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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
Changed line(s) 4,5 (click to see context) from:
* ThatOneLevel: The Future level is one due to how many obstacles the game throws at you. Some practically right after the other that makes it near impossible to avoid.
* UncannyValley: Some of the facial animations are a bit..off. Particularly on Mommy and Marrow.
* UncannyValley: Some of the facial animations are a bit..off. Particularly on Mommy and Marrow.
to:
* ThatOneLevel: The Future level is one due to how many obstacles the game throws at you. Some practically right after the other that makes it near impossible to avoid. \n* UncannyValley: Some of the facial animations are a bit..off. Particularly on Mommy and Marrow.
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Changed line(s) 2 (click to see context) from:
* CultClassic: It's a very hard to find game, but loved by arcade goers for it's charm, unique premise and visual spectacle.
to:
* CultClassic: It's a very hard to find game, but loved by arcade goers for it's its charm, unique premise and visual spectacle.
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Changed line(s) 1 (click to see context) from:
* SugarWiki/AwesomeAnimation: Despite having came out in 1998, the game still looks quite good for it's age with a lot of detail in its stages.
to:
* SugarWiki/AwesomeAnimation: Despite having came out in 1998, the game still looks quite good for it's its age with a lot of detail in its stages.
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Changed line(s) 1 (click to see context) from:
* AwesomeAnimation: Despite having came out in 1998, the game still looks quite good for it's age with a lot of detail in it's stages.
to:
* AwesomeAnimation: SugarWiki/AwesomeAnimation: Despite having came out in 1998, the game still looks quite good for it's age with a lot of detail in it's its stages.
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Added DiffLines:
* ThatOneLevel: The Future level is one due to how many obstacles the game throws at you. Some practically right after the other that makes it near impossible to avoid.
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Changed line(s) 1,2 (click to see context) from:
* AwesomeAnimation: Despite being having came out in 1998, the game still looks quite good for it's age with a lot of detail in it's stages.
* CultClassic: It's a very hard to find game, but very loved by arcade goers for it's charm, unique premise and visual spectacle.
* CultClassic: It's a very hard to find game, but very loved by arcade goers for it's charm, unique premise and visual spectacle.
to:
* AwesomeAnimation: Despite being having came out in 1998, the game still looks quite good for it's age with a lot of detail in it's stages.
* CultClassic: It's a very hard to find game, butvery loved by arcade goers for it's charm, unique premise and visual spectacle.
* CultClassic: It's a very hard to find game, but
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Changed line(s) 2 (click to see context) from:
* CultClassic: It's a very hard to find game, but very loved by arcade goers for it's charm and visual spectacle.
to:
* CultClassic: It's a very hard to find game, but very loved by arcade goers for it's charm charm, unique premise and visual spectacle.
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None
Changed line(s) 1,2 (click to see context) from:
* AwesomeAnimation: Despite being at least 20 years old (at the time of this writing), the game still looks quite good for it's age with a lot of detail in it's stages.
* CultClasssic: It's a very hard to find game, but very loved by arcade goers for it's charm and visual spectacle.
* CultClasssic: It's a very hard to find game, but very loved by arcade goers for it's charm and visual spectacle.
to:
* AwesomeAnimation: Despite being at least 20 years old (at the time of this writing), having came out in 1998, the game still looks quite good for it's age with a lot of detail in it's stages.
*CultClasssic: CultClassic: It's a very hard to find game, but very loved by arcade goers for it's charm and visual spectacle.
*
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Added DiffLines:
* AwesomeAnimation: Despite being at least 20 years old (at the time of this writing), the game still looks quite good for it's age with a lot of detail in it's stages.
* CultClasssic: It's a very hard to find game, but very loved by arcade goers for it's charm and visual spectacle.
* NightmareFuel: The bad endings reek of these. D for the whole image of Mommy and Marrow laughing in the sky as carnage unfolds around Roy's hometown and C for the ambiguous fate of Alma and the game cutting to the end title card as Mommy triumphantly crows about having "The Power of History in his hands!" with Roy left tied to where he is, unable to do anything as they warp away.
* UncannyValley: Some of the facial animations are a bit..off. Particularly on Mommy and Marrow.
* CultClasssic: It's a very hard to find game, but very loved by arcade goers for it's charm and visual spectacle.
* NightmareFuel: The bad endings reek of these. D for the whole image of Mommy and Marrow laughing in the sky as carnage unfolds around Roy's hometown and C for the ambiguous fate of Alma and the game cutting to the end title card as Mommy triumphantly crows about having "The Power of History in his hands!" with Roy left tied to where he is, unable to do anything as they warp away.
* UncannyValley: Some of the facial animations are a bit..off. Particularly on Mommy and Marrow.