Follow TV Tropes

Following

History VideoGame / TheAdventuresOfLomax

Go To

OR

Is there an issue? Send a MessageReason:
None


* MythologyGag: The hot air balloons that the bomb-dropping Lemmings use in the first world are the same one used in the intro of the original ''Lemmings'' game, which in turn double as a [[ShoutOut reference]] to the UsefulNotes/{{Amiga}} "Boing Ball."

to:

* MythologyGag: The hot air balloons that the bomb-dropping Lemmings use in the first world are the same one used in the intro of the original ''Lemmings'' game, which in turn double as a [[ShoutOut reference]] to the UsefulNotes/{{Amiga}} Platform/{{Amiga}} "Boing Ball."
Is there an issue? Send a MessageReason:
None


''The Adventures of Lomax'' (known in Europe and Japan as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborg. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, due to sharing the same art style and several gameplay elements.

to:

''The Adventures of Lomax'' (known in Europe and Japan as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation Platform/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborg. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, due to sharing the same art style and several gameplay elements.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BanditMook: The rare thief Lemmings, who can latch onto Lomax and cause him to drop coins for every second they're holding on. They can't be "killed" like most other enemies can, as all attacks simply bump them backwards (though bumping them [[BottomlessPits off a cliff and into a pit]] will ''definitely'' get rid of them).


Added DiffLines:

* VisualPun: The robber Lemmings wear blindfolds. In other words, [[DontExplainTheJoke they'll rob you blind.]]
Is there an issue? Send a MessageReason:
None


* {{Knockback}}: Happens when Lomax is hit. Can be rather annoying if it happens while you're jumping over a BottomlessPit...

to:

* {{Knockback}}: Happens when Lomax is hit. Can be rather annoying if it happens while you're jumping over a BottomlessPit...{{Bottomless Pit|s}}...

Changed: 122

Removed: 123

Is there an issue? Send a MessageReason:
None


* PasswordSave: After every level, you receive a code consisting of 8 symbols, which happen to be the classic [=PlayStation=] symbols. They're present ''even on PC.'' They preserve which level you reached and how many lives and continues you have.
** The Japanese version has this ''and'' a save feature that saves your lives, continues, and abilities you have collected.

to:

* PasswordSave: After every level, you receive a code consisting of 8 symbols, which happen to be the classic [=PlayStation=] symbols. They're present ''even on PC.'' They preserve which level you reached and how many lives and continues you have.
**
have. The Japanese version has this ''and'' a save feature that saves your lives, continues, and abilities you have collected.

Changed: 82

Removed: 84

Is there an issue? Send a MessageReason:
None


* OneUp: The relatively rare 1-Up balloons. You also get one when you collect 100 coins.
** A pot containing one of these is found at the end of every bonus level you enter.

to:

* OneUp: The relatively rare 1-Up balloons. You also get one when you collect 100 coins.
** A
coins, and there's always a pot containing one of these is found at the end of every bonus level you enter.level.
Is there an issue? Send a MessageReason:
None


* TwoDVisualsThreeDEffects: Although the game is almost entirely in 2D, there are a few elements (towers, arches, windmills) that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.

to:

* TwoDVisualsThreeDEffects: Although the game is almost entirely in 2D, there are a few elements (towers, arches, windmills) that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually [[DepthDeception only creating confusion about whether they're currently in a position where they can hit you or not.not]].
Is there an issue? Send a MessageReason:
None


Not to be confused with ''Literature/TheLorax''.

to:

Not to be confused with ''Literature/TheLorax''.
''Literature/TheLorax'', or for that matter with [[VideoGame/RatchetAndClank the Lombax]].
Is there an issue? Send a MessageReason:
Edited Password Save, made it mention the JP version had a password function along with its save system.


** This is averted in the Japanese version, which has a save feature that saves your lives, continues, and abilities you have collected.

to:

** This is averted in the The Japanese version, which version has this ''and'' a save feature that saves your lives, continues, and abilities you have collected.collected.

Added: 1708

Changed: 4617

Is there an issue? Send a MessageReason:
Added a few tropes, added some details to tropes, rewrote synopsis, capitalized all instances of "Lemming".


You play as Lomax, a lemming hero who has to save the Lemmingland from Evil Ed, a bad lemming wizard who transforms lemmings into all sorts of monsters. Along the way Lomax gets to use several of the classic lemming skills as well as the abilities of his magic helmet.

to:

You play as The player controls Lomax, a lemming Lemming hero who has to must save the Lemmingland from Evil Ed, a bad lemming dark Lemming wizard who transforms lemmings has transformed almost all of Lemmingland's populace into all sorts of monsters. Along the way evil monsters to do his diabolical bidding. In order to restore peace to his homeland and free his friends, Lomax gets to must use several his magical helmet and an array of skills, including some lifted directly from the classic lemming skills as well as mainline ''Lemmings'' games themselves like bashing (called "Digging" here) and building. He'll also receive help from the abilities of his magic helmet.
Old Wise Lorock, an elderly wizard who can give our hero advice for the journey ahead.



* TwoDVisualsThreeDEffects: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.

to:

** A pot containing one of these is found at the end of every bonus level you enter.
* TwoDVisualsThreeDEffects: Although the game is almost entirely in 2D, there are a few elements (towers, arches, windmills) that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.



* AllThereInTheManual: Both the story and Lomax's personality are only described in the manual.

to:

* AllThereInTheManual: Both the story and Lomax's personality are only described in the manual. Interestingly, the Japanese manual gives a more detailed description of the story, whereas the American/European ones focus on Lomax's character, with only a few sentences actually telling you about Evil Ed's plot.



* BonusStage: When you defeat fifty enemies, the exit at the end of the current level will bring you to a bonus stage, where you have a limited time to collect loads of money. The stage itself is made entirely out of money, too. No enemies to be found, and dying only brings you to the next level.

to:

* BonusStage: When you defeat fifty enemies, the exit at the end of the current level will bring you to a bonus stage, where you have a limited time to collect loads of money.money, with a pot containing a 1-Up at the end of it all. The stage itself is made entirely out of money, too. No enemies to be found, and dying only brings you to the next level.



%%* {{Cowboy}}: The enemies in TheWildWest world.%%Are?

to:

%%* * {{Cowboy}}: The main enemies in TheWildWest world.%%Are?world. They carry guns that shoot out walking bombs, of all things.



* DreamWorksFace: Just look at the game cover.

to:

* DreamWorksFace: Just look at the game game's cover.



* ExcusePlot: Big time. There isn't even any actual explanation about the story in the game itself ([[AllThereInTheManual only in the manual]]). You just go around, defeating enemies and going through worlds that are hardly connected to each other (Lemmingland, [[BigBoosHaunt horror world]], TheWildWest and SpaceZone), culminating with you fighting against the game's FinalBoss that you saw earlier only on the world map shown between levels.

to:

* ExcusePlot: Big time. There isn't even any actual explanation about the story in the game itself ([[AllThereInTheManual only in the manual]]). manual, and even then it's incredibly short, at least in western releases]]). You just go around, defeating enemies and going through worlds that are hardly connected to each other (Lemmingland, [[BigBoosHaunt horror world]], Horror World]], TheWildWest and SpaceZone), culminating with you fighting against the game's FinalBoss that you saw earlier only on the world map shown between levels.



* GottaCatchThemAll: The coins and freed lemmings.
* HandOrObjectUnderwear: When you hit a werewolf, it transforms into a small naked lemming who does that.

to:

* GottaCatchThemAll: The coins and freed lemmings.
Lemmings.
* HandOrObjectUnderwear: When you hit a werewolf, it transforms into a small naked lemming Lemming who does that.this.



* HelicopterHair: The plume of Lomax's helmet can work like this if you have the proper ability.

to:

* HelicopterHair: The Hover Helmet ability makes the plume of Lomax's helmet can work like this if you have the proper ability.this.



** The airship's evil lemmings on rockets will explode if they hit a background rock, causing the lemmings to fly back at it and hit the balloon.

to:

** The airship's evil lemmings Lemmings on rockets will explode if they hit a background rock, causing the lemmings to fly back at it and hit the balloon.



* ImprovisedPlatform: Lomax can put floating wooden platforms down in order to reach higher areas.
* IncendiaryExponent: One helmet ability allows Lomax to throw his helmet except on fire. This kills all regular enemies in one hit, even the cowboys who normally take two. It also [[OneHitPolykill penetrates enemies]] instead of rebounding off the first it hits.

to:

* ImprovisedPlatform: Lomax can put floating wooden platforms down with the "Builder" skill in order to reach higher areas.
* IncendiaryExponent: One helmet ability allows Lomax to throw his helmet helmet, except on fire. This kills all regular enemies in one hit, even the cowboys who normally take two. It also [[OneHitPolykill penetrates enemies]] instead of rebounding off the first it hits.



* InvulnerableAttack: Lomax's spin is this against most enemies. It prevents CollisionDamage with Mooks with the exception of cowboy exploding bullets.

to:

* InformedFlaw: The manuals for the NTSC-U and PAL versions of the game interestingly make a point of Lomax being somewhat of a coward (noting a fear of heights and monsters). However, in-game he shows absolutely no fear whatsoever, being as brave as your typical platformer hero. Not even the advertising materials make mention of this supposed cowardice.
* InvulnerableAttack: Lomax's spin is this against most enemies. It prevents CollisionDamage with Mooks with the exception of cowboy the cowboys' exploding bullets.



* LawOfOneHundred: Collecting 100 coins gives you an additional life. {{Averted}} with defeated enemies - you gain access to a bonus level after defeating only 50 of them.

to:

* LawOfOneHundred: Collecting 100 coins gives you an additional life. {{Averted}} with defeated (Lemming) enemies - you gain access to a bonus level after defeating only 50 of them.



* MythologyGag: The hot air balloons that the bomb-dropping Lemmings use in the first world are the same one used in the intro of the original ''Lemmings'' game, which in turn double as a [[ShoutOut reference]] to the UsefulNotes/{{Amiga}} "Boing Ball."



* OddballInTheSeries: Most ''VideoGame/{{Lemmings}}'' games are puzzle games that follow the same general gameplay: you have to lead a number of lemmings to safety, utilizing all sorts of skills. This game, on the other hand, is a platformer. It shares the title of an oddball together with ''Lemmings Paintball'', which is an isometric ThirdPersonShooter.

to:

* ObviouslyEvil: Evil Ed, natch. What else would you expect from a guy with a name like that?
* OddballInTheSeries: Most ''VideoGame/{{Lemmings}}'' games are puzzle games that follow the same general gameplay: you have to lead a number of lemmings Lemmings to safety, utilizing all sorts of skills. This game, on the other hand, is a platformer. It shares the title of an oddball together with ''Lemmings Paintball'', which is an isometric ThirdPersonShooter.



* OurWerewolvesAreDifferent: The werewolves are giant humanoid creatures that jump at you when they see you. Hit them once and they turn into a tiny, embarrassed lemming who will turn back into their werewolf self after a bit of time. Hitting them when they're tiny will turn them back to normal.
* OurVampiresAreDifferent: First, they fly as a bat over your head. When they land, they turn into a fanged lemming dressed like someone from ''Film/TheMatrix'' and shoot a bolt of energy at you. If you won't defeat them quickly after they do that, they'll just turn back into a bat and fly away.
* OurZombiesAreDifferent: The TechnicallyLivingZombie variant. The zombies you encounter in the second world are blue and do the ZombieGait at first, but start running angrily when hit once, and turn into normal lemmings when you hit them the second time. You can, however, one-shot those that pop out of the ground/coffins since they start out in "angry" mode.
* PasswordSave: After every level, you receive a code consisting of 8 symbols, which happen to be the classic [=PlayStation=] symbols. They're present ''even on PC.'' They preserve information like which level you reached and how many lives and continues you have.
** This is averted in the Japanese version, which has a save feature that saves your lives, continues, and abilities you collected.
* ReforgedIntoAMinion: What Evil Ed does to all the lemmings except Lomax and The Old Wise Lorock.

to:

* OrcusOnHisThrone: Evil Ed doesn't make much of an effort to stop you on your quest. In fact, the most you see him do in the game until his battle (and even a little bit ''in'' that battle) is stand around and smoke a cigarette.
* OurWerewolvesAreDifferent: The werewolves are giant humanoid creatures that jump at you when they see you. Hit them once and they turn into a tiny, embarrassed lemming Lemming who will turn back into their werewolf self after a bit of time. Hitting them when they're tiny will turn them back to normal.
* OurVampiresAreDifferent: First, they fly as a bat over your head. When they land, they turn into a fanged lemming Lemming dressed like someone from ''Film/TheMatrix'' and shoot a bolt of energy at you. If you won't defeat them quickly after they do that, they'll just turn back into a bat and fly away.
* OurZombiesAreDifferent: The TechnicallyLivingZombie variant. The zombies you encounter in the second world are blue and do the ZombieGait at first, but start running angrily when hit once, and turn into normal lemmings Lemmings when you hit them the second time. You can, however, one-shot those that pop out of the ground/coffins since they start out in "angry" mode.
* PasswordSave: After every level, you receive a code consisting of 8 symbols, which happen to be the classic [=PlayStation=] symbols. They're present ''even on PC.'' They preserve information like which level you reached and how many lives and continues you have.
** This is averted in the Japanese version, which has a save feature that saves your lives, continues, and abilities you have collected.
* ReforgedIntoAMinion: What Evil Ed does to all the lemmings Lemmings except Lomax and The the Old Wise Lorock.Lorock.
* RegionalBonus: As stated above, the Japanese version features a traditional save system as opposed to the NTSC-U/PAL versions being restricted to only passwords. What makes this save system a tad more useful than the normal password system is its ability to save the amount of skills you have (meaning that if you still have a few Hover Helmets lying around, it's possible to cheese a really hard section with them).



* SceneryPorn: The backgrounds and overall looks of the levels are quite pretty for their time.

to:

* SceneryPorn: The backgrounds and overall looks of the levels are quite pretty for their time.time, a given considering they're the work of Henk Nieborg and his knack for detail.



* SpaceZone: The last world. It kind of looks like pieces of moon's surface suspended in space. Despite its looks, the world functions just like the previous worlds and there's no difference in gravity and such.

to:

* SpaceZone: The last world. It kind of looks like pieces of moon's surface suspended in space.space, with flying souls and the occasional lunar castle in the background. Despite its looks, the world functions just like the previous worlds and there's no difference in gravity and such.



** Long spikes that periodically poke out of the ground start appearing from the Wild West stage onwards. They only hurt Lomax if the sharp end pokes him. If he touches the sides, he'll be unharmed, although they do block his movement.

to:

** Long spikes that periodically poke out of the ground start appearing from the Wild West stage world onwards. They only hurt Lomax if the sharp end pokes him. If he touches the sides, he'll be unharmed, although they do block his movement.



** The Airship. It fires evil lemmings on torpedoes at Lomax from the background... If they hit one of the background object stones, the torpedo explodes and the lemming flies back into the airship, damaging it instead.

to:

** The Airship. All three of the Airships. It fires evil lemmings Lemmings on torpedoes at Lomax from the background... If they hit one of the background object stones, the torpedo explodes and the lemming flies back into the airship, damaging it instead.



* TooDumbToLive: Defeated enemies turn into normal lemmings. It can be heartwarming to see them happily run away and then float away on their umbrellas... until you reach the levels with water and then see them merrily jump into water and drown themselves immediately after rescuing.

to:

* TooDumbToLive: Defeated enemies turn into normal lemmings.Lemmings. It can be heartwarming to see them happily run away and then float away on their umbrellas... until you reach the levels with water and then see them merrily jump into water and drown themselves immediately after rescuing.



* VideoGameCaringPotential: You can make it your holy mission to defeat every single enemy you come across, since it turns them back into normal lemmings.

to:

* VideoGameCaringPotential: You can make it your holy mission to defeat every single enemy you come across, since it turns most of them are turned back into normal lemmings.Lemmings.



* AWinnerIsYou: You defeat the BigBad and he falls down in a bunch of explosions. Then, [[ExpositionFairy The Old Wise Lorock]] pops in and tells you that you saved Lemmingland. Bye! Roll credits.

to:

* AWinnerIsYou: You defeat the BigBad and he falls down in a bunch of explosions. Then, [[ExpositionFairy The the Old Wise Lorock]] pops in and tells you that you saved Lemmingland. Bye! Roll credits.

Added: 297

Changed: 310

Is there an issue? Send a MessageReason:
None


* BonusStage: When you defeat 50 enemies, the exit at the end of the current level will bring you to a bonus stage, where you have a limited time to collect loads of money. The stage itself is made entirely out of money, too. No enemies to be found, and dying only brings you to the next level.

to:

* BombardierMook: There are enemies in the first world who fly in balloons and throw bombs at you.
* BonusStage: When you defeat 50 fifty enemies, the exit at the end of the current level will bring you to a bonus stage, where you have a limited time to collect loads of money. The stage itself is made entirely out of money, too. No enemies to be found, and dying only brings you to the next level.



* {{Cowboy}}: The enemies in TheWildWest world.

to:

* %%* {{Cowboy}}: The enemies in TheWildWest world.%%Are?

Added: 200

Changed: 12

Removed: 69

Is there an issue? Send a MessageReason:
Moved an entry to fit alphabetical, fixed Henk Nieborg's name, added Password Save info


''The Adventures of Lomax'' (known in Europe as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborgis. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, due to sharing the same art style and several gameplay elements.

to:

''The Adventures of Lomax'' (known in Europe and Japan as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborgis.Nieborg. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, due to sharing the same art style and several gameplay elements.



* EverythingTryingToKillYou: As expected from a platformer like this.



* EverythingTryingToKillYou: As expected from a platformer like this.


Added DiffLines:

** This is averted in the Japanese version, which has a save feature that saves your lives, continues, and abilities you collected.
Is there an issue? Send a MessageReason:
None


'''The Adventures of Lomax''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborgis. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, due to sharing the same art style and several gameplay elements.

to:

'''The ''The Adventures of Lomax''' Lomax'' (known in Europe as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborgis. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, due to sharing the same art style and several gameplay elements.

Added: 307

Changed: 16

Removed: 474

Is there an issue? Send a MessageReason:
Removed trope slashing. X Meet Y is not a trope


* ActionBomb / SuicideAttack: The [[ExplodingBarrels barrel]] enemies from the first world stop dead and explode after a brief moment when you get close.

to:

* ActionBomb / SuicideAttack: ActionBomb: The [[ExplodingBarrels barrel]] enemies from the first world stop dead and explode after a brief moment when you get close.



* CoolHelmet / HatOfPower: Lomax's helmet. It can be thrown like a boomerang, it can be thrown to explode (somehow multiplying itself in the process), its plume can stretch and grab certain surfaces, it can work like HelicopterHair, and of course, wearing the helmet provides a protection from being a OneHitPointWonder.



* HatOfPower: Lomax's helmet. It can be thrown like a boomerang, it can be thrown to explode (somehow multiplying itself in the process), its plume can stretch and grab certain surfaces, it can work like HelicopterHair, and of course, wearing the helmet provides a protection from being a OneHitPointWonder.



* JustForFun/XMeetsY: Franchise/{{Sonic The Hedgehog}} meets VideoGame/{{Rayman}} clad in the clothes of ''Flink'' in the world of VideoGame/{{Lemmings}}.
Is there an issue? Send a MessageReason:
None


* ThreeDEffectsTwoDCartoon: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.

to:

* ThreeDEffectsTwoDCartoon: TwoDVisualsThreeDEffects: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.
Tabs MOD

Added: 398

Removed: 387

Is there an issue? Send a MessageReason:
None


* ThreeDEffectsTwoDCartoon: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.



* ConspicuousCG: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.
Is there an issue? Send a MessageReason:
added info to character title, regarding Lomax's japanese release


* CharacterTitle: Especially in the European versions, where it's simply called ''Lomax''.

to:

* CharacterTitle: Especially in the European European/Japanese versions, where it's simply called ''Lomax''.
Is there an issue? Send a MessageReason:
None


'''The Adventures of Lomax''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborgis who earlier made ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, the former of which it's sometimes considered a spiritual successor of due to sharing it's art style and several gameplay elements.

to:

'''The Adventures of Lomax''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was released by Creator/{{Psygnosis}} in 1996 and designed by Erwin Kloibhofer and Henk Nieborgis who Nieborgis. It is sometimes considered a SpiritualSuccessor to the earlier games made by those two developers, namely ''The Misadventures of Flink'' and ''Lionheart'' for the Amiga, the former of which it's sometimes considered a spiritual successor of due to sharing it's the same art style and several gameplay elements.
elements.
Is there an issue? Send a MessageReason:
None


'''The Adventures of Lomax''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was made by Creator/{{Psygnosis}} in 1996 and is a SpiritualSuccessor to ''The Misadventures of Flink'', which has the same kind of gameplay. It was released on the original UsefulNotes/PlayStation and on PC.

You play as Lomax, a lemming hero who has to save the Lemmingland from Evil Ed, a bad lemming wizard who transforms lemmings into all sorts of monsters. In order to succeed in his quest, Lomax utilizes two of the classic lemming skills — builder and basher — as well as the magical abilities of his magic helmet.

Not to be confused with ''Literature/TheLorax''. SugarWiki/NeedsMoreLove.

to:

'''The Adventures of Lomax''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame for the original UsefulNotes/PlayStation and PC and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was made released by Creator/{{Psygnosis}} in 1996 and is a SpiritualSuccessor to designed by Erwin Kloibhofer and Henk Nieborgis who earlier made ''The Misadventures of Flink'', Flink'' and ''Lionheart'' for the Amiga, the former of which has the same kind it's sometimes considered a spiritual successor of gameplay. It was released on the original UsefulNotes/PlayStation due to sharing it's art style and on PC.

several gameplay elements.

You play as Lomax, a lemming hero who has to save the Lemmingland from Evil Ed, a bad lemming wizard who transforms lemmings into all sorts of monsters. In order to succeed in his quest, Along the way Lomax utilizes two gets to use several of the classic lemming skills — builder and basher — as well as the magical abilities of his magic helmet.

Not to be confused with ''Literature/TheLorax''. SugarWiki/NeedsMoreLove.
''Literature/TheLorax''.




to:

* JustForFun/XMeetsY: Franchise/{{Sonic The Hedgehog}} meets VideoGame/{{Rayman}} clad in the clothes of ''Flink'' in the world of VideoGame/{{Lemmings}}.
Is there an issue? Send a MessageReason:
None


* ConspicuousCG: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most {{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.

to:

* ConspicuousCG: Although the game is almost entirely in 2D, there are a few elements that are, for some reason, made in 3D, and due to their low level of detail it's rather noticeable. The most {{egregious}} JustForFun/{{egregious}} examples are obstacles that attempt to use 3D perspective, usually only creating confusion about whether they're currently in a position where they can hit you or not.
Is there an issue? Send a MessageReason:
None


''The Adventures of Lomax'' (known in Europe as simply ''Lomax'') is a 2D PlatformGame and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was made by Creator/{{Psygnosis}} in 1996 and is a SpiritualSuccessor to ''The Misadventures of Flink'', which has the same kind of gameplay. It was released on the original UsefulNotes/PlayStation and on PC.

to:

''The '''The Adventures of Lomax'' Lomax''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was made by Creator/{{Psygnosis}} in 1996 and is a SpiritualSuccessor to ''The Misadventures of Flink'', which has the same kind of gameplay. It was released on the original UsefulNotes/PlayStation and on PC.
Is there an issue? Send a MessageReason:
None


** Long spikes that poke out of the ground at intervals start appearing from the Wild West stage onwards. They only hurt Lomax if the sharp end pokes him, if he touches the sides, he'll be unharmed although they block his movement.

to:

** Long spikes that periodically poke out of the ground at intervals start appearing from the Wild West stage onwards. They only hurt Lomax if the sharp end pokes him, if him. If he touches the sides, he'll be unharmed unharmed, although they do block his movement.



* SuperDrowningSkills: Lomax is a Lemming, and they can't swim. Downplayed, however- if Lomax falls into water, he can still jump out once if you're fast enough. Fall back again into water without getting back on land first or don't jump out fast enough, and he'll drown.

to:

* SuperDrowningSkills: Lomax is a Lemming, and they can't swim. Downplayed, however- however - if Lomax falls into water, he can still jump out once if you're fast enough. Fall back again into water without getting back on land first first, or don't jump out fast enough, and he'll drown.
Is there an issue? Send a MessageReason:
How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''The Adventures of Lomax''''' (known in Europe as simply ''Lomax'') is a 2D PlatformGame and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was made by Creator/{{Psygnosis}} in 1996 and is a SpiritualSuccessor to ''The Misadventures of Flink'', which has the same kind of gameplay. It was released on the original UsefulNotes/PlayStation and on PC.

to:

'''''The ''The Adventures of Lomax''''' Lomax'' (known in Europe as simply ''Lomax'') is a 2D PlatformGame and a [[SpinOff spin-off]] of the ''VideoGame/{{Lemmings}}'' series. It was made by Creator/{{Psygnosis}} in 1996 and is a SpiritualSuccessor to ''The Misadventures of Flink'', which has the same kind of gameplay. It was released on the original UsefulNotes/PlayStation and on PC.

Top