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Aversions aren't examples and shouldn't be listed as such.
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[[http://www.mandategame.com/ The Mandate]] is a Space Opera RPG set several thousand years in Humanity's future. Made by Perihelion Interactive LLC and successfully funded by [[https://www.kickstarter.com/projects/1964463742/the-mandate Kickstarter]], it aims to be a full Sci-Fi experience. Everything from player run fleets to starbases, and more. The trailer can be seen [[https://www.youtube.com/watch?v=4DZOM8jwy_w here]]. The game was planned to be released in early 2016 as of this writing, but the game company has been [[https://www.reddit.com/r/TheMandate/comments/87ua3b/with_the_website_gone_i_think_its_safe_to_say_the/ dissolved]] without any news.
to:
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The game picks up with the current Emperor dead under mysterious circumstances its up to his daughter to take the throne. This meant she had to be the one to deal with a rebellion, so she sends the Grand Fleet to put it down. Unfortunately the gate network ends up sabotaged and the Grand Fleet scattered. The only hope that The Mandate now has is the player, a currently disgraced Captain.
to:
The game picks up with the current Emperor dead under mysterious circumstances its up to his daughter to take the throne. This meant she had to be the one to deal with a rebellion, so she sends the Grand Fleet to put it down. Unfortunately the gate network ends up sabotaged and the Grand Fleet scattered. The only hope that The the Mandate now has is the player, a currently disgraced Captain.
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!!''The Mandate'' provides example of:
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* AllPlanetsAreEarthLike: Averted, as one of the factions had to become cyborgs to survive on the world they landed on.
* BoardingParty: One of the combat mechanics.
* BoardingParty: One of the combat mechanics.
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*
* TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.
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* {{The Empire}}: The Mandate is this trope under the rule of Romanov dynasty as the sole ruler.
** HegemonicEmpire: On the other hand, Europan managed to establish cultural foothold in their high society where half of the Mandate's emperor were influenced by them.
** HegemonicEmpire: On the other hand, Europan managed to establish cultural foothold in their high society where half of the Mandate's emperor were influenced by them.
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** HegemonicEmpire: On the other hand, Europan managed to establish cultural foothold in their high society where half of the Mandate's emperor were influenced by them.
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** The eponymous Mandate is essentially Tsarist Russia in Space, and its ruling dynasty is even called the Romanovs, though whether they are actual descendants of the family or having just taken the title for prestige remains to be seen.
*** This was implied that their name came from the title of [[SleeperShip arkship]] that the aforementioned dynasty originated from.
*** This was implied that their name came from the title of [[SleeperShip arkship]] that the aforementioned dynasty originated from.
to:
** The eponymous Mandate is essentially Tsarist Russia in Space, and its ruling dynasty is even called the Romanovs, though whether they are actual descendants of the family or having just taken the title for prestige remains to be seen.
***seen. This was implied that their name came from the title of [[SleeperShip arkship]] that the aforementioned dynasty originated from.
***
* HegemonicEmpire: Europan managed to establish cultural foothold in their high society where half of the Mandate's emperor were influenced by them.
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* ProudScholarRaceGuy: Europan are known for their intellectual prowess.
* ProudWarriorRaceGuys: The Black Eagles adopted martial culture as a result on [[HadToBeSharp living]] on four [[DeathWorld Death Worlds]] and internecine conflicts based on these conditions.
* TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.
* ProudWarriorRaceGuys: The Black Eagles adopted martial culture as a result on [[HadToBeSharp living]] on four [[DeathWorld Death Worlds]] and internecine conflicts based on these conditions.
* TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.
to:
* ProudScholarRaceGuy: ProudScholarRace: Europan are known for their intellectual prowess.
*ProudWarriorRaceGuys: ProudWarriorRace: The Black Eagles adopted martial culture as a result on [[HadToBeSharp living]] on four [[DeathWorld Death Worlds]] and internecine conflicts based on these conditions.
* TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.conditions.
*
* TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.
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* [[TheWarOfEarthlyAggression The War of Mandate Aggression]]: Well, the main plot lies with conflict between The Mandate and the fringe worlds rebellion, which the latter sabotaged the gates that scattered the Grand Fleet that the player had to find.
* UnexpectedSuccessor: Anastasia is the third-in-line but the only successor to the throne after her father's death.
* UnexpectedSuccessor: Anastasia is the third-in-line but the only successor to the throne after her father's death.
to:
* [[TheWarOfEarthlyAggression The War of Mandate Aggression]]: TheWarOfEarthlyAggression: Well, the main plot lies with conflict between The Mandate and the fringe worlds rebellion, which the latter sabotaged the gates that scattered the Grand Fleet that the player had to find.
* UnexpectedSuccessor: Anastasia is the third-in-line but the only successor to the throne after her father'sdeath.death.
----
* UnexpectedSuccessor: Anastasia is the third-in-line but the only successor to the throne after her father's
----
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* DeadlyDecadentCourt: One of the current problems of Romanovs are the increasingly politicking and conspiring nobles within its court after the death of the previous Emperor.
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* DeadlyDecadentCourt: DecadentCourt: One of the current problems of Romanovs are the increasingly politicking and conspiring nobles within its court after the death of the previous Emperor.
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None
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* SpaceOpera: Obviously attempting to be one, and the creators are heavily inspired by the likes of StarTrek and other shows.
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* SpaceOpera: Obviously attempting to be one, and the creators are heavily inspired by the likes of StarTrek Franchise/StarTrek and other shows.
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As of 2017, the entire game has not updated and no information on the creators.
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[[http://www.mandategame.com/ The Mandate]] is a Space Opera RPG set several thousand years in Humanity's future. Made by Perihelion Interactive LLC and successfully funded by [[https://www.kickstarter.com/projects/1964463742/the-mandate Kickstarter]], it aims to be a full Sci-Fi experience. Everything from player run fleets to starbases, and more. The trailer can be seen [[https://www.youtube.com/watch?v=4DZOM8jwy_w here]]. The game is currently planned to be released in early 2016 as of this writing.
to:
[[http://www.mandategame.com/ The Mandate]] is a Space Opera RPG set several thousand years in Humanity's future. Made by Perihelion Interactive LLC and successfully funded by [[https://www.kickstarter.com/projects/1964463742/the-mandate Kickstarter]], it aims to be a full Sci-Fi experience. Everything from player run fleets to starbases, and more. The trailer can be seen [[https://www.youtube.com/watch?v=4DZOM8jwy_w here]]. The game is currently was planned to be released in early 2016 as of this writing.
writing, but the game company has been [[https://www.reddit.com/r/TheMandate/comments/87ua3b/with_the_website_gone_i_think_its_safe_to_say_the/ dissolved]] without any news.
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None
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** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France, especially the [[https://en.wikipedia.org/wiki/Fin_de_si%C3%A8cle Fin de siècle]], including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and UsefulNotes/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter being same as former but their main difference being their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
to:
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France, especially the [[https://en.wikipedia.org/wiki/Fin_de_si%C3%A8cle Fin de siècle]], including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and UsefulNotes/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies [[UsefulNotes/AllTheLittleGermanies divided states until their unification]] while the latter being same as former but their main difference being their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
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None
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mandate_video_game.jpg]]
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** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France, especially the [[https://en.wikipedia.org/wiki/Fin_de_si%C3%A8cle Fin de siècle]], including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter being same as former but their main difference being their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
to:
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France, especially the [[https://en.wikipedia.org/wiki/Fin_de_si%C3%A8cle Fin de siècle]], including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} UsefulNotes/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter being same as former but their main difference being their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
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None
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* DeadlyDecadentCourt: Current problem of Romanovs are the increasingly politicking within its court after the death of the previous Emperor.
to:
* DeadlyDecadentCourt: Current problem One of the current problems of Romanovs are the increasingly politicking and conspiring nobles within its court after the death of the previous Emperor.
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*** This was implied that their name came from the [[SleeperShip arkship]] that the aforementioned dynasty originated from.
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter being based on their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter being based on their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
to:
*** This was implied that their name came from the title of [[SleeperShip arkship]] that the aforementioned dynasty originated from.
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan(France during UsefulNotes/TheEnlightenment, (France, especially the [[https://en.wikipedia.org/wiki/Fin_de_si%C3%A8cle Fin de siècle]], including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter being based on same as former but their main difference being their UndyingLoyalty to the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan
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* TheWarOfEarthlyAggression: Well, the main plot lies with conflict between The Mandate and the fringe worlds rebellion, which the latter sabotaged the gates that scattered the Grand Fleet that the player had to find.
to:
* TheWarOfEarthlyAggression: [[TheWarOfEarthlyAggression The War of Mandate Aggression]]: Well, the main plot lies with conflict between The Mandate and the fringe worlds rebellion, which the latter sabotaged the gates that scattered the Grand Fleet that the player had to find.find.
* UnexpectedSuccessor: Anastasia is the third-in-line but the only successor to the throne after her father's death.
* UnexpectedSuccessor: Anastasia is the third-in-line but the only successor to the throne after her father's death.
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None
* DeadlyDecadentCourt: Current problem of Romanovs are the increasingly politicking within its court after the death of the previous Emperor.
* FantasticRacism: Osmani were widely distrusted by all powers of Mandate due to their extensive cybernetic implants.
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** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with leaning on latter due to their loyalty to Romanovs and ProudWarriorRaceGuys), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
** Also the rebels would be [[UsefulNotes/RedOctober Bolsheviks]] based on their logos' title (Red stars iconography) and their rebellion against the Mandate/Tsarist Russia.
** Also the rebels would be [[UsefulNotes/RedOctober Bolsheviks]] based on their logos' title (Red stars iconography) and their rebellion against the Mandate/Tsarist Russia.
to:
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with leaning on former for their [[ProudWarriorRaceGuys martial culture]] and [[AllTheLittleGermanies divided states until their unification]] while the latter due to being based on their loyalty UndyingLoyalty to Romanovs and ProudWarriorRaceGuys), the Tsars), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
** Also the rebels would be [[UsefulNotes/RedOctober Bolsheviks]] based on theirlogos' title logos (Red stars iconography) and their rebellion against the Mandate/Tsarist Russia.
** Also the rebels would be [[UsefulNotes/RedOctober Bolsheviks]] based on their
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* ProudMerchantRace: Arkwright, though they tend to be engineers but wealth played a role in politics and social life.
* ProudScholarRaceGuy: Europan are known for their intellectual prowess.
* ProudWarriorRaceGuys: The Black Eagles adopted martial culture as a result on [[HadToBeSharp living]] on four [[DeathWorld Death Worlds]] and internecine conflicts based on these conditions.
* ProudScholarRaceGuy: Europan are known for their intellectual prowess.
* ProudWarriorRaceGuys: The Black Eagles adopted martial culture as a result on [[HadToBeSharp living]] on four [[DeathWorld Death Worlds]] and internecine conflicts based on these conditions.
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None
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** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), and Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with leaning on latter due to their loyalty to Romanovs and ProudWarriorRaceGuys).
to:
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), and Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with leaning on latter due to their loyalty to Romanovs and ProudWarriorRaceGuys).ProudWarriorRaceGuys), and Osmani (Main/{{Cyborg}} version of [[UsefulNotes/{{TurksWithTroops}} Ottoman Empire]]).
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None
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* FantasyCounterpartCulture: The eponymous Mandate is essentially Tsarist Russia in Space, and its ruling dynasty is even called the Romanovs, though whether they are actual descendants of the family or having just taken the title for prestige remains to be seen.
to:
* FantasyCounterpartCulture: {{The Empire}}: The Mandate is this trope under the rule of Romanov dynasty as the sole ruler.
** HegemonicEmpire: On the other hand, Europan managed to establish cultural foothold in their high society where half of the Mandate's emperor were influenced by them.
* FantasyCounterpartCulture:
** The eponymous Mandate is essentially Tsarist Russia in Space, and its ruling dynasty is even called the Romanovs, though whether they are actual descendants of the family or having just taken the title for prestige remains to beseen.seen.
*** This was implied that their name came from the [[SleeperShip arkship]] that the aforementioned dynasty originated from.
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), and Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with leaning on latter due to their loyalty to Romanovs and ProudWarriorRaceGuys).
** Also the rebels would be [[UsefulNotes/RedOctober Bolsheviks]] based on their logos' title (Red stars iconography) and their rebellion against the Mandate/Tsarist Russia.
** HegemonicEmpire: On the other hand, Europan managed to establish cultural foothold in their high society where half of the Mandate's emperor were influenced by them.
* FantasyCounterpartCulture:
** The eponymous Mandate is essentially Tsarist Russia in Space, and its ruling dynasty is even called the Romanovs, though whether they are actual descendants of the family or having just taken the title for prestige remains to be
*** This was implied that their name came from the [[SleeperShip arkship]] that the aforementioned dynasty originated from.
** According to the game's [[http://www.mandategame.com/factions website]], other factions include Europan (France during UsefulNotes/TheEnlightenment, including the mirror between their fine culture influencing Romanov's nobles and the Russian nobility's penchant for French culture and language), Arkwright (Victorian {{Steampunk}}, based on aesthetics and industrialization), and Blackhawk (UsefulNotes/{{Prussia}} and Main/{{Cossacks}} with leaning on latter due to their loyalty to Romanovs and ProudWarriorRaceGuys).
** Also the rebels would be [[UsefulNotes/RedOctober Bolsheviks]] based on their logos' title (Red stars iconography) and their rebellion against the Mandate/Tsarist Russia.
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* SpaceOpera: Obviously attempting to be one, and the creators are heavily inspired by the likes of StarTrek and other shows.
to:
* SpaceOpera: Obviously attempting to be one, and the creators are heavily inspired by the likes of StarTrek and other shows.shows.
* TheWarOfEarthlyAggression: Well, the main plot lies with conflict between The Mandate and the fringe worlds rebellion, which the latter sabotaged the gates that scattered the Grand Fleet that the player had to find.
* TheWarOfEarthlyAggression: Well, the main plot lies with conflict between The Mandate and the fringe worlds rebellion, which the latter sabotaged the gates that scattered the Grand Fleet that the player had to find.
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None
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* FantasyCounterpartCulture: The eponymous Mandate is essentially Tsarist Russia in Space, and its ruling dynasty is even called the Romanovs, though whether they are actual descendants of the family or having just taken the title for prestige remains to be seen.
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None
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* MauveShirt: Most of your crew is designed to be this. Each one is planned to have their own personality and history.
to:
* MauveShirt: Most of your crew is are designed to be this. Each one is planned to have their own personality and history.
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None
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* AllPlanetsAreEarthLike: Averted, as one of the factions had to become cyborgs to survive on the world they landed on.
* BoardingParty: One of the combat mechanics.
* CasualInterstellarTravel: Played with, as the gate network is the only means to getting from system to system. However inter system travel seems to be pretty quick and effective.
* ColonyShip: Hollowed out asteroids traveling at sub-light speeds was the choice for Humanity in this universe.
* BoardingParty: One of the combat mechanics.
* CasualInterstellarTravel: Played with, as the gate network is the only means to getting from system to system. However inter system travel seems to be pretty quick and effective.
* ColonyShip: Hollowed out asteroids traveling at sub-light speeds was the choice for Humanity in this universe.
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* PortalNetwork: The gate network that helped humanity create their galaxy spanning empire.
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The Mandate is a Space Opera RPG set several thousand years in Humanity's future. Made by Perihelion Interactive LLC and successfully funded by Kickstarter, it aims to be a full Sci-Fi experience. Everything from player run fleets to starbases, and more. The trailer can be seen here. The game is currently planned to be released in early 2016 as of this writing.
to:
->''"One rule. No quarter."''
[[http://www.mandategame.com/ TheMandate Mandate]] is a Space Opera RPG set several thousand years in Humanity's future. Made by Perihelion Interactive LLC and successfully funded by Kickstarter, [[https://www.kickstarter.com/projects/1964463742/the-mandate Kickstarter]], it aims to be a full Sci-Fi experience. Everything from player run fleets to starbases, and more. The trailer can be seen here.[[https://www.youtube.com/watch?v=4DZOM8jwy_w here]]. The game is currently planned to be released in early 2016 as of this writing.
[[http://www.mandategame.com/ The
Changed line(s) 5 (click to see context) from:
The game picks up with the current Emperor dead under mysterious circumstances its up to his daughter to take the throne. This meant she had to be the one to deal with a rebellion, so she sends the Grand Fleet to put it down. Unfortunately the gate network ends up sabotaged and the Grand Fleet scattered. The only hope that The Mandate now has is the player, a currently disgraced Captain.
to:
The game picks up with the current Emperor dead under mysterious circumstances its up to his daughter to take the throne. This meant she had to be the one to deal with a rebellion, so she sends the Grand Fleet to put it down. Unfortunately the gate network ends up sabotaged and the Grand Fleet scattered. The only hope that The Mandate now has is the player, a currently disgraced Captain.Captain.
----
*AnyoneCanDie: Despite your crew having their own backstories, this won't stop them from dying.
*EarthThatWas: No mention of Earth is made in current background info other than the exodus from it. Its assumed Humanity simply never looked back after we exhausted the Sol system for resources.
*HumanPopsicle: As many humans as possible were stuffed into hollowed out asteroids to escape a dying Earth.
*MauveShirt: Most of your crew is designed to be this. Each one is planned to have their own personality and history.
*TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.
*SpaceOpera: Obviously attempting to be one, and the creators are heavily inspired by the likes of StarTrek and other shows.
----
*AnyoneCanDie: Despite your crew having their own backstories, this won't stop them from dying.
*EarthThatWas: No mention of Earth is made in current background info other than the exodus from it. Its assumed Humanity simply never looked back after we exhausted the Sol system for resources.
*HumanPopsicle: As many humans as possible were stuffed into hollowed out asteroids to escape a dying Earth.
*MauveShirt: Most of your crew is designed to be this. Each one is planned to have their own personality and history.
*TheChainsOfCommanding: One of the primary points of the game is to make you care about your crew so you feel each death and choice.
*SpaceOpera: Obviously attempting to be one, and the creators are heavily inspired by the likes of StarTrek and other shows.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
The Mandate is a Space Opera RPG set several thousand years in Humanity's future. Made by Perihelion Interactive LLC and successfully funded by Kickstarter, it aims to be a full Sci-Fi experience. Everything from player run fleets to starbases, and more. The trailer can be seen here. The game is currently planned to be released in early 2016 as of this writing.
The story of the Mandate begins with the depletion of Earth's natural resources. In desperation Humanity began to evacuate by hollowing out asteroids and filling them full with colonists put in suspended animation. These slower than FTL colony ships eventually settled all over the galaxy and slowly Humanity began to rebuild. Eventually the descendants of one of the colony ships discovered the means of FTL travel by constructing a massive gate network. Through this way they subsumed all other existing colonies through a combination of peaceful trading and hostile takeover. In this way the Mandate was formed and the Empire took total control of the galaxy.
The game picks up with the current Emperor dead under mysterious circumstances its up to his daughter to take the throne. This meant she had to be the one to deal with a rebellion, so she sends the Grand Fleet to put it down. Unfortunately the gate network ends up sabotaged and the Grand Fleet scattered. The only hope that The Mandate now has is the player, a currently disgraced Captain.
The story of the Mandate begins with the depletion of Earth's natural resources. In desperation Humanity began to evacuate by hollowing out asteroids and filling them full with colonists put in suspended animation. These slower than FTL colony ships eventually settled all over the galaxy and slowly Humanity began to rebuild. Eventually the descendants of one of the colony ships discovered the means of FTL travel by constructing a massive gate network. Through this way they subsumed all other existing colonies through a combination of peaceful trading and hostile takeover. In this way the Mandate was formed and the Empire took total control of the galaxy.
The game picks up with the current Emperor dead under mysterious circumstances its up to his daughter to take the throne. This meant she had to be the one to deal with a rebellion, so she sends the Grand Fleet to put it down. Unfortunately the gate network ends up sabotaged and the Grand Fleet scattered. The only hope that The Mandate now has is the player, a currently disgraced Captain.