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It no longer bears the name 'Castlevania'. It's a brand new setting taking place in the future (or a reset to medieval setting caused by an apocalyptical event), with new BigBad and Lord of Darkness. Why is that? Based on the ending of ''Dawn of Sorrow'', Alucard/Arikado claimed that if Soma doesn't want to be the Dark Lord, the world will choose someone else for the position. This theory is the realization of those claims: Even without Dracula, Belmonts and Vampire Killer, evil and darkness finds a way and a new group of good guys will find be there to fight it.\\\

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It no longer bears the name 'Castlevania'. It's a brand new setting taking place in the future (or a reset to medieval setting caused by an apocalyptical event), with new BigBad and Lord of Darkness. Why is that? Based on the ending of ''Dawn of Sorrow'', Alucard/Arikado claimed that if Soma doesn't want to be the Dark Lord, the world will choose someone else for the position. This theory is the realization of those claims: Even without Dracula, Belmonts and Vampire Killer, evil and darkness finds a way and a new group of good guys will find be there to fight it.\\\
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[[WMG: In case of revisiting the IGA-verse, there will be a distant sequel, but...]]
It no longer bears the name 'Castlevania'. It's a brand new setting taking place in the future (or a reset to medieval setting caused by an apocalyptical event), with new BigBad and Lord of Darkness. Why is that? Based on the ending of ''Dawn of Sorrow'', Alucard/Arikado claimed that if Soma doesn't want to be the Dark Lord, the world will choose someone else for the position. This theory is the realization of those claims: Even without Dracula, Belmonts and Vampire Killer, evil and darkness finds a way and a new group of good guys will find be there to fight it.\\\

This allows Konami to not be tied with the timeline created by IGA and gives more freedom for them. But I don't expect this coming very soon, not in the current turbulent era of video game development or their down-in-the-dumps reputation. But maybe there will be, one day. Or failing that, IGA does that himself (or turn ''Bloodstained'' into one, just as long as he doesn't directly reference the whole ''Castlevania'' series as backstory).
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Dmitrii allowed himself to be Dominated by Soma after their boss fight, which was the start of a chain of events where Soma became Dracula in the Bad Ending. Somehow, Soma found him, stripped of all his power, kicked him out and/or Dominated him properly, and forced him to guard the spot where Soma fought him.
Dario just ran off after fighting with Soma. But Castlevania is a huge place, and OffscreenTeleportation didn't work out for him. Soma tracked him down, killed him, Dominated his soul, and then made him guard the spot where they fought.

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Dmitrii allowed himself to be Dominated by Soma after their boss fight, which was the start of a chain of events where Soma became Dracula in the Bad Ending. Somehow, Soma found him, stripped of all his power, kicked him out and/or Dominated him properly, and forced him to guard the spot where Soma fought him.
him. Dario just ran off after fighting with Soma. But Castlevania is a huge place, and OffscreenTeleportation didn't work out for him. Soma tracked him down, killed him, Dominated his soul, and then made him guard the spot where they fought.

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But the ability to use the Vampire Killer is unrelated to being descended from Leon. Well, not Leon specifically. It depends on being descended from the prior users.
Say that Leon had two kids, Alice and Bob. Alice gets the whip and passes it to her son Aaron. Meanwhile, Bob has a daughter named Barbara. Aaron and Barbara are equally descended from Leon as his grandkids, but Barbara can't use the whip because she's not descended from Alice.
Things might get a bit messy when non-Belmonts use the whip and die before they can have descendants. That would render the whip unusable, unless it only matters if you're descended from a majority of the users.

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But the ability to use the Vampire Killer is unrelated to being descended from Leon. Well, not Leon specifically. It depends on being descended from the prior users.
users. Say that Leon had two kids, Alice and Bob. Alice gets the whip and passes it to her son Aaron. Meanwhile, Bob has a daughter named Barbara. Aaron and Barbara are equally descended from Leon as his grandkids, but Barbara can't use the whip because she's not descended from Alice. \n Things might get a bit messy when non-Belmonts use the whip and die before they can have descendants. That would render the whip unusable, unless it only matters if you're descended from a majority of the users.
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[[WMG:The player is [[AGodIsYou God]] or at least [[MessianicArchetype His earthly envoy]], like Dracula is to Chaos.]]
In the ''Sorrow'' games the Dark Lord is stated to be the opposite of God as a being of Evil to God's good, now while God hasn't been seen doing divine smiting on Dracula and his forces, someone else has... ''The player''. While the player characters have been changing with the generations, the player has been a constant, like Dracula himself. A
timeless force of good that resurfaces to fight Dracula's evil every time, this explains for example why you play Soma while a Hero but can no longer play him as the Dark Lord, or why your ''only'' interventions in the Castlevania universe are to fight supernatural threats.
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** Big Boss' true name is [[spoiler: Jack]]. Presumably, whoever cloned Snake had a sadistic sense of humor and named the clone [[spoiler: Jack]].
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The reason the Belmonts couldn't use the whip for a century is because a Belmont was turned while trying to [[Film/TanzDerVampire rescue the beatiful daughter of an innkeeper who, it turns out, didn't want to be rescued]]. The Vampire Killer would have obviously smelled something wrong, but a naive young adventurer blinded by puppy-love infatuation wouldn't see a succubus under his nose if you dressed her up in a chicken suit. I hear it takes a while to purge vampirism from the blood.

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The reason the Belmonts couldn't use the whip for a century is because a Belmont was turned while trying to [[Film/TanzDerVampire [[Theatre/TanzDerVampire rescue the beatiful beautiful daughter of an innkeeper who, it turns out, didn't want to be rescued]]. The Vampire Killer would have obviously smelled something wrong, but a naive young adventurer blinded by puppy-love infatuation wouldn't see a succubus under his nose if you dressed her up in a chicken suit. I hear it takes a while to purge vampirism from the blood.
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* for one, just look at the backgrounds of the first area of Castle B that you see: a Red, Volcanic landscape, and it's established to be a metaphysical place, fabricated through Maxim's mind, going through his own personal hell for the duration of the game.
[[WMG:The events of the proposed game ''Castlevania: Resurrection'' caused a temporal paradox in the timeline, and the series retcons are an effort to resolve
it.]]

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* for For one, just look at the backgrounds of the first area of Castle B that you see: a Red, Volcanic landscape, and it's established to be a metaphysical place, fabricated through Maxim's mind, going through his own personal hell for the duration of the game.
game.

[[WMG:The events of the proposed game ''Castlevania: Resurrection'' caused a temporal paradox in the timeline, and the series retcons are an effort to resolve
resolve it.]]

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[[WMG:The events of the proposed game ''Castlevania: Resurrection'' caused a temporal paradox in the timeline, and the series retcons are an effort to resolve it.]]

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\n[[WMG:The events of the proposed game ''Castlevania: Resurrection'' caused a temporal paradox in the timeline, and the series retcons are an effort to resolve resolve
it.]]




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[[WMG: Not all souls keep in Castlevania are “Evil”, some just have imperfections that keep them from moving to heaven, and some of the Belmont’s souls are among them]]
Building on the premise that Castlevania is a “Reformatory” of sorts, not all the souls inside are there for being pure evil, some are just misguided or troubled or a little to obsessed with one aspect of their former lives, for example succubus may be women that were too attached to the pleasures of carnal love while alive and could not let go of their intense lust, zombies could be regular people that just could not accept their own death and thus their immortal souls keep clinging to their rotten corpses, Witches and Witch students were young girls that got captivated by their curiosity for the secrets of Dark Magic, Ghost Dancers were aristocrats so absorbed in enjoying their privileged life of dances and banquettes that they became literally incapable of noticing, much less empathizing with the less privileged people existing around them.
Now about the Belmonts, Castlevania: Symphony of the Night, tells us that Dark Priest Shaft used magic to mind control Richter Belmont, but to do so he exploited an already present weakness in Richter’s personality, he truly wanted to keep fighting Dracula forever, through his life of training he had become so absorbed in his role as a vampire hunter, that he wanted to keep fighting even after he had already won; now ¿is it possible that this over attachment has also affected other Belmonts before him?
Castlevania: Harmony of Dissonance, presents us with two interesting gameplay pieces, one is the “Guest Star” apparition of legendary vampire hunter Simon Belmont in all his 8 Bit glory in the boss rush mode, the other is the completely optional quest to decorate an empty room inside the Castlevania, now both of these could be handwoven away as just History and gameplay segregation, but I have the theory that in his own time Simon Belmont became a little too attached to his job as vampire hunter, and that strong desire to keep fighting monsters prevented his soul from ascending to heaven, so his souls returned to Castlevania, were he kept fighting to his heart´s content, until he finally had enough and felt ready to move on to the next level of existence. This theory will also explain the apparition of Richter and Maria in the extra mode of Castlevania: Portrait of Ruin, now concerning the empty room, is a common joke that it made no sense for Juste Belmont to decorate it, since he knew, for the recount of the adventures of his own ancestors, that the Castle will crumble to pieces the moment he defeated Dracula, but what if, he decided to decorate that room, just in case is own soul desired to go back to Castlevania after his own death, this theory will also sort of tie in with the Dual Crush “Greatest Five” in Castlevania: Portrait of Ruin, an attack that summon the souls Richter, Leon, Trevor, Juste, and Simon Belmont to attack, so in conclusion, in his own way Castlevania is not only the home of Dracula, but the ancestral home of the Belmonts as well.

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[[WMG: Arikado was right, for God to be perfectly good the Lord of Darkness is necessary.]]
For God to be perfectly good he should always offer a chance for redemption, in his infinite goodness God will not abandon or destroy any single soul, he has infinite compassion and infinite patience and knows that every soul could be eventually cleansed and saved, but that cleansing requires genuine repent, and repent requires time, time to ponder one’s actions and decisions and decide by own free will change for the better, until that time comes, the tainted souls are keep safely contained in a supernatural “Prison” or “Reformatory” of sorts, this reformatory is “Castlevania” the “Lord of Darkness” is no supposed to be an enemy of God, his true role is more akin to a Custodian that should dominate all the tainted souls and keep them within the castle, so that they could work through their issues without being a treat to anyone else.

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[[WMG: The real Soma will appear in Grimoire]]
The one seen so far is from the Grimoires, and [[spoiler:is antagonistic]]. The realspace Soma will be recruited into the group, and comment on how strange it is to see another self.
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[[WMG: The REAL Dracula has only been killed six times in the whole Castlevania timeline and he always resurrected 100 years after each death]]
Dracula was “Born” as a the lord of darkness in 1094 when Mathias Cronqvist fused his soul with the power of the Crimson Stone, from there he lived unmolested all the way to 1476 when he was killed by Trevor Belmont (Castlevania 3 for NES), exactly 100 years later in 1576, Dracula resurrected and challenged Christopher Belmont (Castlevania Adventure for Game Boy), Dracula lost his duel with Christopher but manage to escape with his life, 15 years later in 1591 Dracula kidnapped Christopher´s son Soleyu Belmont, and challenge Christopher to a rematch, this time Christopher truly killed Dracula (Belmont’s Revenge for Game Boy), exactly 100 years later in 1691 Dracula resurrected and challenged Simon Belmont, and lost dying again apparently a short time after his resurrection (Castlevania 1 for NES), my theory is that it took Simon Belmont a few months to prepare and travel all the way to the castle, and Dracula resurrected in the later months of 1691, so it was already 1692 when Simon Belmont killed him, for that reason the next documented resurrection of Dracula occurs in 1792, exactly 100 years after his death, this time Dracula challenges Richter Belmont (Castlevania: Rondo of Blood for PC Engine) he lost the duel but escapes with the help of the dark priest Shaft, setting the stage for fan’s favorite (Castlevania: Symphony of the Night for PSX) which takes place 5 years later in 1797, and this time is Alucard the one that puts old Dracula back into the grave. Now here comes an interesting turn of events, exactly 100 years later, in 1897 is when the events of the novel “Dracula” from Bram Stoker took place, in the novel Quincey Morris is the one that kills Dracula, this is consistent with the lore of Castlevania witch indicates that the Morris family is a clan of vampire hunters similar to the Belmont family, now the last documented resurrection of Dracula occurs in 1999, (And was apparently set to fulfill Nostradamus’s prophecy of the end of the world) since each resurrection occurs 100 years after the last death, I presume that in the Castlevania lore, it took Quincey Morris and his companions about 2 years to find and kill Dracula, finally in 1999 Julius Belmont killed Dracula for good by separating Dracula´s soul from the power of the Crimson Stone by sealing the Castlevania Castle inside the solar eclipse. In 2017 another solar eclipse occurs and the soul of Mathias Cronqvist now separated from the power of Castlevania escapes the eclipse and is reborn in earth as Soma Cruz, this last one does not follow the 100 years’ rule, because is not an actual resurrection of the being known as “Dracula” who was truly destroyed in 1999, but a reincarnation of the soul of the human Mathias Cronqvist.
All the other Castlevania games have “Fake Draculas” as bosses, a “Fake Dracula” is created when Death or another villain tries to incarnated the power of the Crimson Stone in a human vessel to create a new lord of the darkness without having to wait for the 100 years’ regeneration cycle to conclude, for example, in Castlevania: Curse of Darkness, Death planned to use Hector’s body as a human vessel, but when that failed he settle for using Isaac’s body, this means that any human body that is 1. Strong enough, and 2. Corrupted enough with hatred, could be used as a human vessel to create a “Fake Dracula”, similar examples could be found in all the games not include in this list of proper resurrections.

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[[WMG: Slogra and Gaibon were originally enlisted to be Death's emotional support demons]]
Something happened to Death after his role in ''Simon's Quest''. Whether it was his lackluster performance or the potential for Simon to ignore him completely, he seemingly lost all confidence in himself. Thus, he failed to appear in four of the next five ''Castlevania'' games (including the Famicom ''Kid Dracula''), and the one time he appeared in ''Dracula's Curse'', he had to be offered a comfortably nostalgic level for him to agree to it.

This downward spiral stopped with ''Super Castlevania IV''. Death was not only given late-game boss status, but also a pair of minions who devoted themselves and reported specifically to him. And it worked. Death hasn't missed a game since, including the Game Boy ''Kid Dracula''. And while Slogra and Gaibon do not make as many appearances, he will still bring them along in times of need, particularly at times when Dracula isn't around to offer his own support.

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Making this an index


[[index]]




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[[/index]]
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!! The games

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!! The gamesfranchise in general:
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Some games now have their own subpages, going to move game-specific examples to their respective pages

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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

!! Entries with their own pages:
* ''WMG/CastlevaniaI''
* ''WMG/CastlevaniaIISimonsQuest''
* ''WMG/CastlevaniaSymphonyOfTheNight''
* ''WMG/Castlevania64''
* ''WMG/CastlevaniaPortraitOfRuin''
* ''WMG/CastlevaniaOrderOfEcclesia''
* ''WMG/CastlevaniaJudgment''
* ''WMG/CastlevaniaLordsOfShadow2''
* ''WMG/Castlevania2017''

!! The games
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[[WMG:The Time Reaper is the result of the romance between [[Literature/{{Discworld}} Susan Sto Helit]] and [[Discworld/ThiefOfTime Lobsang Ludd]].]]

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[[WMG:The Time Reaper is the result of the romance between [[Literature/{{Discworld}} Susan Sto Helit]] and [[Discworld/ThiefOfTime [[Literature/ThiefOfTime Lobsang Ludd]].]]
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[[WMG: Lisa (and possibly Mina) is the reincarnation of Leon, not Elizabeth]]
Admittedly, Elizabeth makes more sense, because the deaths of the same loved one drove Dracula further and further into evil. But Leon would make a plausible left-field twist.
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[[WMG: Mina Hakuba is the {{Reincarnation}} of Elizibetha/Lisa]]
Mina Harker, Mina Hakuba, whatever. Note that anything [[MoralityChain hints at killing her, Soma turns evil]] without even bothering to stick by and check if she's actually dead.
* Well, all three of them are interlinked in a way. Elizabetha died of disease -- Lisa is a doctor. Then Lisa was executed as a witch -- Mina is a Shinto shrine maiden. If you look at this way, the way they died influences the type of person they become in their next incarnation.

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[[WMG: Mina Hakuba is the {{Reincarnation}} of Elizibetha/Lisa]]
Elisabetha/Lisa]]
Mina Harker, Mina Hakuba, whatever. Note that if anything [[MoralityChain hints at killing her, Soma turns evil]] without even bothering to stick by and check if she's actually dead.
* Well, all three of them are interlinked in a way. Elizabetha Elisabetha died of disease -- Lisa is a doctor. Then Lisa was executed as a witch -- Mina is a Shinto shrine maiden. If you look at this way, the way they died influences the type of person they become in their next incarnation.
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This has been here forever, and needs to be made more precise.


In both versions, you fight Galamoth for the first time after ascending a long vertical tube of mechanical platforms to a space-like vista. In the Game Boy version, his sword is replaced by a light saber, and his body turns out to be a robot piloted by one of the "alien people" from a previous stage. The Famicom version goes on to a flying ship complete with WaveMotionGun, and both versions go on to have boss fights against large robots, one of which is several screens tall. The final form of Galamoth has a head that vaguely resembles the titular villain of ''Franchise/{{Alien}}'', and the Game Boy version has a series of similar creatures (even referred to as aliens in the manual) on the way to the final confrontation. In the Game Boy version, Galamoth even talks about the many worlds he has conquered.

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In both versions, you fight Galamoth for the first time after ascending a long vertical tube of mechanical platforms to a space-like vista. In the Game Boy version, his sword is replaced by a light saber, and his body turns out to be a robot piloted by one of the "alien people" from a previous stage. The Famicom version goes on to a flying ship complete with WaveMotionGun, and both versions go on to have boss fights against large robots, one of which is several screens tall. The final form of Galamoth has a head that vaguely resembles the titular villain of ''Franchise/{{Alien}}'', and the Game Boy version has a series of similar creatures (even referred to as aliens in the manual) on the way to the final confrontation. In the Game Boy version, Galamoth even talks about the many worlds he has conquered.
calls himself "the ruler of space".
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[[WMG: The Soma Cruz copy inside the Grimoire in ''VideoGame/CastlevaniaHarmonyOfDespair' was corrupted because he took Dracula's (and 8-Bit Count's) soul. This represented accepting his identity as the Heir of Chaos.]]
Which is why [[spoiler: He's a villain in ''Grimoire of Souls''.]]

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[[WMG: The Soma Cruz copy inside the Grimoire in ''VideoGame/CastlevaniaHarmonyOfDespair' ''VideoGame/CastlevaniaHarmonyOfDespair'' was corrupted because he took Dracula's (and 8-Bit Count's) soul. This represented accepting his identity as the Heir of Chaos.]]
Which is why [[spoiler: He's he's a villain in ''Grimoire of Souls''.]]
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[[WMG: The Soma Cruz copy inside the Grimoire in ''VideoGame/CastlevaniaHarmonyOfDespair' was corrupted because he took Dracula's (and 8-Bit Count's) soul. This represented accepting his identity as the Heir of Chaos.]]
Which is why [[spoiler: He's a villain in ''Grimoire of Souls''.]]
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Considering that in Julius Mode, [[spoiler:Mina makes no appearance or isn't even mentioned.]] Namely, [[spoiler:if Soma doesn't have the talisman and subsequently [[FreakOut Freaks Out]], Mina is KilledOffForReal. If he does have the talisman, it was a FakeKillScare all along.]]

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Considering that there is no allusions in the bad ending that [[spoiler:Mina is a fake]] and that in Julius Mode, [[spoiler:Mina makes no appearance or isn't even mentioned.]] Namely, [[spoiler:if Soma doesn't have the talisman and subsequently [[FreakOut Freaks Out]], Mina is KilledOffForReal. If he does have the talisman, it was a FakeKillScare all along.]]
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Taking souls after dying sounds more like a reaper than a vampire. Dracula took an interest in how Death reaped souls one night, and Death taught him how to do it.

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Taking souls after dying sounds more like a reaper than a vampire. Dracula took an interest in how Death reaped souls one night, and Death taught him how to do it.it.

[[WMG: A key event in ''Dawn'' runs on SchrodingersGun.]]
Considering that in Julius Mode, [[spoiler:Mina makes no appearance or isn't even mentioned.]] Namely, [[spoiler:if Soma doesn't have the talisman and subsequently [[FreakOut Freaks Out]], Mina is KilledOffForReal. If he does have the talisman, it was a FakeKillScare all along.]]

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** How about this: technically, the Crimson Stone only grants power over Death (and turns the user into a vampire), but then Death taught Dracula Dominance.



Without disclosing who it impersonates to avoid spoilers, this specific doppelganger's behavior is completely contrary with other doppelgangers throughout the series; it's passive and able to talk, as opposed to most doppelgangers being silent and aggressive. This may be an artefact from a scenario scrapped during development in which it wasn't a fake.

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Without disclosing who it impersonates to avoid spoilers, this specific doppelganger's behavior is completely contrary with other doppelgangers throughout the series; it's passive and able to talk, as opposed to most doppelgangers being silent and aggressive. This may be an artefact from a scenario scrapped during development in which it wasn't a fake.fake.

[[WMG: Dracula learned Dominance from Death]]
Taking souls after dying sounds more like a reaper than a vampire. Dracula took an interest in how Death reaped souls one night, and Death taught him how to do it.
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-> '''Maria:''' See Richter? I told you to apply at Wallachia-Mart, but ''no.''

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-> '''Maria:''' See Richter? I told you to apply at Wallachia-Mart, but ''no.''''

[[WMG: The doppelganger seen in ''Dawn'' [[WhatCouldHaveBeen was originally intended to be the real deal.]]]]
Without disclosing who it impersonates to avoid spoilers, this specific doppelganger's behavior is completely contrary with other doppelgangers throughout the series; it's passive and able to talk, as opposed to most doppelgangers being silent and aggressive. This may be an artefact from a scenario scrapped during development in which it wasn't a fake.
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[[WMG:Juste was pursuing a career in interior design.]]

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[[WMG:Juste was pursuing has a career degree in interior design.]]
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-> '''Maria:''' See Richter? I told you to apply at Wallacia-Mart, but ''no.''

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-> '''Maria:''' See Richter? I told you to apply at Wallacia-Mart, Wallachia-Mart, but ''no.''
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And that's why Richter was corrupted by Shaft; he easily milked Richter's "Well I kicked Dracula in the butt, what the hell do I do now?" worries to brainwash him.

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And that's why Richter was corrupted by Shaft; he easily milked Richter's "Well I kicked Dracula in the butt, what the hell do I do now?" worries to brainwash him.him.
-> '''Maria:''' See Richter? I told you to apply at Wallacia-Mart, but ''no.''

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