Follow TV Tropes

Following

History YMMV / CityOfHeroes

Go To

OR

Is there an issue? Send a MessageReason:
None


*** Sadly for NC Soft, it's also lead to them becoming HateSink for the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.

to:

*** Sadly for NC Soft, it's also lead to them becoming a massive HateSink for the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.
Is there an issue? Send a MessageReason:
None


*** Sadly for NC Soft, it's also lead to a massive {{Hatedom}} from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.

to:

*** Sadly for NC Soft, it's also lead to a massive {{Hatedom}} from them becoming HateSink for the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.
Is there an issue? Send a MessageReason:
None


*** Sadly for NC Soft, it's also lead to massive FanBacklash from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.

to:

*** Sadly for NC Soft, it's also lead to a massive FanBacklash {{Hatedom}} from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.
Is there an issue? Send a MessageReason:
None


*** Sadly for NC Soft, it's also lead to massive InternetBackdraft from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.

to:

*** Sadly for NC Soft, it's also lead to massive InternetBackdraft FanBacklash from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.
Is there an issue? Send a MessageReason:
None


*** Sadly for NC Soft, it's also lead to a lot of InternetBackdraft from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.

to:

*** Sadly for NC Soft, it's also lead to a lot of massive InternetBackdraft from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.
Is there an issue? Send a MessageReason:
None


*** Sadly for NC Soft, it's also lead to a lot of InternetBackdraft from the fans, as they made it [[ItsPersonal very personal]] for those who loved the game, resulting in NC Soft taking such a hit to their reputation in America that most of their other games took insane hits to their player bases as many of those who were playing them were City of Heroes players, and decided to take their business elsewhere when COH was shut down. The company has never recovered, and they don't really know how to handle the failure, which in turn, somewhat ironically, doesn't help fans of the game, who want it resurrected. As such, it's left NC Soft with a lot of burnt bridges with American and UK players, and they have no idea what to do to fix it. Assuming they even want to.



** This was the collective player reaction villain-side when [[spoiler: Darrin Wade killed Statesman.]] Have fun dealing with a super pissed-off Lord Recluse, moron.

to:

** This was the collective player reaction villain-side when [[spoiler: Darrin Wade killed Statesman.]] Have fun dealing with a super pissed-off Lord Recluse, moron.moron.
** NC Soft itself kinda counts here. They ''knew'' the game was popular in the US, but decided to close it down solely because the game wasn't successful in their home country. Makes one wonder what they expected from the fans when it happened. Actually, we ''do'' know what they expected; they wanted the players to move to the other games they had, most of which were successful in both markets. They completely misread their overseas audience, resulting in a crippled reputation overseas that they've never recovered from, because they had no idea how to handle the backlash they got.
Is there an issue? Send a MessageReason:
None


* SeinfeldIsUnfunny: For younger gamers who never played ''City of Heroes/Villians'', and are more familiar with ''VideoGame/DCUniverseOnline'' and ''VideoGame/MarvelHeroes'' may look at ''City of Heroes'' and wonder what the big deal is. But it's hard to understate how big a part of internet culture ''City'' was in the mid to late 2000's. In its heyday, the game enjoyed a popularity (in culture if not an actual headcount) on par with ''VideoGame/WorldOfWarcraft''!!

to:

* SeinfeldIsUnfunny: For younger Younger gamers who never played ''City of Heroes/Villians'', and are more familiar with ''VideoGame/DCUniverseOnline'' and ''VideoGame/MarvelHeroes'' may look at ''City of Heroes'' and wonder what the big deal is. But it's hard to understate how big a part of internet culture ''City'' was in the mid to late 2000's. In its heyday, the game enjoyed a popularity (in culture if not an actual headcount) on par with ''VideoGame/WorldOfWarcraft''!!
Is there an issue? Send a MessageReason:
None


* GrowingTheBeard: Early in its life, the game was littered with poor design choices, uninteresting quests, and a lack of incentive (there was no economy, for one). But starting at around the release of ''City of Villains'' (a year after the game originally launched, coinciding with the release of Issue 8), the devs eventually proved themselves ready and willing to listen and communicate with the playerbase, and steadily made several quality-of-life enhancements along with adding genuinely interesting new content -- this is a large part of the reason the game survived as long as it did against so much competition. Many players agree that the turning point was when Cryptic Studios, the game's original developers, sold the rights to [=NCSoft=], who created a division called Paragon Studios to exclusively work on the game -- which coincided with the departure of the game's ScapegoatCreator, Jack "Statesman" Emmert. (Though, in the long run, people wonder just how well that ended for [=CoH=] and Paragon...)

to:

* GrowingTheBeard: Early in its life, the game was littered with poor design choices, uninteresting quests, and a lack of incentive (there was no economy, for one). But starting at around the release of ''City of Villains'' (a year after the game originally launched, coinciding with the release of Issue 8), 6), the devs eventually proved themselves ready and willing to listen and communicate with the playerbase, and steadily made several quality-of-life enhancements along with adding genuinely interesting new content -- this is a large part of the reason the game survived as long as it did against so much competition. Many players agree that the turning point was when Cryptic Studios, the game's original developers, sold the rights to [=NCSoft=], who created a division called Paragon Studios to exclusively work on the game -- which coincided with the departure of the game's ScapegoatCreator, Jack "Statesman" Emmert. (Though, in the long run, people wonder just how well that ended for [=CoH=] and Paragon...)
Is there an issue? Send a MessageReason:
Proper links


* SeinfeldIsUnfunny: For younger gamers who never played ''City of Heroes/Villians'', and are more familiar with ''DCUniverseOnline'' and ''MarvelHeroes'' may look at ''City of Heroes'' and wonder what the big deal is. But it's hard to understate how big a part of internet culture ''City'' was in the mid to late 2000's. In its heyday, the game enjoyed a popularity (in culture if not an actual headcount) on par with ''VideoGame/WorldOfWarcraft''!!

to:

* SeinfeldIsUnfunny: For younger gamers who never played ''City of Heroes/Villians'', and are more familiar with ''DCUniverseOnline'' ''VideoGame/DCUniverseOnline'' and ''MarvelHeroes'' ''VideoGame/MarvelHeroes'' may look at ''City of Heroes'' and wonder what the big deal is. But it's hard to understate how big a part of internet culture ''City'' was in the mid to late 2000's. In its heyday, the game enjoyed a popularity (in culture if not an actual headcount) on par with ''VideoGame/WorldOfWarcraft''!!

Added: 518

Changed: 41

Removed: 222

Is there an issue? Send a MessageReason:
None


* GoddamnedBats: [[ManaDrain Mu Mystics]]. Against Arachnos as a whole, many characters have to prioritize Mu enemies or lose their endurance quickly. [[ThatOneLevel A few missions pit you against nothing but Mu Mystics]].



*** It's especially noticeable because heroes never really fought the PPD - until recently, when a recent story arc featured a faction of villainous rogue PPD. Cue hero-players horrified at how overpowered the 'new' group was.

to:

*** It's especially noticeable because heroes never really fought the PPD - until recently, when a recent certain story arc featured a faction of villainous rogue PPD. Cue hero-players horrified at how overpowered the 'new' group was.was.
** [[ManaDrain Mu Mystics]]. Against Arachnos as a whole, many characters have to prioritize Mu enemies or lose their endurance quickly. [[ThatOneLevel A few missions pit you against nothing but Mu Mystics]].



** Blue Steel is responsible for so many DeusExMachina rescues in ''VideoGame/CityOfVillains'' that fans hail him as a Super Super Hero. He has a fact list similar to "Chuck Norris" facts. Until recently, his shield-based power set was impossible to show in game, making him even more awesome.

to:

** Blue Steel is responsible for so many DeusExMachina rescues in ''VideoGame/CityOfVillains'' ''City of Villains'' that fans hail him as a Super Super Hero. He has a fact list similar to "Chuck Norris" facts. Until recently, his shield-based power set was impossible to show in game, making him even more awesome.



** Real life badge pics [[labelnote:Explanation]]Many badges in the game are awarded for clicking plaques that detail in-universe history, or finding literal badges with distinctive icons. Cue people taking photos of themselves touching real plaques and emblems and claiming to have found badges.[[/labelnote]]



-->"I can't believe how Carol behaved today at the -- Lord Nemesis is watching you, $CHARACTER_NAME. He will not let this transgression pass without punishment. We know who you are -- before the toner ran out and I had to get more."

to:

-->"I --->"I can't believe how Carol behaved today at the -- Lord Nemesis is watching you, $CHARACTER_NAME. He will not let this transgression pass without punishment. We know who you are -- before the toner ran out and I had to get more."
Is there an issue? Send a MessageReason:
Internet Backdraft is now Flame Bait and being dewicked per TRS.


* InternetBackdraft: *ahem* ''Never'' assume that healing is the main purpose of support sets, ''especially'' [[BerserkButton near the Defender board]], don't bring up [[TheGreatPlayerVersusPlayerDebate open PVP]], [[GameBreaker Mission Architect farming]], powerlevelling in general... and formerly Enhancement Diversification, but players seem to have finally accepted that as a necessary evil.
** And now the Incarnate system and Super Packs are causing a few disagreements.
** NC Soft's stocks and reputation plummeted after closing City of Heroes/Villains. This may have been due to taking away something that people loved and were paying well for, or firing the production studio so there could be no final farewell, or timing the cancellation to come out less than two weeks after a new issue and power-sets, or it may be more to do with giving no explanation, take your pick. Whatever the reason, the company suffered big time for thumbing their nose at their own customers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SeinfeldIsUnfunny: For younger gamers who never played ''City of Heroes/Villians'', and are more familiar with ''DCUniverseOnline'' and ''MarvelHeroes'' may look at ''City of Heroes'' and wonder what the big deal is. But it's hard to understate how big a part of internet culture ''City'' was in the mid to late 2000's. In its heyday, the game enjoyed a popularity (in culture if not an actual headcount) on par with ''VideoGame/WorldOfWarcraft''!!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This extends to in-universe, with the Council leadership calling him out on it. Mind, the Council's also not above this...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ValuesDissonance: A key factor in why the game was shut down, and remains as such, is the differences between South Korean and American/western cultures with Creator/NCSoft representing the former and the gamers and developers representing the latter.
** Superheroes are a distinctly American phenomena, much in the way of UsefulNotes/{{Baseball}} and hot dogs. As such, the game was by far the most popular in North America, and as mentioned above, the beta was such a bomb in South Korea that it wasn't even released there. South Korea heavily emphasizes the need to look out for their own, and the fact that ''City of Heroes'' wasn't even a thing in [=NCSoft=]'s home country played a big role in why they didn't think it was worth keeping. The fact that it was popular overseas meant little.
** The game was shut down in part because even though the game was profitable and had a devoted fanbase, it didn't rake in the same money as their other products like ''Guild Wars'', ''Aion'' and ''Lineage''. All of them were more profitable in part due to their greater grind which ''City of Heroes'' lacked, on top of its superhero premise not meshing with the fantasy themes of the other titles that gave them far greater appeal in their native Korea and other Asian countries. Its generally believed their idea was that if they shut down ''City of Heroes'', the player base would've migrated to the other games. Not only did this fail, it actually caused many if not most to ''swear off all [=NCSoft=] products forever'', and their name remains akin to a curse word in many western communities and fan successor sites.
** Finally, after ''City of Heroes'' closed, there were a number of companies, and even celebrities who were fans of the game, that offered [=NCSoft=] big bucks to buy the IP and resurrect the title. Many companies would've taken it, but not [=NCSoft=]. In South Korean business culture, it's frowned upon to sell your failed product to someone else and see it perform better, as the stigma was that it made the original owner look bad and seem like they were holding it back from greatness. They view it better to leave the series dead so they can look good in South Korea, an idea that's held with widespread bafflement everywhere else.
Is there an issue? Send a MessageReason:
Cutting these until further notice by the cleanup threads.


* IronWoobie: Wretch.
* MagnificentBastard: You will be hard pressed not to come to this conclusion once you see just how complete Lord Recluse can plan out an entire society of super-villains and exploit the crap out of it. This is to say nothing of how many evil geniuses he simply puts to shame with his XanatosSpeedChess.
Is there an issue? Send a MessageReason:
None


* NeverLiveItDown: City of Heroes is ''still'' remembered fondly by its playerbase, and NC Soft has never fully recovered from the blow it took to its image as a result of their shutdown of the game. The fact that their hope in seeing those players migrate to their other games didn't pan out pretty much ''at all'' has lead many to think they will never be forgiven for it by players of CoH. Given the vitriol they still get to this day, that theory may well be correct.

to:

* NeverLiveItDown: City of Heroes is ''still'' remembered fondly by its playerbase, and NC Soft has never fully recovered from the blow it took to its image as a result of their shutdown of the game. The fact that their hope in seeing those players migrate to their other games didn't pan out pretty much ''at all'' has lead many to think they will never be forgiven for it by players of CoH.[=CoH=]. Given the vitriol they still get to this day, that theory may well be correct.
Is there an issue? Send a MessageReason:
None


** In general, any signature or high-level character is canonically an archvillain/hero or elite boss, making them strictly better than the player's character. This is true no matter the character's significance to the story, how many times you have defeated them in the story, or even their health in the story. This gets truly irritating toward end-game for City of Villains, where players may have to team up to defeat the Vindicators, TeenTitans [[{{Expy}} expies]], making it the equivalent of LexLuthor summoning the LegionOfDoom together to defeat Beast Boy.

to:

** In general, any signature or high-level character is canonically an archvillain/hero or elite boss, making them strictly better than the player's character. This is true no matter the character's significance to the story, how many times you have defeated them in the story, or even their health in the story. This gets truly irritating toward end-game for City of Villains, where players may have to team up to defeat the Vindicators, TeenTitans Franchise/TeenTitans [[{{Expy}} expies]], making it the equivalent of LexLuthor summoning the LegionOfDoom together to defeat Beast Boy.
Is there an issue? Send a MessageReason:
None


** Minds of Mayhem trial: An NPC ally will offer to revive any defeated players, at the cost of shortening the time limit to complete the trial by 30 seconds. Virtually every raid leader opens their instructions with "If Desdemonia offers to rez you, refuse".

to:

** *** Minds of Mayhem trial: An NPC ally will offer to revive any defeated players, at the cost of shortening the time limit to complete the trial by 30 seconds. Virtually every raid leader opens their instructions with "If Desdemonia offers to rez you, refuse".
** In general, any signature or high-level character is canonically an archvillain/hero or elite boss, making them strictly better than the player's character. This is true no matter the character's significance to the story, how many times you have defeated them in the story, or even their health in the story. This gets truly irritating toward end-game for City of Villains, where players may have to team up to defeat the Vindicators, TeenTitans [[{{Expy}} expies]], making it the equivalent of LexLuthor summoning the LegionOfDoom together to defeat Beast Boy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilIsCool: Lord Recluse, natch. InUniverse, he even receives RootingForTheEmpire (see below).
Is there an issue? Send a MessageReason:
While it was an undeniably shitty thing of NCSoft to do, real life cannot be subjected to a Moral Event Horizon per the rules.


** Some fans view the seemingly arbitrary cancellation and shutdown of the game by NC Soft as this.
Is there an issue? Send a MessageReason:
None


** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers. (This was usually handled by just havign everyone summon their Lore Pets, putting them on aggro, and letting them go to town. Other summon powers and ground-targeted abilities were recommended)

to:

** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers. (This was usually handled by just havign having everyone summon their Lore Pets, putting them on aggro, and letting them go to town. Other summon powers and ground-targeted abilities were also recommended)
Is there an issue? Send a MessageReason:
None


* ItsPersonal: Fans of C.o.H. ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.

to:

* ItsPersonal: Fans of C.o.H. ''still' ''still'' speak of NC Soft in absolutely scathing ''scathing'' terms over the loss of the game.
Is there an issue? Send a MessageReason:
None


* ItsPersonal: Fans of CoH ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.

to:

* ItsPersonal: Fans of CoH C.o.H. ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsPersonal: Fans of CoH ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.


Added DiffLines:

** Some fans view the seemingly arbitrary cancellation and shutdown of the game by NC Soft as this.
* NeverLiveItDown: City of Heroes is ''still'' remembered fondly by its playerbase, and NC Soft has never fully recovered from the blow it took to its image as a result of their shutdown of the game. The fact that their hope in seeing those players migrate to their other games didn't pan out pretty much ''at all'' has lead many to think they will never be forgiven for it by players of CoH. Given the vitriol they still get to this day, that theory may well be correct.

Added: 706

Changed: 281

Is there an issue? Send a MessageReason:
None


** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers.

to:

** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers. (This was usually handled by just havign everyone summon their Lore Pets, putting them on aggro, and letting them go to town. Other summon powers and ground-targeted abilities were recommended)



** TPN Campus trial: During one phase of the trial, any time you're moving around outdoors you've got a chance to be one-shotted by the trial boss -- a boss that, in all his appearances in other content, is a C-list villain at best. As a bonus, if you're the only one outside (say, because you're running back from the hospital after being one-shotted), guess who said villain will target?

to:

** TPN Campus trial: During one phase of the trial, any time you're moving around outdoors you've got a chance to be one-shotted by the trial boss -- a boss that, in all his appearances in other content, is a C-list villain at best. boss. As a bonus, if you're the only one outside (say, because you're running back from the hospital after being one-shotted), guess who said villain will target?target?
*** The fact that the mind-controlled protestors can kill you just by throwing rocks (even though they're supposed to be just normal humans while you're literally a godlike superbeing), but you're not allowed to fight back against them or your ratings go down (you need ratings of 500 to finish a phase), was also a very unpopular mechanic.
*** Also the boss himself, who in all his appearances in other content, is a C-list villain at best. He's literally just a normal human with normal handguns. But here, with no explanation, he's suddenly strong enough to take on entire groups of Incarnates (even one-shotting them with some of his skills), and you have to beat him three times before he stays down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmericansHateTingle: ''City of Heroes'' never took off in South Korea, with the full game release actually being [[NoExportForYou cancelled]] there after the beta failed miserably. Considering that its publisher [=NCSoft=] was ''based'' in South Korea, and are first-and-foremost looking after the Korean market, this is believed to be a major factor in the eventual shutdown of the game.
Is there an issue? Send a MessageReason:
None


* AlternateCharacterInterpretation: Nemesis is either a brilliant schemer with a hand in friggin' ''everything'', or an egotistical blowhard who keeps trying to take credit for other people's work.

to:

* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: Nemesis is either a brilliant schemer with a hand in friggin' ''everything'', or an egotistical blowhard who keeps trying to take credit for other people's work.
Is there an issue? Send a MessageReason:
Typo correction + slight restructure of example


* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy"; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.
** As Lord Recluse points out to Emperor Cole, he is an unapologetic CardCarryingVillain and even '''he''' is supported by the populace once they find out the sort of things Cole was doing. He literally marches into the city with his army of doom, stating he is there turn it into a Darwinian Society and is cheered on for it.
** Even prior to Praetoria this was the case for many. The Rogue Isles are a playground of scum and villainy, but there is zero pretense as to what they are. It is a [[SocialDarwinist Social Darwinist's]] utopia, dedicated to hedonism in which AssKickingEqualsAuthority. After looking at the conspiracies, corruption and in some cases stupidity that pops up in through-out Paragon law-making, [[StatusQuoIsGod to maintain the status-quo]], it is hard not to root for the society that is meant breed criminals as opposed to the one that accidentally does it due to a broken system.

to:

* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive oppressive, and and at what point is a noble rebel cause anarchy"; But Emperor Cole and his Praetors Praetors, with possible exception of [[TokenGoodTeammate Praetor White]] White]], are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.
** As Lord Recluse points out to Emperor Cole, he is an unapologetic CardCarryingVillain and even '''he''' is supported by the populace once they find out the sort of things Cole was doing. He literally marches into the city with his army of doom, stating he is there turn it into a Darwinian Society to takeover the world and is cheered on for it.
it. - That was how low Emperor Cole had inadvertently set the bar.
** Even prior to Praetoria this was the case for many. The Rogue Isles are a playground of scum and villainy, but there is zero pretense as to what they are. It is a [[SocialDarwinist Social Darwinist's]] utopia, dedicated to hedonism in which AssKickingEqualsAuthority. After looking at the conspiracies, corruption and and, in some cases stupidity cases, stupidity, that pops up in through-out Paragon law-making, [[StatusQuoIsGod to maintain the status-quo]], it is hard not to root for the society that is meant breed criminals breeding new evils as opposed to the one that accidentally does it intended end goal instead of as an accident due to a broken an incompetent system.

Added: 1831

Changed: 1

Removed: 1843

Is there an issue? Send a MessageReason:
That One Boss Tropes were in two different sections, moving the two together.


* ThatOneBoss: Night Widows have high damage output and the very annoying ability to blind players (now reduced, thankfully), as well as very strong recharge debuffs. Mu Guardians heal their allies and heavily drain a player's endurance. Tarantula Mistresses and Queens combine blinding, strong recharge debuffs and very high damage output of the rarely resisted Psychic type.
** A much, ''much'' earlier example would be the Headmen Swordsmen in ''The Lost'' enemy group. They have [[{{BFS}} giant swords]] they pull out of [[{{Hammerspace}} nowhere]], possibly [[AssPull their asses]], that deal insane damage. Needless to say, Headman Swordsmen can be a pain for [[TheBerserker Scrappers]], who are melee-based and not that good in defense, as well as [[{{Ninja}} Stalkers]].
** The Arachnos Patrons. '''Especially''' to members of their own arch-type who serve under, and ultimately need to fight them.
*** Ghost Widow is a Dominator who has '''heavy''' [[PsychicBlockDefense resistance to control effects]]. - With control moves rendered pretty much useless all a Dominator can do is keep at a distance and peck away at her health.
*** Black Scorpion is a Brute who could [[MadeOfIron take a few hundred missiles to the face without being fazed]]. - Which makes a battle of brawn a very big uphill battle for another Brute.
*** Mako is a Stalker and well... The game devs put a safety measure on enemies to prevent them from one-shotting anyone less than five levels away from them.... Mako is the only boss in the game that '''[[OneHitKill does not]]''' have this feature! - So if you are a Stalker and will only get one shot off before he sees you...
*** Scirocco is a Corrupter who has long range [[ManaDrain endurance drain]] moves and personal knock-back armor. - Particularly devastating to Corrupters who need to ration their endurance.



* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.

to:

* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy; anarchy"; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.


Added DiffLines:

** Night Widows have high damage output and the very annoying ability to blind players (now reduced, thankfully), as well as very strong recharge debuffs. Mu Guardians heal their allies and heavily drain a player's endurance. Tarantula Mistresses and Queens combine blinding, strong recharge debuffs and very high damage output of the rarely resisted Psychic type.
** A much, ''much'' earlier example would be the Headmen Swordsmen in ''The Lost'' enemy group. They have [[{{BFS}} giant swords]] they pull out of [[{{Hammerspace}} nowhere]], possibly [[AssPull their asses]], that deal insane damage. Needless to say, Headman Swordsmen can be a pain for [[TheBerserker Scrappers]], who are melee-based and not that good in defense, as well as [[{{Ninja}} Stalkers]].
** The Arachnos Patrons. '''Especially''' to members of their own arch-type who serve under, and ultimately need to fight them.
*** Ghost Widow is a Dominator who has '''heavy''' [[PsychicBlockDefense resistance to control effects]]. - With control moves rendered pretty much useless all a Dominator can do is keep at a distance and peck away at her health.
*** Black Scorpion is a Brute who could [[MadeOfIron take a few hundred missiles to the face without being fazed]]. - Which makes a battle of brawn a very big uphill battle for another Brute.
*** Mako is a Stalker and well... The game devs put a safety measure on enemies to prevent them from one-shotting anyone less than five levels away from them.... Mako is the only boss in the game that '''[[OneHitKill does not]]''' have this feature! - So if you are a Stalker and will only get one shot off before he sees you...
*** Scirocco is a Corrupter who has long range [[ManaDrain endurance drain]] moves and personal knock-back armor. - Particularly devastating to Corrupters who need to ration their endurance.
Is there an issue? Send a MessageReason:
None


* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeamate: Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.

to:

* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeamate: [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.

Top