Follow TV Tropes

Following

History YMMV / HarmoKnight

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BestBossEver: Discordred is definitely one of the more cinematic bosses out there. It's a giant angry robot steamboat that attacks with a barrage of cannon shots, whom you must chase down a river and over a waterfall, before it turns around and faces you head-on in the sea, all while listening to a banging orchestral soundtrack.
Is there an issue? Send a MessageReason:
None


** In the final boss battle, Tempo jumps off a cliff into a massive crater filled with lava, and is saved by a bird before he dies. This is either WhatAnIdiot or FridgeBrilliance depending on your view. He does jump off to what would be his apparent doom, but he has to jump or else he dies. That implies that despite his reaction, he had planned to land on the bird all along.

to:

** In the final boss battle, Tempo jumps off a cliff into a massive crater filled with lava, and is saved by a bird before he dies. This is either WhatAnIdiot or FridgeBrilliance depending on your view. He does jump off to what would be his apparent doom, but he has to jump or else he dies. That implies that despite his reaction, he had planned to land on the bird all along.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CommonKnowledge: Gargan is sometimes stated to be the "Noize King", despite him never being referred to as the title in-game. This likely stems from him corrupting Princess Ariana and turning her into the "Noize Queen".


Added DiffLines:

* IAmNotShazam: Tempo is referred to as "[the] [=HarmoKnight=]" from people who aren't familiar with the game.
Is there an issue? Send a MessageReason:
None


* FridgeBrilliance: There's playable characters who use Percussion instruments and String Insrtuments, but why no Wind instruments? Because you're already playing as him most of the time.

to:

* FridgeBrilliance: There's There are playable characters who use Percussion instruments and String Insrtuments, but why no Wind instruments? Because you're already playing as him most of the time.
Is there an issue? Send a MessageReason:
None


* In the final boss battle, Tempo jumps off a cliff into a massive crater filled with lava, and is saved by a bird before he dies. This is either WhatAnIdiot or FridgeBrilliance depending on your view. He does jump off to what would be his apparent doom, but he has to jump or else he dies. That implies that despite his reaction, he had planned to land on the bird all along.

to:

* ** In the final boss battle, Tempo jumps off a cliff into a massive crater filled with lava, and is saved by a bird before he dies. This is either WhatAnIdiot or FridgeBrilliance depending on your view. He does jump off to what would be his apparent doom, but he has to jump or else he dies. That implies that despite his reaction, he had planned to land on the bird all along.
Is there an issue? Send a MessageReason:
Added What an Idiot example.

Added DiffLines:

* In the final boss battle, Tempo jumps off a cliff into a massive crater filled with lava, and is saved by a bird before he dies. This is either WhatAnIdiot or FridgeBrilliance depending on your view. He does jump off to what would be his apparent doom, but he has to jump or else he dies. That implies that despite his reaction, he had planned to land on the bird all along.
Is there an issue? Send a MessageReason:
None


* CrowningMusicOfAwesome: Final Fight. 4 straight minutes of orchestral epicness.

to:

* CrowningMusicOfAwesome: SugarWiki/AwesomeMusic: Final Fight. 4 straight minutes of orchestral epicness.
Is there an issue? Send a MessageReason:
None


* UnderusedGameMechanic: The main character's two sidekicks Lyra and Tyko have their own gameplay styles different from Tempo's (Lyra uses a bow and arrow, while Tyko haves his pet monkey allowing him to attack two enemies at different heights at the same time). Sadly they're used only in very few levels, and only for ''a third'' of them.

to:

* UnderusedGameMechanic: The main character's two sidekicks Lyra and Tyko have their own gameplay styles different from Tempo's (Lyra uses a bow and arrow, while Tyko haves has his pet monkey Cymbi, allowing him to attack two enemies at different heights at the same time). Sadly they're used in only in very few levels, and only for ''a third'' a third of them.the levels they appear in.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnderusedGameMechanic: The main character's two sidekicks Lyra and Tyko have their own gameplay styles different from Tempo's (Lyra uses a bow and arrow, while Tyko haves his pet monkey allowing him to attack two enemies at different heights at the same time). Sadly they're used only in very few levels, and only for ''a third'' of them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneAttack: Every boss has at least one attack that [[OneHitKill causes you to lose instantly if you mess it up.]] Out of them though, Buzzooka's is particularly brutal. (It's a sequence of 5 rapid button presses that have to be done with near-perfect timing, and what's worse is that it's the ''last'' hit of the fight)
Is there an issue? Send a MessageReason:
None


* BreatherLevel: Octarina's dance levels during Calypso Beach. Also, anything involving the crash-cart.

to:

* BreatherLevel: Octarina's dance levels during in Calypso Beach. Also, anything involving Beach, and the crash-cart.Cymbi-Cart levels.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneLevel: Clockwork Trial. The music's speed shifts erratically, and it occurs during action-intensive parts, meaning you'll have to adjust while already playing to the beat. Doing it on fast makes it ridiculous.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrowningMusicOfAwesome: Final Fight. 4 straight minutes of orchestral epicness.
Is there an issue? Send a MessageReason:
Deleting. All bosses except Octarina have one instant-kill attack. This is a very frustrating game.


** Buzzooka actually has one attack that causes you to ''instantly lose'' if you mistime the last hit. And they made this guy a demo boss?!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Narm}}: Its tough to catch, but in the sequence before Discordred's boss fight, Tempo goes up to the side of the ship monster, and the face on the back looks at him. The face on the rear end of the ship is reflected, so while one eye on one end of the face looks at tempo, the other one looks the opposite way on the edge of the screen, effectively making an angry derp face.
Is there an issue? Send a MessageReason:
None


* Fridge Brilliance: There's playable characters who use Percussion instruments and String Insrtuments, but why no Wind instruments? Because you're already playing as him most of the time.

to:

* Fridge Brilliance: FridgeBrilliance: There's playable characters who use Percussion instruments and String Insrtuments, but why no Wind instruments? Because you're already playing as him most of the time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Fridge Brilliance: There's playable characters who use Percussion instruments and String Insrtuments, but why no Wind instruments? Because you're already playing as him most of the time.
Is there an issue? Send a MessageReason:
None


* ThatOneBoss: Buzzooka is this due to it being hard to hit the enemies he fires out,the canyon section involving [[ScrappyMechanic the use of the D-pad]] and being a long battle. The fact that it was the boss in the Demo doesn't help nor the fact that the FinalBoss is nasty in this regard as well.

to:

* ThatOneBoss: Buzzooka is this due to it being hard to hit the enemies he fires out,the canyon section involving [[ScrappyMechanic the use of the D-pad]] and being a long battle. The fact that it was the boss in the Demo doesn't help nor the fact that the FinalBoss is nasty in this regard as well.well.
** Buzzooka actually has one attack that causes you to ''instantly lose'' if you mistime the last hit. And they made this guy a demo boss?!
Is there an issue? Send a MessageReason:
None


* {{Squick}}: Otamama's attacks. It forces out its eggs (sometimes its fully formed ''babies'' ) in hopes of taking you down.

to:

* {{Squick}}: Otamama's attacks. It forces out its eggs (sometimes its fully formed ''babies'' ) ''babies'') in hopes of taking you down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And then you proceed to smack its babies back at its rear...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GameBreaker: The ability to go back and replay levels, just to gain extra hearts. Not a major one, but it can be exploited to the player's advantage, particularly if you're really struggling in the later levels. Granted, it will only allow you to collect up to 8 hearts, but that's enough to see you through some of the more difficult levels.
Is there an issue? Send a MessageReason:
None


* BreatherLevel: Octarina's dance levels during Calypso Beach.

to:

* BreatherLevel: Octarina's dance levels during Calypso Beach. Also, anything involving the crash-cart.
Is there an issue? Send a MessageReason:
None


* {{Squick}}: Otamama's attacks. It forces out its eggs (sometimes even ''baby'' ones) in hopes of taking you down.

to:

* {{Squick}}: Otamama's attacks. It forces out its eggs (sometimes even ''baby'' ones) its fully formed ''babies'' ) in hopes of taking you down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreatherLevel: Octarina's dance levels during Calypso Beach.
*{{Squick}}: Otamama's attacks. It forces out its eggs (sometimes even ''baby'' ones) in hopes of taking you down.
Is there an issue? Send a MessageReason:
None


ThatOneBoss: Buzzooka is this due to it being hard to hit the enemies he fires out,the canyon section involving [[ScrappyMechanic the use of the D-pad]] and being a long battle. The fact that it was the boss in the Demo doesn't help nor the fact that the FinalBoss is nasty in this regard as well.

to:

ThatOneBoss: *ThatOneBoss: Buzzooka is this due to it being hard to hit the enemies he fires out,the canyon section involving [[ScrappyMechanic the use of the D-pad]] and being a long battle. The fact that it was the boss in the Demo doesn't help nor the fact that the FinalBoss is nasty in this regard as well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

ThatOneBoss: Buzzooka is this due to it being hard to hit the enemies he fires out,the canyon section involving [[ScrappyMechanic the use of the D-pad]] and being a long battle. The fact that it was the boss in the Demo doesn't help nor the fact that the FinalBoss is nasty in this regard as well.

Top