.youtube.com/watch?v=zt2-DVHwErs Desert]] themes from the GBA version of ''Battle for Volcano Island''.
** The DS version has "[[https://www.youtube.com/watch?v=ifm1q1t234k Green Hill]]". Pretty funky.



* CrowningMusicOfAwesome:
** The [[https://www.youtube.com/watch?v=O3geCENFo1U Cave]] and [[https://www.youtube.com/watch?v=zt2-DVHwErs Desert]] themes from the GBA version of ''Battle for Volcano Island''.
** The DS version has "[[https://www.youtube.com/watch?v=ifm1q1t234k Green Hill]]". Pretty funky.

Added DiffLines:

* CounterpartComparison: The premise of ''Attack of the Toybots'' bears some curious similarities with the story mode in ''VideoGame/SuperSmashBrosUltimate'': "World of Light". Both games start with pretty much all of the characters but one captured/killed in some way ([=SpongeBob=]/Kirby), the one character setting off to rescue/restore everyone he is able to find, some characters appearing only as images of themselves (Master Models/Spirits), and the characters having to fight artificial clones of numerous familiar characters (Puppet Fighters/the boss Toybots resembling the various Nicktoons). Of course, the way ''Toybots'' and "World of Light" go about these things is wildly different from each other, but the similarities are there.


* ThatOneBoss: The Plankton Boss in the DS version of ''Nicktoons Unite!'' is super hard to defeat. If you don't know what you're doing to take his robot jellyfish down, you're screwed.

to:

* ThatOneBoss: ThatOneBoss:
**
The Plankton Boss in the DS version of ''Nicktoons Unite!'' is super hard to defeat. If you don't know what you're doing to take his robot jellyfish down, you're screwed.

Added DiffLines:

** The [[WesternAnimation/JimmyNeutronBoyGenius Jimmy]] robot in the DS version of ''Attack of the Toybots'' is seen as this by some fans, primarily due to the turret mechanisms.


* CatharsisFactor: Even those who hate ''Volcano Island'' and ''Toybots'' might actually play ''Globs of Doom'' [[LoveToHate just to beat up Bubble Bass.]]



** Even those who hate Volcano Island and Toybots, might actually play ''Globs of Doom'' [[LoveToHate just to beat up Bubble Bass.]]


** Speaking of NintendoHard, the Plankton Boss in the Nicktoons Unite! DS version is super hard to defeat. If you don't know what you're doing to take his robot jellyfish down, you're screwed.

to:

** Speaking of NintendoHard, the * ThatOneBoss: The Plankton Boss in the Nicktoons Unite! DS version of ''Nicktoons Unite!'' is super hard to defeat. If you don't know what you're doing to take his robot jellyfish down, you're screwed.


** Did you come to see SpongeBob mug all the spotlight, and inspire an EldritchAbomination to enact a HeelFaceTurn? [[JustHereForGodzilla Or did you come to see]] [[WesternAnimation/InvaderZim Zim and Dib again?]]

to:

** Did you come to see SpongeBob [=SpongeBob=] mug all the spotlight, and inspire an EldritchAbomination to enact a HeelFaceTurn? [[JustHereForGodzilla Or did you come to see]] [[WesternAnimation/InvaderZim Zim and Dib again?]]



** For fans of the classic pre-SpongeBob Nicktoons, [[WesternAnimation/TheRenAndStimpyShow Stimpy]] and [[WesternAnimation/RockosModernLife Rocko]] being playable in ''Toybots'' is certainly a pleasant surprise.

to:

** For fans of the classic pre-SpongeBob pre-[=SpongeBob=] Nicktoons, [[WesternAnimation/TheRenAndStimpyShow Stimpy]] and [[WesternAnimation/RockosModernLife Rocko]] being playable in ''Toybots'' is certainly a pleasant surprise.


** Did you come to see Spongebob mug all the spotlight, and inspire an EldritchAbomination to enact a HeelFaceTurn? [[JustHereForGodzilla Or did you come to see]] [[WesternAnimation/InvaderZim Zim and Dib again?]]

to:

** Did you come to see Spongebob SpongeBob mug all the spotlight, and inspire an EldritchAbomination to enact a HeelFaceTurn? [[JustHereForGodzilla Or did you come to see]] [[WesternAnimation/InvaderZim Zim and Dib again?]]



** For fans of the classic pre-SpongeBob Nicktoons, [[WesternAnimation/TheRenAndStimpyShow Stimpy]] and [[WesternAnimation/RockosModernLife Rocko]] being playable in ''Toybots'' is certainly a pleasant surprise.



** Jimmy in ''Globs of Doom''. You'd think that out of all of the Nicktoons converted to 3D, Jimmy, already being a 3D Nicktoon, would look the least uncanny, but his [[http://www.behindthevoiceactors.com/_img/chars/jimmy-neutron-nicktoons-globs-of-doom-9.46.jpg appearance]] [[http://www.youtube.com/watch?v=sP7U0lPKr7Q here]] makes him look like a walking corpse with no emotion whatsoever. Beautiful Gorgeous, [[WesternAnimation/TakAndThePowerOfJuju Tak and Traloc]] all looked fine, so why couldn't they get Jimmy right?

to:

** Jimmy in ''Globs of Doom''. You'd think that out of all of the Nicktoons converted to 3D, Jimmy, already being a 3D Nicktoon, would look the least uncanny, but his [[http://www.behindthevoiceactors.com/_img/chars/jimmy-neutron-nicktoons-globs-of-doom-9.46.jpg appearance]] [[http://www.youtube.com/watch?v=sP7U0lPKr7Q here]] makes him look like a walking corpse with no emotion whatsoever. Beautiful Gorgeous, [[WesternAnimation/TakAndThePowerOfJuju Tak and Traloc]] all looked fine, so why couldn't they get Jimmy right?right? This is especially egregious considering [[https://www.models-resource.com/wii/nicktoonsattackofthetoybots/model/6113 his model in the first three games]] was decent-looking.


** Jimmy in ''Globs of Doom''. You'd think that out of all of the Nicktoons converted to 3D, Jimmy (already a 3D Nicktoon) would look the least uncanny, but [[www.behindthevoiceactors.com/_img/games/banner_339.jpg his]] [[http://www.behindthevoiceactors.com/_img/chars/jimmy-neutron-nicktoons-globs-of-doom-9.46.jpg appearance]] [[http://www.youtube.com/watch?v=sP7U0lPKr7Q here]] looks like he's a walking corpse with no emotion whatsoever. Beautiful Gorgeous, [[WesternAnimation/TakAndThePowerOfJuju Tak and Traloc]] all looked fine, so why couldn't they get Jimmy right?

to:

** Jimmy in ''Globs of Doom''. You'd think that out of all of the Nicktoons converted to 3D, Jimmy (already Jimmy, already being a 3D Nicktoon) Nicktoon, would look the least uncanny, but [[www.behindthevoiceactors.com/_img/games/banner_339.jpg his]] his [[http://www.behindthevoiceactors.com/_img/chars/jimmy-neutron-nicktoons-globs-of-doom-9.46.jpg appearance]] [[http://www.youtube.com/watch?v=sP7U0lPKr7Q here]] looks makes him look like he's a walking corpse with no emotion whatsoever. Beautiful Gorgeous, [[WesternAnimation/TakAndThePowerOfJuju Tak and Traloc]] all looked fine, so why couldn't they get Jimmy right?


* UncannyValley: Jimmy Neutron in ''Globs of Doom''. You'd think that out of all of the Nicktoons converted to 3D, Jimmy (already a 3D Nicktoon) would look the least uncanny, but his appearance [[http://www.youtube.com/watch?v=sP7U0lPKr7Q here]] looks like he's a walking corpse with no emotion whatsoever.

to:

* UncannyValley: UncannyValley:
** [[https://www.models-resource.com/resources/big_icons/7/6338.png Danny]] and [[https://www.models-resource.com/resources/big_icons/7/6120.png Timmy]] in the first three games, with Timmy in particular looking even worse than his WesternAnimation/JimmyTimmyPowerHour model. Averted in ''Globs of Doom'', where they finally managed to get [[http://www.behindthevoiceactors.com/_img/chars/danny-fenton-nicktoons-globs-of-doom-52.2.jpg Danny in 3D]] right.
**
Jimmy Neutron in ''Globs of Doom''. You'd think that out of all of the Nicktoons converted to 3D, Jimmy (already a 3D Nicktoon) would look the least uncanny, but his appearance [[www.behindthevoiceactors.com/_img/games/banner_339.jpg his]] [[http://www.behindthevoiceactors.com/_img/chars/jimmy-neutron-nicktoons-globs-of-doom-9.46.jpg appearance]] [[http://www.youtube.com/watch?v=sP7U0lPKr7Q here]] looks like he's a walking corpse with no emotion whatsoever. Beautiful Gorgeous, [[WesternAnimation/TakAndThePowerOfJuju Tak and Traloc]] all looked fine, so why couldn't they get Jimmy right?


* OffModel: Really, you could make a case for just about everybody in ''Globs of Doom''. Dib seems to just be permanently locked in a thousand-yard stare, Danny Phantom not only suffers from the same thousand-yard stare as Dib, but seems to be making a constant derp face throughout the game, Zim appears to have a huge overbite with how his model is rendered, and Jimmy Neutron...well, see UncannyValley below to see just how OffModel he is.

Showing 15 edit(s) of 61

Top

Example of:

/
/

Feedback