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Commented out some Zero Context Examples.
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The story centers on creatures called "The Gruzzles". Because the Gruzzles cannot read, they steal words out of books, preventing others from reading as well. Playing as a boy or girl, the player must help Benny Bookworm take back all the stolen words and match them with their meanings so he may put them back into the books.
to:
The story centers on creatures called "The Gruzzles". Because the Gruzzles cannot read, they steal words out of books, preventing others from reading as well. Playing as a boy or girl, the player must help Benny Bookworm take back all the stolen words and match them with their meanings so that he may put them back into the books.
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!!This VideoGame contains examples of:
* AllDesertsHaveCacti: The desert levels are based directly on the American Southwest and of the cacti have birds living in them.
* AllDesertsHaveCacti: The desert levels are based directly on the American Southwest and of the cacti have birds living in them.
to:
* AllDesertsHaveCacti: The desert levels are based directly on the American Southwest and some of the cacti have birds living in them.
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* BigGood: Benny.
to:
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* BottomlessPit: Usually in the form of waterfalls.
to:
* BottomlessPit: Usually in the form of You can fall down endless waterfalls.
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* DungeonTown: Several levels take place in neighborhoods with the houses' roofs acting as platforms. The ones in the first episode take place in the town of Gruzzleville according to their titles.
to:
* DungeonTown: Several levels take place in neighborhoods neighborhoods, with the houses' roofs acting as platforms. The ones in the first episode take place in the town of Gruzzleville according to their titles.
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* MedievalEuropeanFantasy: The castle levels.
* NerdGlasses: Benny has gigantic ones.
* NerdGlasses: Benny has gigantic ones.
to:
* NerdGlasses: Benny has gigantic
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* OurMonstersAreWeird: The Gruzzles.
to:
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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NeedsWikiMagicLove.
to:
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None
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* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime, forcing you to manoeuvre around the gruzzles to find a slime bucket. Probably the worst is [[https://www.youtube.com/watch?v=VEhDCq9AxxU Episode 3, Level 18]] spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you (thus making it hard to jump over the first one) and one a short distance away (making it hard to jump over the first two and land safely).
to:
* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime, forcing you to manoeuvre around the gruzzles Gruzzles to find a slime bucket. Probably the worst is [[https://www.youtube.com/watch?v=VEhDCq9AxxU Episode 3, Level 18]] 18]], which spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you (thus making it hard to jump over the first one) and one a short distance away (making it hard to jump over the first two and land safely).
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None
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* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime. In particular, one of the last levels of Episode 3 spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you (thus making it hard to jump over the first one) and one a short distance away.
to:
* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime. In particular, one of slime, forcing you to manoeuvre around the last levels of gruzzles to find a slime bucket. Probably the worst is [[https://www.youtube.com/watch?v=VEhDCq9AxxU Episode 3 3, Level 18]] spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you (thus making it hard to jump over the first one) and one a short distance away.away (making it hard to jump over the first two and land safely).
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* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime. In particular, one of the last levels of Episode 3 spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you and one a short distance away.
to:
* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime. In particular, one of the last levels of Episode 3 spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you (thus making it hard to jump over the first one) and one a short distance away.
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None
Added DiffLines:
* CycleOfHurting: Some levels can turn into this on higher difficulties if you run out of slime. In particular, one of the last levels of Episode 3 spawns you with three Gruzzles between you and the first slime bucket: one right next to you, one on the ledge above you and one a short distance away.
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None
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* AllDesertsHaveCacti
* BigBoosHaunt: The haunted house levels.
* BigBoosHaunt: The haunted house levels.
to:
* AllDesertsHaveCacti
AllDesertsHaveCacti: The desert levels are based directly on the American Southwest and of the cacti have birds living in them.
* BigBoosHaunt: The haunted house levels. Oddly, the ghosts themselves are just animated background graphics rather than enemies or hazards.
* BigBoosHaunt: The haunted house levels. Oddly, the ghosts themselves are just animated background graphics rather than enemies or hazards.
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* DungeonTown: The first few levels in the first episode.
* HelloInsertNameHere
* ImpossibleThief: The Gruzzles are stealing words.
* JumpPhysics
* TheLostWoods: There are some forest levels in the games.
* HelloInsertNameHere
* ImpossibleThief: The Gruzzles are stealing words.
* JumpPhysics
* TheLostWoods: There are some forest levels in the games.
to:
* ConstructionZoneCalamity: The thirteenth level of episode one is titled "Construction Zone" and has you running around looking for words on the support structure of a half-finished building. The level is bordered by brick walls on each side and third wall that has barely been started takes up part of the background on the first floor.
* DungeonTown:The first few Several levels take place in neighborhoods with the houses' roofs acting as platforms. The ones in the first episode.
episode take place in the town of Gruzzleville according to their titles.
*HelloInsertNameHere
HelloInsertNameHere: You can enter any name except Q, which quits the game.
* ImpossibleThief: The Gruzzles are stealingwords.
words out of books. This somehow doesn't damage the books.
*JumpPhysics
JumpPhysics: You can change direction or even stop moving horizontally mid-jump and mid-fall. If you don't do a full jump, you can also press the button again before landing to get the rest of your air-time, which can be useful in avoiding hazards.
* TheLostWoods: There are some forest levels in thegames.later two episodes. Platforms generally take the form of branches and the leaves are climbable.
* DungeonTown:
*
* ImpossibleThief: The Gruzzles are stealing
*
* TheLostWoods: There are some forest levels in the
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* NoOSHACompliance: The factory levels feature open slime pits, open tanks and dripping slime pipes.
to:
* NoOSHACompliance: The factory levels feature open slime pits, open tanks and dripping slime pipes. The slime drops are deadly hazards on higher difficulties.
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* UndergroundLevel: The cave levels.
to:
* TwitchyEye: The purple beaked Gruzzle and the blue BlobMonster Gruzzle both have this as a feature.
* UndergroundLevel: The cavelevels.levels, which mostly appear in the second episode.
* UndergroundLevel: The cave
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* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a pit and, on higher levels, touching slime droplets was grounds for Benny whisking you away and restarting the level. This gave this deceptively simple game a level of SurpriseDifficulty.
to:
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a pit and, on higher difficulty levels, touching slime droplets was grounds for Benny whisking you away and restarting the level. This gave this deceptively simple game a level of SurpriseDifficulty.
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Not sure why there\'s no link to Math Rescue on here; adding one
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The game is followed by ''Word Rescue Plus''.
to:
The game is followed by ''Word Rescue Plus''.
Plus'' and ''VideoGame/MathRescue''.
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''Word Rescue'' is an educational platform game written by Karen Crowther (Chun) of Redwood Games and released by Apogee Software in March, 1992.
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''Word Rescue'' is an educational platform game written by Karen Crowther (Chun) of Redwood Games and released by Apogee Software in March, March 1992.
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Like many Apogee games of the time, ''Word Rescue'' includes 3 episodes, with only the first episode playable in the shareware version.
* Episode 1 - Visit Gruzzleville and the Castle
* Episode 2 - Explore [=GruzzleBad=] Caverns
* Episode 3 - See the spooky Haunted House
* Episode 1 - Visit Gruzzleville and the Castle
* Episode 2 - Explore [=GruzzleBad=] Caverns
* Episode 3 - See the spooky Haunted House
to:
Like many Apogee games of the time, ''Word Rescue'' includes 3 three episodes, with only the first episode playable in the shareware version.
* Episode 1 -version.
# Visit Gruzzleville and the Castle
* Episode 2 - # Explore [=GruzzleBad=] Caverns
* Episode 3 - # See the spooky Spooky Haunted House
* Episode 1 -
# Visit Gruzzleville and the Castle
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The story centers on creatures called "The Gruzzles". Because the Gruzzles cannot read, they steal words out of books, preventing others from reading as well. Playing as a boy or girl, the player must help Benny Bookworm take back all the stolen words and match them with their meanings so he may put them back in the books.
to:
The story centers on creatures called "The Gruzzles". Because the Gruzzles cannot read, they steal words out of books, preventing others from reading as well. Playing as a boy or girl, the player must help Benny Bookworm take back all the stolen words and match them with their meanings so he may put them back in into the books.
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* TheLostWoods: There are some forest levels.
to:
* TheLostWoods: There are some forest levels.levels in the games.
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* NonLethalKO: Gruzzles are stopped by pouring a bucket of slime on them, and they leave afterward.
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a pit, and on higher levels touching slime droplets was grounds for Benny whisking you away and restarting the level. This gave this deceptively simply game a level of SurpriseDifficulty.
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a pit, and on higher levels touching slime droplets was grounds for Benny whisking you away and restarting the level. This gave this deceptively simply game a level of SurpriseDifficulty.
to:
* NonLethalKO: The player stops Gruzzles are stopped by pouring a bucket of slime on them, and they leave afterward.
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into apit, and pit and, on higher levels levels, touching slime droplets was grounds for Benny whisking you away and restarting the level. This gave this deceptively simply simple game a level of SurpriseDifficulty.
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a
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* ParasolParachute: Benny apparently gets around the same way as Mary Poppins.
to:
* ParasolParachute: Benny apparently gets around the same way as Mary Poppins.Literature/MaryPoppins.
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* SpellingBonus: Letters for a random word on that level's word list were placed throughout the level. If all were collected in order, a 500 point bonus and full slime refill would be awarded. By themselves they were only worth 5 points each.
to:
* SpellingBonus: Letters for a random word on that level's word list were placed throughout the level. If all were collected in order, a 500 point 500-point bonus and full slime refill would be awarded. By themselves they were only worth 5 points each.
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* NerdGlasses: Benny has gigantic ones.
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* NerdGlasses: Benny has gigantic ones.
to:
* NerdGlasses: NonLethalKO: Gruzzles are stopped by pouring a bucket of slime on them, and they leave afterward.
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a pit, and on higher levels touching slime droplets was grounds for Bennyhas gigantic ones.whisking you away and restarting the level. This gave this deceptively simply game a level of SurpriseDifficulty.
* OneHitPointWonder: Simply ''touching'' a Gruzzle, falling into a pit, and on higher levels touching slime droplets was grounds for Benny
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* PurelyAestheticGender: Players were allowed to choose to play as a boy or a girl.
* SpellingBonus: Letters for a random word on that level's word list were placed throughout the level. If all were collected in order, a 500 point bonus and full slime refill would be awarded. By themselves they were only worth 5 points each.
* SpellingBonus: Letters for a random word on that level's word list were placed throughout the level. If all were collected in order, a 500 point bonus and full slime refill would be awarded. By themselves they were only worth 5 points each.
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to:
----
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* TheWildWest: The desert levels are named along this theme.
to:
* TheWildWest: The desert levels are named along this theme.theme.
----
----
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/wrtitle_3338.jpg]]
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* WeirdSun: One of the desert levels has a sun that winks at you.
to:
* WeirdMoon: A crescent moon with a face.
* WeirdSun:One of the The desert levels has have a sun that winks at you.
* WeirdSun:
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* WeirdSun: One of the desert levels has a sun that winks at you.
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* Episode 2 - Explore GruzzleBad Caverns
to:
* Episode 2 - Explore GruzzleBad [=GruzzleBad=] Caverns
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Needs Tropes.
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* BigBoosHaunt: The haunted house levels.
* BigCreepyCrawlies: Benny the [[VisualPun Bookworm]] and one of the types of Gruzzles in the second and third episodes.
* BigGood: Benny.
* BlobMonster: Two types of Gruzzles. One was replaced with a giant bug after the first episode.
* BottomlessPit: Usually in the form of waterfalls.
* DungeonTown: The first few levels in the first episode.
* HelloInsertNameHere
* ImpossibleThief: The Gruzzles are stealing words.
* JumpPhysics
* TheLostWoods: There are some forest levels.
* MedievalEuropeanFantasy: The castle levels.
* NoOSHACompliance: The factory levels feature open slime pits, open tanks and dripping slime pipes.
* NerdGlasses: Benny has gigantic ones.
* OurMonstersAreWeird: The Gruzzles.
* PaletteSwap: Differently colored versions of some Gruzzles appear in the story.
* ParasolParachute: Benny apparently gets around the same way as Mary Poppins.
* UndergroundLevel: The cave levels.
* TheWildWest: The desert levels are named along this theme.
* BigCreepyCrawlies: Benny the [[VisualPun Bookworm]] and one of the types of Gruzzles in the second and third episodes.
* BigGood: Benny.
* BlobMonster: Two types of Gruzzles. One was replaced with a giant bug after the first episode.
* BottomlessPit: Usually in the form of waterfalls.
* DungeonTown: The first few levels in the first episode.
* HelloInsertNameHere
* ImpossibleThief: The Gruzzles are stealing words.
* JumpPhysics
* TheLostWoods: There are some forest levels.
* MedievalEuropeanFantasy: The castle levels.
* NoOSHACompliance: The factory levels feature open slime pits, open tanks and dripping slime pipes.
* NerdGlasses: Benny has gigantic ones.
* OurMonstersAreWeird: The Gruzzles.
* PaletteSwap: Differently colored versions of some Gruzzles appear in the story.
* ParasolParachute: Benny apparently gets around the same way as Mary Poppins.
* UndergroundLevel: The cave levels.
* TheWildWest: The desert levels are named along this theme.
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''Word Rescue'' is an educational platform game written by Karen Crowther (Chun) of Redwood Games and released by Apogee Software in March, 1992.
Like many Apogee games of the time, ''Word Rescue'' includes 3 episodes, with only the first episode playable in the shareware version.
* Episode 1 - Visit Gruzzleville and the Castle
* Episode 2 - Explore GruzzleBad Caverns
* Episode 3 - See the spooky Haunted House
Apogee still sells the registered version of this game.
The game is followed by ''Word Rescue Plus''.
The story centers on creatures called "The Gruzzles". Because the Gruzzles cannot read, they steal words out of books, preventing others from reading as well. Playing as a boy or girl, the player must help Benny Bookworm take back all the stolen words and match them with their meanings so he may put them back in the books.
NeedsWikiMagicLove.
!!This VideoGame contains examples of:
Like many Apogee games of the time, ''Word Rescue'' includes 3 episodes, with only the first episode playable in the shareware version.
* Episode 1 - Visit Gruzzleville and the Castle
* Episode 2 - Explore GruzzleBad Caverns
* Episode 3 - See the spooky Haunted House
Apogee still sells the registered version of this game.
The game is followed by ''Word Rescue Plus''.
The story centers on creatures called "The Gruzzles". Because the Gruzzles cannot read, they steal words out of books, preventing others from reading as well. Playing as a boy or girl, the player must help Benny Bookworm take back all the stolen words and match them with their meanings so he may put them back in the books.
NeedsWikiMagicLove.
!!This VideoGame contains examples of: