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Long Title has been disambiguated


* LongTitle: The title is ten words long.

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renamed trope


* BalefulPolymorph: [[spoiler:The Ambassador is forcibly transformed into a wolfhound at the climax of the game, and must find a way to transform back.]]


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* ForcedTransformation: [[spoiler:The Ambassador is forcibly transformed into a wolfhound at the climax of the game, and must find a way to transform back.]]

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* ObfuscatingStupidity: [[spoiler:Amilia is actually sharp-minded.]]

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* ObfuscatingStupidity: [[spoiler:Amilia acts ditzy but is actually sharp-minded.]]

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The game is set in the ''VideoGame/{{Zork}}'' universe.

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The game setting is set in based on the ''VideoGame/{{Zork}}'' universe.
universe.

You can play it [[https://ifdb.org/viewgame?id=273o81yvg64m4pkz here.]]

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* BalefulPolymorph: [[spoiler: The Ambassador is transformed into a wolfhound at the climax of the game, and must find a way to transform back.]]

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* {{Animorphism}}: [[spoiler:The Ambassador is transformed from a human to a wolfhound at the climax of the game.]]
* BalefulPolymorph: [[spoiler: The [[spoiler:The Ambassador is forcibly transformed into a wolfhound at the climax of the game, and must find a way to transform back.]]



* EvilAllAlong: [[spoiler: Amilia is seeking power, and will dispose of you if you get in her way.]]

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* EvilAllAlong: [[spoiler: Amilia [[spoiler:Amilia is seeking power, and will dispose of you if you get in her way.]]



* ObfuscatingStupidity: [[spoiler: Amilia is actually sharp-minded.]]

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* ObfuscatingStupidity: [[spoiler: Amilia [[spoiler:Amilia is actually sharp-minded.]]
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* MacGuffinTitle: The meteor/stone is a PlotDevice that various people are interested in.


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* {{Transmutation}}: The "ruther" spell can transform pure chemical elements into other elements.

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%%* LongTitle: Just look at it.

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%%* * LongTitle: Just look at it.The title is ten words long.



%%* PhilosophersStone: The titular "Stone".

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%%* * PhilosophersStone: The titular "Stone"."Stone" is the Philosopher's Stone. In its presence, pure elements can be transmuted into other elements.



%%* SpellBook: You use one to perform magic.

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%%* * SpellBook: You use one a spell book to perform magic.magic by learning spells from its pages. Simply reading a copy of a spell isn't enough -- the magic of the spell book itself is vital to the learning process.

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Commented out some ZCEs.


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* LongTitle: Just look at it.

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* %%* LongTitle: Just look at it.



* PhilosophersStone: The titular "Stone".

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* %%* PhilosophersStone: The titular "Stone".



* SpellBook: You use one to perform magic.

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* %%* SpellBook: You use one to perform magic.
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* BizarreBeverageUse: The glass of sherbet you receive in the beginning of the game is used to [[spoiler:wake up the sleepy elephant by pouring it on his head]].

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* BalefulPolymorph: [[spoiler: The Ambassador is transformed into a wolfhound at the climax of the game.]]
* BeneathTheEarth: The game involves discovering the remnants of the Old Empire.

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* BalefulPolymorph: [[spoiler: The Ambassador is transformed into a wolfhound at the climax of the game.game, and must find a way to transform back.]]
* BeneathTheEarth: The game involves discovering the remnants of the underground Old Empire.



* MultipleEndings: Depending on what you manage to do about Clotspinner and/or the meteor.

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* MultipleEndings: Depending There are four possible endings, depending on what you manage to do about Clotspinner and/or the meteor.

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Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/meteor_sherbet.png]]
[[caption-width-right:350:The cover, and the opening.]]



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* {{Epigraph}}: The story begins by quoting [[https://www.poetryfoundation.org/poems/44272/the-road-not-taken the final paragraph]] of "The Road Not Taken" by Creator/RobertFrost.



* SpellBook: You use one to perform magic.

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* SpellBook: You use one to perform magic.magic.
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''The Meteor, the Stone and a Long Glass of Sherbet'' is a 1996 InteractiveFiction game by Graham Nelson (under the PenName Angela M. Horns).

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''The Meteor, the Stone and a Long Glass of Sherbet'' is a 1996 InteractiveFiction game by Graham Nelson Creator/GrahamNelson (under the PenName Angela M. Horns).
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* TheCameo: Casting 'azzev' in the treehouse shows that Creator/JRRTolkien was a visitor there at some point in the past.

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* HintSystem: An Creator/{{Infocom}}-style one that gives you progressively bigger bits of information on a subject.

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''The Meteor, the Stone and a Long Glass of Sherbet'' is a 1996 InteractionFiction game by Graham Nelson (under the PenName Angela M. Horns).

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''The Meteor, the Stone and a Long Glass of Sherbet'' is a 1996 InteractionFiction InteractiveFiction game by Graham Nelson (under the PenName Angela M. Horns).

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''The Meteor, the Stone and a Long Glass of Sherbet'' is a 1996 InteractionFiction game by Graham Nelson (under the PenName Angela M. Horns).

You play as an ambassador visiting the Northlands as the guest of the Empress. You start the game trapped on a terribly boring elephant ride with your chatterbox tour guide, Lady Amilia, and you're desperate to get away.

The game is set in the ''VideoGame/{{Zork}}'' universe.

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!!Contains examples of:

* BalefulPolymorph: [[spoiler: The Ambassador is transformed into a wolfhound at the climax of the game.]]
* BeneathTheEarth: The game involves discovering the remnants of the Old Empire.
* TheDitz: Asking Amilia about most things will produce the response: "What Amilia doesn't know would fill a whole game in itself." If you hand her the telescope, she'll look through the wrong end.
* {{Gotterdammerung}}: Magic has been gone for a long time... but it's been rediscovered.
* EvilAllAlong: [[spoiler: Amilia is seeking power, and will dispose of you if you get in her way.]]
* LongTitle: Just look at it.
* MultipleEndings: Depending on what you manage to do about Clotspinner and/or the meteor.
* ObfuscatingStupidity: [[spoiler: Amilia is actually sharp-minded.]]
* PhilosophersStone: The titular "Stone".
* SignificantAnagram: Not in the game itself, but "Angela M. Horns" is an anagram of Graham Nelson.
* SpellBook: You use one to perform magic.

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