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* MythologyGag: The description of the "Brave" trait characters can get is "[[FearlessFool Insane courage]]! Clearly [[TabletopGame I rolled a]] [[RandomNumberGod double-one]]..."
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** This is also represented in-game with a "Skaven Denialist" trait. Non-Skaven characters can pick it up for managing a region with high Skaven corruption. It gives a Public Order boost, but also a -16 Leadership penalty if they ever have to confront an actual Skaven army.
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*[[spoiler: ThatsNoMoon: The Skaven successfully pull this off in a ''[[BeyondTheImpossible fantasy setting]]''.]]
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** Towards the end of the campaign it is revealed [[spoiler:the Skaven are ultimately the primary cause of the conlfict, engineering the sighting of the false twin-tailed comet to provoke the other three races into dumping magical power into the Great Vortex, destabilizing it and permitting them the chance to summon the Great Horned Rat to the material realm.]]
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** Another occurs late in the Dark Elf campaign. [[spoiler: It turns out that the assassin who had been aiding Felicion with the ritual the whole game was actually ''[[CanonCharacterAllAlong Shadowblade]]'', the greatest of all Khainite Assassins, and who it turns out is actually the brother of the sorceress. Felicion plans to use his blood to complete the final ritual, but [[OutGambitted Shadowblade has other plans]]...]]
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* TheReveal: Once again there's a plot twist in the late game. [[spoiler:The twin-tailed comet is fake, and it's actually a Skaven rocket intended to make the other races freak out and pump more magic into the Vortex, destabilizing it while allowing the Skaven to gather the ritual energy in order to bring the Great Horned Rat into the world.]]
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* PrivateMilitaryContractors: Dogs of War finally appear in some capacity, after being absent in the first game. Mostly as Rogue Armies ( Such as Mengil's Manflayers, a famous Dark Elf Dog of War crossbow regiment, but the "Intervention Armies" are described as "mercenaries".

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* PrivateMilitaryContractors: Dogs of War finally appear in some capacity, after being absent in the first game. Mostly as Rogue Armies ( Such (Such as Mengil's Manflayers, a famous Dark Elf Dog of War crossbow regiment, regiment) but the "Intervention Armies" are also described as "mercenaries".

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* EnemyMine: If a faction overtakes all the others, and completes the final ritual, a final, desperate quest battle is given to the player [[spoiler: which involves giving the player a final chance to avoid losing the entire campaign. ''Everyone'' left will ''reinforce'' you, culminating in the losing factions teaming up to stop the winning one from gaining the power of the vortex.]]



* PrivateMilitaryContractors: Dogs of War finally appear in some capacity, after being absent in the first game. So far Pirazzo's Lost Legion, a famous band of mercenaries, has been spotted on the campaign map as a "Rogue Army", but its unclear if any other Dogs of War factions can appear.

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* PrivateMilitaryContractors: Dogs of War finally appear in some capacity, after being absent in the first game. So far Pirazzo's Lost Legion, Mostly as Rogue Armies ( Such as Mengil's Manflayers, a famous band of mercenaries, has been spotted on the campaign map as a "Rogue Army", but its unclear if any other Dogs Dark Elf Dog of War factions can appear.crossbow regiment, but the "Intervention Armies" are described as "mercenaries".
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** The Lizardmen sport a few new units that don't appear in the tabletop. The player can create units of feral Cold Ones as CA thought not having any dinosaur-based units in the early game wouldn't be fun for the player. There is also now a Bastiladon that can have a magical crystal strapped to its back that will heal and buff units. They're also receiving several variants of "feral" dinosaurs as standalone units, instead of mounts.

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** The Lizardmen sport a few new units that don't appear in the tabletop. The player can create units of feral Cold Ones as CA thought not having any dinosaur-based units in the early game wouldn't be fun for the player. There is also now a Bastiladon that can have a [[PowerCrystal magical crystal crystal]] strapped to its back that will heal and buff units. They're also receiving several variants of "feral" dinosaurs as standalone units, instead of mounts.
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** A possible one is the [[https://puu.sh/xM4ta/2eabb8d97d.png trait a lord gets from defeating Queek Headtaker]], which sounds pretty close to the "rat-flail" in the VGCats [[http://www.vgcats.com/comics/images/040825.jpg Skittles comic strip]]
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Since the game is released, reworked the wording of the article


The game is set for a September 28 2017 release for PC.

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The game is set for a was released on PC on September 28 2017 release for PC.
2017.



* BreathWeapon: Dragons will have the ability to use breath attacks, and the dragons from the first game will be updated to use similar abilities.

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* BreathWeapon: Dragons will now have the ability to use breath attacks, and the dragons from the first game will be updated to use similar abilities.



* PrivateMilitaryContractors: Dogs of War have been confirmed to appear in some capacity, after being absent in the first game. So far Pirazzo's Lost Legion, a famous band of mercenaries, was spotted on the campaign map as a "Rogue Army", but its unclear if any other Dogs of War factions are going to appear.

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* PrivateMilitaryContractors: Dogs of War have been confirmed to finally appear in some capacity, after being absent in the first game. So far Pirazzo's Lost Legion, a famous band of mercenaries, was has been spotted on the campaign map as a "Rogue Army", but its unclear if any other Dogs of War factions are going to can appear.
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* CallForward: Interacting with a Skaven faction led by a grey seer will occasionally result in a reference to ''VideoGame/WarhammerTheEndTimesVermintide'', despite ''Warhammer II'' being nominally set before the End Times and the attack on Uberseik:

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* CallForward: Interacting with a Skaven faction led by a grey seer will occasionally result in a reference to ''VideoGame/WarhammerTheEndTimesVermintide'', ''VideoGame/TheEndTimesVermintide'', despite ''Warhammer II'' being nominally set before the End Times and the attack on Uberseik:

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* CallForward: Interacting with a Skaven faction led by a grey seer will occasionally result in a reference to ''VideoGame/WarhammerTheEndTimesVermintide'', despite ''Warhammer II'' being nominally set before the End Times and the attack on Uberseik:
-->'''Grey Seer:''' "Can't stop Vermintide - Saltzpyre and fire-witch will fail just like you-you!"



** [[GhostPirate Count Noctilus]] of ''Dreadfleet'' is once again featured in a random event, where one of your naval-bound armies stumbles upon his [[PirateBooty legendary treasure trove]] while exploring an island.

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** [[GhostPirate Count Noctilus]] of ''Dreadfleet'' is [[CallBack once again again]] featured in a random event, where one of your naval-bound armies stumbles upon his [[PirateBooty legendary treasure trove]] while exploring an island.

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* AdaptationalExpansion: The Lizardmen sport a few new units that don't appear in the tabletop. The player can create units of feral Cold Ones as CA thought not having any dinosaur-based units in the early game wouldn't be fun for the player. There is also now a Bastiladon that can have a magical crystal strapped to its back that will heal and buff units. They're also receiving several variants of "feral" dinosaurs as standalone units, instead of mounts.

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* AdaptationalExpansion: AdaptationalExpansion:
**
The Lizardmen sport a few new units that don't appear in the tabletop. The player can create units of feral Cold Ones as CA thought not having any dinosaur-based units in the early game wouldn't be fun for the player. There is also now a Bastiladon that can have a magical crystal strapped to its back that will heal and buff units. They're also receiving several variants of "feral" dinosaurs as standalone units, instead of mounts.



* BigBadDuumvirate: The Dark Elves and Skaven take center stage as the primary antagonistic forces this time round.
* BlueAndOrangeMorality: The Lizardmen care only for protecting their sacred sites and advancing the mysterious plans of the Old Ones, and will show no mercy to anyone who infringes on either of those things.

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* BigBadDuumvirate: BigBadEnsemble: The Dark Elves and Skaven take center stage as the primary antagonistic forces this time round.
round, with the forces of Chaos demoted to a BiggerBad.
* BlueAndOrangeMorality: The Lizardmen care only for protecting their sacred sites and advancing the mysterious plans of the Old Ones, and will show no mercy to anyone who infringes on either of those things. Notably, the Lizardmen are competing with the High Elves for control of the Vortex... [[GoodVersusGood even though both sides essentially have the same end-goal]].



* TheCameo: Caledor the Dragontamer appears briefly in the cinematic trailer in Teclis' vision creating the Great Vortex.

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* TheCameo: TheCameo:
**
Caledor the Dragontamer appears briefly in the cinematic trailer in Teclis' trailer, when Teclis witnesses a vision creating of the Great Vortex.Vortex's creation.
** [[GhostPirate Count Noctilus]] of ''Dreadfleet'' is once again featured in a random event, where one of your naval-bound armies stumbles upon his [[PirateBooty legendary treasure trove]] while exploring an island.
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* TheDogBitesBack: [[spoiler:The Skaven scribe turns on Vulscreek for attempting to sacrifice his clan to the Horned Rat, ripping his throat out...and completing the ritual ''himself.'']]

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* TheDogBitesBack: [[spoiler:The [[spoiler: At the climax of the Skaven campaign the scribe turns on Vulscreek for attempting to sacrifice his clan to the Horned Rat, ripping his throat out...and completing the ritual ''himself.'']]
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* TheDogBitesBack: [[spoiler:The Skaven scribe turns on Vulscreek for attempting to sacrifice his clan to the Horned Rat, ripping his throat out...and completing the ritual ''himself.'']]
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* RatMen: The Skaven, a race of malevolent humanoid rodents who infest the subterranean regions of the Warhammer world.

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* SceneryPorn: The new world looks every bit as stunning as the old world, if not more so.

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* SceneryPorn: The new world New World looks every bit as stunning as the old world, Old World, if not more so.



** The Dark Elves trailer has Malekith trapping a few high elves in a street just as they were about to escape, and slowly walks towards them and killing any attempting to strike him. Whether this is intentional or not due to their similarities, this could be a shout-out to Darth Vader and the iconic airlock scene from ''Film/RogueOne''.

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** The Dark Elves trailer has Malekith trapping a few high elves in a street just as they were about to escape, and slowly walks towards them and killing any attempting to strike him. Whether this is intentional or not due to their similarities, this could be a shout-out to Darth Vader and the iconic airlock scene from ''Film/RogueOne''.''Film/RogueOne''.
* ZergRush: The Skaven's hat. Their armies are made of huge numbers of disposable (seriously, they have a quality called "Meat Shield" and are Expendable to boot) Skavenslaves and Clanrats, which are designed to either overwhelm the enemy with sheer numbers or hold them in place until the more dangerous Skaven units (Doomwheels, Rat Ogres, Hell Pit Abominations, Plague Monks, Stormvermin) can get around them and lay on the hurt.
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** The High Elves too are mostly unaltered, though they, like the Dark Elves, have gained dragons as standalone unita and have received a new variety of chariot not present on the tabletop.

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** The High Elves too are mostly unaltered, though they, like the Dark Elves, have gained dragons as standalone unita units and have received a new variety of chariot not present on the tabletop.
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** The High Elves too are mostly unchanged, though they, like the Dark Elves, have gained dragons as standalone unit and have received a new variety of chariot not present on the tabletop.

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** The High Elves too are mostly unchanged, unaltered, though they, like the Dark Elves, have gained dragons as standalone unit unita and have received a new variety of chariot not present on the tabletop.
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** The Skaven meanwhile gain several variants of slinger ranged infantry which weren't present in the tabletop game.
** The Dark Elf roster remains mostly unchanged, though they do gain a new cavalry variant in the form of the Cold One Dread Knights and have been given black dragons as a standalone unit rather than just a mount choice.
** The High Elves too are mostly unchanged, though they, like the Dark Elves, have gained dragons as standalone unit and have received a new variety of chariot not present on the tabletop.
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* AscendedMeme: The [[https://www.youtube.com/watch?v=DmwGUa1_Kbs Skaven Scribe Reacts]] trailer is choke full of it, with the titular Scribe referencing the jokes about how Creative Assembly's rendition of Teclis looks a lot like Creator/BenedictCumberbatch, the Skink that protruded its head at the camera at 1:59 became memetically popular, and ending it with a "Skaven confirmed!" that was pretty much everyone's actual reaction as well.

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* AscendedMeme: The [[https://www.youtube.com/watch?v=DmwGUa1_Kbs Skaven Scribe Reacts]] trailer is choke chock full of it, with the titular Scribe referencing the jokes about how Creative Assembly's rendition of Teclis looks a lot like Creator/BenedictCumberbatch, the Skink that protruded its head at the camera at 1:59 became memetically popular, and ending it with a the phrase "Skaven confirmed!" that was pretty much everyone's actual essentially acknowledging the most common reaction as well.to the end of the trailer.
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Meanwhile in The Under-Empire that spans across the world, The Skaven have sent forth [[GeneralRipper Queek Headtaker]] for a diabolical quest to gather warpstone, all in an attempt to gain control of the vortex in the name of The Horned Rat and the Council of Thirteen.

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Meanwhile in The Under-Empire that spans across the world, [[RatMen The Skaven Skaven]] have sent forth [[GeneralRipper Queek Headtaker]] for a diabolical quest to gather warpstone, all in an attempt to gain control of the vortex in the name of The Horned Rat and the Council of Thirteen.
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Meanwhile a fourth, secretive race stirs, their motives obscured by sinister plots and machinations. The time for revelation is nigh…

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Meanwhile in The Under-Empire that spans across the world, The Skaven have sent forth [[GeneralRipper Queek Headtaker]] for a fourth, secretive race stirs, their motives obscured by sinister plots diabolical quest to gather warpstone, all in an attempt to gain control of the vortex in the name of The Horned Rat and machinations. The time for revelation is nigh…
the Council of Thirteen.
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* AscendedMeme: The [[https://www.youtube.com/watch?v=DmwGUa1_Kbs Skaven Scribe Reacts]] trailer is choke full of it, with the titular Scribe referencing the jokes about how Creative Assembly's rendition of Teclis looks a lot like Creator/BenedictCumberbatch, the Skink that protruded its head at the camera at 1:59 became memetically popular, and ending it with a "Skaven confirmed!" that was pretty much everyone's actual reaction as well.
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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and some of their units and heroes are female, such as the Witch Elves and Death Hags are female. The latter examples of course are all [[DarkActionGirl Dark Action Girls]].

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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and some of their units and heroes are female, such as the Witch Elves and Death Hags are female.Hags. The latter examples of course are all [[DarkActionGirl Dark Action Girls]].
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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and some of their units and heroes are female, such as the Witch Elves and Death Hags are female. The latter examples of course are all DarkActionGirls.

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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and some of their units and heroes are female, such as the Witch Elves and Death Hags are female. The latter examples of course are all DarkActionGirls.[[DarkActionGirl Dark Action Girls]].
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Changed the term "Blood Wyches" to the proper nomeclature of "Witch Elves". The Term "Wych" exists in Warhammer 40k and refers to a unit used by the Dark Eldar. As such it has no place being used in relation to Warhammer fantasy and the Dark Elves.


* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and their Blood Wyches are all women.

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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and some of their Blood Wyches units and heroes are female, such as the Witch Elves and Death Hags are female. The latter examples of course are all women.DarkActionGirls.
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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords.

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* ActionGirl: The High Elves can field [[BadAssPrincess Princesses]] as Lords. The Dark Elves also field female lords, and their Blood Wyches are all women.

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* BigBadDuumvirate: The Dark Elves and Skaven take center stage as the primary antagonistic forces this time round.



* SavageSouth: The southern continent of Lustria, covered almost entirely by [[HungryJungle dense primordial jungle]] and inhabited by Lizardmen, dinosaurs and countless other hazards.

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* SavageSouth: The southern continent of Lustria, covered almost entirely by [[HungryJungle dense primordial jungle]] and inhabited by Lizardmen, dinosaurs and countless other hazards. Then of course there are the aptly named [[ExactlyWhatItSaysOnTheTin Southlands]], which feature similar dangers.

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