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Do not confuse this with ''Ninja Kidz'' (an American TV cartoon), or ''Ninja Kids!!!'', a live-action adaptation of ''Manga/NintamaRantarou''.
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renamed trope
* ClassicalElementsEnsemble: Each of the ninja have ElementalPowers that reflect the classical elements: Hanzo is water, Sasuke is wind, Akane is fire and Genta is earth.
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* FourElementEnsemble: As if one couldn't tell by their ninja magic. Hanzo is water, Sasuke is wind, Akane is fire and Genta is earth.
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** Sasuke - wears yellow and is a LightningBruiser
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** Sasuke - wears yellow and is a LightningBruiser LongRangeFighter
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Fighting With Chucks is no longer a trope
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** Genta wields a ''sansetsukon'', [[FightingWithChucks a three-section staff]].
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** Genta wields a ''sansetsukon'', [[FightingWithChucks a three-section staff]].staff.
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* FourElementEnsemble: As if one couldn't tell by their ninja magic. Hanzo is water, Sasuke is wind, Akane is fire and Genta is earth.
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* StockNinjaWeaponry: Played straight.
** Hanzo [[KatanasAreJustBetter wields a katana]].
** Sasuke uses a ''kusarigama''.
** Akane has infinite ''shuriken'' he can throw.
** Genta wields a ''sansetsukon'', [[FightingWithChucks a three-section staff]].
** Hanzo [[KatanasAreJustBetter wields a katana]].
** Sasuke uses a ''kusarigama''.
** Akane has infinite ''shuriken'' he can throw.
** Genta wields a ''sansetsukon'', [[FightingWithChucks a three-section staff]].
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Formatting, adding an image and moving Follow The Leader to the Trivia tab
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_ninja_kids_arcade.jpg]]
[[caption-width-right:350:The four Ninja Kids]]
[[caption-width-right:350:The four Ninja Kids]]
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%%* BlowYouAway: Sasuke
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** Akame - wears red and is a FragileSpeedster
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** Akame Akane - wears red and is a FragileSpeedster
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%%* DishingOutDirt: Genta
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%%* ExactlyWhatItSaysOnTheTin
* FlashOfPain: As a nod to most Creator/{{Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
* FlashOfPain: As a nod to most Creator/{{Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
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* FlashOfPain:
** As a nod to most Creator/{{Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
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* FollowTheLeader: This game is pretty much Taito's answer to Konami's ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame'' beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
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%%* MakingASplash: Hanzo
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%%* PlayingWithFire: Akame
%%* RocksFallEveryoneDies: One of Genta's special moves is named "Rock Fall" and does just that.
* RunningGag {{Satan}}: The final boss, drawn in a very serious style that [[NonstandardCharacterDesign contrasts]] with the general wackiness of the game.
%%* RocksFallEveryoneDies: One of Genta's special moves is named "Rock Fall" and does just that.
* RunningGag {{Satan}}: The final boss, drawn in a very serious style that [[NonstandardCharacterDesign contrasts]] with the general wackiness of the game.
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%%* RocksFallEveryoneDies: One of Genta's special moves
*
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* MeaningfulBackgroundEvent: When you're fighting the werewolf boss in the fast food restaurant, the moon in the background fades out more and more as his life goes down.
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Commented out zces
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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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* BlowYouAway: Sasuke
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* DishingOutDirt: Genta
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* ExactlyWhatItSaysOnTheTin
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* MakingASplash: Hanzo
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* PlayingWithFire: Akame
* RocksFallEveryoneDies: One of Genta's special moves is named "Rock Fall" and does just that.
* [[RunningGag The]] {{Satan}}: The final boss, drawn in a very serious style that [[NonstandardCharacterDesign contrasts]] with the general wackiness of the game.
* ShoutOut: The third boss is basically the Power Loader from ''Film/{{Aliens}}''.
* RocksFallEveryoneDies: One of Genta's special moves is named "Rock Fall" and does just that.
* [[RunningGag The]] {{Satan}}: The final boss, drawn in a very serious style that [[NonstandardCharacterDesign contrasts]] with the general wackiness of the game.
* ShoutOut: The third boss is basically the Power Loader from ''Film/{{Aliens}}''.
to:
*
*
** The third boss is basically the Power Loader from ''Film/{{Aliens}}''.
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* TimeStandsStill: The "Time Stop" ability.
* TopHeavyGuy: The [[GiantMook giant mooks]] are this. DO YOU FEEL OUR POWER, indeed.
* WallCrawl: Seen for example at the beginning of level 2.
* XRaySparks
* ZombieApocalypse: The graveyard in level five is pretty much this. Level three had you facing them at a construction site.
* TopHeavyGuy: The [[GiantMook giant mooks]] are this. DO YOU FEEL OUR POWER, indeed.
* WallCrawl: Seen for example at the beginning of level 2.
* XRaySparks
* ZombieApocalypse: The graveyard in level five is pretty much this. Level three had you facing them at a construction site.
to:
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%%* DishingOutDirt: Genta
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%%* ExactlyWhatItSaysOnTheTin
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%%* MakingASplash: Hanzo
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%%* PlayingWithFire: Akame
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%%* XRaySparks
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* ColourCodedMultiplayer
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* ColourCodedMultiplayerColourCodedMultiplayer:
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* DishingOutDirt: Genta
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* ExactlyWhatItSaysOnTheTin
* FlashOfPain: As a nod to most {{Creator/Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
* FlashOfPain: As a nod to most {{Creator/Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
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* FlashOfPain: As a nod to most
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* FollowTheLeader: This game is pretty much Taito's answer to Konami's TeenageMutantNinjaTurtles beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
to:
* FollowTheLeader: This game is pretty much Taito's answer to Konami's TeenageMutantNinjaTurtles ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame'' beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
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* MakingASplash: Hanzo
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* PlayingWithFire: Akame
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* XRaySparks
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Error Fixing
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** Characters from earlier Taito titles like ''VideoGame/BubbleBobble'' and ''VideoGame/PockyAndRocky'' appear as background elements.
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** Characters from earlier Taito titles like ''VideoGame/BubbleBobble'' and ''VideoGame/PockyAndRocky'' ''VideoGame/KikiKaiKai'' appear as background elements.
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** Characters from earlier Taito titles like ''VideoGame/BubbleBobble'' and ''KikiKaikai'' appear as background elements (graffiti, pictures...).
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** Characters from earlier Taito titles like ''VideoGame/BubbleBobble'' and ''KikiKaikai'' ''VideoGame/PockyAndRocky'' appear as background elements (graffiti, pictures...).elements.
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* FlashOfPain: As a nod to most {{Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
to:
* FlashOfPain: As a nod to most {{Konami}} {{Creator/Konami}} arcade brawlers, bosses flash white when hit and [[TurnsRed turn red]] when low on health.
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X Meets Y isn't supposed to get crosswicks.
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* XmeetsY: It's ''Series/SesameStreet'' meets ''TeenageMutantNinjaTurtlesTheArcadeGame'' meets ''GoldenAxe''.
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''The Ninja Kids'' is a side-scrolling [[ArcadeGame arcade]] BeatEmUp made in 1990 by Creator/{{Taito}}. It received no ports until its inclusion in the ''Taito Legends'' CompilationRerelease in 2005. The story is about an evil sect trying to summon "The Satan" on July 1999 (as foretold by Nostradamus), and only a group of four ninja can stop them.
to:
''The Ninja Kids'' is a side-scrolling [[ArcadeGame [[UsefulNotes/ArcadeGame arcade]] BeatEmUp made in 1990 by Creator/{{Taito}}. It received no ports until its inclusion in the ''Taito Legends'' CompilationRerelease in 2005. The story is about an evil sect trying to summon "The Satan" on July 1999 (as foretold by Nostradamus), and only a group of four ninja can stop them.
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* XmeetsY: It's ''SesameStreet'' meets ''TeenageMutantNinjaTurtlesTheArcadeGame'' meets ''GoldenAxe''.
to:
* XmeetsY: It's ''SesameStreet'' ''Series/SesameStreet'' meets ''TeenageMutantNinjaTurtlesTheArcadeGame'' meets ''GoldenAxe''.
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** '''[[color:blue:Hanzo]]''' - JackOfAllStats
** '''[[color:gold:Sasuke]]''' - LightningBruiser
** '''[[color:red:Akame]]''' - FragileSpeedster
** '''[[color:green:Genta]]''' - MightyGlacier
** '''[[color:gold:Sasuke]]''' - LightningBruiser
** '''[[color:red:Akame]]''' - FragileSpeedster
** '''[[color:green:Genta]]''' - MightyGlacier
to:
** '''[[color:blue:Hanzo]]''' Hanzo - wears blue and is a JackOfAllStats
**'''[[color:gold:Sasuke]]''' Sasuke - wears yellow and is a LightningBruiser
**'''[[color:red:Akame]]''' Akame - wears red and is a FragileSpeedster
**'''[[color:green:Genta]]''' Genta - wears green and is a MightyGlacier
**
**
**
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* BlowYouAway: Sasuke
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* ElementalPowers: The ninjas' special moves are based upon the four elements.
** MakingASplash: Hanzo
** BlowYouAway: Sasuke
** PlayingWithFire: Akame
** DishingOutDirt: Genta
** MakingASplash: Hanzo
** BlowYouAway: Sasuke
** PlayingWithFire: Akame
** DishingOutDirt: Genta
to:
* ElementalPowers: The ninjas' special moves are based upon the four elements.
** MakingASplash: Hanzo
** BlowYouAway: Sasuke
** PlayingWithFire: Akame
**DishingOutDirt: Genta
** MakingASplash: Hanzo
** BlowYouAway: Sasuke
** PlayingWithFire: Akame
**
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* {{Expy}}: An unintentional one (maybe...). Several people noted that Genta looks a bit like [[SesameStreet Bert]].
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* MakingASplash: Hanzo
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* PlayingWithFire: Akame
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* ShoutOut: The third boss is basically the Power Loader from ''{{Aliens}}''.
to:
* ShoutOut: The third boss is basically the Power Loader from ''{{Aliens}}''.''Film/{{Aliens}}''.
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* {{Engrish}}: Various examples, such as the constant saying of "The Satan" and such lines as "HERE IS A GRAVEYARD OF YOU!"
to:
* {{Engrish}}: Various examples, such as the constant saying of "The Satan" and such lines as "WRETCH! NINJA KIDS!" and "HERE IS A GRAVEYARD OF YOU!"
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* MolotovCocktail: Some enemies look like stereotyped Middle-Eastern terrorists who attack by throwing molotovs. When you defeat them, they [[HoistByHisOwnPetard explode]].
to:
* MolotovCocktail: Some enemies that look like stereotyped Middle-Eastern terrorists who attack by throwing molotovs. When you defeat them, they [[HoistByHisOwnPetard explode]].
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* Acrofatic: The fat mafiosi attack by, among other things, cartwheeling over you.
to:
* Acrofatic: {{Acrofatic}}: The fat mafiosi attack by, among other things, cartwheeling over you.
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* AcroFatic: The fat mafiosi attack by, among other things, cartwheeling over you.
to:
* AcroFatic: Acrofatic: The fat mafiosi attack by, among other things, cartwheeling over you.
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* FlashOfPain: As a nod to most Konami arcade brawlers, the end-of-level bosses flash white when hit and [[TurnsRed turn red]] when low on health.
* FollowTheLeader: This game is pretty much Taito's answer to {{Konami}}'s TeenageMutantNinjaTurtles beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
* FollowTheLeader: This game is pretty much Taito's answer to {{Konami}}'s TeenageMutantNinjaTurtles beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
to:
* FlashOfPain: As a nod to most Konami {{Konami}} arcade brawlers, the end-of-level bosses flash white when hit and [[TurnsRed turn red]] when low on health.
** Large mooks also flash white when hit.
* FollowTheLeader: This game is pretty much Taito's answer to{{Konami}}'s Konami's TeenageMutantNinjaTurtles beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
** Large mooks also flash white when hit.
* FollowTheLeader: This game is pretty much Taito's answer to
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Added DiffLines:
* FlashOfPain: As a nod to most Konami arcade brawlers, the end-of-level bosses flash white when hit and [[TurnsRed turn red]] when low on health.
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''The Ninja Kids'' is a side-scrolling [[ArcadeGame arcade]] BeatEmUp made in 1990 by {{Taito}}. It received no ports until its inclusion in the ''Taito Legends'' CompilationRerelease in 2005. The story is about an evil sect trying to summon "The Satan" on July 1999 (as foretold by Nostradamus), and only a group of four ninja can stop them.
to:
''The Ninja Kids'' is a side-scrolling [[ArcadeGame arcade]] BeatEmUp made in 1990 by {{Taito}}.Creator/{{Taito}}. It received no ports until its inclusion in the ''Taito Legends'' CompilationRerelease in 2005. The story is about an evil sect trying to summon "The Satan" on July 1999 (as foretold by Nostradamus), and only a group of four ninja can stop them.
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None
Added DiffLines:
''The Ninja Kids'' is a side-scrolling [[ArcadeGame arcade]] BeatEmUp made in 1990 by {{Taito}}. It received no ports until its inclusion in the ''Taito Legends'' CompilationRerelease in 2005. The story is about an evil sect trying to summon "The Satan" on July 1999 (as foretold by Nostradamus), and only a group of four ninja can stop them.
Pretty standard fare for a videogame, except for the fact that almost every character is a puppet. No, not PeoplePuppets, just regular (?) puppets. Everything about this game is very tongue-in-cheek, though, so it also can be seen as a StealthParody of typical cheesy brawler [[ExcusePlot storylines]] and settings.
----
!!The game provides examples of:
* AcroFatic: The fat mafiosi attack by, among other things, cartwheeling over you.
* BloodlessCarnage: Enemies are constantly sliced and diced, heads and limbs are falling, but since everyone is a puppet there's not a single drop of blood.
* ColourCodedMultiplayer
** '''[[color:blue:Hanzo]]''' - JackOfAllStats
** '''[[color:gold:Sasuke]]''' - LightningBruiser
** '''[[color:red:Akame]]''' - FragileSpeedster
** '''[[color:green:Genta]]''' - MightyGlacier
* ConservationOfNinjutsu: Level four is a great example of this trope. In this level, called "A bad ninja appears!", the heroes take a break in fighting the satanists and instead fight the ninjas from a rival dojo or something. Throughout all the level you fight dozens of ninjas that take a few hits to die, then you get to the boss, which is almost identical to them but is (obviously, being the boss) a lot harder to defeat.
* DemBones: Right before the final boss, the ninjas find themselves in a crypt full of bones underneath an abandoned church. Suddenly some skeletons spring to life and attack them.
* ElementalPowers: The ninjas' special moves are based upon the four elements.
** MakingASplash: Hanzo
** BlowYouAway: Sasuke
** PlayingWithFire: Akame
** DishingOutDirt: Genta
* {{Engrish}}: Various examples, such as the constant saying of "The Satan" and such lines as "HERE IS A GRAVEYARD OF YOU!"
* EvilIsPetty: Not sure how kidnapping an employee of a fast food store and turning him into a werewolf (1st boss) can help the resurrection of The Satan and/or to bring forth world domination...
* ExactlyWhatItSaysOnTheTin
* {{Expy}}: An unintentional one (maybe...). Several people noted that Genta looks a bit like [[SesameStreet Bert]].
* FollowTheLeader: This game is pretty much Taito's answer to {{Konami}}'s TeenageMutantNinjaTurtles beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
* IncendiaryExponent: The second boss is a living fireball.
* MagicPants: The employee-turned-werewolf at the end of level one has them; also a Magic Shirt, in that he rips apart his clothes when transforming, but still has them when defeated and turned back to human.
* MolotovCocktail: Some enemies look like stereotyped Middle-Eastern terrorists who attack by throwing molotovs. When you defeat them, they [[HoistByHisOwnPetard explode]].
* RocksFallEveryoneDies: One of Genta's special moves is named "Rock Fall" and does just that.
* [[RunningGag The]] {{Satan}}: The final boss, drawn in a very serious style that [[NonstandardCharacterDesign contrasts]] with the general wackiness of the game.
* ShoutOut: The third boss is basically the Power Loader from ''{{Aliens}}''.
** Characters from earlier Taito titles like ''VideoGame/BubbleBobble'' and ''KikiKaikai'' appear as background elements (graffiti, pictures...).
* TimeStandsStill: The "Time Stop" ability.
* TopHeavyGuy: The [[GiantMook giant mooks]] are this. DO YOU FEEL OUR POWER, indeed.
* WallCrawl: Seen for example at the beginning of level 2.
* XmeetsY: It's ''SesameStreet'' meets ''TeenageMutantNinjaTurtlesTheArcadeGame'' meets ''GoldenAxe''.
* XRaySparks
* ZombieApocalypse: The graveyard in level five is pretty much this. Level three had you facing them at a construction site.
----
Pretty standard fare for a videogame, except for the fact that almost every character is a puppet. No, not PeoplePuppets, just regular (?) puppets. Everything about this game is very tongue-in-cheek, though, so it also can be seen as a StealthParody of typical cheesy brawler [[ExcusePlot storylines]] and settings.
----
!!The game provides examples of:
* AcroFatic: The fat mafiosi attack by, among other things, cartwheeling over you.
* BloodlessCarnage: Enemies are constantly sliced and diced, heads and limbs are falling, but since everyone is a puppet there's not a single drop of blood.
* ColourCodedMultiplayer
** '''[[color:blue:Hanzo]]''' - JackOfAllStats
** '''[[color:gold:Sasuke]]''' - LightningBruiser
** '''[[color:red:Akame]]''' - FragileSpeedster
** '''[[color:green:Genta]]''' - MightyGlacier
* ConservationOfNinjutsu: Level four is a great example of this trope. In this level, called "A bad ninja appears!", the heroes take a break in fighting the satanists and instead fight the ninjas from a rival dojo or something. Throughout all the level you fight dozens of ninjas that take a few hits to die, then you get to the boss, which is almost identical to them but is (obviously, being the boss) a lot harder to defeat.
* DemBones: Right before the final boss, the ninjas find themselves in a crypt full of bones underneath an abandoned church. Suddenly some skeletons spring to life and attack them.
* ElementalPowers: The ninjas' special moves are based upon the four elements.
** MakingASplash: Hanzo
** BlowYouAway: Sasuke
** PlayingWithFire: Akame
** DishingOutDirt: Genta
* {{Engrish}}: Various examples, such as the constant saying of "The Satan" and such lines as "HERE IS A GRAVEYARD OF YOU!"
* EvilIsPetty: Not sure how kidnapping an employee of a fast food store and turning him into a werewolf (1st boss) can help the resurrection of The Satan and/or to bring forth world domination...
* ExactlyWhatItSaysOnTheTin
* {{Expy}}: An unintentional one (maybe...). Several people noted that Genta looks a bit like [[SesameStreet Bert]].
* FollowTheLeader: This game is pretty much Taito's answer to {{Konami}}'s TeenageMutantNinjaTurtles beat'em up that came up one year earlier and was a smashing success. Let's see: up to four players multiplayer, four colour-coded ninjas that fight with different weapons (although in TNK they're mostly blades), the ability to throw scenery elements against the enemies, plus one of the levels (a burning apartment complex) is remarkably similar to the first level in the TMNT game.
* IncendiaryExponent: The second boss is a living fireball.
* MagicPants: The employee-turned-werewolf at the end of level one has them; also a Magic Shirt, in that he rips apart his clothes when transforming, but still has them when defeated and turned back to human.
* MolotovCocktail: Some enemies look like stereotyped Middle-Eastern terrorists who attack by throwing molotovs. When you defeat them, they [[HoistByHisOwnPetard explode]].
* RocksFallEveryoneDies: One of Genta's special moves is named "Rock Fall" and does just that.
* [[RunningGag The]] {{Satan}}: The final boss, drawn in a very serious style that [[NonstandardCharacterDesign contrasts]] with the general wackiness of the game.
* ShoutOut: The third boss is basically the Power Loader from ''{{Aliens}}''.
** Characters from earlier Taito titles like ''VideoGame/BubbleBobble'' and ''KikiKaikai'' appear as background elements (graffiti, pictures...).
* TimeStandsStill: The "Time Stop" ability.
* TopHeavyGuy: The [[GiantMook giant mooks]] are this. DO YOU FEEL OUR POWER, indeed.
* WallCrawl: Seen for example at the beginning of level 2.
* XmeetsY: It's ''SesameStreet'' meets ''TeenageMutantNinjaTurtlesTheArcadeGame'' meets ''GoldenAxe''.
* XRaySparks
* ZombieApocalypse: The graveyard in level five is pretty much this. Level three had you facing them at a construction site.
----