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* {{Arcadia}}: The Underland compared to St. Armando and Port Artue. Both are perpetually shrouded in darkness and are full of unsavory individuals. The Underland, on the other hand, is a sunny paradise with roaming animals (given the game's African theme, it's a savannah with giraffes and elephants) and tropical islands. There are massive ruins of ancient cultures, and a giant WorldTree at the center.


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* WorldTree: There's one at the center of the Underland. [[spoiler:The Armando Power Company plans to mine its roots in order to power the Urn of Nyakazho and unleash the SealedEvilInACan on St. Armando.]]
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* FantasyPantheon: There are four gods in the Underland pantheon. The GodOfEvil is a giant serpent named Nyakazho. The BigGood is the great eagle Awaquan. [[spoiler:The BigBad is after the Urn of Nyakazho, so he can summon the serpent and become the god himself. Lina ends up blowing the Horn of Awaquan, which summons the eagle. Just as Nyakazho is about to unleash destruction on St. Armando, Awaquan swoops in and carries the serpent off.]]
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wrong Chekhov


* ChekovsGun: During Chapter Three, you can often see [[spoiler:a cassette tape on a table]]; you are told [[spoiler:what is recorded on it]], but you can't take it. At the end, it becomes very important. [[spoiler:Not much the object itself, which gets broken, but its content.]]

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* ChekovsGun: ChekhovsGun: During Chapter Three, you can often see [[spoiler:a cassette tape on a table]]; you are told [[spoiler:what is recorded on it]], but you can't take it. At the end, it becomes very important. [[spoiler:Not much the object itself, which gets broken, but its content.]]
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* CallBack: One of the last puzzles of Chapter Three involves a box with a power switching lever, just like the one Bwana and Kito tampered with in Chapter One. They even comment on that.

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* CallBack: One of the last puzzles of Chapter Three involves a box with a power switching lever, just like the one Bwana and Kito tampered with in Chapter One. They even comment on that. [[spoiler: It even comes with the same gag.]]

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The first chapter was originally released for free in 2010 and then remade as a commercial title in 2012, with Chapter 2 following in 2014. Chapter 3 was [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully funded]] through Website/{{Kickstarter}} and released in 2017.

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The first chapter was originally released for free in 2010 and then remade as a commercial title in 2012, with Chapter 2 Two following in 2014. Chapter 3 The third and final chapter was [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully funded]] through Website/{{Kickstarter}} and released in 2017.



* AirborneAircraftCarrier: The SkyPirates have one. It not only has multiple hangar bays and a runway but is also armed to the teeth.

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* ActionGirl
** Gabi proves to be surprisingly capable infiltrating, knocking out guards bigger than her, and using guns. One has to wonder in what places she went to report before the hard times of censorship fell to the ANN.
** Erza, a female Sisulu Pirate, is seen only briefly but seems to be quite capable, [[spoiler:even if Lina manages to defeat her with a mix of quick thinking and luck.]]
* AirborneAircraftCarrier: The SkyPirates have one. It not Not only it has multiple hangar bays and a runway but is also armed to the teeth.



** BigBad: The CEO of the Armando Power Company is obviously behind it all from the beginning, but his plans are later revealed to be even more sinister than first thought.

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** * BigBad: The CEO of the Armando Power Company is obviously behind it all from the beginning, but his plans are later revealed to be even more sinister than first thought.



** Just a little later, [[Madame Sisulu, having realized (thanks to Lina's earlier words) that her greed had taken over her honor, pulls a BigDamnHeroes moment, going personally into battle along her pirates to help stop the Power Company.]]

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** Just a little later, [[Madame later [[spoiler:Madame Sisulu, having realized (thanks to Lina's earlier words) that her greed had taken over her honor, pulls a BigDamnHeroes moment, going personally into battle along her pirates to help stop the Power Company.]]



* JerkAss: An Armando Power Company technician in Chapter Three is possibily the most insufferable character in the series. Arrogant and with an hair-trigger temper, he seems to enjoy the power he feels over the inhabitants of the downtown, since he's charged with cutting out power before people are forcibly evicted.



* LaResistance: A group has formed in St. Armando, composed mainly by people struck by the forced evictions and demolitions enacted by the mayor on behalf of the Power Company's projects. Waasi, an old friend of Bwana and Kito, is their leader.



* OffScreenRomance: Makena and Sabo are first seen in Chapter One and never interact with each other. Later in Chapter Three, we find out they eventually met (Makena had been evicted from her joint in Kingsport Bay); being both cooks, they were a perfect match, and they now run a restaurant in St. Armando together.



* SkyPirate: The Sisulus are one of the great dangers of the mist. Led by Madam Sisulu, they are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland. [[spoiler:However, they later show that EvenEvilHasStandards

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* SkyPirate: The Sisulus are one of the great dangers of the mist. Led by Madam Sisulu, they are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland. [[spoiler:However, they later show that EvenEvilHasStandardsEvenEvilHasStandards.]]

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* MagicalDefibrillator: One has to be improvised near the end of the series

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* MagicalDefibrillator: One has to be improvised near the end of the seriesseries to save a character.



* [[spoilr:ThePowerOfRock]]: Used in a most unexpected and almost literaly way at the end of the series.

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* [[spoilr:ThePowerOfRock]]: [[spoiler:ThePowerOfRock]]: Used in a most unexpected and almost literaly way at the end of the series.



* {{Safecracking}}: Bwana has to do this several times. Subverted with the massive vault at Club Temba, where [[spoiler:Bwana goes in through the unprotected outside wall, ignoring the massive vault door]].



** The design and general atmosphere of St. Armando in Episode Three owe a lot to ''Film/BladeRunner''. A few screens take place into a condemned edifice called Tannhauser Building, and the view from its balcony reminds the one Rick Deckard has from his apartment.
* {{Safecracking}}: Bwana has to do this several times. Subverted with the massive vault at Club Temba, where [[spoiler:Bwana goes in through the unprotected outside wall, ignoring the massive vault door]].

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** The design and general atmosphere of St. Armando in Episode Chapter Three owe a lot to ''Film/BladeRunner''. A few screens take place into a condemned edifice called Tannhauser Building, and the view from its balcony reminds the one Rick Deckard has from his apartment.
* {{Safecracking}}: Bwana has to do this several times. Subverted with the massive vault at Club Temba, where [[spoiler:Bwana goes in through the unprotected outside wall, ignoring the massive vault door]].
apartment.

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* AndNowForSomeoneCompletelyDifferent: [[spoiler:Early in episode three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while before going back to Bwana.]]

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* AndNowForSomeoneCompletelyDifferent: [[spoiler:Early in episode three, Chapter Three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while before going back to Bwana.]]



* CallBack: One of the last puzzles of Chapter Three involves a box with a power switching lever, just like the one Bwana and Kito tampered with in Chapter One. They even comment on that.



* ChekovsGun: During Chapter Three, you can often see [[spoiler:a cassette tape on a table]]; you are told [[spoiler:what is recorded on it]], but you can't take it. At the end, it becomes very important. [[spoiler:Not much the object itself, which gets broken, but its content.]]



* DefectorFromDecadence: Gabi Mchica. A journalist for ANN (Armando News Networks), she's tired of being a puppet of the city government's propaganda and censorship. Meeting Bwana convinces her to join the cause to bring the Power Company down.



** [[spoiler:Madame Sisulu and Her Sky Pirates]] pull off a BigDamnHeroes moment near the end of the series. Since we don't see them afterwards, we don't know if they'll go back to their old ways afterwards, but for the time being they certainly help save the day.

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** [[spoiler:Madame Sisulu and Her Sky Pirates]] pull off a BigDamnHeroes moment near the end of the series. Since we don't see them afterwards, we don't know if they'll go back to their old ways afterwards, ways, but for the time being they certainly help save the day.


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* MagicalDefibrillator: One has to be improvised near the end of the series


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* [[spoilr:ThePowerOfRock]]: Used in a most unexpected and almost literaly way at the end of the series.

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* AndNowForSomeoneCompletelyDifferent: [[spoiler:Early in episode three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while.]]

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* AndNowForSomeoneCompletelyDifferent: [[spoiler:Early in episode three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while.while before going back to Bwana.]]



** BigBad: The CEO of the Armando Power Company is obviously behind it all from the beginning, but his plans are later revealed to be even more sinister than first thought.



* CoolCar: The ''gigantic'' former Tour Truck of Wasi and Bombshell. It's about ''30 metres tall'' and apparently indestructible, as at some point [[spoiler:it drives through an even taller cement barricade, and comes out without even a little deceleration]].



* EvenEvilHasStandards
** In Episode Three, [[spoiler:after Gabi leaks the truth about the Power Company's CEO intentions, the mayor of St. Armando realizes she did a big mistake trusting the CEO and goes to personally stop and arrest him. It costs her life.]]
** Just a little later, [[Madame Sisulu, having realized (thanks to Lina's earlier words) that her greed had taken over her honor, pulls a BigDamnHeroes moment, going personally into battle along her pirates to help stop the Power Company.]]



** [[spoiler:Madame Sisulu and Her Sky Pirates]] pull off a BigDamnHeroes moment near the end of the series. Since we don't see them afterwards, we don't know if they'll go back to their old ways afterwards, but for the time being they certainly help save the day.



* SkyPirate: The Sisulus are one of the great dangers of the mist. Led by Madam Sisulu, they are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland.

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* [[spoiler:SealedEvilInACan]]: What the BigBad is after.
** [[spoiler:SealedGoodInACan]]: Luckily, there's also something to counteract it.
* SkyPirate: The Sisulus are one of the great dangers of the mist. Led by Madam Sisulu, they are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland. [[spoiler:However, they later show that EvenEvilHasStandards

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* AndNowForSomeoneCOmpletelyDifferent: [[spoiler:Early in episode three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while.]]

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* AndNowForSomeoneCOmpletelyDifferent: AndNowForSomeoneCompletelyDifferent: [[spoiler:Early in episode three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while.]]]]
* BadassBookworm: Lina becomes this by the third episode.

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* AndNowForSomeoneCOmpletelyDifferent: [[spoiler:Early in episode three, Bwana and Kito split from Lina and return to the surface, while she stays in the Underland. Later in the game, you have to take control of Lina for a while.]]



* ShoutOut: The random ingredients in the yacht's kitchen refrigerator include shout-outs to ''NellyCootalot'' and ''VideoGame/GeminiRue.''

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* ShoutOut: ShoutOut
**
The random ingredients in the yacht's kitchen refrigerator include shout-outs to ''NellyCootalot'' and ''VideoGame/GeminiRue.''''
** The design and general atmosphere of St. Armando in Episode Three owe a lot to ''Film/BladeRunner''. A few screens take place into a condemned edifice called Tannhauser Building, and the view from its balcony reminds the one Rick Deckard has from his apartment.



* WretchedHive: Port Artue is a cesspool run by a corrupt mayor and a corrupt police chief. They take their orders from the Armando Power Company and spend most of their time in the VIP lounge of Club Temba. There are very few decent people in the city.

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* WretchedHive: Port Artue is a cesspool run by a corrupt mayor and a corrupt police chief. They take their orders from the Armando Power Company and spend most of their time in the VIP lounge of Club Temba. There are very few decent people in the city.city.
** Episode Three shows that St. Armando isn't in a better shape due to the machinations of the Power Company, helped by the iron-fist rule put in action by the city's mayor, and the situation's steadily getting worse.
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So far, chapters 1 and 2 have been released. Chapter 3 has [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully been founded]] through Website/{{Kickstarter}}.

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So far, chapters 1 The first chapter was originally released for free in 2010 and then remade as a commercial title in 2012, with Chapter 2 have been released. following in 2014. Chapter 3 has was [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully been founded]] funded]] through Website/{{Kickstarter}}.
Website/{{Kickstarter}} and released in 2017.
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Journey Down is an {{Episodic| Game}} AdventureGame by the Swedish indie developer [=SkyGoblin=]. Drawning inspiration from FilmNoir and Afro-Caribbean culture, the game is best described as ''VideoGame/GrimFandango'' [[XMeetsY meets]] the Western Pacific Ocean.

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Journey Down is an {{Episodic| Game}} AdventureGame by the Swedish indie developer [=SkyGoblin=]. Drawning inspiration from FilmNoir and Afro-Caribbean culture, the game is best described as ''VideoGame/GrimFandango'' [[XMeetsY [[JustForFun/XMeetsY meets]] the Western Pacific Ocean.
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* WhyDidItHaveToBeSnakes: Bwana has a severe fear of heights, which is problematic as he's a ''pilot''. He can fly just fine, though- as long as he keeps his eyes closed. Naturally, in the course of his adventure he repeatedly has to deal with heights.
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* BigBad: The CEO of the electric company.



* CorruptCorporateExecutive: The CEO of the Armando Power Company. He's also the BigBad.



* DisappearedDad: Kaonandodo vanished ten years before the start of the game, for reasons unknown.



* TheFool: Bwana. Even among Adventure Game protagonists, he stands out for being happy-go-lucky to the point of being TooDumbToLive. And yet, somehow, he never really gets hurt, and every crazy stunt he pulls somehow succeeds.



* LoveInterest: One of the main reasons why Bwana goes on this adventure is to impress Lina and earn her affection.
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So far, chapters 1 and 2 have been released. Chapter 3 has [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully being founded]] through Website/{{Kickstarter}}.

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So far, chapters 1 and 2 have been released. Chapter 3 has [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully being been founded]] through Website/{{Kickstarter}}.
Is there an issue? Send a MessageReason:
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So far, chapters 1 and 2 have been released. Chapter 3 has [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully seeked funding]] through Website/{{Kickstarter}}.

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So far, chapters 1 and 2 have been released. Chapter 3 has [[https://www.kickstarter.com/projects/983397390/the-journey-down successfully seeked funding]] being founded]] through Website/{{Kickstarter}}.
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So far, chapters 1 and 2 have been released. Chapter 3 is currectly [[https://www.kickstarter.com/projects/983397390/the-journey-down seeking funding]] through Website/{{Kickstarter}}

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So far, chapters 1 and 2 have been released. Chapter 3 is currectly has [[https://www.kickstarter.com/projects/983397390/the-journey-down seeking successfully seeked funding]] through Website/{{Kickstarter}}
Website/{{Kickstarter}}.

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What do you get when you cross VideoGame/GrimFandango with the Western Pacific Ocean?

An exceptionally silly AdventureGame where every character's head is shaped like an African mask.

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What do you get when you cross VideoGame/GrimFandango with Journey Down is an {{Episodic| Game}} AdventureGame by the Swedish indie developer [=SkyGoblin=]. Drawning inspiration from FilmNoir and Afro-Caribbean culture, the game is best described as ''VideoGame/GrimFandango'' [[XMeetsY meets]] the Western Pacific Ocean?

An exceptionally silly AdventureGame where every character's head is shaped like an African mask.
Ocean.



So far, chapters 1 and 2 have been released.

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So far, chapters 1 and 2 have been released.
released. Chapter 3 is currectly [[https://www.kickstarter.com/projects/983397390/the-journey-down seeking funding]] through Website/{{Kickstarter}}
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* DirtyCop: Chief Barlow is in charge of the Port Artue police and is as corrupt as they come. However, as Bwana finds out, he wasn't always like that. He used to be friends with Kaonandodo, Bwana and Kito's foster father, but they went their separate ways after coming back from the Underland. Barlow sold his soul to the power company, and they made him the new police chief of Port Artue, after murdering the old one. After the power company CEO arrives and occupies the town, he explains that Barlow is nothing but a puppet. [[spoiler:Barlow ends up holding off the power company's {{Mook}}s while the heroes escape, giving his life for his old friend's adopted sons]].
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* SkyPirate: One of the great dangers of the mist. They are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland.

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* SkyPirate: One The Sisulus are one of the great dangers of the mist. They Led by Madam Sisulu, they are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland.
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* CoolPlane: Sort of. Bwana and Kito's seaplane hasn't been used in years, but they manage to fix it back up using parts retrieved from various sources. For example, the engines were "borrowed" from a yacht.

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* CoolPlane: Sort of. Bwana and Kito's seaplane hasn't been used in years, but they manage to fix it back up using parts retrieved from various sources. For example, the engines were "borrowed" from a yacht. [[spoiler:It's wrecked at the end of chapter 2, but Kito manages to salvage the floats and turns them into a raft]].
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* CardboardPrison: The prison at Port Artue holds Bwana and Kito for no more than a few hours. All the guards go home for the night, and the walls turn out to be easy to break.

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So far, only chapter 1 has been released.

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So far, only chapter chapters 1 has and 2 have been released.



* AirborneAircraftCarrier: The SkyPirates have one. It not only has multiple hangar bays and a runway but is also armed to the teeth.



* CameraSpoofing: Bwana tries to spoof the monitor-watching security guard at Club Temba by recording the camera video on a tape he got from a sailor and then playing it back. Naturally, he ends up messing it up and playing the tape. But it's ok, because it's a porn tape, and [[AllMenArePerverts the guard is too busy watching it]] to care what else is going on.
* CoolPlane: Sort of. Bwana and Kito's seaplane hasn't been used in years, but they manage to fix it back up using parts retrieved from various sources. For example, the engines were "borrowed" from a yacht.
* CorruptCorporateExecutive: The CEO of the Armando Power Company. He's also the BigBad.



* FogOfDoom: The mist surrounding Port Artue has been there as long as anyone can remember. It's home to various kinds of eel, catching which is the main task of the misters, who go out on specially-designed misttrawlers (with an enormous keel) and use the Port Artue lighthouse to return (in fact, the lighthouse is so reliable that most captains don't bother installing standard navigational equipment, which bites them in the ass when the lighthouse is damaged by the SkyPirates). The Hungries are the worst kind of eel, who swarm ships that run out of power and rip the crew to shreds.



* MegaCorp: The Armando Electrical Company appears to run everything and has a private army to boot.

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* HeelFaceTurn: [[spoiler:Police chief Barlow]] holds off the Armando Power Company goons, while the heroes get away. [[spoiler:He manages to shoot most of them, but ends up [[RedemptionEqualsDeath getting shot anyway]]]].
* IfItSwimsItFlies: Averted, for the most part. Ships that are designed to prowl the sea cannot sail the mist past the Edge. Ships designed to sail the mist have a huge draft (may times the length of the ship) and cannot navigate the sea. Some ships are specially designed to do both but still need to go through the locks.
* JiveTurkey: Ride Reynolds, the cab driver. R is for Real.
* LoveInterest: One of the main reasons why Bwana goes on this adventure is to impress Lina and earn her affection.
* MegaCorp: The Armando Electrical Power Company appears to run everything and has a private army to boot.boot.
* RedemptionEqualsDeath: [[spoiler:Barlow]].



* {{Safecracking}}: Bwana has to do this several times. Subverted with the massive vault at Club Temba, where [[spoiler:Bwana goes in through the unprotected outside wall, ignoring the massive vault door]].
* SkyPirate: One of the great dangers of the mist. They are the ones responsible for breaking the lighthouse at Port Artue, stranding many trawlers in the mist. They are also after the riches of the Underland.



* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. Bwana and Kito in particular have outstanding accents.

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* WaterfallIntoTheAbyss: The Edge looks like this. If you go over and survive, you may end up in Port Artue. Go deeper, and you might find yourself in the mythical Underland. In fact, it's possible to navigate down the waterfall to the locks, which can be done by special ships designed to sail both the water and the mist.
* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. Bwana and Kito in particular have outstanding accents.accents.
* WretchedHive: Port Artue is a cesspool run by a corrupt mayor and a corrupt police chief. They take their orders from the Armando Power Company and spend most of their time in the VIP lounge of Club Temba. There are very few decent people in the city.

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The plot catalyst is a young woman named Lina, assistant to a university professor who was investigating the Underland, a realm underneath the edge of the world. Her search has led her to look for a journal written by Kuandodo, Bwana and Kito's foster father, and thereby to the Gas and Charter. Offering enough money for Bwana and Kito to pay off their debts to the electric company, she entices the duo to fly her down to the Underland.

But there's a problem. Kuandodo's old seaplane is missing its engines. And a propeller. And a steering wheel. Cue [[KleptomaniacHero Bwana]] going on a kleptomaniacal spree.

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The plot catalyst is a young woman named Lina, assistant to a university professor who was investigating the Underland, a realm underneath the edge of the world. Her search has led her to look for a journal written by Kuandodo, Kaonandodo, Bwana and Kito's foster father, and thereby to the Gas and Charter. Offering enough money for Bwana and Kito to pay off their debts to the electric company, she entices the duo to fly her down to the Underland.

But there's a problem. Kuandodo's Kaonandodo's old seaplane is missing its engines. And a propeller. And a steering wheel. Cue [[KleptomaniacHero Bwana]] going on a kleptomaniacal spree.



* TheFool: Bwana. Even among Adventure Game protagonists, he stands out for being happy-go-lucky to the point of being TooDumbToLive. And yet, somehow, he never really gets hurt, and every crazy stunt he pulls somehow succeeds.

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* TheFool: Bwana. Even among Adventure Game protagonists, he stands out for being happy-go-lucky to the point of being TooDumbToLive. And yet, somehow, he never really gets hurt, and every crazy stunt he pulls somehow succeeds.



* DisappearedDad: Kuandodo vanished ten years before the start of the game, for reasons unknown.

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* DisappearedDad: Kuandodo Kaonandodo vanished ten years before the start of the game, for reasons unknown.



* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. Bwana and Kito in particular have outstanding accents.

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* WelcomeToTheCaribbeanMon: Interspersed with TheFool: Bwana. Even among Adventure Game protagonists, he stands out for being happy-go-lucky to the rest point of the Black African cultural references in this game. Bwana being TooDumbToLive. And yet, somehow, he never really gets hurt, and Kito in particular have outstanding accents. every crazy stunt he pulls somehow succeeds.
* MegaCorp: The Armando Electrical Company appears to run everything and has a private army to boot.



* TheThreeTrials: True to form, most of chapter 1 involves finding 3 missing components for the seaplane.

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* TheThreeTrials: True to form, most of chapter 1 involves finding 3 missing components for the seaplane.seaplane.
* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. Bwana and Kito in particular have outstanding accents.
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* ShoutOut: The random ingredients in the yacht's kitchen refrigerator include shout-outs to ''VideoGame/NellyCootalot'' and ''VideoGame/GeminiRue.''

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* ShoutOut: The random ingredients in the yacht's kitchen refrigerator include shout-outs to ''VideoGame/NellyCootalot'' ''NellyCootalot'' and ''VideoGame/GeminiRue.''
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* ShoutOut: The random ingredients in the yacht's kitchen refrigerator include shout-outs to ''VideoGame/NellyCootalot'' and ''VideoGame/GeminiRue.''
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What do you get when you cross Grim Fandango with the Western Pacific Ocean?

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What do you get when you cross Grim Fandango VideoGame/GrimFandango with the Western Pacific Ocean?



* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. In Bwana and Kito in particular have outstanding accents.

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* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. In Bwana and Kito in particular have outstanding accents.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/jd_largeposter_7285.jpg]]



An exceptionally silly AdventureGame where [[http://www.skygoblin.com/wp-content/uploads/bkcropped.png every character's head is shaped like an African mask]].

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An exceptionally silly AdventureGame where [[http://www.skygoblin.com/wp-content/uploads/bkcropped.png every character's head is shaped like an African mask]].mask.

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Jamacian-style Cabala Dolls!!!

And this.

Another point-and-click action game where the average civilian is a man-sized animated moai doll and they're all attempting to simulate real-world American lifestyles in a world that could never be earth.

Still as funny as grim fandango and now with a jamacian accent!

So far, only chapter 1 has been released.

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Jamacian-style Cabala Dolls!!!

And this.

Another point-and-click action game
An exceptionally silly AdventureGame where the average civilian [[http://www.skygoblin.com/wp-content/uploads/bkcropped.png every character's head is a man-sized animated moai doll and they're all attempting to simulate real-world American lifestyles in a world that could never be earth.shaped like an African mask]].

Still as funny as grim fandango In a shady corner of Kingsport Bay, at the outskirts of St Armando, Bwana and now with his trusted sidekick Kito struggle to make ends meet at their run-down gas station. Little do they know that they are about to be thrown into a jamacian accent!

spine-tingling adventure that will take them far from home and right into a twisting plot of corruption and danger.

The plot catalyst is a young woman named Lina, assistant to a university professor who was investigating the Underland, a realm underneath the edge of the world. Her search has led her to look for a journal written by Kuandodo, Bwana and Kito's foster father, and thereby to the Gas and Charter. Offering enough money for Bwana and Kito to pay off their debts to the electric company, she entices the duo to fly her down to the Underland.

But there's a problem. Kuandodo's old seaplane is missing its engines. And a propeller. And a steering wheel. Cue [[KleptomaniacHero Bwana]] going on a kleptomaniacal spree.

So far, only chapter 1 has been released.released.

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!!Trope Examples:
* TheFool: Bwana. Even among Adventure Game protagonists, he stands out for being happy-go-lucky to the point of being TooDumbToLive. And yet, somehow, he never really gets hurt, and every crazy stunt he pulls somehow succeeds.
* BigBad: The CEO of the electric company.
* DisappearedDad: Kuandodo vanished ten years before the start of the game, for reasons unknown.
* FlatWorld: Part of the premise. St. Armando isn't very far from the infamous and feared "Edge."
* WelcomeToTheCaribbeanMon: Interspersed with the rest of the Black African cultural references in this game. In Bwana and Kito in particular have outstanding accents.
*TheThreeTrials: True to form, most of chapter 1 involves finding 3 missing components for the seaplane.
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Added DiffLines:

What do you get when you cross Grim Fandango with the Western Pacific Ocean?

Jamacian-style Cabala Dolls!!!

And this.

Another point-and-click action game where the average civilian is a man-sized animated moai doll and they're all attempting to simulate real-world American lifestyles in a world that could never be earth.

Still as funny as grim fandango and now with a jamacian accent!

So far, only chapter 1 has been released.

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