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YMMV / Nicktoons Unite!

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  • Awesome Music:
    • The Cave and Desert themes from the GBA version of Battle for Volcano Island.
    • The DS version has "Green Hill". Pretty funky.
  • Catharsis Factor: Even those who hate Volcano Island and Toybots might actually play Globs of Doom just to beat up Bubble Bass.
  • Cult Classic: The games were nothing truly spectacular in terms of sales or critical reception, but were still fondly remembered by the Nicktoon fanbase due to the use of crossovers.
  • Ensemble Dark Horse:
    • Did you come to see SpongeBob mug all the spotlight, and inspire an Eldritch Abomination to enact a Heel–Face Turn? Or did you come to see Zim and Dib again?
    • Jenny Wakeman and GIR are the most popular characters in Toybots, to the point of being the only two unlockable characters who are in both the console and DS versions.
    • For fans of the classic pre-SpongeBob Nicktoons, Stimpy and Rocko being playable in Toybots is certainly a pleasant surprise.
  • Hilarious in Hindsight: A game where the primary enemies are cute, little animals that are actually killer robots? Seems like Toybots was the precursor to Five Nights at Freddy's. Especially since the main enemies are evil teddy bears.
  • The Problem with Licensed Games: While the first three games in the series were largely surprisingly decent affairs and serious Cult Classics as mentioned above, there's no such love for the final installment Globs of Doom, which seemed to lack the actual effort that was put into the previous games in terms of the gameplay (generic, monotonous, and too easy), graphics (the characters look Off-Model at best and outright hideous at worst), and story (the Nicktoon characters besides SpongeBob are pretty much an afterthought and the mainstay Fairly OddParents! characters like Timmy Turner are inexplicably missing). On top of that, the game was far more bug-ridden than any of the previous games, including one severe save-corrupting bug. The developers dropped the ball so badly that it outright killed the Nicktoons Unite series and no Nickelodeon crossover games on dedicated video game consoles have been platforming adventures since.
  • Surprise Difficulty:
  • That One Boss:
    • The Giant Fleabot in the console version of Nicktoons Unite! is the hardest boss of the game, given that various Mooks pop up all over the place, and the openings you have to defeat the fleabot is very slim.
    • The Plankton Boss in the DS version of Nicktoons Unite! is super hard to defeat. If you don't know what you're doing to take his robot jellyfish down, you're screwed.
    • The Jimmy robot in the DS version of Attack of the Toybots is seen as this by some fans, primarily due to the turret mechanisms.
  • That One Level:
    • The Fantastic Voyage of Goddard is considered to be the hardest level in the console version of Nicktoons Unite!. The level drags on forever, the enemies are all over the place, and are more powerful, the Giant Fleabot boss is relentlessly difficult, and if you get a Game Over at any point of the level, you have to start the entire level all over again.
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  • They Wasted a Perfectly Good Plot: There are fans out there who think this had better potential as a series of TV movies.
  • Uncanny Valley:
    • Danny and Timmy in the first three games, with Timmy in particular looking even worse than his Jimmy Timmy Power Hour model. Averted in Globs of Doom, where they finally managed to get Danny in 3D right.
    • Jimmy in Globs of Doom. You'd think that out of all of the Nicktoons converted to 3D, Jimmy, already being a 3D Nicktoon, would look the least uncanny, but his appearance here makes him look like a walking corpse with no emotion whatsoever. Beautiful Gorgeous, Tak and Traloc all looked fine, so why couldn't they get Jimmy right? This is especially egregious considering his model in the first three games was decent-looking.

Example of: