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*** His VideoGame/{{Sirenhead}}[=-esque=] [[https://www.youtube.com/watch?v=YtLz8eCXGgk roar/scream]]. [[spoiler:Naturally, it's the last thing you hear if he reaches your door.]]

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*** His VideoGame/{{Sirenhead}}[=-esque=] [[Blog/{{Slimyswampghost}} Sirenhead]][=-esque=] [[https://www.youtube.com/watch?v=YtLz8eCXGgk roar/scream]]. [[spoiler:Naturally, it's the last thing you hear if he reaches your door.]]
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*** His VideoGame/{{Sirenhead}}[=-esque=] [[https://www.youtube.com/watch?v=YtLz8eCXGgk roar/scream]]. [[spoiler:Naturally, it's the last thing you hear if he reaches your door.]]
*** "[[spoiler:[[PreMortemOneLiner You should... RUN. Any Minute.]]]]"
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The Goatman was cut by the thread.

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* CompleteMonster: The [[HumanoidAbomination Gracewind Goatman]] is a malevolent and sadistic entity that enjoys tormenting its victims, mostly with its [[VoiceChangeling voice-mimicking abilities]]. For decades, the Goatman was responsible for a series of murders and disappearances that were often dismissed as bear attacks, despite garnering an urban legend. In a notable instance, the Goatman framed a local farmer Michael Leeds for its killings, tormenting the sole survivor and continuing its killing spree after Leeds's trial. In the game proper, the Goatman stalks a lost hiker through the woods and contacts the watchman using the hiker's voice, and amuses itself by scaring them both, specifically mocking and taunting the watchman about trying to save the hiker. Depending on the player's actions, the Goatman can end up killing the hiker, or the watchman, or both; if the watchman successfully outwits the Goatman and saves the hiker, an exasperated Goatman demands to know where the watchman is hiding before giving up its hunt in frustration.
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corrected some spelling and grammatical errors


* CompleteMonster: The [[HumanoidAbomination Gracewind Goatman]] is a malevolent and sadistic entity that enjoys tormenting its victims, mostly with its [[VoiceChangeling voice-mimicking abilities]]. For decades, the Goatman was responsible for a series of murders and disappearances that where often dismissed as bear attacks, despite garnering an urban legend. In a notable instance, the Goatman framed a local farmer Michael Leeds for its killings, tormenting the sole survivor and continuing its killing spree after Leeds's trial. In the game proper, the Goatman stalks a lost hiker through the woods and contacts the watchman using the hiker's voice, and amuses itself by scaring them both, specifically mocking and taunting the watchman about trying to save the hiker. Depending on the player's actions, the Goatman can end up killing the hiker, or the watchman, or both; if the watchman successfully outwits the Goatman and saves the hiker, an exasperated Goatman demands to know where the watchman is hiding before giving up its hunt in frustration.

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* CompleteMonster: The [[HumanoidAbomination Gracewind Goatman]] is a malevolent and sadistic entity that enjoys tormenting its victims, mostly with its [[VoiceChangeling voice-mimicking abilities]]. For decades, the Goatman was responsible for a series of murders and disappearances that where were often dismissed as bear attacks, despite garnering an urban legend. In a notable instance, the Goatman framed a local farmer Michael Leeds for its killings, tormenting the sole survivor and continuing its killing spree after Leeds's trial. In the game proper, the Goatman stalks a lost hiker through the woods and contacts the watchman using the hiker's voice, and amuses itself by scaring them both, specifically mocking and taunting the watchman about trying to save the hiker. Depending on the player's actions, the Goatman can end up killing the hiker, or the watchman, or both; if the watchman successfully outwits the Goatman and saves the hiker, an exasperated Goatman demands to know where the watchman is hiding before giving up its hunt in frustration.



** [[HumanoidAbomination The Goatman]]. It's not only a sneaky, bloodythirsty predator, but it's established that it is a sapient creature who enjoys messing with and deliberately terrorising it's prey. [[spoiler: And it can [[ParanoiaFuel imitate voices]]]].

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** [[HumanoidAbomination The Goatman]]. It's not Not only is it a sneaky, bloodythirsty bloodthirsty predator, but it's established that it is a sapient creature who enjoys messing with and deliberately terrorising it's its prey. [[spoiler: And it can [[ParanoiaFuel imitate voices]]]]. voices]].]]
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Approved by the thread.

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* CompleteMonster: The [[HumanoidAbomination Gracewind Goatman]] is a malevolent and sadistic entity that enjoys tormenting its victims, mostly with its [[VoiceChangeling voice-mimicking abilities]]. For decades, the Goatman was responsible for a series of murders and disappearances that where often dismissed as bear attacks, despite garnering an urban legend. In a notable instance, the Goatman framed a local farmer Michael Leeds for its killings, tormenting the sole survivor and continuing its killing spree after Leeds's trial. In the game proper, the Goatman stalks a lost hiker through the woods and contacts the watchman using the hiker's voice, and amuses itself by scaring them both, specifically mocking and taunting the watchman about trying to save the hiker. Depending on the player's actions, the Goatman can end up killing the hiker, or the watchman, or both; if the watchman successfully outwits the Goatman and saves the hiker, an exasperated Goatman demands to know where the watchman is hiding before giving up its hunt in frustration.
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* NightmareFuel:
** The premise of the game for both the hiker and the watchman.
*** The hiker is lost and alone in a dark forest, being chased by ''something'' and must rely on the voice of a complete stranger to get to safety.
*** The watchman is alone up in their tower and must do what they can to reassure and guide a terrified hiker to safety, knowing that if they make too many mistakes it could cost him his life. Worse still, it becomes evident that [[spoiler: the Goatman is aware of your presence and is toying with you both, as well as trying to trick you into revealing your own location. The watchman has to worry about saving both the hiker ''and'' preserving their own life]].
** [[HumanoidAbomination The Goatman]]. It's not only a sneaky, bloodythirsty predator, but it's established that it is a sapient creature who enjoys messing with and deliberately terrorising it's prey. [[spoiler: And it can [[ParanoiaFuel imitate voices]]]].


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* TheWoobie: The hiker. As he himself states, all he wanted was a nice peaceful weekend to himself in the great outdoors, only to find himself trapped in a living nightmare.
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ParanoiaFuel: Once you've figured out that [[spoiler: the Goatman can mimic the hiker's voice]], and is actively looking for you both, it's easy to become paranoid trying to figure out [[spoiler: who's talking when]] and where they are exactly in the park, especially as you're stuck in the tower and can't see a whole lot.

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* ParanoiaFuel: Once you've figured out that [[spoiler: the Goatman can mimic the hiker's voice]], and is actively looking for you both, it's easy to become paranoid trying to figure out [[spoiler: who's talking when]] and where they are exactly in the park, especially as you're stuck in the tower and can't see a whole lot.
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Added DiffLines:

ParanoiaFuel: Once you've figured out that [[spoiler: the Goatman can mimic the hiker's voice]], and is actively looking for you both, it's easy to become paranoid trying to figure out [[spoiler: who's talking when]] and where they are exactly in the park, especially as you're stuck in the tower and can't see a whole lot.
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