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* BreakingOldTrends:
** CharacterCustomization is full effect, the main character is a FeaturelessProtagonist with selection of appearance and personalities.
** Parodying classic RPG in addition to tabletop RPG, exploration is now done through top down overworld and first person combat is done by RandomEncounters and DungeonCrawling.

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* ArmorPiercingAttack: The dark magic water in Dry'l's arena will damage your health directly, regardless of ward capacity. The Banshee and Dragon Lord can also cover parts of the arena with health-draining dark magic. Definitely exercise caution if you're using a Deathless.



* ArmorPiercingAttack: The dark magic water in Dry'l's arena will damage your health directly, regardless of ward capacity. The Banshee and Dragon Lord can also cover parts of the arena with health-draining dark magic. Definitely exercise caution if you're using a Deathless.

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* ArmorPiercingAttack: The dark magic water in Dry'l's arena will damage your health directly, regardless of ward capacity. The Banshee and Dragon Lord can also cover parts of the arena TheArtifact: Melee boosts to guns are still represented by bayonets, but with health-draining dark magic. Definitely exercise caution if you're using a Deathless.the advent of different melee weapon types, they go unused.
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* BonusDungeon: There are a few levels that are completely optional and are never needed to progress through to confront the Dragon Lord. These stages have their own primary sidequest that has the Fatemaker trek through the majority of the level with its own share of sidequests scattered throughout. With the missions constantly scaling themselves to the player's level, one can take their time in conquering each. It may be advisable to put off the earlier stages (such as Mount Craw and Tangledrift) until unlocking all of the weapon slots for convenience's sake.

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** Due to the AbsurdlyLowLevelCap at 40, certain level milestones give out more skill points as compensation (though sadly not enough to reach the final skill in two class trees simultaneously).



** An update made golden dice account-bound instead of character-bound, so you no longer need to hunt them down for every file.

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** An update made golden dice account-bound instead of character-bound, so you no longer need to hunt them down for every file. In addition, they leave behind a distinctive mark on the ground which helps tell if they've already been discovered.
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** [=SDUs=] for increasing ammo capacity in this game don't use a secondary currency, and instead they require a ''massive'' amount of Gold, with the final upgrades requiring multiple millions.

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** [=SDUs=] for increasing ammo capacity in this game don't use a secondary currency, currency (much like in Borderlands 3), and instead they require a ''massive'' amount of Gold, with the final upgrades requiring multiple millions.



** Every single area, encounter, and dungeon will scale to your current level. You don't have to abandon certain areas because they're too low-leveled.

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** Every single area, encounter, and dungeon will scale to your current level. You don't have to abandon certain areas because they're too low-leveled. Unique weapons provided by quests have a small chance of being available at a vending machine (for a hefty price).

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Astounding how it's 2022 and people still have trouble with Example Indentation In Trope Lists


* AbnormalAmmo: The legendary Li'l K's Breadslicer fires sawblades in its primary mode and explosive baguettes in its secondary firing mode.

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* AbnormalAmmo: AbnormalAmmo:
**
The legendary Li'l K's Breadslicer fires sawblades in its primary mode and explosive baguettes in its secondary firing mode.



* AdamSmithHatesYourGuts: Prices are much higher this time around. Even with extensive looting, a single piece of purple gear can cost enough to cleave out a majority of your savings.

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* AdamSmithHatesYourGuts: AdamSmithHatesYourGuts:
**
Prices are much higher this time around. Even with extensive looting, a single piece of purple gear can cost enough to cleave out a majority of your savings.



* TheCameo: [[Characters/BorderlandsTorgue Mr. Torgue High-Five Flexington]] appears as a bard.

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* TheCameo: TheCameo:
**
[[Characters/BorderlandsTorgue Mr. Torgue High-Five Flexington]] appears as a bard.



* MediumAwareness: The Dragon Lord is aware of the fact that he's a character in an RPG campaign and thus treats the player as just another PC he's forced to deal with.

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* MediumAwareness: MediumAwareness:
**
The Dragon Lord is aware of the fact that he's a character in an RPG campaign and thus treats the player as just another PC he's forced to deal with.



* [[{{Main/Roguelike}} Roguelite]]: The Chaos Chamber endgame activity operates like this - you fight through a series of encounters, acquiring buffs, temporary skill increases, and curses along the way. The mode revolves around a currency called crystals. Completing secondary missions in an encounter nets you more crystals; however, you can increase the amount of crystals you get by grabbing curses - each of which introduces a modifier ala Borderlands 3's Mayhem mode into subsequent encounters in exchange for increasing crystal drop rates. Crystals can be used to buy buffs from altars scattered across the encounter, with the price doubling every time you get one. Crystals are also used to get additional loot at the end, forcing the player to decide between getting a buff or saving the crystals to cash out. Beware, however - you cannot carry crystals between runs, regardless if you won or lost.

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* [[{{Main/Roguelike}} Roguelite]]: {{Roguelike}}:
**
The Chaos Chamber endgame activity operates like this - you fight through a series of encounters, acquiring buffs, temporary skill increases, and curses along the way. The mode revolves around a currency called crystals. Completing secondary missions in an encounter nets you more crystals; however, you can increase the amount of crystals you get by grabbing curses - each of which introduces a modifier ala Borderlands 3's Mayhem mode into subsequent encounters in exchange for increasing crystal drop rates. Crystals can be used to buy buffs from altars scattered across the encounter, with the price doubling every time you get one. Crystals are also used to get additional loot at the end, forcing the player to decide between getting a buff or saving the crystals to cash out. Beware, however - you cannot carry crystals between runs, regardless if you won or lost.



* SchmuckBait: The legendary sniper rifle, Antique Greatbow, initially looks like a monster of a gun with ridiculously high damage and a very high sell price. But wait, what's with that red text? "It'd be worth a hefty sum if it was never fired"? Eh, whatever. Fire it, and... oh. The damage goes down by 90%, the sell price goes down to only a few thousand, and the red text changes to "What a pity."

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* SchmuckBait: SchmuckBait:
**
The legendary sniper rifle, Antique Greatbow, initially looks like a monster of a gun with ridiculously high damage and a very high sell price. But wait, what's with that red text? "It'd be worth a hefty sum if it was never fired"? Eh, whatever. Fire it, and... oh. The damage goes down by 90%, the sell price goes down to only a few thousand, and the red text changes to "What a pity."

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* BoringButPractical: The Spellshot's Ambihexterous Action Skill option causes the Fatemaker to disregard the Action Skill concept entirely, instead giving the option to equip and cast another spell. While the extra spell is much less flashy than Action Skills, having an extra spell has massive synergy with the other Spellshot skills and simplifies gearing significantly. Once the Spellshot obtains Sever the Thread which allows ''both'' spells to reset up to every 5 seconds, the "boring" aspect becomes no longer applicable as you now have an extra spell to create chaos in short bursts.

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* BoringButPractical: BoringButPractical:
**
The Spellshot's Ambihexterous Action Skill option causes the Fatemaker to disregard the Action Skill concept entirely, instead giving the option to equip and cast another spell. While the extra spell is much less flashy than Action Skills, having an extra spell has massive synergy with the other Spellshot skills and simplifies gearing significantly. Once the Spellshot obtains Sever the Thread which allows ''both'' spells to reset up to every 5 seconds, the "boring" aspect becomes no longer applicable as you now have an extra spell to create chaos in short bursts.bursts.
** The Stabbomancer's feat simply gives a 30% boost to critical hit chance. It's not as flashy as having a companion or being able to utilize a class-exclusive buff, but it's useful nonetheless.



* SpiritualSuccessor: The game is modelled after the ''Borderlands 2'' DLC ''Tiny Tina's Assault on Dragon Keep''.



* WhamLine: Shortly after the WhamShot below, Tina claims [[spoiler:that she didn’t mean for it to happen.]]

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* WhamLine: Shortly after [[spoiler:the Dragon Lord crashes the WhamShot below, Fatemaker's knighting ceremony]], Tina claims [[spoiler:that she didn’t mean for it to happen.]]


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* {{Whatevermancy}}:
** One of the classes you can take is Stabbomancer, which is ''Wonderlands''' take on the assassin.
** The Fairy Punchfather mentions using Punchomancy during the sidequest "Walk the Stalk".
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** The "Elemental Overflow" modifier makes every enemy in a chaos chamber room immune to one element, depending on the color of the aura around them. Killing one makes an explosion of that element around them.

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* NoSell: Loot enemies (such as the Motherlode Mimic and Loot Goblin) are completely immune to guns and spells. You'll have to chase them down and melee them to defeat them. Thankfully, flying loot enemies are still vulnerable to guns.

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* NoSell: Loot enemies (such as the Motherlode Mimic and Loot Goblin) are completely immune to guns and spells. You'll have to chase them down and melee them to defeat them. Thankfully, flying loot enemies are still vulnerable to guns. Golden mimics can make all the baby mimics bulletproof until you kill it.


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** Golden mimics will disguise themselves as loot chests when you're not looking, and will get a hit on you if you try to open them.
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Think I finally got this stupid fireball update figured out.


** With the June 23rd update, you can now automatically pick up motes in the chaos chambers by sprinting over them, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo.

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** With the June 23rd update, you can now automatically pick up motes in the chaos chambers by sprinting over moving into them, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo.

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* InMediasRes: The story begins with Frette, Valentine, and the player at the end of a previous campaign involving the Dragon Lord before starting a brand new one.



* {{Interquel}}: The game takes place between ''Dragon Keep'' and ''Commander Lilith and the Fight For Sanctuary'', with Tina portrayed as a 13 year old and Mr. Torgue (who was introduced in the DLC for the second game) playing a role.

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* InMediasRes: The story begins with Frette, Valentine, and the player at the end of a previous campaign involving the Dragon Lord before starting a brand new one.
* {{Interquel}}: The game takes place between ''Dragon Keep'' and ''Commander Lilith and the Fight For Sanctuary'', with Tina portrayed as a 13 year old and Mr. Torgue (who was introduced in the DLC for the second game) playing a role. The presence of an Ellie's Garage poster in Tina's bunker (best seen in the Social menu) seems to indicate that it takes place after ''Commander Lilith'', since that's when ownership of the garage was officially transferred to her.



** [[spoiler:When Izzy introduces the ability to swap your secondary class, she speak about it in a way that makes her aware she's in a game. After the player asks if she's allowed to talk about things like that, she mentions the "[[Theatre/IntoTheWoods giants in the sky]]" and says that since she's not real, she doesn't have to worry about her actions.]]

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** [[spoiler:When Izzy introduces the ability to swap your secondary class, she speak speaks about it in a way that makes her aware she's in a game. After the player asks if she's allowed to talk about things like that, she mentions the "[[Theatre/IntoTheWoods giants in the sky]]" and says that since she's not real, she doesn't have to worry about her actions.]]
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** With the June 23rd update, you can now automatically pick up motes in the chaos chambers by sprinting over them, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo.

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** With the June 23rd update, you no longer have to manually pick up motes in the chaos chambers, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo.


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* BossRush: The June 2022 update added a boss run to the chaos chamber.
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** With the June 23rd update, you no longer have to manually pick up motes in the chaos chambers, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo..

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** With the June 23rd update, you no longer have to manually pick up motes in the chaos chambers, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo..cryo.

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''Tiny Tina's Wonderlands'' is a FirstPersonShooter game developed by Creator/GearboxSoftware, released on March 25th, 2022 for UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and the UsefulNotes/EpicGamesStore, with the UsefulNotes/{{Steam}} version releasing on June 22, 2022.

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''Tiny Tina's Wonderlands'' is a FirstPersonShooter game developed by Creator/GearboxSoftware, released on March 25th, 2022 for UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and the UsefulNotes/EpicGamesStore, with the UsefulNotes/{{Steam}} version releasing on June 22, 23, 2022.


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** With the June 23rd update, you no longer have to manually pick up motes in the chaos chambers, making the "keep fireball alive" objective much easier. Previously, this was incredibly difficult due to the enemies swarming you, as well as having to avoid pointlessly grabbing at everything else the enemy dropped, or even their body blocking it if you killed them with cryo..
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''Tiny Tina's Wonderlands'' is a FirstPersonShooter game developed by Creator/GearboxSoftware, released on March 25th, 2022 for UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and the UsefulNotes/EpicGamesStore, with the UsefulNotes/{{Steam}} release coming at a later date.

The game is a {{spinoff}} set in the ''VideoGame/{{Borderlands}}'' universe starring Tiny Tina, Pandora's deadliest 13-year old, playing a session of ''[[TabletopGame/DungeonsAndDragons Bunkers & Badasses]]'' alongside two fellows (Valentine and Frette) and the player. In typical ''Borderlands'' fashion, the game itself is a LooterShooter where players select a class, each of which has two Action Skills and several class-specific perks, and set to adventure in the fictitious Wonderlands. Weapons and other items fall from dead enemies, and the players rack up XP to increase their levels. Six classes are available in the base game: the Stabbomancer, the Brrzerker, the Clawbringer, the Spellshot, the Graveborne, and the Spore Warden. A seventh class was added via DLC called the Blightcaller

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''Tiny Tina's Wonderlands'' is a FirstPersonShooter game developed by Creator/GearboxSoftware, released on March 25th, 2022 for UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and the UsefulNotes/EpicGamesStore, with the UsefulNotes/{{Steam}} release coming at a later date.

version releasing on June 22, 2022.

The game is a {{spinoff}} set in the ''VideoGame/{{Borderlands}}'' universe starring Tiny Tina, Pandora's deadliest 13-year old, playing a session of ''[[TabletopGame/DungeonsAndDragons Bunkers & Badasses]]'' alongside two fellows (Valentine and Frette) and the player. In typical ''Borderlands'' fashion, the game itself is a LooterShooter where players select a class, each of which has two Action Skills and several class-specific perks, and set to adventure in the fictitious Wonderlands. Weapons and other items fall from dead enemies, and the players rack up XP to increase their levels. Six classes are available in the base game: the Stabbomancer, the Brrzerker, the Clawbringer, the Spellshot, the Graveborne, and the Spore Warden. A seventh class was added via DLC called the BlightcallerBlightcaller.
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The game is a {{spinoff}} set in the ''VideoGame/{{Borderlands}}'' universe starring Tiny Tina, Pandora's deadliest 13-year old, playing a session of ''[[TabletopGame/DungeonsAndDragons Bunkers & Badasses]]'' alongside two fellows (Valentine and Frette) and the player. In typical ''Borderlands'' fashion, the game itself is a LooterShooter where players select a class, each of which has two Action Skills and several class-specific perks, and set to adventure in the fictitious Wonderlands. Weapons and other items fall from dead enemies, and the players rack up XP to increase their levels. Six classes are available in the base game: the Stabbomancer, the Brrzerker, the Clawbringer, the Spellshot, the Graveborne, and the Spore Warden.

to:

The game is a {{spinoff}} set in the ''VideoGame/{{Borderlands}}'' universe starring Tiny Tina, Pandora's deadliest 13-year old, playing a session of ''[[TabletopGame/DungeonsAndDragons Bunkers & Badasses]]'' alongside two fellows (Valentine and Frette) and the player. In typical ''Borderlands'' fashion, the game itself is a LooterShooter where players select a class, each of which has two Action Skills and several class-specific perks, and set to adventure in the fictitious Wonderlands. Weapons and other items fall from dead enemies, and the players rack up XP to increase their levels. Six classes are available in the base game: the Stabbomancer, the Brrzerker, the Clawbringer, the Spellshot, the Graveborne, and the Spore Warden. A seventh class was added via DLC called the Blightcaller



* AbsurdlyLowLevelCap: With a cap of 40, it's definitely the smallest cap seen in any ''Borderlands'' game (even the original capped at 50 at launch). This is likely because you only have two skill trees this time. It's entirely possible to hit the cap before the end of the first playthrough if you do a good amount of side quests. Of course, it's possible they'll raise the cap in the future, like in the rest of the series. On the other hand, chaos levels (the equivalent to mayhem levels from ''Borderlands 3'') went up to 20 at launch and then was increased to 35 with a later patch.

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* AbsurdlyLowLevelCap: With a cap of 40, it's definitely the smallest cap seen in any ''Borderlands'' game (even the original capped at 50 at launch). This is likely because you only have two skill trees this time. It's entirely possible to hit the cap before the end of the first playthrough if you do a good amount of side quests. Of course, it's possible they'll raise the cap in the future, like in the rest of the series. On the other hand, chaos levels (the equivalent to mayhem levels from ''Borderlands 3'') went up to 20 at launch and then was increased to 35 50 with a later patch.

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** Spells are effectively the replacement for grenades in this game, functioning mechanically similar but with more versatility.

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** Spells are effectively the replacement for grenades in this game, functioning mechanically similar but albeit with more versatility.function other than direct damage and working off of cooldowns rather than ammo.
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* NoSell: Loot enemies (such as the Motherlode Mimic and Loot Goblin) are completely immune to guns and spells. You'll have to chase them down and melee them to defeat them.

to:

* NoSell: Loot enemies (such as the Motherlode Mimic and Loot Goblin) are completely immune to guns and spells. You'll have to chase them down and melee them to defeat them. Thankfully, flying loot enemies are still vulnerable to guns.
Is there an issue? Send a MessageReason:
Dewicked trope


* KnifeNut: One of the Stabbomancer's abilities is called "Ghost Blade", which shoots a ghost knife with area of effect damage.
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* AbsurdlyLowLevelCap: With a cap of 40, it's definitely the smallest cap seen in any ''Borderlands'' game (even the original capped at 50 at launch). This is likely because you only have two skill trees this time. It's entirely possible to hit the cap before the end of the first playthrough if you do a good amount of side quests. Of course, it's possible they'll raise the cap in the future, like in the rest of the series. On the other hand, chaos levels (the equivalent to mayhem levels from ''Borderlands 3'') go up to 20 at launch, and presently have gone up to 35 as of this writing.

to:

* AbsurdlyLowLevelCap: With a cap of 40, it's definitely the smallest cap seen in any ''Borderlands'' game (even the original capped at 50 at launch). This is likely because you only have two skill trees this time. It's entirely possible to hit the cap before the end of the first playthrough if you do a good amount of side quests. Of course, it's possible they'll raise the cap in the future, like in the rest of the series. On the other hand, chaos levels (the equivalent to mayhem levels from ''Borderlands 3'') go went up to 20 at launch, launch and presently have gone up then was increased to 35 as of this writing.with a later patch.
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* HealingShiv: One of the explosive barrel types is a health barrel that releases a healing explosion and drops some health potions.
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* AliceAllusion: Despite the game literally being called ''Wonderlands'', the allusions are limited to Tiny's bunny motif in her outfit and the Chaos Chambers.

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* AliceAllusion: Despite the game literally being called ''Wonderlands'', the allusions are limited to Tiny's Tina's bunny motif in her outfit and the Chaos Chambers.

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** To help keep dropped gear strong as you go up in chaos levels, the lower special tiers will actually get lower drop chances while the higher tiers simultaneously get higher. From chaos 20 and up, the chances of Chaotic gear starts going down while the chances for Volatile gear goes up.



* ArmorPiercingAttack: The dark magic water in Dry'l's arena will damage your health directly, regardless of ward capacity. The Banshee and Dragon Lord can also cover part of the arena floor with health-draining dark magic. Definitely exercise caution if you're using a Deathless.

to:

* ArmorPiercingAttack: The dark magic water in Dry'l's arena will damage your health directly, regardless of ward capacity. The Banshee and Dragon Lord can also cover part parts of the arena floor with health-draining dark magic. Definitely exercise caution if you're using a Deathless.
Is there an issue? Send a MessageReason:
None

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* GuideDangIt: The mechanics behind Companions spawned by reloading Feriore weapons are surprisingly complex, with the only hint provided in-game is what type of companion (Hydra, Pixie, or Flying Gun) appears. The damage type of the companion (Gun or Spell) is determined by the weapon type ''and subtype'', which is critically important for making proper builds. There are also additional miscellaneous rules such as pixies not counting for the Graveborn's Faithful Thralls skill, and the flying gun not scaling on Companion damage modifiers at all. [[https://docs.google.com/spreadsheets/d/17uLnHqcITYLmCdsrVBqQpGiQtTRrlp-jpHWNXkhqk1Q/edit?usp=sharing A popular community spreadsheet]] attempts to consolidate all the known rules.
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** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”[[spoiler: a.k.a. Roland]] almost sits in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion. (It's also possibly a GeniusBonus reference to [[Myth/ArthurianMythology the Siege Perilous]].)

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** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”[[spoiler: a.k.a. Roland]] almost sits in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion. (It's also possibly a GeniusBonus reference to [[Myth/ArthurianMythology [[Myth/ArthurianLegend the Siege Perilous]].)
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** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”[[spoiler: a.k.a. Roland]] almost sits in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.

to:

** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”[[spoiler: a.k.a. Roland]] almost sits in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion. (It's also possibly a GeniusBonus reference to [[Myth/ArthurianMythology the Siege Perilous]].)
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** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”/[[spoiler: Roland]] almost sit in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.

to:

** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”/[[spoiler: Notetaker”[[spoiler: a.k.a. Roland]] almost sit sits in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.
Is there an issue? Send a MessageReason:
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** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”/[[Roland]] almost sit in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.

to:

** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker”/[[Roland]] Notetaker”/[[spoiler: Roland]] almost sit in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.
Is there an issue? Send a MessageReason:
None


** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker” almost sit in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.

to:

** The final prophecy scroll you get in the main game has Tina mention a seat at her tea table being “reserved” and showing a bit of panic when “The Notetaker” Notetaker”/[[Roland]] almost sit in it. This is likely a CallBack to ''VideoGame/Borderlands2'', and the “reserved” seat is probably for the bandit Flesh-Stick who sold her parents and her to Hyperion.

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