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* ''VideoGame/SydneyHunterAndTheCurseOfTheMayan''
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* ''VideoGame/SydneyHunterAndTheCurseOfTheMayan''
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'''[[http://www.indiegogo.com Indiegogo]]''' is a well-known [[http://en.wikipedia.org/wiki/Crowdfunding crowdfunding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike its rival, which is restricted to creative projects, Indiegogo is a more general-purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity[[note]]however, "personal cause" campaigns (e.g. funerals, medical expenses, etc.) are not allowed on Indiegogo; the site suggests that users go to [[http://www.gofundme.com GoFundMe]] for that purpose[[/note]] and starting a business.

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well-known [[http://en.wikipedia.org/wiki/Crowdfunding crowdfunding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike its rival, which is restricted to creative projects, Indiegogo is a more general-purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity[[note]]however, "personal charity[[note]]"personal cause" campaigns (e.g. , funerals, medical expenses, etc.) are not allowed on Indiegogo; the site suggests recommends that users go to host their personal cause campaigns on [[http://www.gofundme.com GoFundMe]] for that purpose[[/note]] GoFundMe]][[/note]] and starting a business.
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'''[[http://www.indiegogo.com Indiegogo]]''' is a well-known [[http://en.wikipedia.org/wiki/Crowdfunding crowdfunding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a general purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well-known [[http://en.wikipedia.org/wiki/Crowdfunding crowdfunding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, its rival, which is restricted to creative projects, Indiegogo is a general purpose more general-purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity charity[[note]]however, "personal cause" campaigns (e.g. funerals, medical expenses, etc.) are not allowed on Indiegogo; the site suggests that users go to [[http://www.gofundme.com GoFundMe]] for that purpose[[/note]] and starting a business.
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* ''VideoGame/TowerUnite'': A PartyGame made as a successor to ''VideoGame/GModTower'', which had successfully [[https://www.indiegogo.com/projects/tower-unite/#/ raised]] $73,648 to secure a UsefulNotes/{{Steam}} Early Access release after [[https://www.kickstarter.com/projects/pixeltailgames/tower-unite failing]] to raise $100,000 on Website/{{Kickstarter}} earlier.



* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]

to:

* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]]]
----
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'''[[http://www.indiegogo.com Indiegogo]]''' is a well-known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a general purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive any funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 5% for any successful campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises even if they do not reach their intended target. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well-known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] org/wiki/Crowdfunding crowdfunding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a general purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter Kickstarter's AllOrNothing model, where the campaign must reach its goal before the end date, otherwise the campaign won't receive any funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 5% for any successful campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises even if they do not reach their intended target. Fixed funding is more useful intended for creative projects and most business startups whereas flexible funding is more useful intended for charity campaigns.



* Canonical with its high concept [[https://www.indiegogo.com/projects/ubuntu-edge Ubuntu Edge smartphone]] at the time of its campaign set the largest goal for any crowdfunding campaign at $32 million. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canonical stated that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration of new technology[[/note]]. Unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million in the campaign's 30 day period. The Ubuntu Edge ranks among one the top 10 most funded crowdfunded Indiegogo campaigns of all time, and to date, it is the highest funded campaign which failed to reach its target.

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* Canonical Ltd. with its high concept [[https://www.indiegogo.com/projects/ubuntu-edge Ubuntu Edge smartphone]] at the time of its campaign set the largest then-largest goal for any crowdfunding campaign at $32 million. million in 2013. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canonical stated admitted that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration proof of new technology[[/note]]. concept[[/note]]. Unfortunately, Canonical did not reach this their ambitious target, raising only $12.8 million in the campaign's 30 day period. The Ubuntu Edge ranks among one the top 10 most funded crowdfunded Indiegogo campaigns of all time, and to date, it is the highest funded campaign which failed to reach its target.
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On closer inspection, I see that the Bikini Cowboy campaign ended before reaching its goal.


* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]
* ''ComicBook/BikiniCowboy'', a 377-page graphic novel by Luke Weber about a cowgirl clad only in a bikini who was trained in Hawaiian witchcraft by Native Americans and ends up on a spiritual journey with a young boy with powers named Rod [=McCloud=].

to:

* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]
* ''ComicBook/BikiniCowboy'', a 377-page graphic novel by Luke Weber about a cowgirl clad only in a bikini who was trained in Hawaiian witchcraft by Native Americans and ends up on a spiritual journey with a young boy with powers named Rod [=McCloud=].
]]
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* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]

to:

* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]]]
* ''ComicBook/BikiniCowboy'', a 377-page graphic novel by Luke Weber about a cowgirl clad only in a bikini who was trained in Hawaiian witchcraft by Native Americans and ends up on a spiritual journey with a young boy with powers named Rod [=McCloud=].
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Added to the list, among other edits.


* Creator/RoosterTeeth Productions held a campaign to fund the production of their first-ever feature film, ''Film/LazerTeam''. Its goal was $650,000, but their fans' support was great enough that it eventually raised $2,480,334 by the end, becoming (at the time) Indiegogo's most successful fully-funded campaign. Today it is #5 overall in fully-funded campaigns, and is still most successful film campaign on the site.

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* Creator/RoosterTeeth Productions held a campaign to fund the production of their first-ever feature film, ''Film/LazerTeam''. Its goal was $650,000, but their fans' support was great enough that it eventually raised $2,480,334 by the end, becoming (at the time) Indiegogo's most successful fully-funded campaign. Today Today, it is #5 overall in fully-funded campaigns, and is still most successful film campaign on the site.



* ''Film/{{Tower|2016}}'', an animated documentary on the 1966 University of Texas tower shooting. The film's production started in 2006, but didn't go anywhere until it successfully raised $70,000 in six weeks on this site.



* ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and required an extension to meet its goal, which it did with 2-3 days left.

to:

* ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame video game campaign to make over $1,000,000. It had a goal of $1.5 million dollars and required an extension to meet its goal, which it did with 2-3 days left.
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* ''VideoGame/DragonsLair Returns'': an animated pitch presentation by Creator/DonBluth for his upcoming ''Dragon's Lair'' movie which had been in DevelopmentHell for years.

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* ''VideoGame/DragonsLair Returns'': an animated pitch presentation by Creator/DonBluth for his upcoming ''Dragon's Lair'' movie which had been in DevelopmentHell for years.years.
* ''ComicBook/JawbreakersLostSouls'': Originally this was supposed to be a minor project with the creator expecting to just sell a few hundred copies. Thanks to an overwhelming amount of backlash from several big names in the comic industry it went on to become one of the most controversial things to happen in the medium in the last decade with several shops outright refusing to stock (or even special order) it due to their dislike of the author. [[NoSuchThingAsBadPublicity As a result the book managed to raise well over a quarter of a million dollars almost overnight (nearly 4000% of its intended goal) and sell thousands of copies.]]
Is there an issue? Send a MessageReason:
None


Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive any funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 4% for any successful campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises even if they do not reach their intended target. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.

to:

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive any funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 4% 5% for any successful campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises even if they do not reach their intended target. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.



* Thom Feeney started a campaign [[https://www.indiegogo.com/projects/greek-bailout-fund#/ to bail out Greece]], setting his target at a record breaking 1.6 ''billion'' Euros[[note]]US$1.76 billion[[/note]]. The campaign only raised roughly 2 million Euros[[note]]US$2.2 million[[/note]] by over 108,000 backers before the project was closed.
* Canonical with its high concept [[https://www.indiegogo.com/projects/ubuntu-edge Ubuntu Edge smartphone]] at the time of its campaign set the largest goal for any crowdfunding campaign at $32 million. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canonical stated that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration of new technology[[/note]]. Unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million in the campaign's 30 day period. The Ubuntu Edge ranks among one the top 10 most funded crowdfunded campaigns of all time, and to date, it is the most funded campaign which failed to reach its target.
* Indiegogo's most successful campaign to date is the "[[https://www.indiegogo.com/projects/flow-hive-honey-on-tap-directly-from-your-beehive#/ Flow Hive]]" honeybee hive, which raised over $12.1 million against a target amount of $70,000. However, it's behind the aforementioned Ubuntu Edge for most funds raised by an Indiegogo campaign by roughly $640,000.

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* Thom Feeney started a campaign [[https://www.indiegogo.com/projects/greek-bailout-fund#/ to bail out Greece]], setting his target at a record breaking 1.6 ''billion'' Euros[[note]]US$1.76 billion[[/note]].billion (2015)[[/note]]. The campaign only raised roughly 2 million Euros[[note]]US$2.2 million[[/note]] by over 108,000 backers before the project was closed.
* Canonical with its high concept [[https://www.indiegogo.com/projects/ubuntu-edge Ubuntu Edge smartphone]] at the time of its campaign set the largest goal for any crowdfunding campaign at $32 million. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canonical stated that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration of new technology[[/note]]. Unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million in the campaign's 30 day period. The Ubuntu Edge ranks among one the top 10 most funded crowdfunded Indiegogo campaigns of all time, and to date, it is the most highest funded campaign which failed to reach its target.
* Indiegogo's most successful campaign to date is the "[[https://www.indiegogo.com/projects/flow-hive-honey-on-tap-directly-from-your-beehive#/ Flow Hive]]" honeybee hive, which raised over $12.1 million against a target amount of $70,000. However, it's behind the aforementioned Ubuntu Edge for most funds raised by an Indiegogo campaign by roughly $640,000.
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Removing legalese.


* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP. It managed to meet and surpass all the announced stretch goals at $587,026.

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* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP.game with original charaters. It managed to meet and surpass all the announced stretch goals at $587,026.
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None


* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP. It managed to meet and surpass all the announced stretch goals at $587,026.

to:

* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP. It managed to meet and surpass all the announced stretch goals at $587,026.$587,026.
* ''VideoGame/DragonsLair Returns'': an animated pitch presentation by Creator/DonBluth for his upcoming ''Dragon's Lair'' movie which had been in DevelopmentHell for years.

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Added image.


'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a general purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/indiegogo_logo.png]]

'''[[http://www.indiegogo.com Indiegogo]]''' is a well known well-known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a general purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal with 2-3 days left.

to:

* ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal required an extension to meet its goal, which it did with 2-3 days left.

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* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP.

to:

* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP. It managed to meet and surpass all the announced stretch goals at $587,026.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal with 2-3 days left.

to:

* ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal with 2-3 days left.left.
* ''VideoGame/ThemsFightinHerds'': A FightingGame that started life as [[VideoGame/MyLittlePonyFightingIsMagic a fangame]] of ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', which was then hit with a Cease and Desist by Creator/{{Hasbro}}. Creator/LaurenFaust stepped in to create new characters and retool the game into a brand new IP.

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a more open platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 4% for any successful campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises even if they do not reach their intended target. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.

to:

'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, Indiegogo is a more open general purpose platform, and users can raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive any funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 4% for any successful campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises even if they do not reach their intended target. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.



* Canonical with its [[https://www.indiegogo.com/projects/ubuntu-edge Ubuntu Edge smartphone]] set the largest goal for ''any'' crowdfunding campaign at $32 million. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canoncial stated that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration of new technology[[/note]]. Unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million in the campaign's 30 day period. Despite its failure, the Ubuntu Edge was the 4th most funded crowdfunding campaign of all time.
* The largest ''successfully'' funded campaign on Indiegogo was "[[https://www.indiegogo.com/projects/an-hour-of-code-for-every-student An Hour of Code for Every Student]]", which raised $5 million to promote teaching computer science in school.

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* Canonical with its Thom Feeney started a campaign [[https://www.indiegogo.com/projects/greek-bailout-fund#/ to bail out Greece]], setting his target at a record breaking 1.6 ''billion'' Euros[[note]]US$1.76 billion[[/note]]. The campaign only raised roughly 2 million Euros[[note]]US$2.2 million[[/note]] by over 108,000 backers before the project was closed.
* Canonical with its high concept [[https://www.indiegogo.
com/projects/ubuntu-edge Ubuntu Edge smartphone]] at the time of its campaign set the largest goal for ''any'' any crowdfunding campaign at $32 million. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canoncial mode[[note]]Canonical stated that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration of new technology[[/note]]. Unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million in the campaign's 30 day period. Despite its failure, the The Ubuntu Edge was ranks among one the 4th top 10 most funded crowdfunding campaign crowdfunded campaigns of all time.
* The largest ''successfully''
time, and to date, it is the most funded campaign on Indiegogo was which failed to reach its target.
* Indiegogo's most successful campaign to date is the
"[[https://www.indiegogo.com/projects/flow-hive-honey-on-tap-directly-from-your-beehive#/ Flow Hive]]" honeybee hive, which raised over $12.1 million against a target amount of $70,000. However, it's behind the aforementioned Ubuntu Edge for most funds raised by an Indiegogo campaign by roughly $640,000.
* "[[https://www.indiegogo.
com/projects/an-hour-of-code-for-every-student An Hour of Code for Every Student]]", which Student]]" raised $5 million to promote teaching computer science in school.



* Creator/BrokenLizard is currently holding a campaign to finance the production of the ''Film/SuperTroopers'' sequel, hitting their $2 million goal in just a little over the first day.

to:

* Creator/BrokenLizard is currently holding held a campaign to finance the production of the ''Film/SuperTroopers'' sequel, hitting their $2 million goal in just a little over the first day.day and ultimately reaching over $4 million.
Is there an issue? Send a MessageReason:
None


* VideoGame/Indivisible, a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal with 2-3 days left.

to:

* VideoGame/Indivisible, ''VideoGame/{{Indivisible}}'', a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal with 2-3 days left.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran Creator/{{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $80,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.

to:

* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran Creator/{{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $80,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.film.
* VideoGame/Indivisible, a ActionRPG by Creator/LabZeroGames, is the first Indiegogo videogame campaign to make over $1,000,000. It had a goal of $1.5 million dollars and met it's goal with 2-3 days left.
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* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran {{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $80,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.

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* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran {{Disney}} Creator/{{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $80,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.
Is there an issue? Send a MessageReason:
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* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran {{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $88,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.

to:

* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran {{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $88,000 $80,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.
Is there an issue? Send a MessageReason:
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* Creator/BrokenLizard is currently holding a campaign to finance the production of the ''Film/SuperTroopers'' sequel, hitting their $2 million goal in just a little over the first day.

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* Creator/BrokenLizard is currently holding a campaign to finance the production of the ''Film/SuperTroopers'' sequel, hitting their $2 million goal in just a little over the first day.day.
* ''WesternAnimation/{{Hullabaloo}}'', a series of 2D animated shorts created mainly by veteran {{Disney}} animators intended to preserve and bring attention to the art of traditional animation in theaters. The campaign was a rousing success, earning almost half a million dollars of its original $88,000 goal, and also bringing hope for many fans of the medium for a full theatrical film.
Is there an issue? Send a MessageReason:
None


* Creator/RoosterTeeth Productions held a campaign to fund the production of their first-ever feature film, ''Film/LazerTeam''. Its goal was $650,000, but their fans' support was great enough that it eventually raised $2,480,334 by the end, becoming (at the time) Indiegogo's most successful fully-funded campaign. Today it is #5 overall in fully-funded campaigns, and is still most successful film campaign on the site.

to:

* Creator/RoosterTeeth Productions held a campaign to fund the production of their first-ever feature film, ''Film/LazerTeam''. Its goal was $650,000, but their fans' support was great enough that it eventually raised $2,480,334 by the end, becoming (at the time) Indiegogo's most successful fully-funded campaign. Today it is #5 overall in fully-funded campaigns, and is still most successful film campaign on the site.site.
* Creator/BrokenLizard is currently holding a campaign to finance the production of the ''Film/SuperTroopers'' sequel, hitting their $2 million goal in just a little over the first day.
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Various edits.


Like Kickstarter, Indiegogo has hosted several noteworthy campaigns:

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Like !!Like Kickstarter, Indiegogo has hosted several noteworthy campaigns:
campaigns:



* Matthew Inman, aka Webcomic/TheOatmeal, hosted two successful Indiegogo campaigns. The first raised $220,000 split between the American Cancer Society and the National Wildlife Federation [[https://www.indiegogo.com/projects/bearlove-good-cancer-bad--3 as a response to a lawsuit]] brought against him by content aggregator site [=FunnyJunk=]. The other campaign raised over $1.3 million to save UsefulNotes/NikolaTesla's laboratory and [[https://www.indiegogo.com/projects/let-s-build-a-goddamn-tesla-museum--5 build a museum dedicated to Tesla's work]].

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* Matthew Inman, aka Webcomic/TheOatmeal, hosted two successful Indiegogo campaigns. The first raised $220,000 split between the American Cancer Society and the National Wildlife Federation [[https://www.indiegogo.com/projects/bearlove-good-cancer-bad--3 as a response to a lawsuit]] brought against him by content aggregator site [=FunnyJunk=]. The other campaign raised over $1.3 million to save UsefulNotes/NikolaTesla's laboratory and [[https://www.indiegogo.com/projects/let-s-build-a-goddamn-tesla-museum--5 build a museum dedicated to Tesla's work]].work]].
* Creator/RoosterTeeth Productions held a campaign to fund the production of their first-ever feature film, ''Film/LazerTeam''. Its goal was $650,000, but their fans' support was great enough that it eventually raised $2,480,334 by the end, becoming (at the time) Indiegogo's most successful fully-funded campaign. Today it is #5 overall in fully-funded campaigns, and is still most successful film campaign on the site.
Is there an issue? Send a MessageReason:
None


'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, an Indiegogo campaign can be used for almost any ''legitimate'' purpose, including charity and business.

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 4% for successful campaigns and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, an Indiegogo campaign is a more open platform, and users can be used raise funds for almost any ''legitimate'' purpose, including charity and starting a business.

Indiegogo has two funding models: fixed and flexible. The former is similar to Kickstarter where the campaign must reach its goal before the end date, otherwise the campaign won't receive funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage[[note]]The site charges 4% for any successful campaigns campaign and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises.promises even if they do not reach their intended target. Fixed funding is more useful for creative projects whereas flexible funding is more useful for charity campaigns.

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* [[http://en.wikipedia.org/wiki/Ubuntu_Edge Ubuntu Edge high concept smartphone]] by Canonical Ltd: Canonical set the largest goal for''any'' crowdfunding campaign with at $32 million over 30 days; unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million. Despite its failure, the Ubuntu Edge was the 4th most funded crowdfunding campaign of all time.
* Matthew Inman, aka Webcomic/TheOatmeal, hosted two successful Indiegogo campaigns. The first raised $220,000 split between the American Cancer Society and the National Wildlife Federation as a response to a lawsuit brought against him by content aggregator site [=FunnyJunk=]. The other campaign raised over $1.3 million to save UsefulNotes/NikolaTesla's laboratory and build a museum dedicated to Tesla's work.

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* [[http://en.wikipedia.org/wiki/Ubuntu_Edge Canonical with its [[https://www.indiegogo.com/projects/ubuntu-edge Ubuntu Edge high concept smartphone]] by Canonical Ltd: Canonical set the largest goal for''any'' for ''any'' crowdfunding campaign with at $32 million over 30 days; unfortunately, million. The Ubuntu Edge was intended to combine desktop computing in a high end smartphone, dual booting Android in smartphone mode and Ubuntu Linux in desktop mode[[note]]Canoncial stated that the Ubuntu Edge was never intended for mass production; rather, it was intended to be a demonstration of new technology[[/note]]. Unfortunately, Canonical did not reach this ambitious target, raising only $12.8 million.million in the campaign's 30 day period. Despite its failure, the Ubuntu Edge was the 4th most funded crowdfunding campaign of all time.
* The largest ''successfully'' funded campaign on Indiegogo was "[[https://www.indiegogo.com/projects/an-hour-of-code-for-every-student An Hour of Code for Every Student]]", which raised $5 million to promote teaching computer science in school.
* Matthew Inman, aka Webcomic/TheOatmeal, hosted two successful Indiegogo campaigns. The first raised $220,000 split between the American Cancer Society and the National Wildlife Federation [[https://www.indiegogo.com/projects/bearlove-good-cancer-bad--3 as a response to a lawsuit lawsuit]] brought against him by content aggregator site [=FunnyJunk=]. The other campaign raised over $1.3 million to save UsefulNotes/NikolaTesla's laboratory and [[https://www.indiegogo.com/projects/let-s-build-a-goddamn-tesla-museum--5 build a museum dedicated to Tesla's work.work]].

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/Kickstarter in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, an Indiegogo campaign can be used for almost any purpose, including charity and gaining startup capital for business.

Indiegogo has two funding models: "all or nothing funding" and "flex funding". The former is similar to Kickstarter: the campaign must reach its target before its end date, otherwise the campaign won't be funded. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage. "All or nothing funding" is used more for creative projects whereas "flex funding" is more useful for charity campaigns.

Like Kickstarter, Indiegogo has hosted several noteworthy campaigns; its most noteworthy was the [[http://en.wikipedia.org/wiki/Ubuntu_Edge Ubuntu Edge high concept smartphone]] by Canonical Ltd., which set the largest target of ''any'' crowdfunding campaign at $32 million over 30 days; unfortunately, Canonical did not reach its ambitious target, raising only $12.8 million. Despite its failure, the Ubuntu Edge was the 4th most funded crowdfunding campaign of all time.

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'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/Kickstarter Website/{{Kickstarter}} in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, which is restricted to creative projects, an Indiegogo campaign can be used for almost any ''legitimate'' purpose, including charity and gaining startup capital for business.

Indiegogo has two funding models: "all or nothing funding" fixed and "flex funding". flexible. The former is similar to Kickstarter: Kickstarter where the campaign must reach its target goal before its the end date, otherwise the campaign won't be funded. receive funding. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage. "All or nothing funding" percentage[[note]]The site charges 4% for successful campaigns and 9% for unsuccessful flexible campaigns[[/note]]. Additionally, if a user offers perks in a flexible funding campaign, they must still fulfill those promises. Fixed funding is used more useful for creative projects whereas "flex funding" flexible funding is more useful for charity campaigns.

Like Kickstarter, Indiegogo has hosted several noteworthy campaigns; its most noteworthy was the campaigns:

*
[[http://en.wikipedia.org/wiki/Ubuntu_Edge Ubuntu Edge high concept smartphone]] by Canonical Ltd., which Ltd: Canonical set the largest target of ''any'' goal for''any'' crowdfunding campaign with at $32 million over 30 days; unfortunately, Canonical did not reach its this ambitious target, raising only $12.8 million. Despite its failure, the Ubuntu Edge was the 4th most funded crowdfunding campaign of all time.time.
* Matthew Inman, aka Webcomic/TheOatmeal, hosted two successful Indiegogo campaigns. The first raised $220,000 split between the American Cancer Society and the National Wildlife Federation as a response to a lawsuit brought against him by content aggregator site [=FunnyJunk=]. The other campaign raised over $1.3 million to save UsefulNotes/NikolaTesla's laboratory and build a museum dedicated to Tesla's work.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''[[http://www.indiegogo.com Indiegogo]]''' is a well known [[http://en.wikipedia.org/wiki/Crowd_funding crowd funding]] website, only behind Website/Kickstarter in popularity. On the surface, Indiegogo is very similar to Kickstarter; however, unlike Kickstarter, an Indiegogo campaign can be used for almost any purpose, including charity and gaining startup capital for business.

Indiegogo has two funding models: "all or nothing funding" and "flex funding". The former is similar to Kickstarter: the campaign must reach its target before its end date, otherwise the campaign won't be funded. The latter allows users to keep whatever contributions they have attained; however, if the campaign does not meet its defined goal, Indiegogo takes a higher percentage. "All or nothing funding" is used more for creative projects whereas "flex funding" is more useful for charity campaigns.

Like Kickstarter, Indiegogo has hosted several noteworthy campaigns; its most noteworthy was the [[http://en.wikipedia.org/wiki/Ubuntu_Edge Ubuntu Edge high concept smartphone]] by Canonical Ltd., which set the largest target of ''any'' crowdfunding campaign at $32 million over 30 days; unfortunately, Canonical did not reach its ambitious target, raising only $12.8 million. Despite its failure, the Ubuntu Edge was the 4th most funded crowdfunding campaign of all time.

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