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** Chapter 14 when getting the second Momento. To get the second Momento in Chapter 14, the player has to take every fort and get Darios to the castle tower while keeping his health above 80%. This wouldn't be so bad if not for the fact that every enemy can take it below that with just 2 or 4 hits. The player can use a healer but even then, without strong enough characters or weapons to beat enemies quick enough, the player has to guard him and let the computer allies get the bases. Not helped by the fact that Darios will keep running off to fight every enemy in the area. Goodness help you if the [[GoddamnedBats Sages]] get to you making this even worse. Have fun restarting the stage every time Darios gets so much as a scratch him.
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Misplaced, moving to the correct tab

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* IKnewIt: Many fans guessed that the game's BigBad would be an OriginalGeneration evil dragon.
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* ImprovedSecondAttempt: Corrin's characterization in ''Warriors'' has been far better received compared to that in their debut game. Not only because they are given a more well-defined personality something many criticized them for lacking, but said personality of someone wanting to see the world has endeared a substantial number of fans to her, with some even wishing they were portrayed as such from the beginning.

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* ImprovedSecondAttempt: Corrin's characterization in ''Warriors'' has been far better received compared to that in their debut game. Not only because they are given a more well-defined personality something many criticized them for lacking, but said personality of someone wanting to see the world has endeared a substantial number of fans to her, them, with some even wishing they were portrayed as such from the beginning.
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* ImprovedSecondAttempt: Corrin's characterization in ''Warriors'' has been far better received compared to that in her debut game. Not only because she is given a more well-defined personality something many criticized her for lacking, but said personality of someone wanting to see the world has endeared a substantial number of fans to her, with some even wishing she was portrayed as such from the beginning.

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* ImprovedSecondAttempt: Corrin's characterization in ''Warriors'' has been far better received compared to that in her their debut game. Not only because she is they are given a more well-defined personality something many criticized her them for lacking, but said personality of someone wanting to see the world has endeared a substantial number of fans to her, with some even wishing she was they were portrayed as such from the beginning.
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These are already on the series's Awesome Music page.


* SugarWiki/AwesomeMusic: As expected of a crossover between ''Fire Emblem'' and the ''Warriors'' franchise:
** The Noble Lady of Caelin History Mode map features an orchestral arrangement of ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'''s "[[https://www.youtube.com/watch?v=sbzOYwfnAes Winds Across the Plains]]". It's very easy for players who got into the series with that title to just sit back and listen.
** "[[https://www.youtube.com/watch?v=Zi2k6fBak_Q This Precious World]]", the theme of the game's FinalBoss [[spoiler:Velezark]], incorporates the final boss themes of ''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon]]'', ''[[VideoGame/FireEmblemAwakening Awakening]]'', and ''[[VideoGame/FireEmblemFates Fates]]'' into a fast-paced rock medley while still being an intense piece on its own.
** "[[https://www.youtube.com/watch?v=i-LNjI5NEBo Resolute Heart]]", the triumphant theme that plays when the tables turn in the Aytolisian Army's favor during Story Mode, and on certain History Mode maps. The song is empowering, giving a strong sense of victory.

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* LowTierLetdown: Corrin is considered to have the worst moveset in the game, primarily due to lengthy startup times -- even with Astra -- and looking more flashy than practical due to basically none of the combos having enough range to KO a large group of enemies at once. Not helping is that if the enemy has the Stun Gauge on them, using Corrin's special will immediately remove it, something none of the other playable's specials do. It also doesn't help that they have a crippling weakness to dragon-slaying weapons, which a large chunk of the cast have built into their signature weapon.



* TierInducedScrappy: Corrin is considered to have the worst moveset in the game, primarily due to lengthy startup times- even with Astra- and looking more flashy than practical due to basically none of the combos having enough range to KO a large group of enemies at once. Not helping is that if the enemy has the Stun Gauge on them, using Corrin's special will immediately remove it, something none of the other playable's specials do. It also doesn't help that they have a crippling weakness to dragon-slaying weapons, which a large chunk of the cast have built into their signature weapon.
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* SpecialEffectsFailure: During Lianna's Dual Special when she's the Support, she attacks her foes with various slashes, yet when it's first started, the enemies are clearly seen being hit by said slashes before she's even swinging her blade.

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* SpecialEffectsFailure: SpecialEffectFailure: During Lianna's Dual Special when she's the Support, she attacks her foes with various slashes, yet when it's first started, the enemies are clearly seen being hit by said slashes before she's even swinging her blade.
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* MemeticLoser: At the time of release, Rowan and Lianna were criticized for being considered "forgettable" and "boring" (With their support conversations together being the only things that made them interesting), with Rowan having been criticized for being too reckless and annoying. However, because they have gone far too long without any playable appearances in ''VideoGame/FireEmblemHeroes'' despite that game having a collaboration with the first ''Fire Emblem Warriors'', as well as having been overshadowed far too quickly by the protagonists of [[VideoGame/FireEmblemThreeHouses later]] ''[[VideoGame/TokyoMirageSessionsFE Fire]]'' ''[[VideoGame/FireEmblemWarriorsThreeHopes Emblem]]'' [[VideoGame/FireEmblemEngage games]] on the Switch, this trope managed to hit them harder than usual, as more people had also began to acknowledge how the twins ended up becoming more and more obscure, to the point where they ended up becoming on par with [[Manga/FireEmblemChampionsSword Al]] as the most obscure ''Fire Emblem'' protagonists ever made, and even [[VideoGame/FireEmblemThracia776 Leif]], who, while also obscure as a protagonist, has his fans and is much more memorable in comparison. This lead Rowan and Lianna to becoming nothing more than a laughing stock in the community due to how obscure both of them had become.

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* MemeticLoser: At the time of release, Rowan and Lianna were criticized for being considered "forgettable" and "boring" (With their support conversations together being the only things that made them interesting), with Rowan having been criticized for being too reckless and annoying. However, because they have gone far too long without any playable appearances in ''VideoGame/FireEmblemHeroes'' despite that game having a collaboration with the first ''Fire Emblem Warriors'', as well as having been overshadowed far too quickly by the protagonists of [[VideoGame/FireEmblemThreeHouses later]] ''[[VideoGame/TokyoMirageSessionsFE Fire]]'' ''[[VideoGame/FireEmblemWarriorsThreeHopes Emblem]]'' [[VideoGame/FireEmblemEngage games]] later ''Fire Emblem'' games on the Switch, this trope managed to hit them harder than usual, as more people had also began to acknowledge how the twins ended up becoming more and more obscure, to the point where they ended up becoming on par with [[Manga/FireEmblemChampionsSword Al]] as the most obscure ''Fire Emblem'' protagonists ever made, and even [[VideoGame/FireEmblemThracia776 Leif]], who, while also obscure as a protagonist, has his fans and is much more memorable in comparison. This lead Rowan and Lianna to becoming nothing more than a laughing stock in the community due to how obscure both of them had become.

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* RescuedFromTheScrappyHeap:
** [[DownplayedTrope Or more accurately]], the BaseBreakingCharacter heap. Corrin's characterization in ''Warriors'' has been far better received compared to that in their debut game. Not only because they are given a more well-defined personality, something many criticized them for lacking, but said personality has endeared a substantial number of fans to them, with some even wishing they were portrayed as such from the beginning.
** Iago in ''Fates'' was despised for being a shallow villain with nothing at all to like about him, in a game that tried to present a GrayAndGrayMorality conflict. Although [[BaseBreakingCharacter he is still polarizing]], his inclusion in ''Warriors'' earned him fans thanks to being used the best out of all three of the returning villains, and as well being more entertaining of an enemy to face off against. [[DownplayedTrope He still isn't loved]], but he has more fans now that have a LoveToHate feeling instead of just hate.

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* RescuedFromTheScrappyHeap:
** [[DownplayedTrope Or more accurately]], the BaseBreakingCharacter heap. Corrin's characterization in ''Warriors'' has been far better received compared to that in their debut game. Not only because they are given a more well-defined personality, something many criticized them for lacking, but said personality has endeared a substantial number of fans to them, with some even wishing they were portrayed as such from the beginning.
**
RescuedFromTheScrappyHeap: Iago in ''Fates'' was despised for being a shallow villain with nothing at all to like about him, in a game that tried to present a GrayAndGrayMorality conflict. Although [[BaseBreakingCharacter he is still polarizing]], his inclusion in ''Warriors'' earned him fans thanks to being used the best out of all three of the returning villains, and as well being more entertaining of an enemy to face off against. [[DownplayedTrope He still isn't loved]], but he has more fans now that have a LoveToHate feeling instead of just hate.

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