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* CloneArmy: The Lab Assistants are revealed to be this in the Secret Warp Room, where the production of them is shown.
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**However, one of the plane levels (Mad Bombers) appears to take place above a snow-covered field.
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* ActionGirl: Coco joins Crash in the gameplay for the first time. In practice, this means she tackles most of the UnexpectedGenreChange levels, but still, riding a tiger, a jetski, a space fighter, and a ''WorldWarOne plane'' along with fighting N.Gin all by herself is a definite step-up from being a simple computer hacker genius from the last game. See also TookALevelInBadass.

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* ActionGirl: Coco joins Crash in the gameplay for the first time. In practice, this means she tackles most of the UnexpectedGenreChange levels, but still, riding a tiger, a jetski, a space fighter, and a ''WorldWarOne plane'' along with fighting N.Gin all by herself (well, Pura helps out too) is a definite step-up from being a simple computer hacker genius from the last game. See also TookALevelInBadass.
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* BlackoutBasement: Surprisingly, only one level qualifies for this - the Bug Lite level at the fifth Time Twister area, which is an Ancient Egypt level set at night time. It is essentially identical to the BlackoutBasement level in ''Crash 2'' except set in a different level theme. Fireflies are the light source once more, and you have to hurry past the enemies to the next firefly before the current one flies off, or you're left stranded in the dark.

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* BlackoutBasement: Surprisingly, only one level qualifies two levels qualify for this - the first being the Bug Lite level at the fifth Time Twister area, area[[hottip:*: which is an Ancient Egypt level set at night time. It is essentially identical to the BlackoutBasement level in ''Crash 2'' except set in a different level theme. Fireflies are the light source once more, and you have to hurry past the enemies to the next firefly before the current one flies off, or you're left stranded in the dark.]], and Area 51? at the secret Time Twister area[[hottip:*:A motorbike racing level set at night, the only lights are your headlights, the police cars, and your enemies, which are flying saucers.]].
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*** In the American version, the two hidden levels give you Platinum Relics no matter what time you get. In the European version, they have time requirements like any other level.
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** As an odd consequence of a re-used animation[[note]] Specifically, the animation for when dies to a mine underwater[[/note]], you can see Crash's underwear float away from him along with his scuba gear when he finishes an underwater level.

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* ImmediateSequel: The game starts with remains of Cortex's space station from the second game crashing on Earth, releasing Uka Uka from his prison.



* StopHelpingMe: While Crash fights Cortex, Aku Aku keeps Uka Uka busy by dueling with him. Their battle can actually kill Crash if he gets caught in the crossfire, and is infact the main obstacle of the fight. Not only that but this means you can't get a protection from Aku Aku.
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Wasted Song is now Long Song Short Scene. Misuse and bad examples are being removed.


* WastedSong: N.Gin's boss theme is pretty good, but you'll have no chance hearing it among [[StuffBlowingUp all the explosions and pulse blasts]] going on during the fight.
** It got a second life in ''Videogame/CrashBash'', where it's used a lot; even the FinalBoss uses it.

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* DefeatByModesty: Getting hit by a scimitar in the medieval Arabia levels will cut Crash's pants off, causing him to shamefully slink away while attempting to cover his [[GoofyPrintUnderwear pink polka-dot boxers]].

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* DefeatByModesty: Getting hit by a scimitar in the medieval Arabia levels will cut Crash's pants off, causing him to shamefully slink away while attempting to cover his [[GoofyPrintUnderwear pink polka-dot boxers]].boxers with red hearts]].



** Besides that, the time requirements for relics were changed, and the Crash Bash gives a greater speed boost. This makes getting Relics easier in on-foot levels, but harder in other levels.

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** Besides that, the time requirements for relics were changed, and the Crash Bash Dash gives a greater speed boost. This makes getting Relics easier in on-foot levels, but harder in other levels.levels.
** The levels with Pura have fewer enemies in the Japanese version and extra enemies in the European version.
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* GoofyPrintUnderwear: Several of Crash's death sequences reveal that he wears pink polka-dot boxers. The Wizard enemies in the medieval levels have white boxers with pink dots.

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* GoofyPrintUnderwear: Several of Crash's death sequences reveal that he wears pink polka-dot boxers.boxers with red hearts. The Wizard enemies in the medieval levels have white boxers with pink dots.
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** The different "Death Route" mechanics from [[VideoGame/CrashBandicoot2CortexStrikesBack the previous game]] also apply here.
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** Besides that, the time requirements for relics were changed, and the Crash Bash gives a greater speed boost. This makes getting Relics easier in on-foot levels, but harder in other levels.
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* DifficultyByRegion: Several enemies were made harder in the European version: Wizards have two hit points, Missile Robots shoot four missiles at a time instead of three, and various others attack faster. In addition, dying repeatedly on a level will only ever get you one Aku Aku mask, not two (see AntiFrustrationFeatures).
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* EverythingsEvenWorseWithSharks: While Crash explores the ocean bottom, sharks are patrolling certain areas and if he blunders into one, it eats him. Coco also has to avoid sharks patrolling near the surface during her jet ski levels. Sharks were originally billed to appear as enemies in the first Crash game, but they were cut from the final product and had to wait for this game and its appropriate water levels before they were introduced.

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* EverythingsEvenWorseWithSharks: [[ThreateningShark Everything Is Even Worse With Sharks]]: While Crash explores the ocean bottom, sharks are patrolling certain areas and if he blunders into one, it eats him. Coco also has to avoid sharks patrolling near the surface during her jet ski levels. Sharks were originally billed to appear as enemies in the first Crash game, but they were cut from the final product and had to wait for this game and its appropriate water levels before they were introduced.

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* ExcitedShowTitle



* HumongousMecha: N.Gin pilots ''two'' of these for the penultimate boss battle. This time, RockBeatsLaser just isn't going to cut it.

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* HumongousMecha: N.Gin pilots ''two'' of these for the penultimate boss battle.as usual, and he claimed to have made "a few modifications" to it. This time, RockBeatsLaser just isn't going to cut it.



* NintendoHard: Even despite it doesn't have secrets as GuideDangIt headdesky as ''2'', it's still pretty hard to get [[HundredPercentCompletion 100% completion]] here, not even talking about extra 105%, thanks to the time trials. Yes, you can get ahold of the Fruit Bazooka and much more faster running. And yes, you can restart the time trial as much as you want. But that won't really make the amount of hours spent on getting all the gold relics less ludicrous. In part because Time Trials need pure skill as opposed to getting really lucky/reading a guide (as with the gems).

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* NintendoHard: Even despite it doesn't have secrets as GuideDangIt headdesky as ''2'', it's still pretty hard to get [[HundredPercentCompletion 100% completion]] here, not even talking about extra 105%, thanks to the time trials. Yes, you can get ahold of the Fruit Bazooka and much more faster running. And yes, you can restart the time trial as much as you want. But that won't really make the amount of hours spent on getting all the gold relics less ludicrous. In part because Time Trials need pure skill as opposed to getting really lucky/reading a guide (as with the gems).gems in the second game).


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* TimeTravel: The main gimmick of the game.
* TitleScream
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* BossArenaIdiocy: Doctor Nefarious Tropy has you at the far end of the arena from him, and thus you can't do a thing, not having a distance attack. Until he switches the platforms to create a direct trail to him, and then takes that moment to catch his breath and stop attacking you.

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* BossArenaIdiocy: Doctor Nefarious Tropy has you at the far end of the arena from him, and thus you can't do a thing, not having a distance attack. Until he switches the platforms to create a direct trail to him, and then takes that moment to catch his breath and stop attacking you.BossArenaIdiocy:



* ChekhovsGun: The Time Twister machine [[spoiler: which Cortex falls into at the end of his boss fight]] will become useful later.

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* ChekhovsGun: The Time Twister machine machine's core [[spoiler: which Cortex falls into at the end of his boss fight]] will become useful later.



* {{Cyborg}}: N.Gin makes a comeback. The lab assistants are revealed to be this in the secret Warp Room.

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* {{Cyborg}}: N.Gin makes a comeback. [[spoiler: The lab assistants are revealed to be this in the secret Warp Room.]]



* DumbMuscle: Tiny has improved slightly from the previous game - not only can he speak, and speak eloquently enough to warn Crash (albeit in HulkSpeak), but his tactics are no longer restricted to just leaping after Crash; instead, he tries to spear him on the end of his trident, and when that fails, he releases hoards of lions on you. Even when he [[TacticalSuicideBoss falls]] for the [[PuzzleBoss same trick three times]], he gets notably faster in pulling out his trident as the battle progresses.

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* DumbMuscle: Tiny has improved slightly from the previous game - not only can he speak, and speak eloquently enough to warn Crash (albeit in HulkSpeak), but his tactics are no longer restricted to just leaping after Crash; instead, he tries to spear him on the end of his trident, and when that fails, he releases hoards of lions on you. Even when he [[TacticalSuicideBoss falls]] falls for the [[PuzzleBoss same trick three times]], he gets notably faster in pulling out his trident as the battle progresses.
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* BuiltLikeAnEgyptian: The Tomb Time, Sphynxinator, Tomb Wader and Bug Lite levels.

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* BuiltLikeAnEgyptian: BuildLikeAnEgyptian: The Tomb Time, Sphynxinator, Tomb Wader and Bug Lite levels.
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* ObviouslyEvil: Uka Uka's very design. Cortex also decided to be less subtle than in the previous games - even getting to be GenreSavvy about it.

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* {{Backtracking}}: Dispatched from ''2'' once and for all, but with several really minor exceptions. Sphinxinator not only includes a bunch of crates which appear off-camera at the start of the level, but also has a fork in the path that actually forced you to return to the level's regular route if you're trying to shoot all crates off.

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* {{Backtracking}}: Dispatched from ''2'' once and for all, but with several really minor exceptions. Sphinxinator not only includes a bunch of crates which appear off-camera at the start of the level, but also Tomb Time, for one, has a fork in the for a normal path and a path that actually forced is only available with the purple gem, and both paths have crates; you to return to get the level's regular route if you're trying to shoot all crates off.idea.



* BuiltLikeAnEgyptian: The Tomb Time, Sphynxinator, Tomb Wader and Bug Lite levels.



* DownTheDrain: For some reason Crash still has SuperDrowningSkills in the Tomb Wader level. Here, the entire level was set in an Egyptian tomb, the passageways of which rose and fell at various points. In the lower sections, the floor is flooded, but fluctuates between being knee deep for a few seconds to being raised up several feet for another few seconds, and then back again. Part of the challenge was to find higher ground, such as a cube of steel blocks or a floating platform, to stand upon and wait for the water level to drop to a manageable level.

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* DisconnectedSideArea: There are two levels that require an alternate entrance to get the gems. Fortunately, unlike the previous game, the alternate entrances are easier to unlock (or at least it's clear on how you unlock them; having the appropriate amount of relics, to be exact).
* DownTheDrain: For some reason Crash still has SuperDrowningSkills in the Tomb Wader level. Here, the entire level was set in an Egyptian tomb, the waters in the passageways of which rose and fell at various points. In the lower sections, the floor is flooded, but fluctuates between being knee deep for a few seconds to being raised up several feet for another few seconds, and then back again. Part of the challenge was to find higher ground, such as a cube of steel blocks or a floating platform, to stand upon and wait for the water level to drop to a manageable level.



** In the FinalBoss battle, Aku Aku and Uka Uka does a lot of spins in their battles. It could be bad for Crash, though, as they're the main obstacle of the fight.



* GadgeteerGenius: N.Gin, the MadScientist who pilots a HumongousMecha when facing Coco, claims to have made a few modifications ince his last encounter with Crash (and how!).

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* GadgeteerGenius: N.Gin, the MadScientist who pilots a HumongousMecha when facing Coco, claims to have made a few modifications ince since his last encounter with Crash (and how!).



* GenreRoulette: Races, aerial combat, and one spaceship-on-mecha fight break up the routine.

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* GenreRoulette: Races, Tiger riding, water skiing, scuba diving, races, aerial combat, and one spaceship-on-mecha fight break up the routine.



* IdleAnimation: Leave Crash for a while and he plays with his yoyo or does the Crash Dance.

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* IdleAnimation: Leave Crash for a while and he plays with his yoyo yoyo, juggling some wumpas or does the Crash Dance.



** Cortex, too.



* MadeOfIron: Cortex takes a lot of punishment during the FinalBoss.

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** It's even hinted at earlier on:
-->'''Dingodile''': Right... Now you've gone and done it, them crystals are mine!
* MadeOfIron: Cortex takes a lot of punishment during the FinalBoss.FinalBoss battle.



* MeaningfulName: Dingodile is ExactlyWhatItSaysOnTheTin, a half-dingo, half-crocodile hybrid. MixAndMatchCritters, however, usually don't wield flamethrowers. N. Tropy's name is a pun on the word entropy, a physics concept which means, in layman's terms, disorder, especially in relation to the Second Law of Thermodynamics.

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* MeaningfulName: Dingodile is ExactlyWhatItSaysOnTheTin, a half-dingo, half-crocodile hybrid. MixAndMatchCritters, however, usually don't wield flamethrowers. N. Tropy's name is a pun on the word entropy, a physics concept which means, in layman's terms, disorder, especially in relation to the Second Law of Thermodynamics.
* MedievalEuropeanFantasy: The theme of the levels Toad Village, Gee Wiz and Double Header.



* MorallyAmbiguousDoctorate: N. Tropy is the third in the trio of Doctors.

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* MorallyAmbiguousDoctorate: N. Tropy is the third fourth in the trio quartet of Doctors.



* NintendoHard: Even despite it doesn't have secrets as [[GuideDangIt]] headdesky as ''2'', it's still pretty hard to get [[HundredPercentCompletion 100% completion]] here, not even talking about extra 105%, thanks to multiple the time trials. Yes, you can get ahold of the Fruit Bazooka and much more faster running. And yes, you can restart the time trial as much as you want. But that won't really make the amount of hours spent on getting all the gold relics less ludicrous.

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* NintendoHard: Even despite it doesn't have secrets as [[GuideDangIt]] GuideDangIt headdesky as ''2'', it's still pretty hard to get [[HundredPercentCompletion 100% completion]] here, not even talking about extra 105%, thanks to multiple the time trials. Yes, you can get ahold of the Fruit Bazooka and much more faster running. And yes, you can restart the time trial as much as you want. But that won't really make the amount of hours spent on getting all the gold relics less ludicrous. In part because Time Trials need pure skill as opposed to getting really lucky/reading a guide (as with the gems).



* {{Prehistoria}}: The Bone Yard and Dino Might! levels as well as the secret Eggipus Rex.



* {{Qurac}}: The Hang 'Em High, High Time and Flaming Passion levels.



* ReptilesAreAbhorrent: The pterosaurs and the triceratopses in the Warp levels are enemies. The baby tyrannosaur is the only exception to this.

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* ReptilesAreAbhorrent: The pterosaurs and the triceratopses in the Warp levels are enemies. The baby tyrannosaur is the only exception to this. Dingodile is only [[MixAndMatchCritters half this trope.]]



* SecretLevel: There are three secret levels and two secret level sidepaths which can only be accessed by a secret Warp Room, which itself can't be accessed except via a secret platform.

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* SecretLevel: There are three secret levels and two secret level sidepaths which can only be accessed by a secret Warp Room, which itself can't be accessed except via a secret platform. It's much easier to access this time around, though, compared to the previous game.
** That said, there are also 2 super secret levels that are hard to find; you'd be guaranteed to find a guide for these ones.



* ShoutOut: [[Franchise/TombRaider Tomb Wader]], anyone?

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* ShoutOut: [[Franchise/TombRaider Tomb Wader]], anyone?for one.



* StopHelpingMe: While Crash fights Cortex, Aku Aku keeps Uka Uka busy by dueling with him. Their battle can actually kill Crash if he gets caught in the crossfire, and is infact the main obstacle of the fight.

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* StopHelpingMe: While Crash fights Cortex, Aku Aku keeps Uka Uka busy by dueling with him. Their battle can actually kill Crash if he gets caught in the crossfire, and is infact the main obstacle of the fight. Not only that but this means you can't get a protection from Aku Aku.



* TemporaryPlatform: A technological version of this appears in the future levels.

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* TemporaryPlatform: A technological version of this appears in the future levels.levels, and the Egyptian levels have a few.



* {{Tomorrowland}}: Crash gets to visit futuristic levels in the fourth and fifth time travel areas, as well as in the secret hub.

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* {{Tomorrowland}}: Crash gets to visit futuristic levels in the fourth The Future Frenzy and fifth time travel areas, as well as in the secret hub.Gone Tomorrow levels.

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\"Everything\'s Worse With Bears\" clean-up


* BearsAreBadNews: Averted with Polar, who is Crash's friend. He only makes two appearances in the entire game - the beginning and the end.



* EverythingsWorseWithBears: Averted with Polar, who is Crash's friend. He only makes two appearances in the entire game - the beginning and the end.

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Adding tropes.


* DifficultySpike: The game gets noticeably harder in the fourth warp room - the first level in it, Sphynxinator, is positively evil for first-time players. Four boxes are hidden in the unlikeliest place, and the blue gem platform is filled with oil.



* EvilBrit: Dr. Nefarious Tropy has a British accent when he talks to you via Time Twister in the third time travel area. [[EnsembleDarkhorse This, no doubt, has contributed to his popularity among the fandom]].
** [[AscendedExtra He then becomes Cortex's replacement in N-Tranced.]] Only to be defeated by Crash, yet again. [[WhatHappenedToTheMouse He isn't seen after brief cameos in Wrath of Cortex and Twinsanity.]]



* EvilBrit: Dr. Nefarious Tropy has a British accent when he talks to you via Time Twister in the third time travel area. [[EnsembleDarkhorse This, no doubt, has contributed to his popularity among the fandom]].


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* OnlySaneMan: N. Tropy is a completely evil bastard who creates time paradoxes [[ForTheEvulz for fun]], but he is the only antagonist to not suffer from either chronic stupidity (Tiny and Dingodile), futile goals of [[TakeOverTheWorld taking over the world]] (Cortex and Uka Uka) or is [[MyFriendsAndZoidberg N. Gin]].


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* ShaggyDogStory: Don't waste your time or lives trying to get either of Future Frenzy's gems the first time around.


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* SortingAlgorithmOfEvil: Played straight and subverted both at once. The fact that N. Tropy, who created the time twister vortex and is responsible for the whole mess, is before N. Gin, is rather odd.
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* ShoutOut: [[TombRaider Tomb Wader]], anyone?

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* ShoutOut: [[TombRaider [[Franchise/TombRaider Tomb Wader]], anyone?
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** This could also apply to Uka Uka, as he was never mentioned before in the previous games as being the mastermind behind Cortex's schemes.
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* TheManyDeathsOfYou: Improved over ''2'' ''a lot''. So much that you're more likely to see Crash being split to halves, kissed by a frog, scrapped to atums, blown up like a balloon, bashed by a club right into the camera's direction and lots of death scenes like that, rather than him turning into angel.

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* TheManyDeathsOfYou: Improved over ''2'' ''a lot''. So much that you're more likely to see Crash being split to halves, kissed by a frog, scrapped to atums, atoms, blown up like a balloon, bashed by a club right into the camera's direction and lots of death scenes like that, rather than him turning into angel.
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* ArchEnemy: Crash has Dr. Cortex, but now there is also the rivalry between sentient voodooo mask twin brothers Aku Aku and Uka Uka.

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* ArchEnemy: Crash has Dr. Cortex, but now there is also the rivalry between sentient voodooo voodoo mask twin brothers Aku Aku and Uka Uka.
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Rename


* CoolAndUnusualPunishment: Some of Crash's 'death' animations count, such as [[WhatDoYouMeanItsNotHeinous being kissed by an enemy frog who turns into a prince]]. Crash also gets to dish this out on those GoddamnBats Egyptian monkeys in the tomb levels, by jumping on their heads for extra fruit. [[spoiler: Cortex and N.Tropy get turned into babies and sent to an unknown location when subjected to the Time Twister's malfunction at the end of the game. Uka Uka ends up being caught in a painful-looking tug of war between them.]]

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* CoolAndUnusualPunishment: Some of Crash's 'death' animations count, such as [[WhatDoYouMeanItsNotHeinous [[FelonyMisdemeanor being kissed by an enemy frog who turns into a prince]]. Crash also gets to dish this out on those GoddamnBats Egyptian monkeys in the tomb levels, by jumping on their heads for extra fruit. [[spoiler: Cortex and N.Tropy get turned into babies and sent to an unknown location when subjected to the Time Twister's malfunction at the end of the game. Uka Uka ends up being caught in a painful-looking tug of war between them.]]
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** It got a second life in ''CrashBash'', where it's used a lot; even the FinalBoss uses it.

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** It got a second life in ''CrashBash'', ''Videogame/CrashBash'', where it's used a lot; even the FinalBoss uses it.
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** Also introduced are the time crates. During time trial mode, several boxes except Nitro, steel and TNT crates are transformed into yellow boxes with either a '1', a '2' or a '3' on its face. Break the box and the timer freezes for however many seconds were indicated by the box. This feature was later reused in CrashTeamRacing.

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** Also introduced are the time crates. During time trial mode, several boxes except Nitro, steel and TNT crates are transformed into yellow boxes with either a '1', a '2' or a '3' on its face. Break the box and the timer freezes for however many seconds were indicated by the box. This feature was later reused in CrashTeamRacing.''Videogame/CrashTeamRacing''.



* EverythingsBetterWithPenguins: A penguin is taking a stroll through the Ice Age arena when Crash battles Dingodile. Though identical to the enemy penguins in ''Crash Bandicoot 2'', this one is just an InnocentBystander. This might even be an EarlyBirdCameo, if it's the same penguin who appeared in the CrashTeamRacing spinoff.

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* EverythingsBetterWithPenguins: A penguin is taking a stroll through the Ice Age arena when Crash battles Dingodile. Though identical to the enemy penguins in ''Crash Bandicoot 2'', this one is just an InnocentBystander. This might even be an EarlyBirdCameo, if it's the same penguin who appeared in the CrashTeamRacing ''Videogame/CrashTeamRacing'' spinoff.



* SequelHook: Subverted - the ending pretty much makes it near improbable for the main villains to ever return, but return they did. Since none of the PS2 sequels address this point, it's pretty much left to WildMassGuessing. If you write ''them'' off as FanonDiscontinuity, on the other hand, then this is the canonical ending of the main series, with ''CrashTeamRacing'' as a spinoff.

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* SequelHook: Subverted - the ending pretty much makes it near improbable for the main villains to ever return, but return they did. Since none of the PS2 sequels address this point, it's pretty much left to WildMassGuessing. If you write ''them'' off as FanonDiscontinuity, on the other hand, then this is the canonical ending of the main series, with ''CrashTeamRacing'' ''Videogame/CrashTeamRacing'' as a spinoff.
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In the aftermath of ''[[CrashBandicoot2 Crash Bandicoot 2: Cortex Strikes Back]]'', an evil elemental mask named Uka Uka is freed from his underground prison, and is revealed to have been the true mastermind behind Dr. Neo Cortex's schemes. Seeing as Crash had already collected all the crystals and gems on Earth and the planet is left without a proper power source for Cortex to use for his next scheme, Uka Uka decides to recruit a scientist by the name of N. Tropy to create the Time Twister, a time machine which Cortex and Uka Uka can use to retrieve the crystals from past and future eras. With the help of Uka Uka's counterpart, Aku Aku, Crash and Coco race to the Time Twister to collect the crystals again before Cortex and Uka Uka get a chance to do so.

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In the aftermath of ''[[CrashBandicoot2 Crash Bandicoot 2: Cortex Strikes Back]]'', ''Videogame/CrashBandicoot2CortexStrikesBack'', an evil elemental mask named Uka Uka is freed from his underground prison, and is revealed to have been the true mastermind behind Dr. Neo Cortex's schemes. Seeing as Crash had already collected all the crystals and gems on Earth and the planet is left without a proper power source for Cortex to use for his next scheme, Uka Uka decides to recruit a scientist by the name of N. Tropy to create the Time Twister, a time machine which Cortex and Uka Uka can use to retrieve the crystals from past and future eras. With the help of Uka Uka's counterpart, Aku Aku, Crash and Coco race to the Time Twister to collect the crystals again before Cortex and Uka Uka get a chance to do so.



* EverythingsBetterWithPenguins: A penguin is taking a stroll through the Ice Age arena when Crash battles Dingodile. Though identical to the enemy penguins in CrashBandicoot2, this one is just an InnocentBystander. This might even be an EarlyBirdCameo, if it's the same penguin who appeared in the CrashTeamRacing spinoff.

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* EverythingsBetterWithPenguins: A penguin is taking a stroll through the Ice Age arena when Crash battles Dingodile. Though identical to the enemy penguins in CrashBandicoot2, ''Crash Bandicoot 2'', this one is just an InnocentBystander. This might even be an EarlyBirdCameo, if it's the same penguin who appeared in the CrashTeamRacing spinoff.



* SlippySlideyIceWorld: The Ice Age arena where you fight Dingodile. That's it. It's not even a very big level. Given the heavy prominence of snowy levels in the previous game, this comes as quite a stark contrast with CrashBandicoot2.

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* SlippySlideyIceWorld: The Ice Age arena where you fight Dingodile. That's it. It's not even a very big level. Given the heavy prominence of snowy levels in the previous game, this comes as quite a stark contrast with CrashBandicoot2.''Crash Bandicoot 2''.
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[[quoteright:313:http://static.tvtropes.org/pmwiki/pub/images/Crash_Bandicoot_3_1065.jpg]]

In the aftermath of ''[[CrashBandicoot2 Crash Bandicoot 2: Cortex Strikes Back]]'', an evil elemental mask named Uka Uka is freed from his underground prison, and is revealed to have been the true mastermind behind Dr. Neo Cortex's schemes. Seeing as Crash had already collected all the crystals and gems on Earth and the planet is left without a proper power source for Cortex to use for his next scheme, Uka Uka decides to recruit a scientist by the name of N. Tropy to create the Time Twister, a time machine which Cortex and Uka Uka can use to retrieve the crystals from past and future eras. With the help of Uka Uka's counterpart, Aku Aku, Crash and Coco race to the Time Twister to collect the crystals again before Cortex and Uka Uka get a chance to do so.

Considered by critics and fans at the time to be one of the greatest platformers on the PlayStation, '''''Crash Bandicoot 3: Warped''''' built upon the strengths of the first two games and added more vehicle-based levels (with the player taking control of a bi-plane, jetski or tiger at any given time), new abilities that could be earned by beating the game's bosses, and a Time Trial mode to keep players coming back to the levels to see how fast they could go.

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!!Tropes Used In This Game:
* ActionGirl: Coco joins Crash in the gameplay for the first time. In practice, this means she tackles most of the UnexpectedGenreChange levels, but still, riding a tiger, a jetski, a space fighter, and a ''WorldWarOne plane'' along with fighting N.Gin all by herself is a definite step-up from being a simple computer hacker genius from the last game. See also TookALevelInBadass.
* AdvancingWallOfDoom: The [[EverythingsBetterWithDinosaurs triceratops]] in Dino Might. Yes, a ''triceratops''.
* AirborneMook: Floating carpet enemies in Hang 'Em High drift eerily in your path.
* AntiFrustrationFeatures: As with the prequels, if you start losing too many lives, the game takes pity on you and you respawn with an Aku-Aku mask for protection. Lose a bit too much times, and you'll get a nearby crate turn into checkpoint when it originally shouldn't be one. It should be noticed that such policies never work during time trials, however...
* ArchEnemy: Crash has Dr. Cortex, but now there is also the rivalry between sentient voodooo mask twin brothers Aku Aku and Uka Uka.
** Coco also develops a rivalry with N. Gin, Cortex's right hand, starting with this game.
* {{Backtracking}}: Dispatched from ''2'' once and for all, but with several really minor exceptions. Sphinxinator not only includes a bunch of crates which appear off-camera at the start of the level, but also has a fork in the path that actually forced you to return to the level's regular route if you're trying to shoot all crates off.
* BeamOWar: Aku Aku and Uka Uka have one of these during the final boss fight.
* BeardOfEvil: Cortex, of course, sports one, but Uka Uka has an impressively ragged version and N. Tropy has an Asian-styled one.
* BetterThanItSoundsVideoGames: Two anthropomorphic marsupials travel through time to capture crystals before a balding scientist gets his hands on them. In this case, the discrepancy between how it sounds and how it plays is extreme.
* BewitchedAmphibians: Getting hit by a wizard's "energy blast" in Medieval stages turns Crash into a frog, costing you a life.
* BigBad: Uka Uka supersedes Cortex as TheManBehindTheMan.
* BigGood: In response to Uka Uka's release, Aku Aku steps up into this role, guiding Crash and Coco through their adventure.
* BlackoutBasement: Surprisingly, only one level qualifies for this - the Bug Lite level at the fifth Time Twister area, which is an Ancient Egypt level set at night time. It is essentially identical to the BlackoutBasement level in ''Crash 2'' except set in a different level theme. Fireflies are the light source once more, and you have to hurry past the enemies to the next firefly before the current one flies off, or you're left stranded in the dark.
* BonusDungeon: In the secret warp room, there are three levels which are more difficult than the standard levels.
* BonusStage: On occasion, Crash can find '?' platforms which take him to bonus stages. These are quite forgiving; there are no enemies, no lives are taken if you die, and whether you fall or are blown up, the player is plonked right next to the platform to start again. A few 'Skull Route' platforms exist, which are considerably harder; not only do you have to get past the level up to that point without dying, but the stages themselves are tougher, can feature enemies, and generally play out like the regular levels UpToEleven. Hidden 'Gem' stages also exist, which appear only when Crash has found the relevant coloured gem. They vary in their difficulty, but otherwise are much like Skull Routes.
* BootstrappedTheme: The main theme became the theme of the whole series for a while.
* BossArenaIdiocy: Doctor Nefarious Tropy has you at the far end of the arena from him, and thus you can't do a thing, not having a distance attack. Until he switches the platforms to create a direct trail to him, and then takes that moment to catch his breath and stop attacking you.
** Dingodile is also defeated by exploiting his surroundings. He is protected by a barrier of crystals, which Crash can't yet jump over. There are no gaps until Dingodile starts blasting through the barrier with his flamethrower. N. Tropy also leaves [[FloatingPlatforms Floating Platform]] trails from one side of the arena to the other, leaving Crash free to attack him. Seriously, this reeks of TacticalSuicideBoss as well.
* BottomlessPits: Forget Cortex, the bottomless pit is Crash's arch nemesis.
* BrainsAndBrawn: Coco and Crash, respectively, in character. For gameplay purposes, the distinction is nullified.
* BrickJoke: N. Tropy's defeat leads to concerns over whether the Time Twister will start acting erratically. [[spoiler: At the very end of the game, the machine gets engulfed in a super-sized warp ball and does indeed fall apart. Possibly an inverted ChekhovsGunman.]]
* CatAndMouseBoss: Tiny Tiger begins the battle by chasing after Crash, trying to crush him with his leaping.
* ChekhovsGunman: In a sense, N.Tropy. By defeating him, Crash receives an urgent message from Uka Uka and Cortex berating him for incapacitating the only person able to maintain the Time Twister. [[spoiler: After the final boss battle on OneHundredPercentCompletion, the Time Twister goes haywire. In Aku Aku's own words: "The Time Twister machine could not hold itself together.]] Might count as a BrickJoke or as a bit of TakeYourTime.
* ChekhovsGun: The Time Twister machine [[spoiler: which Cortex falls into at the end of his boss fight]] will become useful later.
* CheckPoint: If Crash opens a crate marked with a 'C', it becomes the new checkpoint in case he dies.
* ChildProdigy / TeenGenius: Coco Bandicoot, [[FriendToAllLivingThings Friend To All Ancient Chinese Tigers]], jet-ski extraordinaire and, like Crash, an ace World War pilot.
* ChuckCunninghamSyndrome: Ripper Roo finally vanishes, along with the Komodo Brothers and Nitrus Brio. Averted with Tiny.
* CollectionSidequest: At first, the gems and relics appear to be this, since you don't need them to reach the final boss, but to complete the game, and to complete the story, they all need to be collected.
* CollisionDamage: It's traditional.
* {{Composers}}: Mark Mothersbaugh and Josh Mancell (of Mutato Muzika) compose the level themes for this game, too.
* {{Continuity}}: The events of the last game lead directly to the events of this game, starting with a chunk of Cortex's space station crashing into Earth.
* ContinuityNod: Some of N.Gin's dialogue refers to his boss battle against Crash in the previous game.
* ConvectionSchmonvection: Crash can get surprisingly close to the lava pools in the dinosaur levels of the game without so much as sweating.
* CoolAndUnusualPunishment: Some of Crash's 'death' animations count, such as [[WhatDoYouMeanItsNotHeinous being kissed by an enemy frog who turns into a prince]]. Crash also gets to dish this out on those GoddamnBats Egyptian monkeys in the tomb levels, by jumping on their heads for extra fruit. [[spoiler: Cortex and N.Tropy get turned into babies and sent to an unknown location when subjected to the Time Twister's malfunction at the end of the game. Uka Uka ends up being caught in a painful-looking tug of war between them.]]
* CosmeticAward: Completing the game by gathering all the Crystals and Gems and scoring either the Gold or Platinum rank from all the levels in Time Trial mode (including the two super secret levels) earns the player an extra gem and a snazzy fireworks display along with a 105% mark on their save game. That is all.
* CrateExpectations: The switch crate was introduced to this game. The crate switches back and forth between two or three icons. When Crash gets close to it, the changing quickens. Depending on when Crash opens the crate, the effect will differ - so, for instance, if it shows a '?' icon when he spins it, he'll get a goody, whereas if it shows a 'TNT' icon when he spins it, it behaves like a TNT crate and explodes. If Crash doesn't open it before the switch acceleration reaches its peak, the box turns to steel and cannot be opened, thwarting any attempt to break all the boxes and get a gem.
** Also introduced are the time crates. During time trial mode, several boxes except Nitro, steel and TNT crates are transformed into yellow boxes with either a '1', a '2' or a '3' on its face. Break the box and the timer freezes for however many seconds were indicated by the box. This feature was later reused in CrashTeamRacing.
* CreativeClosingCredits / CreditsGag: During the final credits, [[spoiler: baby Cortex and baby N. Tropy are locked in a tug of war for Uka Uka's mask. Uka Uka is not enjoying it, but neither side get an advantage for the whole credit sequence.]]
* {{Cyborg}}: N.Gin makes a comeback. The lab assistants are revealed to be this in the secret Warp Room.
* DeathCourse: Because whether you're in a medieval village or the futuristic Neo York levels, [[EverythingTryingToKillYou everything's trying to kill you.]]
* DeathIsASlapOnTheWrist: And incredibly funny, believe it or not. The game is famous for its many hilarious TheManyDeathsOfYou, some of which aren't actually deaths.
* DefeatByModesty: Getting hit by a scimitar in the medieval Arabia levels will cut Crash's pants off, causing him to shamefully slink away while attempting to cover his [[GoofyPrintUnderwear pink polka-dot boxers]].
* DegradedBoss: Tiny Tiger is relegated to first boss, like Ripper Roo before him. Now he can also be hurt by Crash's spin and jump attacks, which were useless against him in the previous one. ArmorIsUseless, indeed.
* DemotedToDragon: Dr. Neo Cortex. See TheDragon.
* DownTheDrain: For some reason Crash still has SuperDrowningSkills in the Tomb Wader level. Here, the entire level was set in an Egyptian tomb, the passageways of which rose and fell at various points. In the lower sections, the floor is flooded, but fluctuates between being knee deep for a few seconds to being raised up several feet for another few seconds, and then back again. Part of the challenge was to find higher ground, such as a cube of steel blocks or a floating platform, to stand upon and wait for the water level to drop to a manageable level.
* DoubleJump: One of the perks of Crash 3 is the upgrade feature. By defeating each boss the first time, Crash Bandicoot earns a new move which either enhances his existing abilities or gives him completely new ones. In the case of the DoubleJump, Crash earns this by defeating Dingodile for the first time. Combined with the slide and Super Spin, Crash can go almost anywhere.
* TheDragon: Cortex suffers a bit of VillainDecay due to being bumped down to this by Uka Uka, but he still qualifies as the FinalBoss, so it doesn't translate directly into BadassDecay. N. Tropy and N. Gin are both {{Co Dragons}} to him in turn.
* DumbMuscle: Tiny has improved slightly from the previous game - not only can he speak, and speak eloquently enough to warn Crash (albeit in HulkSpeak), but his tactics are no longer restricted to just leaping after Crash; instead, he tries to spear him on the end of his trident, and when that fails, he releases hoards of lions on you. Even when he [[TacticalSuicideBoss falls]] for the [[PuzzleBoss same trick three times]], he gets notably faster in pulling out his trident as the battle progresses.
* EarlyBirdCameo: Fake Crash appears as in three levels after 100% completion.
* EverythingsBetterWithDinosaurs: The prehistoric levels.
* EverythingsBetterWithPenguins: A penguin is taking a stroll through the Ice Age arena when Crash battles Dingodile. Though identical to the enemy penguins in CrashBandicoot2, this one is just an InnocentBystander. This might even be an EarlyBirdCameo, if it's the same penguin who appeared in the CrashTeamRacing spinoff.
* EverythingsBetterWithSpinning: Crash gets an upgrade to his SpinAttack once he defeats N. Tropy. Not only can he spin for much longer, making for massive damage in some levels, but he can even glide with it if he spins at the top of a high jump. Combine this with the DoubleJump upgrade and the result is pretty impressive.
* EverythingsEvenWorseWithSharks: While Crash explores the ocean bottom, sharks are patrolling certain areas and if he blunders into one, it eats him. Coco also has to avoid sharks patrolling near the surface during her jet ski levels. Sharks were originally billed to appear as enemies in the first Crash game, but they were cut from the final product and had to wait for this game and its appropriate water levels before they were introduced.
* EverythingsWorseWithBears: Averted with Polar, who is Crash's friend. He only makes two appearances in the entire game - the beginning and the end.
* ExcitedShowTitle
* ExplodingBarrels: TNT and Nitro crates.
* ExpressiveMask: Aku Aku has a new game model to accommodate the facial expressions which would otherwise be impossible, for his standard gameplay model is essentially a block of wood with the bits painted on. Uka Uka is also an expressive face, but he does have a non-expressive gameplay face which appears during the FinalBoss battle. That, and the two of them literally are masks.
* ExtendedGameplay: You can claim to have 'beaten' the game after collecting the crystals and defeating the final boss, but after that the player can go back and find the gems and relics as well. As usual, the best ending comes with getting the gems before fighting Cortex.
* EvilBrit: Dr. Nefarious Tropy has a British accent when he talks to you via Time Twister in the third time travel area. [[EnsembleDarkhorse This, no doubt, has contributed to his popularity among the fandom]].
* FiveBadBand: [[FluffyTheTerrible Tiny Tiger]], [[PyroManiac Dingodile]], [[EvilBrit N. Tropy]], [[GadgeteerGenius N.Gin]], and [[ArchEnemy Cortex]].
* FrickinLaserBeams: A barrier of lasers appears in the future levels, switching on and off occasionally and in a regular pattern.
* GadgeteerGenius: N.Gin, the MadScientist who pilots a HumongousMecha when facing Coco, claims to have made a few modifications ince his last encounter with Crash (and how!).
* [[GameOverMan Game Over Men]]: Cortex and Uka Uka.
* GenreRoulette: Races, aerial combat, and one spaceship-on-mecha fight break up the routine.
* GenreSavvy: Cortex shows signs of this, reflecting on the pattern of gameplay events such as the defeat of the bosses and Crash's approach to the FinalDungeon. He even apologizes for not reacting appropriately when Crash has collected all the crystals.
* GettingCrapPastTheRadar: A bit of innuendo in the dialogue, such as Cortex requesting "a woman with nice, big... [[LastSecondWordSwap bags of ice]] for my head!"
* GoofyPrintUnderwear: Several of Crash's death sequences reveal that he wears pink polka-dot boxers. The Wizard enemies in the medieval levels have white boxers with pink dots.
* TheGoomba: The medieval goat from the medieval levels is easily defeated. The frog enemies less so, as their leaps tend to be erratic and unpredictable, though like the medieval goat they can be defeated by any attack.
* GoombaStomp: Crash's secondary attack gets an upgrade in the form of a DoubleJump (see above).
* GottaCatchThemAll: The crystals are needed to reach the last boss, while the gems and relics are needed to complete the game.
* GroundPound: By beating the first boss, Crash gains a Super Ground Pound attack in this game, with enough force to smash several metal-enforced crates in one go and release a shock wave.
* GuideDangIt: The secret levels in the third time travel area almost certainly needed to be performed either by accident, or with a guide. One had you crash into a specific sign in a motorcycle level, and another had a trigger where you had to get to a bonus gem level, and then die on a certain enemy, which - instead of killing you - would take you to a secret stage.
* HalfDressedCartoonAnimal: Tiny dons some customised Roman armour for his boss battle, but otherwise his apparel hasn't changed much. Dingodile wears only a pair of yellow trousers. Oh yeah, and that flame pack on his back.
* {{Hammerspace}}: after getting his Bazooka, Crash keeps it in his back pocket, despite it being almost twice the size of him.
* HeroicMime: Crash, of course, but strangely Coco becomes TheVoiceless as well, presumably because she is no longer an {{NPC}}, although she doesn't even have her own grunts unlike Crash (sans the Japanese version). Also, an inversion of the SuddenlyVoiced.
* HubLevel: A modification of the old Warp Room system - instead of six isolated warp chambers, five of which could only be accessed by a platform in the middle of each room, this one is a single large Warp Room called the Time Twister, with five chambers arranged around a central spoke within a roughly 180 degree arc. The central hub has a load/save screen and five gates which lead to a Time Travel area. In each Time Travel area, there are five levels (plus a boss level once it's been unlocked), and defeating one area's boss will unlock the next area. Also, there is a platform which appears at the centre of the hub which takes Crash to a secret Warp Room. However, the platform needs to be unlocked before it can be accessed.
* HumongousMecha: N.Gin pilots ''two'' of these for the penultimate boss battle. This time, RockBeatsLaser just isn't going to cut it.
* HundredPercentCompletion: This unlocks the true ending.
* IdleAnimation: Leave Crash for a while and he plays with his yoyo or does the Crash Dance.
* IndyEscape: Crash's response to being chased by the [[AdvancingWallOfDoom triceratops]].
* InexplicableTreasureChests: Really {{egregious}} in this game. Come on - modern day crates in the prehistoric era? Underwater? On a motorcycle racetrack?
* IronButtMonkey: Crash, if you keep dying while playing him. [[VideogameCrueltyPotential If you're doing this on purpose just to see]] TheManyDeathsOfYou, please stop for the poor bandicoot's sake!
* KillerRabbit: Those nice monkeys in the ancient egypt levels kill Crash by throwing paint bombs on him. At least you get to jump on his head in retribution later.
* LargeHam: Doctor Neo Cortex, so much.
* LawOfOneHundred: As usual, collecting one hundred wumpa fruit will earn Crash a new life.
* MacGuffinDeliveryService: [[spoiler:Part of the MortonsFork Crash ends up being this at the end. Thank goodness for TakeAThirdOption, eh?]]
* MadeOfIron: Cortex takes a lot of punishment during the FinalBoss.
* MadScientist: Cortex, N.Tropy and N.Gin all qualify for this in some capacity.
* TheManyDeathsOfYou: Improved over ''2'' ''a lot''. So much that you're more likely to see Crash being split to halves, kissed by a frog, scrapped to atums, blown up like a balloon, bashed by a club right into the camera's direction and lots of death scenes like that, rather than him turning into angel.
* MeaningfulName: Dingodile is ExactlyWhatItSaysOnTheTin, a half-dingo, half-crocodile hybrid. MixAndMatchCritters, however, usually don't wield flamethrowers. N. Tropy's name is a pun on the word entropy, a physics concept which means, in layman's terms, disorder, especially in relation to the Second Law of Thermodynamics.
* MookMaker: Crash gets a glimpse of one in the secret Warp Room.
* MorallyAmbiguousDoctorate: N. Tropy is the third in the trio of Doctors.
* MortonsFork: [[spoiler: "And in fact, we're furious! But, it seems you have overlooked one small detail, you little orange delivery-boy! Now that you have gathered all the crystals, all we have to do... is take them from you!" Crash just can't win, can he?]]
* NoSidepathsNoExplorationNoFreedom: Since the gameplay was lifted from ''Crash 2'', this is hardly a surprise. Even the special levels feature this in some capacity.
* NostalgiaLevel: Tiny Tiger's boss fight and N. Gin's mecha battle are thematically reminescent of their boss battles from the previous game, just cranked UpToEleven now.
* NintendoHard: Even despite it doesn't have secrets as [[GuideDangIt]] headdesky as ''2'', it's still pretty hard to get [[HundredPercentCompletion 100% completion]] here, not even talking about extra 105%, thanks to multiple the time trials. Yes, you can get ahold of the Fruit Bazooka and much more faster running. And yes, you can restart the time trial as much as you want. But that won't really make the amount of hours spent on getting all the gold relics less ludicrous.
* [[OneManArmy One Bandicoot Army]]: Seriously, think a moment about how many more {{Mook}}s Crash beats up in this game.
* OneUp: Like before, the game's pretty generous on lives. After all, you may need ''every single one'' of them.
* PassThroughTheRings: The level Rings of Power level involves Crash flying his bi-plane through them in a race against three other planes. SpinAttack the rings to get a speed boost, but watch out for the Nitro crates on the balloons. The name of the level is actually a ShoutOut to a previous Naughty Dog title.
* PlotCoupon: The game almost entirely revolves around collecting crystals and gems ''and'' relics.
* PowerCrystal: Obviously the crystals themselves.
* PowerTrio: Crash Bandicoot, Coco Bandicoot and Aku Aku.
* PowerupMount: Pura in the levels based on the Great Wall.
* PuzzleBoss: Cortex can be a bit of a poser for newcomer players when you realise that he can't be hurt by Crash's regular attacks.
* PyroManiac: Dingodile enjoys toasting things with that monstrous flamethrower of his. So much so, in fact, that he chuckles when he aims it at a passing penguin, the sadist.
--> "Bring out the butter; I'm gonna make TOAST!"
* RememberTheNewGuy: Where did Aku Aku come from? Granted, he was technically present in the past games, but only as a gameplay feature. As a speaking role, this is pretty much his debut.
* ReptilesAreAbhorrent: The pterosaurs and the triceratopses in the Warp levels are enemies. The baby tyrannosaur is the only exception to this.
* SaveGameLimits: The game can only be saved at the Warp Room load/save screen, but if you pause the game you can quit a level so that you can reach any SavePoint.
* SdrawkcabName: Uka Uka, of course, since he's the EvilTwin of Aku Aku.
* SealedEvilInACan: Uka Uka was sealed away in a temple on one of the three islands a long time ago to prevent him from wreaking havoc on the world. He is released at the beginning of the game, by no less than a falling piece of Cortex's space station, which via a series of events was destroyed with Crash's help last game. NiceJobBreakingItHero.
* SeaMine: Blue bombs with skull and crossbones markings on them are floating around in the jet ski levels.
* SecretLevel: There are three secret levels and two secret level sidepaths which can only be accessed by a secret Warp Room, which itself can't be accessed except via a secret platform.
* SequelHook: Subverted - the ending pretty much makes it near improbable for the main villains to ever return, but return they did. Since none of the PS2 sequels address this point, it's pretty much left to WildMassGuessing. If you write ''them'' off as FanonDiscontinuity, on the other hand, then this is the canonical ending of the main series, with ''CrashTeamRacing'' as a spinoff.
* ShoutOut: [[TombRaider Tomb Wader]], anyone?
* SiblingYinYang: Lessened between Crash and Coco as both are now ActionHero bandicoots, and Coco's genius with computers is not referenced. Aku Aku and Uka Uka, however, are polar opposites.
* SlippySlideyIceWorld: The Ice Age arena where you fight Dingodile. That's it. It's not even a very big level. Given the heavy prominence of snowy levels in the previous game, this comes as quite a stark contrast with CrashBandicoot2.
* SpaceZone: The future levels and the fourth boss battle.
* SpannerInTheWorks: [[spoiler: Crash derails the villains' plans by simply having beaten up Tropy earlier, which lets the time machine go havoc.]]
* StopHelpingMe: While Crash fights Cortex, Aku Aku keeps Uka Uka busy by dueling with him. Their battle can actually kill Crash if he gets caught in the crossfire, and is infact the main obstacle of the fight.
* SuperDrowningSkills: Even though he can swim (with a heavy oxygen pack), Crash will still drown instantly in non-deep-sea levels.
* TakeYourTime: After beating N. Tropy, it's anybody's guess when the Time Twister machine will malfunction through lack of maintenance, since N. Tropy was the only one who could keep it under control. This has no effect on the gameplay urgency whatsoever.
* TempleOfDoom: The Egyptian levels have this in spades, complete with elaborate DeathTrap set-ups.
* TemporaryPlatform: A technological version of this appears in the future levels.
* ThisCannotBe: Uka Uka does this in the real ending [[spoiler: when the Time Twister finally goes mad and swallows him up.]]
* ThisIsThePartWhere: Cortex is supposed to be angry after all the crystals were collected by Crash before his minions did. Much LampshadeHanging follows.
* ThrowingYourSwordAlwaysWorks: The arabian swordsmen from the medieval Arabia levels continuously throw blades in a straight line, one after the other, even when Crash cannot possibly be hurt by them.
* {{Tomorrowland}}: Crash gets to visit futuristic levels in the fourth and fifth time travel areas, as well as in the secret hub.
* TookALevelInBadass: Coco Bandicoot, who goes from a computer hacker extraordinaire to a full-blooded action hero, like her brother.
* TrampolineTummy: You can do this with the double-headed Lab Assistants in Double Header.
* TransformingMecha: N. Gin's mecha.
* TrickBoss: Doctor N. Gin starts in a robot not too different from the one he used in the game before (he even tells the player he'd "made a few modifications" to the old robot he used in Crash 2), which uses similar attacks to the old one. Needless to say, it goes down after you shoot the same areas, [[TurnsRed only for it to flee, and dock with a much larger spacecraft]], complete with tougher weaponry and a new life bar.
* TheUnfought: Uka Uka is the BigBad and you never get to fight him. Instead, while Aku Aku keeps him busy, you have to take out Cortex (who'll drag Uka Uka with him).
* VideoGameLives: The rules of the last game carry on over to this one.
* WastedSong: N.Gin's boss theme is pretty good, but you'll have no chance hearing it among [[StuffBlowingUp all the explosions and pulse blasts]] going on during the fight.
** It got a second life in ''CrashBash'', where it's used a lot; even the FinalBoss uses it.
* YouFool: Uka Uka, especially after the third boss battle.
* YouHaveFailedMe: Subverted: Cortex looks like he's in for one of these at the beginning, but since it was Cortex who indirectly freed him, Uka Uka spares his life.
--> '''Uka Uka''': But, since your bumbling has managed to set me free, I am feeling... generous.

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