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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/el_testamento_de_tu.jpeg]]



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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/el_testamento_de_tu.jpeg]]
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''The You Testament'' is a SpeculativeHistory video game by indie developer Mat Dickie, better known by his username [=MDickie=]. The player takes the role of a disciple of Jesus Christ, who [[BeenThereShapedHistory follows his teacher]] through a [[ArtisticLicenseReligion loose retelling]] of the life of Jesus as detailed in [[Literature/TheFourGospels the New Testament]].

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made an ExpansionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam.

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''The You Testament'' is a SpeculativeHistory [[WhatIf speculative history]] video game by indie developer Mat Dickie, better known by his username [=MDickie=]. The player takes the role of a disciple of Jesus Christ, who [[BeenThereShapedHistory follows his teacher]] through a [[ArtisticLicenseReligion loose retelling]] of the life of Jesus as detailed in [[Literature/TheFourGospels the New Testament]].

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made an ExpansionPackSequel a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam.

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Less editorial introduction. I know that nobody likes this game (including me) but let's keep the snarking to the trope examples shall we?


A what-if game by the indie developer Mat Dickie, better known among his fans and {{Hatedom}} as [=MDickie=]. In it, the player takes the role of a disciple of Jesus Christ, who follows his teacher through the stories of Jesus found in the Bible (albeit incredibly loose versions of the stories that barely resemble any extant edition of the Bible).

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a sequel (actually a mod of the first game), ''Making of a Prophet'', about Muhammad, the founder of Islam.

to:

A what-if ''The You Testament'' is a SpeculativeHistory video game by the indie developer Mat Dickie, better known among by his fans and {{Hatedom}} as username [=MDickie=]. In it, the The player takes the role of a disciple of Jesus Christ, who [[BeenThereShapedHistory follows his teacher teacher]] through a [[ArtisticLicenseReligion loose retelling]] of the stories life of Jesus found as detailed in [[Literature/TheFourGospels the Bible (albeit incredibly loose versions of the stories that barely resemble any extant edition of the Bible).

New Testament]].

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a sequel (actually a mod of the first game), an ExpansionPackSequel called ''Making of a Prophet'', about Muhammad, where the founder player follows Muhammad as he founds the religion of Islam.



* AerithAndBob: Oooooh, so much. Characters in ''The Making of a Prophet'' can go from being named Muhammad to Plato to Buddha to '''''Wendy'''''.

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* AdaptationInducedPlotHole: [[spoiler:Since there's no Judas, the PlayerCharacter is the one who betrays Jesus to the Sanhedrin, despite having shown nothing but complete loyalty to Jesus (in cutscenes, at least) during the story.]]
* AdaptedOut: ''Every single one'' of Jesus' followers from the Gospels except for John.
* AerithAndBob: Oooooh, so much. Characters in both ''The You Testament'' and ''The Making of a Prophet'' can go from being named Muhammad to Plato to Buddha to '''''Wendy'''''.


** The map screen from ''Making of a Prophet'' is a smaller rearrangement of the Holy Land from ''The You Testament'', [[TheyJustDidntCare and the objective marker is still a cross]].

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** The map screen from ''Making of a Prophet'' is a smaller rearrangement of the Holy Land from ''The You Testament'', [[TheyJustDidntCare and the objective marker is still a cross]].cross.
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* CluelessAesop: One of the reasons [=MDickie=] made ''The Making of a Prophet'' was because he felt that most Westerners were only familiar with stereotypical portrayals of Islam and wished to offer an educative, unbiased look at the religion. Unfortunately, the message is severely undermined both by the poor quality of the game and [=MDickie=] sometimes simply [[ArtisticLicenseHistory getting his facts wrong.]]
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* LetsPlay: General Ironicus (with some help from ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel.]]

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* LetsPlay: General Ironicus (with some help from ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[SomethingAwful [[Website/SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel.]]
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** The map screen from ''Making of a Prophet'' is a smaller rearrangement of the Holy Land from ''The You Testament'', [[TheyJustDidntCare and the objective marker is still a cross]].
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** In ''Making of a Prophet'', if you attempt to use Healing on [[spoiler:Khadijah or 'Amr ibn Hisham]] after their [[PlotlineDeath Plotline Deaths]], they will not come back, unlike with every other dead body. [[spoiler:[[AvertedTrope The same cannot be said for Muhammad himself, though.]]

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** In ''Making of a Prophet'', if you attempt to use Healing on [[spoiler:Khadijah or 'Amr ibn Hisham]] after their [[PlotlineDeath Plotline Deaths]], they will not come back, unlike with every other dead body. [[spoiler:[[AvertedTrope The same cannot be said for Muhammad himself, though.]]]]]]
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* DevelopersForesight
** In ''The You Testament'', attacking Jesus will earn you a [[WhatTheHellHero unique lecture on the futility of attacking someone like Him]]. [[AvertedTrope However]], if you attack Him before He teaches you your first miracle, Jesus will use the default NPC response, resulting in [[OutOfCharacterMoment our Lord and Savior threatening to lay down the smack on you for hurting Him.]]
** In ''Making of a Prophet'', if you attempt to use Healing on [[spoiler:Khadijah or 'Amr ibn Hisham]] after their [[PlotlineDeath Plotline Deaths]], they will not come back, unlike with every other dead body. [[spoiler:[[AvertedTrope The same cannot be said for Muhammad himself, though.]]


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* GameplayAllyImmortality: Jesus and Muhammad [[spoiler:(as well as Satan and Iblis)]] are invincible and unaffected by any Miracles you perform on them (except for passive ones like the Copying powers).
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Not quite true. I\'ll readd it as part of a different example.


* OutOfCharacterMoment: Not every day where, if you accidentally attack Jesus, that our Lord and Savior will be willing to lay the smack down on you for doing so. [[note]](He's ''supposed'' to just lecture you about the pointlessness of violence, but sometimes the game AI glitches and makes him use the default NPC reactions instead.)[[/note]]
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* GameMod: It's fairly easy to mod the texture files. [[https://www.youtube.com/watch?v=aFV2E64zW0I Hilarity Ensues]].
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->''"Idolatry, motherfucker, have you heard of it!?"''

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->''"Idolatry, motherfucker, have you heard of it!?"''->''"IDOLATRY MOTHERFUCKER, DO YOU KNOW OF IT?"''
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* DeclarativeFinger: A StockPose for dialogue.
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** In ''The Making of a Prophet'', the same thing happens after [[spoiler:Mohammad teaches you the healing ability]].



* {{Invisibility}}: The final power Jesus teaches you, here explained as altering his molecular structure to appear invisible.

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* {{Invisibility}}: The final power Jesus teaches you, here explained as altering his molecular structure to appear invisible. In ''The Making of a Prophet'', this is one of the first things Mohammad teaches you, and here it is explained as Allah drawing a veil around you.



** In ''The Making of a Prophet'', when Mohammad heals you, the line was rewritten from "adjust your molecular structure" to "re-arrange the clay in your body".



* MissingSecret: In ''The Making of a Prophet'', you never learn the "Nourishment" power.



* WalkOnWater: Naturally, Jesus does this, here explained as altering his molecular structure to weigh less. He'll subsequently teach you to do the same.

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* WalkOnWater: Naturally, Jesus does this, here explained as altering his molecular structure to weigh less. He'll subsequently teach you to do the same. In ''The Making of the Prophet'', you get it at the same time you get levitation.

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* {{Invisibility}}: The final power Jesus teaches you, here explained as altering his molecular structure to appear invisible.



* TitleDrop: A particularly clumsy one, too. "And when they write down their unique version of the experience, it will be called The You Testament."

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* TitleDrop: A particularly clumsy one, too. "And when they write down arrive at their own understanding of life, let their unique version of the experience, it will testimony be called The 'The You Testament."Testament'..."
* TutorialFailure: When Jesus tells you that you could literally move mountains, there was no implication that you could now use the "Landscape" power by meditating on the left branch of the 4th chakra.
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* WrestlerInAllOfUs: MDickie reused the engine he used in his wrestling games. Therefore, it's quite possible for the [=NPCs=] to decide to start power-bombing and piledriving each other.

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* WrestlerInAllOfUs: MDickie [=MDickie=] reused the engine he used in his wrestling games. Therefore, it's quite possible for the [=NPCs=] to decide to start power-bombing and piledriving each other.
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* WrestlerInAllOfUs: MDickie reused the engine he used in his wrestling games. Therefore, it's quite possible for the [=NPCs=] to decide to start power-bombing and piledriving each other.
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* SecondHourSuperpower: You won't be able to generate prana until your fourth meeting with Jesus, when he initiates you in Galilee.


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* WalkOnWater: Naturally, Jesus does this, here explained as altering his molecular structure to weigh less. He'll subsequently teach you to do the same.
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* FreakOut: Losing all your brain meter causes you to lose control of your character as they're given normal NPC AI until they can recover. Which means they'll probably be running around and beating up people for no good reason.
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** If you get arrested and are too tall, you won't be able to leave the cell because your character can't crouch-walk.
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\"player loses control in this situation\" is not an example of controllable helplessness trope.


** If you empty your Mind meter entirely, your character will briefly go insane, acting on his own with the player unable to do anything.
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* AnachronismStew: Dickie's rewrites of Jesus' teachings contain loads of New Agey stuff, and use terms that shouldn't even exist yet ("molecular structure", etc.)
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* StupidityIsTheOnlyOption: See the NotHisSled entry above. Naturally, the game gives you no choice but to [[spoiler:lead the Romans to Jesus so they can arrest him]].
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probably not intentional


* UnwinnableByDesign: A number of instances. If you make your character as small as possible, it's actually possible to get yourself stuck in a pool within the temple. As well, if you're hung on the cross along with Jesus and you're able to break free, Jesus dies as programmed and you're unable to continue with the story as is.

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* UnwinnableByDesign: UnwinnableByMistake: A number of instances. If you make your character as small as possible, it's actually possible to get yourself stuck in a pool within the temple. As well, if you're hung on the cross along with Jesus and you're able to break free, Jesus dies as programmed and you're unable to continue with the story as is.
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''The You Testament'' is a what-if game by the indie developer Mat Dickie, better known among his fans and {{Hatedom}} as [=MDickie=]. In it, the player takes the role of a disciple of Jesus Christ, who follows his teacher through the stories of Jesus found in the Bible; incredibly loose versions of the stories, that barely resemble any extant edition of the Bible.

Although ''The You Testament'' was meant to be [=MDickie's=] last game, he eventually changed his mind and made a sequel (actually a mod of the first game), ''Making of a Prophet'', about Muhammad, the founder of Islam.

to:

''The You Testament'' is a A what-if game by the indie developer Mat Dickie, better known among his fans and {{Hatedom}} as [=MDickie=]. In it, the player takes the role of a disciple of Jesus Christ, who follows his teacher through the stories of Jesus found in the Bible; Bible (albeit incredibly loose versions of the stories, stories that barely resemble any extant edition of the Bible.

Bible).

Although ''The You Testament'' was meant to be [=MDickie's=] [=MDickie=]'s last game, he eventually changed his mind and made a sequel (actually a mod of the first game), ''Making of a Prophet'', about Muhammad, the founder of Islam.



!!This game has examples of:

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!!This game has provides examples of:
of:



* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should have appeared on only one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].

to:

* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should have should've appeared on only one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].



* AwesomeButImpractical: The Strength Miracle, which grants you SuperStrength and the ability to curbstomp your enemies. The downside? Well, the miracle requires your Soul Meter. Punching people reduces that meter. When you kill someone, the meter completely drains, and when the meter drains, your miracle goes bye bye. Not to mention that it's on the very top of your Miracle Tree, which means you have to be patient in order to select it, which by that point you'd probably be interrupted by someone.
* BlindIdiotTranslation: By a guy who speaks English, even! Almost none of the dialog actually appears in any English edition of the Bible. The stuff that comes anywhere close is either badly paraphrased, or a Frankensteinian mishmash of several verses.

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* AwesomeButImpractical: The Strength Miracle, which grants you SuperStrength and the ability to curbstomp your enemies. The downside? Well, the miracle requires your Soul Meter. Punching people reduces that meter. When you kill someone, the meter completely drains, and when the meter drains, your miracle goes bye bye.bye-bye. Not to mention that it's on the very top of your Miracle Tree, which means you have to be patient in order to select it, which by that point you'd probably be interrupted by someone.
* BlindIdiotTranslation: By a guy who speaks English, even! Almost none of the dialog dialogue actually appears in any English edition of the Bible. The stuff that comes anywhere close is either badly paraphrased, or a Frankensteinian mishmash of several verses.



** In ''The You Testament'', the player is a composite of several random people Jesus helped, as well as Peter and [[spoiler: Judas Iscariot. The player also appears to be a stand-in for Lazarus, despite the actual Lazarus appearing and being resurrected as per the gospels.]]

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** In ''The You Testament'', the player is a composite of several random people Jesus helped, as well as Peter and [[spoiler: Judas [[spoiler:Judas Iscariot. The player also appears to be a stand-in for Lazarus, despite the actual Lazarus appearing and being resurrected as per the gospels.]]gospels]].



* FinalDeath: A rare example happening to the PlayerCharacter: When you die, the game ''erases your save file''. That's about as final as it gets, folks.

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* FinalDeath: A rare example happening to the PlayerCharacter: When PlayerCharacter - when you die, the game ''erases your save file''. That's about as final as it gets, folks.



* LazyArtist: As a lot of elements were reused from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous M. Dickie games, such as his wrestling game or his prison simulator.
* LetsPlay: General Ironicus (with some help from ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel]].

to:

* LazyArtist: As a lot of elements were reused from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous M. Dickie games, such as his wrestling game or his prison simulator.
* LetsPlay: General Ironicus (with some help from ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel]].sequel.]]



* OnlyOneFemaleMold: There are several male body types, but only one female. In fact, you make a character female by assigning it a female body - you're still free to give "her" a face with a 5 o'clock shadow or [[WesternAnimation/DudleyDoRight Snidely Whiplash]] moustache.
* OutOfCharacterMoment: Not every day where, if you accidentally attack Jesus, that our Lord and Savior will be willing to lay the smack down on you for doing so.[[note]]He's ''supposed'' to just lecture you about the pointlessness of violence, but sometimes the game AI glitches and makes him use the default NPC reactions instead.[[/note]]

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* OnlyOneFemaleMold: There are several male body types, but only one female. In fact, you make a character female by assigning it a female body - you're still free to give "her" a face with a 5 o'clock shadow or [[WesternAnimation/DudleyDoRight Snidely Whiplash]] moustache.
mustache.
* OutOfCharacterMoment: Not every day where, if you accidentally attack Jesus, that our Lord and Savior will be willing to lay the smack down on you for doing so.[[note]]He's [[note]](He's ''supposed'' to just lecture you about the pointlessness of violence, but sometimes the game AI glitches and makes him use the default NPC reactions instead.[[/note]])[[/note]]



* WeirdnessCensor: People regularly beat each other up, hopping around on one leg, walking ''without legs'', knock others down, hug people and then start beating up the person they hugged, steal items from others...boy.

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* WeirdnessCensor: People regularly beat each other up, hopping hop around on one leg, walking walk ''without legs'', knock others down, hug people and then start beating up the person they hugged, steal items from others...boy.
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typo (missing space)


* ObviousBeta: Of the late beta sort - playable, but clearly wonky, and never receiving proper quality assurance testing. The creator himself said he rarely plays his own games when he's "done" with them; it's pretty obviousthat this includes not doing any playtesting.

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* ObviousBeta: Of the late beta sort - playable, but clearly wonky, and never receiving proper quality assurance testing. The creator himself said he rarely plays his own games when he's "done" with them; it's pretty obviousthat obvious that this includes not doing any playtesting.
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-> All the crosses are marked I.N.R.I. It's Latin for 'Did Not Do The Research'

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-> All the crosses are marked I.N.R.I. It's Latin for 'Did Not Do The Research'the Research'.



''The You Testament'' is a speculative what-if game by the indie developer Mat Dickie, better know among his fans and {{Hatedom}} as [=MDickie=]. In it, you take the role of a disciple of Jesus Christ, who follows his teacher through the stories of Jesus found in the Bible; incredibly loose versions of the stories, that barely resemble any extant edition of the Bible.

to:

''The You Testament'' is a speculative what-if game by the indie developer Mat Dickie, better know known among his fans and {{Hatedom}} as [=MDickie=]. In it, you take the player takes the role of a disciple of Jesus Christ, who follows his teacher through the stories of Jesus found in the Bible; incredibly loose versions of the stories, that barely resemble any extant edition of the Bible.






* AerithAndBob: Oooooh, so much. Characters in The Making Of A Prophet can go from being named Muhammad to Plato to Buddha to '''''Wendy'''''.

to:

* AerithAndBob: Oooooh, so much. Characters in The ''The Making Of A Prophet of a Prophet'' can go from being named Muhammad to Plato to Buddha to '''''Wendy'''''.



* ArtificialStupidity: The AI for most of the people on the map can only be described as random, with a penchant for acting like complete jerks. Characters will wander to one corner of the map, stand there for a while, walk to the center of the map, sit down for a few seconds, get back up, walk over to another character and start violently beating them for no reason until they fall over, then walk over to you, steal whatever it is you're holding and run for it (and if course, if you try to take it back, they'll claim it's theirs and threaten you to give it back.)
* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should only have appeared on one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].
* AuthorTract: Both it and its sequel delve into Dickie's views on religion, using both religious figures as a mouthpiece.

to:

* ArtificialStupidity: The AI for most of the people on the map can only be described as random, with a penchant for acting like complete jerks. Characters will wander to one corner of the map, stand there for a while, walk to the center of the map, sit down for a few seconds, get back up, walk over to another character and start violently beating them him for no reason until they fall he falls over, then walk over to you, steal whatever it is you're holding and run for it (and if course, if you try to take it back, they'll the owner will claim it's theirs his and threaten you to give it back.)
back).
* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should only have appeared on only one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].
* AuthorTract: Both it this game and its sequel delve into Dickie's views on religion, using both religious figures as a mouthpiece.



* BlindIdiotTranslation: By a guy who speaks English, even! Almost none of the dialog actually appears in any edition of the Bible. The stuff that comes anywhere close is either badly paraphrased, or a Frankensteinian mishmash of several verses.

to:

* BlindIdiotTranslation: By a guy who speaks English, even! Almost none of the dialog actually appears in any English edition of the Bible. The stuff that comes anywhere close is either badly paraphrased, or a Frankensteinian mishmash of several verses.



** Also, in The Making Of A Prophet, you meet Arjuna, your protege in the same spot you met Muhammad in the beginning. [[spoiler: He also seems to look exactly like Muhammad if he were a kid]].

to:

** Also, in The ''The Making Of A Prophet, of a Prophet'', you meet Arjuna, your protege protégé, in the same spot you met Muhammad in the beginning. [[spoiler: He [[spoiler:Arjuna also seems to look exactly like Muhammad if he were a kid]]. kid]].



* ColorCodedForYourConvenience: In The Making Of A Prophet, [[EnforcedTrope in order to make the Muslims and Quraysh stand out]], [=MDickie=] made their robes white and black respectively, save for Muhammad, who wears green.
* CompositeCharacter: WordOfGod states that the main character in The Making Of A Prophet takes the place of both Abu Bakr and Muhammad's son-in-law Ali [[EnforcedTrope in order to drive the story along]].

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* ColorCodedForYourConvenience: In The ''The Making Of A Prophet, of a Prophet'', [[EnforcedTrope in order to make the Muslims and Quraysh stand out]], [=MDickie=] made their robes white and black respectively, save for Muhammad, who wears green.
* CompositeCharacter: WordOfGod states that the main character in The ''The Making Of A Prophet of a Prophet'' takes the place of both Abu Bakr and Muhammad's son-in-law Ali [[EnforcedTrope in order to drive the story along]].



* FadeToWhite: Death in the first game does this, as does [[spoiler: the fake death following Lazarus, and the end of the game after you have talked to the disciple.]]

to:

* FadeToWhite: Death in the first game does this, as does [[spoiler: the [[spoiler:the fake death following Lazarus, and the end of the game after you have talked to the disciple.]]disciple]].



* FinalDeath: A rare example happening to the PlayerCharacter: when you die, the game ''erases your save file''. That's about as final as it gets, folks.
* FissionMailed: In the original game, after [[spoiler: Jesus resurrects Lazarus, the player keels over and dies for no reason, complete with the requisite FadeToWhite, only for Jesus to resurrect you.]] To make things even more confusing, [[spoiler: Jesus collapsed and seemed very weak after resurrecting Lazarus, but He seems in perfect health after bringing back the player. At least, unless the script glitches, as it is prone to doing - then you may end up being resurrected and lectured to by a ''comatose'' Jesus.]]

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* FinalDeath: A rare example happening to the PlayerCharacter: when When you die, the game ''erases your save file''. That's about as final as it gets, folks.
* FissionMailed: In the original game, after [[spoiler: Jesus [[spoiler:Jesus resurrects Lazarus, the player keels over and dies for no reason, complete with the requisite FadeToWhite, only for after which Jesus to resurrect you.]] resurrects you]]. To make things even more confusing, [[spoiler: Jesus [[spoiler:Jesus collapsed and seemed very weak after resurrecting Lazarus, but He seems in perfect health after bringing back the player. At least, unless the script glitches, as it is prone to doing - then you may end up being resurrected and lectured to by a ''comatose'' Jesus.]]



* LazyArtist: Reusing a lot of elements from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous M. Dickie games such as his wrestling game or his prison simulator.

to:

* LazyArtist: Reusing As a lot of elements were reused from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous M. Dickie games games, such as his wrestling game or his prison simulator.



* MadeOfPlasticine: with the "Gore" option set to Extreme (which it ''defaults'' to), it's not uncommon for the frequent brawls to result in people hobbling around with missing body parts.

to:

* MadeOfPlasticine: with With the "Gore" option set to Extreme (which it ''defaults'' to), is its ''default'' setting), it's not uncommon rare for the frequent brawls to result in people hobbling around with missing body parts.



** And for Muhammed, in combination with WordOfGod, he mentions how Allah would read from the records of each and every person on Judgement Day. Those records? ''The Data-File for the characters''.
* MisterSeahorse: The game generates a lover and child for the player character. If the player character is female, the ''male'' lover will still claim the player got ''him'' pregnant.
* NotHisSled: [[spoiler: ''The player'' betrays Jesus, rather than Judas Iscariot.]]
* ObviousBeta: Of the late beta sort - playable, but clearly wonky, and never receiving proper quality assurance testing. The creator himself said he rarely plays his own games when he's "done" with them; it's pretty obvious this includes not doing any playtesting.
* OnlyOneFemaleMold: There are several male body types, but only one female. In fact, you make a character female by assigning it a female body - you're still free to give "her" a face with a 5 o'clock shadow or Snidely Whiplash moustache.

to:

** And for Muhammed, in combination with WordOfGod, he mentions how Allah would read from the records of each and every person on Judgement Judgment Day. Those records? ''The Data-File for the characters''.
* MisterSeahorse: The game generates a lover and child for the player character. If the player character is female, the ''male'' lover will still claim the player she got ''him'' pregnant.
* NotHisSled: [[spoiler: ''The [[spoiler:''The player'' betrays Jesus, rather than Judas Iscariot.]]
* ObviousBeta: Of the late beta sort - playable, but clearly wonky, and never receiving proper quality assurance testing. The creator himself said he rarely plays his own games when he's "done" with them; it's pretty obvious obviousthat this includes not doing any playtesting.
* OnlyOneFemaleMold: There are several male body types, but only one female. In fact, you make a character female by assigning it a female body - you're still free to give "her" a face with a 5 o'clock shadow or [[WesternAnimation/DudleyDoRight Snidely Whiplash Whiplash]] moustache.



* SparedByTheAdaptation: Abu Jahl in The Making Of A Prophet survived the Battle of Badr, and because of this, he [[CompositeCharacter is combined with Abu Sufyan]]. [[SubvertedTrope He still gets killed off,]] just not when he was supposed to die.

to:

* SparedByTheAdaptation: Abu Jahl in The ''The Making Of A Prophet of a Prophet'' survived the Battle of Badr, and because of this, he [[CompositeCharacter is combined with Abu Sufyan]]. [[SubvertedTrope He still gets killed off,]] off]], just not when he was supposed to die.






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Moving this over from Visual Novel namespace, because it isn\'t really one.

Added DiffLines:

-> All the crosses are marked I.N.R.I. It's Latin for 'Did Not Do The Research'
-->--''[=PC=] Gamer''

''The You Testament'' is a speculative what-if game by the indie developer Mat Dickie, better know among his fans and {{Hatedom}} as [=MDickie=]. In it, you take the role of a disciple of Jesus Christ, who follows his teacher through the stories of Jesus found in the Bible; incredibly loose versions of the stories, that barely resemble any extant edition of the Bible.

Although ''The You Testament'' was meant to be [=MDickie's=] last game, he eventually changed his mind and made a sequel (actually a mod of the first game), ''Making of a Prophet'', about Muhammad, the founder of Islam.

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!!This game has examples of:

* AerithAndBob: Oooooh, so much. Characters in The Making Of A Prophet can go from being named Muhammad to Plato to Buddha to '''''Wendy'''''.
* AllCrimesAreEqual: A quick dive into the source code shows that, when facing a jury, the player always has a 50/50 chance of being imprisoned or set free, regardless of the crime you committed. In fact, the only thing your crime actually changes is the chances of receiving a certain punishment: the more severe the crime, the more likely you are to be crucified, rather than imprisoned or having your eyes gouged out.
* ArtificialStupidity: The AI for most of the people on the map can only be described as random, with a penchant for acting like complete jerks. Characters will wander to one corner of the map, stand there for a while, walk to the center of the map, sit down for a few seconds, get back up, walk over to another character and start violently beating them for no reason until they fall over, then walk over to you, steal whatever it is you're holding and run for it (and if course, if you try to take it back, they'll claim it's theirs and threaten you to give it back.)
* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should only have appeared on one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].
* AuthorTract: Both it and its sequel delve into Dickie's views on religion, using both religious figures as a mouthpiece.
* AwesomeButImpractical: The Strength Miracle, which grants you SuperStrength and the ability to curbstomp your enemies. The downside? Well, the miracle requires your Soul Meter. Punching people reduces that meter. When you kill someone, the meter completely drains, and when the meter drains, your miracle goes bye bye. Not to mention that it's on the very top of your Miracle Tree, which means you have to be patient in order to select it, which by that point you'd probably be interrupted by someone.
* BlindIdiotTranslation: By a guy who speaks English, even! Almost none of the dialog actually appears in any edition of the Bible. The stuff that comes anywhere close is either badly paraphrased, or a Frankensteinian mishmash of several verses.
* BookEnds: You meet your first disciple at the end of the story in the same spot you met Jesus in at the beginning. It's even funnier if the random character generator makes your disciple [[HeelFaceTurn a Roman soldier]].
** Also, in The Making Of A Prophet, you meet Arjuna, your protege in the same spot you met Muhammad in the beginning. [[spoiler: He also seems to look exactly like Muhammad if he were a kid]].
* BreakingTheFourthWall[=/=][[spoiler:PaintingTheMedium]]: If you hang around with Jesus long enough, He will eventually teach you the skill that lets you see the world as it really is. [[spoiler:This translates to playing the game in wireframe mode.]]
* CantGetAwayWithNuthin: Contrasting with the WeirdnessCensor down below, if you try to do half of those things, you're more than likely going to get caught. And nine times out of ten, when you do, you're gonna be crucified!
* ColorCodedForYourConvenience: In The Making Of A Prophet, [[EnforcedTrope in order to make the Muslims and Quraysh stand out]], [=MDickie=] made their robes white and black respectively, save for Muhammad, who wears green.
* CompositeCharacter: WordOfGod states that the main character in The Making Of A Prophet takes the place of both Abu Bakr and Muhammad's son-in-law Ali [[EnforcedTrope in order to drive the story along]].
** In ''The You Testament'', the player is a composite of several random people Jesus helped, as well as Peter and [[spoiler: Judas Iscariot. The player also appears to be a stand-in for Lazarus, despite the actual Lazarus appearing and being resurrected as per the gospels.]]
* ControllableHelplessness: Getting imprisoned or crucified. [[spoiler:If you've learned to meditate, you may be able to use it to escape from a cross. For jail, there's really nothing to do but wait it out. That or cheat your way out.]]
** If you empty your Mind meter entirely, your character will briefly go insane, acting on his own with the player unable to do anything.
* FadeToWhite: Death in the first game does this, as does [[spoiler: the fake death following Lazarus, and the end of the game after you have talked to the disciple.]]
* FetchQuest: Mostly subverted in the first game - after the first one, which is just "bring me any item", you learn the Manifestation power. With it you can just make whatever item is asked for later yourself, although doing so consumes a large amount of Spirit. In the second game you get Manifestation much later, and have to actually find items until that.
* FinalDeath: A rare example happening to the PlayerCharacter: when you die, the game ''erases your save file''. That's about as final as it gets, folks.
* FissionMailed: In the original game, after [[spoiler: Jesus resurrects Lazarus, the player keels over and dies for no reason, complete with the requisite FadeToWhite, only for Jesus to resurrect you.]] To make things even more confusing, [[spoiler: Jesus collapsed and seemed very weak after resurrecting Lazarus, but He seems in perfect health after bringing back the player. At least, unless the script glitches, as it is prone to doing - then you may end up being resurrected and lectured to by a ''comatose'' Jesus.]]
* GoingThroughTheMotions: Especially noticeable as there are only a half-dozen different poses, and all of them look rather awkward.
* DarthWiki/IdiotProgramming: Among other gems, the "exit program" function works by ''deliberately crashing the game''.
* InterfaceScrew: If your character gets blinded, you as the player can still see normally but your movement controls get inverted.
* LazyArtist: Reusing a lot of elements from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous M. Dickie games such as his wrestling game or his prison simulator.
* LetsPlay: General Ironicus (with some help from ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel]].
* MadeOfPlasticine: with the "Gore" option set to Extreme (which it ''defaults'' to), it's not uncommon for the frequent brawls to result in people hobbling around with missing body parts.
* MagiBabble: ''The You Testament'' is overflowing with pop new-wave references to various mystical philosophies and one amazing line is when Jesus heals you. "No problem! I'll just realign your molecular structure!"
* MediumAwareness: Bizarrely, both Muhammed and Jesus seem to be aware that they're in a video game, because they're able to see their own subtitles, they can turn on wireframe mode to make you "see the world as it really is!" and make allusions to the words of Heaven being the very text the game is coded upon.
** And for Muhammed, in combination with WordOfGod, he mentions how Allah would read from the records of each and every person on Judgement Day. Those records? ''The Data-File for the characters''.
* MisterSeahorse: The game generates a lover and child for the player character. If the player character is female, the ''male'' lover will still claim the player got ''him'' pregnant.
* NotHisSled: [[spoiler: ''The player'' betrays Jesus, rather than Judas Iscariot.]]
* ObviousBeta: Of the late beta sort - playable, but clearly wonky, and never receiving proper quality assurance testing. The creator himself said he rarely plays his own games when he's "done" with them; it's pretty obvious this includes not doing any playtesting.
* OnlyOneFemaleMold: There are several male body types, but only one female. In fact, you make a character female by assigning it a female body - you're still free to give "her" a face with a 5 o'clock shadow or Snidely Whiplash moustache.
* OutOfCharacterMoment: Not every day where, if you accidentally attack Jesus, that our Lord and Savior will be willing to lay the smack down on you for doing so.[[note]]He's ''supposed'' to just lecture you about the pointlessness of violence, but sometimes the game AI glitches and makes him use the default NPC reactions instead.[[/note]]
* ReligionIsMagic: You get a whole bunch of strange abilities for following Jesus or Muhammad, including healing hands, the ability to alter the terrain, and if you're evil, fireballs!
* RidiculouslyAverageGuy[=/=]CompositeCharacter: Your character is basically every incidental person from the Bible who encounters Jesus and learns a lesson without necessarily becoming a dedicated follower. This occasionally requires that the story be mangled out of shape so that some random guy fits.
* SpaceCompression: To a rather extreme degree. To give an example, Jerusalem consists of just the temple, which itself has been simplified into a single room.
* SparedByTheAdaptation: Abu Jahl in The Making Of A Prophet survived the Battle of Badr, and because of this, he [[CompositeCharacter is combined with Abu Sufyan]]. [[SubvertedTrope He still gets killed off,]] just not when he was supposed to die.
* TitleDrop: A particularly clumsy one, too. "And when they write down their unique version of the experience, it will be called The You Testament."
* UnwinnableByDesign: A number of instances. If you make your character as small as possible, it's actually possible to get yourself stuck in a pool within the temple. As well, if you're hung on the cross along with Jesus and you're able to break free, Jesus dies as programmed and you're unable to continue with the story as is.
* WeirdnessCensor: People regularly beat each other up, hopping around on one leg, walking ''without legs'', knock others down, hug people and then start beating up the person they hugged, steal items from others...boy.

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->''"Idolatry, motherfucker, have you heard of it!?"''

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