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* Scorpio: The gym leader here will be inspired by Artemis and will have a hair style that screams as being a shout to TheHungerGames.

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* Scorpio: The gym leader here will be inspired by Artemis and will have a hair style that screams as being a shout to TheHungerGames.''Literature/TheHungerGames''.
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* Confirmed in ''Ultra Sun and Ultra Moon''. When Mohn went to visit the Aether Foundation, Lusamine recognized him as her long-lost husband.
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* Semi-confirmed. They were founded by Guzma after he failed the Island challenge, and he essentially recruited a bunch of other kids who failed it as well.

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* Semi-confirmed. They were founded by a kahuna at an unknown point in the past, but Guzma reformed the team after he failed the Island challenge, and he essentially recruited to become a Trial Captain, recruiting a bunch of other kids who failed it as well.
the Island Challenge.
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* This is mostly all confirmed in the sequel games, with a twist: it absorbs either Solgaleo or Lunala, then uses their energy as well as ambient light energy in order to assume its true form, a massive, beaming Jesus-dragon with Psychic/Dragon typing and a signature move which essentially involves [[FantasticNuke nuking the target]]. However, it doesn't really resemble a manticore so much as an angelic, traditional European dragon.
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[[WMG: Ultra Beasts are the Pokémon universe's versions of [[Wiki/SCPFoundation SCPs]].]]
* They're strange, anomalous creatures which defy the laws of the regular universe, similar to [[Wiki/SCPFoundation SCP objects]]. There have even been SCPs which had come from different dimensions! The Ultra Recon Squad is the Pokemon version of the Foundation, aiming to capture and contain the Ultra Beasts, even giving them identification numbers like UB-01, UB-02 et cetera, akin to the Foundation identifying the anomalous objects by SCP (number).
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* With the new information of ''VideoGame/PokemonUltraSunAndUltraMoon'' revealed, it's highly likely that Necrozma will be the mascot legendary of that game, since it will be fused with Solgaleo for Dusk Mane form and Lunala for Dawn Wings form; akin to Kyurem in ''Black 2 and White 2''.

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* With the new information of ''VideoGame/PokemonUltraSunAndUltraMoon'' revealed, it's highly likely that Necrozma will be the mascot legendary of that game, since it will be fused with Solgaleo for Dusk Mane form and Lunala for Dawn Wings form; akin to Kyurem in ''Black 2 and White 2''.




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* With the new information of ''VideoGame/PokemonUltraSunAndUltraMoon'' revealed, it's highly likely that Necrozma will be the mascot legendary of that game, since it will be fused with Solgaleo for Dusk Mane form and Lunala for Dawn Wings form; akin to Kyurem in ''Black 2 and White 2''.
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* With the new information of ''VideoGame/PokemonUltraSunAndUltraMoon'' revealed, it's highly likely that Necrozma will be the mascot legendary of that game, since it will be fused with Solgaleo for Dusk Mane form and Lunala for Dawn Wings form; akin to Kyurem in ''Black 2 and White 2''.
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Whoops! Meant for Ultra Sun/Ultra Moon.


[[WMG: Vikavolt will finally get [[JapaneseBeetleBrothers a rhino beetle counterpart]].]]
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[[WMG: Vikavolt will finally get [[JapaneseBeetleBrothers a rhino beetle counterpart]].]]

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Cleaning up some nonsense on my old theory.


[[WMG: The games will be one large AuthorsSavingThrow.]]
* The games will take a number of the previous installments' flaws and correct them as well as taking their innovative ideas and improving on them. This would be continuing what Gen V (e.g. straying away from some of the series' formulas such as having a meaningful final boss with proper build-up rather than simply a Champion for the sake of a Champion) and Gen VI (e.g. bringing the series into 3D, toning down the incessant low health beeping and obnoxious low health music in Gen V's case) began. An example of correcting previous games' flaws would be fixing Pokemon X and Y's weak points (i.e. generally bland characters, [[TheyWastedAPerfectlyGoodPlot a poorly executed plot that had lots of potential otherwise]], lack of content by Pokemon standards, removal of a number of Gen V's innovative features, excessive Generation I fanservice). An example of building on better ideas would be Gen V, XY and ORAS's courage in having mature (but obviously not [[RatedMForMoney overtly so]]) themes such as death (as with the Kalos war, AZ's Floette, Zinnia and Aster), unemployment, familial conflict and depression (as with Sea Mauville, Raizoh Cozmo and the man with no power in ORAS).
* With S.O.S. battles and [[spoiler: child abuse running rampant in the Aether Foundation]], there's a number of things that could be said to be Jossed in this theory. I won't joss the spirit of it yet though.

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[[WMG: The games will be one large AuthorsSavingThrow.fix several of the problems with the series while improving its strong points.]]
* The games will take a number of the previous installments' flaws and correct them as well as taking their innovative ideas and improving on them. This would be continuing what Gen V (e.g. straying away from some of the series' formulas such as having a meaningful final boss with proper build-up rather than simply a Champion for the sake of a Champion) and Gen VI (e.g. bringing the series into 3D, toning down the incessant low health beeping and obnoxious low health music in Gen V's case) began. An example of correcting previous games' flaws would be fixing Pokemon X and Y's weak points (i.e. generally bland characters, [[TheyWastedAPerfectlyGoodPlot a poorly executed plot that had lots of potential otherwise]], lack of content by Pokemon standards, removal of a number of Gen V's innovative features, excessive Generation I fanservice). An example of building on better ideas would be Gen V, XY and ORAS's courage in having mature (but obviously not [[RatedMForMoney overtly so]]) themes such as death (as with the Kalos war, AZ's Floette, Zinnia and Aster), unemployment, familial conflict and depression (as with Sea Mauville, Raizoh Cozmo and the man with no power in ORAS).\n* With S.O.S. battles and [[spoiler: child abuse running rampant in the Aether Foundation]], there's a number of things that could be said to be Jossed in this theory. I won't joss the spirit of it yet though.



** ''Sun and Moon'' definitely do have their share of shortcomings. In terms of flaws, they can be seen as "''X and Y 2.0''" in some regards with the fact that they still obsess too much over Generation I pandering with only Kanto Pokémon having Alola forms (although this problem is significantly less blatant than it was in Gen VI, since the games offer tastes of all the other previous generations as well), and having the same issue of a very empty post-game.
** The strong points, however, are a fantastically pleasant surprise:
*** You could make numerous arguments that ''Sun and Moon'' are among the most unique pair of Pokémon games yet, not least of which is doing away with the tired use of Gym Leaders and trying a fresh way of progressing through the adventure.
*** The games are not as story-driven as in Gen V, but this is no bad thing, as it generally handles very skilfully what it does have and is a big improvement over Gen VI, which mishandled the plot it was given. It is better paced and does not cram all of the climatic moments into one concentrated spot, they didn't pull off anything contradictory like making [[spoiler:Lusamine]] the leader of Team Skull for the sake of it, and an effort is made so that you actually bond with and care about the characters you meet as opposed to hearing the game tell you at the beginning, "Hey, these guys are your best buddies now, so you had better get used to it".
*** As for the issue of a "meaningful" final boss: [[spoiler: These games serve as a reminder that you do not need to battle the villain to determine the fate of the world in order to make a good send-off for the story. The genuinely challenging showdown with the man who started you on your journey, coupled with a magnificent reprise of the main Pokémon theme, shows that all that is needed is to have a reason to care about the person whom you are fighting and what they stand for. It is a very fitting finale for twenty years of Pokémon.]]


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** ''Sun and Moon'' definitely do have their share of shortcomings. In terms of flaws, they can be seen as "''X and Y 2.0''" in some regards with the fact that they still obsess too much over have you yet to let up on the excessive Generation I pandering with fanservice (e.g. only Kanto Pokémon having Alola forms (although forms) that plagued Generation VI, although it is at least less instrusive and feels more natural this problem is significantly less blatant than it was in Gen VI, time, especially since the games offer tastes of all the other previous generations as well), and having well. The content of the same issue of post-game, while interesting, also still leaves a very empty post-game.
little to be desired.
** The strong points, however, are a fantastically pleasant surprise:
***
surprise: You could make numerous arguments that ''Sun and Moon'' are among the most unique pair of Pokémon games yet, not least of which is doing away with the tired use of Gym Leaders and trying a fresh way of progressing through the adventure.
***
adventure. The games are not as story-driven as in Gen V, but this story is no bad thing, as it generally handles handled very skilfully what skilfully- in addition to being more prominent than most previous Pokémon games, it does have and is a big improvement over Gen VI, which mishandled the plot it was given. It is better planned, better paced and does not cram all of the climatic moments into one concentrated spot, they spot. They didn't pull off anything contradictory like making [[spoiler:Lusamine]] the leader of Team Skull for the sake of it, and an effort is made so that you actually bond with and care about the characters you meet as opposed to hearing the game tell you at the beginning, "Hey, these guys are your best buddies now, so you had better get used to it".
*** As for the issue of
it". Also, if you would like a "meaningful" final boss: battle that feels meaningful and a true test to conclude your adventure: [[spoiler: These games serve as a reminder that you do not need to battle the villain to determine the fate of the world in order to make a good send-off for the story. The genuinely challenging showdown with the man who started you on your journey, coupled with a magnificent reprise of the main Pokémon theme, shows that all that is needed is to have a reason to care about the person whom you are fighting and what they stand for. It is a very fitting finale for the previous twenty years of Pokémon.]]

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*** Maybe Lucario's Aura Storm from SuperSmashBros will be made canon

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*** Maybe Lucario's Aura Storm from SuperSmashBros ''VideoGame/SuperSmashBros'' will be made canon
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As has been guessed by some [=YouTubers=]. The second Japanese trailer depicts a boy moving to Oahu with his mother; he has trouble getting used to his new surroundings and has difficulty making friends, until in-game text addressed to the player character and by extension him gives him the encouragement to play Pokemon and make friends with a group of classmates, in particular one named Hoku. Said boy has a [[DisappearedDad very similar]] [[OnlyChildSyndrome familial structure]] to that of the typical Pokemon protagonist, is seen wearing a rather similar outfit to the default male protagonist minus the hat, and vaguely resembles a younger version of him. Not only is he moving from Japan, but he's seen playing one of the 3DS ports of Pokemon Red or Green on the plane. So basically, the theory states the boy is analogous to the male player character, and Hoku is analogous to Hau, also supported by the fact that the boy chooses Litten and Hoku chooses Rowlet, much like how Hau is shown to always pick the starter weak to the player's. (A good part of Hawaii's population is Japanese, so there may be many NPCs from Kanto, Johto, Hoenn or Sinnoh as well.) If the player's region of origin is ever mentioned, it would be a nice way to "make everything come together", as the announcement trailer put it.

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As has been guessed by some [=YouTubers=]. The second Japanese trailer depicts a boy moving to Oahu with his mother; he has trouble getting used to his new surroundings and has difficulty making friends, until in-game text addressed to the player character and by extension him gives him the encouragement to play Pokemon and make friends with a group of classmates, in particular one named Hoku. Said boy has a [[DisappearedDad very similar]] [[OnlyChildSyndrome familial structure]] to that of the typical Pokemon protagonist, is seen wearing a rather similar outfit to the default male protagonist minus the hat, and vaguely resembles a younger version of him. Not only is he moving from Japan, but he's seen playing one of the 3DS ports of Pokemon Red or Green on the plane. So basically, the theory states the boy is analogous to the male player character, and Hoku is analogous to Hau, also supported by the fact that the boy chooses Litten and Hoku chooses Rowlet, much like how Hau is shown to always pick the starter weak to the player's. (A good part of Hawaii's population is Japanese, so there may be many NPCs {{Non Player Character}}s from Kanto, Johto, Hoenn or Sinnoh as well.) If the player's region of origin is ever mentioned, it would be a nice way to "make everything come together", as the announcement trailer put it.
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* Gemini: Twin gym leaders or a reference to Liza and Tate will be present in this town. the theme of duality is extremely felt here and there will probably be plenty of little kid [=NPCs=] who are chilling with their twins. Elderly [=NPCs=] might make the comment how it feels everyone born here is a twin.

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* Gemini: Twin gym leaders or a reference to Liza and Tate will be present in this town. the theme of duality is extremely felt here and there will probably be plenty of little kid [=NPCs=] {{Non Player Character}}s who are chilling with their twins. Elderly [=NPCs=] might make the comment how it feels everyone born here is a twin.



* Libra: Another small town and one of the places here that can be explored is the local hall where some lawyer NPCs and their delinquent clients Can be talked to.

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* Libra: Another small town and one of the places here that can be explored is the local hall where some lawyer NPCs {{Non Player Character}}s and their delinquent clients Can be talked to.



[=UB-01=] appears to be based on Lillie. Is it also possible that other Ultra Beasts may be based on other human characters. Such as N or even minor NPCs with bizarre abilities like Mr.Bonding.

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[=UB-01=] appears to be based on Lillie. Is it also possible that other Ultra Beasts may be based on other human characters. Such as N or even minor NPCs {{Non Player Character}}s with bizarre abilities like Mr.Bonding.
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[[WMG: Z-Crystals are powered-up versions of the type gems from Gen. V, similar to how Mega Stones are mutated evolutionary stones.]]
Both type gems and Z-Crystals power up moves of a certain type, come in different variations for each of the types, and are limited use (gems get used up, while Z-Moves are once per battle).
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Back in the days of the Gamecube, there were two games that were celebrated are the pinnacle of SurvivalHorror at the time and both were Gamecube exclusive: ''VideoGame/ResidentEvil4'' and the lesser known ''VideoGame/EternalDarkness''. Despite the latter's commercial and critical success, becoming a CultClassic, it was quietly forgotten by Nintendo due to being overshadowed by the company's other IPs and, most likely, future controversy surrounding the game's developers, Silicon Knights. Judging by the design of UB-01, this will be Nintendo's first ever recognition of the game in more than a decade. UB-01 looks similar to Ulyaoth, one of EldritchAbomination BigBadEnsemble of the game, with it being a sea jelly like creature made of liquid glass, ability to shapeshift, and apparently came from beyond the Pokemon world's dimension. Would not be surprise that there are three Ultra Beasts total and the other two are Chatt'urga and Xel'lohta.

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Back in the days of the Gamecube, there were two games that were celebrated are the pinnacle of SurvivalHorror at the time and both were Gamecube exclusive: ''VideoGame/ResidentEvil4'' and the lesser known ''VideoGame/EternalDarkness''. Despite the latter's commercial and critical success, becoming a CultClassic, it was quietly forgotten by Nintendo due to being overshadowed by the company's other IPs [=IPs=] and, most likely, future controversy surrounding the game's developers, Silicon Knights. Judging by the design of UB-01, this will be Nintendo's first ever recognition of the game in more than a decade. UB-01 looks similar to Ulyaoth, one of EldritchAbomination BigBadEnsemble of the game, with it being a sea jelly like creature made of liquid glass, ability to shapeshift, and apparently came from beyond the Pokemon world's dimension. Would not be surprise that there are three Ultra Beasts total and the other two are Chatt'urga and Xel'lohta.
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** Confirmed for real this time. The [[https://www.youtube.com/watch?v=rFcbhVRP7XY video for the shiny Tapu Koko event]] confirms that Tapu Koko, and to a lesser extent, the other tapus, are legendary.
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* Jossed in the anime so far. In ''Rocking Clawmark Hill!'', the Rotomdex states that Rockruff will evolve into either form depending on the time, but did not state anything on version-exclusiveness.
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Nihilego is said to be a shapeshifter, and to behave like a young girl. Lusamine didn't dress Lillie up like Nihilego; Nihilego start imitating Lillie in order to endear itself to Lusamine by appealing to the part of her that still loved her daughter.

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Nihilego is said to be a shapeshifter, and to behave like a young girl. Lusamine didn't dress Lillie up like Nihilego; Nihilego start started imitating Lillie in order to endear itself to Lusamine by appealing to the part of her that still loved her daughter.
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[[WMG: Nihilego was imitating Lillie, not the other way around.]]
Nihilego is said to be a shapeshifter, and to behave like a young girl. Lusamine didn't dress Lillie up like Nihilego; Nihilego start imitating Lillie in order to endear itself to Lusamine by appealing to the part of her that still loved her daughter.

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* Nihilego: Clear Body, due to its translucent body.
* Buzzwole: Big Pecks, due to having [[{{Pun}} Big Pecs]]. Also, its proboscis would justify having it, since everything else with it is a flying-type.
** Actually, this makes no sense, since in Japanese, the ability is pretty clearly a pun on the Japanese word for pigeon.
* Pheromosa: Speed Boost, due to it being highly noted for its blinding speed.
* Xurkitree: Lighting Rod, because it's made of wires, and is tall and lanky enough to resemble a lighting rod.
* Celesteela: Chlorophyll, because of its plantlike body and burning-hot fuel source.
** Or perhaps Heavy Metal or Sniper; it isn't ''actually'' made of plants.
* Kartana: Hyper Cutter, because of its [[AbsurdlySharpBlade sharp edges]].
* Guzzlord: Gluttony, because, well, [[BigEater guess]].

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* Nihilego: Clear Body, due to its translucent body.
body. Also because of similarities to Tentacruel, who also gets Clear Body.
* Buzzwole: Big Pecks, due to having [[{{Pun}} Big Pecs]]. Also, its proboscis would justify having it, since everything else Intimidate, because you'd probably crap your pants if you saw a 700+ lb. musclebound mosquito with it is a flying-type.
** Actually, this makes no sense, since in Japanese, the ability is pretty clearly a pun on the Japanese word for pigeon.
an enormous proboscis, wouldn't you?
* Pheromosa: Speed Boost, due to it being highly noted for because of its blinding high speed.
* Xurkitree: Lighting Lightning Rod, because it's due to is tall, gangly shape and being made of wires, and is tall and lanky enough to resemble a lighting rod.
which transmit electricity.
* Celesteela: Chlorophyll, because of Heavy Metal, due to its plantlike body large size. Alternatively, it could also have a plant-based ability such as Chlorophyll.
* Kartana: Sniper, which increases the strength of crits,
and burning-hot fuel source.
**
Kartana has many high-critical ratio moves. Or perhaps Heavy Metal or Sniper; it isn't ''actually'' made of plants.
* Kartana: Hyper Cutter, because of
Super Luck to make those crits happen more, given its [[AbsurdlySharpBlade sharp edges]].
edges.
* Guzzlord: Gluttony, because, well, for [[BigEater guess]].
obvious reasons]].
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* Confirmed for the sequel game(s), Jossed for the title, which is ''Ultra Sun''/''Ultra Moon''. We don't know the plot as of now.




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* Jossed for the title. ''Ultra Sun'' and ''Ultra Moon''.

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It was MC who recieved the glittering stone, after all, thus marking them as the next Kahuna. This becomes quite the tearjerker when you take Kukui's words of Hau becoming a 'fine Kahuna' into play, as in [[TheWoobie it was Hau's dream to become one...]]

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It was MC who recieved received the glittering stone, after all, thus marking them as the next Kahuna. This becomes quite the tearjerker when you take Kukui's words of Hau becoming a 'fine Kahuna' into play, as in [[TheWoobie it was Hau's dream to become one...]]




[[WMG:GameplayAndStorySegregation is '''not'' in play re: Lillie and Repels.]]
Cosmog evolves to Cosmoem at level 43 and to Solgaleo/Lunala at level 53. The wild Pokémon on routes where Lillie appears never exceeds level 50, and only starts to exceed level 40 after Nebby has evolved to Cosmoem. It's quite possible that Nebby is outleveling the wild Pokémon throughout the entire game.



Gallade taps in it's Fae side, and becomes more of a Kendo practitioner instead. which enables it to add [[NonElemental sound]] to its slashes as well as become more effective against ghosts. maybe some kind of [[Miko]]/Exorcist. Female Gardevoir would require a Dawn Stone whilst Gallade would need a Dusk stone instead.


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Gallade taps in it's its Fae side, and becomes more of a Kendo practitioner instead. which enables it to add [[NonElemental sound]] to its slashes as well as become more effective against ghosts. maybe some kind of [[Miko]]/Exorcist. Female Gardevoir would require a Dawn Stone whilst Gallade would need a Dusk stone instead.

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Because that console can then handler all that power required.

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Because that console can then handler handle all that the power required.
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[[WMG:Cosmog and Cosmoem were banned in standard tournaments for different reasons from their final evolution counterparts.]]
Without proper attacking moves, they are so pitifully pathetic, they are ended up banned out of mercy.
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* Jossed. The third version will be '''Ultra Sun'''/'''Ultra Moon'''.

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* Jossed. The third version will be '''Ultra Sun'''/'''Ultra Moon'''.
''Ultra Sun''/''Ultra Moon''.



** Jossed. We ***will*** be getting a third version. ''Ultra Sun'' and ''Ultra Moon''.

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** Jossed. We ***will*** '''will''' be getting a third version. ''Ultra Sun'' and ''Ultra Moon''.



* Confirmed, surprisingly! '''Ultra Sun''' and '''Ultra Moon'''.

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* Confirmed, surprisingly! '''Ultra Sun''' ''Ultra Sun'' and '''Ultra Moon'''.
''Ultra Moon''.



* Jossed. It's '''Ultra Sun'''/'''Ultra Moon''' versions.

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* Jossed. It's '''Ultra Sun'''/'''Ultra Moon''' ''Ultra Sun''/''Ultra Moon'' versions.
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* Jossed. The third version will be Ultra Sun/Ultra Moon.

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* Jossed. The third version will be Ultra Sun/Ultra Moon.
'''Ultra Sun'''/'''Ultra Moon'''.




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** Jossed. We ***will*** be getting a third version. ''Ultra Sun'' and ''Ultra Moon''.



* Confirmed, surprisingly! Ultra Sun and Ultra Moon.

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* Confirmed, surprisingly! Ultra Sun '''Ultra Sun''' and Ultra Moon.
'''Ultra Moon'''.



* Jossed. It's Ultra Sun/Ultra Moon versions.

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* Jossed. It's Ultra Sun/Ultra Moon '''Ultra Sun'''/'''Ultra Moon''' versions.
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* Confirmed, surprisingly! Ultra Sun and Ultra Moon.
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* Jossed. The third version will be Ultra Sun/Ultra Moon.




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* Jossed. It's Ultra Sun/Ultra Moon versions.
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[[WMG: All features removed in Sun/Moon will be added back into its Switch edition.]]
Because that console can then handler all that power required.
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We're getting Kanto back via the VirtualConsole, but Sevii wasn't in the original ''Videogame/PokemonRedAndBlue''. And, technically, Sevii is closer to Hawaii than any other part of Japan is. It's just large enough to have adventures in but not large enough for a large one.

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We're getting Kanto back via the VirtualConsole, UsefulNotes/VirtualConsole, but Sevii wasn't in the original ''Videogame/PokemonRedAndBlue''. And, technically, Sevii is closer to Hawaii than any other part of Japan is. It's just large enough to have adventures in but not large enough for a large one.

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