Is there an issue? Send a MessageReason:
Devil Dagger is the game's only achievement. Because there are no other achievement for it to be compared to and it's just meant to reflect the game being Nintendo Hard, it doesn't qualify as That ONE Achievement.
Deleted line(s) 3 (click to see context) :
* ThatOneAchievement: Devil Dagger, last five hundred seconds. In a game this hard, five hundred seconds feels like an eternity, and only one out of every thousand players has earned it. Ironically, it's also the game's only achievement.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* GoddamnedBats: The Skull enemies, which can easily outnumber you and they tend to sneak up on you when you least expect it, and it doesn't help your are a OneHitPointWonder.
to:
* GoddamnedBats: The Skull enemies, which can easily outnumber you and they tend to sneak up on you when you least expect it, and it doesn't help your are that you're a OneHitPointWonder.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
* ThatOneAchievement: Devil Dagger, last five hundred seconds. In a game this hard, five hundred seconds feels like an eternity, and only 0.1% of the player base has earned it. Ironically, it's also the game's only achievement.
to:
* ThatOneAchievement: Devil Dagger, last five hundred seconds. In a game this hard, five hundred seconds feels like an eternity, and only 0.1% one out of the player base every thousand players has earned it. Ironically, it's also the game's only achievement.
Is there an issue? Send a MessageReason:
Hell Is That Noise is not YMMV.
Deleted line(s) 3 (click to see context) :
* HellIsThatNoise: In a game where amelodic ambience, otherwordly noise, and [[EvilLaugh unsettling laughter]] can be heard from every corner of the pitch-black arena as you struggle to survive the onslaught of skeletal horrors, you'll likely feel like you've delved into Hell and back after a long session.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ThatOneAchievement: Devil Dagger, last five hundred seconds. In a game this hard, five hundred seconds feels like an eternity, and only 0.1% of the player base has earned it. Ironically, it's also the game's only achievement.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* FridgeHorror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.
to:
* FridgeHorror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.players.
* GoddamnedBats: The Skull enemies, which can easily outnumber you and they tend to sneak up on you when you least expect it, and it doesn't help your are a OneHitPointWonder.
* HellIsThatNoise: In a game where amelodic ambience, otherwordly noise, and [[EvilLaugh unsettling laughter]] can be heard from every corner of the pitch-black arena as you struggle to survive the onslaught of skeletal horrors, you'll likely feel like you've delved into Hell and back after a long session.
----
* GoddamnedBats: The Skull enemies, which can easily outnumber you and they tend to sneak up on you when you least expect it, and it doesn't help your are a OneHitPointWonder.
* HellIsThatNoise: In a game where amelodic ambience, otherwordly noise, and [[EvilLaugh unsettling laughter]] can be heard from every corner of the pitch-black arena as you struggle to survive the onslaught of skeletal horrors, you'll likely feel like you've delved into Hell and back after a long session.
----
Is there an issue? Send a MessageReason:
Not YMMV.
Changed line(s) 1,3 (click to see context) from:
* FridgeHorror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
** The sound design for the entire game counts, really. Every single noise in the game seems tailor-made to send shivers down your spine.
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
** The sound design for the entire game counts, really. Every single noise in the game seems tailor-made to send shivers down your spine.
to:
* FridgeHorror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
** The sound design for the entire game counts, really. Every single noise in the game seems tailor-made to send shivers down your spine.players.
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
** The sound design for the entire game counts, really. Every single noise in the game seems tailor-made to send shivers down your spine.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
to:
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.close.
** The sound design for the entire game counts, really. Every single noise in the game seems tailor-made to send shivers down your spine.
** The sound design for the entire game counts, really. Every single noise in the game seems tailor-made to send shivers down your spine.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* Fridge Horror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.
to:
* Fridge Horror: FridgeHorror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.players.
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
* HellIsThatNoise: Basically every sound that plays when an enemy is very close.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Fridge Horror: It appears that the chandelier turns you into a skull when it kills you. Those skulls you've been mindlessly shooting? They're dead players.