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Changed line(s) 57 (click to see context) from:
** The ''true'' Infinity Plus One Sword is the Moon Sword, which you get for completing every sidequest, and when fully powered up is the most powerful sword you can have when you ''don't'' have full hearts.
to:
** The ''true'' Infinity Plus One Sword is the Moon Moonlight Sword, which you get for completing every sidequest, and when fully powered up is the most powerful sword you can have when you ''don't'' have full hearts.hearts, which not only reduces your sword to a much reduced length and width but also typically downgrades your attack power by a sizable amount.
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** The ''true'' Infinity Plus One Sword is the Moon Sword, which you get for completing every sidequest, and when fully powered up is the most powerful sword you can have when you ''don't'' have full hearts.
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* BalefulPolymorph: Implied; it does turn out that just about every [[spoiler:dog, cat, or chicken]] in a village that you can "talk" to actually WAS a human under some unexplained curse.
Changed line(s) 17 (click to see context) from:
* {{BFS}}: The default swords can already reach a significant distance, but upgrading makes them ridiculous.
to:
* {{BFS}}: The default swords can already reach a significant distance, distance (3 or more tiles, from a character who is 1x1 tiles in size), but upgrading makes them ridiculous.ridiculous. You really can upgrade a sword until you can strike enemies from more than a full screen away.
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* TheWikiRule: It's fairly small, but yes, [[http://3ddotgameheroes.wikia.com/ there is one]] on Wikia.
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* InterchangeableAntimatterKeys: Grey keys are standard finds in any dungeon, but on rarer occasions you may find Red, Blue, or Green keys too.
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* BossInMookClothing: You may occasionally encounter a large blue dragon wandering around in the overworld ... who will ''easily'' wipe the floor with you if you try to take the beast down.
* DevelopersRoom: There's one accessible in Nialliv Valley, in the north.
Changed line(s) 80 (click to see context) from:
* SavingTheWorld: Or at least Dotnia.
to:
* SavingTheWorld: Or at least Dotnia.SdrawkcabName: Don't be afraid of Hotel Nialliv; the long and boring story behind its name is just that it's located in Nialliv Valley, where the ominous Dark Tower also resides.
Changed line(s) 86 (click to see context) from:
* SwordBeam
to:
* SwordBeamSwordBeam: For the most part, having full HP empowers your sword to strike farther, wider, or harder than normal. But a few swords can shoot actual energy beams when used at full HP.
Changed line(s) 88,89 (click to see context) from:
* VideoGameCrueltyPotential: Tormenting the Chicken.
* VideoGameCrueltyPunishment: Sure, go ahead and keep slashing the Chicken. Then see if you can make it out of Raejack alive.
* VideoGameCrueltyPunishment: Sure, go ahead and keep slashing the Chicken. Then see if you can make it out of Raejack alive.
to:
* VideoGameCrueltyPotential: Tormenting the Chicken.
*VideoGameCrueltyPotential / VideoGameCrueltyPunishment: Sure, you can go ahead and keep slashing the Chicken. Then see if you can make it out of that Chicken in Raejack alive.village. But you probably won't leave the village alive....
*
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Changed line(s) 83,110 (click to see context) from:
* ShoutOut:
** The loading screens are taken from ''Castlevania'', ''VideoGame/MegaMan'', ''Final Fantasy'', and several others.
** ''The Legend of Zelda'': The plot, puzzles, enemies, weapons...Everything. Even the Cuccoos. Not to mention the quotes. It's dangerous to go alone! Take this! It's a secret to everybody!
** ''Metroid'': One of the {{NPC}}s mentions that you can't use the apples to do bomb jumps.
** ''Final Fantasy'': Lake Garland, which is near Colneria Village. Also, "Pam nepo ot 1L sserp!" And there's an inventor named [[SdrawkcabName Dic]] The title screen music is extremely similar to the FF Crystal Theme. A version of Minwu from FF2 sacrifices himself to get you the Ultima Book. The player sees a recreation of the scene in FF2 where Josef saves Firion, Maria, and Guy from a boulder; in FF2 it killed him, but the hero can destroy the boulder to save Josef.
** ''VideoGame/MetalGear'': A pre-dungeon message from Little (Big) Boss warning the player to beware of pit traps is word-for-word from the NES game.
*** ''Franchise/MetalGear'': Origin's line: "Kept you waiting, huh?"
** ''Bionic Commando'': The line about Superb (Super) Joe's location being discovered is word-for-word from the NES game.
** ''Dragon Quest'': A few enemies, like the Crystal (Metal) Slime. The music played when loading a file from the start screen is extremely similar to that used in every DQ game. The DQ "puff puff" Fanservice RunningGag appears here as "poof poof." King Block and the Small Blocks he trades items for reference the Mini/Small Medals that can be traded to one person (often a King) for rare item, appearing in all DQ games starting with 4 (and the remakes of 3).
*** DQ 1: [[spoiler: Fuelle asking you to join the dark side (and the game not letting you)]].
*** DQ 2: People turned back from animals thanks to a Mirror of Truth.
*** DQ 3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
*** DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from VideoGame/DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
*** DQ 5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
*** Also, the Heroine playable character.
*** The male Hero class's standard ending is ''word-for-word'' from ''VideoGame/DragonQuestI''.
*** ''> An easy prey approaches!''
** ''Metal Wolf Chaos'': One of the playable characters is a battle suit named President. Also you can talk to the king at one point in the game where he mentions that he's "...the king of the great kingdom of Dotnia!" to which the guard next to him responds, "Yes, Mr. President."
** ''Darkstalkers'': The Succubus playable character resembles Morrigan.
** ''Tenchu'': The Rikamaru, Ayame, Rin, and Tesshu playable characters.
** ''Otogi'': The Raikoh playable character.
** ''Onore no Shinzuru Michi o Yuke'': Shippu
** ''Fuuun Shinsengumi Bakumatsuden Portable'': The Okita playable character.
** ''Super Mario Sunshine'': Life Up GET!
** ''Demon's Souls'': An entire cave which includes: Sticky White Stuff; Examining a certain corpse will get you a Hero's Soul; A nearby {{NPC}} will chide you by saying, "Come on guys, this game isn't THAT hard..." There's even a readable message that you can recommend, which makes someone, somewhere regain their health.
*** Also, "I've got this Demons game, wanna trade? It's too hard!"
** ''VideoGame/ArmoredCore'': Multiple {{NPC}}s mention how cool it'd be to have a 3D mech game. Also, W. Glint.
** Next to the dead body in the first room of the Flame Temple is some writing lamenting how he accidentally wrote his own name in the "[[Manga/DeathNote Satori Note]]." Oddly enough, "satori" is Japanese for "enlightenment"...so he's lamenting the fact that he's going to become enlightened.
** The loading screens are taken from ''Castlevania'', ''VideoGame/MegaMan'', ''Final Fantasy'', and several others.
** ''The Legend of Zelda'': The plot, puzzles, enemies, weapons...Everything. Even the Cuccoos. Not to mention the quotes. It's dangerous to go alone! Take this! It's a secret to everybody!
** ''Metroid'': One of the {{NPC}}s mentions that you can't use the apples to do bomb jumps.
** ''Final Fantasy'': Lake Garland, which is near Colneria Village. Also, "Pam nepo ot 1L sserp!" And there's an inventor named [[SdrawkcabName Dic]] The title screen music is extremely similar to the FF Crystal Theme. A version of Minwu from FF2 sacrifices himself to get you the Ultima Book. The player sees a recreation of the scene in FF2 where Josef saves Firion, Maria, and Guy from a boulder; in FF2 it killed him, but the hero can destroy the boulder to save Josef.
** ''VideoGame/MetalGear'': A pre-dungeon message from Little (Big) Boss warning the player to beware of pit traps is word-for-word from the NES game.
*** ''Franchise/MetalGear'': Origin's line: "Kept you waiting, huh?"
** ''Bionic Commando'': The line about Superb (Super) Joe's location being discovered is word-for-word from the NES game.
** ''Dragon Quest'': A few enemies, like the Crystal (Metal) Slime. The music played when loading a file from the start screen is extremely similar to that used in every DQ game. The DQ "puff puff" Fanservice RunningGag appears here as "poof poof." King Block and the Small Blocks he trades items for reference the Mini/Small Medals that can be traded to one person (often a King) for rare item, appearing in all DQ games starting with 4 (and the remakes of 3).
*** DQ 1: [[spoiler: Fuelle asking you to join the dark side (and the game not letting you)]].
*** DQ 2: People turned back from animals thanks to a Mirror of Truth.
*** DQ 3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
*** DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from VideoGame/DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
*** DQ 5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
*** Also, the Heroine playable character.
*** The male Hero class's standard ending is ''word-for-word'' from ''VideoGame/DragonQuestI''.
*** ''> An easy prey approaches!''
** ''Metal Wolf Chaos'': One of the playable characters is a battle suit named President. Also you can talk to the king at one point in the game where he mentions that he's "...the king of the great kingdom of Dotnia!" to which the guard next to him responds, "Yes, Mr. President."
** ''Darkstalkers'': The Succubus playable character resembles Morrigan.
** ''Tenchu'': The Rikamaru, Ayame, Rin, and Tesshu playable characters.
** ''Otogi'': The Raikoh playable character.
** ''Onore no Shinzuru Michi o Yuke'': Shippu
** ''Fuuun Shinsengumi Bakumatsuden Portable'': The Okita playable character.
** ''Super Mario Sunshine'': Life Up GET!
** ''Demon's Souls'': An entire cave which includes: Sticky White Stuff; Examining a certain corpse will get you a Hero's Soul; A nearby {{NPC}} will chide you by saying, "Come on guys, this game isn't THAT hard..." There's even a readable message that you can recommend, which makes someone, somewhere regain their health.
*** Also, "I've got this Demons game, wanna trade? It's too hard!"
** ''VideoGame/ArmoredCore'': Multiple {{NPC}}s mention how cool it'd be to have a 3D mech game. Also, W. Glint.
** Next to the dead body in the first room of the Flame Temple is some writing lamenting how he accidentally wrote his own name in the "[[Manga/DeathNote Satori Note]]." Oddly enough, "satori" is Japanese for "enlightenment"...so he's lamenting the fact that he's going to become enlightened.
to:
* ShoutOut:
** The loading screens are taken from ''Castlevania'', ''VideoGame/MegaMan'', ''Final Fantasy'',ShoutOut: Many to classic and several others.
** ''The Legend of Zelda'': The plot, puzzles, enemies, weapons...Everything. Evenretro gaming in general, and TheLegendOfZelda in specific. See the Cuccoos. Not to mention the quotes. It's dangerous to go alone! Take this! It's a secret to everybody!
** ''Metroid'': One of the {{NPC}}s mentions that you can't use the apples to do bomb jumps.
** ''Final Fantasy'': Lake Garland, which is near Colneria Village. Also, "Pam nepo ot 1L sserp!" And there's an inventor named [[SdrawkcabName Dic]] The title screen music is extremely similar to the FF Crystal Theme. A version of Minwu from FF2 sacrifices himself to get you the Ultima Book. The player sees a recreation of the scene in FF2 where Josef saves Firion, Maria, and Guy from a boulder; in FF2 it killed him, but the hero can destroy the boulder to save Josef.
** ''VideoGame/MetalGear'': A pre-dungeon message from Little (Big) Boss warning the player to beware of pit traps is word-for-word from the NES game.
*** ''Franchise/MetalGear'': Origin's line: "Kept you waiting, huh?"
** ''Bionic Commando'': The line about Superb (Super) Joe's location being discovered is word-for-word from the NES game.
** ''Dragon Quest'': A few enemies, like the Crystal (Metal) Slime. The music played when loading a file from the start screen is extremely similar to that used in every DQ game. The DQ "puff puff" Fanservice RunningGag appears here as "poof poof." King Block and the Small Blocks he trades items[[ShoutOut/ThreeDDotGameHeroes ShoutOut subpage]] for reference the Mini/Small Medals that can be traded to one person (often a King) for rare item, appearing in all DQ games starting with 4 (and the remakes of 3).
*** DQ 1: [[spoiler: Fuelle asking you to join the dark side (and the game not letting you)]].
*** DQ 2: People turned back from animals thanks to a Mirror of Truth.
*** DQ 3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
*** DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from VideoGame/DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
*** DQ 5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
*** Also, the Heroine playable character.
*** The male Hero class's standard ending is ''word-for-word'' from ''VideoGame/DragonQuestI''.
*** ''> An easy prey approaches!''
** ''Metal Wolf Chaos'': One of the playable characters is a battle suit named President. Also you can talk to the king at one point in the game where he mentions that he's "...the king of the great kingdom of Dotnia!" to which the guard next to him responds, "Yes, Mr. President."
** ''Darkstalkers'': The Succubus playable character resembles Morrigan.
** ''Tenchu'': The Rikamaru, Ayame, Rin, and Tesshu playable characters.
** ''Otogi'': The Raikoh playable character.
** ''Onore no Shinzuru Michi o Yuke'': Shippu
** ''Fuuun Shinsengumi Bakumatsuden Portable'': The Okita playable character.
** ''Super Mario Sunshine'': Life Up GET!
** ''Demon's Souls'': An entire cave which includes: Sticky White Stuff; Examining a certain corpse will get you a Hero's Soul; A nearby {{NPC}} will chide you by saying, "Come on guys, this game isn't THAT hard..." There's even a readable message that you can recommend, which makes someone, somewhere regain their health.
*** Also, "I've got this Demons game, wanna trade? It's too hard!"
** ''VideoGame/ArmoredCore'': Multiple {{NPC}}s mention how cool it'd be to have a 3D mech game. Also, W. Glint.
** Next to the dead body in the first room of the Flame Temple is some writing lamenting how he accidentally wrote his own name in the "[[Manga/DeathNote Satori Note]]." Oddly enough, "satori" is Japanese for "enlightenment"...so he's lamenting the fact that he's going to become enlightened.details.
** The loading screens are taken from ''Castlevania'', ''VideoGame/MegaMan'', ''Final Fantasy'',
** ''The Legend of Zelda'': The plot, puzzles, enemies, weapons...Everything. Even
** ''Metroid'': One of the {{NPC}}s mentions that you can't use the apples to do bomb jumps.
** ''Final Fantasy'': Lake Garland, which is near Colneria Village. Also, "Pam nepo ot 1L sserp!" And there's an inventor named [[SdrawkcabName Dic]] The title screen music is extremely similar to the FF Crystal Theme. A version of Minwu from FF2 sacrifices himself to get you the Ultima Book. The player sees a recreation of the scene in FF2 where Josef saves Firion, Maria, and Guy from a boulder; in FF2 it killed him, but the hero can destroy the boulder to save Josef.
** ''VideoGame/MetalGear'': A pre-dungeon message from Little (Big) Boss warning the player to beware of pit traps is word-for-word from the NES game.
*** ''Franchise/MetalGear'': Origin's line: "Kept you waiting, huh?"
** ''Bionic Commando'': The line about Superb (Super) Joe's location being discovered is word-for-word from the NES game.
** ''Dragon Quest'': A few enemies, like the Crystal (Metal) Slime. The music played when loading a file from the start screen is extremely similar to that used in every DQ game. The DQ "puff puff" Fanservice RunningGag appears here as "poof poof." King Block and the Small Blocks he trades items
*** DQ 1: [[spoiler: Fuelle asking you to join the dark side (and the game not letting you)]].
*** DQ 2: People turned back from animals thanks to a Mirror of Truth.
*** DQ 3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
*** DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from VideoGame/DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
*** DQ 5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
*** Also, the Heroine playable character.
*** The male Hero class's standard ending is ''word-for-word'' from ''VideoGame/DragonQuestI''.
*** ''> An easy prey approaches!''
** ''Metal Wolf Chaos'': One of the playable characters is a battle suit named President. Also you can talk to the king at one point in the game where he mentions that he's "...the king of the great kingdom of Dotnia!" to which the guard next to him responds, "Yes, Mr. President."
** ''Darkstalkers'': The Succubus playable character resembles Morrigan.
** ''Tenchu'': The Rikamaru, Ayame, Rin, and Tesshu playable characters.
** ''Otogi'': The Raikoh playable character.
** ''Onore no Shinzuru Michi o Yuke'': Shippu
** ''Fuuun Shinsengumi Bakumatsuden Portable'': The Okita playable character.
** ''Super Mario Sunshine'': Life Up GET!
** ''Demon's Souls'': An entire cave which includes: Sticky White Stuff; Examining a certain corpse will get you a Hero's Soul; A nearby {{NPC}} will chide you by saying, "Come on guys, this game isn't THAT hard..." There's even a readable message that you can recommend, which makes someone, somewhere regain their health.
*** Also, "I've got this Demons game, wanna trade? It's too hard!"
** ''VideoGame/ArmoredCore'': Multiple {{NPC}}s mention how cool it'd be to have a 3D mech game. Also, W. Glint.
** Next to the dead body in the first room of the Flame Temple is some writing lamenting how he accidentally wrote his own name in the "[[Manga/DeathNote Satori Note]]." Oddly enough, "satori" is Japanese for "enlightenment"...so he's lamenting the fact that he's going to become enlightened.
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Changed line(s) 66 (click to see context) from:
* NintendoHard: The first few dungeons aren't so bad. It's enough to make you lower your guard before the agonizingly difficult fifth dungeon, where the dungeon's gimmick requires you to start the dungeon completely over if you die. No, all those keys you found don't mean squat; the state of the switches dictates how you move through the dungeon, and it always resets on death. Oh, and the boss has entirely too much HP.
to:
* NintendoHard: The first few dungeons aren't so bad. It's enough to make bad, but once you lower your guard before get to the agonizingly difficult fifth dungeon, where dungeon ... half of the dungeon's gimmick requires you puzzles rely on finding red/blue switches to start the dungeon completely over if you die. No, all those keys you found don't mean squat; the state of open or close matching blocks that block various passages. Die (and have to restart) with the switches dictates how in the wrong position and you move through could end up repeating half the dungeon, and it always resets on death. dungeon just to get back. And this is ''on top of'' having to locate keys to open the doors. Oh, and the temple's boss has entirely too much HP.is a dragon with significantly more HP than previous bosses...
* NoDamageRun: You're awarded a trophy for any boss you can defeat without taking damage (preferably, but not necessarily, at full HP). To make this a bit easier, even if you didn't get the trophy, you can choose to "revive" the boss for a rematch and try again.
Changed line(s) 75,76 (click to see context) from:
* OurDragonsAreDifferent
* PlotCoupon: The six orbs.
* PlotCoupon: The six orbs.
to:
* OurDragonsAreDifferent
OurDragonsAreDifferent: They're generally of the Western variety, but four Hero sprites are small dragons with interesting summaries (e.g. "too small to breathe fire or fly").
* PlotCoupon: The sixorbs.orbs in the six temples.
* PlotCoupon: The six
Changed line(s) 81 (click to see context) from:
* ShiftingSandLand: Have fun getting to the third dungeon, the Desert Temple!
to:
* ShiftingSandLand: Have fun getting to the third dungeon, the Desert Temple!Temple! There's lots of quicksand in your way. InconvenientlyPlacedConveyorBelt style quicksand, that is...
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None
Changed line(s) 16 (click to see context) from:
* {{BFS}}: The default swords are already powerful, but upgrading makes them ridiculous.
to:
* BigBallOfViolence: One of the game's user-created character sprites is this.
* {{BFS}}: The default swordsare can already powerful, reach a significant distance, but upgrading makes them ridiculous.
* {{BFS}}: The default swords
Changed line(s) 19,20 (click to see context) from:
* {{Cap}}: You can only upgrade the swords so many times.
* CharacterCustomization: The Character Editor lets you build and upload "any" 3D sprite you can think of.
* CharacterCustomization: The Character Editor lets you build and upload "any" 3D sprite you can think of.
to:
* {{Cap}}: You Every sword has a certain amount of "potential" (measured in G) limiting how far you can only upgrade the swords so many times.
it. The lowly Wooden Sword has none whatsoever, making it unupgradable.
* CharacterCustomization: The Character Editor lets you build and upload "any" 3D sprite you can think of.
* CharacterCustomization: The Character Editor lets you build and upload "any" 3D sprite you can think of.
Changed line(s) 23 (click to see context) from:
* ClassicCheatCode: Entering the Konami Code hides the animation for your shield.
to:
* ClassicCheatCode: Entering the Konami Code (itself hinted at by a character in the developer room) hides the animation for your shield.
Changed line(s) 25 (click to see context) from:
* DeathMountain: Right down to the falling rocks and red color motif.
to:
* DeathMountain: Right down to the its northern location (and across a river, no less!), continuously falling rocks rocks, and red color motif.
Changed line(s) 36 (click to see context) from:
* GameWithinAGame: Dash Circuit, Blockout, and Block Defense.
to:
* GameWithinAGame: Dash Circuit, Blockout, and Block Defense.The three minigames are implied to be this, as you're not the only one implied to be playing them.
Changed line(s) 38,39 (click to see context) from:
* GoodMorningCrono: The hero starts his/her adventure waking up at an inn.
* GottaCatchThemAll: The six sages and their respective orb powers. Also, the Beastiary.
* GottaCatchThemAll: The six sages and their respective orb powers. Also, the Beastiary.
to:
* GoodMorningCrono: The hero starts his/her adventure waking up at an inn.
inn; he's been summoned by the King.
* GottaCatchThemAll: The six sages and their respective orb powers. Also, theBeastiary.Bestiary.
* GottaCatchThemAll: The six sages and their respective orb powers. Also, the
Changed line(s) 47 (click to see context) from:
* {{Homage}}: To classic gaming in general, to The Legend of Zelda specifically.
to:
* {{Homage}}: To classic gaming in general, and to The Legend of Zelda specifically.
Changed line(s) 53,57 (click to see context) from:
* ItemCrafting: Makes your weapons even more ridiculous.
* LawyerFriendlyCameo: Appearances by practically every Dragon Quest IV character (with slightly altered names), in addition to Dragon Quest II, Dragon Quest V, Final Fantasy II
* LoadingScreen: Complete with references to several classic retro games.
* TheMaze: Getting to the second dungeon.
* MetalSlime: The Crystal Slimes, which have a fair amount of HP and move entirely too fast.
* LawyerFriendlyCameo: Appearances by practically every Dragon Quest IV character (with slightly altered names), in addition to Dragon Quest II, Dragon Quest V, Final Fantasy II
* LoadingScreen: Complete with references to several classic retro games.
* TheMaze: Getting to the second dungeon.
* MetalSlime: The Crystal Slimes, which have a fair amount of HP and move entirely too fast.
to:
* ItemCrafting: Makes your weapons even more ridiculous.
KillerRabbit: Literal carnivorous rabbits are common low-level enemies around the central plains and forest.
* LawyerFriendlyCameo: Appearances by practically every Dragon Quest IV character (with slightly altered names), in addition to Dragon Quest II, Dragon Quest V, Final FantasyII
II...
* LiteralMetaphor: How do you "book" enemies for your Bestiary? You equip the Bestiary book as a weapon and ''whack them with it''.
* LoadingScreen:Complete with Accompanied by illustrations in the game's signature pixel style, many of which are references to several classic retro games.
* TheMaze: Getting to the seconddungeon.
dungeon, the Forest Temple. One wrong turn will return you to the entrance.
* MetalSlime: The CrystalSlimes, which Slimes have a fair amount of HP and move entirely too fast. are very fast. The NPC who initially tells you that the best way to defeat one is to corner them.
* MiniGame: Dash Circuit, Blockout, and Block Defense.
* LawyerFriendlyCameo: Appearances by practically every Dragon Quest IV character (with slightly altered names), in addition to Dragon Quest II, Dragon Quest V, Final Fantasy
* LiteralMetaphor: How do you "book" enemies for your Bestiary? You equip the Bestiary book as a weapon and ''whack them with it''.
* LoadingScreen:
* TheMaze: Getting to the second
* MetalSlime: The Crystal
* MiniGame: Dash Circuit, Blockout, and Block Defense.
Changed line(s) 60 (click to see context) from:
* MultipleEndings: Aside from dialogue differences based on your character class, [[spoiler: [[SaveThePrincess saving the princess]]]] also factors in, but can't be done in the same run as the regular ending.
to:
* MultipleEndings: Aside from dialogue differences based on your character class, class (Hero/Scholar/Royal), [[spoiler: [[SaveThePrincess saving the princess]]]] also factors in, but can't be done in the same run as the regular ending.
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* PuzzleReset
to:
* PuzzleResetPuzzleReset: For the most part, leaving the room and returning is enough.
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* ShiftingSandLand: Have fun getting to the third dungeon.
* ShoutOut: In ''spades''.
* ShoutOut: In ''spades''.
to:
* ShiftingSandLand: Have fun getting to the third dungeon.
dungeon, the Desert Temple!
*ShoutOut: In ''spades''.ShoutOut:
*
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* SpinAttack
to:
* SpinAttackSpinAttack: While pressing the X button to thrust your sword out, you can press a different direction to swing your sword in that direction and (terrain permitting) hit enemies in a wider area.
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* VideoGameCrueltyPunishment: Keep slashing the Chicken. Then see if you'll make it out of Raejack alive.
to:
* VideoGameCrueltyPunishment: Keep Sure, go ahead and keep slashing the Chicken. Then see if you'll you can make it out of Raejack alive.
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* [[WelcomeToCorneria WelcomeToColneria]]: Nearly all of the {{NPC}}s.
to:
* [[WelcomeToCorneria WelcomeToColneria]]: Nearly all of the {{NPC}}s.{{NPC}}s have fixed dialogue that doesn't change much as you progress through your quest.
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Heroes Prefer Swords was redefined. Bad examples are being deleted.
Deleted line(s) 47 (click to see context) :
* HeroesPreferSwords: Of course!
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Changed line(s) 85,86 (click to see context) from:
** ''Metal Gear'': A pre-dungeon message from Little (Big) Boss warning the player to beware of pit traps is word-for-word from the NES game.
*** ''MetalGearSolid'': Origin's line: "Kept you waiting, huh?"
*** ''MetalGearSolid'': Origin's line: "Kept you waiting, huh?"
to:
** ''Metal Gear'': ''VideoGame/MetalGear'': A pre-dungeon message from Little (Big) Boss warning the player to beware of pit traps is word-for-word from the NES game.
***''MetalGearSolid'': ''Franchise/MetalGear'': Origin's line: "Kept you waiting, huh?"
***
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Misuse
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* AscendedExtra: The [[http://www.youtube.com/watch?v=OoAiH1-25j8#t=2m44s Shadow Mitsuo boss]] from ''VideoGame/{{Persona 4}}'' that [[PaintingTheFourthWall tried to breach the fourth wall]]. The style from that boss made itself into its own game.
to:
* AscendedExtra: The [[http://www.youtube.com/watch?v=OoAiH1-25j8#t=2m44s Shadow Mitsuo boss]] from ''VideoGame/{{Persona 4}}'' that [[PaintingTheFourthWall [[BreakingTheFourthWall tried to breach the fourth wall]]. The style from that boss made itself into its own game.
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None
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* ButThouMust: Used, by name, by [[spoiler:the Princess after you save her and refuse to take her along. She will continue to say this until you agree.]]
to:
* ButThouMust: Used, by name, by [[spoiler:the [[spoiler: the Princess after you save her and refuse to take her along. She will continue to say this until you agree.]]
Changed line(s) 49 (click to see context) from:
* HopelessBossFight: [[spoiler:The first battle against Fuelle, as you don't have the necessary spell to make him vulnerable.]]
to:
* HopelessBossFight: [[spoiler:The [[spoiler: The first battle against Fuelle, as you don't have the necessary spell to make him vulnerable.]]
Changed line(s) 55 (click to see context) from:
* LawyerFriendlyCameo: Appearances by practically every Dragon Quest IV character (with slightly altered names), in addition to DQ2, DQ5, Final Fantasy II
to:
* LawyerFriendlyCameo: Appearances by practically every Dragon Quest IV character (with slightly altered names), in addition to DQ2, DQ5, Dragon Quest II, Dragon Quest V, Final Fantasy II
Changed line(s) 57 (click to see context) from:
* TheMaze: Getting to the second dungeon
to:
* TheMaze: Getting to the second dungeondungeon.
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* MultiArmedAndDangerous: [[spoiler:Onyx]]
* MultipleEndings: Aside from dialogue differences based on your character class, [[spoiler:[[SaveThePrincess saving the princess]]]] also factors in, but can't be done in the same run as the regular ending.
* MultipleEndings: Aside from dialogue differences based on your character class, [[spoiler:[[SaveThePrincess saving the princess]]]] also factors in, but can't be done in the same run as the regular ending.
to:
* MultiArmedAndDangerous: [[spoiler:Onyx]]
[[spoiler: Onyx]]
* MultipleEndings: Aside from dialogue differences based on your character class,[[spoiler:[[SaveThePrincess [[spoiler: [[SaveThePrincess saving the princess]]]] also factors in, but can't be done in the same run as the regular ending.
* MultipleEndings: Aside from dialogue differences based on your character class,
Changed line(s) 65 (click to see context) from:
** Not to mention that filling your Beastiary changes boss strategies into Endurance Battles, i.e. [[spoiler:Hitting them with a rather weak Book.]]
to:
** Not to mention that filling your Beastiary changes boss strategies into Endurance Battles, i.e. [[spoiler:Hitting [[spoiler: Hitting them with a rather weak Book.]]
Changed line(s) 72 (click to see context) from:
* [[spoiler:OneWingedAngel: Fuelle, the final boss, is this. After you beat him once, the Dark Orb turns him into an incarnation of the Dark King Onyx.]]
to:
* [[spoiler:OneWingedAngel: [[spoiler: OneWingedAngel: Fuelle, the final boss, is this. After you beat him once, the Dark Orb turns him into an incarnation of the Dark King Onyx.]]
Changed line(s) 89 (click to see context) from:
*** DQ 1: [[spoiler:Fuelle asking you to join the dark side (and the game not letting you)]].
to:
*** DQ 1: [[spoiler:Fuelle [[spoiler: Fuelle asking you to join the dark side (and the game not letting you)]].
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Changed line(s) 117 (click to see context) from:
* [[WhatDoYouMeanItsNotAwesome What Do You Mean, This Game Is Not]] [[{{VideoGame/TheLegendOfZelda}} Zelda?!]]: Ironically, reviewers and many people think this game is a rip-off of classic Zelda, when the game actually makes {{Homage}} to them.
to:
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None
Changed line(s) 13 (click to see context) from:
* AwesomeButImpractical: Missile Towers
to:
* AwesomeButImpractical: Missile TowersTowers in Block Defense. Cost way too much to build and upgrade, take at least 8 waves to unlock, but they annihilate everything.
Changed line(s) 26 (click to see context) from:
* DoesThisRemindYouOfAnything: You can upgrade your sword's length and width. The innuendo did not go unnoticed by the game developers: http://www.youtube.com/watch?v=tKTThEUweoU
to:
* DoesThisRemindYouOfAnything: You can upgrade your sword's length and width. The innuendo did not go unnoticed by the game developers: http://www.developers. [[http://www.youtube.com/watch?v=tKTThEUweoUcom/watch?v=tKTThEUweoU See this trailer.]]
* FissionMailed: Dashing into a wall in Spelunker mode. Also, repeatedly refusing a certain guard's request will cause the game to give a fake game over, with the guard warning that you almost got a ''real'' game over.
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* GrapplingHookPistol: The [[strike:Hookshot]] Wire Rod knockoff.
* GuideDangIt: Good luck finding the [[strike:Hookshot]] Anchor Rod upgrade on your own.
* GuideDangIt: Good luck finding the [[strike:Hookshot]] Anchor Rod upgrade on your own.
to:
* GrapplingHookPistol: The [[strike:Hookshot]] Wire Rod knockoff.
Rod.
* GuideDangIt: Good luck finding the[[strike:Hookshot]] Anchor Rod upgrade on your own.
* GuideDangIt: Good luck finding the
* HopelessBossFight: [[spoiler:The first battle against Fuelle, as you don't have the necessary spell to make him vulnerable.]]
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* ImprobableWeaponUser: Aside from attacking with physics-defying swords, you can also wield a fish.
to:
* ImprobableWeaponUser: Aside from attacking with physics-defying swords, you can also wield a fish.[[ShamuFu fish]].
Changed line(s) 57 (click to see context) from:
* MoneySpider: You can make a small fortune by killing bosses.
to:
* MoneySpider: You can make a small fortune by killing bosses. Certain enemies (zombies, Centathrows) drop gold coins frequently.
* MultiArmedAndDangerous: [[spoiler:Onyx]]
* MultiArmedAndDangerous: [[spoiler:Onyx]]
Changed line(s) 64 (click to see context) from:
** Spelunker Mode, for obvious reasons.
to:
** Spelunker Mode, for [[OneHitPointWonder obvious reasons.reasons]].
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* VideoGameCrueltyPotential: Tormenting the [[strike:Cucoo]] Chicken wannabe.
* VideoGameCrueltyPunishment: Keep slashing the [[strike:cucco]] Chicken. Then see if you'll make it out of Raejack alive.
* VideogameSettings: Everything from [[strike:Octorok]] Octon-infested rivers to mummified golems in the desert dungeon.
* VideoGameTools: Boomerang, Bow and Arrow, Shield, [[strike:Hookshot]] Wire Rod, Candle, Lantern, etc.
* VideoGameCrueltyPunishment: Keep slashing the [[strike:cucco]] Chicken. Then see if you'll make it out of Raejack alive.
* VideogameSettings: Everything from [[strike:Octorok]] Octon-infested rivers to mummified golems in the desert dungeon.
* VideoGameTools: Boomerang, Bow and Arrow, Shield, [[strike:Hookshot]] Wire Rod, Candle, Lantern, etc.
to:
* VideoGameCrueltyPotential: Tormenting the [[strike:Cucoo]] Chicken wannabe.
Chicken.
* VideoGameCrueltyPunishment: Keep slashing the[[strike:cucco]] Chicken. Then see if you'll make it out of Raejack alive.
* VideogameSettings: Everything from[[strike:Octorok]] Octon-infested rivers to mummified golems in the desert dungeon.
* VideoGameTools: Boomerang, Bow and Arrow, Shield,[[strike:Hookshot]] Wire Rod, Candle, Lantern, etc.
* VideoGameCrueltyPunishment: Keep slashing the
* VideogameSettings: Everything from
* VideoGameTools: Boomerang, Bow and Arrow, Shield,
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None
Changed line(s) 10 (click to see context) from:
* AffectionateParody: Due to being a parody of the two, the base game is a hybrid of ''Franchise/TheLegendOfZelda'' and ''Dragon Warrior''.
to:
* AffectionateParody: Due to being a parody of the two, the base game is a hybrid of ''Franchise/TheLegendOfZelda'' and ''Dragon Warrior''.''[[VideoGame/DragonQuest Dragon Warrior]]''.
Changed line(s) 12 (click to see context) from:
* AscendedExtra: The [[http://www.youtube.com/watch?v=OoAiH1-25j8#t=2m44s Shadow Mitsuo boss]] from {{Persona 4}} that [[PaintingTheFourthWall tried to breach the fourth wall]]. The style from that boss made itself into it's own game.
to:
* AscendedExtra: The [[http://www.youtube.com/watch?v=OoAiH1-25j8#t=2m44s Shadow Mitsuo boss]] from {{Persona 4}} ''VideoGame/{{Persona 4}}'' that [[PaintingTheFourthWall tried to breach the fourth wall]]. The style from that boss made itself into it's its own game.
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None
Changed line(s) 5 (click to see context) from:
[[ShoutOut/ThreeDDotGameHeroes This Shout Outs list]] [[ZeldaOne is a secret to everybody]].
to:
[[ShoutOut/ThreeDDotGameHeroes This Shout Outs list]] [[ZeldaOne [[VideoGame/TheLegendOfZelda is a secret to everybody]].
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None
Changed line(s) 5 (click to see context) from:
[[ShoutOut/ThreeDDotGameHeroes This Shout Outs list]] [[Zelda1 is a secret to everybody]].
to:
[[ShoutOut/ThreeDDotGameHeroes This Shout Outs list]] [[Zelda1 [[ZeldaOne is a secret to everybody]].
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Changed line(s) 5 (click to see context) from:
[[ShoutOut/ThreeDDotGameHeroes This Shout Outs list]] is a secret to everybody.
to:
[[ShoutOut/ThreeDDotGameHeroes This Shout Outs list]] [[Zelda1 is a secret to everybody.everybody]].
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Changed line(s) 3,4 (click to see context) from:
''3D Dot Game Heroes'' is a title for the {{PlayStation 3}}. It's an homage to ''TheLegendOfZelda'' series and retro gaming in general. You play as a young hero trying to save the kingdom of Dotnia from some legendary evil. It references and parodies several gaming themes and clichés. It's not limited to gameplay, either. The entire game is depicted as a 2D title that has been converted into high-definition 3D; old-school sprites now look like giant chunks of polished {{LEGO}} bricks. Though hardly groundbreaking, its humor and nostalgia appeal to older gamers.
to:
''3D Dot Game Heroes'' is a title for the {{PlayStation 3}}. It's an homage to ''TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' series and retro gaming in general. You play as a young hero trying to save the kingdom of Dotnia from some legendary evil. It references and parodies several gaming themes and clichés. It's not limited to gameplay, either. The entire game is depicted as a 2D title that has been converted into high-definition 3D; old-school sprites now look like giant chunks of polished {{LEGO}} bricks. Though hardly groundbreaking, its humor and nostalgia appeal to older gamers.
Changed line(s) 10 (click to see context) from:
* AffectionateParody: Due to being a parody of the two, the base game is a hybrid of ''TheLegendOfZelda'' and ''Dragon Warrior''.
to:
* AffectionateParody: Due to being a parody of the two, the base game is a hybrid of ''TheLegendOfZelda'' ''Franchise/TheLegendOfZelda'' and ''Dragon Warrior''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 89 (click to see context) from:
*** DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
to:
*** DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from DragonQuestIV.VideoGame/DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
Changed line(s) 92 (click to see context) from:
*** The male Hero class's standard ending is ''word-for-word'' from ''DragonQuestI''.
to:
*** The male Hero class's standard ending is ''word-for-word'' from ''DragonQuestI''.''VideoGame/DragonQuestI''.
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None
Changed line(s) 104 (click to see context) from:
** Next to the dead body in the first room of the Flame Temple is some writing lamenting how he accidentally wrote his own name in the "[[DeathNote Satori Note]]." Oddly enough, "satori" is Japanese for "enlightenment"...so he's lamenting the fact that he's going to become enlightened.
to:
** Next to the dead body in the first room of the Flame Temple is some writing lamenting how he accidentally wrote his own name in the "[[DeathNote "[[Manga/DeathNote Satori Note]]." Oddly enough, "satori" is Japanese for "enlightenment"...so he's lamenting the fact that he's going to become enlightened.
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None
Added DiffLines:
* GoodMorningCrono: The hero starts his/her adventure waking up at an inn.
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Deleted line(s) 34 (click to see context) :
* FreudWasRight: You don't just swing the sword. You extend it. Its size and range depend on your health.
Changed line(s) 86,90 (click to see context) from:
*** DQ1: [[spoiler:Fuelle asking you to join the dark side (and the game not letting you)]].
*** DQ2: People turned back from animals thanks to a Mirror of Truth.
*** DQ3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
*** DQ4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
*** DQ5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
*** DQ2: People turned back from animals thanks to a Mirror of Truth.
*** DQ3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
*** DQ4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
*** DQ5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
to:
*** DQ1: DQ 1: [[spoiler:Fuelle asking you to join the dark side (and the game not letting you)]].
***DQ2: DQ 2: People turned back from animals thanks to a Mirror of Truth.
***DQ3: DQ 3: There's a town named Ortego (after "Ortega" the name of your father in DQ3), and a cave with an old man who asks you if you want to change your job (but doesn't let you here.)
***DQ4: DQ 4: A slime in Raejack wants to become human someday, and achieves it. One of the random {{NPC}}s in Raejack is clearly intended to be Nara/Meena/Minea from DragonQuestIV. She's a fortune-teller with an irresponsible sister, who's looking for a hero that's not you, but still detects a great light within you. A later sidequest outright confirms it, as her irresponsible sister turns out to be a dancer named Mary, while she's Mina. A merchant Tirenco (Torneko Taloon) looks for legendary armor. You'll even find a princess Alena on her way to a fighting championship accompanied by her tutor Brey and the priest Cristo-- the princess later searches for a cure for her Cristo's illness. The hero has dream sequences about "Rosy," an elf whose tears are gems and who is bullied by humans for that reason and "Pizzaro," who vows to destroy all humans because of this.
***DQ5: DQ 5: An {{NPC}} has to choose between marrying a rich girl or his childhood friend -- for bonus points, his reasoning for each is lifted from ''Anime/LuckyStar'': He actually likes the childhood friend, but he thinks the rich girl has a better spell list, which is exactly what Konata said about each.
***
***
***
***
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Parody, not copy
Changed line(s) 3,4 (click to see context) from:
''3D Dot Game Heroes'' is a title for the {{PlayStation 3}}. It's an homage to ''TheLegendOfZelda'' series and retro gaming in general. You play as a young hero trying to save the kingdom of Dotnia from some legendary evil. Rather than attempting to be its own game, it shamelessly references several gaming themes and clichés. It's not limited to gameplay, either. The entire game is depicted as a 2D title that has been converted into high-definition 3D; old-school sprites now look like giant chunks of polished {{LEGO}} bricks. Though hardly groundbreaking, its humor and nostalgia appeal to older gamers.
to:
''3D Dot Game Heroes'' is a title for the {{PlayStation 3}}. It's an homage to ''TheLegendOfZelda'' series and retro gaming in general. You play as a young hero trying to save the kingdom of Dotnia from some legendary evil. Rather than attempting to be its own game, it shamelessly It references and parodies several gaming themes and clichés. It's not limited to gameplay, either. The entire game is depicted as a 2D title that has been converted into high-definition 3D; old-school sprites now look like giant chunks of polished {{LEGO}} bricks. Though hardly groundbreaking, its humor and nostalgia appeal to older gamers.
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None
Changed line(s) 78 (click to see context) from:
** The loading screens are taken from ''Castlevania'', ''Game/MegaMan'', ''Final Fantasy'', and several others.
to:
** The loading screens are taken from ''Castlevania'', ''Game/MegaMan'', ''VideoGame/MegaMan'', ''Final Fantasy'', and several others.
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Only in Universe comments
Deleted line(s) 24 (click to see context) :
* CompensatingForSomething: Quite possibly.
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Added DiffLines:
* GameBreakingBug: If you install the game to your hard drive to reduce load times, it will randomly crash.
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[[ShoutOut/{{ptitlejlncbavd}} This Shout Outs list]] is a secret to everybody.
to:
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Eliminated \"If You Know What I Mean\" sinkhole as part of Special Efforts cleanup.
Changed line(s) 35 (click to see context) from:
* FreudWasRight: You don't just swing the sword. [[IfYouKnowWhatIMean You extend it]]. Its size and range depend on your health.
to:
* FreudWasRight: You don't just swing the sword. [[IfYouKnowWhatIMean You extend it]].it. Its size and range depend on your health.