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* ObviousBeta: The original game is missing a lot of plot points; BigBad Bulnoil is TheUnfought, and when you beat all opposition, the story ends with how the land prospered in peace, even if you play as [[TheEmpire Esgares]]. ''Grand Edition'' feels like the game Brigandine should have been, but NoExportForYou unfortunately.
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** If you are playing against Caerleon, Dinadan will give you a hard time. If he gets too close to your Black units, or you dare attack him in close combat with one, he will take out a good chunk of their HP. And if you have been ganging up on him, his Holy Word will hit many units and potentially eliminate them if his counters have severely damaged your units. Sometimes Caerleon's assault places him with Cai, which makes it even harder as Dinadan can keep tanking and even toss a Holy Word while Cai blasts you with his Geno spells.

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** In Runersia:
*** Aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire). Some at least got lucky when they're vital in auto-recruiting someone or something else[[note]]Brendan of Norzaleo participates in recruiting Maxmillian; Frederico of Mana Saleesia did the same to Jaden, not to mention, Frederico along with Cyrus leaves for story/background-related reason after Rudo changes classes and crosses the MoralEventHorizon in the same time.[[/note]], but not much.

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** In Runersia:
*** Aside
Runersia, aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire). Some characters at least got lucky when they're vital in auto-recruiting someone or something else[[note]]Brendan of Norzaleo participates in recruiting Maxmillian; Frederico of Mana Saleesia did the same to Jaden, not to mention, Jaden; as well as both Roe and Carla towards Delgan in Shinobi. Frederico along with Cyrus leaves for story/background-related reason after Rudo changes classes and crosses the MoralEventHorizon in the same time.[[/note]], but not much. Examples include :
*** Both Avenir and Leanne. Avenir is a TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast and [[LightIsNotGood he gets to keep all the light magic from Mana]], while Leanne draws the short end of the stick, getting black magic instead, but ends up [[DarkIsNotEvil still staying true]] to [[LightIsGood the teachings of light and being a compassionate soul.]] In other words, they are contrasting {{Foil}}s between the people of the church. Not only they don't even interact with each other, Avenir's nefariousness isn't even mentioned between the main Guimoule cast, [[AngstWhatAngst not even Darian and Kate even remember him and the torture he put them through.]]
*** People can easily forget that Talia's childhood friend isn't just Rei, there's also Shuna. Unfortunately, not only she does not have parents to relate with (unlike Talia and Rei, who have Della and Medessa respectively), she has no interactions even with Talia!
*** Holy Gustava's Iyona can recruit the assassin Noll and she's slowly healing his brooding personality. All they get is one exclusive battle conversation when they get deployed together, and nothing else. By the end of the game, we have no idea if Iyona succeeds in healing Noll's soul.
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*** For someone whose goal is to be the best mage in Forsena, it's a bit odd that Carlota of New Almekia has no confrontational quotes against actual greater mages like Gish, or even in case New Almekia and Caerleon come to blows or she's recruited by another country, against the mages of Caerleon (starting from Janfadar to Cierra to even Cai). And that's not even counting what happens to her in Multiplayer Scenarios 2 & 3 (see TheyWastedAPerfectlyGoodPlot)

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*** For someone whose goal is [[ToBeAMaster to be the best mage in Forsena, Forsena]], it's a bit odd that Carlota of New Almekia has no confrontational quotes confrontation dialogue against actual greater mages like Gish, Gish of Esgares, or even in case New Almekia and Caerleon come to blows or she's recruited by another country, against the mages of Caerleon (starting from Janfadar to Cierra to even Cai). And that's not even counting what happens to her in Multiplayer Scenarios 2 & 3 (see TheyWastedAPerfectlyGoodPlot)
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*** For someone whose goal is to be the best mage in Forsena, it's a bit odd that Carlota of New Almekia has no confrontational quotes against actual greater mages like Gish, or even in case New Almekia and Caerleon come to blows or she's recruited by another country, against the mages of Caerleon (starting from Janfadar to Cierra to even Cai). And that's not even counting what happens to her in Multiplayer Scenarios 2 & 3 (see TheyWastedAPerfectlyGoodPlot)
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*** Irvin really has potential to be explored, as an old friend of Lance who suddenly turns against him and revealing that he has been envious of Lance all along and can make for [[ItsPersonal a very personal conflict.]] But aside of a throwaway lineup in the Multiplayer Mode[[note]]In the second scenario, Irvin starts out right next to Gish and Zemeckis as Esgares destroyed New Almekia. This gives possibilities that Gish has been a really bad influence on him.[[/note]], that's all Irvin gets, he's just an otherwise unremarkable Level 3 Mage of Esgares otherwise.

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*** Irvin really has potential to be explored, as an old friend of Lance who suddenly turns against him and revealing that he has been envious of Lance all along and can make for [[ItsPersonal a very personal conflict.]] But aside of a throwaway lineup in the Multiplayer Mode[[note]]In the second scenario, Irvin starts out right next to Gish and Zemeckis as Esgares destroyed New Almekia. This gives possibilities that Gish has been a really bad influence on him.[[/note]], that's all Irvin gets, he's just an otherwise unremarkable Level 3 Mage of Esgares otherwise.

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* TheyWastedAPerfectlyGoodCharacter: The Priest Knights Corps of Esgares certainly had something going on the background, with pious knights like Fiel and Roecod having their faith manipulated by Paradoll, who's having megalomaniacal ambitions to rule the world. ''Grand Edition'' never expanded upon that subplot, and when Fiel is recruited, he drops all the subplots about the Priest Knight Corps, while Paradoll just vanishes.
** Aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire). Some at least got lucky when they're vital in auto-recruiting someone or something else[[note]]Brendan of Norzaleo participates in recruiting Maxmillian; Frederico of Mana Saleesia did the same to Jaden, not to mention, Frederico along with Cyrus leaves for story/background-related reason after Rudo changes classes and crosses the MoralEventHorizon in the same time.[[/note]], but not much.

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* TheyWastedAPerfectlyGoodCharacter: TheyWastedAPerfectlyGoodCharacter:
** In Forsena:
***
The Priest Knights Corps of Esgares certainly had something going on the background, with pious knights like Fiel and Roecod having their faith manipulated by Paradoll, who's having megalomaniacal ambitions to rule the world. ''Grand Edition'' never expanded upon that subplot, and when Fiel is recruited, he drops all the subplots about the Priest Knight Corps, while Paradoll just vanishes.
*** Irvin really has potential to be explored, as an old friend of Lance who suddenly turns against him and revealing that he has been envious of Lance all along and can make for [[ItsPersonal a very personal conflict.]] But aside of a throwaway lineup in the Multiplayer Mode[[note]]In the second scenario, Irvin starts out right next to Gish and Zemeckis as Esgares destroyed New Almekia. This gives possibilities that Gish has been a really bad influence on him.[[/note]], that's all Irvin gets, he's just an otherwise unremarkable Level 3 Mage of Esgares otherwise.
** In Runersia:
***
Aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire). Some at least got lucky when they're vital in auto-recruiting someone or something else[[note]]Brendan of Norzaleo participates in recruiting Maxmillian; Frederico of Mana Saleesia did the same to Jaden, not to mention, Frederico along with Cyrus leaves for story/background-related reason after Rudo changes classes and crosses the MoralEventHorizon in the same time.[[/note]], but not much.

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* LowTierLetdown: Players tends to not favor Rune Knights on the second tier classes and yet having below 150 Rune Powers. Which means they do not have MagikarpPower to invest, can't serve as a CrutchCharacter and can't even store many monsters to begin with. Even worse if they have below average stats. Examples of this are Brusom from New Almekia and Victoria from Iscalio, but the worst offender is usually Langueborg from Leonia who combines all of those.



* TierInducedScrappy: Players tends to not favor Rune Knights on the second tier classes and yet having below 150 Rune Powers. Which means they do not have MagikarpPower to invest, can't serve as a CrutchCharacter and can't even store many monsters to begin with. Even worse if they have below average stats. Examples of this are Brusom from New Almekia and Victoria from Iscalio, but the worst offender is usually Langueborg from Leonia who combines all of those.
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* ThatOneAchievement: In ''Runersia'', Master Historian, which entails seeing ''every event in the game''. This requires recruiting the majority of the game's characters, some of them in multiple ways, which already means beating most if not all of the main mode with all six playable nations. However, what really kicks this into overdrive is that there are ''120'' events based around in-battle conversations. Not so bad with the conversations between allies (though two of those involve three characters who do not start affiliated), but for vs. conversations between enemies, it is a huge LuckBasedMission, relying not only in the player having the right characters in the right place at the right time, but the AI actually bothering to deploy the opposite half of the equation, some of whom start out rather weak in a game where the AI rarely develops much of its roster. Special mention to Dyzenys vs. Tomas; not only are they both quest knights, Dyzenys has complicated recruitment requirements, meaning the player needs to engineer either they or the AI fulfilling the right parameters, ''then'' hope the AI actually uses Tomas/Dyzenys in the exact right place to fight the other.
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Might fix more issues later.


* CultClassic: The creator of this game has been out of business, but up to today, this game still have several dedicated fans still playing it and even went on to start a Kickstarter planning for its FanSequel. These cult fans ''exploded'' with the announcement of ''Legend of Runersia''.
* DemonicSpiders: There are some characters that can end up being seen as TheDreaded as the players, regardless of the in-universe reaction. Basically, when crossing these characters, the players are well-advised to mind their formation, lest they lose a project monster or even the whole battle.
** ''Legend of Forsena'' edition of Zemeckis. He has a post-movement 3-range Tempest Bow AND Geno Thunder. And either way, he hits like a truck. It is to much of the players' relief that in ''Grand Edition'', [[{{Nerf}} Tempest Bow is no longer post-movement (but is now 4-range) and he lost Geno Thunder]], so all Zemeckis had afterwards are just his impressive stats.
** Cador. This guy is only one level away from maximum level (30), and he hits even harder than Zemeckis and has the highest tier single damage Black spell, Curse. While a group of Angels or White Magic can melt him easier, that's if he didn't roll over them with sheer stats.
** Rudo in ''Runersia'' is basically what happens when Zemeckis and Cador had a FusionDance. He hits like multiple trucks and the AI of the game makes it that he has a preference on low DEF unit, to which a normal non-critical attack even to a neutral element from him can deal a fricking 200 normal damage when not being augmented and up to 400 when being augmented (and the AI loves doing that, especially when there's a Bard nearby)... to even the sturdiest monster. And for one time (which he always has enough mana just for this one time), he has a post-movement normal white attack that deals MASSIVE damage which can take out a lot of HP even to the sturdiest units. It's not rare to see Rudo suddenly takes an advantage of an opening where your monster just a few levels from being upgraded... and one-shot it to death.
* EndingFatigue: In ''Legend of Runersia'', while the main meat of the game and its story were praised, the late game were considered a hassle to run through, whereas aside of endless grinding, [[spoiler:the confrontation against either Aurora or the Rune God were considered not very appealing on either side, with the Rune God being a typical JerkassGods at best, a Gnostic-style [[GodIsEvil evil God]] at worst, and Aurora mostly fell into UnintentionallyUnsympathetic territory that she came off more interested in sating her blind anger against the Rune God rather than helping humanity as she claimed.]] And overall, it doesn't REALLY change the ending much: Bottom line, you already conquered Runersia and it will enter a new age. Many fans considered [[spoiler:this finale lacking more pressure or impact compared to ''Grand Edition'''s finale against Bulnoil where Forsena would get destroyed along with the efforts to unify it if he's not stopped.]]
* EvilIsCool: Rudo in ''Legend of Runersia'' is a legitimate psychopath with god complex. But, on the other hand, when playing as him, he spectacularly avoids StupidEvil tropes, backs his psychopath tendencies with great brute force to one shot any fools that dares come across him, and is so self-assured in his path without any care of how others are going to view him that [[spoiler:when facing the Rune God, his BadassBoast boils down to [[YouHaveOutlivedYourUsefulness 'This Rune God has ran out of uses.]] [[BlasphemousBoast Time to depose him and install myself as the God of Runersia!']].]] Those who likes playing as a VillainProtagonist usually ''will'' have a good time playing as Rudo.

to:

* CultClassic: The creator of this game has been out of business, but up to today, this game still have has several dedicated fans still playing it and even went on to start a Kickstarter planning for its FanSequel. These cult fans ''exploded'' with the announcement of ''Legend of Runersia''.
* DemonicSpiders: There are some characters that can end up being seen as TheDreaded as by the players, regardless of the in-universe reaction. Basically, when crossing these characters, the players are well-advised to mind their formation, lest they lose a project monster or even the whole battle.
** The ''Legend of Forsena'' edition of Zemeckis. He has a post-movement 3-range Tempest Bow AND Geno Thunder. And either way, he hits like a truck. It is to much of the players' relief that in ''Grand Edition'', [[{{Nerf}} Tempest Bow is no longer post-movement (but is now 4-range) and he lost Geno Thunder]], so all Zemeckis had afterwards are is just his impressive stats.
** Cador. This guy is only one level away from maximum level (30), and he hits even harder than Zemeckis and has the highest tier single damage Black spell, Curse. While a group of Angels or White Magic can melt him easier, that's only if he didn't doesn't roll over them with sheer stats.
** Rudo in ''Runersia'' is basically what happens when Zemeckis and Cador had a FusionDance. He hits like multiple trucks and the AI of the game makes it that he has a preference on low DEF unit, to which a normal non-critical attack even to a neutral element from him can deal a fricking 200 normal damage when not being augmented and up to 400 when being augmented (and the AI loves doing that, especially when there's a Bard nearby)... to even the sturdiest monster. And for one time (which he always has enough mana for just for this one time), he has a post-movement normal white attack that deals MASSIVE damage which can take out a lot of HP even to the sturdiest units. It's not rare to see Rudo suddenly takes take an advantage of an opening where your monster is just a few levels from being upgraded... and one-shot it to death.
* EndingFatigue: In ''Legend of Runersia'', while the main meat of the game and its story were praised, the late game were was considered a hassle to run through, whereas where aside of endless grinding, [[spoiler:the confrontation against either Aurora or the Rune God were considered not very appealing on either side, with the Rune God being a typical JerkassGods [[JerkassGods Jerkass God]] at best, a Gnostic-style [[GodIsEvil evil God]] at worst, and Aurora mostly fell into UnintentionallyUnsympathetic territory that because she came off more interested in sating her blind anger against the Rune God rather than helping humanity as she claimed.]] And overall, it doesn't REALLY ''really'' change the ending much: Bottom bottom line, you already conquered Runersia and it will enter a new age. Many fans considered [[spoiler:this finale lacking more the pressure or impact compared to ''Grand Edition'''s finale against Bulnoil Bulnoil, where Forsena would get destroyed along with the efforts to unify it if he's not stopped.]]
* EvilIsCool: Rudo in ''Legend of Runersia'' is a legitimate psychopath with a god complex. But, on the other hand, when playing as him, he spectacularly avoids StupidEvil tropes, backs his psychopath tendencies with great brute force to one shot one-shot any fools that dares dare come across him, and is so self-assured in his path without any care of how others are going to view him that [[spoiler:when facing the Rune God, his BadassBoast boils down to [[YouHaveOutlivedYourUsefulness 'This Rune God has ran out of uses.]] [[BlasphemousBoast Time to depose him and install myself as the God of Runersia!']].]] Those who likes like playing as a VillainProtagonist usually ''will'' have a good time playing as Rudo.



* GermansLoveDavidHasselhoff: In Japan, ''Legend of Forsena'' was just another game, but worthy enough to get an updated version (''Grand Edition''). In USA, it was largely forgotten, so ''Grand Edition'' was never imported. In Southeast Asia (especially Indonesia, Philippines and Vietnam), where [=PS1=] games were very cheap due to piracy? It was ''so damn beloved'' due to its unique gameplay and easy access either via cheap price or local rental store, to the point that they were keeping the game alive via mods even to the present day. The translation patch of ''Grand Edition'' had a lot of crews from Southeast Asia working on it. [[https://www.popdust.com/brigandine-game-2652645300.html This article can explain on how it goes.]]
* GoddamnedBats: Rocs in either ''Legend of Forsena'' or ''Grand Edition''. By itself, it wasn't that threatening, but it's the only monster that can freely petrify units via normal attacks at random, and it's only Tier 1. Petrification cannot be automatically cured unless using a spell, so you have to waste one of your healers' Cure to remove it, so it gets very annoying when an enemy Roc suddenly petrifies a character at random, or even worse if it petrifies your Knight and you have no means to cast a Cure. It is perhaps because of this reason that [[{{Nerf}} Rocs no longer petrify things at random]] in ''Legend of Runersia'', whereas petrification status became exceedingly rare.

to:

* GermansLoveDavidHasselhoff: In Japan, ''Legend of Forsena'' was just another game, but worthy enough to get an updated version (''Grand Edition''). In the USA, it was largely forgotten, so ''Grand Edition'' was never imported. In Southeast Asia (especially Indonesia, the Philippines and Vietnam), where [=PS1=] games were very cheap due to piracy? It was ''so damn beloved'' due to its unique gameplay and easy access either via cheap price or local rental store, to the point that they were are keeping the game alive via mods even to the present day. The translation patch of ''Grand Edition'' had a lot of crews crew members from Southeast Asia working on it. [[https://www.popdust.com/brigandine-game-2652645300.html This article can explain on how it goes.went.]]
* GoddamnedBats: Rocs in either ''Legend of Forsena'' or ''Grand Edition''. By itself, it wasn't themselves, they're not that threatening, but it's the only monster that can freely petrify units via normal attacks at random, and it's only Tier 1. Petrification cannot be automatically cured unless using a spell, so you have to waste one of your healers' Cure to remove it, so it gets very annoying when an enemy Roc suddenly petrifies a character at random, or even worse if it petrifies your Knight and you have no means to cast a Cure. It is perhaps because of this reason that [[{{Nerf}} Rocs no longer petrify things at random]] in ''Legend of Runersia'', whereas petrification status became exceedingly rare.



** In Forsena, Vaynard is a bit too close to his confidant Guinglain, entrusting him with a lot of private secrets. It's not taken that far.
** In Runersia, being in Shinobi means you have a lot of female version coming. But most prominently between Medessa and Della, where they tend to get a little... intimate, despite having children on their own (via MysticalPregnancy).
* ThatOneSidequest: Getting the promotion items for secret advanced classes like Lucifer, Lilith, Thor, Loki (and in ''Grand Edition'', Lizard King). You need to quest your Knights late game and be on a specific quest that is really rare (stranded to an island with idol statues) and could end up sandwiched with another kind of quest (dancing with faeries or meeting an old tree, the latter one even had the same music)... and you might not even get the item that your unit is ready to promote from and will have you spend a lot of months questing and questing... ''Runersia'' at least allows you to get the promotion items with more ease with post-game quests allowing you to get some of these items for free by finishing the quests for the first time. But if you want those Ancient Dragon, Lizard Lord, Hydra or Basilisk to face off the nation rulers? Good luck with sending Knights to quests while minding where did you send them to quests and these items are already rare as is.
* TheyChangedItNowItSucks: ''Grand Edition'' is basically an improvement over many other places. However, many would think that the music quality was downgraded, with ''Legend of Forsena'' having a lot more memorable music.

to:

** In Forsena, Vaynard is a bit too close to his confidant Guinglain, entrusting him with a lot of private secrets. It's not taken that far.
far, however.
** In Runersia, being in Shinobi means you have a lot of the female version coming. But most prominently between Medessa and Della, where they tend to get a little... intimate, despite having children on their own (via MysticalPregnancy).
* ThatOneSidequest: Getting the promotion items for secret advanced classes like Lucifer, Lilith, Thor, Loki (and in ''Grand Edition'', Lizard King). You need to quest your Knights late game and be on a specific quest that is really rare (stranded to an island with idol statues) and could end up sandwiched with another kind of quest (dancing with faeries or meeting an old tree, the latter one even had the same music)... and you might not even get the item that your unit is ready to promote from and will have you spend a lot of months questing and questing... ''Runersia'' at least allows you to get the promotion items with more ease with post-game quests quests, allowing you to get some of these items for free by finishing the quests for the first time. But if you want those an Ancient Dragon, Lizard Lord, Hydra or Basilisk to face off the nation rulers? Good luck with sending Knights to quests while minding where did you send sent them to quests to, and these items are already rare as is.
* TheyChangedItNowItSucks: ''Grand Edition'' is basically an improvement over on many other places.aspects. However, many would think that the music quality was downgraded, with ''Legend of Forsena'' having a lot more memorable music.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GermansLoveDavidHasselhoff: In Japan, ''Legend of Forsena'' was just another game, but worthy enough to get an updated version (''Grand Edition''). In USA, it was largely forgotten, so ''Grand Edition'' was never imported. In Southeast Asia (especially Indonesia, Philippines and Vietnam), where [=PS1=] games were very cheap due to piracy? It was ''so damn beloved'' due to its unique gameplay and easy access either via cheap price or local rental store, to the point that they were keeping the game alive via mods even to the present day. The translation patch of ''Grand Edition'' had a lot of crews from Southeast Asia working on it. [[https://www.popdust.com/brigandine-game-2652645300.html This article can explain on how it goes.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilIsCool: Rudo in ''Legend of Runersia'' is a legitimate psychopath with god complex. But, on the other hand, when playing as him, he spectacularly avoids StupidEvil tropes, backs his psychopath tendencies with great brute force to one shot any fools that dares come across him, and is so self-assured in his path without any care of how others are going to view him that [[spoiler:when facing the Rune God, his BadassBoast boils down to [[YouHaveOutlivedYourUsefulness 'This Rune God has ran out of uses.]] [[BlasphemousBoast Time to depose him and install myself as the God of Runersia!']].]] Those who likes playing as a VillainProtagonist usually ''will'' have a good time playing as Rudo.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EndingFatigue: In ''Legend of Runersia'', while the main meat of the game and its story were praised, the late game were considered a hassle to run through, whereas aside of endless grinding, [[spoiler:the confrontation against either Aurora or the Rune God were considered not very appealing on either side, with the Rune God being a typical JerkassGods at best, a Gnostic-style [[GodIsEvil evil God]] at worst, and Aurora mostly fell into UnintentionallyUnsympathetic territory that she came off more interested in sating her blind anger against the Rune God rather than helping humanity as she claimed.]] And overall, it doesn't REALLY change the ending much: Bottom line, you already conquered Runersia and it will enter a new age. Many fans considered [[spoiler:this finale lacking more pressure or impact compared to ''Grand Edition'''s finale against Bulnoil where Forsena would get destroyed along with the efforts to unify it if he's not stopped.]]
Is there an issue? Send a MessageReason:
Please use the Magnificent Bastard cleanup thread to propose characters before writing their entries. Magnificent Bastard entries not approved by the thread will be deleted.


* MagnificentBastard: Vaynard thinks his aide Guinglain is one
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** In Runersia, being in Shinobi means you have a lot of female version coming. But most prominently between Medessa and Della, where they get to get a little... intimate, despite having children on their own (via MysticalPregnancy).

to:

** In Runersia, being in Shinobi means you have a lot of female version coming. But most prominently between Medessa and Della, where they get tend to get a little... intimate, despite having children on their own (via MysticalPregnancy).

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%%* SugarWiki/MomentOfAwesome: the Vaynard + Brangien vs Cador (+ Bulnoil), especially in Grand Edition
%%* SugarWiki/FunnyMoments:
%%--> '''Dryst''': ''Don't tell me you ask for God's permission to go to the toilet!''
%%** The ending of Iscalio also counts



* HoYay: Vaynard/Guinglain

to:

* HoYay: Vaynard/GuinglainHoYay:
** In Forsena, Vaynard is a bit too close to his confidant Guinglain, entrusting him with a lot of private secrets. It's not taken that far.
** In Runersia, being in Shinobi means you have a lot of female version coming. But most prominently between Medessa and Della, where they get to get a little... intimate, despite having children on their own (via MysticalPregnancy).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoddamnedBats: Rocs in either ''Legend of Forsena'' or ''Grand Edition''. By itself, it wasn't that threatening, but it's the only monster that can freely petrify units via normal attacks at random, and it's only Tier 1. Petrification cannot be automatically cured unless using a spell, so you have to waste one of your healers' Cure to remove it, so it gets very annoying when an enemy Roc suddenly petrifies a character at random, or even worse if it petrifies your Knight and you have no means to cast a Cure. It is perhaps because of this reason that [[{{Nerf}} Rocs no longer petrify things at random]] in ''Legend of Runersia'', whereas petrification status became exceedingly rare.
Is there an issue? Send a MessageReason:
None


** Aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire).

to:

** Aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire). Some at least got lucky when they're vital in auto-recruiting someone or something else[[note]]Brendan of Norzaleo participates in recruiting Maxmillian; Frederico of Mana Saleesia did the same to Jaden, not to mention, Frederico along with Cyrus leaves for story/background-related reason after Rudo changes classes and crosses the MoralEventHorizon in the same time.[[/note]], but not much.

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** Rudo in ''Runersia'' is basically what happens when Zemeckis and Cador had a FusionDance. He's one level away from maximum level and had no spells at all. But he makes it up with the fact that he hits like multiple trucks and the AI of the game makes it that he has a preference on low DEF unit, to which a normal non-critical attack even to a neutral element from him can deal a fricking 200 normal damage when not being augmented and up to 400 when being augmented (and the AI loves doing that, especially when there's a Bard nearby)... to even the sturdiest monster. It's not rare to see Rudo suddenly takes an advantage of an opening where your monster just a few levels from being upgraded... and one-shot it to death.

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** Rudo in ''Runersia'' is basically what happens when Zemeckis and Cador had a FusionDance. He's one level away from maximum level and had no spells at all. But he makes it up with the fact that he He hits like multiple trucks and the AI of the game makes it that he has a preference on low DEF unit, to which a normal non-critical attack even to a neutral element from him can deal a fricking 200 normal damage when not being augmented and up to 400 when being augmented (and the AI loves doing that, especially when there's a Bard nearby)... to even the sturdiest monster. And for one time (which he always has enough mana just for this one time), he has a post-movement normal white attack that deals MASSIVE damage which can take out a lot of HP even to the sturdiest units. It's not rare to see Rudo suddenly takes an advantage of an opening where your monster just a few levels from being upgraded... and one-shot it to death.death.
* GameBreaker: You see the list of DemonicSpiders above? Remember: You can use them against your opponents when you control them, in which they become this trope. Especially Rudo; what can make all of the above get worse? When someone casts Weakness (decreases ATK and DEF on 100% chance) on Rudo's target, and he ALWAYS comes with a Nightmare when the game starts.
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** Aside from the Lords and their subordinate characters, almost every character in Legend of Runersia has no battle conversations or cutscenes, making their unique and interesting biographies rather pointless. Examples include the likes of Avenir (A TokenEvilTeammate priest of Guimoule responsible for Kate and Darian's DarkAndTroubledPast), Shuna (Talia and Rei's childhood friend) and the relationship between Iyona (A songstress of the Holy Gustava Empire) and Noll (An assassin of the Holy Gustava Empire).
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* UnintentionallyUnsympathetic: Runersia's [[spoiler:Aurora. The game seems to want to push her as a sympathetic of the Rune God being mad for power and driven by lust, thus paints the Rune God as [[GodIsEvil an evil]] [[JerkassGods jerk]] that makes humanity complacent with Mana that makes them go to war. And in the secret ending of Norzaleo, revealed that the Rune God was ''really'' pissy if someone veered onto his secret and would punish them with agonizing slow death, as what happened with Rubino's father. However, Aurora herself might come off as extremely biased since she's driven solely with the her hatred for the Rune God, constantly babbling that anyone handling Mana is a soulless puppet; whereas the game has shown that there are just as many people that used Mana but are more or less responsible and self-sufficient, aiming for peace instead of war. When she first made her appearance, she instead chose to attack your nation as a showcase of power and warning, but the act doesn't seem like the act of a benevolent, caring figure for Runersia. Meanwhile, the Rune God, aside of the few bad, selfish deeds he did (which prevented him from being UnintentionallySympathetic), was actually fine with humans going their way instead of actively trying to manipulate or enslave them, in some endings when you side with him, he left the world, giving his blessings to the humans that conquered Runersia that they can take care of themselves, and if you side with him, he would occasionally heal you with 'Benevolent Rain' in battle. Thus, siding with Aurora makes it look like you trusted [[UnreliableNarrator a stranger that just said a few words from her own biased mindset]] to [[BrokenPedestal destroy what you have believed so far]], and there were no strong reasons to trust her based on her past encounters with you. ]]

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* UnintentionallyUnsympathetic: Runersia's [[spoiler:Aurora. The game seems to want to push her as a sympathetic victim of the Rune God being mad for power and driven by lust, thus paints the Rune God as [[GodIsEvil an evil]] [[JerkassGods jerk]] that makes humanity complacent with Mana that makes them go to war. And in the secret ending of Norzaleo, revealed that the Rune God was ''really'' pissy if someone veered onto his secret and would punish them with agonizing slow death, as what happened with Rubino's father. However, Aurora herself might come off as extremely biased since she's driven solely with the her hatred for the Rune God, constantly babbling that anyone handling Mana is a soulless puppet; whereas the game has shown that there are just as many people that used Mana but are more or less responsible and self-sufficient, aiming for peace instead of war. When she first made her appearance, she instead chose to attack your nation as a showcase of power and warning, but the act doesn't seem like the act of a benevolent, caring figure for Runersia. Meanwhile, the Rune God, aside of the few bad, selfish deeds he did (which prevented him from being UnintentionallySympathetic), was actually fine with humans going their way instead of actively trying to manipulate or enslave them, in some endings when you side with him, he left the world, giving his blessings to the humans that conquered Runersia that they can take care of themselves, and if you side with him, he would occasionally heal you with 'Benevolent Rain' in battle. Thus, siding with Aurora makes it look like you trusted [[UnreliableNarrator a stranger that just said a few words from her own biased mindset]] to [[BrokenPedestal destroy what you have believed so far]], and there were no strong reasons to trust her based on her past encounters with you. ]]

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