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** As a byproduct, Higgledies with gravity attacks can quickly shred through enemies HP. One of the earliest ones you can get can end up doing damage in the ''1000''s before your characters are doing triple digits.

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** As a byproduct, Higgledies with gravity attacks can quickly shred through enemies HP. One of the earliest ones you can get can end up doing damage in the ''1000''s before your characters are doing triple digits. Fully-leveled ones can deal damage in the ''high-thousands''. Combine them with fully-leveled higgledies with the ''Me too, Me too!'' ability and watch the attack stack two to four times, dealing a major blow to the enemies' health.
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** For tainted monsters, many players have cussed [[ClusterFBomb Cluster F-bombs]] in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.

to:

** For tainted monsters, many players have cussed [[ClusterFBomb Cluster F-bombs]] in rapid succession when fighting ''Horrura''.''Horraura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.
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** On the topic of Higgledies, try having two fully-leveled higgledies with the ''Higgledy Sirrah'' ability and two fully-leveled higgledies with the ''Me too, Me too!'' ability. Essentially, you have two higgledies that could summon a very powerful knight and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.

to:

** On the topic of Higgledies, try having two fully-leveled higgledies with the ''Higgledy Sirrah'' ability and two fully-leveled higgledies with the ''Me too, Me too!'' ability. Essentially, you have two higgledies that could summon a very powerful knight that will fight on your behalf for up to a minute and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.
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None


** On the topic of Higgledies, try having two higgledies with the ''Higgledy Sirrah'' ability and two higgledies with the ''Me too, Me too!'' ability. Essentially, you have two higgledies that could summon a very powerful knight and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.

to:

** On the topic of Higgledies, try having two fully-leveled higgledies with the ''Higgledy Sirrah'' ability and two fully-leveled higgledies with the ''Me too, Me too!'' ability. Essentially, you have two higgledies that could summon a very powerful knight and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.

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** For tainted monsters, many players have cussed {{Cluster F Bomb}}s in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.

to:

** For tainted monsters, many players have cussed {{Cluster F Bomb}}s [[ClusterFBomb Cluster F-bombs]] in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.time.
** The abovementioned second ''The Summoned One'' BossInMookClothing. With a wide-reaching AOE that could potentially decimate the entire party in one blow especially on higher danger levels, yeah. Let the Cluster F-Bombs fly.
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** On the topic of Higgledies, try having two higgledies with the ''Higgledy Sirrah'' ability and two higgledies with the ''Me too, Me too!'' ability.Essentially, you have two higgledies that could summon a very powerful knight and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.

to:

** On the topic of Higgledies, try having two higgledies with the ''Higgledy Sirrah'' ability and two higgledies with the ''Me too, Me too!'' ability. Essentially, you have two higgledies that could summon a very powerful knight and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** On the topic of Higgledies, try having two higgledies with the ''Higgledy Sirrah'' ability and two higgledies with the ''Me too, Me too!'' ability.Essentially, you have two higgledies that could summon a very powerful knight and two who're practically mimes. Summon one knight by activating the Higgledy Sirrah ability. Watch the higgledy mimes summon up to two more knights. If you get lucky you can have up to four knights on the battlefield. Watch the knights take a good chunk off the boss' health from a safe distance.
Is there an issue? Send a MessageReason:
None


** The second ''The Summoned One'' BossInMookClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard (with the last 9 floors bereft of any goddess statues) and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit, especially if your danger level is 3 or higher at that point. Blackhart is a pain to take on is ''this one attack by this mook-boss alone''.

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** The second ''The Summoned One'' BossInMookClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard (with the last 9 floors bereft of any goddess statues) and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one wide-reaching AOE attack that ''that can potentially kill wipe out your entire party in one hit, hit'', especially if your danger level is 3 or higher at that point. Many players agree that one reason that Blackhart is a pain to take on is because of ''this one attack by this mook-boss alone''.
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** The second ''The Summoned One'' BossInMookClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons Blackhart is a pain to take on is ''this one attack by this mook-boss alone''.

to:

** The second ''The Summoned One'' BossInMookClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard (with the last 9 floors bereft of any goddess statues) and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons hit, especially if your danger level is 3 or higher at that point. Blackhart is a pain to take on is ''this one attack by this mook-boss alone''.
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None


** The second ''The Summoned One'' BossInMooksClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons Blackhart is a pain to take on is ''this one attack by this mook-boss alone''.

to:

** The second ''The Summoned One'' BossInMooksClothing BossInMookClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons Blackhart is a pain to take on is ''this one attack by this mook-boss alone''.
Is there an issue? Send a MessageReason:
None


** The second ''The Summoned One'' BossInMooksClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons Blackhart is a pain to take on is ''this mook-boss alone''.

to:

** The second ''The Summoned One'' BossInMooksClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons Blackhart is a pain to take on is ''this one attack by this mook-boss alone''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The second ''The Summoned One'' BossInMooksClothing while fighting the bonus dungeon boss ''Blackhart'' from the ''Adventure'' DLC. Bad enough the game forces you to traverse the floors on hard and will not let you fight said boss otherwise. He summons two mooks throughout the battle that are OP versions of existing tainted beasts. The second beast has this one AOE attack that can potentially kill your entire party in one hit. Yeah, one of the reasons Blackhart is a pain to take on is ''this mook-boss alone''.
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** Recruiting Furnest is annoying, as Swift Solutions will give out his quest ''[[LuckBasedMission randomly]]'' after completing 80 errands. (Fortunately, once it shows up all you have to do is talk to him. But getting it to show up can take a while)

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** Recruiting Furnest is annoying, as Swift Solutions will give out his quest ''[[LuckBasedMission randomly]]'' after completing 80 errands.errands and making it to Chapter 9. (Fortunately, once it shows up all you have to do is talk to him. But getting it to show up can take a while)while).
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Moving Tear Jerker to it's own page


* TearJerker: [[spoiler:Doloran having to say goodbye to Alisa once more in the ending. Even after all he did, its hard not to feel sorry for him.]]
-->'''Doloran''': [[spoiler:Alisa, ''no!'' Not yet! ''[[SayMyName ALISAAAAAAAA!!!]]'']]
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** For tainted monsters, many players have cussed {{Cluster F-Bomb}}s in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.

to:

** For tainted monsters, many players have cussed {{Cluster F-Bomb}}s F Bomb}}s in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.
Is there an issue? Send a MessageReason:
None


** For tainted monsters, many players have cussed ClusterFBombs in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.

to:

** For tainted monsters, many players have cussed ClusterFBombs {{Cluster F-Bomb}}s in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** For tainted monsters, many players have cussed ClusterFBombs in rapid succession when fighting ''Horrura''. While not that hard on her own (she's only number 55 of 60!), her tendency to summon numerous mooks to the battlefield as well as her wide array of moves (some of which can even devastate level 99 fighters in one or two blows) makes her battle tough-as-nails. Although she's also a good boss to fight to grind up to level 99, but when she outlives her usefulness, taking her out is more of a chore than a good time.
Is there an issue? Send a MessageReason:
None


** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, and may have never gotten such boots to begin with, or may have sold the earlier shoes off due to WrongGenreSavvy (many other [=RPGs=] impose an inventory limit. This is one of the handful of [=RPGs=] that ''don't'') or to gain money to buy healing items. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the [[RNG RandomNumberGod]] and a lot of grinding.

to:

** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, and may have never gotten such boots to begin with, or may have sold the earlier shoes off due to WrongGenreSavvy (many other [=RPGs=] impose an inventory limit. This is one of the handful of [=RPGs=] that ''don't'') or to gain money to buy healing items. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the [[RNG RandomNumberGod]] [[RandomNumberGod RNG]] and a lot of grinding.
Is there an issue? Send a MessageReason:
None


** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, and may have never gotten such boots to begin with, or may have sold the earlier shoes off due to WrongGenreSavvy (many other RPGs impose an inventory limit. This is one of those that ''don't'') or to gain money to buy healing items. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG and a lot of grinding.

to:

** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, and may have never gotten such boots to begin with, or may have sold the earlier shoes off due to WrongGenreSavvy (many other RPGs [=RPGs=] impose an inventory limit. This is one of those the handful of [=RPGs=] that ''don't'') or to gain money to buy healing items. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG [[RNG RandomNumberGod]] and a lot of grinding.
Is there an issue? Send a MessageReason:
None


** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, and may have never gotten such boots to begin with. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG and a lot of grinding.

to:

** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, and may have never gotten such boots to begin with.with, or may have sold the earlier shoes off due to WrongGenreSavvy (many other RPGs impose an inventory limit. This is one of those that ''don't'') or to gain money to buy healing items. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG and a lot of grinding.
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None


** "God of War" requires you to complete 50 unique skirmishes. This one's not hard, just incredibly tedious, as if you've been diligent during the main story you'll have completed maybe 20 by the end of the game. Skirmishes also aren't very fun (see ScrappyMechanic) and it's hard to grind for the higher-level ones. Also, the main problem isn't so much doing the skirmishes as it is ''finding'' the skirmishes. The main story ones and ones associated with quests are easy enough. However, the remainder just show up on the map and have no relation to the rest of the plot. The flags for these spawn at random and there's no way to track which ones you've already done other than these flags. It is possible to know how many you've done by checking the number of skirmishes completed in the game's encyclopedia, but only if you've had the foresight to never re-do any, and the game encourages you to do just that by providing a "Hard Mode" option. In order to respawn the flags, you have to enter and exit areas several times and possibly do some flying around searching for the ones you want. It can take many, many tries before you finally spawn the one(s) you want.

to:

** "God of War" requires you to complete 50 unique skirmishes. This one's not hard, just incredibly tedious, as if you've been diligent during the main story you'll have completed maybe 20 by the end of the game. Skirmishes also aren't very fun (see ScrappyMechanic) and it's hard to grind for the higher-level ones. Also, the main problem isn't so much doing the skirmishes as it is ''finding'' the skirmishes. The main story ones and ones associated with quests are easy enough. However, the remainder just show up on the map and have no relation to the rest of the plot. The flags for these spawn at random and up until a recent update there's no way to track which ones you've already done other than these flags. It is possible to know how many you've done by checking the number of skirmishes completed in the game's encyclopedia, but only if you've had the foresight to never re-do any, and the game encourages you to do just that by providing a "Hard Mode" option. Even after the update, you can tell which skirmishes you already did from the color of the glow surrounding the flag, but it still doesn't help much as the flags still appears and disappears at random. In order to respawn the flags, you have to enter and exit areas several times and possibly do some flying around searching for the ones you want. It can take many, many tries before you finally spawn the one(s) you want.
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** The Kingmakers - Due to having a unique gimmick for each fight (That [[FinalExamBoss comes back]]), being ''very'' frantic, and for [[ForMassiveDamage rewarding the players who manage to smack their weak spots]].

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** The Kingmakers - Due to having a unique gimmick for each fight (That (that [[FinalExamBoss comes back]]), being ''very'' frantic, and for [[ForMassiveDamage rewarding the players who manage to smack their weak spots]].



* EvenBetterSequel: Despite the SequelDifficultyDrop, this game is considered to be this to the original ''Ni No Kuni''. Many people [[AuthorsSavingThrow liked how the battles played out]] much more comparable to ''VideoGame/StarOcean'' or the ''VideoGame/TalesSeries''.

to:

* EvenBetterSequel: Despite the SequelDifficultyDrop, this game is considered to be this to the original ''Ni No no Kuni''. Many people [[AuthorsSavingThrow liked how the battles played out]] much more comparable to ''VideoGame/StarOcean'' or the ''VideoGame/TalesSeries''.



* MostWonderfulSound: Lofty shouting "All Youers!" in battle, as it indicates that he created a ball of energy that, when touched, totally heals you and gives you unlimited magic for a short time.

to:

* MostWonderfulSound: SugarWiki/MostWonderfulSound: Lofty shouting "All Youers!" in battle, as it indicates that he created a ball of energy that, when touched, totally heals you and gives you unlimited magic for a short time.



* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. Although, there are reports that even higher end [=NVidia GPUs=] have issues with the game where lower end ones doesn't- namely first, those that used HBM memory suffers from stuttering [[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.

to:

* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio Japanese-studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. Although, there are reports that even higher end [=NVidia GPUs=] have issues with the game where lower end ones doesn't- namely first, those that used HBM memory suffers from stuttering [[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.
Is there an issue? Send a MessageReason:
None


** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, or worse, sold the weaker equipment including a pair of stinky shoes. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG.

to:

** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, or worse, sold the weaker equipment including a pair of stinky shoes. and may have never gotten such boots to begin with. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG.RNG and a lot of grinding.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** "The Sweet Stink of Success" can either be really easy or really hard. First, you must recruit Morgan, which is quite a lengthy quest of its own (find her, buy her music sheet, find a flower in the mountains of Rolling Hills). Then her second quest at Evermore involves you giving her any kind of smelly/stinky boots, which are a low-tier equipment title. This late in the game, you might have invested in getting better quality, or worse, sold the weaker equipment including a pair of stinky shoes. It's possible to find a pair a number of ways, such as going through the Dream Mazes, but that alone requires luck with the RNG.
Is there an issue? Send a MessageReason:
None


* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. [[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.

to:

* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. Although, there are reports that even higher end [=NVidia GPUs=] have issues with the game where lower end ones doesn't- namely first, those that used HBM memory suffers from stuttering [[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.
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Speculative Troping. Please keep to facts and not bloat an example speculating.


* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. It does raise the question of why Bandai-Namco keeps insisting on optimizing their PC Ports for [=NVidia GPUs=] when you consider the fact that AMD [=GPUs=] pretty much dominate the console platforms, including the original platform the game was written for- the UsefulNotes/PlayStation4[[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.

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* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. It does raise the question of why Bandai-Namco keeps insisting on optimizing their PC Ports for [=NVidia GPUs=] when you consider the fact that AMD [=GPUs=] pretty much dominate the console platforms, including the original platform the game was written for- the UsefulNotes/PlayStation4[[/note]] [[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.
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* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. It does raise the question of why Bandai-Namco keeps insisting on optimizing for [=NVidia GPUs=] when you consider the fact that AMD [=GPUs=] pretty much dominate the console platforms, including the original platform the game was written for- the UsefulNotes/PlayStation4[[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.

to:

* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=]. It does raise the question of why Bandai-Namco keeps insisting on optimizing their PC Ports for [=NVidia GPUs=] when you consider the fact that AMD [=GPUs=] pretty much dominate the console platforms, including the original platform the game was written for- the UsefulNotes/PlayStation4[[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.
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None


* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions[[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=][[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.

to:

* PortingDisaster: [[DownplayedTrope Downplayed]]. The Steam version of the game is generally regarded to be one of the better porting efforts for any Japanese Studio made game, which are pretty infamous for this trope when it comes to PC ports. While the game mostly runs flawlessly, it ''does'' have a tendency to randomly crash on extremely rare occasions[[note]]thankfully, occasions [[note]]thankfully, it's usually only when you first start talking to store [=NPCs=] and the game frequently auto-saves so not much progress is usually lost[[/note]] and the odd graphical glitch [[note]]which may or may not be the fault of the display drivers, or the fact that the game was optimized for [=NVidia GPUs=] thus ruining the experience for those with AMD [=GPUs=][[/note]] [=GPUs=]. It does raise the question of why Bandai-Namco keeps insisting on optimizing for [=NVidia GPUs=] when you consider the fact that AMD [=GPUs=] pretty much dominate the console platforms, including the original platform the game was written for- the UsefulNotes/PlayStation4[[/note]] tends to pop up not present in the [=PS4=] version but, otherwise, the port is considered pretty solid overall.
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** "God of War" requires you to complete 50 unique skirmishes. This one's not hard, just incredibly tedious, as if you've been diligent during the main story you'll have completed maybe 20 by the end of the game. Skirmishes also aren't very fun (see ScrappyMechanic) and it's hard to grind for the higher-level ones.

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** "God of War" requires you to complete 50 unique skirmishes. This one's not hard, just incredibly tedious, as if you've been diligent during the main story you'll have completed maybe 20 by the end of the game. Skirmishes also aren't very fun (see ScrappyMechanic) and it's hard to grind for the higher-level ones. Also, the main problem isn't so much doing the skirmishes as it is ''finding'' the skirmishes. The main story ones and ones associated with quests are easy enough. However, the remainder just show up on the map and have no relation to the rest of the plot. The flags for these spawn at random and there's no way to track which ones you've already done other than these flags. It is possible to know how many you've done by checking the number of skirmishes completed in the game's encyclopedia, but only if you've had the foresight to never re-do any, and the game encourages you to do just that by providing a "Hard Mode" option. In order to respawn the flags, you have to enter and exit areas several times and possibly do some flying around searching for the ones you want. It can take many, many tries before you finally spawn the one(s) you want.
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* NamesTheSame:
** Claptrap the Kingly? Roland? You sure this isn't Videogame/{{Borderlands}}: The Anime: The Game?
** Lofty seems more upbeat than [[WesternAnimation/BobTheBuilder the other Lofty]].
** [[Film/EvanAlmighty Evan certainly is almighty]].

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