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* ColourCodedForYourConvenience: Blue Spirits increase the Point Item value, Purple Spirits are Life Pieces, and Green Spirits are Bomb Pieces.

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* ColourCodedForYourConvenience: Gray Spirits give points equal to the current Point Item Value, and fill more of the Trance meter compared to other spirits; Blue Spirits increase the Point Item value, Value; Purple Spirits are Life Pieces, Pieces; and Green Spirits are Bomb Pieces.
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** Skill: Sanae has wide shots specialized ror range and crowd control.

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** Skill: Sanae has wide shots specialized ror for range and crowd control.
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* BalancePowerSkillGimmick: The four playable shot types fit this bill, and in that order, too:
** Balance: Reimu has homing amulets for range and concentrated needles for damage.
** Power: Marisa does very high damage with her narrow ranged lasers and powerful concentrated missiles.
** Skill: Sanae has wide shots specialized ror range and crowd control.
** Gimmick: Youmu works differently altogether; her unfocused shot is nothing stellar in terms of power or range, but instead of having a conventional focused shot, she has a strong, wide ChargedAttack that is unleashed after holding down for long enough then releasing the shot and focus buttons.
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* CallBack: In ''Perfect Cherry Blossom'', Letty was the stage 1 boss because she was the obvious suspect for that game's incident, but she had nothing to do with it and drastically held back her power as a result. Here, Yuyuko, the actual culprit of ''Perfect Cherry Blossom'', ends up in the exact same position Letty was.
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* AntiFrustrationFeatures: From this game onwards, you don't have to finish a stage during a playthrough to unlock it for practice mode, you only need to reach it.

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Added example(s), Alphabetizing example(s)


* CreepyCemetery: It's revealed that Myouren Temple has a very vast cemetery in its backyard. Our heroes fight the jiangshi Yoshika and her very oppressive poisonous kunai danmaku over it. Then it's revealed that the Buddhist monks deliberately built the cemetery over a different mausoleum to prevent their rival Taoist liches from resurrecting themselves.


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* ContractualBossImmunity: [[DownplayedTrope Downplayed]]. Unlike with previous Windows final bosses, Miko's final spell doesn't have a bomb shield, but it does have bomb ''armor'', that is, it takes reduced damage from bombs.
* CreepyCemetery: It's revealed that Myouren Temple has a very vast cemetery in its backyard. Our heroes fight the jiangshi Yoshika and her very oppressive poisonous kunai danmaku over it. Then it's revealed that the Buddhist monks deliberately built the cemetery over a different mausoleum to prevent their rival Taoist liches from resurrecting themselves.
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* TheCavalryArrivesLate: Nue calls in Mamizou to deal with [[FinalBoss Miko]], but by the time she shows up, you already beat her to the punch. [[{{Superboss}} Mamizou decides to fight you instead]].
* ChargedAttack: Youmu doesn't have a conventional focused shot. Instead, she charges up while in focus, and if she waits long enough before unfocusing, she releases a high damage slashing wave.
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* EasyModeMockery: This was the last of the few games in the series where completing the game on Easy wouldn't unlock the Extra Stage. Strangely, [[DownplayedTrope you still have to play Easy]] if you want to unlock the Overdrive spells, as doing so requires you to capture the equivalent spells in every other difficulty.

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* EasyModeMockery: This was the last of the few games in the series where completing the game on Easy wouldn't unlock the Extra Stage. Strangely, [[DownplayedTrope you still have to play Easy]] if you want to unlock the Overdrive spells, as doing so requires you to capture the equivalent spells in every other difficulty.difficulty, including Easy.
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* EasyModeMockery: This was the last of the few games in the series where completing the game on Easy wouldn't unlock the Extra Stage. Strangely, [[DownplayedTrope you still have to play Easy]] if you want to unlock the Overdrive spells, as doing so requires you to capture the equivalent spells in every other difficulty.

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-->Anybody swinging around sharp swords
and committing unneccesary killing in the temple...

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-->Anybody swinging around sharp swords
swords and committing unneccesary killing in the temple...
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* HypocriticalHumor: Kyouko warns Youmu, who has been cutting down [[ResurrectiveImmortality fairies]] left and right, that "the temple has a strict ban on killing", but when Youmu doesn't back down, Kyouko delivers this gem:
-->Anybody swinging around sharp swords
and committing unneccesary killing in the temple...
-->...is to die here!
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* AdamSmithHatesYourGuts: Extra lives cost more fragments as you gain more of them, which results in it only being possible to get a few of them throughout the game. Worse yet, there are no OneUp items anywhere in this game, only fragments.


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* GameplayAndStorySegregation: Kogasa complains that she can't defeat Yoshika due to her healing gimmicks, because "no matter how much I shoot her, I always lose by timeout", which doesn't make sense either way in terms of gameplay; if Yoshika is the boss, then she's the one who loses in case of a timeout, but if Kogasa is the boss, Yoshika is a OneHitPointWonder, and thus her healing gimmicks would be meaningless.
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Bonus Boss is now a disambiguation page.


* AlreadyDoneForYou: Perspective {{Inverted}}. Mamizou found out that the heroines have already defeated Miko, the person whom she's called for by Nue to defeat. Doesn't stop her from fighting said heroines, just because. Considering [[BonusBoss Mamizou's]] power, perhaps the heroines should just stay at home.

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* AlreadyDoneForYou: Perspective {{Inverted}}. Mamizou found out that the heroines have already defeated Miko, the person whom she's called for by Nue to defeat. Doesn't stop her from fighting said heroines, just because. Considering [[BonusBoss [[{{Superboss}} Mamizou's]] power, perhaps the heroines should just stay at home.
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* HealingBoss: Yoshika Miyako can use spirits to heal herself in ''Recovery "Heal By Desire"'' (where shooting at her spirit {{flunk|yBoss}}ies causes her to absorb them and heal) and ''Desire Sign "Saved Up Desire Spirit Invitation"''/''Desire Sign "Score Desire Eater"'' (where she occasionally launches some spirits, and you have to collect them before she can absorb them and heal).
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->--[[FinalBoss Toyosatomimi no Miko]]

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->--[[FinalBoss -->--[[FinalBoss Toyosatomimi no Miko]]
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Merged per TRS


* GameBreakingBug: The game would crash if you are not using a bomb, a valuable resource, when the Survival Card of the Extra Boss ends. This is the ''second last'' attack in the entire game. Even worse, that makes it [[UnwinnableByMistake impossible to capture]] in Spellcard mode because you aren't ''given'' any bombs to start with. Be grateful the patch for that only took 4 days after release.

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* GameBreakingBug: The game would crash if you are not using a bomb, a valuable resource, when the Survival Card of the Extra Boss ends. This is the ''second last'' attack in the entire game. Even worse, that makes it [[UnwinnableByMistake [[UnintentionallyUnwinnable impossible to capture]] in Spellcard mode because you aren't ''given'' any bombs to start with. Be grateful the patch for that only took 4 days after release.
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removed ymmv pothole


* AlreadyDoneForYou: Perspective {{Inverted}}. Mamizou found out that the heroines have already defeated Miko, the person whom she's called for by Nue to defeat. Doesn't stop her from fighting said heroines, just because. Considering [[BonusBoss Mamizou's]] [[ThatOneBoss power]], perhaps the heroines should just stay at home.

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* AlreadyDoneForYou: Perspective {{Inverted}}. Mamizou found out that the heroines have already defeated Miko, the person whom she's called for by Nue to defeat. Doesn't stop her from fighting said heroines, just because. Considering [[BonusBoss Mamizou's]] [[ThatOneBoss power]], power, perhaps the heroines should just stay at home.
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''Touhou Shinreibyou[[note]]"Divine Spirit Mausoleum"[[/note]] ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth videogame installment in the ''Franchise/{{Touhou}}'' franchise, and the start of the "third generation" of Windows games.

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''Touhou Shinreibyou[[note]]"Divine Spirit Mausoleum"[[/note]] ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth videogame installment in the ''Franchise/{{Touhou}}'' ''Franchise/TouhouProject'' franchise, and the start of the "third generation" of Windows games.
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** Extra: Prayer for protection from [[BulletHell danmaku]]

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** Extra: Prayer for protection from [[BulletHell danmaku]]danmaku
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Someone didn't get the joke...


[[caption-width-right:350:A prince's quest to TakeOverTheWorld.]]

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[[caption-width-right:350:A prince's DJ's quest to TakeOverTheWorld.]]
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She's not a DJ. What she's wearing are earmuffs, not headphones. Also, we shouldn't have spoilers in header quotes.


[[caption-width-right:350:A DJ's quest to TakeOverTheWorld.]]

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[[caption-width-right:350:A DJ's prince's quest to TakeOverTheWorld.]]



->--[[spoiler:[[FinalBoss Toyosatomimi no Miko]]]]

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->--[[spoiler:[[FinalBoss ->--[[FinalBoss Toyosatomimi no Miko]]]]
Miko]]
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* IdiosyncraticDifficultyLevels: The difficulty levels are named after prayers for stuff that supposedly ranges from easy to impossible to achieve.
** Easy: Prayer for health and long life
** Normal: Prayer for traffic safety
** Hard: Prayer for business prosperity
** Lunatic: Prayer for IT data security
** Extra: Prayer for protection from [[BulletHell danmaku]]
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[[caption-width-right:350:A DJ's conquest to TakeOverTheWorld.]]

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[[caption-width-right:350:A DJ's conquest quest to TakeOverTheWorld.]]
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[[caption-width-right:350:The last game in the franchise you can play on Windows XP.]]

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[[caption-width-right:350:The last game in the franchise you can play on Windows XP.[[caption-width-right:350:A DJ's conquest to TakeOverTheWorld.]]

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''Touhou Shinreibyou ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth installment in the ''Franchise/{{Touhou}}'' franchise.

Reimu Hakurei, Marisa Kirisame, Sanae Kochiya and Youmu Konpaku are investigating why so many spirits are in the city.

The game features the Divine Spirits mechanic. When enemies are killed, bosses are damaged, and at certain events, Divine Spirits emerge, and if the player collects them, they grant various benefits.

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\n->''"To understand the ten desires of a human is to know them fully. In the past, the present... and the future..."''
->--[[spoiler:[[FinalBoss Toyosatomimi no Miko]]]]

''Touhou Shinreibyou Shinreibyou[[note]]"Divine Spirit Mausoleum"[[/note]] ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth videogame installment in the ''Franchise/{{Touhou}}'' franchise.

Reimu Hakurei, Marisa Kirisame, Sanae Kochiya
franchise, and Youmu Konpaku are investigating why so many the start of the "third generation" of Windows games.

It's spring, and both Gensokyo and the Netherworld have become filled with divine spirits - [[ClapYourHandsIfYouBelieve nascent, fleeting gods born from the desires of living things]]. Seeing that the
spirits are in being drawn to something near the city.

Human Village, Reimu, Marisa, [[VideoGame/TouhouFuujinrokuMountainOfFaith Sanae]] and [[VideoGame/TouhouYouyoumuPerfectCherryBlossom Youmu]] head out to investigate.

The game features the Divine Spirits mechanic. When mechanic - a second class of collectable items that appear when enemies are killed, bosses are damaged, and or at certain events, Divine Spirits emerge, and if scripted events. In addition to boosting the player collects them, they grant various benefits.
player's lives, bombs or score, some spirits can fill up a "Trance meter" which can be discharged to enter a temporary SuperMode.



* BeethovenWasAnAlienSpy: The FinalBoss is [[spoiler:a GenderFlipped version of [[https://en.wikipedia.org/wiki/Prince_Shōtoku Prince Shoutoku]], who despite her public endorsement of Buddhism was secretly transforming herself into a Taoist immortal]].
* BossBanter: A first for the series - during the FinalBoss battle, speech bubbles will appear over her and her summoned allies.



* CreepyCemetery: It's revealed that Myouren Temple has a very vast cemetery in its backyard. Our heroes fight the Jiangshi Yoshika and her very oppressive poisonous kunai danmaku over it. Then it's revealed that the Buddhist monks deliberately built the cemetery over a different mausoleum to prevent their rival Taoist liches from resurrecting themselves.

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* CreepyCemetery: It's revealed that Myouren Temple has a very vast cemetery in its backyard. Our heroes fight the Jiangshi jiangshi Yoshika and her very oppressive poisonous kunai danmaku over it. Then it's revealed that the Buddhist monks deliberately built the cemetery over a different mausoleum to prevent their rival Taoist liches from resurrecting themselves.


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* MechanicallyUnusualFighter: Youmu. Instead of narrowing her shot, holding the [[StanceSystem Focus]] button ''halts'' her shot in order to [[ChargedAttack charge up]] a powerful melee attack. Her hitbox also shrinks while charging.
* MercyInvincibility: {{Inverted}} - if you've filled at least one flame in the Trance meter, then getting hit will cause you to enter a shortened Trance automatically and die only when the timer runs out.


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* NotMeThisTime: Stage 1 has the PlayerCharacter travel to the Netherworld, figuring that since it's an incident about spirits Yuyuko is likely to know something. Reimu outright accuses Yuyuko of causing the incident herself. The exception is Youmu, who was with Yuyuko the whole time and is challenged to a fight as a test of her abilities.
* SuperMode: Trance Mode, activated by gathering enough divine spirits to fill up the 3 flames on the Trance meter. For 10 seconds the player is invulnerable, has powered-up attacks, and increases the effectiveness of spirits they collect. If the player is struck by an attack with at least 1 flame filled, they will enter a shorter Trance state before dying.
* SuspiciouslySpecificDenial: Yuyuko has apparently figured out exactly what's going on, but finds the idea of simply ''telling'' the PlayerCharacter too boring.
-->"I doubt that some troublesome individual is about to make a return, or that there's any secrets or anything in, say, the cemetery behind the temple..."
* VariableMix: Each stage and boss theme has both a standard and "spirit world" version, the latter playing while the player is in Trance.
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[[caption-width-right:350:The last game in the series you can play on Windows XP.]]

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[[caption-width-right:350:The last game in the series franchise you can play on Windows XP.]]
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Minor edit, but since the Touhou games are in the Franchise namespace and they are so popular, may as well say it's a franchise instead of just a series.


''Touhou Shinreibyou ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth installment in the ''Franchise/{{Touhou}}'' series.

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''Touhou Shinreibyou ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth installment in the ''Franchise/{{Touhou}}'' series.
franchise.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/touhou13boxartplus.jpg]]
[[caption-width-right:350:The last game in the series you can play on Windows XP.]]

''Touhou Shinreibyou ~ Ten Desires'' is a video game created by Team Shanghai Alice for Windows computers in 2011. It's the thirteenth installment in the ''Franchise/{{Touhou}}'' series.

Reimu Hakurei, Marisa Kirisame, Sanae Kochiya and Youmu Konpaku are investigating why so many spirits are in the city.

The game features the Divine Spirits mechanic. When enemies are killed, bosses are damaged, and at certain events, Divine Spirits emerge, and if the player collects them, they grant various benefits.

The game's official website can be found [[http://www16.big.or.jp/~zun/html/th13top.html here]] (in Japanese).
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!!This game provides examples of:
* AlreadyDoneForYou: Perspective {{Inverted}}. Mamizou found out that the heroines have already defeated Miko, the person whom she's called for by Nue to defeat. Doesn't stop her from fighting said heroines, just because. Considering [[BonusBoss Mamizou's]] [[ThatOneBoss power]], perhaps the heroines should just stay at home.
* BreakingTheFourthWall: Kogasa states that she keeps losing to Yoshika [[GameplayAndStorySegregation because she always times out]].
* CreepyCemetery: It's revealed that Myouren Temple has a very vast cemetery in its backyard. Our heroes fight the Jiangshi Yoshika and her very oppressive poisonous kunai danmaku over it. Then it's revealed that the Buddhist monks deliberately built the cemetery over a different mausoleum to prevent their rival Taoist liches from resurrecting themselves.
* ColourCodedForYourConvenience: Blue Spirits increase the Point Item value, Purple Spirits are Life Pieces, and Green Spirits are Bomb Pieces.
* GameBreakingBug: The game would crash if you are not using a bomb, a valuable resource, when the Survival Card of the Extra Boss ends. This is the ''second last'' attack in the entire game. Even worse, that makes it [[UnwinnableByMistake impossible to capture]] in Spellcard mode because you aren't ''given'' any bombs to start with. Be grateful the patch for that only took 4 days after release.
* HarderThanHard: The new Overdrive mode. It's an extra difficulty added to specific spellcards (one for each non-cameo character) that's unlocked by capturing that spellcard on all other difficulties. They range from being the next logical step up after the Lunatic version to being much, much worse.
* MultipleEndings: You're given a 'Parallel Ending' if you beat the game on normal or higher with at least three bombs in stock (bombs from unused lives don't count).
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