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** To Franchise/{{Silent Hill}}, including references to [[VideoGame/SilentHill4 growing holes in the wall]] and Alicia searching for Dottie by describing her in a certain, familiar way.

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** To Franchise/{{Silent Hill}}, including references to [[VideoGame/SilentHill4 growing holes in the wall]] wall]], [[VideoGame/SilentHill2 Angela's Knife]] being a late game item, and Alicia searching for Dottie by describing her in a certain, familiar way.


** To Franchise/{{Silent Hill}}, including references to [[VideoGame/SilentHill4 growing holes in the wall]] and Alicia searching for Dottie by describing her in ways similar to [[VideoGame/SilentHill1 Harry Mason]].

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** To Franchise/{{Silent Hill}}, including references to [[VideoGame/SilentHill4 growing holes in the wall]] and Alicia searching for Dottie by describing her in ways similar to a certain, familiar way.
-->
[[VideoGame/SilentHill1 Harry Mason]]."I'm looking for a little girl: Short, dark hair. Pigtails. Just turned twelve last-"]]

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** To Franchise/{{Silent Hill}}, including references to [[VideoGame/SilentHill4 growing holes in the wall]] and Alicia searching for Dottie by describing her in ways similar to [[VideoGame/SilentHill1 Harry Mason]].


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NeedsWikiMagicLove.

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NeedsWikiMagicLove.


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* ArbitrarySkepticism: From the Alicia encounters Mariam:
--> '''Alicia:''' You're okay with the crazy monsters and the city being all messed up, but you can't deal with psychic powers?\\
'''Mariam:''' ...\\
'''Mariam:''' Point.

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** One of Alicia's weapons is called the Mortis Bat, after Mortis Ghost, the creator of VideoGame/{{OFF}}. Its description calls it a "Bat of Purification."

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** The icon for the [[VendorTrash Golden Idol]] bears a resemblance to the [[VideoGame/{{Earthbound}} Mani Mani Statue]].
** [[spoiler: The second phase of the FinalBoss]] has an attack called [[VideoGame/FinalFantasyIV Lugae's]] Injection.

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** One of Miriam's weapons is called the Film/{{Zardoz}} Pistol, with its description stating that it "shoots death and purifies the earth."


* YourPrincessIsInAnotherCastle: [[spoiler:Defeating Phritotch immediately leads to what at first seems like an epilogue sequence, until the main protagonist realizes there's a very blatant gap in their memory between the fight and now, which quickly leads to learning that they're still trapped in Daybreak.]]

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* YourPrincessIsInAnotherCastle: [[spoiler:Defeating Phritotch Defeating [[spoiler:Phritotch]] immediately leads to what at first seems like an epilogue sequence, until the [[spoiler:the main protagonist realizes there's a very blatant gap in their memory between the fight and now, now]], which quickly leads to learning that they're [[spoiler:they're still trapped in Daybreak.]]Daybreak]].


* LotusEaterMachine: [[spoiler:The dream realm that the party is briefly trapped in after defeating Phritotch acts as one.]]



* YourPrincessIsInAnotherCastle: [[spoiler:Defeating Phritotch immediately leads to what at first seems like an epilogue sequence, until the main protagonist realizes there's a very blatant gap in their memory between the fight and now, which quickly leads to learning that they're in a LotusEaterMachine.]]

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* YourPrincessIsInAnotherCastle: [[spoiler:Defeating Phritotch immediately leads to what at first seems like an epilogue sequence, until the main protagonist realizes there's a very blatant gap in their memory between the fight and now, which quickly leads to learning that they're still trapped in a LotusEaterMachine.Daybreak.]]

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* YourPrincessIsInAnotherCastle: [[spoiler:Defeating Phritotch immediately leads to what at first seems like an epilogue sequence, until the main protagonist realizes there's a very blatant gap in their memory between the fight and now, which quickly leads to learning that they're in a LotusEaterMachine.]]


* ActionGirl: Two of the party members are women fighting off eldritch monsters in a near-abandoned town:

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* ActionGirl: Two Three of the party members are women fighting off eldritch monsters in a near-abandoned town:



** Dottie, with [[KnifeNut knives.]] Though her true area of expertise is her psychic prowess and versatility.



** There is an encounter in [[spoiler: the game's DeveloperRoom, Neo Vinclum,]] that is even more powerful than the above foe. [[spoiler: Gonna Kill You, Undefeated Flerovium Organometal, and Barrier Bauble all synergize with insane Attack, Magic Attack, and barriers respectively. The former two deal more damage than anything else in the game.]]
* BrutalBonusLevel: Makyo, only accessible after beating the game. Enemies that lurk there are far more powerful than anything else, and the encounter bar never turns yellow. Even the in-game NPCs warn you not to go there.

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** There is an encounter in [[spoiler: the game's DeveloperRoom, Neo Vinclum,]] DeveloperRoom that is even more powerful than the above foe. [[spoiler: Gonna Kill You, Undefeated Flerovium Organometal, and Barrier Bauble all synergize with insane Attack, Magic Attack, and barriers respectively. The former two deal more damage than anything else in the game.]]
* BrutalBonusLevel: Makyo, only accessible after beating the game. Enemies that lurk there are far more powerful than anything else, and the encounter bar never turns yellow. Even the in-game NPCs [=NPCs=] warn you not to go there.



* DevelopersRoom: [[spoiler: Finding the Left and Right Triangles and seeking out a hidden room in Makyo allows you to open a secret door leading to Neo Vinclum. It's loaded with {{Bragging Rights Reward}}s, references to the rpgmaker.net community, and a heartfelt message from UnityRPG thanking the player for being so diligent in their completion of the game.]]

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* DevelopersRoom: [[spoiler: Finding the Left and Right Triangles and seeking out a hidden room in Makyo allows you to open a secret door leading to Neo Vinclum. ]] It's loaded with {{Bragging Rights Reward}}s, references to the rpgmaker.net community, and a heartfelt message from UnityRPG Creator/UnityRPG thanking the player for being so diligent in their completion of the game.]]



* LittleMissBadass: Dottie is the youngest out of the 4 party members by far, but she's still easily able to hold her own alongside the others. Her psychic powers are so potent, she's the only human capable of dealing Eldritch-type damage.



* PureEnergy: Treated as a special type of PSI damage. It's effective against Spectral enemies, but unique in that no enemy can resist it.



** To Franchise/Ghostbusters, with Lamar's "Ghost Puncher" skill, which has his "physical attacks do extra damage against Spectral type enemies", and its icon is a white being covered by a red "No sign".

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** To Franchise/Ghostbusters, Franchise/{{GhostBusters}}, with Lamar's "Ghost Puncher" skill, which has his "physical attacks do extra damage against Spectral type enemies", and its icon is a white being covered by a red "No sign".



* TheVeryDefinitelyFinalDungeon: Subverted. [[spoiler: The Expanse Temple sure has final dungeon vibes, with otherworldly architecture, new battle music, and all sorts of creepy enemies. However, once you clear it, after a quick detour through a LotusEaterMachine you end up in the real final dungeon, Uratheul. This is the home of the demons that have invaded Daybreak, and it has all of the above from the temple alongside insane length.]]

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* TheVeryDefinitelyFinalDungeon: Subverted. The [[spoiler: The Expanse Temple Temple]] sure has final dungeon vibes, with otherworldly architecture, new battle music, and all sorts of creepy enemies. However, once you clear it, after a quick detour through a LotusEaterMachine you end up in the real final dungeon, Uratheul. This is the home of the demons that have invaded Daybreak, and it [[spoiler: Uratheul]]. It has all of the above from the temple alongside insane length.]]


* TheVeryDefinitelyFinalDungeon: Subverted. [[spoiler: The massive temple that appears after clearing City Hall sure has final dungeon vibes, with otherworldly architecture, new battle music, and all sorts of creepy enemies. However, once you clear it, after a quick detour through a LotusEaterMachine you end up in the real final dungeon, Uratheul. This is the home of the demons that have invaded Daybreak, and it has all of the above from the temple alongside insane length.]]

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* TheVeryDefinitelyFinalDungeon: Subverted. [[spoiler: The massive temple that appears after clearing City Hall Expanse Temple sure has final dungeon vibes, with otherworldly architecture, new battle music, and all sorts of creepy enemies. However, once you clear it, after a quick detour through a LotusEaterMachine you end up in the real final dungeon, Uratheul. This is the home of the demons that have invaded Daybreak, and it has all of the above from the temple alongside insane length.]]


''[[http://rpgmaker.net/games/8394/ Weird and Unfortunate Things Are Happening]]'' is an RPG by Creator/UnityRPG. The game uses ''[[UsefulNotes/RPGMaker RPG Maker VX Ace]]'' as its engine. It has been under development for several years, but is planned to release sometime in early 2020. At the moment, a large demo encompassing about half of the finished game is available.

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''[[http://rpgmaker.net/games/8394/ Weird and Unfortunate Things Are Happening]]'' is an RPG by Creator/UnityRPG. The game uses ''[[UsefulNotes/RPGMaker RPG Maker VX Ace]]'' as its engine. It has been under development for several years, but is planned to release sometime in early 2020. At After five years of development, the moment, a large demo encompassing about half of the finished game is available.
was released on October 19th, 2020.


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* TheVeryDefinitelyFinalDungeon: Subverted. [[spoiler: The massive temple that appears after clearing City Hall sure has final dungeon vibes, with otherworldly architecture, new battle music, and all sorts of creepy enemies. However, once you clear it, after a quick detour through a LotusEaterMachine you end up in the real final dungeon, Uratheul. This is the home of the demons that have invaded Daybreak, and it has all of the above from the temple alongside insane length.]]

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* BonusBoss:
** [[spoiler: The Progress Nautilus]], the final challenge that awaits you at the end of the BrutalBonusLevel. Initially, it's not too powerful, but if you let the fight go on for too long it will easily crush you as it powers up its stats and changes forms.
** There is an encounter in [[spoiler: the game's DeveloperRoom, Neo Vinclum,]] that is even more powerful than the above foe. [[spoiler: Gonna Kill You, Undefeated Flerovium Organometal, and Barrier Bauble all synergize with insane Attack, Magic Attack, and barriers respectively. The former two deal more damage than anything else in the game.]]
* BrutalBonusLevel: Makyo, only accessible after beating the game. Enemies that lurk there are far more powerful than anything else, and the encounter bar never turns yellow. Even the in-game NPCs warn you not to go there.


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* DevelopersRoom: [[spoiler: Finding the Left and Right Triangles and seeking out a hidden room in Makyo allows you to open a secret door leading to Neo Vinclum. It's loaded with {{Bragging Rights Reward}}s, references to the rpgmaker.net community, and a heartfelt message from UnityRPG thanking the player for being so diligent in their completion of the game.]]


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* EarnYourBadEnding: What do you get for clearing the super difficult BrutalBonusLevel Makyo, which includes trekking down 5 large floors, fighting super strong enemies, and beating one of the game's hardest bosses? [[spoiler: A glorified GameOver where you release The Firstborn, who wipes out the Inner Evocations along with the rest of the Earth.]]

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