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* AtopAMountainOfCorpses: Zarak's level takes place upon a pile of skeletons.
** Which lies upon the resting form of a gigantic demon. Cue {{Fridge|Horror}} {{Squick}} about ''where'' the warriors are standing due to the player's perspective of the arena.

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* AtopAMountainOfCorpses: Zarak's level takes place upon a pile of skeletons.
** Which
skeletons which lies upon the resting form of a gigantic demon. Cue {{Fridge|Horror}} {{Squick}} about ''where'' the warriors are standing due to the player's perspective of the arena.demon.

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* {{Evil Sorcer|or}}ess: Divada.

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* {{Evil Sorcer|or}}ess: Divada.Divada, yet again.



* RatedMForManly: ''Weaponlord'' was testosterone-coated even by the standards of fighting games.



* SequelHook: Zorn's endings shows that [[spoiler:[[EvilPowerVacuum an evil spirit]] is [[SealedEvilInACan imprisoned]] within his own shield]] and uses its dark magic to revive the [=DemonLord=] Raith. Likewise Jen-Tai's ending suggests that Raith is still alive. However, ''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.

to:

* SequelHook: Zorn's endings shows that [[spoiler:[[EvilPowerVacuum an evil spirit]] is [[SealedEvilInACan imprisoned]] within his own shield]] and uses its dark magic to revive the [=DemonLord=] Raith. Likewise Jen-Tai's ending suggests that Raith is still alive. However, ''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding funding/support to do so.



* YouWillBeSpared: A less villainous example, Jen-Tai rarely killed her foes in the arenas, preferring to let them learn so they can face her again. Doing this in Story Mode will force you to face everyone you spared before facing off with the BigBad.

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* YouWillBeSpared: A less villainous example, Jen-Tai rarely killed her foes in the arenas, preferring to let them learn so they can [[WorthyOpponent face her again. again]]. Doing this in Story Mode (as any of the characters) will force you to face re-fight everyone you spared before facing off the final battle with the BigBad.
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* WorldOfMuscleMen: All the characters, even [[AmazonianBeauty the women]], are quite ripped to say the least.

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* PeltsOfTheBarbarian: Jen-Tai's outfit includes animal skins for her boots, gauntlets, and cape.



* PrettyInMink: Jen-Tai wears animal skins, though the effect is meant to be practical and not done to glam herself up.
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* DevelopersForesight: Since the game was being developed for online back in [[TheNineties 1990s]] via [=XBand=], the game is full of moments of this. For example, foreseeing that cross-up attacks would be hard to defend against in a laggy environment, the team added a technique called "[[PunchParry Vertical Thrust Blocking]]" to counter cross-ups.

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* DevelopersForesight: Since the game was being developed for online back in [[TheNineties 1990s]] via [=XBand=], UsefulNotes/{{XBAND}}, the game is full of moments of this. For example, foreseeing that cross-up attacks would be hard to defend against in a laggy environment, the team added a technique called "[[PunchParry Vertical Thrust Blocking]]" to counter cross-ups.

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Fixing typo/link.


* BattleCry: Jen-Tai's round win pose has her hold up her weapon and give a triumphant post-victory war cry [[SpeakingSmilish along the lines of]] "ANOURAH!"

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* BattleCry: Jen-Tai's round win pose has her hold up her weapon and give a triumphant post-victory war cry [[SpeakingSmilish [[SpeakingSimlish along the lines of]] "ANOURAH!"

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* BattleCry: Jen-Tai's round win pose has her hold up her weapon and give a triumphant post-victory war cry [[SpeakingSmilish along the lines of]] "ANOURAH!"



* ClothingDamage: A very primitive form of this was present as hair-cutting, where the player could use a combo to cut the player's head (such as cutting off Korr's ponytail).

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* ClothingDamage: A very primitive form of this was present as hair-cutting, where the player could use a combo to cut the player's head (such as cutting off Korr's ponytail).Korr or Divada's ponytails or one of Jen-Tai's horns).



* [[SomeDexterityRequired Lots of Dexterity Required]]: There are several moves each character has that use very unusual motions in order to perform certain special moves, and many of them require the player to hold a button down to perform it.

to:

* [[SomeDexterityRequired Lots of Dexterity Required]]: There are several moves each character has that use very unusual motions in order to perform certain special moves, and many of them require the player to hold a button down and then release after the command is input (known as negative edge) to perform it.



* SequelHook: Zorn's endings shows that [[spoiler:[[EvilPowerVacuum an evil spirit]] is [[SealedEvilInACan imprisoned]] within his own shield]] and uses its dark magic to revive the [=DemonLord=] Raith. Likewise Jen-Tai's ending suggests that Raith is still alive. However''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.

to:

* SequelHook: Zorn's endings shows that [[spoiler:[[EvilPowerVacuum an evil spirit]] is [[SealedEvilInACan imprisoned]] within his own shield]] and uses its dark magic to revive the [=DemonLord=] Raith. Likewise Jen-Tai's ending suggests that Raith is still alive. However''Weaponlord However, ''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.



* SpinAttack: Divada can torpedo through the air as a special move. Multiple characters also have the more traditional 360 degrees weapon spin in their movesets.

to:

* SpinAttack: Divada can torpedo through the air as a special move. Multiple characters also have the more traditional 360 degrees weapon spin in their movesets.movesets, while one of Talazia's specials combines this with {{Shoryuken}}.



* VillainTeleportation: Favored by Divada as a special move. It's also how she leaves the battlefield after winning a round.

to:

* VillainTeleportation: Favored by Divada as a special move. It's also how she leaves the battlefield after winning a round.round, a trait shared with Zarak.
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Publisher Correction


''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by [[Creator/BandaiNamcoEntertainment Bandai]]. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported to home consoles.

to:

''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by [[Creator/BandaiNamcoEntertainment Bandai]].Namco]]. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported to home consoles.
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On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats twenty rulers in bloody combat. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Raith. At the height of his power, his doom is foretold by a shaman: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."

to:

On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats twenty rulers in bloody combat. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Raith. At the height of his power, his doom is foretold by a shaman: [[BlindSeer blind shaman]]: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."
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* LongLostRelative: [[spoiler:Bane is actually Korr's long-lost brother KÓ“ng, who was kidnapped seven years ago. Bane for one has no real desire to reunite with his brother.]]

to:

* LongLostRelative: [[spoiler:Bane is actually Korr's long-lost brother KÓ“ng, who was kidnapped has been missing for seven years ago.years. Bane for one has no real desire to reunite with his brother.]]
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* OffWithHisHead: When your opponent's health reaches zero it's possible to take their head off with an attack. Continuing to attack the severed head in mid-air can lead to the head bursting open and the brain falling out.
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[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later the demon Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

to:

[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later the demon Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
Is there an issue? Send a MessageReason:
None


''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by [[Creator/BandaiNamcoEntertainment Bandai]]. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in home consoles.

to:

''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by [[Creator/BandaiNamcoEntertainment Bandai]]. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in to home consoles.
Is there an issue? Send a MessageReason:
None


''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by Creator/{{Namco|Bandai}}. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in home consoles.

to:

''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by Creator/{{Namco|Bandai}}.[[Creator/BandaiNamcoEntertainment Bandai]]. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in home consoles.
Is there an issue? Send a MessageReason:
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* SequelHook: Zorn's endings hints at [[spoiler:[[EvilPowerVacuum a great evil]] that is [[SealedEvilInACan imprisoned]] within Zorn's very own shield]], and Jen-Tai' ending suggests that former [=DemonLord=] Raith is still alive. However''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.

to:

* SequelHook: Zorn's endings hints at shows that [[spoiler:[[EvilPowerVacuum a great evil]] that an evil spirit]] is [[SealedEvilInACan imprisoned]] within Zorn's very his own shield]], shield]] and Jen-Tai' uses its dark magic to revive the [=DemonLord=] Raith. Likewise Jen-Tai's ending suggests that former [=DemonLord=] Raith is still alive. However''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.
Is there an issue? Send a MessageReason:
None


* SequelHook: Jen-Tai and Zorn's endings hint at [[spoiler:[[EvilPowerVacuum a greater evil]] that is [[SealedEvilInACan imprisoned]] within Zorn's very own shield]], but ''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.

to:

* SequelHook: Jen-Tai and Zorn's endings hint hints at [[spoiler:[[EvilPowerVacuum a greater great evil]] that is [[SealedEvilInACan imprisoned]] within Zorn's very own shield]], but ''Weaponlord and Jen-Tai' ending suggests that former [=DemonLord=] Raith is still alive. However''Weaponlord 2'' [[LeftHanging never came to pass]]. Goddard has expressed interest in making a ''Weaponlord'' sequel, but lacks the funding to do so.
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* NobleDemon: Raith is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod, he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:He doesn't live long enough to enact this plan as he is murdered by his son Zarak, who considered Raiths warrior code too old fashioned.]]

to:

* NobleDemon: Raith is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod, he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:He doesn't live long enough to enact this plan as he is murdered by his son Zarak, who considered Raiths Raith's warrior code too old fashioned.]]
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* NobleDemon: Raith is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod, he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:He doesn't life long enough to enact this plan as he is murdered by his son Zarak, who considered Raiths warrior code too old fashioned.]]

to:

* NobleDemon: Raith is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod, he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:He doesn't life live long enough to enact this plan as he is murdered by his son Zarak, who considered Raiths warrior code too old fashioned.]]
Is there an issue? Send a MessageReason:
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* NobleDemon: Zarak is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod [[spoiler:or rather, after the first time failed spectacularly]], he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:The backstory calls this CharacterDevelopment, as he murdered his father because he considered his warrior code too old fashioned before growing to respect it himself.]]

to:

* NobleDemon: Zarak Raith is an evil man, but he is also a thoroughly honorable one. Rather than leave himself open to a NiceJobBreakingItHerod [[spoiler:or rather, after the first time failed spectacularly]], NiceJobBreakingItHerod, he determines to instead wait out the prophecy and call those eligible to a great tournament to fight for the position of Weaponlord. [[spoiler:The backstory calls [[spoiler:He doesn't life long enough to enact this CharacterDevelopment, plan as he is murdered by his father because he son Zarak, who considered his Raiths warrior code too old fashioned before growing to respect it himself.fashioned.]]
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* TheChosenMany: The six champions that seek to defeat Zarak in combat were all born on the night the [=DemonLord=] received word of a prophecy foretelling his demise at the hands of a child. Choosing to ignore his counsel's advice and after waiting a quarter of a century for them to mature in body, mind, and spirit, Zarak holds a tournament and decides to face his destiny head on.

to:

* TheChosenMany: The six champions that seek to defeat Zarak the [=DemonLord=] in combat were all born on the night of the Bloodmoon. Then [=DemonLord=] Raith received word of a prophecy foretelling his demise at the hands of a one of these children child. Choosing to ignore his counsel's advice and after waiting a quarter of a century for them to mature in body, mind, and spirit, Zarak holds a tournament and decides to face his destiny head on.so he could fight them at their strongest.
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[[HonorBeforeReason Against the advice of his generals to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's demon general Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

to:

[[HonorBeforeReason Against the advice of his generals lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's the demon general Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
Is there an issue? Send a MessageReason:
None


[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's demon general Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

to:

[[HonorBeforeReason Against the advice of his lieutenants generals to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's demon general Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
Is there an issue? Send a MessageReason:
None


[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's demon minion Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

to:

[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's demon minion general Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later after the prophecy was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
Is there an issue? Send a MessageReason:
None


[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. 25 years later, sensing the prophecy is at hand, the [=DemonLord=] holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

to:

[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. Years later Raith's demon minion Zarak overthrows Raith and becomes the new [=DemonLord=]. 25 years later, sensing later after the prophecy is at hand, the [=DemonLord=] was made, Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
Is there an issue? Send a MessageReason:
How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Weaponlord''''' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by Creator/{{Namco|Bandai}}. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in home consoles.

to:

'''''Weaponlord''''' ''Weaponlord'' (sometimes ''[=WeaponLord=]'') is a 1- or 2-player FightingGame originally designed for release on the UsefulNotes/{{Super Nintendo|EntertainmentSystem}} by Visual Concepts, and published by Creator/{{Namco|Bandai}}. During the inception of the title, the development team also began work on a Creator/{{Sega}} [[UsefulNotes/SegaGenesis Mega Drive/Genesis]] version and both were released in October 1995. ''Weaponlord'' [[TropeCodifier introduced many groundbreaking gameplay aspects that appear regularly today]]. In fact, James [="DJames"=] Goddard, one of the driving forces behind the game's creation and a former game designer for ''VideoGame/StreetFighterII'', [[http://www.gamespy.com/articles/954/954328p4.html believes that his weapons-based fighter helped inspire]] Namco's ''VideoGame/{{Soul|Series}}'' series. Also, unlike other titles, ''Weaponlord'' was not intended to replicate an arcade fighter, but built from the ground up on home consoles. This was a reverse of the normal trend, which had arcade versions being developed first, then getting ported in home consoles.

Changed: 18

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* SelfFulfillingProphecy: [[spoiler:For all the effort Zarak spent killing everyone in order to prevent the prophecy of the Weaponlord from coming true, his special Story ending reveals that Zarak himself was born under the Warrior's Moon, thus making HIM the Weaponlord.]]

to:

* SelfFulfillingProphecy: [[spoiler:For all the effort Zarak spent killing everyone in order to prevent the prophecy of the Weaponlord from coming true, his special Story ending reveals that Zarak himself was born under the Warrior's Moon, [[ProphecyTwist thus making HIM the Weaponlord.Weaponlord]].]]
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On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats the reigning war king, Raith, in a duel. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Zarak. At the height of his power, his doom is foretold by a shaman: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."

[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. 25 years later, sensing the prophecy is at hand, the [=DemonLord=] Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].

to:

On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats the reigning war king, Raith, twenty rulers in a duel. bloody combat. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Zarak.Raith. At the height of his power, his doom is foretold by a shaman: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."

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[[HonorBeforeReason Against the advice of his lieutenants to kill the children born that night]], the [=DemonLord=] waits to face his foretold killer in fair, one on one combat. 25 years later, sensing the prophecy is at hand, the [=DemonLord=] Zarak holds a great tournament of champion warriors. The winner will face the demon in a final battle. The [=DemonLord=] prepares to meet his destiny head on and to destroy the [=WeaponLord=].
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* ScrewDestiny: Zarak attempts this [[spoiler:but the trope is subverted; see below]].

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* ScrewDestiny: Zarak attempts this [[spoiler:but the trope is subverted; see below]].SelfFulfillingProphecy]].
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* DisappearedDad: Jen-Tai's dad was presumed killed in battle, and [[AncestralWeapon his broadsword delivered to her]]. [[spoiler:Her dialogue before fighting Zarak expands on this by explaining that Zarak killed her father in an honorable battle. [[WhatASenselessWasteOfHumanLife After lamenting the loss of a powerful ally and an excellent foe]], he decides to make a new Arena Queen: Jen-Tai. He even delivered the sword to her for that reason.]]

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* DisappearedDad: Jen-Tai's dad was presumed killed in battle, and [[AncestralWeapon his broadsword delivered to her]]. [[spoiler:Her dialogue before fighting Zarak expands on this by explaining that Zarak killed her father in an honorable battle. [[WhatASenselessWasteOfHumanLife After lamenting the loss of a powerful ally and an excellent foe]], he decides to make Jen-Tai a new Arena Queen: Jen-Tai.Queen. He even delivered the sword to her for that reason.]]
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On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats the reigning war king in a duel. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Zarak. At the height of his power, his doom is foretold by a shaman: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."

to:

On a battlefield a demon spirit enters the body of a dying mercenary. He is reborn and defeats the reigning war king king, Raith, in a duel. He goes on to found the reign of the {{DemonLord|sAndArchdevils}} Zarak. At the height of his power, his doom is foretold by a shaman: "When the night turns violent and the moon bleeds, gripped by the skeletal fingers of death...a child will rise to face the demon in combat...and the lord of demons will fall by the hand of...the [[TitleDrop WeaponLord]]."

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