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''Vigilance'', a third-person shooter developed by Postlinear Entertainment, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over the defunct Heat.net service, which was shut down in 2000. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.

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''Vigilance'', a third-person shooter ThirdPersonShooter developed by Postlinear Entertainment, was released in 1998.1998 for [[UsefulNotes/IBMPersonalComputer PC]]. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over the defunct Heat.net service, which was shut down in 2000. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.



[[SimilarlyNamedWorks Unrelated to]] a 1996 game ''VideoGame/VigilanceOnTalosV''.



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''Vigilance'', a third-person shooter developed by Postlinear Entertainment, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over the defunct Heat.net service. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.

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''Vigilance'', a third-person shooter developed by Postlinear Entertainment, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over the defunct Heat.net service.service, which was shut down in 2000. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.



* GovermentAgencyOfFiction: SION.

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* GovermentAgencyOfFiction: SION.GovernmentAgencyOfFiction: SION, aka Special Intelligence Operations Network.


Added DiffLines:

* ProfessionalKiller: Bishop and Fury.


* ActionGirl: Dutchess, Fury and Kestrel.

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* ActionGirl: Dutchess, Duchess, Fury and Kestrel.

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vigilance_1998.png]]


''Vigilance'', a third-person shooter developed by Postlinear Entertainment, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over Heat.net. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.

to:

''Vigilance'', a third-person shooter developed by Postlinear Entertainment, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over the defunct Heat.net.net service. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.



* BookEnds: The game starts and ends in a oil rig.

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* BookEnds: The game starts and ends in a oil rig.rig located in Papua New Guinea.



* FaceHeelTurn: Stier betrays SION at the end of the game.
* GovermentAgencyOfFiction: SION.



* HeelFaceTurn: Stier at the end of the game, betrays the good guys and works for The Order.


''Vigilance'', a third-person shooter developed by Tsunami, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over Heat.net. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.

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''Vigilance'', a third-person shooter developed by Tsunami, Postlinear Entertainment, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over Heat.net. The game was considered [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.


Added DiffLines:

* HeelFaceTurn: Stier at the end of the game, betrays the good guys and works for The Order.


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* TitleDrop: "...they are the best, and they're always watching. Because their price of freedom is Vigilance."


* BigBad: Thorsen.

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* BigBad: Thorsen. And later John Stier himself, the SION leader.
* BookEnds: The game starts and ends in a oil rig.



* MoreDakka: The Viper SMG and the Metalstorm can be those.

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* MoreDakka: The Viper SMG SMG, the Caseless Rifle and the Metalstorm can be those.those.
* PreAssKickingOneLiner: The agents do this when a level begins.

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* ActionGirl: Dutchess, Fury and Kestrel.
* BigBad: Thorsen.
* DarkActionGirl: Angel and Kat.


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* HollywoodSilencer: The silenced variant of the G20. If played as a character who is a assassin (eg. Bishop) the damage per shot is increased.
* MoreDakka: The Viper SMG and the Metalstorm can be those.


''Vigilance'', a third-person shooter developed by Tsunami, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over Heat.net. The game was considered SegaSoftís first venture into 3D shooters. The game combined both first and third person perspective.

to:

''Vigilance'', a third-person shooter developed by Tsunami, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over Heat.net. The game was considered SegaSoftís [=SegaSoft=]ís first venture into 3D shooters. The game combined both first and third person perspective.




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* DarkAndTroubledPast: All eight agents have this kind of past.

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\n* DarkAndTroubledPast: All eight agents have this kind of past.past.
* ScaryBlackMan: Damen Rush can be this.
* WesternTerrorists: These terrorists don't seem to be based off of any group in particular.
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''Vigilance'', a third-person shooter developed by Tsunami, was released in 1998. It came under fire after its release for its lack of mid-level saving ability, awkward control scheme, and massive swap file. The project took over 2 years and $2 million to create. Aside from the basic single player mode, it also supported LAN play and play over Heat.net. The game was considered SegaSoftís first venture into 3D shooters. The game combined both first and third person perspective.

The single player campaign followed eight agents working for the counter-terrorist organization SION. SION stands for Special Intelligence Operations Network. The game allowed the ability to play as one of eight SION agents each with varied strengths and weaknesses. The abilities were based on speed, stealth, armor, assassin, sniper, demolitions, etc.

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!!This VideoGame contains examples of:

* DarkAndTroubledPast: All eight agents have this kind of past.

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