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** One of the {{Flavor Text}}s in Axis' fight is "Death by metal & magic." This likely alludes to Mettaton EX's theme, "Death by Glamour".

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** One of the lines of {{Flavor Text}}s Text}} in Axis' fight is "Death by metal & magic." This likely alludes is a twofold reference to Mettaton, referencing Mettaton EX's theme, "Death by Glamour".Glamour", and the answer to what robots are made out of according to Mettaton's quiz show, being "Metal & Magic".
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Announced only a few months after the release of the original game, the project started on February 4, 2016 after Toby Fox allowed it to be greenlit. A [[http://gamejolt.com/games/undertale-yellow/136925 demo]] was made available on Gamejolt in March of the same year, with the mod (finally) releasing on December 9, 2023, available to download [[https://gamejolt.com/games/UndertaleYellow/136925 here]] on Gamejolt.

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Announced only a few months after the release of the original game, the project started on February 4, 2016 after Toby Fox allowed it to be greenlit. A [[http://gamejolt.com/games/undertale-yellow/136925 demo]] was made available on Gamejolt in March of the same year, with the mod (finally) game finally releasing on December 9, 2023, available to download [[https://gamejolt.com/games/UndertaleYellow/136925 here]] on Gamejolt.

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* CallForward: [[spoiler:One of the flavor text narrations for the Axis fight on a Genocide run is "In your way."]]

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* CallForward: CallForward:
** One of the {{Flavor Text}}s in Axis' fight is "Death by metal & magic." This likely alludes to Mettaton EX's theme, "Death by Glamour".
**
[[spoiler:One of the flavor text narrations for the Axis fight on a Genocide run is "In your way."]]"]]
** Despite all the horror [[spoiler:Flowey puts Clover through in the final battle, he reveals at the end that everything is in his head and that once his plan reaches fruition, he'll manage to finally gain a physical form that will allow him to achieve what he always wanted, and that Clover will be there to watch, referencing the final battle of ''Undertale'''s Neutral Route]].



** Numerous characters from ''Undertale'' such as Undyne, Alphys, and Mettaton are mentioned directly or indirectly, even if not shown.
** There's a list of award-winning Underground scientists in the Steamworks, among which is Chujin, but one accolade appears to be entirely obscured, recalling the numerous hidden references to Gaster in both ''Undertale'' and ''Deltarune''.
** Despite all the horror [[spoiler:Flowey puts Clover through in the final battle, he reveals at the end that everything is in his head and that once his plan reaches fruition, he'll manage to finally gain a physical form that will allow him to achieve what he always wanted, and that Clover will be there to watch]].

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** Numerous characters from ''Undertale'' such as Undyne, Alphys, and Mettaton are mentioned directly or indirectly, even if not shown.
shown in person (or only through flashbacks).
** There's a list of award-winning Underground scientists in the Steamworks, among which is Chujin, but one accolade appears to be entirely obscured, recalling the numerous hidden references to Gaster in both ''Undertale'' and ''Deltarune''.
** Despite all
''Deltarune''. The reference to a "top scientist" working on an alternative to the horror [[spoiler:Flowey puts Clover through in white plants as a source of power for the final battle, he reveals at the end that everything is in his head and that once his plan reaches fruition, he'll manage to finally gain a physical form that will allow him to achieve what he always wanted, and that Clover will be there to watch]].Underground could also reference him.



** The detention room that Axis tosses you in the Steamworks has a suspiciously familiar table that features [[Franchise/FiveNightsAtFreddys a computer, a table fan, and a phone]], and interacting with the computer will prompt a quote about how nice it would be to have security cameras that monitor robots in the Steamworks, but that they were never installed. You even escape it through the vents, not unlike how the animatronics can attack the player in ''VideoGame/FiveNightsAtFreddys2''. [[spoiler:Unsettlingly enough, the room even has a jumpscare (itself featuring none other than the "Purple Guy" ICE-E's P"e"zza mascot from ''VideoGame/{{Deltarune}}'') that shows up on the allegedly nonexistent security cam if the game has a FUN value of 16-19.]]

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** The detention room that Axis tosses you in the Steamworks has a black-and-white checkered floor and a suspiciously familiar table that features [[Franchise/FiveNightsAtFreddys a computer, monitor, a table fan, and a phone]], phone]] right next to a bunch of stale pizza, and interacting with the computer will prompt a quote about how nice it would be to have security cameras that monitor robots in the Steamworks, but that they were never installed. You even escape it through the vents, not unlike how the animatronics can attack the player in ''VideoGame/FiveNightsAtFreddys2''. [[spoiler:Unsettlingly enough, the room even has a jumpscare (itself featuring none other than the "Purple Guy" ICE-E's P"e"zza mascot from ''VideoGame/{{Deltarune}}'') that shows up on the allegedly nonexistent security cam if the game has a FUN value of 16-19.]]



** One of the {{Flavor Text}}s in Axis' fight is "Death by metal & magic." This likely alludes to Mettaton EX's theme, "Death by Glamour".

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*** The [[spoiler:carnivorous plants that Flowey attacks with in this part closely resemble [[Franchise/SuperMarioBros Piranha Plants]], right down to attacking out of pipes]].
*** In Flowey's [[spoiler:"Polygonal" form, not only does the background music use the instruments from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'', but once Flowey's red petals are shot enough times, his face will turn red-tinted and skull-like, almost resembling a smiling version of the Moon from ''Majora's Mask'', or even the popular depiction of ''WebVideo/BenDrowned'']].



** The [[spoiler:carnivorous plants that Flowey attacks with in his final battle closely resemble [[Franchise/SuperMarioBros Piranha Plants]], right down to attacking out of pipes]].

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** The [[spoiler:carnivorous plants that Flowey attacks Interacting with in his final battle closely resemble [[Franchise/SuperMarioBros Piranha Plants]], right down to attacking out of pipes]].Starlo's rocket-shaped bed will prompt the line "[[Anime/CowboyBebop (See you space cowboy)]]".


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** The [[spoiler:eerie, slender figure that can be seen watching Clover out of the corner of the abandoned Bits n' Bites in a Genocide Route somewhat resembles and plays a very similar role to the [[VideoGame/SuperMarioGalaxy2 Hell Valley Sky Trees]]]].
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* InternalDeconstruction: In video game ''VideoGame/{{Undertale}}'', Determination is an ArcWord that is shown to be one of the most admirable traits a human can have, and something monsters strive to have for themselves. ''Undertale Yellow'' takes that line of thinking and puts it through the wringer, especially with the [[spoiler:Ketsukane family. Chujin is damn determined to be the scientist the Underground needs, but has [[DetrimentalDetermination none of the skill needed to back up his determination]], with most of his experiments ending up with people and/or property getting harmed ''at best'', and others ending up ''dead'' at worst. Ceroba is damned determined to vindicate her husband's experiments and theories he could never succeed in life, which causes her to be blinded to how incredibly dangerous they actually are and the very obvious, dangerous faults her husband had, which leads her to making [[LethallyStupid downright boneheaded decisions]]. Kanako wanted nothing more than to help her parents anyway she could, which would result in her becoming a [[NeverSayDie fallen down]].]] While determination can be an admirable trait, [[DetrimentalDetermination too much determination over common sense can cause more problems in the long run]].

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** Dalv's dialogue before and during his boss battle where he acts as if he's met Clover before and thinks they want to "finish the job" makes more sense after learning that [[spoiler:a previous human had attacked a monster in Snowdin during Chujin and Kanako's visit, with some hints strongly suggesting that Dalv was that same monster]].

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** Dalv's dialogue before and during his boss battle where he acts as if he's met Clover before and thinks they want to "finish the job" makes more sense after learning that [[spoiler:a previous human had attacked a monster in Snowdin during Chujin and Kanako's visit, with some hints strongly suggesting that Dalv was that same monster]]. Similarly, his mention of someone who kept giving him corn until they suddenly disappeared one day, also implied to be [[spoiler:Chujin or Kanako]].
** A particularly dark example is a girl on the playground in the Dunes lamenting the fact that her friend who always played with her stopped appearing one day. [[spoiler:When you find out about Kanako, this gets much darker]].

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Added example(s) and tropes.


* EleventhHourSuperpower: [[spoiler:During the FinalBoss of each route, Clover's SOUL gains the shooting ability of the yellow SOUL from ''Undertale'', giving Clover a means of attacking during the enemy's turn. Doubles as AntiFrustrationFeatures as the player no longer has to decide between attacking or healing during their turn, which is a welcome change when all of the final bosses have very difficult patterns.]]

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* EleventhHourSuperpower: EleventhHourSuperpower:
**
[[spoiler:During the FinalBoss of each route, Clover's SOUL gains the shooting ability of the yellow SOUL from ''Undertale'', giving Clover a means of attacking during the enemy's turn. Doubles as AntiFrustrationFeatures as the player no longer has to decide between attacking or healing during their turn, which is a welcome change when all of the final bosses have very difficult patterns.]]
** [[spoiler:In the Genocide run specifically, Martlet artificially gains one. Before the final fight on the roof, she injects herself with Determination from Alphys' lab to give herself a boost. Although, players of Undertale would be able to guess Martlet's- and any monster's who takes Determination- grim fate by the end of the battle.
]]


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* TheHunterBecomesTheHunted: [[spoiler:Over the course of multiple different routes. On the pacifist/neutral routes, Axis will chase Clover and potentially Ceroba through a winding hallway in the Steamworks. On the genocide route, after Clover fatally wounds Axis at the start and follows him to the same hallway, the roles are flipped.]]
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* AdaptationalVillainy: In ''Undertale,'' the only description for the Old Tutu and Ballet Shoes in Waterfall was that the former is covered in dust and the latter made Frisk feel "incredibly dangerous" when putting them on, [[AmbiguouslyEvil leaving it ambiguous whether Integrity killed monsters maliciously or out of self-preservation.]] Outside of that, they help Frisk out during the Neutral and Pacifist routes like the other souls. In ''Undertale Yellow,'' [[spoiler:they're firmly in the malicious category. They almost killed Kanako and Dalv, [[WouldHurtAChild the former being a young child]], and is overall described as violent by the other characters, ultimately being killed by Axis in Waterfall (albeit unintentionally). Their soul continued to cause problems even after their death, getting Chujin killed when it kept refusing to fuse their souls together, and being indirectly responsible for Kanako's fate as an Amalgamate.]]

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* AdaptationalVillainy: In ''Undertale,'' the only description for the Old Tutu and Ballet Shoes in Waterfall was that the former is covered in dust and the latter made Frisk feel "incredibly dangerous" when putting them on, [[AmbiguouslyEvil leaving it ambiguous whether Integrity killed monsters maliciously or out of self-preservation.]] self-preservation]]. Outside of that, they help Frisk out during the Neutral and Pacifist routes like the other souls. In ''Undertale Yellow,'' [[spoiler:they're firmly in the malicious category. They category]]. [[spoiler:They almost killed Kanako and Dalv, [[WouldHurtAChild the former being a young child]], and is overall described as violent by the other characters, ultimately being killed by Axis in Waterfall (albeit unintentionally). Their soul continued to cause problems even after their death, getting Chujin killed when it kept refusing to fuse their souls together, and being indirectly responsible for Kanako's fate as an Amalgamate.]]



* AllForNothing: In the flawed pacifist ending [[spoiler: Martlet's idealism]] is smashed to pieces when [[spoiler: all of her efforts to keep Clover safe and find a happy ending are met with reality when Asgore kills Clover.]]
** This happens again in [[spoiler: either]] pacifist ending as [[spoiler: Flowey gives up on getting what they want from Clover, allowing their hundreds of attempts and resets to go to waste as the flower lets the time continue, waiting for the next human in the hopes they'll do better.]]

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* AllForNothing: In the flawed pacifist ending [[spoiler: Martlet's ending, [[spoiler:Martlet's idealism]] is smashed to pieces when [[spoiler: all [[spoiler:all of her efforts to keep Clover safe and find a happy ending are met with reality when Asgore kills Clover.]]
Clover]].
** This happens again in [[spoiler: either]] [[spoiler:either]] pacifist ending as [[spoiler: Flowey [[spoiler:Flowey gives up on getting what they want from Clover, allowing their hundreds of attempts and resets to go to waste as the flower lets the time timeline continue, waiting for the next human in the hopes they'll do better.]]better]].



* AndIMustScream: [[spoiler:The entire Neutral Route Flowey battle, which takes place after he kills Clover and absorbs their SOUL, with them trapped in his mind and trying to avoid being completely absorbed. The battle even has somewhat similar and terrific flavor text: "Clover would like to cry, but they have no eyes"]]

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* AndIMustScream: [[spoiler:The entire Neutral Route Flowey battle, which takes place after he kills Clover and absorbs their SOUL, with them trapped in his mind and trying to avoid being completely absorbed. The battle even has somewhat similar and terrific terrifying flavor text: "Clover would like to cry, but they have no eyes"]]eyes".]]



* AnimationBump: The game's sprite work is much more fluid and detailed than Undertale's, due to having multiple artist and animators working on it. Additionally, climax fights will always be much more painstakingly animated than most of the normal bosses in the game. [[spoiler:Ceroba on the pacifist path, Martlet on the Genocide path, and ''especially'' the fight inside Flowey's mind are some of the standout examples.]]

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* AnimationBump: The game's sprite work is much more fluid and detailed than Undertale's, ''Undertale'''s, due to having multiple artist artists and animators working on it. Additionally, climax fights will always be much more painstakingly animated than most of the normal bosses in the game. [[spoiler:Ceroba on the pacifist path, Martlet on the Genocide path, and ''especially'' the fight inside Flowey's mind are some of the standout examples.]]



* CruelMercy: [[spoiler: Dalv is the only boss you can spare without aborting a Genocide run, and he'll even call you out on leaving him the only one alive.]]

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* CruelMercy: [[spoiler: Dalv [[spoiler:Dalv is the only boss you can spare without aborting a Genocide run, and he'll even call you out on leaving him the only one alive.]]



* CurbStompBattle: [[spoiler:This is how the Asgore "fight" plays out at the end of a Genocide run, just like in Undertale proper.]]

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* CurbStompBattle: [[spoiler:This is how the Asgore "fight" plays out at the end of a Genocide run, just like in Undertale ''Undertale'' proper.]]



* DramaticIrony: [[spoiler:Ceroba senses that her daughter is still alive even after being sent to Alphys due to her state... With the location being the Lab, where at this point Kanako is most likely part of an Amalgamate.]]

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* DramaticIrony: [[spoiler:Ceroba senses that her daughter is still alive even after being sent to Alphys due to her state... state… With the location being the Lab, where at this point Kanako is most likely part of an Amalgamate.]]
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* KidsRaidingTheWineCabinet: The saloon in the Wild East serves "Adult Soda", but Dina refuses to serve Clover any. Clover can snag a bottle anyways from a trash can in New Home on a Pacifist run, or they can take one from a more spiteful Dina on a Genocide run. It notably doesn't get Clover drunk or have any negative effect on them, stated to just "taste like water".

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* KidsRaidingTheWineCabinet: The saloon in the Wild East serves "Adult Soda", but Dina refuses to serve Clover any. Clover can snag a bottle anyways from [[spoiler: a trash can in New Home on a Pacifist run, or they can take one from a more spiteful Dina on a Genocide run. run.]] It notably doesn't get Clover drunk or have any negative effect on them, stated to just "taste like water".
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* KidsRaidingTheWineCabinet: The saloon in the Wild East serves "Adult Soda", but Dina refuses to serve Clover any. Clover can snag a bottle anyways from a trash can in New Home on a Pacifist run, or they can take one from a more spiteful Dina on a Genocide run. It notably doesn't get Clover drunk or have any negative effect on them, stated to just "taste like water".
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** There's a suspicious arcade cabinet in Oasis Valley that's a clear ShoutOut to the ''VideoGame/{{Polybius}}'' urban legend, with a FUN value of 65-69 causing an agent to show up and take notes on it.

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** There's a suspicious arcade cabinet in Oasis Valley that's a clear ShoutOut to the ''VideoGame/{{Polybius}}'' ''Myth/{{Polybius}}'' urban legend, with a FUN value of 65-69 causing an agent to show up and take notes on it.
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** The Pacifist route final boss, [[spoiler:Ceroba, is overtly Japanese in aesthetic in an otherwise SpaghettiWestern inspired game, and (like the other final bosses) utilizes the ShootEmUp mechanics characteristic of the Yellow Soul, which might bring to mind the BulletHell genre codifier itself, ''Franchise/{{Touhou}}''. The battle theme that accompanies her second phase is also very reminiscent of Creator/{{ZUN}}'s musical style. This is also the case for the Mew Mew Love Blaster arcade game]].

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** The Pacifist route final boss, [[spoiler:Ceroba, is overtly Japanese in aesthetic in an otherwise SpaghettiWestern inspired game, and (like the other final bosses) utilizes the ShootEmUp mechanics characteristic of the Yellow Soul, which might bring to mind the BulletHell genre codifier itself, ''Franchise/{{Touhou}}''.''Franchise/TouhouProject''. The battle theme that accompanies her second phase is also very reminiscent of Creator/{{ZUN}}'s musical style. This is also the case for the Mew Mew Love Blaster arcade game]].
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* BreadEggsMilkSquick: In the Neutral Route, if Clover asks Vendy about their creator after obtaining a Steamworks ID, Vendy rattles off thirty-one occupations Dr. Oscar has held. The twenty-seventh is "war criminal".
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* AndIMustScream: [[spoiler: Entire Neutral Route Flowey battle. It even has somewhat similar and terrific flavor text: "Clover would like to cry, but they have no eyes"]]

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* AndIMustScream: [[spoiler: Entire [[spoiler:The entire Neutral Route Flowey battle. It battle, which takes place after he kills Clover and absorbs their SOUL, with them trapped in his mind and trying to avoid being completely absorbed. The battle even has somewhat similar and terrific flavor text: "Clover would like to cry, but they have no eyes"]]
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* AndIMustScream: [[spoiler: Entire Neutral Route Flowey battle. It even has somewhat similar and terrific flavor text: "Clover would like to cry, but they have no eyes"]]
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Oops, stray word snuck in


** Many of the attacks of [[spoiler:Macro Froggit]] put resemble other video games. One puts you on a road while cars (with frogs driving them) drive past, resembling ''VideoGame/{{Frogger}}''. Another has a frog on an Arwing from ''VideoGame/StarFox'' shooting at you, wearing a headset that makes him vaguely resemble Slippy. Yet another has you attacked by a humanoid frog wielding a sword, resembling Frog from ''VideoGame/ChronoTrigger''.

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** Many of the attacks of [[spoiler:Macro Froggit]] put resemble other video games. One puts you on a road while cars (with frogs driving them) drive past, resembling ''VideoGame/{{Frogger}}''. Another has a frog on an Arwing from ''VideoGame/StarFox'' shooting at you, wearing a headset that makes him vaguely resemble Slippy. Yet another has you attacked by a humanoid frog wielding a sword, resembling Frog from ''VideoGame/ChronoTrigger''.
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I bet the musical one is probably a reference too, though the closest I can think of are Zelda: Oo T/MM and Banjo-Kazooie, neither of which is a perfect fit.

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** Many of the attacks of [[spoiler:Macro Froggit]] put resemble other video games. One puts you on a road while cars (with frogs driving them) drive past, resembling ''VideoGame/{{Frogger}}''. Another has a frog on an Arwing from ''VideoGame/StarFox'' shooting at you, wearing a headset that makes him vaguely resemble Slippy. Yet another has you attacked by a humanoid frog wielding a sword, resembling Frog from ''VideoGame/ChronoTrigger''.
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* BrickJoke: When Clover first approaches the Mines, they'll encounter a burly red miner running in the opposite direction, claiming to have been called to Snowdin for something. If they failed to free Slurpy (the monster from Snowdin trapped in a TongueOnTheFlagpole), the Pacifist Route credits will show the miner unsuccessfully attempting to free Slurpy from the pole.


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* VideoGameCrueltyPotential: In addition to the Genocide route and its usual entrappings, there's a scene in the mines from the Pacifist and Neutral routes where Clover finds a fearful miner who wants to report lost [=TNT=] to the foreman, but lost his hard hat and thus cannot go outside. If they go just a screen down, they'll find the miner's hat, who they can push towards him. Despite how simple this is, there's still the option of not going through with it; if this happens, the Pacifist Route credits will have a scene of all the other miners having fun while the lone miner, clearly fired, stands off to the side and sheds a SingleTear.
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* CruelMercy: [[spoiler: Dalv is the only boss you can spare without aborting a Genocide run, and he'll even call you out on leaving him the only one alive.]]
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** The Pacifist route final boss, [[spoiler:Ceroba, is overtly Japanese in aesthetic in an otherwise SpaghettiWestern inspired game, and (like the other final bosses) utilizes the ShootEmUp mechanics characteristic of the Yellow Soul, which might bring to mind the BulletHell genre codifier itself, ''VideoGame/{{Touhou}}''. The battle theme that accompanies her second phase is also very reminiscent of Creator/{{ZUN}}'s musical style. This is also the case for the Mew Mew Love Blaster arcade game]].

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** The Pacifist route final boss, [[spoiler:Ceroba, is overtly Japanese in aesthetic in an otherwise SpaghettiWestern inspired game, and (like the other final bosses) utilizes the ShootEmUp mechanics characteristic of the Yellow Soul, which might bring to mind the BulletHell genre codifier itself, ''VideoGame/{{Touhou}}''.''Franchise/{{Touhou}}''. The battle theme that accompanies her second phase is also very reminiscent of Creator/{{ZUN}}'s musical style. This is also the case for the Mew Mew Love Blaster arcade game]].

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* RoleReversal: When playing through the Steamworks on a Genocide route, this is utilised in a dark manner in contrast to the Pacifist/Neutral route.
** [[spoiler:Instead of Clover tumbling down a trap door in their first confrontation with Axis, the robot uses that same trap door to make his escape when he realises just how big a threat the human child is.]]
** [[spoiler:Likewise, instead of Axis chasing Clover through the facility, Clover instead chases Axis through the hallways.]]
** [[spoiler:The Pacifist/Neutral route had Axis giving Clover a bin lid as the equivalent of a weapon to exploit the loophole of his programming. In the Genocide route, however, he uses that bin lid to defend '''himself''' from Clover's onslaught.]]


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* SwappedRoles: When playing through the Steamworks on a Genocide route, this is utilised in a dark manner in contrast to the Pacifist/Neutral route.
** [[spoiler:Instead of Clover tumbling down a trap door in their first confrontation with Axis, the robot uses that same trap door to make his escape when he realises just how big a threat the human child is.]]
** [[spoiler:Likewise, instead of Axis chasing Clover through the facility, Clover instead chases Axis through the hallways.]]
** [[spoiler:The Pacifist/Neutral route had Axis giving Clover a bin lid as the equivalent of a weapon to exploit the loophole of his programming. In the Genocide route, however, he uses that bin lid to defend '''himself''' from Clover's onslaught.]]
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* RoleReversal: When playing through the Steamworks on a Genocide route, this is utilised in a dark manner in contrast to the Pacifist/Neutral route.
** [[spoiler:Instead of Clover tumbling down a trap door in their first confrontation with Axis, the robot uses that same trap door to make his escape when he realises just how big a threat the human child is.]]
** [[spoiler:Likewise, instead of Axis chasing Clover through the facility, Clover instead chases Axis through the hallways.]]
** [[spoiler:The Pacifist/Neutral route had Axis giving Clover a bin lid as the equivalent of a weapon to exploit the loophole of his programming. In the Genocide route, however, he uses that bin lid to defend '''himself''' from Clover's onslaught.]]
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* AllForNothing: In the flawed pacifist ending [[spoiler: Martlet's idealism]] is smashed to pieces when [[spoiler: all of her efforts to keep Clover safe and find a happy ending are met with reality when Asgore kills Clover.]]
** This happens again in [[spoiler: either]] pacifist ending as [[spoiler: Flowey gives up on getting what they want from Clover, allowing their hundreds of attempts and resets to go to waste as the flower lets the time continue, waiting for the next human in the hopes they'll do better.]]
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* SkippableBoss: [[spoiler:If you exhaust your kills in the Dark Ruins before reaching the bridge where you fight Decibat, he won't appear. Similarly, if you exhaust your kills in the Dunes before reaching the mountain, then you will not get to fight El Bailador. These do not abort your Genocide run, though.]]

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* SkippableBoss: [[spoiler:If [[spoiler:Both Decibat and El Bailador can fail to show up if you exhaust your the kills in the Dark Ruins their respective areas before reaching the bridge where you fight Decibat, he won't appear. Similarly, if you exhaust your kills in the Dunes before reaching the mountain, then you them. Neither will not get to fight El Bailador. These do not abort your Genocide run, though.]]
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Trope was cut/disambiguated due to cleanup


* InfinityPlusOneSword: For ammo, the Friendliness Pellets, which are acquired late into Steamworks if Ceroba isn't with the player [[spoiler:(though at that point, there's barely any fights to test them out on)]] or after [[spoiler:the Ceroba fight]] on No Mercy Route, boasting 11 attack points, only rivaled by Silver Ammo's criticals. For armor, there is the Golden Bandana, acquired for bringing all the hidden golden items to yet another hidden room in Steamworks, boasting an amazing 12 defense points. Unlike the pellets, it is available on all routes, [[spoiler:though the BonusBoss protecting it does not show up on No Mercy]].

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* InfinityPlusOneSword: For ammo, the Friendliness Pellets, which are acquired late into Steamworks if Ceroba isn't with the player [[spoiler:(though at that point, there's barely any fights to test them out on)]] or after [[spoiler:the Ceroba fight]] on No Mercy Route, boasting 11 attack points, only rivaled by Silver Ammo's criticals. For armor, there is the Golden Bandana, acquired for bringing all the hidden golden items to yet another hidden room in Steamworks, boasting an amazing 12 defense points. Unlike the pellets, it is available on all routes, [[spoiler:though the BonusBoss OptionalBoss protecting it does not show up on No Mercy]].
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* CycleOfRevenge: [[spoiler: When Clover confronts Asgore in the Genocide ending, he tells them that their actions have ensured the war between humans and monsters will never end, and that many people on both sides will die as a result.]]

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* CycleOfRevenge: [[spoiler: When [[spoiler:When Clover confronts Asgore in the Genocide ending, he tells them that their actions have ensured the war between humans and monsters will never end, and that many people on both sides will die as a result.]]



* DramaticIrony: [[spoiler:Ceroba senses that her daughter is still alive even after being sent to Alphys due to her state... With the location being the Lab, where at this point Kanako is most likely part of an Amalgamate.]]y

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* DramaticIrony: [[spoiler:Ceroba senses that her daughter is still alive even after being sent to Alphys due to her state... With the location being the Lab, where at this point Kanako is most likely part of an Amalgamate.]]y]]



* ScrewThisImOuttaHere: [[spoiler: Most of the shopkeepers pull this on a Genocide run, with the exception of Dina, who simply refuses to sell to you, and Vendy, who is likely immobile, but is afraid of Clover and gives items for free.]]

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* ScrewThisImOuttaHere: [[spoiler: Most [[spoiler:Most of the shopkeepers pull this on a Genocide run, with the exception of Dina, who simply refuses to sell to you, and Vendy, who is likely immobile, but is afraid of Clover and gives items for free.]]
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Added DiffLines:

** If you're going for the Genocide route, if you try to trigger an encounter in a room where all the enemies available are gone, the normal indication pops up, followed by an "X" in the same speech bubble, letting you know that you've completed all your kills for that room.
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* AdaptationalVillainy: In ''Undertale,'' the only description for the Old Tutu and Ballet Shoes in Waterfall was that the former is covered in dust and the latter made Frisk feel "incredibly dangerous" when putting them on, [[AmbiguouslyEvil leaving it ambiguous whether Integrity killed monsters maliciously or out of self-preservation.]] Outside of that, they help Frisk out during the Neutral and Pacifist routes like the other souls. In ''Undertale Yellow,'' [[spoiler:they're firmly in the malicious category. They almost killed Kanako and Dalv and is overall described as violent by the other characters, ultimately being killed by Axis in Waterfall (albeit unintentionally). Their soul continued to cause problems even after their death, getting Chujin killed when he tried fusing their souls together, and being indirectly responsible for Kanako's fate as an Amalgamate.]]

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* AdaptationalVillainy: In ''Undertale,'' the only description for the Old Tutu and Ballet Shoes in Waterfall was that the former is covered in dust and the latter made Frisk feel "incredibly dangerous" when putting them on, [[AmbiguouslyEvil leaving it ambiguous whether Integrity killed monsters maliciously or out of self-preservation.]] Outside of that, they help Frisk out during the Neutral and Pacifist routes like the other souls. In ''Undertale Yellow,'' [[spoiler:they're firmly in the malicious category. They almost killed Kanako and Dalv Dalv, [[WouldHurtAChild the former being a young child]], and is overall described as violent by the other characters, ultimately being killed by Axis in Waterfall (albeit unintentionally). Their soul continued to cause problems even after their death, getting Chujin killed when he tried fusing it kept refusing to fuse their souls together, and being indirectly responsible for Kanako's fate as an Amalgamate.]]
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* AdaptationalVillainy: In ''Undertale,'' the only description for the Old Tutu and Ballet Shoes in Waterfall was that the former is covered in dust and the latter made Frisk feel "incredibly dangerous" when putting them on, [[AmbiguouslyEvil leaving it ambiguous whether Integrity killed monsters maliciously or out of self-preservation.]] Outside of that, they help Frisk out during the Neutral and Pacifist routes like the other souls. In ''Undertale Yellow,'' [[spoiler:they're firmly in the malicious category. They almost killed Kanako and Dalv and is overall described as violent by the other characters, ultimately being killed by Axis in Waterfall (albeit unintentionally). Their soul continued to cause problems even after their death, getting Chujin killed when he tried fusing their souls together, and being indirectly responsible for Kanako's fate as an Amalgamate.]]
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* Retcon: While the game does its best to be as canon as possible, there's inevitably some contradictions:
** In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and various dialogue implies Clover jumped into the Underground around a year or two before Frisk at most, with Integrity falling into the Underground a couple years before that.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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* Retcon: {{Retcon}}: While the game does its best to be as canon as possible, there's inevitably some contradictions:
** In Undertale, it's indicated that a long time has passed since the last human fell into the Underground before Frisk did, to the point where the majority of monsters don't recognize them. In Undertale Yellow, flashbacks and various dialogue implies Clover jumped into the Underground around a year or two before Frisk at most, with Integrity falling into the Underground a couple years before that.''that''.[[note]]Also, while we're not given an exact time frame, the Amalgamates are implied to be recent since Snowdrake is still a homeless teenager by the time Undertale takes place.[[/note]]

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