Follow TV Tropes

Following

History WMG / CommandAndConquerRedAlert3

Go To

OR

Is there an issue? Send a MessageReason:
None


[[WMG: The reason why the Soviets are limited to just Russia unlike how they had Cuba, Iraq, and Libya, on their side back in the original incarnation of the Third World War in VideoGame/CommandAndConquerRedAlert2 is because the Allies took over the those countries in this timeline.]]

to:

[[WMG: The
[[WMG:The
reason why the Soviets are limited to just Russia unlike how they had Cuba, Iraq, and Libya, on their side back in the original incarnation of the Third World War in VideoGame/CommandAndConquerRedAlert2 is because the Allies took over the those countries in this timeline.]]
Is there an issue? Send a MessageReason:
None


The tiny problem with this is that they do have Cuba - they're launching the strategic imploder Kirovs from there, remember? Just because non-Slavic accents aren't represented among the Soviet lineup doesn't preclude the presence of countries aligned to them.

to:

The tiny problem with this is that they do have Cuba - they're launching the strategic imploder Kirovs from there, remember? Just because non-Slavic accents aren't represented among the Soviet lineup doesn't preclude the presence of countries aligned to them.them.
----
Is there an issue? Send a MessageReason:
None


[[WMG: The reason why the Soviets are limited to just Russia unlike how they had Cuba, Iraq, and Libya, on their side back in the original incarnation of the Third World War in VideoGame/CommandAndConquerRedAlert2 is because the Allies took over the those countries in this timeline.]]

to:

[[WMG: The reason why the Soviets are limited to just Russia unlike how they had Cuba, Iraq, and Libya, on their side back in the original incarnation of the Third World War in VideoGame/CommandAndConquerRedAlert2 is because the Allies took over the those countries in this timeline.]]]]

The tiny problem with this is that they do have Cuba - they're launching the strategic imploder Kirovs from there, remember? Just because non-Slavic accents aren't represented among the Soviet lineup doesn't preclude the presence of countries aligned to them.
Is there an issue? Send a MessageReason:
None


[[WMG: Had there been a ''Red Alert 4'', it would've had featured a [=FutureTech=] faction as the new main antagonist, as well as the Empire of Japan joining forces with the Allies.]]
[=FutureTech=] themselves are the main antagonists of the Soviet faction as well as having a presence as antagonists in Yuriko's campaign. This, combined with the Challenge mode being essentially their version of a campaign seems to mean they were going to be built up as the main antagonist, and given that the Challenge mode is all about stealing information about the units from all three factions, it's likely that the potential units that a hypothetical [=FutureTech=] faction would have were going to be entirely new units that mix feature from multiple units together (i.e. their light tank would have the ability to transverse across water like the Tsunami Tank but also have a sniper mode that's based off of a mix between the Pacifier [=FAV's=] arsenal mode and the Guardian Tank's target painter as a laser sight, or simply just enhanced versions of the factions units.

to:

[[WMG: Had [[WMG:Had there been a ''Red Alert 4'', it would've had featured a [=FutureTech=] as the new faction as the and new main antagonist, as well as with the Empire of Japan joining forces with either being assimilated into the Allies.Allies, as a reference to the post-WWII occupation of Japan, giving them the advantage of their technology, or gone entirely.]]
[=FutureTech=] themselves are the main antagonists of in the Soviet faction as well as having campaign for the soviets, and also have a presence as antagonists in Yuriko's campaign. This, combined with the Challenge mode being essentially their version of a campaign seems to mean they were going to be built up as the main antagonist, and given that the Challenge mode is all about stealing information about the units from all three factions, it's likely that the potential units that a hypothetical [=FutureTech=] faction would have were going to be entirely new units that mix feature combine features from multiple the units together (i.e. their light tank would have the ability to transverse across water like the Tsunami Tank but also have a sniper mode that's based off of a mix between the Pacifier [=FAV's=] arsenal mode and the Guardian Tank's target painter as a laser sight, all 3 factions or simply just are enhanced versions of the factions units.them.

Added: 1165

Changed: 1104

Is there an issue? Send a MessageReason:
None


It would certainly fit with his arrogant nature, and further explain why he basically sabotages the player by "requisitioning" your credits in Von Esling airbase in the Soviet campaign. The only reason we have to believe that the assassination attempt on Cherdenko was faked was (a) he survived, and (b) Dasha told us it "must have been". Even further, it would be perfectly fitting for a Soviet campaign to have various paranoid leaders scrambling to the top with as much backstabbing and skulduggery as possible.
[[WMG: Had there been a ''Red Alert 4'' it would've had featured a [=FutureTech=] faction as the new main antagonist, as well as the Empire of Japan joining forces with the Allies.]]
[=FutureTech=] themselves are the main antagonists of the Soviet faction as well as having a presence as antagonists in Yuriko's campaign. This, combined with the Challenge mode being essentially their version of a campaign seems to mean they were going to be built up as the main antagonist, and given that the Challenge mode is all about stealing information about the units from all three factions, it's likely that the potential units that a hypothetical [=FutureTech=] faction would have were going to be entirely new units that mix feature from multiple units together (i.e. their light tank would have the ability to transverse across water like the Tsunami Tank but also have a sniper mode that's based off of a mix between the Pacifier [=FAV's=] arsenal mode and the Guardian Tank's target painter as a laser sight, or simply just enhanced versions of the factions units.

to:

It would certainly fit with his arrogant nature, and further explain why he basically sabotages the player by "requisitioning" your credits in Von Esling airbase in the Soviet campaign. The only reason we have to believe that the assassination attempt on Cherdenko was faked was (a) he survived, and (b) Dasha told us it "must have been". Even further, it would be perfectly fitting for a Soviet campaign to have various paranoid leaders scrambling to the top with as much backstabbing and skulduggery skullduggery as possible.
possible.

[[WMG: Had there been a ''Red Alert 4'' 4'', it would've had featured a [=FutureTech=] faction as the new main antagonist, as well as the Empire of Japan joining forces with the Allies.]]
[=FutureTech=] themselves are the main antagonists of the Soviet faction as well as having a presence as antagonists in Yuriko's campaign. This, combined with the Challenge mode being essentially their version of a campaign seems to mean they were going to be built up as the main antagonist, and given that the Challenge mode is all about stealing information about the units from all three factions, it's likely that the potential units that a hypothetical [=FutureTech=] faction would have were going to be entirely new units that mix feature from multiple units together (i.e. their light tank would have the ability to transverse across water like the Tsunami Tank but also have a sniper mode that's based off of a mix between the Pacifier [=FAV's=] arsenal mode and the Guardian Tank's target painter as a laser sight, or simply just enhanced versions of the factions units.units.
[[WMG: The reason why the Soviets are limited to just Russia unlike how they had Cuba, Iraq, and Libya, on their side back in the original incarnation of the Third World War in VideoGame/CommandAndConquerRedAlert2 is because the Allies took over the those countries in this timeline.]]
Is there an issue? Send a MessageReason:
None


It would certainly fit with his arrogant nature, and further explain why he basically sabotages the player by "requisitioning" your credits in Von Esling airbase in the Soviet campaign. The only reason we have to believe that the assassination attempt on Cherdenko was faked was (a) he survived, and (b) Dasha told us it "must have been". Even further, it would be perfectly fitting for a Soviet campaign to have various paranoid leaders scrambling to the top with as much backstabbing and skulduggery as possible.

to:

It would certainly fit with his arrogant nature, and further explain why he basically sabotages the player by "requisitioning" your credits in Von Esling airbase in the Soviet campaign. The only reason we have to believe that the assassination attempt on Cherdenko was faked was (a) he survived, and (b) Dasha told us it "must have been". Even further, it would be perfectly fitting for a Soviet campaign to have various paranoid leaders scrambling to the top with as much backstabbing and skulduggery as possible.possible.
[[WMG: Had there been a ''Red Alert 4'' it would've had featured a [=FutureTech=] faction as the new main antagonist, as well as the Empire of Japan joining forces with the Allies.]]
[=FutureTech=] themselves are the main antagonists of the Soviet faction as well as having a presence as antagonists in Yuriko's campaign. This, combined with the Challenge mode being essentially their version of a campaign seems to mean they were going to be built up as the main antagonist, and given that the Challenge mode is all about stealing information about the units from all three factions, it's likely that the potential units that a hypothetical [=FutureTech=] faction would have were going to be entirely new units that mix feature from multiple units together (i.e. their light tank would have the ability to transverse across water like the Tsunami Tank but also have a sniper mode that's based off of a mix between the Pacifier [=FAV's=] arsenal mode and the Guardian Tank's target painter as a laser sight, or simply just enhanced versions of the factions units.
Is there an issue? Send a MessageReason:
None


The Japanese make him increase the American's war efforts against the Soviets to keep the pressure up on their closest enemies in the Soviet campaign, and cause him to launch superweapons against the Soviets in the Allied campaign in the hopes of one or both factions being destroyed. Ackerman still being present in the final level of the Soviet campaign can be explained by Tatsu secretly trying to use the Allies to avenge his father's death after his own surrender.

to:

The Japanese make him increase the American's war efforts against the Soviets to keep the pressure up on their closest enemies in the Soviet campaign, and cause him to launch superweapons against the Soviets in the Allied campaign in the hopes of one or both factions being destroyed. Ackerman still being present in the final level of the Soviet campaign can be explained by Tatsu secretly trying to use the Allies to avenge his father's death after his own surrender.surrender.

[[WMG:Krukov really was planning to backstab Cherdenko]]

It would certainly fit with his arrogant nature, and further explain why he basically sabotages the player by "requisitioning" your credits in Von Esling airbase in the Soviet campaign. The only reason we have to believe that the assassination attempt on Cherdenko was faked was (a) he survived, and (b) Dasha told us it "must have been". Even further, it would be perfectly fitting for a Soviet campaign to have various paranoid leaders scrambling to the top with as much backstabbing and skulduggery as possible.
Is there an issue? Send a MessageReason:
None


!! Ackerman is an android in all campaigns

to:

!! Ackerman [[WMG:Ackerman is an android in all campaigns
campaigns]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!! Ackerman is an android in all campaigns

The Japanese make him increase the American's war efforts against the Soviets to keep the pressure up on their closest enemies in the Soviet campaign, and cause him to launch superweapons against the Soviets in the Allied campaign in the hopes of one or both factions being destroyed. Ackerman still being present in the final level of the Soviet campaign can be explained by Tatsu secretly trying to use the Allies to avenge his father's death after his own surrender.

Top