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** The reveal that Ferdinand is [[spoiler:Evan's future son who has been interacting with him via mental time traveling]]. It comes out of nowhere with little foreshadowing.

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** The reveal that [[spoiler: The "curious boy" is not only Evan's future son, but King Ferdinand who inspired Evan to unite the world in the first place.]] While it's obvious that [[spoiler: The curious boy is [[spoiler:Evan's from the future son who has been interacting with him via mental time traveling]]. It comes and knows Evan as an adult]] as early as the end of Chapter 5 if not earlier, the exact circumstances come out of nowhere with little foreshadowing.left field.

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fixed inappropriate use of trope (Roland becoming younger isn't a plot twist, Lofty is obviously a fairy from his looks and way of speaking, and Ferdinand does drop a few lines that suggest that he's from the future and knows Evan as an adult.)


** It's never explained why Roland de-aged into a young man after being transported from his world at the beginning of the game.
** Lofty offhandedly revealing that he [[spoiler:is a fairy from the Spirit World]], explaining why he so different from the other Kingmakers.
** The reveal that Ferdinand is [[spoiler:Evan's future son who has been interacting with him via mental time traveling]]. It comes out of nowhere with little to no foreshadowing.

to:

** It's never explained why Roland de-aged into a young man after being transported from his world at the beginning of the game.
** Lofty offhandedly revealing that he [[spoiler:is a fairy from the Spirit World]], explaining why he so different from the other Kingmakers.
** The reveal that Ferdinand is [[spoiler:Evan's future son who has been interacting with him via mental time traveling]]. It comes out of nowhere with little to no foreshadowing.



* ComplacentGamingSyndrome: Hammer the quick melee button to build up MP, spend the MP on your favourite skill attacks and leave the AI characters to their own devices. With a bit of grinding you can beat the final boss this way.

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* ComplacentGamingSyndrome: Hammer the quick melee button to build up MP, spend the MP on your favourite favorite skill attacks and leave the AI characters to their own devices. With a bit of grinding you can beat the final boss this way.
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* CaptainObviousReveal: Even if you aren't savvy to a certain twist from [[VideoGame/NiNoKuni the previous game]], it doesn't take much to note that 'Doloran' [[spoiler: can be anagrammed to 'Roland' with an extra O -- or perhaps 'Orlando', the Italian form of 'Roland'.]]

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* CaptainObviousReveal: Even if you aren't savvy to a certain twist from [[VideoGame/NiNoKuni the previous game]], it doesn't take much to note that 'Doloran' [[spoiler: can be anagrammed to 'Roland' with an extra O -- or perhaps 'Orlando', the Italian form of 'Roland'.Roland.]]
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* CaptainObviousReveal: Even if you aren't savvy to a certain twist from [[VideoGame/NiNoKuni the previous game]], it doesn't take much to note that 'Doloran' [[spoiler: can be anagrammed to 'Roland'.]]

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* CaptainObviousReveal: Even if you aren't savvy to a certain twist from [[VideoGame/NiNoKuni the previous game]], it doesn't take much to note that 'Doloran' [[spoiler: can be anagrammed to 'Roland' with an extra O -- or perhaps 'Orlando', the Italian form of 'Roland'.]]
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* BrokenAesop: The mark of a good leader is knowing when to accept a loss, even if it means admitting failure. [[spoiler:Doloran refused to accept his kingdom was dead and was determined to revive it. Roland accepted that his 'kingdom' was dead, and that he would have to live with the consequences. The end of the game just hands Roland his kingdom back anyway and he never has to live with the consequences of the nuclear attack.]]
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** Remedied in second DLC, which has a chapter deidcated to him.
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** Recruiting Furnest is annoying, as Swift Solutions will give out his quest ''[[LuckBasedMission randomly]]'' after completing 80 errands and making it to Chapter 9. (Fortunately, once it shows up all you have to do is talk to him. But getting it to show up can take a while).

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** Recruiting Furnest is annoying, as Swift Solutions will give out his quest ''[[LuckBasedMission randomly]]'' after completing 80 errands and ''and'' making it to Chapter 9.9[[note]]Most people forget the Chapter 9 part and thus fail because they're trying too early[[/note]]. (Fortunately, once it shows up all you have to do is talk to him. But getting it to show up can take a while).
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ATT. Darth Wiki should be zapped.


* DarthWiki/MostAnnoyingSound: Both in and out of universe are Duebills in Goldpaw that squawk in a debtor's ear while shouting "U OWE ME! U OWE ME!"
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* MostAnnoyingSound: Both in and out of universe are Duebills in Goldpaw that squawk in a debtor's ear while shouting "U OWE ME! U OWE ME!"

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* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: Both in and out of universe are Duebills in Goldpaw that squawk in a debtor's ear while shouting "U OWE ME! U OWE ME!"
Tabs MOD

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* EarWorm: The game's main theme. Among other places, variations of it are used on the title screen, the world map, and while in Evermore, meaning you'll have ample opportunity to hear it, and the catchy melody ensures it'll be in your head.
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Has its own page


* FridgeHorror:
** What happened to our world when a city (maybe New York) was completely destroyed by a rocket/bomb and the President is presumed dead?
** If Ferdinand gets crowned King as a young man, with his father nowhere in sight, and that Ferdinand [[spoiler: time-traveled to finally meet Evan as a young boy, it probably means Evan dies young himself. Possibly shortly after conceiving Ferdinand]].
** He could have also taken the [[spoiler: Zuko route and voluntarily stepped down to let Ferdinand take the throne]].
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* ViewerGenderConfusion: The main character Evan, with his long blond hair and feminine features, is often mistaken for a girl. The fact that [[CrossdressingVoices his voice actor is female]] doesn't help.

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* ViewerGenderConfusion: The main character Evan, with his long shoulder-length blond hair and feminine features, is often mistaken for a girl. The fact that [[CrossdressingVoices his voice actor is female]] doesn't help.

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Not YMMV. Trope misuse.


* BigLippedAlligatorMoment: Early on in the game, Roland and Evan will need to use stealth to evade Mausinger's soldiers while sneaking out of the castle. This is the only stealth section the game has, with the rest of the game being purely action based.



* FridgeHorror: What happened to our world when a city (maybe New York) was completely destroyed by a rocket/bomb and the President is presumed dead?

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* FridgeHorror: FridgeHorror:
**
What happened to our world when a city (maybe New York) was completely destroyed by a rocket/bomb and the President is presumed dead?



* {{Retcon}}: The Tale of A Timeless Tome DLC changed a bit of Roland and Doloran's backstory [[spoiler:so that it wasn't Doloran who summoned Roland into their other world, but Alisa- she had found a tear in the fabric of space that allowed her to peer into Roland's world, where she saw Roland getting blasted at Ground Zero and warped him into the other world, healed him and de-aged him because she sensed that he was Doloran's soulmate, and she knew that if Roland dies, so would Doloran.]]



* ThatOneAttack: The [[SpamAttack slashing frenzy]] used by the stronger skeleton enemies. It's very difficult to escape the CycleOfHurting if you get caught in it, and its multiple hits (the last one being a powerful finisher) can OneHitKill most party members. And the Tainted Monster skeletons are even worse...

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* ThatOneAttack: ThatOneAttack:
**
The [[SpamAttack slashing frenzy]] used by the stronger skeleton enemies. It's very difficult to escape the CycleOfHurting if you get caught in it, and its multiple hits (the last one being a powerful finisher) can OneHitKill most party members. And the Tainted Monster skeletons are even worse...



** One of the game's hidden missions has Evan helping a group of Grimchillas get rid of a porc that has invaded their den, . The game could have had a larger number of side quests featuring Evan assisting various monsters and befriending them, possibly even inviting them to live in Evermore.
** A number of players were disappointed when Level 5 hinted that there will not be season 2 DLCs due to the season 1 DLCs not selling well. These players feel that Evermore holds a lot of potential for new adventures and that Level 5 is abandoning it just because of a bunch of whiners.

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** One of the game's hidden missions has Evan helping a group of Grimchillas get rid of a porc that has invaded their den, .den. The game could have had a larger number of side quests featuring Evan assisting various monsters and befriending them, possibly even inviting them to live in Evermore.
** A number of players were disappointed when Level 5 hinted that there will not be season 2 DLCs [=DLCs=] due to the season 1 DLCs [=DLCs=] not selling well. These players feel that Evermore holds a lot of potential for new adventures and that Level 5 is abandoning it just because of a bunch of whiners.
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* GuideDangIt: Getting all the citizens for the Evermore Kingdom can easily verge into LastLousyPoint territory, as several of them require a rather specific amount of steps to unlock, either by reaching a specific amount of research in one of your buildings to completing ''another'' sidequest which may or may not require a sidequest ''in itself'' to unlock to going to an extremely out of the way place you likely wouldn't check otherwise to find the NPC there... Getting the max kingdom level is most certainly a challenge.
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** A number of players were disappointed when Level 5 hinted that there will not be season 2 DLCs due to the season 1 DLCs not selling well. These players feel that Evermore holds a lot of potential for new adventures and that Level 5 is abandoning it just because of a bunch of whiners.
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Internet Backdraft is now Flame Bait and being dewicked per TRS.


* InternetBackdraft: The seasonal DLC pass has been met with nothing but this since the very first DLC pack was released. Mainly because of the lack of anything solidly ''new'' about it; a lot of the content tends to consist of repurposed enemies and areas, with LevelGrinding making up a bulk of the experience. While the second DLC pack doesn't get this ''quite'' as much due to having an original narrative and expanding on the lore of the characters in the party the lack of voice acting in any of the new scenes and grinding still making up a bulk of it still makes it apparent that it was thought of only as an after thought. Unfortunately, this goes both ways- Level 5 has hinted that there won't be a second season because of the mixed reactions the first season [=DLCs=] received.

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** Let's not even get started with the last achievement on each of the [=DLCs=], which requires one to defeat the dungeon at ''Hard'' difficulty level or higher. Did we mention that the final bosses in the [=DLCs=] are extremely cheap and can one-hit KO you, even on normal difficulty?
* TheyWastedAPerfectlyGoodCharacter: Roland's son is mentioned only three or four times throughout the entire game and there is only one scene where Roland displays any pain and sorrow over being separated from him.



** Let's not even get started with the last achievement on the [=DLCs=], which requires one to defeat the dungeon at ''Hard'' difficulty level or higher. Did we mention that the final bosses in the [=DLCs=] are extremely cheap and can one-hit KO you, even on normal difficulty?
* TheyWastedAPerfectlyGoodCharacter: Roland's son is mentioned only three or four times throughout the entire game and there is only one scene where Roland displays any pain and sorrow over being separated from him.
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** Let's not even get started with the last achievement on the [=DLCs=], which requires one to defeat the dungeon at ''Hard'' difficulty level or higher. Did we mention that the final bosses in the [=DLCs=] are extremely cheap and can one-hit KO you, even on normal difficulty?
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None


* InternetBackdraft: The seasonal DLC pass has been met with nothing but this since the very first DLC pack was released. Mainly because of the lack of anything solidly ''new'' about it; a lot of the content tends to consist of repurposed enemies and areas, with LevelGrinding making up a bulk of the experience. While the second DLC pack doesn't get this ''quite'' as much due to having an original narrative and expanding on the lore of the characters in the party the lack of voice acting in any of the new scenes and grinding still making up a bulk of it still makes it apparent that it was thought of only as an after thought.

to:

* InternetBackdraft: The seasonal DLC pass has been met with nothing but this since the very first DLC pack was released. Mainly because of the lack of anything solidly ''new'' about it; a lot of the content tends to consist of repurposed enemies and areas, with LevelGrinding making up a bulk of the experience. While the second DLC pack doesn't get this ''quite'' as much due to having an original narrative and expanding on the lore of the characters in the party the lack of voice acting in any of the new scenes and grinding still making up a bulk of it still makes it apparent that it was thought of only as an after thought. Unfortunately, this goes both ways- Level 5 has hinted that there won't be a second season because of the mixed reactions the first season [=DLCs=] received.
Is there an issue? Send a MessageReason:
None


* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle, in which there is a puzzle element involved, with the additional complication of the boss spawning mooks that are at least 10 levels higher than you if you had jumped directly in. The mooks and minibosses leading up to the final battles are pushovers by comparison]].

to:

* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and at Level 5 decided to get sadistic after multiple complaints of {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle, in which there is a puzzle element involved, with the additional complication of the boss spawning mooks that are at least 10 levels higher than you if you had jumped directly in. The mooks and minibosses leading up to the final battles are pushovers by comparison]].
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Sinkhole swapped to actual trope pothole


** The Kingmakers - Due to having a unique gimmick for each fight (that [[FinalExamBoss comes back]]), being ''very'' frantic, and for [[ForMassiveDamage rewarding the players who manage to smack their weak spots]].

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** The Kingmakers - Due to having a unique gimmick for each fight (that [[FinalExamBoss comes back]]), being ''very'' frantic, and for [[ForMassiveDamage [[AttackItsWeakPoint rewarding the players who manage to smack their weak spots]].
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None


** Two words, Roland. Crane, easily surpassing many other party members in terms of practicality. A LightningBruiser, PresidentAction, with a variety of SimpleYetAwesome skill set. What give credence to his LightningBruiser status is his second highest HP value that come close to the main tank of the group, fast attack speed comparable to Evan, the ''main character'' and having physical stats comparable to said tank. Then his skills that while aren't as flashy or as gimmicky as other characters and not as varied, works for their intended purpose with little to no wind-up or lag-time in-between strikes that most character's stronger skills have and some of his main skills can either buff himself or debuff the enemy's defense and physical strength. Not to mention, since they are all skills, not spells, one does not need to invest to upgrade Roland's skills. Plus, Roland's less varied skill set works in his favor compared to many other characters incredibly varied skills and spells, thus limited only because the game allows four active skills/spells to be set which Roland doesn't have said problem because of his limited, but practical skill set. All in all, there's no reason not to use Roland the moment the open world section starts. Though, there are some enemies that Roland dealt with poorly, they are far and few in-between.

to:

** Two words, Roland. Crane, easily surpassing many other party members in terms of practicality. A LightningBruiser, PresidentAction, [[OurPresidentsAreDifferent President Action]], with a variety of SimpleYetAwesome skill set. What give credence to his LightningBruiser status is his second highest HP value that come close to the main tank of the group, fast attack speed comparable to Evan, the ''main character'' and having physical stats comparable to said tank. Then his skills that while aren't as flashy or as gimmicky as other characters and not as varied, works for their intended purpose with little to no wind-up or lag-time in-between strikes that most character's stronger skills have and some of his main skills can either buff himself or debuff the enemy's defense and physical strength. Not to mention, since they are all skills, not spells, one does not need to invest to upgrade Roland's skills. Plus, Roland's less varied skill set works in his favor compared to many other characters incredibly varied skills and spells, thus limited only because the game allows four active skills/spells to be set which Roland doesn't have said problem because of his limited, but practical skill set. All in all, there's no reason not to use Roland the moment the open world section starts. Though, there are some enemies that Roland dealt with poorly, they are far and few in-between.

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* UnexpectedGameplayChange: Again, early game, when Roland and Evan will need to use stealth to evade Mausinger's soldiers while sneaking out of the castle. This is the only stealth section the game has, with the rest of the game being purely action based.


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* UnexpectedGameplayChange: Again, early game, when Roland and Evan will need to use stealth to evade Mausinger's soldiers while sneaking out of the castle. This is the only stealth section the game has, with the rest of the game being purely action based.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnexpectedGameplayChange: Again, early game, when Roland and Evan will need to use stealth to evade Mausinger's soldiers while sneaking out of the castle. This is the only stealth section the game has, with the rest of the game being purely action based.
Is there an issue? Send a MessageReason:
None


* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle, in which there is a puzzle element involved. The mooks and minibosses leading up to the final battles are pushovers by comparison]].

to:

* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle, in which there is a puzzle element involved.involved, with the additional complication of the boss spawning mooks that are at least 10 levels higher than you if you had jumped directly in. The mooks and minibosses leading up to the final battles are pushovers by comparison]].
Is there an issue? Send a MessageReason:
None


* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle in ''timeless tome'' DLC before even thinking of attempting the final boss. The mooks and minibosses leading up to the final battles are pushovers by comparison]].

to:

* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle battle, in ''timeless tome'' DLC before even thinking of attempting the final boss.which there is a puzzle element involved. The mooks and minibosses leading up to the final battles are pushovers by comparison]].
Is there an issue? Send a MessageReason:
None


* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Dissappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle in ''timeless tome'' DLC before even thinking of attempting the final boss. The mooks and minibosses leading up to the final battles are pushovers by comparison]].

to:

* DifficultySpike: The [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Dissappointing {{Disappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle in ''timeless tome'' DLC before even thinking of attempting the final boss. The mooks and minibosses leading up to the final battles are pushovers by comparison]].
Is there an issue? Send a MessageReason:
None


* DifficultySpike: The DLCs are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Dissapointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle in ''timeless tome'' DLC before even thinking of attempting the final boss. The mooks and minibosses leading up to the final battles are pushovers by comparison]].

to:

* DifficultySpike: The DLCs [=DLCs=] are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Dissapointing {{Dissappointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle in ''timeless tome'' DLC before even thinking of attempting the final boss. The mooks and minibosses leading up to the final battles are pushovers by comparison]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultySpike: The DLCs are apparently really fond of this, apparently the guys and Level 5 decided to get sadistic after multiple complaints of {{Dissapointing Last Level}}s. [[spoiler: Case in point: the ''Lost Lord'' DLC requires you to abuse the ''Ding Dong Discipline'' battle method on the final boss, which is quite tough to pull off on certain input devices as-is. Then comes the bosses in the ''Timeless Tome'' final battle- let's say that you've better have grinded your characters to level 120 for the ''lost lord'' DLC and to 150 for the final battle in ''timeless tome'' DLC before even thinking of attempting the final boss. The mooks and minibosses leading up to the final battles are pushovers by comparison]].
Is there an issue? Send a MessageReason:
None


** Two words, Roland. Crane, easily surpassing many other party members in terms of practicality. A LightningBruiser, PresidentAction, with a variety of SimpleYetAwesome skill set. What give credence to his LightningBruiser status is his second highest HP value that come close to the main tank of the group, fast attack speed comparable to Evan, the ''main character'' and having physical stats compared to said tank. Then his skills that while aren't as flashy as other characters and not as varied, works for their intended purpose with little to no wind-up or lag-time in-between strikes that most character's stronger skills have and some of his main skills can either buff himself or debuff the enemy's defense and physical strength and his strongest skill can stagger the enemy during it's entire duration provided it hit. Not to mention, since they are all skills, not spells, there's no need to spend valuable material and money to improve them. Plus, Roland's less varied skill set works in his favor compared to many other characters incredibly varied skills and spells, thus limited only because the game allows four active skills/spells to be set which Roland doesn't have said problem because of his limited skill set. All in all, there's no reason not to use Roland the moment the open world section starts. Though, there are some enemies that Roland dealt with poorly, they are far and few in-between.

to:

** Two words, Roland. Crane, easily surpassing many other party members in terms of practicality. A LightningBruiser, PresidentAction, with a variety of SimpleYetAwesome skill set. What give credence to his LightningBruiser status is his second highest HP value that come close to the main tank of the group, fast attack speed comparable to Evan, the ''main character'' and having physical stats compared comparable to said tank. Then his skills that while aren't as flashy or as gimmicky as other characters and not as varied, works for their intended purpose with little to no wind-up or lag-time in-between strikes that most character's stronger skills have and some of his main skills can either buff himself or debuff the enemy's defense and physical strength and his strongest skill can stagger the enemy during it's entire duration provided it hit. strength. Not to mention, since they are all skills, not spells, there's no one does not need to spend valuable material and money invest to improve them. upgrade Roland's skills. Plus, Roland's less varied skill set works in his favor compared to many other characters incredibly varied skills and spells, thus limited only because the game allows four active skills/spells to be set which Roland doesn't have said problem because of his limited limited, but practical skill set. All in all, there's no reason not to use Roland the moment the open world section starts. Though, there are some enemies that Roland dealt with poorly, they are far and few in-between.

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