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* AudienceAlienatingEnding: The original story has a SurprisinglyHappyEnding for a Creepypasta. While some people did enjoy the ending, many others found it out-of-place or disappointing.

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While chained sinkholes aren't allowed, I think listing the tropes that were previously sinkholed helps add context to this example. While I was here, I added an example to Narm that always bothered me about an otherwise well-written video game creepypasta.


* BrokenBase: The ending was either a ClicheStorm of clichés that don't belong in a creepypasta story, or a [[SugarWiki/MomentOfAwesome fitting and satisfying conclusion]] that avoids some of the less-desired [[ShootTheShaggyDog clichés]] that crop up in other video game creepypasta stories.

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* BrokenBase: The ending was either a ClicheStorm of clichés (ThePowerOfLove, GoldenEnding, etc.) that don't belong in a creepypasta story, or a [[SugarWiki/MomentOfAwesome fitting and satisfying conclusion]] that avoids some of the less-desired [[ShootTheShaggyDog clichés]] that crop up in other video game creepypasta stories.


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** For all the excellent tension and terror that comes from Red and the "RUN" stages, the first stage in Pathos is unfortunately undermined by the screencaps apparently depicting it as a flat featureless stage where all Zack needs to do is literally just hold right on the D-pad, since there's no further effort involved in making Godzilla run away from Red. This makes Zack's claim that he only barely escaped thanks to "dumb luck" or an "adrenaline boost" seem overly melodramatic. This may be why the eventual {{defictionalization}} video game adaptation shakes things up by instead having Red randomly lunge at the player from the left or right, testing the player's reflexes and reaction speed instead of their ability to just walk in one direction.
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* CreepyAwesome: [[BigBad Red]] , a dangerous, demonic creature who [[spoiler:was responsible for Melissa's suicide and is capable of harming Zach in reality]], is very popular just because of how terrifying he is, with some of his scenes being among the story's most memorable.

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* CreepyAwesome: [[BigBad Red]] , Red]], a dangerous, demonic creature who [[spoiler:was responsible for Melissa's suicide and is capable of harming Zach in reality]], is very popular just because of how terrifying he is, with some of his scenes being among the story's most memorable.

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Chained Sinkholes. Also remove a natter.


* BrokenBase: The ending was either a ClicheStorm of clichés that [[ThePowerOfLove don't]] [[GoldenEnding belong]] in a creepypasta story, or a [[SugarWiki/MomentOfAwesome fitting and satisfying conclusion]] that avoids some of the less-desired [[ShootTheShaggyDog clichés]] that crop up in other video game creepypasta stories.

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* BrokenBase: The ending was either a ClicheStorm of clichés that [[ThePowerOfLove don't]] [[GoldenEnding belong]] don't belong in a creepypasta story, or a [[SugarWiki/MomentOfAwesome fitting and satisfying conclusion]] that avoids some of the less-desired [[ShootTheShaggyDog clichés]] that crop up in other video game creepypasta stories.



** [[HilariousInHindsight And then IDW]] [[ComicBook/GodzillaInHell came along...]]

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Added context to some of the examples.


** [[NarmCharm STILL THE BEST 1973]]

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** [[NarmCharm STILL THE BEST 1973]]1973]] [[note]]The screen that appears after Solomon completes a level. It has nothing to do with the rest of the story, and the creator said it was only added so it could become memetic, which worked.[[/note]]



* BrokenBase: The ending was either a ClicheStorm of clichés that [[ThePowerOfLove don't]] [[GoldenEnding belong]] in a creepypasta story, or a [[SugarWiki/MomentOfAwesome fitting and satisfying conclusion]] that avoids some of the less-desired [[ShootTheShaggyDog clichés]] that crop up in other video game creepypasta stories.
* ClicheStorm: Hits a lot of familiar creepypasta notes. Unlike most creepypasta, though, this one is lavishly illustrated, so the old "photorealistic gore" cliché is rather more ''vivid'' than normal.

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* BrokenBase: The ending was either a ClicheStorm of clichés that [[ThePowerOfLove don't]] [[GoldenEnding belong]] in a creepypasta story, or a [[SugarWiki/MomentOfAwesome fitting and satisfying conclusion]] that avoids some of the less-desired [[ShootTheShaggyDog clichés]] that crop up in other video game creepypasta stories.
* ClicheStorm: Hits a lot of familiar creepypasta notes. Unlike most creepypasta, though, this one is lavishly illustrated, so the old "photorealistic gore" cliché is rather more ''vivid'' than normal.



** [[http://godzilla.wikia.com/wiki/NES_Godzilla_Creepypasta#Sequel Godzilla Replay]] subverts the trope though. The new protagonist has actually read the original creepy pasta and has spoken to Zach and is trying to [[TooDumbToLive invoke the events again for some reason]], so the dynamic is very different from most video game creepypastas. However, things get even weirder, as demonic possession isn't apparent, and the game seems to have morphed into this weird sci-fi MindScrew experience with some similarities to an in-universe ARG that Carl is trying to navigate. And this is on ''top'' of a weird GottaCatchThemAll objective of beating the incarnations of the seven deadly sins. The only cliché that stands out is Carl getting obsessed with the game--collecting the crystals from those incarnations in particular--and even then, the roots of this obsession seem like they might be deconstructed later on; the significance of the Seven Deadly Sins theme to Carl is still unclear, and the words of the minion who [[spoiler:captures Usol]] imply that Carl is checking out this supernatural game because his "real life is worthless".

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** [[http://godzilla.wikia.com/wiki/NES_Godzilla_Creepypasta#Sequel Godzilla Replay]] subverts the trope though. The new protagonist has actually read the original creepy pasta and has spoken to Zach and is trying to [[TooDumbToLive invoke the events again for some reason]], so the dynamic is very different from most video game creepypastas. However, things get even weirder, as demonic possession isn't apparent, and the game seems to have morphed into this weird sci-fi MindScrew experience with some similarities to an in-universe ARG that Carl is trying to navigate. And this is on ''top'' of a weird GottaCatchThemAll objective of beating the incarnations of the seven deadly sins. The only cliché that stands out is Carl getting obsessed with the game--collecting the crystals from those incarnations in particular--and even then, the roots of this obsession seem like they might be deconstructed later on; the significance of the Seven Deadly Sins theme to Carl is still unclear, and the words of the minion who [[spoiler:captures Usol]] imply that Carl is checking out this supernatural game because his "real life is worthless".



* CreepyAwesome: Red.
* EnsembleDarkhorse:
** Solomon became one the moment he stepped in.

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* CreepyAwesome: Red.
[[BigBad Red]] , a dangerous, demonic creature who [[spoiler:was responsible for Melissa's suicide and is capable of harming Zach in reality]], is very popular just because of how terrifying he is, with some of his scenes being among the story's most memorable.
* EnsembleDarkhorse:
EnsembleDarkhorse:
** Solomon became one the moment he stepped in. He earned a lot of fans due to having a cool design, being a competent party member, and for having the [[MemeticMutation memetic]] phrase, "STILL THE BEST 1973".



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* HilariousInHindsight:

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* HilariousInHindsight: HilariousInHindsight:



* LoveToHate: Red is popular for this reason.

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* LoveToHate: Red is popular for this reason. He may have [[spoiler:led Melissa to suicide, directly taunted and threatened Zach, and nearly killed him]], but that, along with his creepiness, is why he's popular.



* MemeticMutation: The infamous "RUN" and "STILL THE BEST 1973". The second one is actually an invoked trope, as the creator admits that it doesn't really mean anything and was only added with the hopes of becoming a meme.

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* MemeticMutation: The infamous "RUN" [[note]]The text accompanying Red's chase stages, which is probably the phrase that first comes to mind for some when thinking of the creepypasta.[[/note]] and "STILL THE BEST 1973". [[note]]A phrase that appears every time Solomon completes a stage. It caught on with fans, and it tends to be said frequently whenever the story is brought up.[[/note]] The second one is actually an invoked trope, as the creator admits that it doesn't really mean anything and was only added with the hopes of becoming a meme.



** The story itself has numerous typos, indulges in creepypasta clichés like "hyper-realistic graphics", [[spoiler:the game threatening the player directly, and the game physically compelling the player to keep playing]], and the plot swerves from "this cartridge has something wrong with it" to [[spoiler:"I have to save the soul of my TroubledButCute BrokenBird ChildhoodFriend from an evil demon who's also got it out for me"]] and suffers from a lack of foreshadowing during the switch. On the other hand, [[NightmareFuel the custom sprites]] are ''[[NauseaFuel just that good]],'' so if one finds the story Narmy one can just enjoy the inventively unsettling sprite work.

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** The story itself has numerous typos, indulges in creepypasta clichés like "hyper-realistic graphics", [[spoiler:the game threatening the player directly, and the game physically compelling the player to keep playing]], and the plot swerves from "this cartridge has something wrong with it" to [[spoiler:"I have to save the soul of my TroubledButCute BrokenBird ChildhoodFriend from an evil demon who's also got it out for me"]] and suffers from a lack of foreshadowing during the switch. On the other hand, [[NightmareFuel the custom sprites]] are ''[[NauseaFuel just that good]],'' so if one finds the story Narmy one can just enjoy the inventively unsettling sprite work.



* NarmCharm: The original story, as stated many times, falls into many creepypasta clichés and pulls several {{Ass Pull}}s that can make it hard to take seriously at times. However, the ''sheer amount of effort'' put into the NES-style sprites and overall aesthetics allows quite a few people to look past the generic plot and enjoy it for what it is.

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* NarmCharm: The original story, as stated many times, falls into many creepypasta clichés and pulls several {{Ass Pull}}s that can make it hard to take seriously at times. However, the ''sheer amount of effort'' put into the NES-style sprites and overall aesthetics allows quite a few people to look past the generic plot and enjoy it for what it is.



* {{Squick}}: The "organic" levels.
* TooCoolToLive: [[spoiler:Solomon. Ultimately subverted in that he is resurrected at the end.]]

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* {{Squick}}: The "organic" levels.
levels, which are filled with grotesquely realistic flesh and creatures that are similar in appearance to it.
* TooCoolToLive: [[spoiler:Solomon.[[spoiler:Solomon, a particular popular EnsembleDarkHorse, was killed off in the final batte with Red. Ultimately subverted in that he is resurrected at the end.]]

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* AlasPoorScrappy: Mothra is difficult to play as and generally useless, and the narrator repeatedly complains about her. [[spoiler:Even so, it's damn hard not to feel bad when she gets ''eaten'' by Red. Thankfully, she comes back.]]
** The same could be said for [[spoiler:Face. He was kind of a {{jerk|ass}} at times, and a lot of the questions he asked were... disturbing, but Zachary admits to feeling sad when he suspected Face was going to die soon. Which he did in Zenith. But he also comes back at the end]].

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* AlasPoorScrappy: AlasPoorScrappy:
**
Mothra is difficult to play as and generally useless, and the narrator repeatedly complains about her. [[spoiler:Even so, it's damn hard not to feel bad when she gets ''eaten'' by Red. Thankfully, she comes back.]]
** The same could be said for [[spoiler:Face.Face. He was kind of a {{jerk|ass}} at times, and a lot of the questions he asked were... disturbing, but Zachary [[spoiler:Zachary admits to feeling sad when he suspected Face was going to die soon. Which he did in Zenith. But he also comes back at the end]].



* BigLippedAlligatorMoment: The TV screen icons each display a brief, surreal animation that have little, if anything, to do with anything else in-game.

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* BigLippedAlligatorMoment: BigLippedAlligatorMoment:
**
The TV screen icons each display a brief, surreal animation that have little, if anything, to do with anything else in-game.



%% * NauseaFuel: The Organic is a WombLevel that excels at this trope.

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%% * NauseaFuel: The Organic is Organic. It's a WombLevel disturbingly realistic world of flesh, with fittingly nasty creatures roaming all around it. Special mention goes to the tapeworm monsters and one that excels could be best described as [[Series/SesameStreet Big Bird]] if he was made of rotting meat. Oh, and if the player stays in one spot for too long, the ground would try to consume their monster. The narrator even mentions that he got physically sick looking at this trope.the level.
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* CompleteMonster: [[BigBad Red]], or the "[[SatanicArchetype hell beast]]", is a shapeshifting, sadistic demon who takes the form of a character in ''VideoGame/GodzillaMonsterOfMonsters''. After Zach, the player of the game, begins to get suspicious about the content in the game, Red reveals himself as a sapient monster within the game itself who [[TheFourthWallWillNotProtectYou directly threatens Zach]]. Red taunts Zach that his girlfriend's suicide was his doing, and that he is now torturing her soul. From there, Red engages in a brutal massacre, starting with the characters in the video game itself, then the [[EatenAlive angelic figure]] guarding Zach and the other figures aiding him, and ending with an attempt on Zach's life in the final battle. He paralyzes Zach and forces him to play the game and beat him or else die and have his soul trapped in the game.

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* CompleteMonster: [[BigBad Red]], or the "[[SatanicArchetype hell beast]]", is a shapeshifting, sadistic demon demon/extradimensional entity who takes the form of a never seen before, never made, never thought up before character in ''VideoGame/GodzillaMonsterOfMonsters''. After Zach, the player of the game, begins to get suspicious about the content in the game, Red reveals himself as a sapient monster within the game itself who [[TheFourthWallWillNotProtectYou directly threatens Zach]]. Red taunts Zach that his girlfriend's suicide was his doing, and that he is now torturing her soul. From there, Red engages in a brutal massacre, starting with the characters in the video game itself, then the [[EatenAlive angelic figure]] guarding Zach and the other figures aiding him, and ending with an attempt on Zach's life in the final battle. He paralyzes Zach and forces him to play the game and beat him or else die and have his soul trapped in the game.



** The story itself has typos galore, indulges in creepypasta clichés like "hyper-realistic graphics", [[spoiler:the game threatening the player directly, and the game physically compelling the player to keep playing]], and the plot swerves from "this cartridge has something wrong with it" to [[spoiler:"I have to save the soul of my TroubledButCute BrokenBird ChildhoodFriend from an evil demon who's also got it out for me"]] and suffers from a lack of foreshadowing during the switch. On the other hand, [[NightmareFuel the custom sprites]] are ''[[NauseaFuel just that good]],'' so if one finds the story Narmy one can just enjoy the inventively unsettling sprite work.

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** The story itself has typos galore, numerous typos, indulges in creepypasta clichés like "hyper-realistic graphics", [[spoiler:the game threatening the player directly, and the game physically compelling the player to keep playing]], and the plot swerves from "this cartridge has something wrong with it" to [[spoiler:"I have to save the soul of my TroubledButCute BrokenBird ChildhoodFriend from an evil demon who's also got it out for me"]] and suffers from a lack of foreshadowing during the switch. On the other hand, [[NightmareFuel the custom sprites]] are ''[[NauseaFuel just that good]],'' so if one finds the story Narmy one can just enjoy the inventively unsettling sprite work.

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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


*** The [[UncannyValley pitch-perfect]] [[NightmareFuel level design]] also helps bring back some immersion, at least. So there's that, too. You'll likely go in and out, especially at [[BrokenBase the ending]].

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*** The [[UncannyValley pitch-perfect]] pitch-perfect [[NightmareFuel level design]] also helps bring back some immersion, at least. So there's that, too. You'll likely go in and out, especially at [[BrokenBase the ending]].



* NauseaFuel: The Organic level mixes UncannyValley and WombLevel together to make something that excels at this trope.

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%% * NauseaFuel: The Organic level mixes UncannyValley and is a WombLevel together to make something that excels at this trope.



* UncannyValley:
** [[NauseaFuel The Organic Level]]. It's even implied that this was the feeling Zachary got from the level as well.
** In general, a common way the game manifests just how ''off'' it is is by displaying graphical capabilities that the NES wouldn't be able to handle.
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** The boss of the "Organic" level, as well. The level leading up to it is quite freaky, with the hyper-realistic graphics turned UpToEleven and all the monsters looking like skinned, misshapen animal corpses. The boss of the level? Can easily be described as a dog skull attached to a sausage.

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** The boss of the "Organic" level, as well. The level leading up to it is quite freaky, with the extremely hyper-realistic graphics turned UpToEleven and all the monsters looking like skinned, misshapen animal corpses. The boss of the level? Can easily be described as a dog skull attached to a sausage.



* NarmCharm: The original story, as stated many times, falls into many creepypasta clichés and pulls several {{Shocking Swerve}}s that can make it hard to take seriously at times. However, the ''sheer amount of effort'' put into the NES-style sprites and overall aesthetics allows quite a few people to look past the generic plot and enjoy it for what it is.

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* NarmCharm: The original story, as stated many times, falls into many creepypasta clichés and pulls several {{Shocking Swerve}}s {{Ass Pull}}s that can make it hard to take seriously at times. However, the ''sheer amount of effort'' put into the NES-style sprites and overall aesthetics allows quite a few people to look past the generic plot and enjoy it for what it is.
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* MemeticMutation: The infamous "RUN" and "STILL THE BEST 1973".

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* MemeticMutation: The infamous "RUN" and "STILL THE BEST 1973". The second one is actually an invoked trope, as the creator admits that it doesn't really mean anything and was only added with the hopes of becoming a meme.
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Now a disambiguation.


* WinTheCrowd: Video Game Creepypastas are almost widely disliked and mocked by hardcore Creepypasta fans, given that a number of them are ClicheStorm[=s=] that follow the same formula. Even though the story does include a handful of clichés, a lot of serious Creepypasta fans like this story because of how well-written and well-illustrated it is.
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* MorePopularSpinoff: This creepypasta is more well-known and better regarded than the mostly forgotten [[VideoGame/GodzillaMonsterOfMonsters NES game]] it is based on.
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not YMMV


* ForcedMeme: "STILL THE BEST 1973" has absolutely no meaning to the story--the author just put it in in the hopes that it would become a meme. It did.
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%% HarsherInHindsight is not Foreshadowing. It has to be a coincidence.

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* ParanoiaFuel: To anyone who owns, or has ever owned, ''Godzilla: Monster of Monsters'' for the NES. Maybe Zachary's copy isn't the only one of its kind floating around. Or maybe you had/have it and were never aware of it! [[SchmuckBait Feel like dusting off your NES and giving it a whirl?]]

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* ParanoiaFuel: ParanoiaFuel:
**
To anyone who owns, or has ever owned, ''Godzilla: Monster of Monsters'' for the NES. Maybe Zachary's copy isn't the only one of its kind floating around. Or maybe you had/have it and were never aware of it! [[SchmuckBait Feel like dusting off your NES and giving it a whirl?]]whirl?]]
** In the epilogue, [[spoiler:Zach can't help but still uneasy. Red said that he had known Zach for some time and Zach can't help but wonder at how long he was being watched by the Hell Beast and if he's still being watched right now.]]
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** In the beginning of chapter 6 the quiz asks Zack some disturbing questions, asking if he's ever raped someone, if he's ever been molested and... "Will you miss me?", which is the one that disturbs Zack. Possibly [[JustifiedTrope justified]], as Face has asked Zack disturbing questions like the former two in each quiz level so far, but the last question (which usually refers to the game itself) is something ominous which he has no context for.

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** In the beginning of chapter 6 the quiz asks Zack some disturbing questions, asking if he's ever raped someone, if he's ever been molested and... "Will you miss me?", which is the one that disturbs Zack. Possibly [[JustifiedTrope justified]], justified, as Face has asked Zack disturbing questions like the former two in each quiz level so far, but the last question (which usually refers to the game itself) is something ominous which he has no context for.

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