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Only entry is Evil Is Sexy, which is being removed from YMMV as per TRS.


%%* EvilIsSexy - Scythe.
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Up To Eleven is a defunct trope


** Cinna of Tristan is a borderline case. [[AmbiguousGender His]]/[[{{Elfeminate}} Her]] ''starter spell'', [[PlayingWithFire Flame Cannon]], has a power rating of *only* 5 (compared to 10 for other Magician generals), meaning that it consumes ''very little'' of the Power Bar (see {{Cooldown}} on the main page), and incurs a very short {{Cooldown}}. Cinna can effectively spam this spell to burn down an enemy general in the blink of an eye. Oh, and Cinna's Flame Cannons ''[[UpToEleven still do the same damage as other Magicians' do.]]''

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** Cinna of Tristan is a borderline case. [[AmbiguousGender His]]/[[{{Elfeminate}} Her]] ''starter spell'', [[PlayingWithFire Flame Cannon]], has a power rating of *only* 5 (compared to 10 for other Magician generals), meaning that it consumes ''very little'' of the Power Bar (see {{Cooldown}} on the main page), and incurs a very short {{Cooldown}}. Cinna can effectively spam this spell to burn down an enemy general in the blink of an eye. Oh, and Cinna's Flame Cannons ''[[UpToEleven still ''still do the same damage as other Magicians' do.]]''''
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Not YMMV


* NoExportForYou -The [[UsefulNotes/{{Playstation2}} PS 2]] remake, much to many gamers' dismay...
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Approved by the thread.

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*CompleteMonster: The wicked god [[BigBad Madruk]] came to Legendra to destroy it. [[SealedEvilInACan Sealed off]] after killing countless innocents and even sinking the entire continent of Izumo to wipe out its populace, Madruk is eventually released and resumes attempting to annihilate the world. Assembling his forces, Madruk ravages the countryside to destroy all he encounters. Upon being encountered by the Dragon Force heroes, Madruk reveals he intends to destroy the Gods themselves along with their world, dedicated only to his own domination and love of slaughter.

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* CrowningMusicOfAwesome - [[https://www.youtube.com/watch?v=HSeW9qVig40&feature=related Goldark's theme]], a slow, ominous march that manages to sound grand and melancholy at the same time.

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* CrowningMusicOfAwesome - SugarWiki/AwesomeMusic:
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[[https://www.youtube.com/watch?v=HSeW9qVig40&feature=related Goldark's theme]], a slow, ominous march that manages to sound grand and melancholy at the same time.
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* CrowningMusicOfAwesome - [[http://www.youtube.com/watch?v=HSeW9qVig40&feature=related Goldark's theme]], a slow, ominous march that manages to sound grand and melancholy at the same time.
** The [[http://www.youtube.com/watch?v=IqIc3SeWR2Y&feature=results_video&playnext=1&list=PLA6018613E56C84C6 "Apostles of Darkness" theme]] deserves a mention: a quiet, ominous melody that builds slowly into a magnificent crescendo that fits perfectly with their battles (which can be extremely intense and harrowing if you're new to the game, and even if you exploit every last weakness they have, the last battle with them can still come quite close).
** The battle with Madruk's OneWingedAngel form uses a remix of the game's opening theme, making your monarch's FinishingMove that much more awesome.
%%* EvilIsSexy - Scythe.
* FridgeBrilliance - The manual states that Beasts get a serious terrain penalty in snow, and Harpies get a similar terrain penalty in forests. Why? Beasts wear only a LoinCloth (and are jungle natives), so they can't perform well when they're freezing their asses off; Harpies are clearly [[AirborneMook flying troops]], which would find it hard to maneuver in an enclosed forest!
* GameBreaker: Dragon troops (but not the generals). They're good against ''everything'' except other dragons (TacticalRockPaperScissors obviously does not come into play in a mirror match), and Samurai (their ''only'' weakness).
** Actually, Mages are pretty effective against dragons as well, if utilized properly. A good way to take them out is to put the mages on standby mode, then have a general (usually a Spirit User/Magician/Priest) cast a spell with a long cast time. Then watch as the mages continue to shoot while the melee troops can do nothing but move for the entire duration.
*** Harpies on standby mode also fare well against dragons that are moving around the battlefield. Since troops on standby get to attack first, this gives them a slight advantage. Doubly so because Harpies have the fastest attack speed of all troops.
** Not so much a general game breaker, but in the early game, if you can keep your other fronts defended in Leon's campaign, a savvy player can abuse [[TacticalRockPaperScissors the fact that cavalry troops (a Fandaria staple) are weak to monks (of which Topaz has many),]] and practically wipe Fandaria off the map from the get-go!
** Averted during the final battle against Madruk, where he doesn't seem to be weak against any particular troop type (he doesn't have his own troops, thankfully). However, shooters (Mages & Archers) tend to perform terribly against him.
*** In a way, the entire [[QuirkyMinibossSquad final]] [[BigBad battle]] seems to avert this, with the exception of [[spoiler: Gaul, who uses Dragons]]. [[spoiler: Scythe]] uses a unique troop type (sirens? ghosts?) that isn't covered in the manual, and Katmando fights solo, like Madruk.
** Cinna of Tristan is a borderline case. [[AmbiguousGender His]]/[[{{Elfeminate}} Her]] ''starter spell'', [[PlayingWithFire Flame Cannon]], has a power rating of *only* 5 (compared to 10 for other Magician generals), meaning that it consumes ''very little'' of the Power Bar (see {{Cooldown}} on the main page), and incurs a very short {{Cooldown}}. Cinna can effectively spam this spell to burn down an enemy general in the blink of an eye. Oh, and Cinna's Flame Cannons ''[[UpToEleven still do the same damage as other Magicians' do.]]''
** ''Uryll''. A Succubus general (who begins in Reinhart's army) who ''starts out'' commanding [[EliteMook Dragons]]. Get her to level 5, and she learns the spell ''Resurrection''. Said spell costs ''only 2 mana'', and Uryll gets rather impressive mana growth as a Succubus general (she starts with ''8 mana'' at level 1!). Altogether, this allows you to ''[[ZergRush flood any enemy]] with EliteMooks'' until they drop dead or time runs out. The hard part is getting her on your side, of course (unless you play as Reinhart).
* {{Narm}} - When casting Sonic Boom, some generals will yell out "Behold, the BOOM of [[DoomyDoomsOfDoom DOOM!]]" Exceptionally cringe-worthy...
* NoExportForYou -The [[UsefulNotes/{{Playstation2}} PS 2]] remake, much to many gamers' dismay...
* SpoiledByTheFormat - There are eight member of the Dragon Force and eight rulers, is it any wonder that [[spoiler:Goldark turns out not to be the villain and is the last member of the Dragon Force?]]
* ThatOneBoss:
** Zanon. Oh dear Astea, ''Zanon''. The guy has tons of [[{{Mana}} MP]], [[NighInvulnerable takes only 1hp of damage from regular troop attacks]], and can wipe out entire armies all by himself. Oh, and his EvilWeapon ''heals him to full health'' after every battle, even if he retreats.
** Ryskym, thanks to his huge mana pool, will constantly resurrect his zombies time after time after time...though, unlike Zanon, he isn't that tough in combat.
** Zado, for the similar reasons to Zanon, plus having an army of [[EliteMook 100 dragons.]]
* TearJerker - Zanon's [[spoiler: end really takes the cake. After many battles, [[{{Bishonen}} Yuri]], one of Zanon's [[HoYay closest friends,]] realizes that [[EvilWeapon Eclisis]] is turning Zanon from a BloodKnight into an all-out AxCrazy, murderous psychopath. He attempts a GetAHoldOfYourselfMan via CooldownHug while Zanon's in the middle of a rant, and it [[ImpaledWithExtremePrejudice goes about as well as you'd expect]]. This [[MyGodWhatHaveIDone drives Zanon over the]] DespairEventHorizon, as he comes to terms with his addiction to Eclisis' power, and he finally [[DyingAsYourself defies its control]] via suicide by stabbing himself with the EvilWeapon.]]
* {{Woolseyism}} - In classic Creator/WorkingDesigns style.

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