Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Creator/{{Dynamix}} and published by Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the UsefulNotes/AppleMacintosh and [[UsefulNotes/MicrosoftWindows Windows 3.1]] [[UsefulNotes/IBMPersonalComputer PCs]].
to:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Creator/{{Dynamix}} and published by Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the UsefulNotes/AppleMacintosh Platform/AppleMacintosh and [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows 3.1]] [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PCs]].
Is there an issue? Send a MessageReason:
Contralto Of Danger has been disambiguated
Changed line(s) 18 (click to see context) from:
* EvilSoundsDeep: Many of the instruction voices are noticeably deep sounding, right to the [[PowerEchoes echoing]] [[ContraltoOfDanger female]] in the game start menu ("NAME YOUR POISON")
to:
* EvilSoundsDeep: Many of the instruction voices are noticeably deep sounding, right to the [[PowerEchoes echoing]] [[ContraltoOfDanger female]] female in the game start menu ("NAME YOUR POISON")
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* EvilSoundsDeep: Many of the instruction voices are noticeably deep sounding, right to the [[PowerEchoes echoing]] female in the game start menu ("NAME YOUR POISON")
to:
* EvilSoundsDeep: Many of the instruction voices are noticeably deep sounding, right to the [[PowerEchoes echoing]] female [[ContraltoOfDanger female]] in the game start menu ("NAME YOUR POISON")
Is there an issue? Send a MessageReason:
None
Deleted line(s) 18 (click to see context) :
* EverythingsSquishierWithCephalopods: The "Beast" held in a tank at the "Tower" table.
Added DiffLines:
* TentacledTerror: The "Beast" held in a tank at the "Tower" table.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
The premise of the game is that, after a hundred years of dormancy, a vortex to the Underworld has opened, releasing a horde of gargoyles, zombies, ghosts, and other supernatural creatures. As they wreak havoc in a haunted castle, the player must use his pinball skills to defeat them from the Castle courtyard, Tower laboratory, and Dungeon catacombs. For a change of pace, activate various dimensional portals and play various mini-games with the mischievous goblins. Defeat the denizens on all three tables, then unlock the secret table and confront the Goblin King in an attempt to vanquish his minions and seal the vortex for another hundred years.
to:
The premise of the game is that, after a hundred years of dormancy, a vortex to the Underworld has opened, releasing a horde of gargoyles, zombies, ghosts, and other supernatural creatures. As they wreak havoc in a haunted castle, the player must use his their pinball skills to defeat them from the Castle courtyard, Tower laboratory, and Dungeon catacombs. For a change of pace, activate various dimensional portals and play various mini-games with the mischievous goblins. Defeat the denizens on all three tables, then unlock the secret table and confront the Goblin King in an attempt to vanquish his minions and seal the vortex for another hundred years.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* {{Expy}}: The "Beast" from the Dungeon table is an obvious copy of FrankensteinsMonster.
to:
* {{Expy}}: The "Beast" "Zombies" from the Dungeon Castle table is an obvious copy of FrankensteinsMonster.FrankensteinsMonster (who ''does'' appear in the Tower table).
* EverythingsSquishierWithCephalopods: The "Beast" held in a tank at the "Tower" table.
* EvilSoundsDeep: Many of the instruction voices are noticeably deep sounding, right to the [[PowerEchoes echoing]] female in the game start menu ("NAME YOUR POISON")
* EverythingsSquishierWithCephalopods: The "Beast" held in a tank at the "Tower" table.
* EvilSoundsDeep: Many of the instruction voices are noticeably deep sounding, right to the [[PowerEchoes echoing]] female in the game start menu ("NAME YOUR POISON")
* HellholePrison: The "Dungeon" table.
* MagnetismManipulation: The "Wraith" magnetically attracts the ball... as long as it's moving. (if it's trapped behind a lifted flipper...)
* OminousLatinChanting: All over the soundtrack.
* OminousLatinChanting: All over the soundtrack.
Changed line(s) 32 (click to see context) from:
** The "Dungeon" table has a "Simon Says" game, where you must follow the song that the Goblins play and click on them to repeat the sequence.
to:
** The "Dungeon" table has a "Simon Says" game, where you must follow the song that the Goblins play and click on them to repeat the sequence.sequence.
* WhereItAllBegan: In the "Play All" mode, beating all tables leads to a final one set in a demonic redo of "Castle".
* WhereItAllBegan: In the "Play All" mode, beating all tables leads to a final one set in a demonic redo of "Castle".
Is there an issue? Send a MessageReason:
None
* PinballScoring: This is of course a pinball game, but this game takes the cake to a degree:
** On both "Castle" and "Dungeon" there is a challenge where a target opens up ('Vortex' on "Castle" and 'Trap Door' on "Dungeon" which starts a 3-ball multiball where your only objective is: [[spoiler:"Hit the Vortex/Shoot the Trap Door for MILLIONS!"]]
** Maxing out the Multiball Jackpot in any of the tables, especially the [[spoiler:Tower Table]].
** [[spoiler:There exists a [[GoodBadBugs glitch]] on the Tower Table which will, when done right, leave one challenge mode active almost infinitely, which can be quite amusing during Multiball.]]
** On both "Castle" and "Dungeon" there is a challenge where a target opens up ('Vortex' on "Castle" and 'Trap Door' on "Dungeon" which starts a 3-ball multiball where your only objective is: [[spoiler:"Hit the Vortex/Shoot the Trap Door for MILLIONS!"]]
** Maxing out the Multiball Jackpot in any of the tables, especially the [[spoiler:Tower Table]].
** [[spoiler:There exists a [[GoodBadBugs glitch]] on the Tower Table which will, when done right, leave one challenge mode active almost infinitely, which can be quite amusing during Multiball.]]
Changed line(s) 28 (click to see context) from:
** The "Dungeon" table has a "Simon Says" game, where you must follow the song that the Goblins play and click on them to repeat the sequence.
to:
** The "Dungeon" table has a "Simon Says" game, where you must follow the song that the Goblins play and click on them to repeat the sequence.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
->''Welcome to our castle! Stay for a spell!''
to:
Is there an issue? Send a MessageReason:
Work titles should be italicized, but not boldfaced
Changed line(s) 6,7 (click to see context) from:
'''''3-D Ultra Pinball: Creep Night''''' is a [[DigitalPinballTables Digital Pinball game]] developed by Creator/{{Dynamix}} and published by Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the UsefulNotes/AppleMacintosh and [[UsefulNotes/MicrosoftWindows Windows 3.1]] [[UsefulNotes/IBMPersonalComputer PCs]].
to:
Is there an issue? Send a MessageReason:
Further minor edits.
Changed line(s) 4,5 (click to see context) from:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Creator/{{Dynamix}} and published by Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the UsefulNotes/AppleMacintosh and [[UsefulNotes/MicrosoftWindows Windows 3.1]] [[UsefulNotes/IBMPersonalComputer PCs]].
to:
'''''3-D Ultra Pinball: Creep
Is there an issue? Send a MessageReason:
Minor edits.
Changed line(s) 4,5 (click to see context) from:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Creator/{{Dynamix}} and published by Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the AppleMacintosh and [[IBMPersonalComputer Windows 3.1 PCs]].
to:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Creator/{{Dynamix}} and published by Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the AppleMacintosh UsefulNotes/AppleMacintosh and [[IBMPersonalComputer [[UsefulNotes/MicrosoftWindows Windows 3.1 1]] [[UsefulNotes/IBMPersonalComputer PCs]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Dynamix and published by {{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the AppleMacintosh and [[IBMPersonalComputer Windows 3.1 PCs]].
to:
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Dynamix Creator/{{Dynamix}} and published by {{Sierra}}.Creator/{{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the AppleMacintosh and [[IBMPersonalComputer Windows 3.1 PCs]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''3-D Ultra Pinball: Creep Night'' was sold individually and as part of the ''3-D Ultra Pinball Power'' compilation.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/creepnight_7416.jpg]]
[[caption-width-right:350:''Full Tilt Thrills in a Ghoulish Pinball World'']]
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Dynamix and published by {{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the AppleMacintosh and [[IBMPersonalComputer Windows 3.1 PCs]].
The premise of the game is that, after a hundred years of dormancy, a vortex to the Underworld has opened, releasing a horde of gargoyles, zombies, ghosts, and other supernatural creatures. As they wreak havoc in a haunted castle, the player must use his pinball skills to defeat them from the Castle courtyard, Tower laboratory, and Dungeon catacombs. For a change of pace, activate various dimensional portals and play various mini-games with the mischievous goblins. Defeat the denizens on all three tables, then unlock the secret table and confront the Goblin King in an attempt to vanquish his minions and seal the vortex for another hundred years.
----
!!''3-D Ultra Pinball: Creep Night'' demonstrates the following tropes:
* AmusingInjuries: During the main game, goblins will sometimes run around the playfield, taunting the player to hit them with the pinball and inflict various injuries.
* DemBones: The "Dungeon" level requires the player to hit various skeletons to return them to their cells.
* {{Expy}}: The "Beast" from the Dungeon table is an obvious copy of FrankensteinsMonster.
* HauntedCastle: The "Castle" table takes place in a courtyard overrun with ghosts and goblins.
* MadScientistLaboratory: The setting of the "Tower" table.
* RatStomp: The player must clear out rats from the "Tower" laboratory table.
* RevenantZombie: The zombies in this game are reanimated corpses.
* SkillShot: Launch a ball softly from the plunger so it emerges from a different hole will reward you with 10,000,000 points.
* SpellingBonus: Each of the table has a six-letter word present -- "Castle" has G-O-B-L-I-N, "Tower" has M-O-N-S-T-E-R, and "Dungeon" has O-U-T-L-A-W. Spell each one to activate the Ball Locks for Multiball.
* ViciousCycle: The vortex to the Underworld only opens every hundred years.
* VideoMode: There are three different Video Modes, one for each table.
** On "Castle", collect five keys to open a door and start the Video Mode. Shoot various passing supernatural creatures for as many points as possible.
** "Tower" has a similar mode, where the player [[Franchise/{{Ghostbusters}} shoots ghosts with an energy gun.]] Get enough ghosts and they will be replaced by bats.
** The "Dungeon" table has a "Simon Says" game, where you must follow the song that the Goblins play and click on them to repeat the sequence.
[[caption-width-right:350:''Full Tilt Thrills in a Ghoulish Pinball World'']]
''3-D Ultra Pinball: Creep Night'' is a [[DigitalPinballTables Digital Pinball game]] developed by Dynamix and published by {{Sierra}}. It is the second game in the ''VideoGame/ThreeDUltraPinball'' series, and was released for the AppleMacintosh and [[IBMPersonalComputer Windows 3.1 PCs]].
The premise of the game is that, after a hundred years of dormancy, a vortex to the Underworld has opened, releasing a horde of gargoyles, zombies, ghosts, and other supernatural creatures. As they wreak havoc in a haunted castle, the player must use his pinball skills to defeat them from the Castle courtyard, Tower laboratory, and Dungeon catacombs. For a change of pace, activate various dimensional portals and play various mini-games with the mischievous goblins. Defeat the denizens on all three tables, then unlock the secret table and confront the Goblin King in an attempt to vanquish his minions and seal the vortex for another hundred years.
----
!!''3-D Ultra Pinball: Creep Night'' demonstrates the following tropes:
* AmusingInjuries: During the main game, goblins will sometimes run around the playfield, taunting the player to hit them with the pinball and inflict various injuries.
* DemBones: The "Dungeon" level requires the player to hit various skeletons to return them to their cells.
* {{Expy}}: The "Beast" from the Dungeon table is an obvious copy of FrankensteinsMonster.
* HauntedCastle: The "Castle" table takes place in a courtyard overrun with ghosts and goblins.
* MadScientistLaboratory: The setting of the "Tower" table.
* RatStomp: The player must clear out rats from the "Tower" laboratory table.
* RevenantZombie: The zombies in this game are reanimated corpses.
* SkillShot: Launch a ball softly from the plunger so it emerges from a different hole will reward you with 10,000,000 points.
* SpellingBonus: Each of the table has a six-letter word present -- "Castle" has G-O-B-L-I-N, "Tower" has M-O-N-S-T-E-R, and "Dungeon" has O-U-T-L-A-W. Spell each one to activate the Ball Locks for Multiball.
* ViciousCycle: The vortex to the Underworld only opens every hundred years.
* VideoMode: There are three different Video Modes, one for each table.
** On "Castle", collect five keys to open a door and start the Video Mode. Shoot various passing supernatural creatures for as many points as possible.
** "Tower" has a similar mode, where the player [[Franchise/{{Ghostbusters}} shoots ghosts with an energy gun.]] Get enough ghosts and they will be replaced by bats.
** The "Dungeon" table has a "Simon Says" game, where you must follow the song that the Goblins play and click on them to repeat the sequence.